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UI UX Designer Bootcamp

The document summarizes an online UI/UX design bootcamp program offered by upGrad. The 3-month program aims to teach fundamental UI/UX principles and practical skills through 126+ hours of live training, hands-on exercises, case studies, assignments, and a masterclass. Upon completing projects and portfolio work, participants will be prepared for a career in UI/UX design and have opportunities for interviews with partner companies. The curriculum covers topics such as design thinking, usability testing, and working with tools like Figma.

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Sam Aryan
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© © All Rights Reserved
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Download as PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
270 views

UI UX Designer Bootcamp

The document summarizes an online UI/UX design bootcamp program offered by upGrad. The 3-month program aims to teach fundamental UI/UX principles and practical skills through 126+ hours of live training, hands-on exercises, case studies, assignments, and a masterclass. Upon completing projects and portfolio work, participants will be prepared for a career in UI/UX design and have opportunities for interviews with partner companies. The curriculum covers topics such as design thinking, usability testing, and working with tools like Figma.

Uploaded by

Sam Aryan
Copyright
© © All Rights Reserved
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 21

UI/UX Design

Bootcamp
Land an Exclusive Interview Opportunity!

*Terms & Conditions apply


INDEX

About upGrad 02

About the Bootcamp 03

Program Highlights 04

Program Details 05

Why this Bootcamp 06

Program Curriculum 07

Project Portfolio 16

Our subject matters Expert 17

Companies that trust upGrad learners 18

Tools and Technologies covered 19


ABOUT
UPGRAD

upGrad is an online education “UI/UX Design


platform to help individuals Bootcamp” aims to deliver
develop their professional potential conceptual knowledge along with
in the most engaging learning hands on-experience to ensure a
environment. With an exponential successful start for your career in
increase in demand for skilled the industry. At upGrad, we aim to
individuals, our aim is to help leverage technology in order to
working professionals upskill in transform the way education is
emerging new-age technologies. delivered in the digital age.

Our aim is simple:


We strive to create high-impact, hands-on
experiences that prepare students for
meaningful and productive careers.

Ronnie Screwvala
Co-founder and Executive Chairman

*Terms & Conditions apply 02


ABOUT THE
BOOTCAMP

Our UI/UX (User Interface/User The bootcamp typically includes a


Experience) Bootcamp is a mix of lectures, hands-on exercises,
comprehensive program designed and real-world projects. Participants
to teach participants the will work in teams to design and
fundamental principles and practical develop their own projects, which
skills required to become proficient will be reviewed and critiqued by
UI/UX designers. The bootcamp industry professionals.
covers a range of topics, including
design thinking, wireframing, Upon completion of the bootcamp,
prototyping, usability testing, and participants will have a portfolio of
user research. projects that demonstrate their
skills and understanding of UI/UX
Participants will learn how to create design principles. They will be
effective user interfaces that are prepared to apply
aesthetically pleasing, easy to use,
and intuitive. They will also learn
how to analyze user behavior and
design solutions that meet the
needs and expectations of users.

*Terms & Conditions apply 03


PROGRAM
HIGHLIGHTS

126+ 5+
Hours of Live Training Case Studies

10+ 2
Hours of Group Career Behavioural Mock
Coaching Interviews

10+ 1
Assignments Masterclass by Experts

04
PROGRAM
DETAILS

Program Duration
3 Months

Eligibility Criteria
Final year students pursuing their graduation or professionals
with 0-3 years of experience wanting to kick-start career in UI/UX
Domain can apply for the program.

Program Fee
₹ 76,000 + GST ₹ 68,400 + GST (non-refundable fees)

Admission Process

Step 1: Step 2:
Apply for the program Complete your application

Step 3: Step 4:
Pay block amount Reserve your seat

05
WHY THIS
BOOTCAMP?
Here are some reasons why a UI/UX Bootcamp can be beneficial:

1. Career Development: UI/UX Bootcamps can help individuals transition into


a new career in design or improve their existing skills, making them more
competitive in the job market.

