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2024 01 05T14 49 48 - R3dlog

The document is a log file that records the startup process of a League of Legends game client. It includes information like: - The client version and build information. - The initialization of core systems like rendering, audio, and network connectivity. - Details of connecting to the game server and receiving player roster information. - Confirmation that friends list, summoner, and other profile data was successfully loaded.

Uploaded by

Kazumiru Toyama
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
21 views

2024 01 05T14 49 48 - R3dlog

The document is a log file that records the startup process of a League of Legends game client. It includes information like: - The client version and build information. - The initialization of core systems like rendering, audio, and network connectivity. - Details of connecting to the game server and receiving player roster information. - Confirmation that friends list, summoner, and other profile data was successfully loaded.

Uploaded by

Kazumiru Toyama
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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000000.000| ALWAYS| Logging started at 2024-01-05T14:49:48.

471
000000.006| ALWAYS| CFG| CrashHandler(Sentry)
000000.055| ALWAYS| CFG| Command Line: "162.249.74.173 5387
3/I1uxLJwhUmmWZfFd0JFQ== 54709691" "-Product=TFT" "-PlayerID=54709691" "-
GameID=3523061976" "-PlayerNameMode=ALIAS" "-GameBaseDir=E:\Riot Games\League of
Legends" "-Region=EUNE" "-PlatformID=EUN1" "-Locale=en_US" "-SkipBuild" "-
EnableCrashpad=true" "-EnableLNP" "-UseDX11=1:1" "-UseMetal=0:1" "-UseNewX3D" "-
UseNewX3DFramebuffers" "-RiotClientPort=50679" "-
RiotClientAuthToken=f2uV4UwlKM8Cd9bxr4Ni8A"
000000.228| ALWAYS| Live Profiling enabled. Will overwrite old RPD.
000000.229| ALWAYS| CFG| Build Version: Version 13.24.547.9214 (Dec 07
2023/10:41:40) [PUBLIC] <Releases/13.24> ChangeList: 5479214
000000.384| ALWAYS| LCURemotingClient: Initializing on port 50679
000000.397| ALWAYS| LCURemotingClient: Connected to app process.
000000.399| ALWAYS| FLOW| Initializing Renderer
000000.399| ALWAYS| r3dRenderLayer::Init enter
000000.399| ALWAYS| r3dRenderLayer::Init() exit successfully
000000.442| ALWAYS| rr3dRenderLayer::InitDevice(XRes = 1920, YRes = 1080, BPP = 32)
enter
000000.442| ALWAYS| rr3dRenderLayer::InitDevice: Creating X3D device
000000.442| ALWAYS| DXGI version: 1.6
000000.442| ALWAYS| Detected Adapter 'Radeon RX 580 Series'
000000.445| ALWAYS| DXGI: Tearing support enabled.
000000.564| ALWAYS| DX11 feature level: 11.0
000000.662| ALWAYS| Using X3D Platform: DX11
000000.670| ALWAYS| X3D: Focus Gained
000000.685| ALWAYS| r3dRenderLayer::RecreateOwnedResources
000000.685| ALWAYS| r3dRenderLayer::InitResources exit successfully
000000.809| ALWAYS| AudioManager: Wwise Version v2019.1.10 initialized.
000000.853| ALWAYS| FLOW| Push: Bootstrap complete
000000.855| ALWAYS| FLOW| Push: TFTPatching Current: Bootstrap
000000.857| ALWAYS| FLOW| Push: TFTPatching complete
000000.859| ALWAYS| FLOW| Pop: TFTPatching
000000.861| ALWAYS| FLOW| Pop: TFTPatching complete Current: Bootstrap
000000.862| ALWAYS| FLOW| Push: TFTCommon Current: Bootstrap
000000.950| ALWAYS| FLOW| Push: TFTCommon complete
000000.951| ALWAYS| FLOW| Push: GameSession Current: TFTCommon
000000.952| ALWAYS| GameStartData::GameID=3523061976
000000.955| ALWAYS| Client Clock Synchronization Started
000000.956| ALWAYS| LCURemotingClient: Initializing on port 50679
000000.957| ALWAYS| CONN| Connecting to address (162.249.74.173) port (5387)
000000.959| ALWAYS| CONN| Waiting for response from game server...
