E Tech Lesson 1
E Tech Lesson 1
Prepared by:
MARILOU A. BULANADI
Teacher II
ENERGIZER
1. improve their knowledge on how ICT affects their everyday lives and the
state of our nation;
2. compare and contrast the differences between online platforms, sites, and
content;
3. understand the features of Web 2.0;
4. understand the future of the World Wide Web through Web 3.0; and
5. learn the different trends in ICT and use them to their advantage.
FORMATIVE ASSESSMENT
FORMATIVE ASSESSMENT
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Information and Communication Technologies (ICT)
4. User Participation. The owner of the website is not the only one who
is able to put content. Others are able to place a content of their own
by means of comment, reviews, and evaluation. Some websites allow
readers to comment on an article, participate in a poll, or review a
specific product (e.g., Amazon.com, online stores).
5. Software as a Service. Users will subscribe to a software only when
needed rather than purchasing them. This is a cheaper option if you do
not always need to use a software. For instance, Google Docs is a free
web-based application that allows the user to create and edit word
processing and spreadsheet documents online. When you need a
software, like a Word Processor, you can purchase it for a one-time huge
amount and install it in your computer and it is yours forever. Software as
a service allows you to “rent” a software for a minimal fee.
1. Compatibility
HTML files and current web browsers could not support Web 3.0.
2. Security
The user’s security is also in question since the machine is saving his or
her preferences.
3. Vastness
The World Wide Web already contains billions of web pages.
4. Vagueness
Certain words are imprecise. The words “old” and “small” would depend
on the user.
5. Logic
Since machines use logic, there are certain limitations for a computer to
be able to predict what the user is referring to at a given time.
1. Convergence
Technological convergence is the synergy of
technological advancements to work on a similar goal
or task.
2. Social Media
Social media is a website, application, or online
channels that enable web users to create, co-create,
discuss, modify, and exchange user-generated
content.
• Social Networks
• Bookmarking Sites
• Social News
• Media Sharing
• Microblogging
• Blogs and Forums
3. Mobile Technologies
The popularity of smartphones and tablets has taken
a major rise over the years. This is largely because of
the devices’ capability to do tasks that were originally
found in personal computers.
a. iOS
b. Android
c. Blackberry OS
d. Windows Phone OS
e. Symbian
f. WebOS
g. Windows Mobile
4. Assistive Media
It is a nonprofit service designed to help people who have
visual and reading impairments. A database of audio
recordings is used to read to the user.