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Design Thinking Syllabus

This document outlines the course syllabus for Design Thinking, a 3-credit course offered in the 2nd semester of the 2020-2021 school year by the College of Engineering at Isabela State University. The course aims to teach students to apply design thinking and creativity to solve complex problems. Upon completing the course, students will be able to apply the design thinking framework, understand problems from customers' perspectives, conduct design research, identify research objectives, create prototypes, guide brainstorming, communicate designs, and iterate on ideas. The syllabus also lists the institution and program outcomes the course supports.

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Brian Candelaria
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0% found this document useful (0 votes)
136 views

Design Thinking Syllabus

This document outlines the course syllabus for Design Thinking, a 3-credit course offered in the 2nd semester of the 2020-2021 school year by the College of Engineering at Isabela State University. The course aims to teach students to apply design thinking and creativity to solve complex problems. Upon completing the course, students will be able to apply the design thinking framework, understand problems from customers' perspectives, conduct design research, identify research objectives, create prototypes, guide brainstorming, communicate designs, and iterate on ideas. The syllabus also lists the institution and program outcomes the course supports.

Uploaded by

Brian Candelaria
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Republic of the Philippines

ISABELA STATE UNIVERSITY


Echague Campus

COLLEGE OF ENGINEERING

Course Syllabus
2nd Semester,
School Year 2020-2021

Course Number Course Title Credit Unit/s Hours per week


CE INST 5 Design Thinking 3 3

INSTITUTIONAL OUTCOMES
ISU Expected Graduate Attributes
VISION
A leading research university in the ASEAN region. Communicator (Cm)
• Recognizes and values communication as a tool for conveying and interacting with
MISSION others and fostering their own learning.
Isabela State University is committed to develop globally competitive
human, technological resources and services through quality Inquiry-focused and knowledgeable (IFK)
instruction, innovative research, responsive community engagement • Creates new knowledge and understanding through the process of research and inquiry.
and viable resource management programs for inclusive growth and • Demonstrates comprehensive theoretical and technical concepts related to their field of
sustainable development. specialization with relevant connections to industry, professional and regional
knowledge.
QUALITY POLICY
The Isabela State University endeavors to be a lead university in Competitive (Cp)
instruction, research, extension, and resource generation through • Initiates and innovates better ways of doing things.
continual improvement of services. • Promotes quality and productivity.

Collaborative and Effective Leader (CEL)


• Works in collaborative with others and manages group functioning to meet common
goal.

Lifelong Learning (LL)


Acquires new skills and adapts to rapid changes in professional and personal environment.

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GOALS OF THE COLLEGE PROGRAM OUTCOMES
By the time of graduation, the students of the program shall have the ability
The College trains or produces graduates instrumental in the to;
development of agro-industrialization in Region 2. a. Apply knowledge of mathematics and science to solve complex
Agricultural engineering problems;
b. Design and conduct experiments, as well as to analyze and interpret
data;
c. Design a system, component, or process to meet desired needs within
realistic constraints in accordance with standards;
d. Function on multidisciplinary teams;
e. Identify, formulate, and solve complex Agricultural engineering problems;
f. Understand professional and ethical responsibility;
g. Communicate effectively complex Agricultural engineering activities;
h. Understand the impact of engineering solutions in a global, economic,
environmental, and societal context;
i. Recognize the need for, and an ability to engage in life-long learning;
j. Know contemporary issues;
k. Use techniques, skills, and modern engineering tools necessary for
engineering practice;
l. Know and understand engineering and management principles as a
member and leader in a team, to manage projects and in multidisciplinary
environments; and
m. understand at least one specialized field of AE practice.
Course Description:
Design thinking is a method of applying creativity to come up with novel solutions to tough problems. It's the process of immersing yourself in a problem space, thinking creatively around pain points
and opportunity areas, then iteratively prototyping totally new solutions.
Prerequisite/s:
Course Outcome:
Upon completion of the course, the students should be able to:
1. Apply the design thinking framework to solve problems more creatively;
2. Understand problems from the customer's perspective;
3. Plan and conduct effective design research, including user interviews;
4. Identify your design research objectives;
5. Create prototypes to test your idea early, before making a big investment of time and money;
6. Guide groups to effectively brainstorm innovative ideas;
7. Create and use a storyboard to communicate design ideas; and
8. Create a plan to iterate ideas forward.
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Course Plan
Graduates Program Intended Learning Outcomes Learning Content (Topics to be discussed) Teaching and Teaching Assessment Assessment Number Lecture Laboratory
Attributes Outcomes (Learning outcome expected Learning Learning Tasks tools (rubrics of Hours
from the Learning Content Activities modality used in
assessing the
task as
deemed
necessary)
Cm, Cp, b, d, f, i, j a. Define Design Thinking Introduction to Design Thinking Discussion Online via Assignment Rubrics for 2 hrs 2 hrs
CEL, LL b. Explain the importance of VideoCon / Quiz Assignment
Design Thinking in the Google
society classroom