000000.959| ALWAYS| FLOW| Push: GameSession complete
000000.959| ALWAYS| LCURemotingClient: Connected to app process.
000001.056| ALWAYS| CONN| Hard Connect at LocalSimTime(0.000)
000001.078| ALWAYS| CLK| Replica[0] Scale negative delay correction: 0.011998
000001.078| ALWAYS| CLK| Replica[0]: Scale(1.00) LocalTime(0.000)
SegmentStartTime(0.000) LocalOffset(2.122) Snap
000001.078| ALWAYS| CLK| Replica[0] Pause negative delay correction: 0.012343
000001.078| ALWAYS| CLK| Replica[0]: Command(Pause) LocalTime(0.000)
SegmentStartTime(0.000) LocalOffset(2.122) Snap
000001.078| ALWAYS| CLK| Replica[1] Scale negative delay correction: 0.012513
000001.078| ALWAYS| CLK| Replica[1]: Scale(1.00) LocalTime(0.000)
SegmentStartTime(2.060) LocalOffset(2.121) Snap
000001.078| ALWAYS| CLK| Replica[1] Pause negative delay correction: 0.012544
000001.078| ALWAYS| CLK| Replica[1]: Command(Unpause) LocalTime(2.060)
SegmentStartTime(2.060) LocalOffset(2.121) Snap
000001.182| ALWAYS| CONN| Game Info Received ServerSimTime(0.000)
PreviousDisconnectCount(0)
000001.182| ALWAYS| ROST| CONNECTION READY | TeamOrder 0) 'RedRidingH00D' -
Champion(TFTChampion) SkinID(0) TeamBuilderRole(NONE) PUUID(7abe1e16-9c9c-55e4-
9f9e-3d83552c1f27) ConnectionState(Disconnected)
000001.182| ALWAYS| ROST| CONNECTION READY | TeamOrder 1) 'REPORT CORTEX' -
Champion(TFTChampion) SkinID(0) TeamBuilderRole(NONE) PUUID(9ffbc93b-9842-5632-
be48-8ee0bb9a62b7) ConnectionState(Connected)
000001.182| ALWAYS| ROST| CONNECTION READY | TeamOrder 2) 'AndreiBoss03' **LOCAL**
- Champion(TFTChampion) SkinID(0) TeamBuilderRole(NONE) PUUID(f502f4fa-3c96-5517-
8dfa-ce5cd50f00b7) ConnectionState(Connected)
000001.182| ALWAYS| ROST| CONNECTION READY | TeamOrder 3) 'ViperShield' -
Champion(TFTChampion) SkinID(0) TeamBuilderRole(NONE) PUUID(13a6c110-7e3d-5704-
b450-cd0591ac304a) ConnectionState(Disconnected)
000001.182| ALWAYS| ROST| CONNECTION READY | TeamOrder 4) 'Tr1xxy' -
Champion(TFTChampion) SkinID(0) TeamBuilderRole(NONE) PUUID(692dd00b-aa2c-5e9c-
a14d-1af040cb7ff9) ConnectionState(Disconnected)
000001.182| ALWAYS| ROST| CONNECTION READY | TeamOrder 5) 'Mom l Cant Pause' -
Champion(TFTChampion) SkinID(0) TeamBuilderRole(NONE) PUUID(c5903d71-c892-5440-
b666-35a5182582dc) ConnectionState(Connected)
000001.182| ALWAYS| ROST| CONNECTION READY | TeamOrder 6) 'Vlad195' -
Champion(TFTChampion) SkinID(0) TeamBuilderRole(NONE) PUUID(b84f941d-9b45-53f2-
bf4c-b86a3f3b29f8) ConnectionState(Connected)
000001.182| ALWAYS| ROST| CONNECTION READY | TeamOrder 7) 'CoudieRka' -
Champion(TFTChampion) SkinID(0) TeamBuilderRole(NONE) PUUID(ebef0367-75e3-503d-
ae6b-225202fdaf97) ConnectionState(Connected)
000001.183| ALWAYS| CFG| MultiplayerSettings Encryption=true Compression=true
MinimumSizeToCompressPayloadThreshold=0 CompressionLevel=3 Logging=false
Wireless=false Redundancy=false Threshold=0 Resends=20 Timeout=8.000
TimeoutDisplay=3.000 MinLatency=0.000
000001.216| ALWAYS| CONN| Game Server Connection Established after 0.257 seconds,
0 retries
000001.216| ALWAYS| FLOW| Push: Gameplay Current: GameSession
000001.449| ALWAYS| LCURemotingClient: Initializing on port 50679
000001.453| ALWAYS| LCURemotingClient: Connected to app process.
