The document details the initialization log of a Ren'Py game on an Android device. It lists the device details, paths checked, modules imported, screens analyzed and prepared, and renderer initialized over the course of 27 seconds to start the interface.
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Log
The document details the initialization log of a Ren'Py game on an Android device. It lists the device details, paths checked, modules imported, screens analyzed and prepared, and renderer initialized over the course of 27 seconds to start the interface.
Download as TXT, PDF, TXT or read online on Scribd
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Tue May 16 10:28:52 2023
Unknown platform. Ren'Py 7.4.11.2266
Bootstrap to the start of init.init took 0.00s
Bootstrap to the start of init.init took 0.00s Manufacturer samsung model SM-T510 Screen diagonal is 9.20339611231 inches. Early init took 0.23s Early init took 0.23s Android search paths: /storage/emulated/0/Android/data/com.estrada777.boundbylust/files/../../../../ Documents/RenPy_Saves/com.estrada777.boundbylust/game /data/data/com.estrada777.boundbylust/files/game Loader init took 0.47s Loader init took 0.47s Loading error handling took 0.51s Loading error handling took 0.51s Loading script took 9.01s Loading script took 9.01s Saving to /storage/emulated/0/Android/data/com.estrada777.boundbylust/files/../../../../ Documents/RenPy_Saves/com.estrada777.boundbylust Loading save slot metadata. took 0.01s Loading save slot metadata. took 0.01s Loading persistent took 0.00s Loading persistent took 0.00s Importing _renpysteam: ImportError('No module named _renpysteam',) Set script version to: (7, 4, 11) - Init at 00images.rpyc:52 took 1.43279 s. Running init code took 4.05s Running init code took 4.05s Loading analysis data took 0.70s Loading analysis data took 0.70s Analyze and compile ATL took 3.85s Analyze and compile ATL took 3.85s Index archives took 0.00s Index archives took 0.00s Dump and make backups. took 0.00s Dump and make backups. took 0.00s Cleaning cache took 0.00s Cleaning cache took 0.00s Making clean stores took 0.00s Making clean stores took 0.00s Initial gc. took 1.68s Initial gc. took 1.68s DPI scale factor: 1.000000 Creating interface object took 0.14s Creating interface object took 0.14s Cleaning stores took 0.00s Cleaning stores took 0.00s Init translation took 1.70s Init translation took 1.70s Build styles took 0.02s Build styles took 0.02s Load screen analysis took 0.38s Load screen analysis took 0.38s Analyze screens took 0.01s Analyze screens took 0.01s Save screen analysis took 0.00s Save screen analysis took 0.00s Prepare screens took 0.67s Prepare screens took 0.67s Save pyanalysis. took 0.00s Save pyanalysis. took 0.00s Save bytecode. took 0.00s Save bytecode. took 0.00s Running _start took 0.01s Running _start took 0.01s Interface start took 2.36s Interface start took 2.36s
Initializing gles renderer:
primary display bounds: (0, 0, 1920, 1092) swap interval: 1 frames Fullscreen mode. Vendor: 'ARM' Renderer: 'Mali-G71' Version: 'OpenGL ES 3.2 v1.r19p0-01rel0.###other-sha0123456789ABCDEF0###' Display Info: None Number of texture units: 16 Using shader environment. Using FBO RTT. Root FBO is: 0 FBO Maximum Texture Size: 2048 Using gles renderer. Texture testing: - Hardware max texture size: 8192 - 64px textures work. - 128px textures work. - 256px textures work. - 512px textures work. - 1024px textures work. - 2048px textures work. Screen sizes: virtual=(1920, 1080) physical=(1920, 1200) drawable=(1920, 1200) Root FBO is: 0 FBO Maximum Texture Size: 2048 Total time until interface ready: 27.0056610107s Hid presplash. Screen sizes: virtual=(1920, 1080) physical=(1920, 1200) drawable=(1920, 1200) Root FBO is: 0 FBO Maximum Texture Size: 2048 Screen sizes: virtual=(1920, 1080) physical=(1920, 1200) drawable=(1920, 1200) Root FBO is: 0 FBO Maximum Texture Size: 2048 Screen sizes: virtual=(1920, 1080) physical=(1920, 1200) drawable=(1920, 1200) Root FBO is: 0 FBO Maximum Texture Size: 2048 Screen sizes: virtual=(1920, 1080) physical=(1920, 1200) drawable=(1920, 1200) Root FBO is: 0 FBO Maximum Texture Size: 2048 Screen sizes: virtual=(1920, 1080) physical=(1920, 1200) drawable=(1920, 1200) Root FBO is: 0 FBO Maximum Texture Size: 2048 Screen sizes: virtual=(1920, 1080) physical=(1920, 1200) drawable=(1920, 1200) Root FBO is: 0 FBO Maximum Texture Size: 2048 Screen sizes: virtual=(1920, 1080) physical=(1920, 1200) drawable=(1920, 1200) Root FBO is: 0 FBO Maximum Texture Size: 2048