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FACTION LORE Beastmen p1 Compressed

Doaden is a dark fantasy world of decay and depravity where cults and dark gods vie for control. Humanity clings to survival despite the fading empire. The document describes various factions of beastmen that plague the northern lands, including Capra scouts, hunters, raiders, and the rare Aurox reavers that ally with the Capra. It also details the monstrous Cyrox used as siege weapons.

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Alejandro Rojas
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100% found this document useful (1 vote)
64 views23 pages

FACTION LORE Beastmen p1 Compressed

Doaden is a dark fantasy world of decay and depravity where cults and dark gods vie for control. Humanity clings to survival despite the fading empire. The document describes various factions of beastmen that plague the northern lands, including Capra scouts, hunters, raiders, and the rare Aurox reavers that ally with the Capra. It also details the monstrous Cyrox used as siege weapons.

Uploaded by

Alejandro Rojas
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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FACTION LORE

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THE WORLD OF DOADEN

W
elcome to Doaden, the dark fantasy setting of tainted lands and twisted
monsters, where an ever-creeping affliction corrodes the very essence of
existence.

It is a world of decay and depravity where once-righteous men and heroes of


glorious purpose now struggle to survive as cults and dark gods vie with one
another to consume the last vestiges of humanity.

It
is a world of death, trapped in the fading dusk of a fallen empire.
The heroes that wander these lands are no grand adventurers to be honored in
songs of minstrels.
For the heavy deeds and decisions these wanderers undertake invariably leave them
disheartened, broken, nothing more than soulless husks and shadows of their
once-glorious selves.

Yet as dark as Doaden may be, humanity clings to life with a stubborn tenacity,
a last flickering flame within the dark.
A last hurrah, a final war cry that shall echo in the black abyss of eternity,
a momentary victory before the endless night.

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FACTION LORE
BEASTMEN

C apra are generally regarded as the physically weaker


cousins to their Aurox counterpart.
Yet, what these devious creatures lack in strength, they
gain in overwhelming numbers, nimbleness, and moral
depravity.
Their tribal societies constantly bicker and war with each
other, vying for power and control over the hordes.
The Capra’s negative tendencies were once kept in check
by dominant Aurox chieftains who were able to control
their ranks through their strength and natural wisdom
gained through their long lifespans.
However, in recent years, the Aurox numbers have waned,
and many Capra shamans and warlords have usurped
power once beyond their grasp.
Lately, the goat-like creatures have increased the pressure
over the Stürmenburg siege, coming up with devious ploys
and unexpected strategies, far outside their normal capacity
for intelligence.
Additional reports detail the uncontrollable swelling
of their ranks and hint at horrendous monstrosities that
have joined the Capra in arms, under the banner of new,
mysterious, leadership.

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CAPRA SCOUTS

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CAPRA SCOUT

Capra Scouts roam the northern wilderness of Doaden,


scampering about through the trees, underbrush, and
rocky slopes. Chances are that when one travels
in the northern tundra, they are free from the
constant surveillance by these devious
fiends.
Trained since birth, Capra
Scouts are sent to scavenge,
observe, and report back
to the tribe so that their
hunters can pursue
their prey. In times of
war, they are corralled
onto the front lines as
they are considered
disposable until they
prove their worth.
Unfortunately, if they
do prove themselves
in battle, their reward is
usually a heavier weapon and
even more front-line assignments.

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CAPRA HUNTERS

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CAPRA HUNTER

Capra Hunters are agile sharpshooters.


They closely follow behind the frontline
troops in battle, raining down a hailstorm
of arrows on enemy lines.
Outside of war, these hunters stalk the
woods near human settlements, picking
off unwary folk as they forage. When the
sun goes down, they quickly neutralize village
watchmen from the tree line in order to clear
the way for the other beastmen to raid, pillage, and
capture food.

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CAPRA RAIDERS

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CAPRA RAIDER

Capra Raiders are the most common among the


beastmen ranks. Bred for battle and hungry for
violence, these relentless creatures inspire confidence
among their allies as they charge fearlessly against
the enemy. Most Raiders are sent to an early grave
either at the edge of enemy swords or
by the hands of their own kin. The
beastmen know no peace and
only a handful of them survive
more than a handful of winters.

11
AUROX REAVERS

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AUROX REAVER

Aurox Reavers are individuals who have


allied themselves with Capra leaders, hoping
to gain from their opportunistic relationship.
When once the Capra respected the Aurox,
they now outnumber them a hundred to one,
using their newfound powers to force the
Aurox to work as slaves, work beasts, and
disposable warriors.
Occasionally, Aurox will
serve in commanding
positions amongst the
Capra hordes, but when
they do, they tend to
show the same devious
and Machiavellian traits
of the goatmen they
live with and
once despised.

13
CYROX

14
CYROX

Cyrox are huge, hideously


malformed beasts with a single
eye at the center of their forehead,
leaving them with little to no
peripheral vision.
These dumb, almost brainless
creatures are coralled into war
and used as siege weapons
by the beastmen armies who
keep them under chains
and leashes, provoking and
inciting their rage. An enraged
Cyrox makes little distinction
in battle between friend or foe
and will stomp its way over
anything that crosses its path.

15
BEASTMEN ENVIRONMENT

16
FEARFUL PEASANTS

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