Revised Version of Chapter 1 Group 1 Flip Flop
Revised Version of Chapter 1 Group 1 Flip Flop
A Research Presented to
The Faculty and Administrator of
HOLY CHILD ACADEMY
By:
Siapno, Jan Francis B.
Guarin, Ma. Jolina Mae C.
Iporac, Renzon A.
Naag, Andrea Nadeline J.
San Diego, Josh Ivan
December 2023
APPROVAL SHEET
PANEL OF EXAMINERS
Zoila E. Espiritu
Member
ACKNOWLEDGEMENT
The researchers who conduct this study entitled " Examining the
Correlation Between the Time Duration of Using Gadgets and Learning
Habits" would like to express their gratitude to the following people
involved, who helped tham and gave their overwhelming support or make
all these things possible.
The researchers would also like to thank their adviser, Ms. Loren E.
Manatad, for the encouragement and assistance. For teaching and
reminding the researchers the proper way to make this research paper;
For whose names the researchers are unable to mention but value most,
thank you for every piece or help in making this research possible;
Lastly, to the Almighty God who gives the researchers heavenly wisdom
and full strengths and hope that this paper will be successful.
JFA.B.S
R.A.I
MJM.C.G
AN.J.N
JL.S
DEDICATION
Every challenging work needs group efforts, as well as guidance from
elders, especially those who are very close to our hearts.
We dedicated this humble piece of works to our loving and supportive
families,
SIAPNO family,
IPORAC family,
GUARIN family,
NAAG family,
and
SAN DIEGO family,
for their affection, love and encouragement and prayers to succeed and
finish this study
We also dedicated this study to our
Beloved Teachers
for their untiring commitment to teach and hone us.
To our Informants,
for giving their time and effort to share their experiences and knowledge
about the theme of our study,
TABLE OF CONTENTS
Page
Title Page…………………………………………………………….. i
Approval Sheet……………………………………………….…… ii
Acknowledgement……………………………………………….. iii
Dedication……………………………………………...…………… v
Table of Contents…………………………………………………. vii
Abstract…………………………………………………………… x
Chapter
1 INTRODUCTION
Definition of Terms………………………………………………
2 METHODS
Research Design………………………………………………….
Sampling Technique…………………………………………………
Selection of Informants……………………………………………
Research Instruments……………………………………………..
Treatment of Data………………………………………………….
3 RESULTS
Primary Sources…………………………………………………….
Secondary Sources…………………………………………….….
Informants’ Statements………………………………………….
Researchers’ Experiences……………………………………….
4 DISCUSSIONS
Summary of Findings…………………………………........
Implications……………………………………………….......
Recommendation………………………………………......
REFERENCES………………………………………………………………
APPENDICES……………………………………………………………..
Appendices I………………………………………………….
Appendices II…………………………………………………
Appendices III………………………………………………..
Appendices IV………………………………………………..
Appendices V………………………………………………….
CURRICULUM VITAE………………………………………………..
Chapter 1
INTRODUCTION
This segment presents some foreign and local literature and studies
about cultural beliefs and practices on health of the Filipinos in highly
urbanized areas. Relevance to present studies gave a big picture why
these literature and studies from local to foreign sources were used.
Literature. These reviewed articles were taken from the different
websites, articles, memos, books, journals and magazines. The pieces of
information obtained have helped the researchers in the study.
if they are raised in a supportive atmosphere with clear rules and norms.
Last but not the least, a study by Brown and Roberts (2022) discovered
that, when utilized properly, technology can be a useful learning tool. They
recommend that parents use technology to make learning engaging and to
improve their children's cognitive skills.
THEORETICAL FRAMEWORK
CONCEPTUAL FRAMEWORK
The study indicates that the impact of gadgets on learning habits varies
from person to person. Some students can effectively adapt to these
technologies, utilizing them to improve their learning habits and
INPUT
1. What is the socio-demographic profile of the respondents in terms of:
1.1 Age
1.2 Sex
1.3 SHS strand
PROCESS
Using questionnaire, analysis, presentation and interpretation of data.
This study aims to know the Correlation between the time duration of
using gadgets and the learning habits of Grade 11 Senior High School
Students of Holy Child Academy.
NULL HYPOTHESIS
Parents: This study can serve as a guide for parents in monitoring and
regulating their children’s gadget usage. By understanding the correlation
between gadget use and learning habits, parents can encourage healthy
technology habits and provide suitable guidance to support their child’s
academic progress.
hours. It can also help design interventions and educational programs that
promote responsible gadget use among students while optimizing their
learning experience.
