Assembly Language
Assembly Language
Assembly language
assembly language (right) for the Motorola MC6800 and the assembled
form
Paradigm Imperative, unstructured,
Typing None
discipline
Contents
Terminology[edit]
A macro assembler is an assembler that includes
a macroinstruction facility so that (parameterized) assembly
language text can be represented by a name, and that
name can be used to insert the expanded text into other
code.
o Open code refers to any assembler input outside of a
macro definition.
A cross assembler (see also cross compiler) is an
assembler that is run on a computer or operating
system (the host system) of a different type from the
system on which the resulting code is to run (the target
system). Cross-assembling facilitates the development of
programs for systems that do not have the resources to
support software development, such as an embedded
system or a microcontroller. In such a case, the
resulting object code must be transferred to the target
system, via read-only memory (ROM, EPROM, etc.),
a programmer (when the read-only memory is integrated in
the device, as in microcontrollers), or a data link using
either an exact bit-by-bit copy of the object code or a text-
based representation of that code (such as Intel
hex or Motorola S-record).
A high-level assembler is a program that provides
language abstractions more often associated with high-
level languages, such as advanced control structures
(IF/THEN/ELSE, DO CASE, etc.) and high-level abstract
data types, including structures/records, unions, classes,
and sets.
A microassembler is a program that helps prepare
a microprogram, called firmware, to control the low level
operation of a computer.
A meta-assembler is "a program that accepts the syntactic
and semantic description of an assembly language, and
generates an assembler for that language",[16] or that
accepts an assembler source file along with such a
description and assembles the source file in accordance
with that description. "Meta-Symbol" assemblers for
the SDS 9 Series and SDS Sigma series of computers are
meta-assemblers.[17][nb 3] Sperry Univac also provided a Meta-
Assembler for the UNIVAC 1100/2200 series.[18]
inline assembler (or embedded assembler) is assembler
code contained within a high-level language program.
[19]
This is most often used in systems programs which need
direct access to the hardware.
Key concepts[edit]
Assembler[edit]
An assembler program creates object code by translating combinations
of mnemonics and syntax for operations and addressing modes into their numerical
equivalents. This representation typically includes an operation code ("opcode") as well
as other control bits and data. The assembler also calculates constant expressions and
resolves symbolic names for memory locations and other entities.[20] The use of symbolic
references is a key feature of assemblers, saving tedious calculations and manual
address updates after program modifications. Most assemblers also
include macro facilities for performing textual substitution – e.g., to generate common
short sequences of instructions as inline, instead of called subroutines.
Some assemblers may also be able to perform some simple types of instruction set-
specific optimizations. One concrete example of this may be the
ubiquitous x86 assemblers from various vendors. Called jump-sizing,[20] most of them are
able to perform jump-instruction replacements (long jumps replaced by short or relative
jumps) in any number of passes, on request. Others may even do simple
rearrangement or insertion of instructions, such as some assemblers
for RISC architectures that can help optimize a sensible instruction scheduling to exploit
the CPU pipeline as efficiently as possible.[21]
Assemblers have been available since the 1950s, as the first step above machine
language and before high-level programming languages such
as Fortran, Algol, COBOL and Lisp. There have also been several classes of translators
and semi-automatic code generators with properties similar to both assembly and high-
level languages, with Speedcode as perhaps one of the better-known examples.
There may be several assemblers with different syntax for a
particular CPU or instruction set architecture. For instance, an instruction to add
memory data to a register in a x86-family processor might be add eax,[ebx] , in
original Intel syntax, whereas this would be written addl (%ebx),%eax in the AT&T
syntax used by the GNU Assembler. Despite different appearances, different syntactic
forms generally generate the same numeric machine code. A single assembler may
also have different modes in order to support variations in syntactic forms as well as
their exact semantic interpretations (such as FASM-syntax, TASM-syntax, ideal mode,
etc., in the special case of x86 assembly programming).
Number of passes[edit]
There are two types of assemblers based on how many passes through the source are
needed (how many times the assembler reads the source) to produce the object file.
S1 B FWD
...
FWD EQU *
...
BKWD EQU *
...
