Analog Lab Manual en
Analog Lab Manual en
PROGRAMMING:
Thomas Diligent
Robert Bocquier
Adrien Courdavault
SOUND DESIGN:
INDUSTRIALIZATION :
Nicolas Dubois
Zhao Yitian (CME)
MANUAL:
Randy Lee
Pierce Warnecke
Tomoya Fukushi
Noritaka Ubukata
Antoine Back
DESIGN:
Shaun Ellwood
Morgan Perrier
This manual covers the features and operation of Arturia’s Analog Lab, a software
synthesizer that allows you to play and modify over 5,000 sounds.
After the purchase of this software you will receive its serial number and an unlock code
by e-mail. This information enables you to register the software online.
Once you have registered your software you will receive an activation code by e-mail
that will allow you to authorize the software for use on your computer.
For details regarding the registration and authorization processes, see Chapter 3.
IMPORTANT:
The product used in combination with an amplifier, headphones or speakers, may be
able to produce sound levels that could cause permanent hearing loss. DO NOT operate
for long periods of time at a high level or at a level that is uncomfortable.
If you encounter any hearing loss or ringing in the ears, you should consult an
audiologist.
NOTICE:
Service charges incurred due to a lack of knowledge relating to how a function or feature
works (when the software is operating as designed) are not covered by the
manufacturer’s warranty, and are therefore the owner's responsibility. Please study this
manual carefully and consult your dealer before requesting service.
1.1 History
Early in 2001 Arturia began working on advanced algorithms for the digital emulation of
analog circuit audio characteristics. They are known as TAE®, standing for True Analog
Emulation. In non-technical language, this is an unprecedented way of analyzing and
recreating the analog circuits of the original product. Nearly a year after they began
work on the algorithms, Arturia was ready for feedback. At the 2002 NAMM show in
California, Arturia shared an early version of what would later be the Modular V
synthesizer. A recreation of the classic 60’s modular synthesizer that set the foundation
for all synths to come.
In seeking insight from sound production experts as well as avid synthesizer users,
Arturia was able to ensure the quality of the instruments they made.. The launch of this
sound powerhouse was an instant success, winning awards from several top magazines,
and leading to the development of other synth recreations.
Shortly thereafter, Arturia started receiving many requests from musicians, producers
and bands. Many of them explained how they were planning to replace their original
hardware synthesizers with virtual instruments. Artists around the globe were beginning
to see the advantages of a software alternative to hardware-based synthesizers.
The CS-80V emulated the legendary Yamaha CS-80, considered by many as "the
ultimate polyphonic" synthesizer, and was launched at the AES 2003 in New York.
ARP 2600V was launched at the Winter NAMM Show 2005 in Anaheim. This is a faithful
reproduction of the ARP 2600 and is great for just about any sound one might wish to
create: everything from drum n’ bass stabs to Star Wars’ R2-D2 sounds have been made
with the ARP.
At the Winter NAMM Show 2006, ARTURIA announced the release of its seventh product:
the Prophet V. This powerful hybrid gives you two instruments in one: it combines the
warmth of the legendary Prophet 5 programmable analog synth with the unique Vector
Synthesis textures of the digital Prophet VS.
At the summer 2007 NAMM Show Arturia launched the Jupiter-8V. The Jupiter-8V was
capable of creating very versatile sounds: You could easily make ‘fat’ or ‘crystal’ sounds
with it. In fact, Jupiter-8V sounded the way it looked: ‘sleek and polished’.
After Jupiter 8V came Oberheim SEM. Oberheim SEM brought the unique sound of the
constantly variable filter and oscillators that the original SEM had. By adding the 8 Voice
Programmer, it allowed the user to create one of most rare and expensive poly synths of
the 70’s, the Oberheim 8 voice. As usual we went beyond the original boundaries of the
product and added new sound and modulation capabilities that take the SEM far beyond
the original while maintaining the sound characteristics.
In 2012 Arturia launched its first venture into the classic electric piano products with the
release of Wurltizer V. Based on a physical modeling engine, it recreates the sound used
on many of the best albums ever. Once again we went a step beyond and allowed the
user access to the physical modeling parameters itself so that you could sculpt the sound
in ways never before possible.
Analog Lab brings all of these classic instruments together into one software app. It
allows the user access to the sounds of all these great instruments that now are out of
reach for most to be able to purchase. With its simple but powerful browser and data
filtering, it makes finding the right sound quick and easy. The new MULTI page allows
you to create your own splits and layers of these powerhouse synths and keyboards with
simple drag and drop functionality. The LIVE page then allows you to organize your
SOUNDS and MULTIS so that you can recall them quickly via program change messages.
Analog Lab is more than just a sound library of the best analog keyboards; it is a
powerful sound design tool and live performance instrument that will become an integral
part of your everyday workflow.
1.3 TAE®
TAE® (True Analog Emulation) is Arturia's outstanding technology dedicated to the digital
reproduction of the analog circuits used in vintage synthesizers.
TAE®’s software algorithms result in spot-on emulation of analog hardware. This is why
Analog Lab, and all of Arturia’s virtual synthesizers, offer an unparalleled quality of
sound.
TAE® combines three major advances in the domain of synthesis:
Standard digital synthesizers produce aliasing in high frequencies, and also when using
Pulse Width Modulation (PWM) or Frequency Modulation (FM).
TAE® enables the generation of oscillators which are completely free of aliasing in all
contexts (PWM, FM…), and at no extra CPU cost.
