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Finalised Personal Statement

The applicant is applying for a game design course to expand their skills in art production, game development, concept art, and world building. They are most interested in character design and how characters influence story and gameplay. They enjoy creating stories and believe game design would allow them to share stories interactively. They cite BioShock as an inspiration for its unique world and characters. The applicant has experience with Unity, C+, Python, and game art from previous education. Their current course is improving skills like video editing, sound design, and teamwork. They believe their passion and skills in areas like communication and time management make them a strong candidate for the program.

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0% found this document useful (0 votes)
43 views

Finalised Personal Statement

The applicant is applying for a game design course to expand their skills in art production, game development, concept art, and world building. They are most interested in character design and how characters influence story and gameplay. They enjoy creating stories and believe game design would allow them to share stories interactively. They cite BioShock as an inspiration for its unique world and characters. The applicant has experience with Unity, C+, Python, and game art from previous education. Their current course is improving skills like video editing, sound design, and teamwork. They believe their passion and skills in areas like communication and time management make them a strong candidate for the program.

Uploaded by

api-702252927
Copyright
© © All Rights Reserved
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
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Finalised Personal Statement

The reason I've chosen this course is because I am looking to expand on my skillset and
knowledge on Game Design. I'm especially interested in the option of further studying art
production, game development and concept art, and to better understand how to pursue
world building.

However, I am the most excited about character design. In my eyes characters are the heart
of games, their actions influence how the plot unfolds and I adore when their designs reflect
their roles, personalities and tell the characters' stories visually. I'm also eager to gain
valuable experience in animation and narrative story telling. I have always enjoyed coming
up with stories and sharing them with people and by studying game design I could have the
opportunity to tell my stories through an exciting and interactive medium. Fantastical myths
and urban legends are a huge influence for me when it comes to character design and I
really admire story driven games that focus on characters and the world around them and I
hope to possibly develop a game like one day. A source of inspiration for me is Bio Shock,
which explores a unique concept with its set up and characters and gives the player the
power to make their own decisions. Level design is something I am curious about as well.
While characters are the driving forces of games, they are nothing without an environment
to act in. Another thing I am looking forward to is broadening my understanding of 3D
design. I enjoy 2D art for games, however I am really eager to get better insight into 3D
modelling.

Currently I am studying on an Access Digital Media course at Bournemouth and Poole


College, but I've also completed a Level 3 Extended Diploma in Game Development. From
that course I have an understanding of Unity, C+, Python, basic game art through various
projects. I used all these skills in one of my assignments, where I was asked to recreate the
addictive Flappy Bird game.

In my Digital Media course, I am gaining experience with operating cameras, photography,


Premiere Pro and Photoshop. I am also learning useful video skills, editing, sound and Foley
design, script writing and storyboarding. Throughout this course I am given various
assignments which help expand on these skills and my creativity with how I use them. A
notable example of this is a video assignment our group was required to complete where I
was given a scene from a movie with no sound and we were asked to recreate the sounds
we think the scene should have. I feel this is very useful knowledge when I comes to the use
of sound in sound effect production. On my current course I am also gaining research, and
analytical writing skills. I am often asked to evaluate my own work and my tutors also
provide me with valuable feedback and their own suggestions on how I could further
improve it. My peers and myself are also often encouraged to work together and to help
each other develop; this is providing me with invaluable communication and teamwork
skills.

Up until September I worked in a small gift shop, where I was able to develop my
communication, time management and leadership skills, which are all important in the field
of game design. It's crucial to communicate with people on and outside of your team, and it
is really important to uphold a schedule and meet deadlines.
Since the game industry is very small in Hungary, I actually started harbouring a greater
interest in game design when I moved to England five years ago. During the quarantine, I
took up creative writing, digital art and table top games like Dungeons and Dragons and
Pathfinder. While I would not consider myself that sporty, I do enjoy hiking and I took part in
a hiking marathon back in Tatabánya, Hungary during the summer.

All in all, I believe my particular skillset and interests in game design would make me a great
candidate for this course. I hope that I have been able to show, how passionate I am about
this field and that I have the potential to succeed in this course.

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