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Master Server Log

The document is a log file from a Don't Starve Together dedicated server that provides details of the server startup process. It records the version used, startup time, command line arguments, loading of game files and assets, initialization of various systems, and indicates that the server started successfully on port 10999 with settings like being dedicated, online, and allowing a maximum of 1 player. It also shows the loading of a level override file for a "Relaxed" game mode.
Copyright
© © All Rights Reserved
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
33 views

Master Server Log

The document is a log file from a Don't Starve Together dedicated server that provides details of the server startup process. It records the version used, startup time, command line arguments, loading of game files and assets, initialization of various systems, and indicates that the server started successfully on port 10999 with settings like being dedicated, online, and allowing a maximum of 1 player. It also shows the loading of a level override file for a "Relaxed" game mode.
Copyright
© © All Rights Reserved
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
You are on page 1/ 23

[00:00:00]: PersistRootStorage is now

/Users/dwimasarie/Documents/Klei//DoNotStarveTogether/146193146/CloudSaves/
17C3F27A01008000/Master/
[00:00:00]: Starting Up
[00:00:00]: Version: 551676
[00:00:00]: Current time: Sun Apr 9 23:13:09 2023

[00:00:00]: Don't Starve Together: 551676 OSX


[00:00:00]: Build Date: 7750
[00:00:00]: Mode: 64-bit
[00:00:00]: Parsing command line
[00:00:00]: Command Line Arguments: -monitor_parent_process 45694 -
persistent_storage_root /Users/dwimasarie/Documents/Klei/ -conf_dir
DoNotStarveTogether -cluster CloudSaves/17C3F27A01008000 -ownernetid
76561198106458874 -ownerdir 146193146 -clouddir 146193146 -backup_log_count 25 -
backup_log_period 0 -ugc_directory /Users/dwimasarie/Library/Application
Support/Steam/steamapps/workshop -shard Master -secondary_log_prefix master -
sigprefix DST_Master -token
***********************************************************************************
[00:00:00]: Initializing distribution platform
[00:00:00]: ....Done
[00:00:00]: THREAD - started 'GAClient' (12993703936)
[00:00:00]: CurlRequestManager::ClientThread::Main()
[00:00:00]: Mounting file system databundles/klump.zip successful.
[00:00:00]: Mounting file system databundles/shaders.zip successful.
[00:00:00]: Mounting file system databundles/fonts.zip successful.
[00:00:00]: Mounting file system databundles/anim_dynamic.zip successful.
[00:00:00]: Mounting file system databundles/bigportraits.zip successful.
[00:00:00]: Mounting file system databundles/images.zip successful.
[00:00:00]: Mounting file system databundles/scripts.zip successful.
[00:00:00]: [Steam] SteamGameServer_Init(10999, 27016)
[00:00:00]: [Steam] SteamGameServer_Init success
[00:00:00]: ProfileIndex:2.65
[00:00:00]: [Connect] PendingConnection::Reset(true)
[00:00:00]: Platform: 1
[00:00:00]: Network tick rate: U=15(2), D=0
[00:00:00]: Network tick rate: U=15(2), D=0
[00:00:00]: THREAD - started 'StreamInput' (13004300288)
[00:00:00]: OnLoadPermissionList:
/Users/dwimasarie/Documents/Klei//DoNotStarveTogether/146193146/client_save/
blocklist.txt (Failure)
[00:00:00]: OnLoadPermissionList:
/Users/dwimasarie/Documents/Klei//DoNotStarveTogether/146193146/client_save/
adminlist.txt (Failure)
[00:00:00]: OnLoadUserIdList:
/Users/dwimasarie/Documents/Klei//DoNotStarveTogether/146193146/client_save/
whitelist.txt (Failure)
[00:00:00]: Offline user ID: OU_76561198106458874
[00:00:00]: HardwareStats:
OS
name Darwin
version 21.5.0
platformSpecific
architecture 64-bit
CPU
clockSpeed 2400
name Apple M1
manufacturer Apple M1
numCores 8
features
RAM
megsOfRam 8192
GPU
megsOfRam 0
videoModeDescription
name
driverVersion
driverDate
refreshRate 105586144

[00:00:00]: cGame::InitializeOnMainThread
[00:00:00]: Renderer initialize: Okay
[00:00:00]: AnimManager initialize: Okay
[00:00:00]: Buffers initialize: Okay
[00:00:00]: cDontStarveGame::DoGameSpecificInitialize()
[00:00:00]: GameSpecific initialize: Okay
[00:00:00]: cGame::StartPlaying
[00:00:00]: AppVersion::GetArchitecture() x64
[00:00:00]: LOADING LUA
[00:00:00]: DoLuaFile scripts/main.lua
[00:00:00]: DoLuaFile loading buffer scripts/main.lua
[00:00:00]: taskgrouplist: default Together
[00:00:00]: taskgrouplist: classic Classic
[00:00:00]: taskgrouplist: cave_default Underground
[00:00:00]: taskgrouplist: lavaarena_taskset The Forge
[00:00:00]: taskgrouplist: quagmire_taskset The Gorge
[00:00:00]: Running main.lua

[00:00:00]: Could not load modindex


[00:00:00]: ModIndex: Beginning normal load sequence for dedicated server.