Aliasing
67
Linear frequency spectrum of a current well-known software synthesizer
The waveforms produced by the oscillators in analog synthesizers are affected by the
presence of a capacitor in the circuits. The discharge of a capacitor results in a slight
‘bend’ in the original waveform (most notably for sawtooth, triangular and square
waveforms). TAE® reproduces the result of this capacitor discharge in software.
Below is the analysis of a waveform from one of the 5 original instruments that Arturia’s
software emulates, followed by one made by Analog Lab. They are both equally
deformed by the low-pass and high-pass filtering.
What’s more, the hardware analog oscillators were unstable. In fact, their waveform
varies slightly from one period to another. If we add to this the fact that the starting
point for each period (in Trigger mode) can vary with the temperature and other
environmental conditions, we see why vintage synthesizers have such a typical sound.
TAE® reproduces the instability of oscillators, resulting in a fatter and “bigger” sound.
Due to advances in computer processing power, Analog Lab can now employ direct filter
modeling techniques to achieve unprecedented accuracy in the emulation of a hardware
synthesizer’s filter. By modeling the operation of the individual hardware components of
the filter circuit, the warm nuances synonymous with analog sounds are recreated.
The following graph shows a single example of direct circuit modeling in action. The
peaks represent the generation of harmonics at multiples of the resonant frequency
when a particular filter is in self oscillation mode. These harmonics are characteristic of
hardware synthesizer filters and are due to the non-linear behavior inherent to their
analog circuitry. Anomalies such as these add to the richness and warmth of the sound
produced by the filter.
But you’ll notice there are two lines on the graph: Those are the superimposed frequency
domain plots for both one of Arturia's virtual instruments and the hardware filter being
emulated. They are practically indistinguishable, both on the graph and to the human
ear. The direct recreation of this analog circuitry causes the same characteristics of the
sound to be present, thus giving the user a truly analog sound.
Windows: XP/VISTA/SEVEN/EIGHT
Download the installer file and double-click on the icon named Analog_Lab.exe.
The first step of the process requires you to read and accept the terms of the License
Agreement, after which you will choose the destination folder for the Analog Lab
installation. By default, it will be installed in this location:
C:\Program Files (x86)\Arturia\Analog Lab
You can select a different destination with the Browse button.
Analog Lab is installed as a standalone application by default; the following step lets you
choose whether to install it as a plug-in as well. To do so, click the boxes next to the
protocol(s) you wish to use (VST2.4, VST3 and/or RTAS). However, to ensure the
greatest degree of compatibility we recommend selecting all three installation options.
Download the installer file and then double-click on the icon named Analog_Lab.dmg.
Follow these steps:
Read and accept the End User License Agreement
Select a destination.
When prompted, enter the administrator name and password of your computer in the
Installer window.
Installer window
Analog Lab will be installed automatically as a standalone application and also as VST2,
VST3, AU and RTAS plug-ins.
When the installation process is complete, proceed to the authorization step (Chapter 3).
Now that Analog Lab has been installed you will need to authorize the software.
Analog Lab uses the Soft-eLicenser virtual dongle solution so as to avoid tying up a USB
port. This system enables the use of the synthesizer on one computer, which will need to
be connected to the Internet during the authorization process.
To transfer your license to another computer, or simply use Analog Lab on several computers (one instance
at a time), you will need:
* to use one USB-eLicenser hardware dongle (sold separately, also used by many other software editors);
* in the eLicenser Control Center, to drag-and-drop your license from Soft-eLicenser to USB-eLicenser.
This transfer, requiring a valid internet connection, can be done both ways:
* from Soft-eLicenser to USB-eLicenser;
* from USB-eLicenser to Soft-eLicenser.
Please check the eLicenser documentation installed on your computer for any further technical details.
3.1 Registration
The first time you launch Analog Lab our ‘Activation Wizard’ will open:
Once you are logged into your account, you can register Analog Lab and request your
activation code.
Go to the “My Registered Products” section of your account and click on the “Add”
button:
The registration page that appears will ask you for a serial number and an unlock code
for your software.
When you see the page pictured below, select “Analog Lab” or the appropriate Arturia
controller from the pull-down menu, enter the serial number and unlock code in the
appropriate spots, and click ‘Submit’:
Analog Lab
You should see the following confirmation screen. If the information is correct, click
‘Submit’ again:
Analog Lab
After this you will be shown a screen from which you can copy the eLicenser activation
code. It will be sent to you by email as a backup, too.
Now let’s return to that Activation wizard window and click ‘Next’.
Copy and paste the activation code into the space provided and click Finish. The software
has now been authorized on your computer.
If the process described in the previous section fails for some reason, an error message
will be displayed and the eLicenser Control Center should open automatically. You’ll be
able to enter the activation code by following the method described in the next section.
Now that you have retrieved the activation code, launch the eLicenser Control Center
(if it isn’t already open). This application was automatically installed on your computer
along with Analog Lab. You’ll find it here:
Windows: Start > Programs > eLicenser > eLicenser Control Center
Mac OS X: Finder > Applications > eLicenser Control Center
The following screenshots were taken from a computer running Mac OS X; however, the process is basically
identical on a machine running Windows XP/Vista/7/8. The graphical user interface and the wording may differ
somewhat, but this should not hinder the process.
In the eLicenser Control Center main window you should see a “SeL” virtual dongle
installed onto your computer.
In the eLicenser Control Center menu, click on the “Enter Activation Code” button, and
enter the code when prompted. Simply paste in the 32-digit code you’ve just copied
from your account on the Arturia website:
The eLicenser Control Center is now ready to download the software license that will
allow you to use Analog Lab. Click “Continue” and the progress bar should advance until
the download is complete. Once the popup window has confirmed completion of the
download, click “Close”.