Cm, Cp, b, d, f, i, j a. Identify the different stages The Five Stages of Design Thinking Discussion Online via Assignment Rubrics for 3 hrs 3 hrs
CEL, LL or phases of Design Research VideoCon / Quiz Assignment
Thinking Google
b. Explain the importance of classroom
each stage
Cm, Cp, b, d, f, i, j a. Understand the importance Empathize with Users Discussion Online via Assignment Rubrics for 3 hrs 3 hrs
CEL, LL of empathy in the design Research VideoCon / Quiz Assignment
process Group Activities Google Exercises and Exercises
b. Conduct user empathy classroom
interview
c. Recognize the need of target
users
Cm, Cp, b, d, f, i, j a. Define the meaning and use Empathy Mapping Discussion Online via Assignment Rubrics for 3 hrs 3 hrs
CEL, LL of Empathy Map Research VideoCon / Quiz Assignment
b. Create an Empathy Map of Group Activities Google Exercises and Exercises
users based on the empathy classroom
interview
Preliminary Exam – 1.5hours TOTAL 12.5 HRS
Cm, Cp, b, d, f, i, j a. Analyze problems based on Defining the Problem and Interpreting the Discussion Online via Assignment Rubrics for 2 hrs 2 hrs
CEL, LL the empathy stage Results Research VideoCon / Quiz Assignment
b. Define an actionable Group Activities Google Exercises and Exercises
problem statement classroom

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Cm, Cp, b, d, f, i, j a. Generate ideas in solving Ideate Discussion Online via Assignment Rubrics for 3 hrs 3 hrs
CEL, LL the problem based on the Research VideoCon / Quiz Assignment
defined problem Group Activities Google Exercises and Exercises
b. Design a marketable product classroom
that will solve the defined
problem

Cm, Cp, b, d, f, i, j a. Create a working prototype Prototype Discussion Online via Assignment Rubrics for 6 hrs 6 hrs
CEL, LL of the product generated Research VideoCon / Quiz Assignment,
from ideation process Group Activities Google Exercises Exercises, and
classroom Project projects

Mid-Term Examination – 1.5 hours TOTAL 12.5 HRS


Cm, Cp, b, d, f, i, j a. Conduct user testing of the User testing Discussion Online via Assignment Rubrics for 5 hrs 5 hrs
CEL, LL prototype created Research VideoCon / Quiz Assignment,
b. Gather feedbacks from users Group Activities Google Exercises Exercises, and
classroom Project projects

Cm, Cp, b, d, f, i, j c. Enhance the prototype Refine Prototypes Discussion Online via Assignment Rubrics for 6 hrs 6 hrs
CEL, LL produced based on user Research VideoCon / Quiz Assignment,
feedback Group Activities Google Exercises Exercises, and
classroom Project projects

Final-Term Examination – 1.5 hours TOTAL 12.5 HRS


Course Requirements:
(Set by the faculty in agreement with the students)

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Grading Scheme Grade Equivalent
Prelim Exam 15% 1.0 98-100
Midterm Exam 25% 1.25 95-97
Final Exam 25% 1.5 92-94
Exercises/Assignments/Quizzes 20% 1.75 89-91
Projects 10% 2.0 86-88
100% 2.25 83-85
2.5 80-82
2.75 77-79
3.0 75-76
5.0 74 below (Failed)
Inc. Incomplete

Reference:

Online resources

CLASSROOM POLICIES:

1) Observance of Health Protocols

a. Everybody who is entering the campus and classroom premises is required to wear a face mask – NO FACE MASK, NO ENTRY POLICY
b. Observe at all times, in all places and in all transactions, social / physical distancing of at least 1 meter apart as advocated by the Department of Health.
c. Crowd gathering of more than five (5) persons is restricted.

2) Uniform and Dress code

a. Students should be in proper uniform, wear should ID and appropriate shoes expect during laboratory class.
b. On Wednesday, hip-hop dresses and get-ups are not allowed, e.g. shorts, slippers, spaghetti strap, earrings for males, etc.
c. PE uniforms should be worn only during PE class.

3) Taking Examination

a. Cheating and copying are strictly prohibited. When caught during quizzes and long/units exams, deduction of points will be imposed by the teacher and during midterm or final exam.
Means a grade of 5.0 in the subject.
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b. Borrowing of calculators and other exam paraphernalia is not allowed during exam.
c. During prelim, midterm, and final exam, only test papers answer sheets, permits, calculators, pens, pencils and erasers are allowed on the desk; other things should be deposited on a
place designated by the teacher.
d. Other policies will be imposed as deemed necessary and as agreed upon between the students and the subject professor.

4) Other Policies

a. Cellphone should be shut-off or in silent mode during class hours.


b. Chairs should be arranged before leaving the classroom.
c. Vandalism is strictly prohibited and punishable.
d. No Smoking within the school premises.
e. Students under the influence of liquor are not allowed inside the school compound.
f. Any form of deadly weapons should not be brought to school except cleaning/cutting tolls during cleanup days and laboratory classes.
g. Unnecessary noise to the point of creating disturbances is prohibited.
h. Proper grooming should be observed at all times, e.g. short and undyed hair for males.
i. Other policies will be strictly imposed as contained in the student manual.

Prepared by: Checked by: Approved by:

HAZEL M. AGRUDA LANIE A. ALEJO, Ph.D. RAFAEL J. PADRE, Ph.D.


Faculty/Subject Teacher Department Chair/Program Chair Dean/Association Dean

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