[00:00:00]: SUCCESS: Loaded modoverrides.lua


[00:00:00]: Event data unavailable:
lavaarena_event_server/lavaarena_achievement_quest_defs
[00:00:01]: LOADING LUA SUCCESS
[00:00:01]: PlayerDeaths could not load morgue
[00:00:01]: PlayerHistory could not load player_history
[00:00:01]: ServerPreferences could not load server_preferences
[00:00:01]: ConsoleScreenSettings could not load consolescreen
[00:00:01]: bloom_enabled true
[00:00:01]: OnFilesLoaded()
[00:00:01]: OnUpdatePurchaseStateComplete
[00:00:01]: Klump load on boot started.
[00:00:01]: Klump files loaded: 0
[00:00:02]: Load FE
[00:00:02]: Load FE: done
[00:00:02]: THREAD - started 'FilesExistAsyncThread' (13006409728)
[00:00:02]: FilesExistAsyncThread started (21679 files)...
[00:00:02]: Check for write access: TRUE
[00:00:02]: Check for read access: TRUE
[00:00:02]: Available disk space for save files: 70809948 MB
[00:00:02]: ModIndex: Load sequence finished successfully.
[00:00:02]: Reset() returning
[00:00:02]: [IPC] Signal created '/DST_Master_Kill' #0xb4
[00:00:02]: [IPC] Registering handler for signal #0xb4
[00:00:02]: [IPC] Signal created '/DST_Master_ShutdownNoSave' #0xb5
[00:00:02]: [IPC] Registering handler for signal #0xb5
[00:00:02]: [IPC] Signal created '/DST_Master_Starting' #0xb6
[00:00:02]: [IPC] Sending signal.... #0xb6
[00:00:03]: ... FilesExistAsyncThread complete
[00:00:03]: [200] Account Communication Success (6)
[00:00:03]: Cached userid (null) saved to
/Users/dwimasarie/Documents/Klei//DoNotStarveTogether/146193146/CloudSaves/
17C3F27A01008000/Master/save/cached_userid
[00:00:03]: Received (KU_xD4SOikJ) from TokenPurpose
[00:00:03]: Starting Dedicated Server Game
[00:00:03]: Network tick rate: U=15(2), D=0
[00:00:03]: About to start a server with the following settings:
[00:00:03]: Dedicated: true
[00:00:03]: Online: true
[00:00:03]: Passworded: false
[00:00:03]: ServerPort: 10999
[00:00:03]: SteamAuthPort: 8766
[00:00:03]: SteamMasterServerPort: 27016
[00:00:03]: ClanID: false
[00:00:03]: ClanOnly: false
[00:00:03]: ClanAdmin: false
[00:00:03]: LanOnly: true
[00:00:03]: FriendsOnly: false
[00:00:03]: EnableAutosaver: true
[00:00:03]: EncodeUserPath: true
[00:00:03]: PVP: false
[00:00:03]: MaxPlayers: 1
[00:00:03]: GameMode: survival
[00:00:03]: OverridenDNS:
[00:00:03]: PauseWhenEmpty: true
[00:00:03]: IdleTimeout: 1800s
[00:00:03]: VoteEnabled: false
[00:00:03]: InternetBroadcasting: true
[00:00:03]: Online Server Started on port: 10999
[00:00:03]: SUCCESS: Loaded modoverrides.lua
[00:00:03]: Found a level data override file with these contents:
[00:00:03]: K: desc V: A more relaxed playstyle with less threats from
the world.
Survivors will not die from starvation, freezing, overheating, or the darkness.
Damage to survivors is reduced. Resurrection is always available via the Florid
Postern.
[00:00:03]: K: hideminimap V: false
[00:00:03]: K: id V: RELAXED
[00:00:03]: K: location V: forest
[00:00:03]: K: max_playlist_position V: 999
[00:00:03]: K: min_playlist_position V: 0
[00:00:03]: K: name V: Relaxed
[00:00:03]: K: numrandom_set_pieces V: 4
[00:00:03]: K: override_level_string V: false
[00:00:03]: K: overrides V: table: 0x60000594fb00
[00:00:03]: K: alternatehunt V: default
[00:00:03]: K: angrybees V: default
[00:00:03]: K: antliontribute V: default
[00:00:03]: K: autumn V: default
[00:00:03]: K: bananabush_portalrate V: default
[00:00:03]: K: basicresource_regrowth V: none
[00:00:03]: K: bats_setting V: default
[00:00:03]: K: bearger V: default
[00:00:03]: K: beefalo V: default
[00:00:03]: K: beefaloheat V: default
[00:00:03]: K: beequeen V: default
[00:00:03]: K: bees V: default
[00:00:03]: K: bees_setting V: default
[00:00:03]: K: berrybush V: default
[00:00:03]: K: birds V: default
[00:00:03]: K: boons V: default
[00:00:03]: K: branching V: default
[00:00:03]: K: brightmarecreatures V: rare
[00:00:03]: K: bunnymen_setting V: default
[00:00:03]: K: butterfly V: default
[00:00:03]: K: buzzard V: default
[00:00:03]: K: cactus V: default
[00:00:03]: K: cactus_regrowth V: default
[00:00:03]: K: carrot V: default
[00:00:03]: K: carrots_regrowth V: default
[00:00:03]: K: catcoon V: default
[00:00:03]: K: catcoons V: default
[00:00:03]: K: chess V: default
[00:00:03]: K: cookiecutters V: default
[00:00:03]: K: crabking V: default
[00:00:03]: K: crow_carnival V: default
[00:00:03]: K: darkness V: nonlethal
[00:00:03]: K: day V: default
[00:00:03]: K: deciduousmonster V: default
[00:00:03]: K: deciduoustree_regrowth V: default
[00:00:03]: K: deerclops V: default
[00:00:03]: K: dragonfly V: default
[00:00:03]: K: dropeverythingondespawn V: default
[00:00:03]: K: evergreen_regrowth V: default
[00:00:03]: K: extrastartingitems V: default
[00:00:03]: K: eyeofterror V: default
[00:00:03]: K: fishschools V: default
[00:00:03]: K: flint V: default
[00:00:03]: K: flowers V: default
[00:00:03]: K: flowers_regrowth V: default
[00:00:03]: K: frograin V: default
[00:00:03]: K: frogs V: default
[00:00:03]: K: fruitfly V: default
[00:00:03]: K: ghostenabled V: always
[00:00:03]: K: ghostsanitydrain V: none
[00:00:03]: K: gnarwail V: default
[00:00:03]: K: goosemoose V: default
[00:00:03]: K: grass V: default
[00:00:03]: K: grassgekkos V: default
[00:00:03]: K: hallowed_nights V: default
[00:00:03]: K: has_ocean V: true
[00:00:03]: K: healthpenalty V: none
[00:00:03]: K: hound_mounds V: default
[00:00:03]: K: houndmound V: default
[00:00:03]: K: hounds V: rare
[00:00:03]: K: hunger V: nonlethal
[00:00:03]: K: hunt V: default
[00:00:03]: K: keep_disconnected_tiles V: true
[00:00:03]: K: klaus V: default
[00:00:03]: K: krampus V: default
[00:00:03]: K: layout_mode V: LinkNodesByKeys
[00:00:03]: K: lessdamagetaken V: always
[00:00:03]: K: liefs V: default
[00:00:03]: K: lightcrab_portalrate V: default
[00:00:03]: K: lightning V: default
[00:00:03]: K: lightninggoat V: default
[00:00:03]: K: loop V: default
[00:00:03]: K: lureplants V: default
[00:00:03]: K: malbatross V: default
[00:00:03]: K: marshbush V: default
[00:00:03]: K: merm V: default
[00:00:03]: K: merms V: default
[00:00:03]: K: meteorshowers V: default
[00:00:03]: K: meteorspawner V: default
[00:00:03]: K: moles V: default
[00:00:03]: K: moles_setting V: default
[00:00:03]: K: monkeytail_portalrate V: default
[00:00:03]: K: moon_berrybush V: default