If a USB-eLicenser hardware dongle is found connected to your computer, the Center will favor it as the
default destination for the license download.
Now the main eLicenser Control Center window should show your Analog Lab license
installed and activated:
The following chapter is a quick overview of how to start using Analog Lab immediately.
It does not go into exhaustive detail; the goal here is to help you start enjoying the
sounds as soon as possible. For more a more in-depth description of how Analog Lab
works, please see Chapter 5.
The first thing to do after launching Analog Lab is to make sure your software is set to
output Audio correctly and that it will receive MIDI from an external keyboard.
In order to check the audio driver settings for Analog Lab, open the Preferences window
by pressing [Command] + [,] on the Mac keyboard or by selecting it from the Analog
Lab drop-down menu (OS X and Windows).
This will open the Audio & MIDI Settings window, which is where the preferred audio
output device will be selected. Now click the Test button: If you hear a short sine wave,
then your audio is set up correctly. If not, make sure the correct audio driver is selected
and that your headphones or speakers are properly connected and turned on.
Your experience with Analog Lab will be seriously enhanced through the use of an
external MIDI keyboard such as Arturia’s MiniLab. As an added bonus, if your MIDI
keyboard is one of ours, Analog Lab will detect which model it is and automatically
configure its main screen with a virtual keyboard that matches the one you’re using.
Note: For the purpose of this manual we will assume you are using the default virtual
keyboard interface for Analog Lab. If you are using an external controller please refer to
the documentation for that unit while learning how best to use it with Analog Lab.
Connecting a USB MIDI keyboard controller with Analog Lab is very simple. As shown in
section 4.1.1 above, navigate to the Audio & MIDI Settings window and then click on the
box inside the MIDI Devices section that corresponds to your USB MIDI keyboard. This
will enable your USB keyboard to control Analog Lab.
For information on the rest of the Audio MIDI Settings, see chapter 5.1.3.
Once your Audio preferences have been set, it’s a breeze to make music with Analog Lab
because it places over 5,000 production-ready sounds at your fingertips.
First, click on the “Sound” tab in the top-left corner of the main window to switch into
Sound mode.
Click on the name of a preset to select it. As shown above, it will become highlighted in
blue to indicate which preset is the current selection.
Analog Lab offers lots of sorting and filtering options that are very handy when you are
looking for a specific type of sound. To access them, click the ‘Filter View’ button in the
upper-right corner of the Studio view:
This will reveal the Data Filters window, which looks like this:
You can then sort the results by column according to one of these classifications:
Preset Name (alphabetical order)
Type (Bass, Lead, Pad, Sequence, etc.)
Instrument (the synthesizer on which the preset was developed)
Favorite programs
…and other criteria such as Rating, Sound Designer, and Factory vs. User. Simply click
on the desired column heading to choose the primary sort order.
Let’s work through an example. Maybe you're looking for a Brass sound: You can start
by clicking “Brass” in the “Types” filter; the box next to Brass will turn white to show
that this filter is active.
As soon as a filter selection is made the Preset list on the left will change to display only
presets of the selected type (in this case, Brass).
Similarly, if you want to select only Brass sounds made by Modular V, for example, click
the corresponding box in the Instruments filter column. Once again the Preset list will
change, showing only presets that agree with the filter choices you have made.
Now, thanks to the two active filters, only Brass sounds made using the Modular V
instrument are visible in the Preset list:
The list of presets that correspond to the “Modular V” and “Brass” filters
Let's listen to the “OctBrass” preset toward the top of the list. To load the preset, just
click on its name. If it is highlighted, it has been loaded.
Analog Lab has a lot of great features, but among the best are the assignable knobs and
faders in the Controls section of the virtual keyboard. The exact number and position of
these controls may vary depending on which Arturia controller has been detected by
Analog Lab, but no matter which model is shown the result will be the same: Those
knobs and faders make it possible to modify a preset to suit your needs for a session, or
to set up the controls with your favorite parameters for live performance.
Note: When you switch presets you’ll notice that the assignments of some of the controls
may change; this is due to a number of factors such as the parameter names on the
original synthesizers (Emphasis vs. Resonance, etc.) and the presence or absence of
certain parameters on a given synth.
Let's continue using the “OctBrass” preset while we focus on the Controls section. If
you’re using the default virtual keyboard the knobs and sliders should look like this:
Let’s say that you’ve decided that “OctBrass” is very close to what you want, but you'd
actually like it to be brighter than it is. All you have to do is turn the VCF1 Cutoff knob in
the Controls section clockwise until you reach the desired sound.
Now let’s say that we want the preset to have a quick attack. To do that, simply adjust
the controls labeled “AttackTime Env1” and “AttackTime VCA1” to their minimum
positions.
By making these slight modifications to the original “OctBrass” preset we have
transformed our sound from a mellow synth brass into an aggressive polysynth. You can
modify it further by changing the release time or any other available parameter; there is
a huge range of sonic possibilities within these parameters.
Please see Chapter 5.4.5 for more information regarding the functions of these controls.
You must own a copy of the instrument you are editing in order to have full access to all of its parameters.
If you own the instrument you have been editing, then once a preset has been modified
to fit your needs it can be saved as a User preset. After this you’ll be able recall it as
easily as any other preset. You can even add filtering options so it shows up along with
other presets of similar characteristics.
Let's take our modified “OctBrass” preset and hit the “Save As” button on the tool bar:
A window will open and allow you to define a number of details for your preset.
