Vector Notes (Year 2)
Vector Notes (Year 2)
Chapter Overview
This chapter is not hugely long, nor intended to be demanding (relatively speaking!).
It’s a reminder of how 3D coordinates work (which you may have encountered at
GCSE), and extends some of the results you learned in Year 1 vectors from 2D to 3D.
Note for teachers: All the harder vectors content from C4 has been moved to
Further Maths, i.e. no vector equations of straight lines nor dot product nor
angles between vectors (except with a coordinate axis).
Distance from the origin and magnitude of a vector
𝑦 In 2D, how did we find the distance from
a point to the origin?
3,4 Using Pythagoras:
𝑑 𝒅= 𝟑 𝟐 + 𝟒𝟐 = 𝟓
4
𝑧 𝑥
How about in 3D then?
3 You may be familiar with this method from GCSE.
Using Pythagoras on the base of the cuboid:
𝑦 𝟑𝟐 + 𝟒𝟐 = 𝟓
3,4,12 Then using the highlighted triangle:
𝟓𝟐 + 𝟏𝟐𝟐 = 𝟏𝟑
We could have similarly done this is one go using:
𝑥 𝟑𝟐 + 𝟒𝟐 + 𝟏𝟐𝟐 = 𝟏𝟑
From Year 1 you will be familiar with the magnitude |𝒂| of a vector 𝒂 being its length.
We can see from above that this nicely extends to 3D:
𝑥
! The magnitude of a vector 𝒂 = 𝑦 :
𝑧
𝒂 = 𝑥2 + 𝑦2 + 𝑧2
And the distance of (𝑥, 𝑦, 𝑧) from the origin is 𝑥 2 + 𝑦 2 + 𝑧 2
Distance between two 3D points
𝑧
How do we find the distance between 𝑃 and 𝑄?
It’s just the magnitude/length of the vector
𝑦 between them.
𝑃 3,4,12 i.e.
𝟏
𝑷𝑸 = −𝟓
−𝟓
𝑥
= 𝟏𝟐 + −𝟓 𝟐 + −𝟓 𝟐 = 𝟓𝟏
𝑄 4, −1,7
Quickfire Questions: Distance between (0,4,3) and 5,2,3 . Fro Tip: Because we’re
Distance of (4,0, −2) from the origin: 𝒅 = 𝟓𝟐 + −𝟐 𝟐 + 𝟎𝟐 = 𝟐𝟗 squaring, it doesn’t matter
whether the change is
𝟒𝟐 + 𝟎𝟐 + −𝟐 𝟐 = 𝟐𝟎 Distance between (1,1,1) and 2,1,0 . negative or positive.
𝒅= 𝟏𝟐 + 𝟎𝟐 + 𝟏𝟐 = 𝟐
5
4 = 𝟓𝟐 + 𝟒𝟐 + −𝟏 𝟐 = 𝟒𝟐
Distance between (−5,2,0) and −2, −3, −3 .
−1
𝒅= 𝟑𝟐 + 𝟓𝟐 + 𝟑𝟐 = 𝟒𝟑
Test Your Understanding So Far…
[Textbook] Find the distance from the origin to the point 𝑃(7,7,7).
𝟕𝟐 + 𝟕𝟐 + 𝟕𝟐 = 𝟕 𝟑
𝟒𝟐 + 𝒌 − 𝟑 𝟐 + 𝟓𝟐 = 𝟑 𝟏𝟎
𝒌𝟐 − 𝟔𝒌 + 𝟓𝟎 = 𝟑 𝟏𝟎
𝒌𝟐 − 𝟔𝒌 + 𝟓𝟎 = 𝟗𝟎
𝒌𝟐 − 𝟔𝒌 − 𝟒𝟎 = 𝟎
𝒌 + 𝟒 𝒌 − 𝟏𝟎 = 𝟎
𝒌 = −𝟒 𝒐𝒓 𝒌 = 𝟏𝟎
𝒊, 𝒋 and 𝒌 notation
1 0
In 2D you were previously introduced to 𝒊 = and 𝒋 = as unit vectors in each of
0 1
the 𝑥 and 𝑦 directions.
