Overview of Artificial Intelligence
Overview of Artificial Intelligence
What is AI ?
Artificial Intelligence (AI) is a branch of Science which deals with helping machines
appears
processing.
variety of techniques.
are run- time type checking, higher order functions (functions that have other
PROLOG was developed in the 1970s. PROLOG is based on first order logic.
PROLOG is declarative in nature and has facilities for explicitly limiting the
search space.
concepts of objects and messages, objects bundle data and methods for
how to do it, inheritance (object hierarchy where objects inherit the attributes
Common LISP Object System) and PROLOG (L&O - Logic & Objects) are
also used.
The computer is interrogated by a human via a teletype It passes if the human cannot
human intelligence
Importance of AI
Game Playing
You can buy machines that can play master level chess for a few hundred dollars.
There is some AI in them, but they play well against people mainly through brute
champion by brute force and known reliable heuristics requires being able to look at
200 million positions per second.
Speech Recognition
In the 1990s, computer speech recognition reached a practical level for limited
purposes. Thus United Airlines has replaced its keyboard tree for flight information
by a system using speech recognition of flight numbers and city names. It is quite
convenient. On the other hand, while it is possible to instruct some computers using
speech, most users have gone back to the keyboard and the mouse as still more
convenient.
Just getting a sequence of words into a computer is not enough. Parsing sentences is
not enough either. The computer has to be provided with an understanding of the
domain the text is about, and this is presently possible only for very limited domains.
Computer Vision
The world is composed of three-dimensional objects, but the inputs to the human eye
and computers' TV cameras are two dimensional. Some useful programs can work
solely in two dimensions, but full computer vision requires partial three-dimensional
information that is not just a set of two-dimensional views. At present there are only
limited ways of representing three-dimensional information directly, and they are not
Expert Systems
their knowledge in a computer program for carrying out some task. How well this
works depends on whether the intellectual mechanisms required for the task are
within the present state of AI. When this turned out not to be so, there were many
disappointing results. One of the first expert systems was MYCIN in 1974, which
diagnosed bacterial infections of the blood and suggested treatments. It did better than
Namely, its ontology included bacteria, symptoms, and treatments and did not include
patients, doctors, hospitals, death, recovery, and events occurring in time. Its
consulted by the knowledge engineers knew about patients, doctors, death, recovery,
etc., it is clear that the knowledge engineers forced what the experts told them into a
Heuristic Classification
One of the most feasible kinds of expert system given the present knowledge of AI is
to put some information in one of a fixed set of categories using several sources of
purchase. Information is available about the owner of the credit card, his record of
payment and also about the item he is buying and about the establishment from which
he is buying it (e.g., about whether there have been previous credit card frauds at this
establishment).
Consumer Marketing
o Have you ever used any kind of credit/ATM/store card while shopping?
o Companies like Nielsen gather this information weekly and search for
patterns
out that consumers with sports cars who buy textbooks respond
theories of learning
Identification Technologies
o can be a nuisance and security risk: cards can be lost, stolen, passwords
forgotten, etc
– Camera
– Fingerprint device
– Microphone
library
Intrusion Detection
Machine Translation
– very difficult!
– not only must the words be translated, but their meaning also!