At the very top of the window under the words ‘Save As’ is a feature labeled ‘Overwrite’.
It allows you to choose whether you’d like to overwrite a previous version of a User
preset (Overwrite) or create an alternate version (Create new one). These are available
inside a pull-down menu:
So after that choice is made, the next thing to do is enter a new name in the Sound
Name field.
Be sure to select one of the “Types” and some “Characteristics” so you can locate your
preset more easily in the future. After you have done this, click the “Save” button. If the
filter options of your new preset match the current filter settings, your new preset will
appear in the Preset list of the Sound Search window.
Note that there are settings like Pitchbend Range and Polyphony in the Preset details
window that can be customized for your new preset as well (see section 5.4.4 for more
information).
Now that you’ve learned a few basics we want to show you a few things that will help
you configure the Analog Lab screen to suit your needs.
We’ve been focusing on the features of individual windows, but there are some features
related to the boundaries between the windows that are pretty useful, too!
Each window is framed by a gray border, as you’ve noticed. But what is less obvious are
the tabs you can use to move those borders and make a window larger or smaller.
There are two examples of this in Sound mode, right in the middle of the screen:
Click on one of those tabs and move it in either direction until the proportions of the
various windows seem right to you.
Some windows contain more information than can be displayed on a computer monitor.
The Sound mode Preset list is a perfect example of this: if we tried to put all 5,000
Sounds in one window their names would be too small to read!
When this is the case you’ll see a couple of blue scroll bar indicators at one edge of the
window in question. If you don’t have a scroll wheel on your mouse, then click one of
those blue scroll bars and move it the direction you want the window to move.
The Snapshot feature of Analog Lab gives you even faster access to your favorite
presets. If you find yourself frequently using a particular Sound or Multi, save it as a
Snapshot. You can store up to ten Snapshots, depending on the selected controller type,
and they will be reloaded when you launch Analog Lab for instant recall.
Note: We’ll discuss what a Multi is and how to create one in Chapter 5.5. For now it’ll
suffice to know that a Multi is a split or layered arrangement of two Sounds.
You’ll find the Snapshot tab on the left side of the virtual keyboard’s top panel:
When you click on the blue area (the “tab”) it will open up the Snapshots section, which
looks like this:
Now you can recall those presets at any time simply by clicking on the desired Snapshot
button. They are never more than two clicks away: click the Snapshots tab, click the
Snapshot button, and your preset will be at the ready.
First a quick definition: A Multi is a combination of any two Sounds that can be triggered
at the same time from a single keyboard. They can be layered together or split, with one
on the left side of the keyboard and the other on the right.
That’s just the tip of the iceberg, though: Each Sound in the Multi (known as a ‘Part’)
has an independent setting for level, stereo panning, two FX sends, and transposition
(both chromatic and/or by octaves). You can also determine which Part will be affected
by MIDI messages such as pitch bend, mod wheel, aftertouch, sustain and expression.
From this window you are able to select the Multi presets and play them using the virtual
keyboard or an external MIDI source. As with Sound mode, the selected Multi will be
highlighted in blue:
And also as with Sound mode, you can sort the list of Multis according to the columns on
the top of the Multi window: Preset Name, Favorite, Rating, Designer, Genre, and
Factory/User.
See the grayed-out word ‘Sound’ at the top of the Preset list window? Click on this word
and the entire list of Sounds from Sound mode becomes visible. You can sort the Sound
list inside Multi mode by clicking on the columns just as you would in Sound mode.
Click on one of the Sounds from this list and drag it on top of the name of the Sound
inside the Part 1 window or the Part 2 window: the Sound you dropped inside the Part
will now be present inside the Multi.
Just a few simple changes can result in a unique and useful Multi. So if you’ve made
something you’d like to keep, it’s easy to do:
Click the ‘Save As’ button
Give the Multi a name
Select its Genre
Click ‘Save’.
You’ve just created your own Multi!
Our sound designers have done marvelous work supplying all sorts of great Multis, and
it’s sometimes faster to find something that’s in the ballpark and make some minor
adjustments to suit the task at hand. But building something from the ground up can be
a lot of fun and a great source of inspiration as well.
So if you’d like to start with a blank slate, click the ‘New’ button in the tool bar:
There’s a third performance option for Analog Lab positioned next to the Sound and Multi
mode buttons for easy access: Live mode.
Simply put, this mode allows you to construct a set list, for example, by assigning
Sounds and/or Multis to particular MIDI program change numbers for instant recall from
a MIDI controller keyboard or a host application such as a DAW.
We’ll delve into the details of Live mode in chapter 5. But for now if you’d like to try it
out, click the Live mode button:
Then decide whether you want to place a Multi or a Sound into your set list by selecting
one or the other category at the top of the Preset list:
Let’s work with Sounds for now. Click on one of the Sound names and drag it over to the
Program Map section on the right side of the Live mode window:
Analog Lab builds upon the success of its predecessors Analog Laboratory, Analog
Factory, and Analog Player. Like those esteemed software packages, it contains
thousands of presets taken from Arturia's award-winning emulations of the world's
greatest hardware synthesizers.
This chapter will go in-depth into the features Analog Lab offers so you can get the most
out of this incredible software.
5.1 Configuration
Preferences are set by clicking on the PREF button on the right half of the tool bar.
The Arturia Plug-ins section of the Preferences window indicates whether Analog Lab has
found full versions of Arturia plug-ins installed on your computer (i.e., purchased and
authorized, not the Demo versions).