8 1 0 8
It meant for example that could be written as 8𝒊 − 2𝒋 since 8 −2 =
−2 0 1 −2
Unsurprisingly, in 3D:
1 0 0
𝒊 = 0 ,𝒋 = 1 ,𝒌 = 0
0 0 1
2 4
If 𝒂 = −3 and 𝒃 = −2 is 2𝒂 − 3𝒃 parallel to 4𝒊 − 5𝒌.
5 0
8 4 4
2𝒂 − 3𝒃 = 0 = 2 0 which is a multiple of 0
−10 −5 −5
∴ parallel.
Angles between vectors and an axis
𝑎 = 22 + −3 2 + −1 2 = 14
2
cos 𝜃𝑥 = → 𝜃𝑥 = 57.7°
14
−3
cos 𝜃𝑦 = → 𝜃𝑦 = 143.3°
14
−1
cos 𝜃𝑧 = → 𝜃𝑧 = 105.5°
14
Test Your Understanding
[Textbook] The points 𝐴 and 𝐵 have position vectors 4𝒊 + 2𝒋 + 7𝒌 and 3𝒊 + 4𝒋 − 𝒌 relative to a
fixed origin, 𝑂. Find 𝐴𝐵 and show that Δ𝑂𝐴𝐵 is isosceles.
(a) Find the angle that the vector 𝒂 = 2𝒊 + 𝒋 + 𝒌 makes with the 𝑥-axis.
(b) Find the angle that 𝒃 = 𝒊 + 3𝒋 + 2𝒌 makes with the 𝑥-axis.
(c) Explain why the difference between these angles does not give you the angle between 𝒂 and 𝒃.
𝑂𝐻 = 𝑟 𝒂 + 𝒃 + 𝒄 = 𝒃 + 𝑠 𝒂 − 𝒃 + 𝒄
𝑟𝒂 + 𝑟𝒃 + 𝑟𝒄 = 𝑠𝒂 + 1 − 𝑠 𝒃 + 𝑠𝒄
Comparing coefficients, 𝑟 = 𝑠 and 𝑟 = 1 − 𝑠
1
Adding: 2𝑟 = 1 ∴ 𝑟 = 𝑠 =
2
Therefore lines bisect each other.
Application to Mechanics
Out of displacement, speed, acceleration, force, mass and time, all
but mass and time are vectors. Clearly these can act in 3D space.
Vector Scalar
3
Force 4 𝑁 32 + 42 + −1 2
−1 = 5.10 𝑁
1
Acceleration 0 𝑚𝑠 −2 1.41 𝑚𝑠 −2
1
12
Displacement 3 𝑚 13 𝑚 Distance
4
0
Velocity 4 𝑚𝑠 −1 5𝑚 Speed
3
Example
[Textbook] A particle of mass 0.5 kg is acted on by three forces.
𝐹1 = 2𝒊 − 𝒋 + 2𝒌 𝑁
𝐹2 = −𝒊 + 3𝒋 − 3𝒌 𝑁
𝐹3 = 4𝒊 − 3𝒋 − 2𝒌 𝑁
a. Find the resultant force 𝑅 acting on the particle.
b. Find the acceleration of the particle, giving your answer in the form 𝑝𝒊 + 𝑞𝒋 + 𝑟𝒌 ms-2.
c. Find the magnitude of the acceleration.
2 −1 4 5
a. −1 + 3 + −3 = −1 𝑁
2 −3 −2 −3
b. 𝑭 = 𝑚𝒂
5 10
−1 = 0.5𝑎 ∴ 𝒂 = −2 𝑚𝑠 −2
−3 −6
c. 𝒂 = 102 + −2 2 + −6 2 = 140 ms-2
d. 𝑢 = 0, 𝑎 = 140 𝑚𝑠 −2 , 𝑡 = 6 𝑠, 𝑠 =?
1 2 1
𝑠 = 𝑢𝑡 + 𝑎𝑡 = × 140 × 62 = 36 35 𝑚
2 2