TTL (Ict T-Wps Office
TTL (Ict T-Wps Office
CANVAS
Ito ay isang learning management system na nagbibigay-daan sa iyong kumonekta online sa iyong
instruktor at sa iyong mga kaklase. Kapag nag-log in ka sa Canvas, makikita mo ang isang listahan ng
anumang mga kurso na iyong kinukuha. Makakahanap ka rin ng detalyadong impormasyon tungkol sa
bawat kurso.
GOOGLE CLASSROOM
belongs to Google Apps for Education, a notable space in the software juggernaut’s applications
ecosystem. Many consider it the top LMS for schools engaged with the Google Space (Gerwitz, 2020).
Google Classroom merges robust educational management systems with outstanding communication
solutions. The resulting technology allows academes to communicate with students and parents
seamlessly. For many, it is enough to earn it the reputation of being the LMS for course creation.
CLASS DOJO
Helps academic institutions engage students and parents through customized messages, images, and
videos. It authorizes teachers to make and share online portfolios, letting students and parents log in by
scanning a QR code and write journal entries, record videos, and submit work via images.
It provides stories to help teachers share photos, links, files or announcements, and videos using private
imagery. ClassDojo further hosts useful features like classroom music, project activity directions, noise
meter, feedback, event sharing, and more. A random student generator allows teachers to pick
volunteers during lessons or activities.
QUIZIZZ
It is a learning solution that delivers engaging and immersive content via gamification. With it, learners
can participate in live and asynchronous learning using a device whether remotely or in person. At the
same time, trainers and teachers receive instant data and feedback.
BLACKBOARD LEARN
Academes started using Blackboard Learn during the late 1990s. It has since transitioned to serve K-12
schools, higher education centers, government and military initiatives, and businesses. It can be used
through SaaS implementations, self-hosting, or managed hosting. It has also since been updated to work
well with mobile devices.
Blackboard Learn was created to bring effective online courses and learning to students with less or no
personal meetings at all. This web-hosted software showcases a course management system,
personalized open architecture, and extensive design that let users integrate it with student information
systems and authentication procedures. You can integrate it with a number of business systems and
applications, such as BrainHoney, Epsilen, and Moodle Learning Management System, among others.
Blackboard Learn is widely known as the LMS for assessment and content reporting. To back it up, one
study reports that 28% of institutes and 37% of enrollments use it (Fenton, 2018).
HARDWARE (ICT TOOLS)
LAPTOP
Laptops are used in a variety of settings, such as at work (especially on business trips), in education, for
playing games, web browsing, for personal multimedia, and for general home computer use.
Using laptops in classrooms will help the students to learn to type quickly and accurately, they can
record notes much faster than writing by hand. Technology is used in conducting research, developing
the materials, managing the student information, and communicating with the colleagues, the students,
and the parents.
MOBILE PHONES
Mobile phones are used for a variety of purposes, such as keeping in touch with family members, for
conducting business, and in order to have access to a telephone in the event of an emergency. Some
people carry more than one mobile phone for different purposes, such as for business and personal use.
They come in use for communicating through voice, messages, and mails. We can also surf the internet
using a phone. Most importantly, we also click photos and record videos through our mobile's camera.
Class wide texts can keep students up to date on assignments, and students can use their phones as a
class planner to record important dates. For projects, cell phones can also play an important role in
gathering media. Cell phones can be used to take photos, record video, and make audio logs.
PRINTER
A printer is a device that accepts text and graphic output from a computer and transfers the information
to paper, usually to standard-size, 8.5" by 11" sheets of paper. Printers vary in size, speed, sophistication
and cost.
The need for printers that can make learning more accessible and engaging. Studies have found that
students perform better in terms of both comprehension and retention when material is presented in
print. Despite the pandemic and online learning, print remains relevant in a broad array of classroom
settings.
TELEVISION
TV can act as a catalyst to get kids reading—following up on TV programs by getting books on the same
subjects or reading authors whose work was adapted for the programs. Television can teach kids
important values and life lessons. Educational programming can develop young children's socialization
and learning skills.
PROJECTOR
A projector or image projector is an optical device that projects an image (or moving images) onto a
surface, commonly a projection screen. Most projectors create an image by shining a light through a
small transparent lens, but some newer types of projectors can project the image directly, by using
lasers.
The use of a projector in the classroom allows teachers to step away from the blackboard and access a
plethora of better learning opportunities for their students. With smart projectors, teachers can use a
variety of videos, infographics, tools, and information to clarify the doubts of their students.