S2 B BKWD
High-level assemblers[edit]
More sophisticated high-level assemblers provide language abstractions such as:
10110000 01100001
B0 61
Here, B0 means 'Move a copy of the following value into AL, and 61 is a hexadecimal
representation of the value 01100001, which is 97 in decimal. Assembly language for
the 8086 family provides the mnemonic MOV (an abbreviation of move) for instructions
such as this, so the machine code above can be written as follows in assembly
language, complete with an explanatory comment if required, after the semicolon. This
is much easier to read and to remember.
In some assembly languages (including this one) the same mnemonic, such as MOV,
may be used for a family of related instructions for loading, copying and moving data,
whether these are immediate values, values in registers, or memory locations pointed to
by values in registers or by immediate (a.k.a. direct) addresses. Other assemblers may
use separate opcode mnemonics such as L for "move memory to register", ST for
"move register to memory", LR for "move register to register", MVI for "move immediate
operand to memory", etc.
If the same mnemonic is used for different instructions, that means that the mnemonic
corresponds to several different binary instruction codes, excluding data (e.g. the 61h in
this example), depending on the operands that follow the mnemonic. For example, for
the x86/IA-32 CPUs, the Intel assembly language syntax MOV AL, AH represents an
instruction that moves the contents of register AH into register AL. The[nb 4] hexadecimal
form of this instruction is:
88 E0
The first byte, 88h, identifies a move between a byte-sized register and either another
register or memory, and the second byte, E0h, is encoded (with three bit-fields) to
specify that both operands are registers, the source is AH, and the destination is AL.
In a case like this where the same mnemonic can represent more than one binary
instruction, the assembler determines which instruction to generate by examining the
operands. In the first example, the operand 61h is a valid hexadecimal numeric
constant and is not a valid register name, so only the B0 instruction can be applicable.
In the second example, the operand AH is a valid register name and not a valid numeric
constant (hexadecimal, decimal, octal, or binary), so only the 88 instruction can be
applicable.
Assembly languages are always designed so that this sort of unambiguousness is
universally enforced by their syntax. For example, in the Intel x86 assembly language, a
hexadecimal constant must start with a numeral digit, so that the hexadecimal number
'A' (equal to decimal ten) would be written as 0Ah or 0AH , not AH , specifically so that it
cannot appear to be the name of register AH. (The same rule also prevents ambiguity
with the names of registers BH, CH, and DH, as well as with any user-defined symbol
that ends with the letter H and otherwise contains only characters that are hexadecimal
digits, such as the word "BEACH".)
Returning to the original example, while the x86 opcode 10110000 ( B0 ) copies an 8-bit
value into the AL register, 10110001 ( B1 ) moves it into CL and 10110010 ( B2 ) does so
into DL. Assembly language examples for these follow.[24]
The syntax of MOV can also be more complex as the following examples show.[25]
MOV EAX, [EBX] ; Move the 4 bytes in memory at the address contained in EBX
into EAX
MOV [ESI+EAX], CL ; Move the contents of CL into the byte at address ESI+EAX
MOV DS, DX ; Move the contents of DX into segment register DS
In each case, the MOV mnemonic is translated directly into one of the opcodes 88-8C,
8E, A0-A3, B0-BF, C6 or C7 by an assembler, and the programmer normally does not
have to know or remember which.[24]
Transforming assembly language into machine code is the job of an assembler, and the
reverse can at least partially be achieved by a disassembler. Unlike high-level
languages, there is a one-to-one correspondence between many simple assembly
statements and machine language instructions. However, in some cases, an assembler
may provide pseudoinstructions (essentially macros) which expand into several
machine language instructions to provide commonly needed functionality. For example,
for a machine that lacks a "branch if greater or equal" instruction, an assembler may
provide a pseudoinstruction that expands to the machine's "set if less than" and "branch
if zero (on the result of the set instruction)". Most full-featured assemblers also provide a
rich macro language (discussed below) which is used by vendors and programmers to
generate more complex code and data sequences. Since the information about
pseudoinstructions and macros defined in the assembler environment is not present in
the object program, a disassembler cannot reconstruct the macro and pseudoinstruction
invocations but can only disassemble the actual machine instructions that the
assembler generated from those abstract assembly-language entities. Likewise, since
comments in the assembly language source file are ignored by the assembler and have
no effect on the object code it generates, a disassembler is always completely unable to
recover source comments.