[00:00:03]: K: moon_bullkelp V: default
[00:00:03]: K: moon_carrot V: default
[00:00:03]: K: moon_fissure V: default
[00:00:03]: K: moon_fruitdragon V: default
[00:00:03]: K: moon_hotspring V: default
[00:00:03]: K: moon_rock V: default
[00:00:03]: K: moon_sapling V: default
[00:00:03]: K: moon_spider V: default
[00:00:03]: K: moon_spiders V: default
[00:00:03]: K: moon_starfish V: default
[00:00:03]: K: moon_tree V: default
[00:00:03]: K: moon_tree_regrowth V: default
[00:00:03]: K: mosquitos V: default
[00:00:03]: K: mushroom V: default
[00:00:03]: K: mutated_hounds V: default
[00:00:03]: K: no_joining_islands V: true
[00:00:03]: K: no_wormholes_to_disconnected_tiles V: true
[00:00:03]: K: ocean_bullkelp V: default
[00:00:03]: K: ocean_seastack V: ocean_default
[00:00:03]: K: ocean_shoal V: default
[00:00:03]: K: ocean_waterplant V: ocean_default
[00:00:03]: K: ocean_wobsterden V: default
[00:00:03]: K: palmcone_seed_portalrate V: default
[00:00:03]: K: palmconetree V: default
[00:00:03]: K: palmconetree_regrowth V: default
[00:00:03]: K: penguins V: default
[00:00:03]: K: penguins_moon V: default
[00:00:03]: K: perd V: default
[00:00:03]: K: petrification V: default
[00:00:03]: K: pigs V: default
[00:00:03]: K: pigs_setting V: default
[00:00:03]: K: pirateraids V: default
[00:00:03]: K: ponds V: default
[00:00:03]: K: portal_spawnrate V: default
[00:00:03]: K: portalresurection V: always
[00:00:03]: K: powder_monkey_portalrate V: default
[00:00:03]: K: prefabswaps_start V: default
[00:00:03]: K: rabbits V: default
[00:00:03]: K: rabbits_setting V: default
[00:00:03]: K: reeds V: default
[00:00:03]: K: reeds_regrowth V: default
[00:00:03]: K: regrowth V: default
[00:00:03]: K: resettime V: none
[00:00:03]: K: roads V: default
[00:00:03]: K: rock V: default
[00:00:03]: K: rock_ice V: default
[00:00:03]: K: saltstack_regrowth V: default
[00:00:03]: K: sapling V: default
[00:00:03]: K: season_start V: default
[00:00:03]: K: seasonalstartingitems V: default
[00:00:03]: K: shadowcreatures V: rare
[00:00:03]: K: sharks V: default
[00:00:03]: K: spawnmode V: fixed
[00:00:03]: K: spawnprotection V: default
[00:00:03]: K: specialevent V: default
[00:00:03]: K: spider_warriors V: default
[00:00:03]: K: spiderqueen V: default
[00:00:03]: K: spiders V: default
[00:00:03]: K: spiders_setting V: default
[00:00:03]: K: spring V: default
[00:00:03]: K: squid V: default
[00:00:03]: K: stageplays V: default
[00:00:03]: K: start_location V: default
[00:00:03]: K: summer V: default
[00:00:03]: K: summerhounds V: default
[00:00:03]: K: tallbirds V: default
[00:00:03]: K: task_set V: default
[00:00:03]: K: temperaturedamage V: nonlethal
[00:00:03]: K: tentacles V: default
[00:00:03]: K: terrariumchest V: default
[00:00:03]: K: touchstone V: default
[00:00:03]: K: trees V: default
[00:00:03]: K: tumbleweed V: default
[00:00:03]: K: twiggytrees_regrowth V: default
[00:00:03]: K: walrus V: default
[00:00:03]: K: walrus_setting V: default
[00:00:03]: K: wasps V: default
[00:00:03]: K: weather V: default
[00:00:03]: K: wildfires V: never
[00:00:03]: K: winter V: default
[00:00:03]: K: winterhounds V: default
[00:00:03]: K: winters_feast V: default
[00:00:03]: K: wobsters V: default
[00:00:03]: K: world_size V: default
[00:00:03]: K: wormhole_prefab V: wormhole
[00:00:03]: K: year_of_the_beefalo V: default
[00:00:03]: K: year_of_the_bunnyman V: default
[00:00:03]: K: year_of_the_carrat V: default
[00:00:03]: K: year_of_the_catcoon V: default
[00:00:03]: K: year_of_the_gobbler V: default
[00:00:03]: K: year_of_the_pig V: default
[00:00:03]: K: year_of_the_varg V: default
[00:00:03]: K: playstyle V: relaxed
[00:00:03]: K: random_set_pieces V: table: 0x60000594fb40
[00:00:03]: K: 1 V: Sculptures_2
[00:00:03]: K: 2 V: Sculptures_3
[00:00:03]: K: 3 V: Sculptures_4
[00:00:03]: K: 4 V: Sculptures_5
[00:00:03]: K: 5 V: Chessy_1
[00:00:03]: K: 6 V: Chessy_2
[00:00:03]: K: 7 V: Chessy_3
[00:00:03]: K: 8 V: Chessy_4
[00:00:03]: K: 9 V: Chessy_5
[00:00:03]: K: 10 V: Chessy_6
[00:00:03]: K: 11 V: Maxwell1
[00:00:03]: K: 12 V: Maxwell2
[00:00:03]: K: 13 V: Maxwell3
[00:00:03]: K: 14 V: Maxwell4
[00:00:03]: K: 15 V: Maxwell6
[00:00:03]: K: 16 V: Maxwell7
[00:00:03]: K: 17 V: Warzone_1
[00:00:03]: K: 18 V: Warzone_2
[00:00:03]: K: 19 V: Warzone_3
[00:00:03]: K: required_prefabs V: table: 0x60000594fc00
[00:00:03]: K: 1 V: multiplayer_portal
[00:00:03]: K: required_setpieces V: table: 0x60000594fcc0
[00:00:03]: K: 1 V: Sculptures_1
[00:00:03]: K: 2 V: Maxwell5
[00:00:03]: K: settings_desc V: A more relaxed playstyle with less
threats from the world.
Survivors will not die from starvation, freezing, overheating, or the darkness.
Damage to survivors is reduced. Resurrection is always available via the Florid
Postern.
[00:00:03]: K: settings_id V: RELAXED
[00:00:03]: K: settings_name V: Relaxed
[00:00:03]: K: substitutes V: table: 0x60000594fd40
[00:00:03]: K: version V: 4
[00:00:03]: K: worldgen_desc V: A more relaxed playstyle with less
threats from the world.
Survivors will not die from starvation, freezing, overheating, or the darkness.
Damage to survivors is reduced. Resurrection is always available via the Florid
Postern.
[00:00:03]: K: worldgen_id V: RELAXED
[00:00:03]: K: worldgen_name V: Relaxed
[00:00:03]: Loaded and applied level data override from ../leveldataoverride.lua
[00:00:03]: Overwriting savedata with level data file.
[00:00:03]: Not applying world gen overrides.
[00:00:03]: Collecting garbage...
[00:00:03]: lua_gc took 0.03 seconds
[00:00:03]: ~ShardLuaProxy()
[00:00:03]: ~cEventLeaderboardProxy()
[00:00:03]: ~ItemServerLuaProxy()
[00:00:03]: ~InventoryLuaProxy()
[00:00:03]: ~NetworkLuaProxy()
[00:00:03]: ~SimLuaProxy()
[00:00:03]: lua_close took 0.03 seconds
[00:00:03]: ReleaseAll
[00:00:03]: ReleaseAll Finished
[00:00:03]: cGame::StartPlaying
[00:00:03]: AppVersion::GetArchitecture() x64
[00:00:03]: LOADING LUA
[00:00:03]: DoLuaFile scripts/main.lua
[00:00:03]: DoLuaFile loading buffer scripts/main.lua
[00:00:03]: taskgrouplist: default Together
[00:00:03]: taskgrouplist: classic Classic
[00:00:03]: taskgrouplist: cave_default Underground
[00:00:03]: taskgrouplist: lavaarena_taskset The Forge
[00:00:03]: taskgrouplist: quagmire_taskset The Gorge
[00:00:03]: Running main.lua