Detected: Analog Lab has found the full version of the plug-in and it can enabled
or disabled.
Not Detected: Analog Lab has not found the full version of the plug-in. Demo
versions of the plug-ins will not be detected.
Must Be Updated: The installed version of the plug-in does not match the
minimum version requirement and needs to be updated. Check the Arturia web
site for the latest version of this plug-in.
Not Authorized: The full version of the plug-in has been found but there is no
license for it in the eLicenser. You must activate this product in order to use it for
editing
Note: A basic level of sound editing capability is always available within Analog Lab.
Authorization allows access to the full editing capability of that instrument.
The Audio & MIDI Settings window is where you can define basic Audio and MIDI
options.
DEVICE The top line allows you to select the audio driver for Analog Lab.
The second line chooses the audio output. The default setting is
“Built-in Output” for the Mac; for Windows we highly recommend
the use of an adequate ASIO driver for your sound card.
TEST Sends out a short sine wave tone to help make sure sound is
being sent out the correct device.
SAMPLE RATE Chooses the sample rate; the default is 44.1 KHz. Increasing the
sample rate increases the quality of sound, but adds a bigger load
to the CPU.
AUDIO BUFFER Chooses the audio buffer size, displayed in samples and
SIZE milliseconds. The default is 512 samples. Decreasing this number
lowers latency, but adds more load to the CPU. Increasing this
number lessens the load on the CPU but increases latency (the
delay between a played note and actual sound output).
ACTIVE MIDI Displays the available MIDI inputs that can be used to control
INPUTS Analog Lab. For example, if you'd like to use an external keyboard
with Analog Lab, it can be selected here.
The tool bar consists of a set of essential icons, organized from left to right:
Tool Bar
Delete You can delete the selected User program by clicking this button.
Export Will export the selected User program. Click on “Export”, choose
a destination for the document which will be created (*.lsx for a
Sound, *.lmx for a Multi), and give it a unique name. This file
contains a single User Sound or a single User Multi, depending on
what has been selected.
It is not possible to Import/Export factory presets.
Import Will import a single User program into Analog Lab, giving you the
ability to add new User programs to your personal collection. This
file will be in the format *.lsx (for a Sound) or *.lmx (for a Multi),
and will contain one User Sound or one User Multi.
Connect If you started Analog Lab before connecting your USB MIDI
controller, click this button to establish the MIDI connection.
Virtual Controller Select which virtual controller will be seen when Analog Lab starts
The virtual keyboard in Analog Lab gives you access to both a click-and-play keyboard
and a slew of controls which you can use to modify the Sounds. Let’s work our way
through each section.
When Analog Lab detects your Arturia controller it automatically chooses a virtual
keyboard that matches that unit’s appearance and functionality, so all of your controls
are visible on the computer and their assignments match instantly. If you would like to
override this assignment, or if you don’t have an Arturia keyboard connected to Analog
Lab, then there’s a pull-down menu in the tool bar that allows you to select one of four
controller types.
Select the one that most closely matches the number of controls available on your MIDI
controller. Analog Lab will remember this choice the next time it starts.
Pitch Controls the pitch of the sound. Click and drag up or down to alter the
pitch of the active Sound.
Mod Controls the modulation depth (MIDI controller #1). Click and drag
upward to increase the modulation, and vice versa.
The modulation wheel is not necessarily connected on every preset.
The pads allow you to specify and trigger chords when you click the pad. To do this, click
inside each field and select the values you want: for example, if you want the pad to
trigger a C Maj 7 chord in the middle of the keyboard range, select C3 from the Chord
Root menu and Maj7 from the Chord Type menu. These settings will be remembered the
next time you launch Analog Lab.
The Laboratory virtual controller is the default. It has the largest number of controls: ten
knobs, nine sliders, ten Snapshot buttons, and four pads.
Player controller
The Player virtual controller gives you eight knobs, plus four Snapshot buttons and eight
pads.
Factory controller
The Factory virtual controller offers ten knobs, four sliders, eight Snapshots and four
pads.
The MiniLab virtual controller gives you fourteen knobs, eight Snapshots and eight pads.
KeyLab controller
The KeyLab virtual controller gives you ten knobs, nine faders, ten Snapshots and
sixteen pads.
The knobs and sliders on the virtual keyboard can ‘learn’ which external MIDI controls
you want to use to control the parameters inside Analog Lab. This is very easy to do.
Before we proceed, make sure the MIDI device you want to use is connected to the
computer and has been selected in the Audio & MIDI settings window inside Analog Lab
(see section 5.1.3).
The channel on which MIDI data will be received is either defined for the Analog Lab
plug-in by the host DAW or defined by the Analog Lab application itself in standalone
mode.
Once the overall MIDI channel has been specified it is possible to ‘mark’ a particular
incoming MIDI message as belonging to a particular virtual control in Analog Lab.
To do this, click on the MIDI button in the tool bar and all virtual controls in Analog Lab
will be highlighted in purple. Then click the Analog Lab control you want to assign.
The ‘MIDI Control Setup’ window will appear, allowing the selected virtual control in
Analog Lab to learn the MIDI control number of whichever control you activate on your
hardware controller.
Once you’ve completed a set of MIDI Control Setup assignments to your external USB
MIDI controller, be sure to export them as a backup. You can also create and export a
different set of control assignments for a different MIDI controller depending on where
you’ll be working or performing. Multiple Configurations can be listed in the drop-down
list and are available for immediate selection.