000001.453| ALWAYS| LCURemotingClient: Initializing on port 50679
000001.455| ALWAYS| LCURemotingClient: Connected to app process.
000001.750| ALWAYS| Set focus to app
000001.767| ALWAYS| LCUChatClientAsync: Chat session is "loaded".
000002.777| ALWAYS| Successfully received v2 friends list:
000002.777| ALWAYS| Successfully received v2 summoner collection:
000002.777| ALWAYS| Successfully received v2 summoner with gameName Alexa and
tagLine bob
000002.777| ALWAYS| Successfully received v2 summoner with gameName Gryphon and
tagLine 44444
000002.777| ALWAYS| Successfully received v2 summoner with gameName Rozy and
tagLine UWU
000002.777| ALWAYS| Successfully received v2 summoner with gameName Kanye West and
tagLine ong
000002.777| ALWAYS| Successfully received v2 summoner with gameName i love emommies
and tagLine EUNE
000002.777| ALWAYS| Successfully received v2 summoner with gameName Munch Minister
and tagLine mommy
000002.777| ALWAYS| Successfully received v2 summoner with gameName ughibughi and
tagLine 4826
000002.777| ALWAYS| Successfully received v2 summoner with gameName Yoden and
tagLine iedi
000002.777| ALWAYS| Successfully received v2 summoner with gameName christ and
tagLine 1129
000002.777| ALWAYS| Successfully received v2 summoner with gameName その洪水 and
tagLine 8332
000002.777| ALWAYS| Successfully received v2 summoner with gameName Teoixx and
tagLine EUNE
000002.777| ALWAYS| Successfully received v2 summoner with gameName Oase and
tagLine 7184
000002.777| ALWAYS| Successfully received v2 summoner with gameName 1xbogdanv and
tagLine 2809
000002.777| ALWAYS| Successfully received v2 summoner with gameName XXIIIVI and
tagLine 3asba
000002.777| ALWAYS| Successfully received v2 summoner with gameName Sorry and
tagLine Teo
000002.777| ALWAYS| Successfully received v2 summoner with gameName Lucianize and
tagLine luci
000002.777| ALWAYS| Successfully received v2 summoner with gameName 2Psychos and
tagLine EUW
000002.777| ALWAYS| Successfully received v2 summoner with gameName SilviuFcV and
tagLine EUNE
000002.777| ALWAYS| Successfully received v2 summoner with gameName yungtaroi and
tagLine 420
000002.777| ALWAYS| Successfully received v2 summoner with gameName Quarz and
tagLine 21321
000002.777| ALWAYS| Successfully received v2 summoner with gameName DonTomperon and
tagLine 9029
000002.777| ALWAYS| Successfully received v2 summoner with gameName Rick Astley and
tagLine 4809
000002.777| ALWAYS| Successfully received v2 summoner with gameName Altex and
tagLine jmek
000002.778| ALWAYS| Successfully received v2 summoner with gameName freeridezilli
and tagLine 2229
000002.778| ALWAYS| Successfully received v2 summoner with gameName Plastmejsel and
tagLine 4424
000002.778| ALWAYS| Successfully received v2 summoner with gameName CallMehHannah
and tagLine EUNE
000002.778| ALWAYS| Successfully received v2 summoner with gameName shirozeu and
tagLine 2040
000002.778| ALWAYS| Successfully received v2 summoner with gameName Snxwy and
tagLine orfan
000002.778| ALWAYS| Successfully received v2 summoner with gameName NoNCyPaK and
tagLine EUNE
000002.778| ALWAYS| Successfully received v2 summoner with gameName ASTRA DUELIST
and tagLine 777
000002.778| ALWAYS| Successfully received v2 summoner with gameName King of Hell
and tagLine DMF
000002.778| ALWAYS| Successfully received v2 summoner with gameName Proto and
tagLine zex
000002.778| ALWAYS| Successfully received v2 summoner with gameName HeavenFFO69 and
