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TVL Animation q1 m13 - Longer Version

1. The document discusses several types of animation including traditional 2D animation, digital 2D animation, digital 3D animation, and stop-motion animation. 2. Traditional 2D animation involves hand drawing each frame while digital 2D animation uses digital tools to simplify the process. 3. Digital 3D animation uses computer programs to create animated characters and scenes in a three-dimensional virtual environment. 4. Stop-motion animation makes static objects, like clay figures or puppets, appear to move by slightly adjusting their positions between individual photographs or frames.

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0% found this document useful (0 votes)
227 views

TVL Animation q1 m13 - Longer Version

1. The document discusses several types of animation including traditional 2D animation, digital 2D animation, digital 3D animation, and stop-motion animation. 2. Traditional 2D animation involves hand drawing each frame while digital 2D animation uses digital tools to simplify the process. 3. Digital 3D animation uses computer programs to create animated characters and scenes in a three-dimensional virtual environment. 4. Stop-motion animation makes static objects, like clay figures or puppets, appear to move by slightly adjusting their positions between individual photographs or frames.

Uploaded by

vinc.fabron
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Technical

Vocational 12
Livelihood
QUARTER 1

Animation
Module
13
Animation – Grade 12
Quarter 1 – Module 13: Types of Animation
First Edition, 2020

Republic Act 8293, Section 176 states that no copyright shall subsist in any
work of the Government of the Philippines. However, prior approval of the government
agency or office wherein the work is created shall be necessary for exploitation of such
work for profit. Such agency or office may, among other things, impose as a condition
the payment of royalties.

Borrowed materials (i.e., songs, stories, poems, pictures, photos, brand names,
trademarks, etc.) included in this module are owned by their respective copyright
holders. Every effort has been exerted to locate and seek permission to use these
materials from their respective copyright owners. The publisher and authors do not
represent nor claim ownership over them.

Published by the Department of Education - Schools Division of Pasig City

Development Team of the Self-Learning Module


Writer: Janeth M. Pineda
Editor: Name
Reviewers: Aiza T. Tuplano (Content)
Illustrator:
Layout Artist: Isidro D. Pineda
Management Team: Ma. Evalou Concepcion A. Agustin
OIC-Schools Division Superintendent
Aurelio G. Alfonso EdD
OIC-Assistant Schools Division Superintendent
Victor M. Javeña EdD
Chief, School Governance and Operations Division and
OIC-Chief, Curriculum Implementation Division

Education Program Supervisors

Librada L. Agon EdD (EPP/TLE/TVL/TVE)


Liza A. Alvarez (Science/STEM/SSP)
Bernard R. Balitao (AP/HUMSS)
Joselito E. Calios (English/SPFL/GAS)
Norlyn D. Conde EdD (MAPEH/SPA/SPS/HOPE/A&D/Sports)
Wilma Q. Del Rosario (LRMS/ADM)
Ma. Teresita E. Herrera EdD (Filipino/GAS/Piling Larang)
Perlita M. Ignacio PhD (EsP)
Dulce O. Santos PhD (Kindergarten/MTB-MLE)
Teresita P. Tagulao EdD (Mathematics/ABM)

Printed in the Philippines by Department of Education – Schools Division of


Pasig City
Animation 12
n
QUARTER 1

Module
13 Types of Animation
Introductory Message

For the Facilitator:

Welcome to the Animation 12 Self-Learning Module on Types of Animation!


This Self-Learning Module was collaboratively designed, developed and
reviewed by educators from the Schools Division Office of Pasig City headed by its
Officer-in-Charge Schools Division Superintendent, Ma. Evalou Concepcion A.
Agustin, in partnership with the City Government of Pasig through its mayor,
Honorable Victor Ma. Regis N. Sotto. The writers utilized the standards set by the K
to 12 Curriculum using the Most Essential Learning Competencies (MELC) in
developing this instructional resource.

This learning material hopes to engage the learners in guided and independent
learning activities at their own pace and time. Further, this also aims to help learners
acquire the needed 21st century skills especially the 5 Cs, namely: Communication,
Collaboration, Creativity, Critical Thinking, and Character while taking into
consideration their needs and circumstances.

In addition to the material in the main text, you will also see this box in the
body of the module:

Notes to the Teacher


This contains helpful tips or strategies that
will help you in guiding the learners.

As a facilitator you are expected to orient the learners on how to use this
module. You also need to keep track of the learners' progress while allowing them to
manage their own learning. Moreover, you are expected to encourage and assist the
learners as they do the tasks included in the module.
For the Learner:

Welcome to the Animation Self-Learning Module on Types of Animation!


This module was designed to provide you with fun and meaningful
opportunities for guided and independent learning at your own pace and time. You
will be enabled to process the contents of the learning material while being an active
learner.