[00:00:03]: loaded modindex


[00:00:03]: ModIndex: Beginning normal load sequence for dedicated server.

[00:00:04]: SUCCESS: Loaded modoverrides.lua


[00:00:04]: Event data unavailable:
lavaarena_event_server/lavaarena_achievement_quest_defs
[00:00:04]: LOADING LUA SUCCESS
[00:00:04]: PlayerDeaths could not load morgue
[00:00:04]: PlayerHistory could not load player_history
[00:00:04]: ServerPreferences could not load server_preferences
[00:00:04]: ConsoleScreenSettings could not load consolescreen
[00:00:04]: bloom_enabled true
[00:00:04]: OnFilesLoaded()
[00:00:04]: OnUpdatePurchaseStateComplete
[00:00:04]: SUCCESS: Loaded modoverrides.lua
[00:00:04]: Found a level data override file with these contents:
[00:00:04]: K: desc V: A more relaxed playstyle with less threats from
the world.
Survivors will not die from starvation, freezing, overheating, or the darkness.
Damage to survivors is reduced. Resurrection is always available via the Florid
Postern.
[00:00:04]: K: hideminimap V: false
[00:00:04]: K: id V: RELAXED
[00:00:04]: K: location V: forest
[00:00:04]: K: max_playlist_position V: 999
[00:00:04]: K: min_playlist_position V: 0
[00:00:04]: K: name V: Relaxed
[00:00:04]: K: numrandom_set_pieces V: 4
[00:00:04]: K: override_level_string V: false
[00:00:04]: K: overrides V: table: 0x600005dbf680
[00:00:04]: K: alternatehunt V: default
[00:00:04]: K: angrybees V: default
[00:00:04]: K: antliontribute V: default
[00:00:04]: K: autumn V: default
[00:00:04]: K: bananabush_portalrate V: default
[00:00:04]: K: basicresource_regrowth V: none
[00:00:04]: K: bats_setting V: default
[00:00:04]: K: bearger V: default
[00:00:04]: K: beefalo V: default
[00:00:04]: K: beefaloheat V: default
[00:00:04]: K: beequeen V: default
[00:00:04]: K: bees V: default
[00:00:04]: K: bees_setting V: default
[00:00:04]: K: berrybush V: default
[00:00:04]: K: birds V: default
[00:00:04]: K: boons V: default
[00:00:04]: K: branching V: default
[00:00:04]: K: brightmarecreatures V: rare
[00:00:04]: K: bunnymen_setting V: default
[00:00:04]: K: butterfly V: default
[00:00:04]: K: buzzard V: default
[00:00:04]: K: cactus V: default
[00:00:04]: K: cactus_regrowth V: default
[00:00:04]: K: carrot V: default
[00:00:04]: K: carrots_regrowth V: default
[00:00:04]: K: catcoon V: default
[00:00:04]: K: catcoons V: default
[00:00:04]: K: chess V: default
[00:00:04]: K: cookiecutters V: default
[00:00:04]: K: crabking V: default
[00:00:04]: K: crow_carnival V: default
[00:00:04]: K: darkness V: nonlethal
[00:00:04]: K: day V: default
[00:00:04]: K: deciduousmonster V: default
[00:00:04]: K: deciduoustree_regrowth V: default
[00:00:04]: K: deerclops V: default
[00:00:04]: K: dragonfly V: default
[00:00:04]: K: dropeverythingondespawn V: default
[00:00:04]: K: evergreen_regrowth V: default
[00:00:04]: K: extrastartingitems V: default
[00:00:04]: K: eyeofterror V: default
[00:00:04]: K: fishschools V: default
[00:00:04]: K: flint V: default
[00:00:04]: K: flowers V: default
[00:00:04]: K: flowers_regrowth V: default
[00:00:04]: K: frograin V: default
[00:00:04]: K: frogs V: default
[00:00:04]: K: fruitfly V: default
[00:00:04]: K: ghostenabled V: always
[00:00:04]: K: ghostsanitydrain V: none
[00:00:04]: K: gnarwail V: default
[00:00:04]: K: goosemoose V: default
[00:00:04]: K: grass V: default
[00:00:04]: K: grassgekkos V: default
[00:00:04]: K: hallowed_nights V: default
[00:00:04]: K: has_ocean V: true
[00:00:04]: K: healthpenalty V: none
[00:00:04]: K: hound_mounds V: default
[00:00:04]: K: houndmound V: default
[00:00:04]: K: hounds V: rare
[00:00:04]: K: hunger V: nonlethal
[00:00:04]: K: hunt V: default
[00:00:04]: K: keep_disconnected_tiles V: true
[00:00:04]: K: klaus V: default
[00:00:04]: K: krampus V: default
[00:00:04]: K: layout_mode V: LinkNodesByKeys
[00:00:04]: K: lessdamagetaken V: always
[00:00:04]: K: liefs V: default
[00:00:04]: K: lightcrab_portalrate V: default
[00:00:04]: K: lightning V: default
[00:00:04]: K: lightninggoat V: default
[00:00:04]: K: loop V: default
[00:00:04]: K: lureplants V: default
[00:00:04]: K: malbatross V: default
[00:00:04]: K: marshbush V: default
[00:00:04]: K: merm V: default
[00:00:04]: K: merms V: default
[00:00:04]: K: meteorshowers V: default
[00:00:04]: K: meteorspawner V: default
[00:00:04]: K: moles V: default
[00:00:04]: K: moles_setting V: default
[00:00:04]: K: monkeytail_portalrate V: default
[00:00:04]: K: moon_berrybush V: default
[00:00:04]: K: moon_bullkelp V: default
[00:00:04]: K: moon_carrot V: default
[00:00:04]: K: moon_fissure V: default
[00:00:04]: K: moon_fruitdragon V: default
[00:00:04]: K: moon_hotspring V: default
[00:00:04]: K: moon_rock V: default
[00:00:04]: K: moon_sapling V: default
[00:00:04]: K: moon_spider V: default
[00:00:04]: K: moon_spiders V: default
[00:00:04]: K: moon_starfish V: default
[00:00:04]: K: moon_tree V: default
[00:00:04]: K: moon_tree_regrowth V: default
[00:00:04]: K: mosquitos V: default
[00:00:04]: K: mushroom V: default
[00:00:04]: K: mutated_hounds V: default
[00:00:04]: K: no_joining_islands V: true
[00:00:04]: K: no_wormholes_to_disconnected_tiles V: true
[00:00:04]: K: ocean_bullkelp V: default
[00:00:04]: K: ocean_seastack V: ocean_default
[00:00:04]: K: ocean_shoal V: default
[00:00:04]: K: ocean_waterplant V: ocean_default
[00:00:04]: K: ocean_wobsterden V: default
[00:00:04]: K: palmcone_seed_portalrate V: default
[00:00:04]: K: palmconetree V: default
[00:00:04]: K: palmconetree_regrowth V: default
[00:00:04]: K: penguins V: default