2. Hands-On Learning: UI/UX Bootcamps typically offer a project-based


approach to learning, allowing participants to apply the concepts they learn
to real-world design challenges.

3. Industry-Relevant Curriculum: Many UI/UX Bootcamps are designed in


collaboration with industry professionals, ensuring that the curriculum is
up-to-date and relevant to the needs of the industry.
4. Flexibility: Bootcamps can offer a more flexible learning environment, with
part-time and online options available, allowing individuals to balance their
education with work or other responsibilities.

Video Bootcamps
Courses

Internship No No Yes

Cloud labs No No Yes

Industry projects No Yes Yes

Interview Opportunity* No No Yes

Career guidance sessions No Yes Yes

Value for Money* No No Yes


Instructors
Top Product companies No No Yes

*Terms & Conditions apply 06


PROGRAM
CURRICULUM

1. Fundamentals and Introductions

This module helps you take your first steps towards


Learning becoming a successful UI/UX designer. You will be
Objective : ntroduced to basics of UI/UX design and the tools
used in for creating various projects

UI/UX

• What is Design?
What is UI and UX
Difference between UI and UX.
History of UX

Usability

• What is Usability?
Explain with real-world Examples
Digital examples
Topics
Covered :
Design Thinking

• Design Thinking process


Double diamond approach

Intro to Design Problem

• Portfolio design
Design Exercise to understand DT approach.

07
PROGRAM
CURRICULUM

Introduction to Figma
Topics
Detail explanation about Figma
Covered : Learning Figma Interface
Setting up new project
Adding and editing content
Starting the first design
Sharing and Exporting

2. Research

Understand systematic study of target users and their


Learning requirements, to add realistic contexts and insights to design
Objective : processes. Also adopt various methods to uncover problems
and design opportunities

Heuristics Analysis

• Explanation of 10 heuristics of a highly usable UI.

UX Research
Topics
• How to conduct stakeholder analysis
Covered : How to conduct stakeholder interview
Understanding client requirements
Understanding target audience.

Methods of user research

• Primary and Secondary


Qualitative and Quantitative

08
PROGRAM
CURRICULUM

2. Research

• How to create survey

UX Interview and Data Collection

• Create open-ended interview questionnaire


Design challenge to understand how a real world
user interview process works
Identifying user needs
Learning to map user needs
Learning to map business needs

Competitive Analysis

Topics • In-depth competitive analysis


Covered : SWOT chart to understand market
opportunities
Take up a problem statement
Let students perform it in class with
guidance from mentor.

Data Analysis

• Organizing collected data into common


themes through affinity mapping
Generating insight

09
PROGRAM
CURRICULUM
. Data Engineering
3.Analysis
3. Analysisand
andSynthesis
Synthesis

Learning Dive into the dyenamic journey of the process of


sorting, categorizing, and transforming raw data
Objective :
into valuable information
7. Deployment

Persona and Empathy Mapping

• Creating user persona


Creating empathy map
User Journey Mapping
Topics
• Creating user journey map to
Covered :8. Level Up Your Skills
Visualizing As Is-and
System
To beDesign
journey maps

Storyboarding
• Visualize the user journey in pictorial manner
Creating Value Proposition Canvas

4. Ideation and Designing

Explore a creative process where designers


Learning generate ideas in sessions (e.g., brainstorming,
Objective : worst possible idea)

10
PROGRAM
CURRICULUM
. Data Engineering
4. Ideation and Designing

Ideation
• Methods of idea generation and shortlisting.
How Might We statements and Creating Design
7. Deployment
Statement. Apply learning on a design problem
and present in class.
Creating user flows
• Task flow of users
Topics Creating user flow of app
Create user flow of an existing app eg. Gpay, Ola
Covered :

Information Architecture
• Card sorting methods for generating IA
8. Level Up Your
Types of Skills - System Design
card sorting
IA of an existing app through reverse
design process

Navigation design
• Navigation design and sitemap generation
Types of Navigation
Do’s and Don’ts
Create sitemap of an existing application to
understand the detailing involved in
sitemap creation.