tagLine EUNE
000002.778| ALWAYS| Successfully received v2 summoner with gameName shiro and
tagLine aaafk
000002.778| ALWAYS| Successfully received v2 summoner with gameName rein meina and
tagLine kekw
000002.778| ALWAYS| Successfully received v2 summoner with gameName WR Marcelz and
tagLine ACE
000002.778| ALWAYS| Successfully received v2 summoner with gameName chtochto2 and
tagLine 3867
000002.778| ALWAYS| Successfully received v2 summoner with gameName vanessa and
tagLine dumi
000002.778| ALWAYS| Successfully received v2 summoner with gameName AyheM and
tagLine 4708
000002.778| ALWAYS| Successfully received v2 summoner with gameName fredisanape123
and tagLine 3797
000002.778| ALWAYS| Successfully received v2 summoner with gameName 46Alex46 and
tagLine zyzz
000002.778| ALWAYS| Successfully received v2 summoner with gameName grauu and
tagLine grauu
000002.778| ALWAYS| Successfully received v2 summoner with gameName DariusPRO121
and tagLine EUNE
000002.778| ALWAYS| Successfully received v2 summoner with gameName pixel0651 and
tagLine 9284
000002.778| ALWAYS| Successfully received v2 summoner with gameName Lambda and
tagLine POOP
000002.778| ALWAYS| Successfully received v2 summoner with gameName pepper and
tagLine wam
000002.778| ALWAYS| Successfully received v2 summoner with gameName mue and tagLine
tefut
000002.778| ALWAYS| Successfully received v2 summoner with gameName Shoby KTMS and
tagLine EUNE
000002.778| ALWAYS| Successfully received v2 summoner with gameName Blueberry
Markus and tagLine 666
000002.778| ALWAYS| Successfully received v2 summoner with gameName Shi and tagLine
4828
000002.778| ALWAYS| Successfully received v2 summoner with gameName Ryoko and
tagLine 333
000002.778| ALWAYS| Successfully received v2 summoner with gameName TariksBalls and
tagLine IuGIN
000002.778| ALWAYS| Successfully received v2 summoner with gameName Caxel and
tagLine WPCG
000002.778| ALWAYS| Successfully received v2 summoner with gameName Fluttershy and
tagLine 1571
000002.778| ALWAYS| Successfully received v2 summoner with gameName FrosT and
tagLine HGG4
000002.778| ALWAYS| Successfully received v2 summoner with gameName Ardei and
tagLine Sexy
000002.778| ALWAYS| Successfully received v2 summoner with gameName KawaiiBigmac
and tagLine BRAAA
000002.878| ALWAYS| Successfully received v2 muted players list:
000002.879| ALWAYS| Successfully received v2 summoner collection:
000002.980| ALWAYS| Successfully received v2 buddy create/update payload:
000002.980| ALWAYS| Successfully received v2 buddy gameName: Altex, tagLine: jmek,
summonerId: 2685060383836064
000003.232| ALWAYS| CFG| OS Version: 10 Professional, x64 CPU: Intel(R) Core(TM)
i5-4590 CPU @ 3.30GHz, (4 cores) Instruction Set Level 7Physical memory:
17179869184Display info: Radeon RX 580 Series 4293918720 31.0.21905.1001 Driver:
31.0.21905.1001
000003.266| ALWAYS| FLOW| Push: Gameplay complete
000003.268| ALWAYS| FLOW| Push: LoadingScreen Current: Gameplay
000003.271| ALWAYS| LCURemotingClient: Initializing on port 50679
000003.277| ALWAYS| LCURemotingClient: Connected to app process.
000003.282| ALWAYS| LCUVoiceChatClient: Voice is enabled!
000003.282| ALWAYS| LCUVoiceChatClient: Setup the subscriptions.
000004.336| ALWAYS| FLOW| Begin Async Loading
000004.336| ALWAYS| FLOW| Push: LoadingScreen complete
000004.800| ALWAYS| Client Clock: InitialSync->Converging after 3.845 seconds.
