Project
Project
The end users for my game will be teenagers/young adults who enjoy casual
gaming that gradually fairly increases difficulty as the game progresses.
My project will meet the requirements for advanced higher as it will have a UI
suitable for the target audience. I will use an insertion sort in combination with
object-oriented programming with an array of objects to achieve my goal. I
plan on using the “Pygame” module to help me create my game and I will have
to teach myself some Django and procedural generation to have my game run
properly however that helps me with the research and development of new
skills outlined in the project checklist.
Scope
● An evaluation report.
Constraints
There will be multiple technical, economic, and time constraints I will have to
work around while developing my project.
● I will be using python to develop my game as it is the language I have the
most experience using and feel like I can achieve the best results.
● My final solution will be run on a computer using windows with python
to allow my program to run.
● There will be no costs involved as all the software I will be using is open
source.
● I will ensure that my project is completed and finished by the deadlines
set by the SQA and my teacher.
Boundaries
Requirements Specification
● End User
From a form that I sent out to a trusted group of people; I have
identified that the end users would like:
o The default movement to be something simple, such as ‘WASD’
o End users need my game to be engaging, hopefully I will achieve
this with the features I am adding to the game as well as the base
gameplay
o To have hit points as opposed to hearts for the health system
o To add a nickname to their high-score
o For both points and health to be dropped when an enemy is
defeated
● Functional
o My program will take in keyboard input from a user to make the
character move on screen
o My program will allow the player to earn points which can then be
spent on upgrades to their equipment
o My program will send the players high-scores, with a nickname,
from the game to a .csv file which will then be sent to and
displayed onto a webpage
o My program will procedurally generate the levels, I will have to
teach myself how to do this
o My program will use artificial intelligence to allow the enemies to
find the player, this I will also have to teach myself
o My program will have to have a health system, which allows the
increase and decrease of hitpoints
o My program will have a system which allows for health or points
to be dropped, one of these will always be dropped however the
quality will be randomised
Design
Pseudocode
Initialise
1.