To access these features, click on the arrow next to the MIDI button in the tool bar:
As you can see, it’s easy to set up Analog Lab to work perfectly with whatever controller
you are using. This means you’ll be able to set up Analog Lab quickly for any situation,
whether you will be recording or performing live.
A preset contains the memorized settings of the various parameters that are necessary
to reproduce a particular sound. The Sound mode page is where individual presets are
located.
To access Sound mode, click the Sound button on the left side of the tool bar. This is
what you’ll see:
To load a preset, click on a name in the Preset list on the left side of the Sound mode
screen as shown above.
Analog Lab is chock full of Factory presets: we’ve included over 5,000 of them!
Searching through them all could be a daunting task, so in order to help you find the
appropriate sound for a project more quickly, we’ve tagged the Presets in a number of
ways. These ‘tags’ are identifiers such as “Type” and “Characteristics”, and they allow
you to filter your search results and zero in on the sound you want.
Said filters are available on the right side of the Sound Search menu under the name
“Data Filters”. Let’s take a moment to look at each filter option.
5.4.1 Instruments
“Instruments” refers to one of the 9 instruments from which Analog Lab draws its
sounds. The instruments include:
If you click on CS-80 V, for example, the Preset Manager will provide a list of presets
drawn exclusively from the CS-80 V. But you can also choose to browse the presets for
more than one Instrument at the same time. For example, by selecting both CS-80 V
and ARP 2600 V in the “Instruments” frame, you’ll see a list of presets from only those
two instruments.
When no instrument is selected for preset filtering, then the Manager will either
automatically list all presets or list presets based on other filters.
“Types” refers to the kind of sound you might use for a particular purpose (bass lines,
comping, etc.). Just as with the Instruments column, use the “Types” column to restrict
the Preset list choices to one or more of the following:
As with the Instrument filter, one can choose one or more Types of presets. By selecting
only BASS, the user will be given a list that contains only bass presets, and if one
chooses BASS and STRINGS both Types will be provided.
The user may also search deeper by selecting and combining the different filters. For
example, one may choose BASS, PAD, and STRINGS under the Type filter and MODULAR
V and ARP 2600 V in the Instruments filter. The Preset Manager will then offer a list
fulfilling only the above criteria.
As with other criteria, these filters can be applied either individually or in any desired
combination.
To the right of the Preset list is a window showing essential details about the selected
Preset. You can edit any of the details from this window except the name of the preset;
that operation is accomplished using the Save As procedure. (The Synth instrument type
is fixed, of course.)
Preset details
An image of the instrument on which the preset is based is shown along with the
following information:
Name The name of the current preset (to rename, use Save As button)
Synth The name of the virtual instrument
LFO Sync Toggle MIDI sync of LFOs on or off
Polyphony The number of available voices for the current preset
Key Mode Choose Mono, Unison or Poly modes for the polyphony setting
Seq/Arp Step Size Subdivide or multiply the note value of an active sequence or
arpeggio, or adjust its speed if LFO Sync is not enabled
Pitchbend Range Set the maximum limits of the pitch bend wheel
Note: If the preset for which you are adjusting the details is a Factory preset, you must
save this preset as a User program in order to recall those changes later.
One of the great features of Analog Lab is that it is possible for any of its presets to be
opened and edited using the original Arturia soft-synth on which it was created, as long
as you have purchased and installed a copy of that synthesizer on your computer.
That being the case, then clicking on the picture of that synthesizer inside the Preset
details window will open the current preset inside that synth.
CS-80 V picture
After this you can edit the preset however you like with the CS-80 V controls and then
save the edited preset as new User preset.
5.4.6 Organization
In addition to the search filters mentioned earlier, there are also viewing options within
the Preset Manager that allow you to choose how the presets are listed.
The list of Presets always appears in a vertical column on the left side of the screen
under Preset Name. When Analog Lab is first launched, the presets are listed in
alphabetical order from A to Z. This can be reversed (Z to A) by clicking on the Preset
Name column again.
However, if the user prefers, the presets can be re-ordered according to the categories
found in the adjacent columns:
TYPE This is the column to use if you’re looking for a particular type of
sound (Bass, Pad, Sequence, whatever). Click at the top of the Type
column and the presets will be ordered according to an alphabetical
listing of the Type characteristics.
INSTRUMENT If you’re looking for a sound made by a particular Arturia instrument
such as Prophet VS or Wurlitzer V, click on the Instrument column
and the presets will reorganize based on the alphabetical order of the
Instrument column.
FAVORITES Allows you to indicate that certain presets are your ‘go-to’ choices
when you start a new project. Simply click the Favorites column and
they will be placed at the top of the Preset list (or at the bottom, if
you click it again).
RATING Indicate your likes and dislikes for each preset, or simply use this as
another way to categorize them (set lists / projects / bands 1-5, etc.)
DESIGNER If a particular sound knocks your socks off, you may want to spend
some time focusing on what else that sound designer has created.
Clicking on the Designer column allows you to do this.
FACTORY Two choices: Factory or User. The status of the dots is fixed: a white
dot means ‘Factory preset’ and a blank dot means ‘User preset.’
Toggle this column to change which sort is placed at the top.
Sound mode is phenomenal, because our synth models and sound designers are
absolutely top-notch. But Multi mode is where Analog Lab really starts to shine. It allows
you to take two Sounds and combine them in a layer or split them across your controller
keyboard for simultaneous playability. You also have the ability to position each Sound
where you want it in the stereo field, adjust their relative levels, and transpose either
one for an even more impressive sound.
We’ve also added quite a bit of flexibility in the ability to enable or disable various MIDI
controls for each Sound independently.