Offset(2.146568) Outliers(0) Delay(0.036506) DelayVariance(0.000000)
000004.961| ALWAYS| LOAD| LOADING: Begin Game Object Update
000004.963| ALWAYS| LOAD| LOADING: End Game Object Update
000006.943| ALWAYS| PreloadGlobalEffects
000006.987| ALWAYS| PreloadGlobalEffects Finished
000009.181| ALWAYS| FLOW| Async Loading Complete
000009.192| ALWAYS| FLOW| Data Load Complete
000009.192| ALWAYS| FLOW| Start Main Loop
000009.269| ALWAYS| CLK| Replica[0]: Scale(1.00) LocalTime(0.000)
SegmentStartTime(0.000) LocalOffset(2.147) Snap
000009.270| ALWAYS| CLK| Replica[0]: Command(Pause) LocalTime(0.031)
SegmentStartTime(0.000) LocalOffset(2.147) Snap
000009.270| ALWAYS| CLK| Replica[1]: Scale(1.00) LocalTime(10.288)
SegmentStartTime(10.244) LocalOffset(2.147) Snap
000009.270| ALWAYS| CLK| Replica[1]: Command(Unpause) LocalTime(10.275)
SegmentStartTime(10.244) LocalOffset(2.147) Snap
000009.270| ALWAYS| CLK| Replica[0]: Scale(1.00) LocalTime(0.031)
SegmentStartTime(0.000) LocalOffset(2.147) Snap
000009.270| ALWAYS| CLK| Replica[0]: Command(Pause) LocalTime(0.031)
SegmentStartTime(0.000) LocalOffset(2.147) Snap
000009.270| ALWAYS| CLK| Replica[1]: Scale(1.00) LocalTime(10.275)
SegmentStartTime(10.244) LocalOffset(2.147) Snap
000009.270| ALWAYS| CLK| Replica[1]: Command(Unpause) LocalTime(10.275)
SegmentStartTime(10.244) LocalOffset(2.147) Snap
000009.270| ALWAYS| FLOW| Switching Game State from GAMESTATE_PREGAME to
GAMESTATE_SPAWN for reason Received StartSpawn packet.
000009.282| ALWAYS| Trying to find if v2 gameNameAndTagline WRATH#HATE is in buddy
list returned false
000009.316| ALWAYS| Trying to find if v2 gameNameAndTagline Altex#jmek is in buddy
list returned true
000009.338| ALWAYS| Trying to find if v2 gameNameAndTagline REPORT CORTEX#8650 is
in buddy list returned false
000009.355| ALWAYS| Trying to find if v2 gameNameAndTagline Xhell#MEAT is in buddy
list returned false
000009.390| ALWAYS| Trying to find if v2 gameNameAndTagline Tr1xxy#EUNE is in buddy
list returned false
000009.417| ALWAYS| Trying to find if v2 gameNameAndTagline Mom l Cant Pause#EUNE
is in buddy list returned false
000009.435| ALWAYS| Trying to find if v2 gameNameAndTagline Vlad195#EUNE is in
buddy list returned false
000009.458| ALWAYS| Trying to find if v2 gameNameAndTagline CoudieR#9077 is in
buddy list returned false
000009.578| ALWAYS| FLOW| Spawning completed
000009.578| ALWAYS| FLOW| SEJ-BC89AC41
000009.587| ALWAYS| FLOW| SEJ-6671BCAD
000021.353| ALWAYS| CLK| Replica[0]: Command(Unpause) LocalTime(0.031)
SegmentStartTime(0.000) LocalOffset(2.147) Interpolate
000021.353| ALWAYS| FLOW| Switching Game State from GAMESTATE_SPAWN to
GAMESTATE_GAMELOOP for reason Received Game Start Packet.
