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This document summarizes the log from initializing a mobile game on an Android device. It provides details on the device manufacturer and model, screen size, initialization times for various parts of the startup process, and graphics details like the GPU vendor and version. The game loaded in under 11 seconds total and provides the screen resolution and maximum texture size supported by the device.

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advanceplayers1
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0% found this document useful (0 votes)
12 views

log.com

This document summarizes the log from initializing a mobile game on an Android device. It provides details on the device manufacturer and model, screen size, initialization times for various parts of the startup process, and graphics details like the GPU vendor and version. The game loaded in under 11 seconds total and provides the screen resolution and maximum texture size supported by the device.

Uploaded by

advanceplayers1
Copyright
© © All Rights Reserved
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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Sat May 20 02:06:20 2023

Unknown platform.
Ren'Py 7.5.3.22090809

Bootstrap to the start of init.init took 0.00s


Bootstrap to the start of init.init took 0.00s
Manufacturer TECNO MOBILE LIMITED model TECNO LE7
Screen diagonal is 5.39189206123 inches.
Early init took 0.23s
Early init took 0.23s
Android search paths:
/storage/emulated/0/Android/data/ghost.kinky.cosplay/files/../../../../0011/
ghost.kinky.cosplay/game /data/user/0/ghost.kinky.cosplay/files/game
Loader init took 0.03s
Loader init took 0.03s
Loading error handling took 0.18s
Loading error handling took 0.18s
Loading script took 1.99s
Loading script took 1.99s
Saving to /storage/emulated/0/Android/data/ghost.kinky.cosplay/files/../../../../
0011/ghost.kinky.cosplay
Loading save slot metadata. took 0.18s
Loading save slot metadata. took 0.18s
Loading persistent took 0.00s
Loading persistent took 0.00s
Faled to initialize steam: OSError('dlopen failed: library
"/data/user/0/ghost.kinky.cosplay/files/libsteam_api.so" not found',)
Set script version to: (7, 5, 1)
Unable to access the internet
- Init at splashscreen.rpyc:1 took 2.57115 s.
Running init code took 3.84s
Running init code took 3.84s
Loading analysis data took 0.17s
Loading analysis data took 0.17s
Analyze and compile ATL took 0.08s
Analyze and compile ATL took 0.08s
Index archives took 0.00s
Index archives took 0.00s
Dump and make backups. took 0.00s
Dump and make backups. took 0.00s
Cleaning cache took 0.00s
Cleaning cache took 0.00s
Making clean stores took 0.00s
Making clean stores took 0.00s
Initial gc. took 0.49s
Initial gc. took 0.49s
DPI scale factor: 1.000000
Creating interface object took 0.00s
Creating interface object took 0.00s
Cleaning stores took 0.00s
Cleaning stores took 0.00s
Init translation took 0.48s
Init translation took 0.48s
Build styles took 0.02s
Build styles took 0.02s
Load screen analysis took 0.16s
Load screen analysis took 0.16s
Analyze screens took 0.00s
Analyze screens took 0.00s
Save screen analysis took 0.00s
Save screen analysis took 0.00s
Prepare screens took 0.60s
Prepare screens took 0.60s
Save pyanalysis. took 0.00s
Save pyanalysis. took 0.00s
Save bytecode. took 0.00s
Save bytecode. took 0.00s
Running _start took 0.00s
Running _start took 0.00s
Interface start took 0.85s
Interface start took 0.85s

Initializing gles2 renderer:


primary display bounds: (0, 0, 2352, 1080)
swap interval: 1 frames
Fullscreen mode.
Vendor: 'ARM'
Renderer: 'Mali-G52 MC2'
Version: 'OpenGL ES 3.2 v1.r26p0-01eac0.f143e3f9482527bbad36b3ec27f93e59'
Display Info: None
Screen sizes: virtual=(1365, 768) physical=(2352, 1080) drawable=(2352, 1080)
Maximum texture size: 4096x4096
Total time until interface ready: 10.3094041348s
Hid presplash.
Entered background.

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