[00:00:04]: K: penguins_moon V: default
[00:00:04]: K: perd V: default
[00:00:04]: K: petrification V: default
[00:00:04]: K: pigs V: default
[00:00:04]: K: pigs_setting V: default
[00:00:04]: K: pirateraids V: default
[00:00:04]: K: ponds V: default
[00:00:04]: K: portal_spawnrate V: default
[00:00:04]: K: portalresurection V: always
[00:00:04]: K: powder_monkey_portalrate V: default
[00:00:04]: K: prefabswaps_start V: default
[00:00:04]: K: rabbits V: default
[00:00:04]: K: rabbits_setting V: default
[00:00:04]: K: reeds V: default
[00:00:04]: K: reeds_regrowth V: default
[00:00:04]: K: regrowth V: default
[00:00:04]: K: resettime V: none
[00:00:04]: K: roads V: default
[00:00:04]: K: rock V: default
[00:00:04]: K: rock_ice V: default
[00:00:04]: K: saltstack_regrowth V: default
[00:00:04]: K: sapling V: default
[00:00:04]: K: season_start V: default
[00:00:04]: K: seasonalstartingitems V: default
[00:00:04]: K: shadowcreatures V: rare
[00:00:04]: K: sharks V: default
[00:00:04]: K: spawnmode V: fixed
[00:00:04]: K: spawnprotection V: default
[00:00:04]: K: specialevent V: default
[00:00:04]: K: spider_warriors V: default
[00:00:04]: K: spiderqueen V: default
[00:00:04]: K: spiders V: default
[00:00:04]: K: spiders_setting V: default
[00:00:04]: K: spring V: default
[00:00:04]: K: squid V: default
[00:00:04]: K: stageplays V: default
[00:00:04]: K: start_location V: default
[00:00:04]: K: summer V: default
[00:00:04]: K: summerhounds V: default
[00:00:04]: K: tallbirds V: default
[00:00:04]: K: task_set V: default
[00:00:04]: K: temperaturedamage V: nonlethal
[00:00:04]: K: tentacles V: default
[00:00:04]: K: terrariumchest V: default
[00:00:04]: K: touchstone V: default
[00:00:04]: K: trees V: default
[00:00:04]: K: tumbleweed V: default
[00:00:04]: K: twiggytrees_regrowth V: default
[00:00:04]: K: walrus V: default
[00:00:04]: K: walrus_setting V: default
[00:00:04]: K: wasps V: default
[00:00:04]: K: weather V: default
[00:00:04]: K: wildfires V: never
[00:00:04]: K: winter V: default
[00:00:04]: K: winterhounds V: default
[00:00:04]: K: winters_feast V: default
[00:00:04]: K: wobsters V: default
[00:00:04]: K: world_size V: default
[00:00:04]: K: wormhole_prefab V: wormhole
[00:00:04]: K: year_of_the_beefalo V: default
[00:00:04]: K: year_of_the_bunnyman V: default
[00:00:04]: K: year_of_the_carrat V: default
[00:00:04]: K: year_of_the_catcoon V: default
[00:00:04]: K: year_of_the_gobbler V: default
[00:00:04]: K: year_of_the_pig V: default
[00:00:04]: K: year_of_the_varg V: default
[00:00:04]: K: playstyle V: relaxed
[00:00:04]: K: random_set_pieces V: table: 0x600005dbf6c0
[00:00:04]: K: 1 V: Sculptures_2
[00:00:04]: K: 2 V: Sculptures_3
[00:00:04]: K: 3 V: Sculptures_4
[00:00:04]: K: 4 V: Sculptures_5
[00:00:04]: K: 5 V: Chessy_1
[00:00:04]: K: 6 V: Chessy_2
[00:00:04]: K: 7 V: Chessy_3
[00:00:04]: K: 8 V: Chessy_4
[00:00:04]: K: 9 V: Chessy_5
[00:00:04]: K: 10 V: Chessy_6
[00:00:04]: K: 11 V: Maxwell1
[00:00:04]: K: 12 V: Maxwell2
[00:00:04]: K: 13 V: Maxwell3
[00:00:04]: K: 14 V: Maxwell4
[00:00:04]: K: 15 V: Maxwell6
[00:00:04]: K: 16 V: Maxwell7
[00:00:04]: K: 17 V: Warzone_1
[00:00:04]: K: 18 V: Warzone_2
[00:00:04]: K: 19 V: Warzone_3
[00:00:04]: K: required_prefabs V: table: 0x600005dbf700
[00:00:04]: K: 1 V: multiplayer_portal
[00:00:04]: K: required_setpieces V: table: 0x600005dbf740
[00:00:04]: K: 1 V: Sculptures_1
[00:00:04]: K: 2 V: Maxwell5
[00:00:04]: K: settings_desc V: A more relaxed playstyle with less
threats from the world.
Survivors will not die from starvation, freezing, overheating, or the darkness.
Damage to survivors is reduced. Resurrection is always available via the Florid
Postern.
[00:00:04]: K: settings_id V: RELAXED
[00:00:04]: K: settings_name V: Relaxed
[00:00:04]: K: substitutes V: table: 0x600005dbf780
[00:00:04]: K: version V: 4
[00:00:04]: K: worldgen_desc V: A more relaxed playstyle with less
threats from the world.
Survivors will not die from starvation, freezing, overheating, or the darkness.
Damage to survivors is reduced. Resurrection is always available via the Florid
Postern.
[00:00:04]: K: worldgen_id V: RELAXED
[00:00:04]: K: worldgen_name V: Relaxed
[00:00:04]: Loaded and applied level data override from ../leveldataoverride.lua
[00:00:04]: Overwriting savedata with level data file.
[00:00:04]: Not applying world gen overrides.
[00:00:04]: [IPC] Signal created '/DST_Master_WorldGen' #0xbe
[00:00:04]: [IPC] Sending signal.... #0xbe
[00:00:04]: WorldSim::SimThread::SimThread()
[00:00:04]: ABOUT TO INSTALL STACKTRACE
[00:00:04]: DoLuaFile scripts/stacktrace.lua
[00:00:04]: DoLuaFile loading buffer scripts/stacktrace.lua
[00:00:04]: INSTALLED STACKTRACE
[00:00:04]: WorldSim::SimThread::SimThread() complete
[00:00:04]: THREAD - started 'WorldSim' (13016956928)
[00:00:04]: WorldSim::SimThread::Main()
[00:00:04]: DoLuaFile scripts/worldgen_main.lua
[00:00:04]: DoLuaFile loading buffer scripts/worldgen_main.lua
[00:00:04]: Check for write access: TRUE
[00:00:04]: Check for read access: TRUE
[00:00:04]: Available disk space for save files: 70809374 MB
[00:00:04]: ModIndex: Load sequence finished successfully.
[00:00:04]: Reset() returning
[00:00:04]: DLC enabled : false
[00:00:04]: taskgrouplist: default Together
[00:00:04]: taskgrouplist: classic Classic
[00:00:04]: taskgrouplist: cave_default Underground
[00:00:04]: taskgrouplist: lavaarena_taskset The Forge
[00:00:04]: taskgrouplist: quagmire_taskset The Gorge
[00:00:04]: running worldgen_main.lua

