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Log

The document provides log output from initializing and running a Ren'Py game on an Android device. It lists the device model and screen size, logs the initialization steps like loading scripts and saves, and logs rendering details like the OpenGL version. It also logs the game entering the background and foreground during use.

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Sam
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© © All Rights Reserved
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Download as TXT, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
17 views

Log

The document provides log output from initializing and running a Ren'Py game on an Android device. It lists the device model and screen size, logs the initialization steps like loading scripts and saves, and logs rendering details like the OpenGL version. It also logs the game entering the background and foreground during use.

Uploaded by

Sam
Copyright
© © All Rights Reserved
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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Sat Apr 29 10:25:45 2023

Unknown platform.
Ren'Py 7.5.3.22090809

Bootstrap to the start of init.init took 0.00s


Bootstrap to the start of init.init took 0.00s
Manufacturer realme model RMX3151
Screen diagonal is 5.29740666375 inches.
Early init took 0.08s
Early init took 0.08s
Android search paths:
/storage/emulated/0/Android/data/ghost.highway.to.hell/files/../../../../0011/
ghost.highway.to.hell/game /data/user/0/ghost.highway.to.hell/files/game
Loader init took 0.01s
Loader init took 0.01s
Loading error handling took 0.04s
Loading error handling took 0.04s
Loading script took 0.24s
Loading script took 0.24s
Saving to
/storage/emulated/0/Android/data/ghost.highway.to.hell/files/../../../../0011/
ghost.highway.to.hell
Loading save slot metadata. took 0.27s
Loading save slot metadata. took 0.27s
Loading persistent took 0.00s
Loading persistent took 0.00s
Faled to initialize steam: OSError('dlopen failed: library
"/data/user/0/ghost.highway.to.hell/files/libsteam_api.so" not found',)
Set script version to: (8, 0, 3)
Running init code took 0.11s
Running init code took 0.11s
Loading analysis data took 0.04s
Loading analysis data took 0.04s
Analyze and compile ATL took 0.01s
Analyze and compile ATL took 0.01s
Index archives took 0.00s
Index archives took 0.00s
Dump and make backups. took 0.00s
Dump and make backups. took 0.00s
Cleaning cache took 0.00s
Cleaning cache took 0.00s
Making clean stores took 0.00s
Making clean stores took 0.00s
Initial gc. took 0.05s
Initial gc. took 0.05s
DPI scale factor: 1.000000
Creating interface object took 0.00s
Creating interface object took 0.00s
Cleaning stores took 0.00s
Cleaning stores took 0.00s
Init translation took 0.10s
Init translation took 0.10s
Build styles took 0.01s
Build styles took 0.01s
Load screen analysis took 0.04s
Load screen analysis took 0.04s
Analyze screens took 0.00s
Analyze screens took 0.00s
Save screen analysis took 0.00s
Save screen analysis took 0.00s
Prepare screens took 0.13s
Prepare screens took 0.13s
Save pyanalysis. took 0.00s
Save pyanalysis. took 0.00s
Save bytecode. took 0.00s
Save bytecode. took 0.00s
Running _start took 0.00s
Running _start took 0.00s
Interface start took 0.23s
Interface start took 0.23s

Initializing gles2 renderer:


primary display bounds: (0, 0, 2302, 1080)
swap interval: 1 frames
Fullscreen mode.
Vendor: 'ARM'
Renderer: 'Mali-G57 MC2'
Version: 'OpenGL ES 3.2 v1.r32p1-01eac0.826ad53ffca045d2012ca444a611fa06'
Display Info: None
Screen sizes: virtual=(1920, 1080) physical=(2302, 1080) drawable=(2302, 1080)
Maximum texture size: 4096x4096
Total time until interface ready: 2.18641400337s
Hid presplash.
Entered background.
Entering foreground.
Screen sizes: virtual=(1920, 1080) physical=(2302, 1080) drawable=(2302, 1080)
Maximum texture size: 4096x4096
Cleaning stores took 0.00s
Cleaning stores took 0.00s
Init translation took 0.00s
Init translation took 0.00s
Build styles took 0.01s
Build styles took 0.01s
Load screen analysis took 0.05s
Load screen analysis took 0.05s
Analyze screens took 0.00s
Analyze screens took 0.00s
Prepare screens took 0.00s
Prepare screens took 0.00s
Running _start took 0.01s
Running _start took 0.01s
Entered background.
Entering foreground.
Screen sizes: virtual=(1920, 1080) physical=(2302, 1080) drawable=(2302, 1080)
Maximum texture size: 4096x4096
Entered background.

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