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Street Fighter GM Reference Sheet

This document provides benchmark statistics and costs for creating Street Fighter characters at different experience levels or ranks. The summary is: 1) It gives attribute, ability, technique, maneuver and health scores that average Street Fighters would have at ranks 1 through 7. 2) It lists the total freebie points and experience points a character would have at each rank for character creation. 3) It provides the costs in experience points to increase traits like attributes, abilities, techniques, health and other character advances.
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0% found this document useful (0 votes)
59 views1 page

Street Fighter GM Reference Sheet

This document provides benchmark statistics and costs for creating Street Fighter characters at different experience levels or ranks. The summary is: 1) It gives attribute, ability, technique, maneuver and health scores that average Street Fighters would have at ranks 1 through 7. 2) It lists the total freebie points and experience points a character would have at each rank for character creation. 3) It provides the costs in experience points to increase traits like attributes, abilities, techniques, health and other character advances.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Storyteller Notes for Street Fighter the Storytelling Game by Christian Conkle

The following figures are determined by averaging the statistics of the characters presented in the Player’s Guide,
Contenders, Shades of Grey, and Secrets of Shadaloo. They should provide handy benchmarks for Storytellers
creating artificially experienced Street Fighters.

Rank Attributes Abilities Techniques Maneuvers Health


1 15 20 8 7 10
2 16 21 10 11 10
3 17 22 13 16 10
4 17 22 13 18 16
5 17 24 16 24 16
6 18 26 16 29 16
7 19 28 19 29 16

Total Freebie Points per Rank Total Experience Points per Rank
1 15 1 0
2 37 2 35.4
3 79 3 89
4 107 4 121
5 110 5 182.4
6 173 6 217.6
7 197 7 284.8

Style Chi/Willpower
Ak Aikido 5/2
Ba Baraqah 4/3
Ca Capoeria 2/5
JK Jeet Kune Do 1/6
JJ Jiu Jitsu 3/4
Ka Kabbadi 5/2
KF Kung Fu 4/3
LD Ler Drit 5/2
Lu Lua 3/4
NW Native American Wrestling 3/4
Ni Ninjitsu 5/2
Pa Pankration 1/6
Sn Sanbo 1/6
Sa Savate 2/5
SK Shotokan Karate 3/4
Si Silat 4/3
SN Spanish Ninjitsu 2/5
SN Special Forces 1/6
SW Sumo Wrestling 2/5
TC Tai Chi Chuan 6/1
TK Thai Kickboxing 2/5
WK Western Kickboxing 2/5
Wr Wrestling 1/6
WS Wu Shu 3/4

Freebie Points Experience Points


Trait Cost Trait Cost
Attributes 5 per dot New Ability 3
Abilities 2 per dot New Power Power Point cost x 4
Backgrounds 1 per dot Willpower current rating
Techniques 5 per dot Chi current rating
Powers 4 per point Health 4 per point
Temporary Renown 1 per point Attribute current rating x 4
Chi 1 per dot Abilities current rating x2
Willpower 1 per dot New Technique 3
Health 3 per dot Technique current rating x3
Attribute above 5 current rating x6
Ability above 5 current rating x4
Technique abuve 5 current rating x5

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