[00:00:04]: SEED = 1681056793


[00:00:04]: Generating world with these parameters:
[00:00:04]: level_type SURVIVAL
[00:00:04]: level_data:
[00:00:04]: K: desc V: A more relaxed playstyle with less threats from
the world.
Survivors will not die from starvation, freezing, overheating, or the darkness.
Damage to survivors is reduced. Resurrection is always available via the Florid
Postern.
[00:00:04]: K: hideminimap V: false
[00:00:04]: K: id V: RELAXED
[00:00:04]: K: location V: forest
[00:00:04]: K: max_playlist_position V: 999
[00:00:04]: K: min_playlist_position V: 0
[00:00:04]: K: name V: Relaxed
[00:00:04]: K: numrandom_set_pieces V: 4
[00:00:04]: K: override_level_string V: false
[00:00:04]: K: overrides V: table: 0x60000635c880
[00:00:04]: K: alternatehunt V: default
[00:00:04]: K: angrybees V: default
[00:00:04]: K: antliontribute V: default
[00:00:04]: K: autumn V: default
[00:00:04]: K: bananabush_portalrate V: default
[00:00:04]: K: basicresource_regrowth V: none
[00:00:04]: K: bats_setting V: default
[00:00:04]: K: bearger V: default
[00:00:04]: K: beefalo V: default
[00:00:04]: K: beefaloheat V: default
[00:00:04]: K: beequeen V: default
[00:00:04]: K: bees V: default
[00:00:04]: K: bees_setting V: default
[00:00:04]: K: berrybush V: default
[00:00:04]: K: birds V: default
[00:00:04]: K: boons V: default
[00:00:04]: K: branching V: default
[00:00:04]: K: brightmarecreatures V: rare
[00:00:04]: K: bunnymen_setting V: default
[00:00:04]: K: butterfly V: default
[00:00:04]: K: buzzard V: default
[00:00:04]: K: cactus V: default
[00:00:04]: K: cactus_regrowth V: default
[00:00:04]: K: carrot V: default
[00:00:04]: K: carrots_regrowth V: default
[00:00:04]: K: catcoon V: default
[00:00:04]: K: catcoons V: default
[00:00:04]: K: chess V: default
[00:00:04]: K: cookiecutters V: default
[00:00:04]: K: crabking V: default
[00:00:04]: K: crow_carnival V: default
[00:00:04]: K: darkness V: nonlethal
[00:00:04]: K: day V: default
[00:00:04]: K: deciduousmonster V: default
[00:00:04]: K: deciduoustree_regrowth V: default
[00:00:04]: K: deerclops V: default
[00:00:04]: K: dragonfly V: default
[00:00:04]: K: dropeverythingondespawn V: default
[00:00:04]: K: evergreen_regrowth V: default
[00:00:04]: K: extrastartingitems V: default
[00:00:04]: K: eyeofterror V: default
[00:00:04]: K: fishschools V: default
[00:00:04]: K: flint V: default
[00:00:04]: K: flowers V: default
[00:00:04]: K: flowers_regrowth V: default
[00:00:04]: K: frograin V: default
[00:00:04]: K: frogs V: default
[00:00:04]: K: fruitfly V: default
[00:00:04]: K: ghostenabled V: always
[00:00:04]: K: ghostsanitydrain V: none
[00:00:04]: K: gnarwail V: default
[00:00:04]: K: goosemoose V: default
[00:00:04]: K: grass V: default
[00:00:04]: K: grassgekkos V: default
[00:00:04]: K: hallowed_nights V: default
[00:00:04]: K: has_ocean V: true
[00:00:04]: K: healthpenalty V: none
[00:00:04]: K: hound_mounds V: default
[00:00:04]: K: houndmound V: default
[00:00:04]: K: hounds V: rare
[00:00:04]: K: hunger V: nonlethal
[00:00:04]: K: hunt V: default
[00:00:04]: K: keep_disconnected_tiles V: true
[00:00:04]: K: klaus V: default
[00:00:04]: K: krampus V: default
[00:00:04]: K: layout_mode V: LinkNodesByKeys
[00:00:04]: K: lessdamagetaken V: always
[00:00:04]: K: liefs V: default
[00:00:04]: K: lightcrab_portalrate V: default
[00:00:04]: K: lightning V: default
[00:00:04]: K: lightninggoat V: default
[00:00:04]: K: loop V: default
[00:00:04]: K: lureplants V: default
[00:00:04]: K: malbatross V: default
[00:00:04]: K: marshbush V: default
[00:00:04]: K: merm V: default
[00:00:04]: K: merms V: default
[00:00:04]: K: meteorshowers V: default
[00:00:04]: K: meteorspawner V: default
[00:00:04]: K: moles V: default
[00:00:04]: K: moles_setting V: default
[00:00:04]: K: monkeytail_portalrate V: default
[00:00:04]: K: moon_berrybush V: default
[00:00:04]: K: moon_bullkelp V: default
[00:00:04]: K: moon_carrot V: default
[00:00:04]: K: moon_fissure V: default
[00:00:04]: K: moon_fruitdragon V: default
[00:00:04]: K: moon_hotspring V: default
[00:00:04]: K: moon_rock V: default
[00:00:04]: K: moon_sapling V: default
[00:00:04]: K: moon_spider V: default
[00:00:04]: K: moon_spiders V: default
[00:00:04]: K: moon_starfish V: default
[00:00:04]: K: moon_tree V: default
[00:00:04]: K: moon_tree_regrowth V: default
[00:00:04]: K: mosquitos V: default
[00:00:04]: K: mushroom V: default
[00:00:04]: K: mutated_hounds V: default
[00:00:04]: K: no_joining_islands V: true
[00:00:04]: K: no_wormholes_to_disconnected_tiles V: true
[00:00:04]: K: ocean_bullkelp V: default
[00:00:04]: K: ocean_seastack V: ocean_default
[00:00:04]: K: ocean_shoal V: default
[00:00:04]: K: ocean_waterplant V: ocean_default
[00:00:04]: K: ocean_wobsterden V: default
[00:00:04]: K: palmcone_seed_portalrate V: default
[00:00:04]: K: palmconetree V: default
[00:00:04]: K: palmconetree_regrowth V: default
[00:00:04]: K: penguins V: default
[00:00:04]: K: penguins_moon V: default
[00:00:04]: K: perd V: default
[00:00:04]: K: petrification V: default
[00:00:04]: K: pigs V: default
[00:00:04]: K: pigs_setting V: default
[00:00:04]: K: pirateraids V: default
[00:00:04]: K: ponds V: default
[00:00:04]: K: portal_spawnrate V: default
[00:00:04]: K: portalresurection V: always
[00:00:04]: K: powder_monkey_portalrate V: default
[00:00:04]: K: prefabswaps_start V: default
[00:00:04]: K: rabbits V: default
[00:00:04]: K: rabbits_setting V: default
[00:00:04]: K: reeds V: default
[00:00:04]: K: reeds_regrowth V: default
[00:00:04]: K: regrowth V: default
[00:00:04]: K: resettime V: none
[00:00:04]: K: roads V: default
[00:00:04]: K: rock V: default
[00:00:04]: K: rock_ice V: default
[00:00:04]: K: saltstack_regrowth V: default
[00:00:04]: K: sapling V: default
[00:00:04]: K: season_start V: default
[00:00:04]: K: seasonalstartingitems V: default
[00:00:04]: K: shadowcreatures V: rare
[00:00:04]: K: sharks V: default
[00:00:04]: K: spawnmode V: fixed
[00:00:04]: K: spawnprotection V: default
[00:00:04]: K: specialevent V: default
[00:00:04]: K: spider_warriors V: default
[00:00:04]: K: spiderqueen V: default
[00:00:04]: K: spiders V: default
[00:00:04]: K: spiders_setting V: default
[00:00:04]: K: spring V: default
[00:00:04]: K: squid V: default
[00:00:04]: K: stageplays V: default
[00:00:04]: K: start_location V: default
[00:00:04]: K: summer V: default
[00:00:04]: K: summerhounds V: default
[00:00:04]: K: tallbirds V: default
[00:00:04]: K: task_set V: default
[00:00:04]: K: temperaturedamage V: nonlethal
[00:00:04]: K: tentacles V: default
[00:00:04]: K: terrariumchest V: default
[00:00:04]: K: touchstone V: default
[00:00:04]: K: trees V: default
[00:00:04]: K: tumbleweed V: default
[00:00:04]: K: twiggytrees_regrowth V: default
[00:00:04]: K: walrus V: default
[00:00:04]: K: walrus_setting V: default
[00:00:04]: K: wasps V: default
[00:00:04]: K: weather V: default
[00:00:04]: K: wildfires V: never
[00:00:04]: K: winter V: default
[00:00:04]: K: winterhounds V: default
[00:00:04]: K: winters_feast V: default
[00:00:04]: K: wobsters V: default
[00:00:04]: K: world_size V: default
[00:00:04]: K: wormhole_prefab V: wormhole
[00:00:04]: K: year_of_the_beefalo V: default
[00:00:04]: K: year_of_the_bunnyman V: default
[00:00:04]: K: year_of_the_carrat V: default
[00:00:04]: K: year_of_the_catcoon V: default
[00:00:04]: K: year_of_the_gobbler V: default
[00:00:04]: K: year_of_the_pig V: default
[00:00:04]: K: year_of_the_varg V: default
[00:00:04]: K: playstyle V: relaxed
[00:00:04]: K: random_set_pieces V: table: 0x60000635c240
[00:00:04]: K: 1 V: Sculptures_2
[00:00:04]: K: 2 V: Sculptures_3
[00:00:04]: K: 3 V: Sculptures_4
[00:00:04]: K: 4 V: Sculptures_5
[00:00:04]: K: 5 V: Chessy_1
[00:00:04]: K: 6 V: Chessy_2
[00:00:04]: K: 7 V: Chessy_3
[00:00:04]: K: 8 V: Chessy_4
[00:00:04]: K: 9 V: Chessy_5
[00:00:04]: K: 10 V: Chessy_6
[00:00:04]: K: 11 V: Maxwell1
[00:00:04]: K: 12 V: Maxwell2
[00:00:04]: K: 13 V: Maxwell3
[00:00:04]: K: 14 V: Maxwell4
[00:00:04]: K: 15 V: Maxwell6
[00:00:04]: K: 16 V: Maxwell7
[00:00:04]: K: 17 V: Warzone_1
[00:00:04]: K: 18 V: Warzone_2
[00:00:04]: K: 19 V: Warzone_3
[00:00:04]: K: required_prefabs V: table: 0x600006343f00
[00:00:04]: K: 1 V: multiplayer_portal
[00:00:04]: K: required_setpieces V: table: 0x600006343ac0
[00:00:04]: K: 1 V: Sculptures_1
[00:00:04]: K: 2 V: Maxwell5
[00:00:04]: K: settings_desc V: A more relaxed playstyle with less
threats from the world.
Survivors will not die from starvation, freezing, overheating, or the darkness.
Damage to survivors is reduced. Resurrection is always available via the Florid
Postern.
[00:00:04]: K: settings_id V: RELAXED
[00:00:04]: K: settings_name V: Relaxed
[00:00:04]: K: substitutes V: table: 0x600006343a40
[00:00:04]: K: version V: 4
[00:00:04]: K: worldgen_desc V: A more relaxed playstyle with less
threats from the world.
Survivors will not die from starvation, freezing, overheating, or the darkness.
Damage to survivors is reduced. Resurrection is always available via the Florid
Postern.
[00:00:04]: K: worldgen_id V: RELAXED
[00:00:04]: K: worldgen_name V: Relaxed
[00:00:04]:
#######
#
# Generating SURVIVAL Mode Level
#
#######