But Multi mode is much, much more than just adding two Sounds together! You can also
add independent effects to each Sound such as delay, flanger, reverb, bit reduction,
compressor, and distortion, to name a few. We’ve provided a huge variety of ultra-high
The Multi window pictured above displays the following features (you may need to toggle
the KEYB button and scroll down to see them all):
The Multi preset list, with familiar category columns such as Name, Favorite,
Rating, Designer, Genre, and Factory/User
The Sound tab, where Sounds may be selected for inclusion in the Multi
The Preset details window, with the Multi name, Genre and Creator easily seen
2 Sounds of any type, with controls for Level, Pan, and FX send levels and routing
options. If you own one or both synths you can click on their icons to open them
for editing
The MIDI and Split window, which shows where each Sound resides on the
keyboard so you’ll know at a glance whether they’ve been split or layered. You
can also set their key ranges, MIDI Channels, and transposition in this window
The Control Assign window, where the various MIDI controllers can be enabled or
disabled for each Sound
The Master section, with FX Return controls for FX sends A and B and a
duplicated Master Volume control
As you can see, there are a lot of possibilities. We’ll cover each one thoroughly in this
chapter.
Right off the bat Analog Lab provides lots of great Multis to get you started. And just like
with the Sounds, we’ve pre-marked them in a couple of ways to help you locate what
you’re looking for more quickly.
You’ll notice across the top of the Preset list that there are different labels for each
column, such as “Preset Name”, “Favorite”, etc. If you click at the top of one of those
columns the entire list of Multis will be organized alphabetically (A-Z) within that
category. If you click the column heading a second time the order will be reversed (Z-A).
No surprises here: To select a Multi you can click on one in the Preset list and then use
the up/down navigation buttons on your computer keyboard to select an adjacent one.
You can scroll down the list with using the vertical blue oval at the rightmost edge of the
Preset list window, and then click on one that looks interesting.
The upper right-hand area of the Multi mode window is the section known as the Preset
details window. It shows you three things: the name of the Multi, its Genre classification,
and the name of the sound designer who created it.
As with Sound mode, every control the virtual keyboard offers can be assigned to one of
the Sound parameters. But in Multi mode two are Sounds active, so we’ve added the
ability to select a parameter from either Sound and assign it to each control.
The process is the same as with Sound mode: click the arrow next to a control and its
menu will open…only now it is twice as wide, because there are twice as many
parameters available.
The list pictured above shows roughly 20 parameters for each plug-in which you have at
your disposal whether you ‘own’ the plug-in or not. And as with Sound mode, you will
have access to all of the parameters of a given Arturia plug-in if the full version of that
plug-in has been authorized for use on your computer.
When that is the case, as the cursor hovers over the plug-in picture inside the Part
window it will become “illuminated” like the one at the top of the picture below:
Double-clicking on the picture for an authorized plug-in will open the full version in all its
glory, allowing unfettered access to every parameter.
Select a Sound from the Sound tab preset list and drag it over to the Part 1 Sound name
window and drop it there. That Sound will now be located inside the Multi as Part 1.
Repeat this process to drag and drop a Sound onto Part 2 and now the Multi is fully
loaded with new Sounds and ready for further editing.
Looking at the screen shot below, let’s go left-to-right through the basic parameters that
are available for a Part within a Multi. Remember that each of these parameters is
available for both Part 1 and Part 2:
FX Send A: Mix: Adjusts the input level of the Part into FX Send A
FX Send B: Mix: Adjusts the input level of the Part into FX Send B
Note: there’s a red line surrounding the Part 1 parameters and a yellow line surrounding
the Part 2 parameters. This color-coding scheme is used whenever possible in Multi
mode to help you know at a glance which Part you are editing.
Below the Part 2 parameters is the section that allows you to set certain MIDI
parameters for each Part. As with the lines around the Part windows, red graphics and
text represent Part 1 parameters while the yellow graphics and text represent Part 2
parameters.
Let’s go left-to-right again as we describe the parameters in the picture above. Keep in
mind the parameters are the same for Parts 1 and 2:
Layer: To reset the split points of the Parts so they’re both full range, click the
Layer button above the highest keys of the MIDI and Split keyboard graphic. The
red and yellow bar graphics will expand to the full length of the keyboard graphic.
Low/High: Click one of these fields and drag its value higher or lower to set the
MIDI note range of the Part. You’ll see the red or yellow bar graphics change
inside the MIDI and Split keyboard graphic as the values change.
Chan: Each Part can have its own MIDI Channel setting. The default value is ALL.
Trans: Use this parameter for chromatic transposition of a Part. The range of
transposition is +/-24 semitones (+/-2 octaves).
Analog Lab has two independent signal processors available for additional audio sculpting
of your Multi. The list of available effect types is rather extensive, and the full list is
available for both FX Sends. To view the options, click the arrow next to the word Bypass
and the menu will drop down, revealing the contents:
Scroll down to the desired effect and click; you’ve just assigned an effect to the FX Send.
To enable the effect, click the on/off button to the right of the name of the effect:
With the effect enabled, now you can adjust the various parameters of the effect. Just
remember to boost the ‘Mix’ parameter for that FX Send so the effect is receiving signal;
you’ll find that control near the Part’s synth picture.
Layered Multis are basically “One Really Big Sound”, so you’ll probably want them to
respond the same when you use the Pitch bend or the sustain pedal, etc.
But in other cases, such as when there’s a bass sound on the left side and a piano sound
on the right, you may want to split the controls so the Pitch bend and Modulation
controls are assigned to the bass while the sustain pedal controls the piano.
