This document contains patch notes for several versions of a Minecraft resource pack. The notes for version 1.40 indicate that additions and changes are forthcoming. The notes for version 1.39 detail numerous texture, model, and feature additions related to the "Fire Caverns Update", primarily involving emissive textures, new weapons and armor. The notes for version 1.38 involve additions related to an "Armory Update", including new helmets, stone brick variants, tools, and prismarine-themed items.
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
0 ratings0% found this document useful (0 votes)
39 views72 pages
Jendela Berkarat
This document contains patch notes for several versions of a Minecraft resource pack. The notes for version 1.40 indicate that additions and changes are forthcoming. The notes for version 1.39 detail numerous texture, model, and feature additions related to the "Fire Caverns Update", primarily involving emissive textures, new weapons and armor. The notes for version 1.38 involve additions related to an "Armory Update", including new helmets, stone brick variants, tools, and prismarine-themed items.
Ver. 1.15 - 6/17/2019 - "MC1.6.1-1.8.9 Support Update"
====================== Additions: +Added support for Minecraft: Java Edition versions 1.6.1 to 1.8.9 through a separate download [WIP] *report any bugs you find please*
Ver. 1.12 - 6/9/2019 - "MC1.11-1.12.2 Support Update"
====================== Additions: +Added support for Minecraft: Java Edition versions 1.11 to 1.12.2 through a separate download [WIP] *report any bugs you find please* +Added emissive textures for vex elytra (item, item_broken, & model) texture (Optifine Required) +Added emissive textures for minecon 2016 elytra (item & item_broken) texture (Optifine Required)
====================== Additions: +Added emissive textures for fletching tables (Optifine Required) +Added connected textures for normal/stained glass (Optifine Required) +Added emissive textures for mob spawners (Optifine Required) +Added Notch's "Calm4", playing after "13" on its music disc +Added cog texture [WIP] +Added charcoal block texture [WIP]
Changes & Fixes:
~Changed boss bar textures ~Changed music disc "13" title to include "Calm4" (+colors) ~Changed wither text color ~Changed raid text color ~Changed raiders_remaining text color ~Changed raid_defeat text color ~Changed banner shields so they now render their banner patterns at full resolution, rather than only half ~Changed shield_base texture (doubled resolution) ~Changed all shield banner pattern textures (doubled resolution) ~Changed villager farmer profession texture ~Changed melon & pumpkin stem json files (stem_fruit & growth stages) ~Changed melon & pumpkin stem textures ~Changed pumpkin seeds (item) texture ~Changed melon seeds (item) texture ~Changed sea lantern texture ~Changed sea lantern emissive texture [WIP] (Optifine Required)
Ver. 1.9 - 5/9/2019 - "Text & Animation Update"
====================== Additions: +Added degrading durability textures for tools & weapons (trident & crossbow are [WIP]) +Added different degrading durability models for tools & weapons (trident & crossbow are [WIP]) +Added colored text for all container guis +Added colored text for all enchantment names (except curse of binding & curse of vanishing) +Added colored text for all status effects (positive & negative differentiation) +Added bolded text for "Raid" boss bar +Added colored text raid "Victory" & raid "Defeat" +Added colored/bolded text for ender dragon name +Added colored/bolded text for wither name +Added colored/bolded text for elder guardian name +Added emissive textures for trident degrading durability textures (Optifine Required) [WIP] +Added hopper directional indicator textures (outside, back, & inside_side) +Added hopper directional indicator json files (hopper & hopper_side) +Added emissive textures for brewing stands (item) (Optifine Required) +Added animation for furnace (on/lit) texture +Added animation for furnace (on/lit) mc.meta file +Added ruby block texture [WIP] +Added ruby ore texture [WIP] +Added ruby weapon, tool, & armor textures (sword, axe, pickaxe, shovel, hoe, helmet, chestplate, leggings, boots, & horse armor) [WIP]
Changes & Fixes:
~Changed "attack damage" text to "melee damage" ~Changed "armor" text to "armor points" ~Changed luck of the sea enchanted book texture (Optifine Required) ~Changed lure enchanted book texture (Optifine Required) ~Changed wheat (item) texture ~Changed lever texture ~Changed loom (side/back) texture ~Changed daylight sensor (day, night, & bottom) textures ~Changed iron golem texture ~Changed snow golem texture ~Changed quartz block (side & top) textures ~Changed furnace (on/lit) texture ~Changed emerald ore texture ~Changed all glazed terracotta textures ~Changed kelp (item) texture ~Changed kelp (block) textures
Ver. 1.8 - 4/25/2019 - "Music & Polish Update"
====================== Additions: +Added C418's "Dog", playing after "Cat" on its music disc +Added C418's "Eleven", playing after "11" on its music disc +Added enchanted book textures for piercing, multishot, & quick charge (Optifine Required)
Changes & Fixes:
~Changed menu panorama to be that of 1.14 ~Changed dried kelp (item) texture ~Changed fishing rod (uncast) texture ~Changed fishing bobber (entity/particle) texture ~Changed all music disc names from "music disc" to "record" ~Changed all music disc title names so they are now color coordinated according to their music disc color ~Changed iron golem texture ~Changed enchanted book texture ~Changed knowledge book texture ~Changed book texture ~Changed written book texture ~Changed book & quil texture ~Changed all custom enchanted book textures (Optifine Required) ~Changed recipe_button gui texture ~Changed crafting table gui texture (recipe button) ~Changed inventory gui texture (recipe button) ~Fixed crossbow_pulling_0 texture mistake ~Removed emissive textures for the enchantment glint texture (Optifine Required) ~Changed redstone wire (block) name to "redstone dust"