This module has the following parts and corresponding icons:

Expectations - This points to the set of knowledge and skills that


you will learn after completing the module.

Pretest - This measures your prior knowledge about the lesson


at hand.

Recap - This part of the module provides a review of concepts


and skills that you already know about a previous lesson.

Lesson - This section discusses the topic in the module.

Activities - This is a set of activities that you need to perform.

Wrap-Up - This section summarizes the concepts and


application of the lesson.

Valuing - This part integrates a desirable moral value in the


lesson.

Posttest - This measures how much you have learned from the
entire module.
EXPECTATIONS
At the end of the lesson, the students should be able to:
A. Recognize and differentiate the Types of Animation through graphic
organizer;
B. Appreciate how the types of animation can help us express ourselves by
making simple animation;
C. Create simple animation about disaster and Covid-19.

PRETEST
TRUE OR FALSE: Write True if the statement is True, and False if false.
Write your answer on the space provided.

_________1. The famous Mickey Mouse animation was created using the 2d
animation technique.
__________2. Instead of robotics, machines can be animated by using the mechanical
animation technique
__________3. Bill Gates created the trademark audio animatronics which is fitted in
its Disney theme parks.
__________4. Erasure animation uses 3d animation for motion graphics.
__________5. Fantasmagorie is a short cartoon made by Walt Disney.

RECAP
IDENTIFICATION: Identify what principle of Animation is shown in each
picture. Write your answer on the space provided.

1. 2. 3. 4. 4.
LESSON
Animation is the process of creating the illusion of motion and shape
change through the rapid display of a sequence of static images which differ
minimally from one another. Animation is everywhere, whether it is your
favorite TV advertisements, songs , movies or even videos you can watch the
animation type for stop motion. For example, paper set patterns, puppets and
clay figures combine modern traditional animation and stop motion animation
techniques of two- and three-dimensional figures. Keeping stop motion as the
basis of all animation can be used to create the animated sequences using
various types of animation techniques.

Types of Animation

1: Traditional Animation or Classical 2D animation :


Traditional animation involved animators drawing for each and every
frame by hand. If you love pencil feeling on a paper then the traditional
approach is fascinating. Traditional animation creates the drawings on the
frame, one by one. 2D animation involves making various drawings and then
feeding them into plastic cells, painting them by hand and producing an
animated sequence on a painted background.

Traditional Animation Movies : Snow White and the Seven Dwarfs, Peter Pan,
and Sleeping Beauty, Aladdin

Computer Animation-2D,3D:
The famous animation for the Mickey Mouse was created using the
technique of 2d animation. Fantasmagorie was the first 2D animation, it is a
short cartoon created by Emile Cohl. It was shot entirely in black and white,
the cartoon is all about a simple, live action stick man. The cartoon is 75
seconds long and it took to make about 700 different drawings. In 1908, this
historic animation was released. Many popular cartoons like the Jetsons and
the Flintstones were created using 2d animation during the 1960s.
2: Digital 2D Animation
Digital 2D animation is defined as the development of animations in the
2 Dimensional space with the aid of digital technology. You do not have to
create digital templates, just to draw the frames. Technically known as digital
2D animation, making 100s of drawing and animating them to demonstrate
some sort of movement. Animators can use Adobe flash to limit the number of
drawings used, which makes it easier for them to create digital 2D animation.
Small variations such as color change or frame rate can be changed almost
instantly, making it easier for the animators to work on them.

3: Digital 3D Animation
If you are interested in making
the imaginary characters a believable
one, then the animation is Digital 3d.
Digital 3D animation characters are
much quicker to build and are very
common in the cinema industry.
computer program is used to make
several short films using 3D animated
images. Full-length films and even tv https://www.gamedesigning.org/animation
/different-types/
advertisements, and a career in digital 3D
animation is highly rewarding. 3D animation models are extremely realistic as
opposed to 2D animation and the conventional approach.

4: Stop-motion animation
Have you ever
wondered if it is possible for
a piece of stone to move or
talk, well something in
animation? Physical static
objects are moved around
using frame by frame
animation, and it is shown in
a fluid movement during https://www.gamedesigning.org/animation
post production. /different-types/c
Stop motion animation has been around since puppets were invented.
There have been many films created using the stop motion method,
some of the finest examples being "Fun in a Bakery Shop" created in 1902.
Edwin Porter directed "The Teddy Bears," which was one of the earliest stop-
motion animation films. The film is a brief sequence of teddy bears playing,
just over a minute in length, which has taken over 50 hours to animate.

5: Mechanical Animation
Machines can be animated using
the mechanical animation technique,
rather than robotics. Instead of creating
the original machine, these mechanical
animations are created that allow the
animator to understand how the machine
works. It is very easy to illustrate the https://bit.ly/3fptDW6

functionality of these devices through this


kind of animation technique.