[00:00:04]: Prefab Swap Selection: regular grass


[00:00:04]: Prefab Swap Selection: twiggy trees
[00:00:04]: Prefab Swap Selection: juicy berries
[00:00:04]: Sculptures_1 added to task Mole Colony Rocks
[00:00:04]: Maxwell5 added to task For a nice walk
[00:00:04]: Chessy_4 added to task Squeltch
[00:00:04]: Warzone_2 added to task Make a pick
[00:00:04]: Maxwell6 added to task Badlands
[00:00:04]: Maxwell1 added to task Squeltch
[00:00:04]: New size: 425 default
[00:00:04]: Creating story...
[00:00:04]: [Story Gen] Generate nodes. Starting at: 'Make a pick'
[00:00:04]: [Story Gen] LinkNodesByKeys
[00:00:04]: Finding valid start task...
[00:00:04]: ...picked Make a pick
[00:00:04]: Has start node Clearing
[00:00:04]: Adding Background Nodes
[00:00:04]: [Story Gen] Adding Cove Nodes
[00:00:04]: [Ocean] Processing ocean fake room content.
[00:00:04]: [WorldSimActual::WorldGen_InitializeNodePoints]
[00:00:04]: [WorldSimActual::WorldGen_VoronoiPass]
[00:00:04]: GenerateVoronoiMap [100]:
[00:00:05]: ...Done.
[00:00:05]: [Story Gen] Finding nodes on mainland to connect a region to.
[00:00:05]: [Story Gen] Generate nodes. Starting at: 'MoonIsland_IslandShards'
[00:00:05]: [Story Gen] RestrictNodesByKey
[00:00:05]: [Story Gen] Adding Cove Nodes
[00:00:05]: [WorldSimActual::WorldGen_AddNewPositions]
[00:00:05]: [WorldSimActual::WorldGen_VoronoiPass]
[00:00:05]: GenerateVoronoiMap [50]:
[00:00:05]: ...Done.
[00:00:05]: Infinite edge! MoonIsland_IslandShards:COVE_0:Blank
[00:00:05]: ... story created
[00:00:05]: Baking map... 425
[00:00:05]: [WorldSimActual::WorldGen_Commit] worldgen success.
[00:00:05]: [WorldSimActual::ConvertToTileMap]
[00:00:05]: [ConvertToTileMap]
[00:00:05]: [WorldSimActual::ConvertToTileMap] complete
[00:00:05]: [WorldSimActual::SeparateIslands]
[00:00:05]: [SeparateIslands]
[00:00:05]: [WorldSimActual::SeparateIslands] complete
[00:00:05]: Map Baked!
[00:00:05]: [WorldSimActual::ForceConnectivity]
[00:00:05]: [GenerateLandmasses]
[00:00:05]: [GenerateLandmasses] islands: 12
[00:00:05]: [MergeConnectedLandmasses] false
[00:00:05]: [WorldSimActual::ForceConnectivity] complete
[00:00:05]: [WorldSimActual::DrawRoads]
[00:00:05]: [DrawRoads]
[00:00:05]: [WorldSimActual::DrawRoads] complete
[00:00:05]: Encoding...
[00:00:05]: [WorldSimActual::CreateNodeIdTileMap]
[00:00:05]: Encoding... DONE
[00:00:05]: Checking Tags
[00:00:05]: Populating voronoi...
[00:00:05]: Warning! Could not find a spot for CaveEntrance in node For a nice
walk:2:MandrakeHome
[00:00:05]: Warning! Could not find a spot for Terrarium_Forest_Spiders in node For
a nice walk:BG_51:BGForest
[00:00:05]: [ReplaceSingleNonLandTiles] Validating...
[00:00:05]: [ReplaceSingleNonLandTiles] Replaced 7 tiles.
[00:00:05]: Not checking for disconnected tiles.
[00:00:05]: [Ocean] Placing ocean set pieces.
[00:00:05]: [Ocean] Placed 11 of 11 ocean set pieces.
[00:00:05]: [Ocean] Convert impassible to water...
[00:00:05]: [Ocean] Square fill...
[00:00:06]: [Ocean] Ground fill...
[00:00:06]: [Ocean] Noise...
[00:00:07]: [Ocean] Blend...
[00:00:07]: [Ocean] Adding shoreline...
[00:00:07]: [Ocean] Void Outline...
[00:00:07]: [Ocean] Populating the ocean with lots of fun things to do...
[00:00:07]: [Ocean] Placing ocean set pieces.
[00:00:07]: [Ocean] Placed 9 of 9 ocean set pieces.
[00:00:07]: [Ocean] Placing ocean set pieces.
[00:00:07]: [Ocean] Placed 1 of 1 ocean set pieces.
[00:00:07]: [Ocean] Placing ocean set pieces.
[00:00:07]: [Ocean] Placed 2 of 2 ocean set pieces.
[00:00:07]: Checking Required Prefab moon_altar_rock_glass has at least 1 instances
(1 found).
[00:00:07]: Checking Required Prefab sculpture_bishop has at least 1 instances (1
found).
[00:00:07]: Checking Required Prefab pigking has at least 1 instances (1 found).
[00:00:07]: Checking Required Prefab moon_fissure has at least 2 instances (68
found).
[00:00:07]: Checking Required Prefab monkeyqueen has at least 1 instances (1
found).
[00:00:07]: Checking Required Prefab terrariumchest has at least 1 instances (0
found).
[00:00:07]: PANIC: missing required prefab [terrariumchest]! Expected 1, got 0
[00:00:07]: An error occured during world gen we will retry! [was 1 of
5 ]
[00:00:07]: New size: 425 default
[00:00:07]: Creating story...
[00:00:07]: [Story Gen] Generate nodes. Starting at: 'Make a pick'
[00:00:07]: [Story Gen] LinkNodesByKeys
[00:00:07]: Finding valid start task...
[00:00:07]: ...picked Make a pick
[00:00:07]: Has start node Clearing
[00:00:07]: Adding Background Nodes
[00:00:07]: [Story Gen] Adding Cove Nodes
[00:00:07]: [Ocean] Processing ocean fake room content.
[00:00:07]: [WorldSimActual::WorldGen_InitializeNodePoints]
[00:00:07]: [WorldSimActual::WorldGen_VoronoiPass]
[00:00:07]: GenerateVoronoiMap [100]:
[00:00:08]: ...Done.
[00:00:08]: [Story Gen] Finding nodes on mainland to connect a region to.
[00:00:08]: [Story Gen] Generate nodes. Starting at: 'MoonIsland_IslandShards'
[00:00:08]: [Story Gen] RestrictNodesByKey
[00:00:08]: [Story Gen] Adding Cove Nodes
[00:00:08]: [WorldSimActual::WorldGen_AddNewPositions]
[00:00:08]: [WorldSimActual::WorldGen_VoronoiPass]
[00:00:08]: GenerateVoronoiMap [50]:
[00:00:09]: ...Done.
[00:00:09]: ... story created
[00:00:09]: Baking map... 425
[00:00:09]: [WorldSimActual::WorldGen_Commit] worldgen success.
[00:00:09]: [WorldSimActual::ConvertToTileMap]
[00:00:09]: [ConvertToTileMap]
[00:00:09]: [WorldSimActual::ConvertToTileMap] complete
[00:00:09]: [WorldSimActual::SeparateIslands]
[00:00:09]: [SeparateIslands]
[00:00:09]: [WorldSimActual::SeparateIslands] complete
[00:00:09]: Map Baked!
[00:00:09]: [WorldSimActual::ForceConnectivity]
[00:00:09]: [GenerateLandmasses]
[00:00:09]: [GenerateLandmasses] islands: 13
[00:00:09]: [MergeConnectedLandmasses] false
[00:00:09]: [WorldSimActual::ForceConnectivity] complete
[00:00:09]: [WorldSimActual::DrawRoads]
[00:00:09]: [DrawRoads]
[00:00:09]: [WorldSimActual::DrawRoads] complete
[00:00:09]: Encoding...
[00:00:09]: [WorldSimActual::CreateNodeIdTileMap]
[00:00:09]: Encoding... DONE
[00:00:09]: Checking Tags
[00:00:09]: Populating voronoi...
[00:00:09]: [ReplaceSingleNonLandTiles] Validating...
[00:00:09]: [ReplaceSingleNonLandTiles] Replaced 6 tiles.
[00:00:09]: Not checking for disconnected tiles.
[00:00:09]: [Ocean] Placing ocean set pieces.
[00:00:09]: [Ocean] Placed 11 of 11 ocean set pieces.
[00:00:09]: [Ocean] Convert impassible to water...
[00:00:09]: [Ocean] Square fill...
[00:00:10]: [Ocean] Ground fill...
[00:00:10]: [Ocean] Noise...
[00:00:10]: [Ocean] Blend...
[00:00:10]: [Ocean] Adding shoreline...
[00:00:11]: [Ocean] Void Outline...
[00:00:11]: [Ocean] Populating the ocean with lots of fun things to do...
[00:00:11]: [Ocean] Placing ocean set pieces.
[00:00:11]: [Ocean] Placed 9 of 9 ocean set pieces.
[00:00:11]: [Ocean] Placing ocean set pieces.
[00:00:11]: [Ocean] Placed 1 of 1 ocean set pieces.
[00:00:11]: [Ocean] Placing ocean set pieces.
[00:00:11]: [Ocean] Placed 2 of 2 ocean set pieces.
[00:00:11]: Checking Required Prefab moon_altar_rock_glass has at least 1 instances
(1 found).
[00:00:11]: Checking Required Prefab sculpture_bishop has at least 1 instances (1
found).
[00:00:11]: Checking Required Prefab pigking has at least 1 instances (1 found).
[00:00:11]: Checking Required Prefab moon_fissure has at least 2 instances (76
found).
[00:00:11]: Checking Required Prefab monkeyqueen has at least 1 instances (1
found).
[00:00:11]: Checking Required Prefab terrariumchest has at least 1 instances (1
found).
[00:00:11]: Checking Required Prefab gravestone has at least 1 instances (11
found).
[00:00:11]: Checking Required Prefab statueglommer has at least 1 instances (1
found).
[00:00:11]: Checking Required Prefab waterplant has at least 1 instances (113
found).
[00:00:11]: Checking Required Prefab sculpture_rook has at least 1 instances (1
found).
[00:00:11]: Checking Required Prefab hermithouse_construction1 has at least 1
instances (1 found).
[00:00:11]: Checking Required Prefab moon_altar_rock_seed has at least 1 instances
(1 found).
[00:00:11]: Checking Required Prefab statueharp_hedgespawner has at least 1
instances (1 found).
[00:00:11]: Checking Required Prefab moon_altar_rock_idol has at least 1 instances
(1 found).
[00:00:11]: Checking Required Prefab crabking_spawner has at least 1 instances (1
found).
[00:00:11]: Checking Required Prefab sculpture_knight has at least 1 instances (1
found).
[00:00:11]: Checking Required Prefab charlie_stage_post has at least 1 instances (1
found).
[00:00:11]: [ReplaceSingleNonLandTiles] Validating...
[00:00:11]: [ReplaceSingleNonLandTiles] Replaced 2 tiles.
[00:00:11]: Done forest map gen!
[00:00:11]: Checking map...
[00:00:11]: Generation complete, injecting world entities.
[00:00:11]: Injected world entities.
[00:00:11]: WorldSim::SimThread::Main() complete
[00:00:11]: Serializing world: session/428A1EE9896F195C/0000000002
[00:00:11]: Klump load on boot started.