DEFINITION OF TERMS
Mobile phone or Cell phone – is a device that can place and receive
phone calls using a radio link while the user is moving around a large
geographic area. Other services besides calling that it can offer include text
messaging, music streaming, email, internet access, infrared, Bluetooth,
business applications, gaming, and photography, among others. The first
mobile phone was originally introduced in 1973, and it became
commercially available in 1983 (Heeks, 2008).
CHAPTER 2
METHODS OF RESEARCH
This chapter presents the methods and processes used in the conduct of
the study, future researchers the research design, respondents, sampling
technique, instruments used with its construction, validation of data,
administration of the questionnaire, statistical treatment of the data and
the basis of the interpretation of the study.
RESEARCH DESIGN
RESPONDENTS
SAMPLING TECHNIQUE
INSTRUMENT USED
QUESTIONNAIRE
Part ll. What is the effect of gadget usage in the learning habit of the
students.
Part lll. What is the implication of using gadgets on the learning habits of
the students.
The researchers read books, research paper, theses and surfed data in
internet so as to ripen concepts, framework, variables and indicators of the
study which became the bases in the construction of questionnaire. They
made a draft and showed it to their research adviser.
This was used to relate a part of a whole in the total responses. This is a
Formula:
P = f/n x 100
Where:
P = percentage
f = frequency
N = no. respondents
2. Weighted Mean
Each statement has four responses classified under the level of frequency
with weights 1, 2, 3, and 4.
The corresponding point assigned by estimating each weighted average
with the following equivalent verbal description:
Numerical interpretation Verbal interpretation
3.25 – 4.00 4 SDA- Strongly Disagree
2.25 – 3.24 3 DA- Disagree
1.75 – 2.24 2 A- Agree
1.00 –1.74 1 SA- Strongly Agree
verbal descript.
Formula:
Where:
C = degrees of freedom
=Summation of data
= observed value
= expected value
CHAPTER 3
RESULTS
15 6 6.06 3
16 62 62.62 1
17 28 28.28 2
18 3 3.03 4
TOTAL 99 100%
As seen in table 1, rank 1 with 62 or 62.62 percent to the age of 16, rank
2 with 28 or 28.28 percent with an age of 17 and rank 3 got 6 or 6.06
percent with an age of 15.
As noted at age 16, the highest percentage of responses came from Grade
11 senior high school students, in addition to 16 years old, who are more
likely to be active in gadgets. However, rank 4 with 3.03 percent are more
less likely active in using gadget.
Table 2
Sex of the Respondents
Sex F (%)
Male 52 52%
Female 47 47%
TOTAL 99 100%
This shows that there were more male respondents than female and based
on the researcher observation most of the male are more active when it
comes on the time duration of gadgets usage. On the other hand, there
were also some female respondents that give their thoughts regarding on
the gadget usage of the students. This resulted that female spends lesser
time in the usage of gadgets since in today's generation of the Filipinos
men is usually the one who is more interested in gadgets usage.
TABLE 3
Strands of the Respondents
STEM 1 24 24.24 2
TOTAL 99
TABLE 4
Examining the Correlation Between Time Duration 0f Using
Gadgets and Learning Habits in Terms of Time Duration of Gadget
Usage
Interpretation
Rank 2, "I often lose track of time when using my gadgets for
TABLE 5
Examining the Correlation Between Time Duration of Gadgets and
Learning Habits in Terms of Learning Habits
learning materials
As seen on the table, Rank 1, "I use gadgets to access information and
resources for my studies," has a weighted mean of 3.40 with a description
of strongly agreeing.
Rank 2: " I use gadgets to create and share learning materials." has a
weighted mean of 3.25 with a description of strongly agreeing.
Rank 3: "I use gadgets to connect with other learners and educators" has
a weighted mean of 3.22 with a description of agree.
TABLE 6
Relationship Between Examining the Correlation Between Time
Duration of Gadgets and Learning Habits and Impact Of Gadget
Usage in Learning Habits
As seen on the table, rank 1, " I am aware of the potential for gadget
addiction," has a weighted mean of 3.19 with a descriptive interpretation
of agree.