6 : Audio-Animatronics and Autonomatronics


Walt Disney imagineering
has created the audio animatronics
trademark which is fitted in its
disney theme parks. Otto is a robot
that can easily feel a human in a
room, speak to them, and tell them
if they are happy. Autonomatronics
technology is distinct from
https://d23.com/a-to-z/audio-animatronics//
Audio-Animatronics. Audio-
Animatronics technology continuously repeats a pre-programmed sequence.
Autonomatronics technology is powered by sophisticated cameras and sensors
that give Otto the ability to determine what to say and what to do.

7: Chuckimation
Chuckimation is one of the popular animation
techniques created by "Action League Now!" creators.
It is a combination of stop frame animation and live
shots, where characters are dropped into a particular
frame. It has some similarities to the famous puppet
shows.

https://bit.ly/2DskbnP
8: Puppetry Animation
Puppetry animation is generated
instead of objects, using life-like puppets. J's
made film 'The Humpty Dumpty Circus'
(1908). Stuart Blackton and Albert smith are
getting recognition as the first animated stop-
motion movie featuring puppets. Puppet
animation nowadays is most widely used in
cartoons and animations for children. The
movie King Kong (1933) is an example of
puppet animation used in cinema. The Nightmare before Christmas (1993) is
an American stop motion musical horror fantasy film directed by Henry Selick.
It used 227 puppets to portray the characters in the film, and 400 heads were
also used to allow for any potential emotion to convey.

9: Clay Animation or Claymation


If you like playing with clay
then this is one of the best stop
motion forms created in Claymation.
For this Claymation, bits of clay are
moulded to create characters, and a
plot is told, based on the animator 's
imagination. Oil based clays and
water based clays are available.
Often the clay is formed into free https://bit.ly/3gppdji

shapes, or filled in a wire like an armature


frame. The animated characters are kept in a cast, and the whole scene is film
with only brief movements.

10. Zoetrope Animation


The zoetrope is one of many animation toys created during the
nineteenth century, as people experimented with ways to render moving
images. It was invented by William George Horner in 1834, and is one of the
early animated forms. Some still images are drawn on a drum, and you get an
illusion of movement when turned in a circular way. The visual effect which a
zoetrope produces is still used in animation.
11. Cut-out Animation
Cut-Animation out is probably one of the oldest types of animation stop
motion in the film history. LotteReiniger produced the first cut-out animation
in 1926, and was called "Prince Achmed's Adventures." She used pretty
detailed silhouettes of paper to tell a handsome image. Under the camera lens,
paper cut outs are moved to tell a story in this method. It was much easier to
introduce the computerized cut images in a queue ever since the evolution of
computers.

12. Sand Animation


This technique is messy because you
are going to get your hands dirty with
sand. A lit glass table is used as a canvas
and the animator creates animation by
moving the sand in some directions and
yes you guessed it right, animators must
constantly erase their creations to create
another scene. The entire process is filmed https://www.pouted.com/sand-animation/

and then combined to reveal the sand


animal during post processing. The end creation will truly blow your mind
away even though it takes hours to complete the animation.

13. Typography Animation


Typography is about font faces and
letters, and animation is something in motion,
A mixture of text in motion is known as
animation typography. Animation typography
is commonly used throughout the part of a
movie titles. If you love the font faces and
types, then you have to watch Barrett Forest's
stop motion typography animation called "The
Atlantic".
https://dribbble.com/tags/kinetic_type
14. Paint-on-glass Animation
Slow drying paints are on a glass
canvas which allows the animator to
simultaneously manipulate the paintings
and photograph them. Terpentine is
sometimes used in paints, thus making it
easier for the animator to work on the
paintings. It is a difficult and laborious job,
as you have to paint on glass, take photos
and create another scene that is then http://news.bbc.co.uk/2/hi/entertainment/3
mixed in together in the post production, 75154.stm

to give an animated version of the painting.

15. Drawn-on-film animation


Drawn-on-film animation
has been around since 1916 but
most of the animations from that
period have been lost. This
technique involves scratching,
etching directly on an exposed
film reel or even creating shadows
which are permanently embedded
in the film in a dark room adding the light in variations. Often animators will
only stick the black film reel on to a workboard and punch holes into it or stick
on the film reel for just about everything. This animation was one of the
earliest types of animation technique and probably one of the cheapest, as you
need only film function, etching tools and projector.