====================== Changes & Fixes: ~Fixed sea lantern not rendering properly
Ver. 1.4 - 4/13/2019 - "Emissive Textures Update"
====================== Additions: +Added effect icon textures for instant health & instant damage (appears when giving these effects using commands) +Added ender chest custom gui texture (Optifine required) +Added shulker box gui texture differentiation (Optifine required) +Added ruby villager profession level texture [WIP] +Added emissive textures for drowned (Optifine Required) +Added emissive textures for withers (normal & invulnerable) (Optifine Required) +Added emissive textures for enderman (Optifine Required) +Added emissive textures for ender dragons (Optifine Required) +Added emissive textures for ender dragon fireballs (Optifine Required) +Added emissive textures for strays (base & overlay) (Optifine Required) +Added emissive textures for spiders & cave spiders (Optifine Required) +Added emissive textures for endermite (Optifine Required) +Added emissive textures for phantoms (Optifine Required) +Added emissive textures for guardians (Optifine Required) +Added emissive textures for elder guardians (Optifine Required) +Added emissive textures for killer bunnies (Optifine Required) +Added emissive textures for vexes (normal & charging) (Optifine Required) +Added emissive textures for powered rails when on (Optifine Required) +Added emissive textures for activator rails when on (Optifine Required) +Added emissive textures for detector rails when on (Optifine Required) +Added emissive textures for redstone ore (Optifine Required) +Added emissive textures for redstone blocks (Optifine Required) +Added emissive textures for command blocks [WIP] (Optifine Required) +Added emissive textures for chain command blocks [WIP] (Optifine Required) +Added emissive textures for repeating command blocks [WIP] (Optifine Required) +Added emissive textures for nether stars (Optifine Required) +Added emissive textures for end portal frames (eyes) (Optifine Required) {Java 1.13-1.14.4 pack only} +Added emissive textures for eyes of ender (item) (Optifine Required) +Added emissive textures for dragon eggs (Optifine Required) +Added emissive textures for wither (armor) overlay (Optifine Required) +Added emissive textures for creepers (charged) overlay (Optifine Required) +Added emissive textures for blaze rods & powder (Optifine Required) +Added emissive textures for campfires (item) (Optifine Required) +Added emissive textures for command block minecarts (item) (Optifine Required) +Added emissive textures for dragon breath (item) (Optifine Required) +Added emissive textures for experience bottles (Optifine Required) +Added emissive textures for fire charges (Optifine Required) +Added emissive textures for glowstone dust (Optifine Required) +Added emissive textures for lanterns (item) (Optifine Required) +Added emissive textures for lava buckets (Optifine Required) +Added emissive textures for prismarine crystals (Optifine Required) +Added emissive textures for totem of undying (Optifine Required) +Added emissive textures for tridents (item & model) (Optifine Required) +Added emissive textures for trident riptide model (Optifine Required) +Added emissive textures for magma cream (Optifine Required) +Added emissive textures for magma cubes (Optifine Required) +Added emissive textures for ghasts (shooting) (Optifine Required) +Added emissive textures for torches & redstone torches (items) (Optifine Required) +Added emissive textures for magma blocks [WIP] (Optifine Required) +Added emissive textures for structure blocks (Optifine Required) +Added emissive textures for beacons (Optifine Required) +Added emissive textures for jack o' lanterns (Optifine Required) +Added emissive textures for jigsaw blocks (Optifine Required) +Added emissive textures for spectral arrows (item & model) (Optifine Required) +Added emissive textures for end rods (Optifine Required) +Added emissive textures for enchantment glints [WIP] (Optifine Required) +Added emissive textures for conduit (eye) (Optifine Required)
Changes & Fixes:
~Changed magma cube texture ~Changed moon_phases texture ~Changed sun texture ~Changed sky_sunflare texture ~Changed all villager textures for versions before 1.14 ~Changed blacksmith, weaponsmith, armorer, and fletcher textures ~Changed arrow (normal, spectral, & tipped) entity textures to match their item textures ~Changed pumpkin blur overlay texture ~Changed conduit (entity) eye texture ~Changed empty armor slot textures ~Changed empty shield slot texture ~Changed structure block (base & save) textures
Ver. 1.3 - 4/7/2019 - "The Blood Moon Update"
====================== Additions: +Implemented blood moon phase over new moons
Ver. 1.2 - 4/7/2019 - "Sky Update"
====================== Additions: +Custom dynamic skybox textures added to compliment the world lightmap (Optifine required) +Blood moon textures [WIP] +Added sticky piston (side) texture +Added differentiated block models for sticky pistons (side) {Java 1.13-1.14.4 pack only}
Changes & Fixes:
~Changed sky_sunflare texture to fit the default sun better ~Changed underwater overlay texture ~Changed options background texture ~Changed the pack.mcmeta file layout again ~Changed noteblock texture
Ver. 1.1 - 4/6/2019 - "Pack Info Hotfix Update"
====================== Changes & Fixes: ~Changed the pack.mcmeta file layout