In this case the pedals and aftertouch control have been reserved for Part 1, and the
Pitch bend and Modulation have been assigned to Part 2.
To change these settings, click on one of the boxes. A white box means the control has
been enabled; an outlined box means the control has been disabled.
These knobs allow you to adjust the output levels of each FX Send. Click one and move
it; you’ll see the values change. These parameter values are stored with the Multi.
You may have noticed in the picture above that grouped with the Master Return A and
Return B controls is another knob labeled Master. This parameter is linked to the Master
Volume control next to the Pitch bend and Mod controls; when you move the one control
the other will move as well. It has been placed inside the Multi’s Master section for
convenience so you won’t have to move the cursor over to the left side of the virtual
controller while adjusting the output of the Multi.
However, the value you select here is not stored with the Multi; any adjustment to the
Master Volume parameter will affect all Multis and Sounds equally (i.e., the entire output
of Analog Lab).
If you modify a ‘Factory’ Multi, the save button is not enabled so that you will not write
over the existing multi. To save a modified multi, click ‘Save As’ and the following screen
shows up. If you modify a ‘User’ Multi, then the ‘Save’ button is enabled and you can
save your changes.
5.5.8.2 Genre
The Genre label allows you to flag a Multi as a good one to use for a particular style of
music. When you are saving a Multi you will see a field called ‘Music Genre’; click in the
list to the right of that and a drop-down menu will show you to following Genre choices:
Electro Urban Pop Rock
Latin Funk Jazz Classical
Soundtrack World Dub-Reggae None
Select one Genre for your User Multi and then continue with the Save process.
5.5.8.3 Creator
Once you’ve entered the details for the Multi, click the Save button. If you decide you
want exit to make more changes to the Multi parameters first, click Cancel.
Sometimes building something from the ground up is the best way to learn how it works.
So if you’d like to start your own Multi, click the ‘New’ button in the tool bar:
Follow the twists and turns that you encounter as you experiment! What you end up with
will be uniquely suited to your curiosity.
Note: the ‘New’ button is only active in Multi mode.
If there are particular controls on an external USB MIDI controller that you would like to
assign to one of the virtual controls inside Multi mode, that is entirely possible. Just click
the MIDI button in the tool bar and they’ll become another color, indicating that they are
waiting for you to make a selection.
Press Control on your computer keyboard and click on the virtual control you wish to link
to a particular control on your controller keyboard. A window similar to this one will open
(for a full description of its parameters, see section 0):
Analog Lab allows you to assign a series of Sounds and/or Multis to particular MIDI
program change numbers so a MIDI controller keyboard or a host application such as a
DAW can select them easily.
To enter Live mode, locate and click its button in the tool bar:
There are three main areas in the Live mode screen: the Preset selection window, the
Preset/Song details window, and the Program Map.
Preset selection: Select a Multi or Sound from their respective Preset lists and
drop them into the Program Map.
Preset/Song details: View details about the current Multi or Sound and enter
the name of an associated Song.
Program Map: This is the main focus of Live mode. Drag and drop Multis and
Sounds to the Program Map in the desired order so they can be called up using
MIDI Program Change numbers.
First decide whether you want to place a Multi or a Sound into Program Map by selecting
one or the other category at the top of the Preset list:
We’ll select a Sound first, so click on the Sound tab to view the Sound mode Preset list.
The view on the left side of the window should be familiar: it looks exactly like Sound
Mode. The Data Filters window is not available, but it is possible to sort the Preset list by
clicking on the category columns (Preset Name, Type, etc.) as you would in Sound
mode.
So for example, if you know the User program you are looking for was created using the
CS-80 V plugin, you might want to click on the Instrument category and then scroll
through the list until you reach the group of CS-80 V programs. You should be able to
find the User program fairly quickly after that.
Once you’ve found the Sound you want, click on its name and drag it over to the
Program Map window on the right side of the Live mode screen:
This action has placed Synchro_Bass at the top of the Program Map. Now when you want
to select that Sound from an external MIDI source or a DAW, just make sure Analog Lab
is in Live mode and send it MIDI Program Change #1. Synchro_Bass will be selected.
To add another item to Program Map slot #2, either drag another Sound from the Sound
list or switch into the Multi category in the Preset Selection window and select a Multi.
You can sort the Multi window according to its categories, also.
Once you’ve located the right Multi, drag it over to the second slot in the Program Map
list and drop it. MIDI Program Change #2 will select that item, and so on.
There are 128 MIDI program change numbers, so the Program Map has 128 slots for you
to fill with your Sounds and Multis.
Remember: When switching from one type to the next, Multis can take a little longer to
load than a Sound. This is because each Multi consists of two Sounds and various effects
settings as well.
When a Sound or Multi is selected from the Program Map there are certain helpful details
that will be displayed in the Preset / Song Details window. The amount of information
that is shown will change slightly depending on whether a Multi or Sound is the current
program.
This shows the name of the Sound, a picture of the plugin instrument used to create it,
and the title of the Song for which the Sound will be used. To enter a Song name, just
click in the field and start typing.
Here we see the name of the Multi and its musical Genre, the title of the Song for which
the Multi will be used, the names of the Sounds used in each Part, and pictures of the
plugin instruments used to create them.
To enter a Song name, just click in the field and start typing.
Keep in mind that you can re-use a Sound or a Multi and give it a different Song name;
just drag it from the Preset list again and drop it on a different Program Map location.
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Arturia, as Licensor, grants to you (hereinafter termed “Licensee”) a nonexclusive right
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