16. Experimental Animation


Animation by experiment is the art of
combining two or more illogical paintings or
sculpture to create an animated scene. At odd
points,, various kinds of animation paintings
are added which are completely unrelated to
each other. Thus the paintings added at random
create a completely different frame in the
animation process. Several animators used a
loupe on paints and several frames are captured
to create an animation.
https://tezukaosamu.net/en/anime/
experimental-animation/
17. Erasure animation
Erasure animation uses Motion Graphics
with 2D animation. This technique has been used
to make many common charcoal erasure films and
one notable animator is William Kentridge. In order
to create a fluid motion in the animation film,
photography and animation must be performed on
any transition.

18. Pinscreen Animation


To build pin screen animation, a screen that is
pricked by thousands of headless pins is used. In the
1930s the pin screen animation technique was
invented by Alexandre Alexeieff and Claire Parker. The
two people produced Night on Bald Mountain using
the pin screen. Once the pins have been pricked, the
screen is lit on one side which casts shadows, the
deeper the shadow, based on the depth of the prick.
Night was the first animated film to use its pin screen,
a 34-foot rectangle with about 240,000 pins moving
laterally to create different shadow lengths.

19. Flip Book Animation


In reality, animation was pretty much
before computer time. Artists used to hold a
small flip book or flick book and draw a series
of pictures, with little difference to the images,
and when the book is easily flicked, you can
see the series of pictures in fluid motion,
attempting to display a scene. Flipbook
animation is the oldest yet most interesting
form of animation.

Animation is such a wide and versatile topic, there are endless routes
that you can take. There are countless technical combinations.
ACTIVITIES
PREVENT COVID-19 CUT-OUT ANIMATION.
1. Download a Stop Motion application in your phone.
2. Create a 30-second cut-out animation of how the spread of Covid-19
can be prevented.
3. Name your movie as FName LName_Section.
4. Save as .avi, .mov or .mp4.
5. Upload in our FB messenger group.

FLIP BOOK ON DISASTER


1. Choose one, and create a 50-page flip book on animation on what to do
during the following disaster:
• Fire
• Earthquake
• typhoon
2. Cut a short bond paper into 6 equal parts.
3. Use these as your flip book.
4. Pass your output to your teacher.
WRAP-UP
Let us summarize what we have discussed today. Complete the
graphic organizer by enumerating the 19 Types of Animation on the 1st
column, and explaining how it rks on the 2nd column.
VALUING

If you will be given a chance to work on a clay animation about this


pandemic, what would your setting be? Who will be the character/s?
Explain your answer in 10 sentences using the space below.
________________________________________________________________
________________________________________________________________
________________________________________________________________
________________________________________________________________
________________________________________________________________
________________________________________________________________
________________________________________________________________
________________________________________________________________
________________________________________________________________

POSTTEST
IDENTIFICATION: Read the given definition of an animation technique then
unscramble the letters to reveal the word.

Your answer: Definitions:


1. PAEMIERNLXTE
A type of animation wherein two or more illogical
paintings are combined to create an animated scene
2. BFOIOKPL
A type of animation wherein a series of images are drawn
with little variation to the pictures needed.
3. PGASNIOLATNS
A type of animation wherein, slow drying paints are used
on this canvas, which allows the animator to manipulate
the art and photograph them simultaneously.
4. RYTPOHYGAP
A type of animation where it is all about font faces and
letters and animation is anything that is in motion.
5. UMOAANIDRIIATNCSO
A type of animation where the technology repeats a pre-
programmed show over and over again.
KEY TO CORRECTION

AudioAnimatronics 5. Timing 5. 5. F
Typography 4. Solid Drawing 4. 4. F
PaintonGlass 3. Slow in and Slow-out 3. 3. F
Flipbook 2. Staging 2. 2. T
Experimental 1. Squash & Stretch 1. 1. T
POSTTEST RECAP PRETEST

References
www.deped.gov.ph. “Animation-NC-II-CG-pdf.” Accessed May 23, 2017.
https://www.deped.gov.ph/wp-content/uploads/2019/01/Animation-
NC-II-CG.pdf
www.tesda.gov.ph.”TR Animation NC II.” Accessed May 24, 2020 .
https://tesda.gov.ph/Downloadables/TR%20-
20Animation%20NC%20II.pdf

creately.com.” types-of-graphic-organizers.” Accessed July 26, 2020 .


https://creately.com/blog/diagrams/types-of-graphic-organizers/

www.studentworldonline.com.” 6 Different types of Animation.” Accessed July


30, 2020 . https://www.studentworldonline.com/article/6-different-types-of-
animation/495/

webneel.com.” 6 Different types of Animation styles.” Accessed July 30, 2020


.https://webneel.com/different-types-of-animation-styles

sst2011-s109admt.blogspot.com.” Marking Rubrics for Animation.” Accessed


July 30, 2020 .http://sst2011-s109admt.blogspot.com/2011/04/t2w5-
marking-rubrics-for-animation.html

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