Each computer architecture has its own machine language. Computers differ in the
number and type of operations they support, in the different sizes and numbers of
registers, and in the representations of data in storage. While most general-purpose
computers are able to carry out essentially the same functionality, the ways they do so
differ; the corresponding assembly languages reflect these differences.
Multiple sets of mnemonics or assembly-language syntax may exist for a single
instruction set, typically instantiated in different assembler programs. In these cases, the
most popular one is usually that supplied by the CPU manufacturer and used in its
documentation.
Two examples of CPUs that have two different sets of mnemonics are the Intel 8080
family and the Intel 8086/8088. Because Intel claimed copyright on its assembly
language mnemonics (on each page of their documentation published in the 1970s and
early 1980s, at least), some companies that independently produced CPUs compatible
with Intel instruction sets invented their own mnemonics. The Zilog Z80 CPU, an
enhancement of the Intel 8080A, supports all the 8080A instructions plus many more;
Zilog invented an entirely new assembly language, not only for the new instructions but
also for all of the 8080A instructions. For example, where Intel uses the
mnemonics MOV, MVI, LDA, STA, LXI, LDAX, STAX, LHLD, and SHLD for various data
transfer instructions, the Z80 assembly language uses the mnemonic LD for all of them.
A similar case is the NEC V20 and V30 CPUs, enhanced copies of the Intel 8086 and
8088, respectively. Like Zilog with the Z80, NEC invented new mnemonics for all of the
8086 and 8088 instructions, to avoid accusations of infringement of Intel's copyright. (It
is questionable whether such copyrights can be valid, and later CPU companies such
as AMD[nb 5] and Cyrix republished Intel's x86/IA-32 instruction mnemonics exactly with
neither permission nor legal penalty.) It is doubtful whether in practice many people who
programmed the V20 and V30 actually wrote in NEC's assembly language rather than
Intel's; since any two assembly languages for the same instruction set architecture are
isomorphic (somewhat like English and Pig Latin), there is no requirement to use a
manufacturer's own published assembly language with that manufacturer's products.
Language design[edit]
Basic elements[edit]
There is a large degree of diversity in the way the authors of assemblers categorize
statements and in the nomenclature that they use. In particular, some describe anything
other than a machine mnemonic or extended mnemonic as a pseudo-operation
(pseudo-op). A typical assembly language consists of 3 types of instruction statements
that are used to define program operations:
Opcode mnemonics
Data definitions
Assembly directives
Opcode mnemonics and extended mnemonics[edit]
Instructions (statements) in assembly language are generally very simple, unlike those
in high-level languages. Generally, a mnemonic is a symbolic name for a single
executable machine language instruction (an opcode), and there is at least one opcode
mnemonic defined for each machine language instruction. Each instruction typically
consists of an operation or opcode plus zero or more operands. Most instructions refer
to a single value or a pair of values. Operands can be immediate (value coded in the
instruction itself), registers specified in the instruction or implied, or the addresses of
data located elsewhere in storage. This is determined by the underlying processor
architecture: the assembler merely reflects how this architecture works. Extended
mnemonics are often used to specify a combination of an opcode with a specific
operand, e.g., the System/360 assemblers use B as an extended mnemonic for BC with
a mask of 15 and NOP ("NO OPeration" – do nothing for one step) for BC with a mask of
0.
Extended mnemonics are often used to support specialized uses of instructions, often
for purposes not obvious from the instruction name. For example, many CPU's do not
have an explicit NOP instruction, but do have instructions that can be used for the
purpose. In 8086 CPUs the instruction xchg ax,ax is used for nop , with nop being a
pseudo-opcode to encode the instruction xchg ax,ax . Some disassemblers recognize
this and will decode the xchg ax,ax instruction as nop . Similarly, IBM assemblers
for System/360 and System/370 use the extended
mnemonics NOP and NOPR for BC and BCR with zero masks. For the SPARC
architecture, these are known as synthetic instructions.[26]
Some assemblers also support simple built-in macro-instructions that generate two or
more machine instructions. For instance, with some Z80 assemblers the instruction ld
hl,bc is recognized to generate ld l,c followed by ld h,b .[27] These are sometimes
known as pseudo-opcodes.