[00:00:11]: Klump files loaded: 0
[00:00:11]: Unload FE
[00:00:11]: Unload FE done
[00:00:12]: LOAD BE
[00:00:17]: LOAD BE: done
[00:00:17]: Begin Session: 428A1EE9896F195C
[00:00:17]: saving to server_temp/server_save
[00:00:17]: OVERRIDE: setting healthpenalty to none
[00:00:17]: OVERRIDE: setting wildfires to never
[00:00:17]: OVERRIDE: setting shadowcreatures to rare
[00:00:17]: OVERRIDE: setting darkness to nonlethal
[00:00:17]: OVERRIDE: setting hunger to nonlethal
[00:00:17]: OVERRIDE: setting temperaturedamage to nonlethal
[00:00:17]: OVERRIDE: setting brightmarecreatures to rare
[00:00:17]: OVERRIDE: setting lessdamagetaken to always
[00:00:17]: MiniMapComponent::AddAtlas( minimap/minimap_data.xml )
[00:00:17]: Loading 19 new character(s)
[00:00:18]: Total 19 character(s) loaded
[00:00:18]: Loading Nav Grid
[00:00:18]: World generated on build 551676 with save version: 5.141, using seed:
1681056793
[00:00:18]: OVERRIDE: setting hounds to rare
[00:00:18]: OVERRIDE: setting ghostenabled to always
[00:00:18]: OVERRIDE: setting resettime to none
[00:00:18]: OVERRIDE: setting basicresource_regrowth to none
[00:00:18]: OVERRIDE: setting portalresurection to always
[00:00:18]: OVERRIDE: setting spawnmode to fixed
[00:00:18]: OVERRIDE: setting ghostsanitydrain to none
[00:00:22]: Reconstructing topology
[00:00:22]: ...Sorting points
[00:00:22]: ...Sorting edges
[00:00:22]: ...Connecting nodes
[00:00:22]: ...Validating connections
[00:00:22]: ...Housekeeping
[00:00:22]: ...Done!
[00:00:22]: 1 uploads added to server. From server_temp
[00:00:22]: About to start a shard with these settings:
[00:00:22]: ShardName: [SHDMASTER]
[00:00:22]: ShardID: 1
[00:00:22]: ShardRole: MASTER
[00:00:22]: MasterHost: (null)
[00:00:22]: MasterBind: 127.0.0.1
[00:00:22]: MasterPort: 10888
[00:00:22]: [Shard] Starting master server
[00:00:22]: [Shard] Shard server started on port: 10888
[00:00:22]: [IPC] Signal created '/DST_Master_Ready' #0xad
[00:00:22]: [IPC] Sending signal.... #0xad
[00:00:22]: Telling Client our new session identifier: 428A1EE9896F195C
[00:00:22]: Validating portal[1] <-> <nil>[1] (inactive)
[00:00:22]: Validating portal[2] <-> <nil>[2] (inactive)
[00:00:22]: Validating portal[3] <-> <nil>[3] (inactive)
[00:00:22]: Validating portal[4] <-> <nil>[4] (inactive)
[00:00:22]: Validating portal[5] <-> <nil>[5] (inactive)
[00:00:22]: Validating portal[6] <-> <nil>[6] (inactive)
[00:00:22]: Validating portal[7] <-> <nil>[7] (inactive)
[00:00:22]: Validating portal[8] <-> <nil>[8] (inactive)
[00:00:22]: Validating portal[9] <-> <nil>[9] (inactive)
[00:00:22]: Validating portal[10] <-> <nil>[10] (inactive)
[00:00:23]: Sim paused
[00:00:23]: Server registered via geo DNS in ap-southeast-1
[00:00:23]: [Shard] Secondary shard Caves(2297863865) connected: [LAN] 127.0.0.1
[00:00:23]: [Shard] Secondary Caves(2297863865) ready!
[00:00:23]: World 2297863865 is now connected
[00:00:23]: [SyncWorldSettings] Sending master world option ghostsanitydrain = none
to secondary shards.
[00:00:23]: [SyncWorldSettings] Sending master world option darkness = nonlethal to
secondary shards.
[00:00:23]: [SyncWorldSettings] Sending master world option resettime = none to
secondary shards.
[00:00:23]: [SyncWorldSettings] Sending master world option hunger = nonlethal to
secondary shards.
[00:00:23]: [SyncWorldSettings] Sending master world option healthpenalty = none to
secondary shards.
[00:00:23]: [SyncWorldSettings] Sending master world option temperaturedamage =
nonlethal to secondary shards.
[00:00:23]: [SyncWorldSettings] Sending master world option ghostenabled = always
to secondary shards.
[00:00:23]: [SyncWorldSettings] Sending master world option spawnmode = fixed to
secondary shards.
[00:00:23]: [SyncWorldSettings] Sending master world option shadowcreatures = rare
to secondary shards.
[00:00:23]: [SyncWorldSettings] Sending master world option brightmarecreatures =
rare to secondary shards.
[00:00:23]: [SyncWorldSettings] Sending master world option lessdamagetaken =
always to secondary shards.
[00:00:23]: [SyncWorldSettings] Sending master world option portalresurection =
always to secondary shards.
[00:00:23]: [SyncWorldSettings] Sending master world option basicresource_regrowth
= none to secondary shards.
[00:00:23]: [SyncWorldSettings] Sending master world option krampus = default to
secondary shards.
[00:00:23]: [SyncWorldSettings] Sending master world option dropeverythingondespawn
= default to secondary shards.
[00:00:23]: Validating portal[1] <-> 2297863865[1] (disabled)
[00:00:23]: Validating portal[2] <-> 2297863865[2] (disabled)
[00:00:23]: Validating portal[3] <-> 2297863865[3] (disabled)
[00:00:23]: Validating portal[4] <-> 2297863865[4] (disabled)
[00:00:23]: Validating portal[5] <-> 2297863865[5] (disabled)
[00:00:23]: Validating portal[6] <-> 2297863865[6] (disabled)
[00:00:23]: Validating portal[7] <-> 2297863865[7] (disabled)
[00:00:23]: Validating portal[8] <-> 2297863865[8] (disabled)
[00:00:23]: Validating portal[9] <-> 2297863865[9] (disabled)
[00:00:23]: Validating portal[10] <-> 2297863865[10] (disabled)
[00:00:23]: [SyncWorldSettings] Resyncing master world option ghostsanitydrain =
none to secondary shards.
[00:00:23]: [SyncWorldSettings] Resyncing master world option darkness = nonlethal
to secondary shards.
[00:00:23]: [SyncWorldSettings] Resyncing master world option resettime = none to
secondary shards.
[00:00:23]: [SyncWorldSettings] Resyncing master world option hunger = nonlethal to
secondary shards.
[00:00:23]: [SyncWorldSettings] Resyncing master world option healthpenalty = none
to secondary shards.
[00:00:23]: [SyncWorldSettings] Resyncing master world option temperaturedamage =
nonlethal to secondary shards.
[00:00:23]: [SyncWorldSettings] Resyncing master world option ghostenabled = always
to secondary shards.
[00:00:23]: [SyncWorldSettings] Resyncing master world option spawnmode = fixed to
secondary shards.
[00:00:23]: [SyncWorldSettings] Resyncing master world option shadowcreatures =
rare to secondary shards.
[00:00:23]: [SyncWorldSettings] Resyncing master world option brightmarecreatures =
rare to secondary shards.
[00:00:23]: [SyncWorldSettings] Resyncing master world option lessdamagetaken =
always to secondary shards.
[00:00:23]: [SyncWorldSettings] Resyncing master world option portalresurection =
always to secondary shards.
[00:00:23]: [SyncWorldSettings] Resyncing master world option
basicresource_regrowth = none to secondary shards.
[00:00:23]: [SyncWorldSettings] Resyncing master world option krampus = default to
secondary shards.
[00:00:23]: [SyncWorldSettings] Resyncing master world option
dropeverythingondespawn = default to secondary shards.
[00:00:25]: New incoming connection 127.0.0.1|57486 <5050088163171379425>
[00:00:25]: Client connected from [LAN] 127.0.0.1|57486 <5050088163171379425>
[00:00:25]: ValidateGameSessionToken GUID<5050088163171379425>
[00:00:26]: Client authenticated: (KU_xD4SOikJ) selalu ada harapan
[00:00:26]: [Steam] Authenticated host '76561198106458874'
[00:00:27]: There is no active event to validate against.
[00:00:27]: [Shard] Read save location file for (KU_xD4SOikJ)
[00:00:41]: Resuming user: session/428A1EE9896F195C/A7NCQ4E65ISJ
[00:01:01]: Spawn request: walter from selalu ada harapan
[00:01:01]: Skin request: (walter_none) () () () ()
[00:01:01]: Skill Selection request: 0
[00:01:01]: Spawning player at: [Fixed] (-194.00, 0.00, 254.00)
[00:01:01]: Serializing user: session/428A1EE9896F195C/A7NCQ4E65ISJ/0000000003
[00:01:01]: Sim unpaused
[00:01:01]: Invalid skilltree characterprefab to ValidateCharacterData: 118531
- walter walter
[00:01:31]: Server Autopaused
[00:01:32]: Server Unpaused
[00:04:05]: Could not find anim [death] in bank [ghost]
[00:04:05]: Serializing user: session/428A1EE9896F195C/A7NCQ4E65ISJ/0000000003
[00:04:08]: Server Autopaused
[00:04:11]: Server Unpaused
[00:04:12]: [Steam] SendUserDisconnect for '76561198106458874'
[00:04:12]: [Shard] (KU_xD4SOikJ) disconnected from [SHDMASTER](1)
[00:04:12]: [IPC] Received shutdown signal.
[00:04:12]: Available disk space for save files: 70819139 MB
[00:04:12]: Serializing user: session/428A1EE9896F195C/A7NCQ4E65ISJ/0000000003
[00:04:13]: Serializing world: session/428A1EE9896F195C/0000000003
[00:04:13]: Removing server from lobby
[00:04:13]: [Shard] Stopping shard mode
[00:04:13]: [Steam] SendUserDisconnect for ''
[00:04:13]: Collecting garbage...
[00:04:13]: lua_gc took 0.11 seconds
[00:04:13]: ~ShardLuaProxy()
[00:04:13]: ~cEventLeaderboardProxy()
[00:04:13]: ~ItemServerLuaProxy()
[00:04:13]: ~InventoryLuaProxy()
[00:04:13]: ~NetworkLuaProxy()
[00:04:13]: ~SimLuaProxy()
[00:04:13]: Cancelling LuaQueryCallback handle [6]
[00:04:13]: lua_close took 0.18 seconds
[00:04:13]: CurlRequestManager::ClientThread::Main() complete
[00:04:13]: HttpClient2 discarded 1 callbacks.
[00:04:14]: Shutting down

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