UX Laws
• Introduction to important 10-15 UX laws for a
highly usable UI design

11
PROGRAM
CURRICULUM

5. Sketching, Wireframing and Prototypingt

Learn how a blueprint or schematic that helps


Learning communicate the structure of your app or website
Objective : to the relevant stakeholders

Cognitive Biases
• Cognitive biases in design
Biases that help in curating user centric solutions
Introduction to 20-30 Cognitive biases of
human psychology.

Topics Intro to Wireframing


Covered :
• Basics of sketching
Creating low fidelity wireframes

Paper Prototyping
• Replicating an existing UI of any app
Presenting screen designed by Students

Medium fidelity in Figma


• Create medium fidelity prototyping in Figma
Introduction to grids, style and plugins in Figma.
Prototyping in figma.

12
PROGRAM
CURRICULUM
. Data Engineering

Prototyping
• Making interactive prototypes in Figma.
Converting previously drawn paper prototypes
7. Deployment
to medium fidelity in Figma
Iconography
Hierarchy
Design principles
• Visibility
Topics Mapping
Consistency
Covered : Constraints
Grids and spacing
Types, benefits, rules, importance and values
Layouts (types and rules)
8. Level Up Your Skills
Hierarchy - System Design
principles.
Gestalt principles
Color theory
• Color Theory
Branding and Moodboard generation
Gestalt principles
Creating UI Components and styles in Figma.
Create moodboard for medium fidelity prototypes

Practice High fidelity design in Figma


• Making UI in Figma
Create High Fidelity prototypes of previously
created medium fidelity screens.

13
PROGRAM
CURRICULUM
. Data Engineering

Interaction design
• Intro to types of interactions
Intro to Micro-Interactions
Creating interactions and micro-interactions
7. Deployment
in Figma by prototyping previously made
Topics High Fidelity UI
Covered : Design System
Introduction to design system
Understanding components of Google
material design and Apple’s iOS.
Intro to Spatial UI
Create spatial UI components of designed
UI in Figma

8. Level Up Your Skills - System Design

6. Portfolio and Career Path

Showcase your work as UX designer's work and


Learning Build your career path into UI/UX Domain in
Objective : this module.

14
PROGRAM
CURRICULUM
. Data Engineering

Portfolio and Resume Guidance


• Intro to case study design for portfolio
Storytelling in portfolio
Creating case study on behance and medium
7. Deployment
Learning through sample case studies
Guide to create a CV for the role of
Topics UI/UX Designer
Creating visibility on LinkedIn and Instagram.
Covered :

Interview Preparation
• Guide to crack user interview
Commonly asked questions
How to crack a whiteboard challenge?
Examples and Live practice.
HowYour
8. Level Up to tackle 24- hour
Skills design
System challenge.
Design
Portfolio Review
• Portfolio review
Guide to questions that might be asked by
recruiter based on portfolio

15
PROJECT
PORTFOLIO

Build Real-World Projects - from Concept to Completion


Get hands-on design experience by working on industry-grade projects frp Day 1
shared by a Design Studio. Learn something new with each class and apply those
learnings to your assignments and projects. By the end this Bootcamp, you’ll have
a solid project portfolio to showcase every potential recruiter.

Type of Project

16
OUR
SUBJECT MATTER EXPERTS

Neeraj Kheria Ritika Singh


Director Sr. Designer

Make My Brand Ex.TCS

Tushar More Priyanka Ghalot


Business Design, UI/UX, UX Researcher and
Design Consultant Designer
Self Employed Self Employed

Uruj Kohari Prithiv


UI/UX Consultant UI UX designer

Self Employed Nissan Digital

17
COMPANIES
THAT TRUST UPGRAD LEARNERS

18
TOOLS AND
TECHNOLOGIES COVERED

19
upgrad.com

For further details, contact

[email protected] 91-9324929268

We are available 24*7

upGrad Education Private Limited. Nishuvi, 75, Dr. Annie Besant Road Worli, Mumbai - 400018
Corporate office: Lexington Towers, Bangalore- 560029

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