000021.356| ALWAYS| FLOW| Pop: LoadingScreen
000021.397| ALWAYS| FLOW| Pop: LoadingScreen complete Current: Gameplay
000021.401| ALWAYS| FLOW| SEJ-8711AB1A 0.0311462
000021.438| ALWAYS| FLOW| SEJ-9651ACAB
000021.440| ALWAYS| FLOW| SEJ-B2890C00
000021.447| ALWAYS| GAMESTATE_GAMELOOP UpdateVis
000021.473| ALWAYS| GAMESTATE_GAMELOOP AudioUpdate
000021.473| ALWAYS| GAMESTATE_GAMELOOP EndRender & EndFrame
000021.477| ALWAYS| FLOW| SEJ-891ACC45
000021.477| ALWAYS| Enabling System Load Monitoring: 1000ms
000030.700| ALWAYS| Successfully received v2 buddy create/update payload:
000030.700| ALWAYS| Successfully received v2 buddy gameName: CallMehHannah,
tagLine: EUNE, summonerId: 2849095497835744
000030.801| ALWAYS| Successfully received v2 buddy create/update payload:
000030.801| ALWAYS| Successfully received v2 buddy gameName: CallMehHannah,
tagLine: EUNE, summonerId: 2849095497835744
000034.734| ALWAYS| Successfully received v2 buddy create/update payload:
000034.734| ALWAYS| Successfully received v2 buddy gameName: CallMehHannah,
tagLine: EUNE, summonerId: 2849095497835744
000066.000| ALWAYS| Successfully received v2 buddy create/update payload:
000066.000| ALWAYS| Successfully received v2 buddy gameName: CallMehHannah,
tagLine: EUNE, summonerId: 2849095497835744
000124.826| ALWAYS| Client Clock: Converging->Synchronized after 120.026 seconds.
Offset(2.148438) Outliers(2) Delay(0.036122) DelayVariance(0.000000)
000399.579| ALWAYS| Successfully received v2 buddy create/update payload:
000399.579| ALWAYS| Successfully received v2 buddy gameName: CallMehHannah,
tagLine: EUNE, summonerId: 2849095497835744
000428.329| ALWAYS| Successfully received v2 buddy create/update payload:
000428.329| ALWAYS| Successfully received v2 buddy gameName: CallMehHannah,
tagLine: EUNE, summonerId: 2849095497835744
000428.834| ALWAYS| Successfully received v2 buddy create/update payload:
000428.834| ALWAYS| Successfully received v2 buddy gameName: CallMehHannah,
tagLine: EUNE, summonerId: 2849095497835744
000519.154| ALWAYS| Chat received valid message: baghpl in mata vlad with speaker
DisplayName WRATH#HATE and preamble <font color="#40C1FF">[All] WRATH (Akali):
</font>
000640.050| ALWAYS| CONN| [CoudieRka PUUID(ebef0367-75e3-503d-ae6b-225202fdaf97)]
has received reconnection confirmation.
000648.416| ALWAYS| CONN| [CoudieRka PUUID(ebef0367-75e3-503d-ae6b-225202fdaf97)]
has received reconnection confirmation.
001267.399| ALWAYS| FLOW| SEJ-44WBGM2J
001267.416| ALWAYS| FLOW| SEJ-Z8U3YRZ3
001608.698| ALWAYS| FLOW| SEJ-44WBGM2J
001608.720| ALWAYS| FLOW| SEJ-Z8U3YRZ3
001610.703| ALWAYS| FLOW| Switching Game State from GAMESTATE_GAMELOOP to
GAMESTATE_PRE_EXIT for reason TFT Surrender
001610.711| ALWAYS| CONN| Requesting disconnect (22)
001610.711| ALWAYS| FLOW| Switching Game State from GAMESTATE_PRE_EXIT to
GAMESTATE_EXIT for reason PreExit Game State is Complete.
001610.714| ALWAYS| FLOW| Finished Main Loop
001610.789| ALWAYS| =================== Perf Stats (all in ms)
=========================
001610.789| ALWAYS| Average Frame Time: 6.95
001610.789| ALWAYS| Average FPS: 143.92 fps
001610.789| ALWAYS| StdDev Frame Time: 1.95
001610.789| ALWAYS| Max Frame Time: 125.60
001610.789| ALWAYS| Ave GPU Frame Time: 1.39
001610.789| ALWAYS| StdDev GPU Frame Time: 0.48
001610.789| ALWAYS| Max GPU Frame Time: 20.35
001610.789| ALWAYS| GPU Time Histogram:
[0,13548,200663,14138,299,43,31,1,0,0,0,0,0,0]
001610.789| ALWAYS| Histogram Buckets:
[0.0,1.0,2.0,5.0,7.5,10.0,18.0,35.0,50.0,75.0,100.0,500.0,1000.0,340282346638528859
811704183484516925440.0]
001610.789| ALWAYS| Frame Time Histogram:
[0,0,0,35881,114799,65941,11825,252,12,10,2,1,0,0]
001610.798| ALWAYS| TFT.CombatRounds.ave:
[0.00,0.00,4.34,5.01,5.54,5.97,6.04,6.23,0.00,6.57,6.34,6.96,8.27,8.58,7.66,0.00,9.