This means that when it comes to the correlation between the time
duration of gadgets and learning habits and the impacts of gadget usage
on learning habits, it is more likely that the respondents aware of the
gadgets are addicted and can affect their sleep hours, and some
TABLE 7
Relationship Between General Gadget Usage and Examining the
Correlation Between Time Duration of Gadget and Learning
Habits
This means that when it comes to the correlation between the time
duration of gadgets and learning habits and the impacts of gadget usage
on learning habits, it is more likely that the respondents aware of the
gadgets are addicted and can affect their sleep hours, and some
respondents are mindful when using their gadget.
As seen on the table, in rank 1, "I use gadgets for a variety of purposes,
including communication, entertainment, and education." has a weighted
meaning of 3.49 with descriptive information of strongly agree.
Rank 2, "I believe that gadgets can have both positive and negative
impacts on individuals and society," has a weighted mean of 3.32 with a
descriptive interpretation of strongly agree.
Rank 3, "I am always learning more about the potential risks and benefits
of gadget use," has a weighted mean of 3.15 with a descriptive
interpretation of agree.
The researchers found out in Table 7 that many of the respondents use
their gadgets for communication, education, and entertainment. They are
also aware that there are positive and negative effects of using gadgets,
and there are potential risks.
Chapter 4
DISCUSSION
This study aims to know the Correlation between the time duration
of using gadgets and the learning habits of Grade 11 Senior High School
Students of Holy Child Academy.
1.1 Age
1.2 Sex
1.3 SHS strand
SUMMARY OF FINDINGS
1.2 fifty-two (52) or 52 percent of the respondents are male and forty-
seven (47) or 47 percent are female.
2.1 "My weekends often involve extended gadget use, sometimes for 6
hours or more" with weighted mean of 3.07 or agree.
2.2 "I often lose track of time when using my gadgets for entertainment"
with weighted mean of 3.06 or agree.
2.1 "I use gadgets to access information and resources for my studies"
with weighted mean of 3.40 or with the description of Strongly Agree.
2.2 "I use gadgets to create and share learning materials" with weighted
mean of 3.25 or with the description of Strongly Agree.
2.3 "I use gadgets to connect with other learners and educators" with
weighted mean of 3.22 or agree.
2.1 "I am aware of the potential for gadget addiction" with weighted mean
of 3.19 or agree.
2.3 "I am concerned about the impact of gadget use on my sleep" with
weighted mean of 3 or agree.
2.2 "I believe that gadgets can have both positive and negative impacts on
individuals and society" with weighted mean of 3.32 or with the description
of Strongly Agree.
2.3 "I am always learning more about the potential risks and benefits of
gadget use" with weighted mean of 3.15 or agree.
CONCLUSION
1. Most of the respondents are male, and the majority of the students are
16 years old. The respondents are still in senior high school. Additionally,
most of the respondents are from Novaliches, Quezon City. The responses
were gathered from the students of Holy Child Academy.
2. The Correlation Between the Time Duration of Using Gadgets and the
Learning Habits of the respondents are focused into three categories. The
first is in terms of Time Duration of Gadgets Usage, most of them agreed
in "My daily gadget usage typically ranges from 2 to 4 hours." In terms of
Learning Habits, most of them strongly agreed in "I use gadgets to access
information and resources for my studies." In terms of the Impacts of
Gadgets Usage in Learning Habits, most of them agreed in "I am aware of
the potential for gadget addiction." In terms of General Gadgets Usage,
most of them strongly agreed in "I use gadgets for a variety of purposes,
including communication, entertainment and education."
RECCOMENDATION
Based from the gathered findings and the conclusion, the researchers
offer the following recommendation:
Students should practice mindful and moderate use of gadgets,
balancing academic needs with recreational activities and explore
educational apps and online resources to enhance learning experiences
during gadget use.
Teachers may provide diverse learning platforms, both digital and
traditional, catering to various learning preferences and establish open
communication channels with students to understand their challenges and
concerns related to gadget use.
Parents should Establish open communication with children about their
gadget use, understanding its role in both education and leisure and serve
as positive role models by demonstrating responsible gadget use and
maintaining a healthy balance in your own life.
School may implement monitoring mechanisms to track students'
gadget use within the school environment and establish clear
guidelines for appropriate use during school hours. The school can
also introduce wellness programs that emphasize the importance of
a holistic approach to education, considering the physical and
mental well-being of students in the context of gadget use.
Community may conduct workshops or seminars within the
community to share information on responsible gadget use and its
REFERENCES
ONLINE RESOURCES
CURRICULUM VITAE
Personal Information
Educational Attainment
Personal Information
Educational Attainment
Personal Information
Educational Attainment
PERSONAL INFROMATION
Educational Attainment
Personal Information
Educational Attainment