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Unit 12 Yr2 Av Script Example

This video script outlines how character design and animation in games have improved over time. It will provide a brief history of early character design techniques used in simple 2D and 3D games. The script then discusses how character design and animation have become more realistic and advanced with new techniques and equipment. Interviews are included to discuss these improvements and popular games that utilized different techniques. The conclusion reiterates that character design and animation are important parts of games that are often overlooked.

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0% found this document useful (0 votes)
89 views

Unit 12 Yr2 Av Script Example

This video script outlines how character design and animation in games have improved over time. It will provide a brief history of early character design techniques used in simple 2D and 3D games. The script then discusses how character design and animation have become more realistic and advanced with new techniques and equipment. Interviews are included to discuss these improvements and popular games that utilized different techniques. The conclusion reiterates that character design and animation are important parts of games that are often overlooked.

Uploaded by

api-629646795
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
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UNIT 12: EXAMPLE AV SCRIPT

Length of
Voice-over (VO) Visuals Objectives objectives
(My name). In this video I will Intro slide: fade in Introduction 1-2 minutes
be showing off how character from black to a video.
design and animation in games
are done and have improved
over the years, and how I
personally think these are very
key parts of games and are
overlooked by the communities.
How was character design done Cut to: footage of old Brief history of 1-2 minutes
in old games? Character design character design character design
was quite simple with either 2D
or easy 3D like (Insert footage)
and (insert footage) these are
just some games that were very
popular and had easy and
simple character design.
Character design was done in
many different ways
(information) (technique and
equipment) (the game) (dates)
etc.
Has character design improved Cut to: footage of Character design / 2-3minutes
over the years? Over the years character design and cut techniques and
games have become more interviews in and out of equipment
realistic and looked more real the clips
because of these techniques and
equipment that has been able to
improve. (Technique and
equipment) talk a little about
this technique, this technique
has been in (said number of
games) (list a few games) these
games were very popular for its
technique. (New technique and
equipment) speak a little about
the technique and equipment,
games that have used this
(games) these games are very
UNIT 12: EXAMPLE AV SCRIPT

Length of
Voice-over (VO) Visuals Objectives objectives
popular for this technique. (Add
interview clips through out the
parts) (possibly end segment
with an interview and fade out)
Cut to: Interviews Within objective
How was animation done in old Cut to: footage of old Brief history of 1-2 minutes
games? Animation in games had animation animation
a couple techniques in the past
that would seem easy and
simple now but back then not
so much. (technique) this was
used (how it was used) this was
a simple and easy way to do this
(game) (insert footage) (game
name) was very popular for its
animation in the game. And
more games and more info etc.
Has animation Cut to: footage of Animation/ 2-3minutes
animation and cut techniques and
interviews in and out of equipment
the clips
Cut to: Inter views Within objective
As a conclusion I wanted to Outro slide: fade out Conclusion 1-2minutes
show off character design and
animation in games and the
techniques and equipment they
use to do this, I hope that I have
showed off that character
design and animation are key
parts of games and why they
should be acknowledged. This
was (my name) and thank you
for watching.

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