00,6.82,9.02,8.36,8.73,8.24,0.00,9.88,7.83,9.29,9.70,10.32]
001610.798| ALWAYS| TFT.CombatRounds.max:
[0.00,0.00,20.23,22.71,17.79,20.56,26.05,23.39,0.00,23.20,19.49,24.60,25.73,18.81,2
0.37,0.00,31.83,22.13,19.12,23.29,25.41,27.26,0.00,25.69,21.47,27.20,19.15,35.94]
001610.798| ALWAYS| TFT.PlanningRounds.ave:
[0.00,0.00,4.54,4.90,4.79,4.71,5.33,5.59,0.00,6.06,6.39,6.72,7.13,6.88,7.29,0.00,7.
28,7.53,7.94,8.21,7.49,7.56,0.00,7.54,7.71,8.20,8.18,7.59]
001610.798| ALWAYS| TFT.PlanningRounds.max:
[0.00,0.00,52.47,26.90,24.10,22.58,16.75,21.65,0.00,24.60,24.24,22.31,22.78,25.19,2
0.76,0.00,21.70,31.28,31.73,30.43,22.42,28.55,0.00,22.23,20.30,30.65,20.59,24.58]
001610.798| ALWAYS| TFT.Rounds.ave:
[4.34,4.90,4.37,4.92,5.10,5.08,5.64,5.85,7.63,6.24,6.31,6.82,7.56,7.37,7.47,8.92,7.
96,7.15,8.28,8.23,7.92,7.90,8.94,8.53,7.78,8.56,8.80,8.51]
001610.798| ALWAYS| TFT.Rounds.max:
[18.33,125.60,52.47,38.75,38.63,36.37,29.71,46.64,23.57,38.34,41.92,57.81,40.10,42.
35,49.66,29.29,54.64,50.48,87.21,50.18,50.46,57.29,32.36,52.26,45.95,95.12,49.85,35
.94]
001610.798| ALWAYS| Max Memory = 784.047 / 1668.574 MiB (Active/Used)
001611.098| ALWAYS| FLOW| Cleanup Complete
001611.104| ALWAYS| FLOW| LCU Game End Status: GAMEFLOW_EVENT.GAME_COMPLETED
Result: 200: SUCCESS
001611.267| ALWAYS| FLOW| Pop: Gameplay
001611.466| ALWAYS| FLOW| Pop: Gameplay complete Current: GameSession
001611.480| ALWAYS| FLOW| Pop: GameSession
001611.481| ALWAYS| FLOW| ALE-8SDFH23F
001611.488| ALWAYS| FLOW| Pop: GameSession complete Current: TFTCommon
001611.704| ALWAYS| FLOW| Push: PostGameUI Current: TFTCommon
001611.705| ALWAYS| FLOW| Push: PostGameUI complete
001611.707| ALWAYS| FLOW| Pop: PostGameUI
001611.708| ALWAYS| FLOW| Pop: PostGameUI complete Current: TFTCommon
001611.709| ALWAYS| FLOW| Pop: TFTCommon
001611.727| ALWAYS| FLOW| Pop: TFTCommon complete Current: Bootstrap
001611.893| ALWAYS| FLOW| Pop: Bootstrap
001611.894| ALWAYS|
{"exit_code":"EXITCODE_NONE","messageType":"riot__game_client__connection_info","me
ssage_body":"Game exited"}
001611.897| ALWAYS| AudioManagerWwise::Finit
001611.951| ALWAYS| FLOW| Destroying the renderer
001611.951| ALWAYS| r3dRenderLayer::Close() enter
001612.036| ALWAYS| r3dRenderLayer::Close() exit

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