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Week9 Tut08

This document discusses key concepts in multimedia including roles of different professionals involved in multimedia projects such as project managers, multimedia designers, writers, video and audio specialists, and programmers. It also covers topics such as interface design, writing for multimedia, and differences between producing multimedia for the web versus DVD. The document is made up of three parts - a key term quiz, multiple choice quiz, and practice exercises related to locating Easter eggs and assessing one's skills for multimedia teams.

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0% found this document useful (0 votes)
14 views

Week9 Tut08

This document discusses key concepts in multimedia including roles of different professionals involved in multimedia projects such as project managers, multimedia designers, writers, video and audio specialists, and programmers. It also covers topics such as interface design, writing for multimedia, and differences between producing multimedia for the web versus DVD. The document is made up of three parts - a key term quiz, multiple choice quiz, and practice exercises related to locating Easter eggs and assessing one's skills for multimedia teams.

Uploaded by

nhunganh4502
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© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as PDF, TXT or read online on Scribd
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PAGE \* Faculty of information technology, Hanoi University Multimedia

MERGEFO
RMAT 1

Tutorial 8: Multimedia Skills

Part 1: Key Term Quiz


1. The diverse range of abilities needed to produce a new-media project is called the
_______________ (three words).
2. The person responsible for overall development and implementation of a project, as well as for
day-to-day operations, is the _______________ (two words).
3. The most appropriate title for the people whose job it is to look at the overall content of a project,
create a structure, determine the design elements, and assign media to the content is the
_______________ (two words).
4. The work of a(n) _______________ (two words) is best when it is “transparent”—as in never
noticed by the user.
5. The most appropriate title for the person whose job it is to devise the navigation pathways and
content maps is the _______________ (two words).
6. The most appropriate title for the person whose job it is to structure content, determine user
pathways and feedback, and select presentation media based on an awareness of the strengths of
the many separate media that make up the total multimedia is the _______________ (two words).
7. The most appropriate title for the person whose job it is to create characters, action, point of
view, and interactivity, as well as write proposals, script voice-overs, actors’ narrations, and text
screens, is the _______________.
8. The most appropriate title for the person whose job it is to integrate all the multimedia elements
of a project into a seamless whole using an authoring system or programming language is the
______________ (two words).
9. Activities that help a group and its members function at optimal levels of performance by
creating a work culture that incorporates the styles of its members is called _______________
(two words).

Part 2: Multiple-Choice Quiz


1. According to a recent study of occupations, which of these professions is not among the most
respected professions in the United States?
a. computer scientists b. physicians
c. lawyers
d. dentists
e. all are among those listed

2. At Microsoft Corporation, the product manager:


a. coordinates the project’s internal resources b. represents the product to the outside world c.
oversees the entire team
d. acquires the assets used in the project
e. ensures the project does not go over budget

Lecturer: Vu Minh Tuan Tutor: Le Thang


PAGE \* Faculty of information technology, Hanoi University Multimedia
MERGEFO
RMAT 1

3. Which of these is not likely to be the responsibility of a project manager?


a. managing the overall development and implementation of a project
b. overseeing budgets, schedules, creative sessions, and team dynamics
c. acting as the “glue” that holds the project together
d. understanding the strengths and limitations of hardware and software
e. developing extensions to the authoring system

4. Which of these is not likely to be the responsibility of a multimedia designer?


a. creating interfaces
b. creating budgets and timelines for the project
c. ensuring the visual consistency of the project
d. structuring content
e. selecting media types for content

5. A multimedia designer might also be called:


a. a digital media engineer
b. a pixologist
c. an information designer
d. a meta-data designer e. a media integrator

6. From an interactive standpoint, many multimedia projects are too:


a. interactive
b. fast-paced
c. game-like
d. passive
e. complex

7. An interface should:
a. be “transparent” to the user
b. provide control to the people who use it
c. allow the user to move about within the project
d. provide access to the “media” in the project
e. all of the above

8. From a visual perspective, interface design most closely parallels:


a. mapmaking
b. cinematography and film editing
c. technical writing
d. fine art
e. technical drawing and illustration

9. Interface designers should:

Lecturer: Vu Minh Tuan Tutor: Le Thang


PAGE \* Faculty of information technology, Hanoi University Multimedia
MERGEFO
RMAT 1
a. be familiar with film editing
b. know an authoring system
c. have basic drawing skills
d. know how to do user testing
e. all of the above
10. Multimedia writers are typically involved in writing all of the following except:
a. proposals
b. script voice-overs
c. actors’narrations
d. authoring-language scripts
e. text screens to deliver messages

11. Writing for multimedia can be more difficult than writing for other media because:
a. character development is much more critical
b. the dramatic structures of multimedia are much more confined
c. multimedia development cycles are much shorter
d. writers must think in smaller, more discrete and interconnected units
e. all of the above

12. Which of these is not a necessary capability for a multimedia video specialist?
a. skill in managing all phases of video production
b. familiarity with the tools and techniques used for digital video editing on computers
c. ability to incorporate all the sophisticated video effects into a multimedia production
d. ability to make a video look larger than it really is
e. familiarity with interactivity and how it will affect the video

13. Which of the following is probably not a consideration of the multimedia audio specialist?
a. the sampling rate at which the audio will be delivered
b. how much space is available for all audio
c. which authoring system or programming language to use
d. locating and selecting suitable music and talent
e. digitizing and editing recorded material into computer files

14. The most important skill a multimedia programmer can bring to a team is the ability to:
a. quickly learn and understand systems
b. control peripheral devices such as laserdisc players
c. manage complex timing, transitions, and record keeping
d. coax extra performance from multimedia authoring and programming systems
e. act as a teacher and technical coach to the team

15. Producing multimedia for the Web is different from producing for DVD because:
a. the Web development industry is much more focused on sales and marketing
b. Web development is much better adapted to larger, longer media

Lecturer: Vu Minh Tuan Tutor: Le Thang


PAGE \* Faculty of information technology, Hanoi University Multimedia
MERGEFO
RMAT 1
c. Web design is much closer to print design; multimedia is more like film
d. Web interface design is much more complex than DVD interface design
e. a web site is never finished, but is always available for changes

Part 3: Practice Exercise


Exercise 1:
“Easter eggs” are small features hidden in web sites, games, and other software. They often include
personal infor- mation about the development team that produced the project. Do a search for
Easter eggs on the Web, and try to locate several. Describe what you find there. What do these
hidden features say about the team that worked on the project?

Exercise 2:
Consider your own skills, abilities, and goals. Where do you see yourself fitting into a multimedia
production team? What abilities would you bring to a team now? What abilities do you need to
work to develop? What are your creative abilities? What is your level of mastery of multimedia
tools (software and hardware)?

Lecturer: Vu Minh Tuan Tutor: Le Thang

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