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Chapter 1 STEP1

The document introduces concepts related to multimedia, including defining multimedia as a combination of text, graphics, sound, animation and video delivered electronically. It distinguishes between linear and non-linear multimedia projects, with linear projects having little user interaction and non-linear being interactive. Example applications of multimedia are also provided for home, business, education and more.
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0% found this document useful (0 votes)
7 views

Chapter 1 STEP1

The document introduces concepts related to multimedia, including defining multimedia as a combination of text, graphics, sound, animation and video delivered electronically. It distinguishes between linear and non-linear multimedia projects, with linear projects having little user interaction and non-linear being interactive. Example applications of multimedia are also provided for home, business, education and more.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PPSX, PDF, TXT or read online on Scribd
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CHAPTER 1 :

INTRODUCTION TO MULTIMEDIA
(Part 1)

CSC253 INTERACTIVE MULTIMEDIA| CHAPTER 1 1


LESSON OUTCOMES
Upon completion of this chapter, students should be able to:

 Define basic terms and concepts related to multimedia technologies


 Distinguish between the types of linear and non-linear multimedia
systems
 Identify various applications of multimedia

CSC253 INTERACTIVE MULTIMEDIA| CHAPTER 1 2


CONTENTS
1 2 3

APPLICATIONS /
INTRODUCTION
WHY IMPORTANCE
TO MULTIMEDIA MULTIMEDIA? OF MULTIMEDIA
 Definition of Multimedia  Benefits/Advantages of  Home
 Types of Multimedia Using Multimedia  Business
Projects  School
 Authoring Tools  Public Places
 Delivering Multimedia  Virtual Reality

CSC253 INTERACTIVE MULTIMEDIA| CHAPTER 1


INTRODUCTION TO MULTIMEDIA
DEFINITION OF MULTIMEDIA

1 Multimedia is a combination of text, graphic,


sound, animation, and video.

2 It is delivered to the user by electronic or digitally


manipulated means.

3
A multimedia project development requires
creative, technical, organizational and business
skills.

CSC253 INTERACTIVE MULTIMEDIA| CHAPTER 1 4


INTRODUCTION TO MULTIMEDIA
MULTIMEDIA IS A COMBINATION OF : (ELEMENTS)

TEXT VIDEO

SOUND ANIMATION

GRAPHIC

CSC253 INTERACTIVE MULTIMEDIA| CHAPTER 1 5


INTRODUCTION TO MULTIMEDIA

 Multimedia becomes interactive multimedia


when a user is given the option of controlling
the elements.

 Interactive multimedia is called hypermedia


when a user is provided a structure of linked
elements for navigation.

 Multimedia developers develop multimedia


projects.

CSC253 INTERACTIVE MULTIMEDIA| CHAPTER 1 6


INTRODUCTION TO MULTIMEDIA
TYPES OF MULTIMEDIA PROJECTS

LINEAR MULTIMEDIA NON-LINEAR MULTIMEDIA

 Projects that are NOT  Projects that are interactive.


interactive.  Users have control
 Users have very little control over the presentation
over the presentation  Example :
 Example :  Games
 Movie  Online quizzes
 Promo video  Interactive CD
 Non-interactive lecture notes

CSC253 INTERACTIVE MULTIMEDIA| CHAPTER 1 7


INTRODUCTION TO MULTIMEDIA
TYPES OF MULTIMEDIA PROJECTS
LINEAR MULTIMEDIA

 The users sit back and watches the


presentation.
 The presentation normally plays from the
start to end or even loops continually to
present the information.
 A movie is a common type of linear
multimedia.

CSC253 INTERACTIVE MULTIMEDIA| CHAPTER 1 8


INTRODUCTION TO MULTIMEDIA
TYPES OF MULTIMEDIA PROJECTS
NON-LINEAR MULTIMEDIA
 Users have the ability to move around or
follow different path through the
information presentation.
 Advantage: complex domain of
information can be presented.
 Disadvantage: users might lost in the
massive “information highway”.
 Useful for: information archive
(encyclopedia), education, training and
entertainment.

CSC253 INTERACTIVE MULTIMEDIA| CHAPTER 1 9


INTRODUCTION TO MULTIMEDIA
MULTIMEDIA AUTHORING TOOLS
 Authoring tools are used to merge
multimedia elements into a project.

 These software tools are designed to manage


individual multimedia elements and provide
user interaction.

 Examples :
Macromedia Authorware
Macromedia Director
Macromedia Flash
Microsoft Power Point

CSC253 INTERACTIVE MULTIMEDIA| CHAPTER 1 10


INTRODUCTION TO MULTIMEDIA
DELIVERING MULTIMEDIA

 Multimedia Projects can also be delivered


online (webs) and through PDAs/Hand-held
Devices.

 The primary media for delivering multimedia


projects are:
 Compact disc read-only (CD-ROM)
 Digital Versatile Disc (DVD) / Blu-ray
disc (BDA)

CSC253 INTERACTIVE MULTIMEDIA| CHAPTER 1 11


INTRODUCTION TO MULTIMEDIA
DELIVERING MULTIMEDIA
CD-ROM
 The most cost-effective distribution
medium for multimedia projects.

 It can contain up to 80 minutes of full-


screen video or sound

CSC253 INTERACTIVE MULTIMEDIA| CHAPTER 1 12


INTRODUCTION TO MULTIMEDIA
DELIVERING MULTIMEDIA
DVD
 The Multilayered DVD technology increases
the capacity of current optical technology to
18 GB.
 DVD authoring and integration software is
used to create interactive front-end menus
for films and games.
 Both CD and DVD burners are used for
reading discs and converting the discs to
audio, video, and data formats.

CSC253 INTERACTIVE MULTIMEDIA| CHAPTER 1 13


INTRODUCTION TO MULTIMEDIA
DELIVERING MULTIMEDIA
BLU-RAY DISC

 Blu-ray disc (Blu-ray Disc Association


BDA) is next-generation format for high-
definition video and high-density data.
 A single-layer disc can fit 23.3, 25, or 27
GB (enough for approximately four hours of
high-definition video with audio).
 It supports 25GB for one layer, 50GB for
two and 100GB for four.

CSC253 INTERACTIVE MULTIMEDIA| CHAPTER 1 14

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