03 Laboratory Activity 1
03 Laboratory Activity 1
Laboratory Activity
Volumetric Lighting
Objectives:
Materials:
Desktop computer
Blender software
Basic Principles:
This activity requires the student to produce a 3D scene with the application of lights. Through this activity,
the student could demonstrate their understanding of the different light types and their influence on a 3D
scene.
Instructions:
1. Open the Blender scene file named “Lighting.blend” included in this module. Use this scene file
for this activity.
2. This Blender scene contains no lights. For this activity, you will apply various light types to
achieve the lighting effects shown on the next page.
3. To toggle between active cameras for render, click on the green camera icon on the Outliner.
4. After applying your lights, render and export each of your scenes as a .JPG file named
“LastName_LightType” (ex. DelaCruz_AreaLight, DelaCruz_Spotlight).
5. Save your Blender scene file with the file name “LastName_Lighting” (ex.
DelaCruz_Lighting.blend).
6. Upload your files in the corresponding dropbox in eLMS.
7. You will be graded with the following rubric:
CRITERIA PERFORMANCE INDICATORS POINTS
Technical Difficulty The 3D scene demonstrates appropriate and
and Lighting excellent lighting techniques. The model is placed in 30
Techniques an appropriate background.
Project Guidelines All required elements are present, and the
20
guidelines are followed accordingly.
TOTAL 50
Omni/Point Light
Area Light
Spotlight