Mnemonics are arbitrary symbols; in 1985 the IEEE published Standard 694 for a
uniform set of mnemonics to be used by all assemblers. The standard has since been
withdrawn.
Data directives[edit]
There are instructions used to define data elements to hold data and variables. They
define the type of data, the length and the alignment of data. These instructions can
also define whether the data is available to outside programs (programs assembled
separately) or only to the program in which the data section is defined. Some
assemblers classify these as pseudo-ops.
Assembly directives[edit]
Assembly directives, also called pseudo-opcodes, pseudo-operations or pseudo-ops,
are commands given to an assembler "directing it to perform operations other than
assembling instructions".[20] Directives affect how the assembler operates and "may
affect the object code, the symbol table, the listing file, and the values of internal
assembler parameters". Sometimes the term pseudo-opcode is reserved for directives
that generate object code, such as those that generate data.[28]
The names of pseudo-ops often start with a dot to distinguish them from machine
instructions. Pseudo-ops can make the assembly of the program dependent on
parameters input by a programmer, so that one program can be assembled in different
ways, perhaps for different applications. Or, a pseudo-op can be used to manipulate
presentation of a program to make it easier to read and maintain. Another common use
of pseudo-ops is to reserve storage areas for run-time data and optionally initialize their
contents to known values.
Symbolic assemblers let programmers associate arbitrary names (labels or symbols)
with memory locations and various constants. Usually, every constant and variable is
given a name so instructions can reference those locations by name, thus
promoting self-documenting code. In executable code, the name of each subroutine is
associated with its entry point, so any calls to a subroutine can use its name. Inside
subroutines, GOTO destinations are given labels. Some assemblers support local
symbols which are often lexically distinct from normal symbols (e.g., the use of "10$" as
a GOTO destination).
Some assemblers, such as NASM, provide flexible symbol management, letting
programmers manage different namespaces, automatically calculate offsets within data
structures, and assign labels that refer to literal values or the result of simple
computations performed by the assembler. Labels can also be used to initialize
constants and variables with relocatable addresses.
Assembly languages, like most other computer languages, allow comments to be added
to program source code that will be ignored during assembly. Judicious commenting is
essential in assembly language programs, as the meaning and purpose of a sequence
of binary machine instructions can be difficult to determine. The "raw" (uncommented)
assembly language generated by compilers or disassemblers is quite difficult to read
when changes must be made.
Macros[edit]
Many assemblers support predefined macros, and others support programmer-
defined (and repeatedly re-definable) macros involving sequences of text lines in which
variables and constants are embedded. The macro definition is most commonly[nb 6] a
mixture of assembler statements, e.g., directives, symbolic machine instructions, and
templates for assembler statements. This sequence of text lines may include opcodes
or directives. Once a macro has been defined its name may be used in place of a
mnemonic. When the assembler processes such a statement, it replaces the statement
with the text lines associated with that macro, then processes them as if they existed in
the source code file (including, in some assemblers, expansion of any macros existing
in the replacement text). Macros in this sense date to IBM autocoders of the 1950s.[29][nb 7]
Macro assemblers typically have directives to, e.g., define macros, define variables, set
variables to the result of an arithmetic, logical or string expression, iterate, conditionally
generate code. Some of those directives may be restricted to use within a macro
definition, e.g., MEXIT in HLASM, while others may be permitted within open code
(outside macro definitions), e.g., AIF and COPY in HLASM.
In assembly language, the term "macro" represents a more comprehensive concept
than it does in some other contexts, such as the pre-processor in the C programming
language, where its #define directive typically is used to create short single line macros.
Assembler macro instructions, like macros in PL/I and some other languages, can be
lengthy "programs" by themselves, executed by interpretation by the assembler during
assembly.
Since macros can have 'short' names but expand to several or indeed many lines of
code, they can be used to make assembly language programs appear to be far shorter,
requiring fewer lines of source code, as with higher level languages. They can also be
used to add higher levels of structure to assembly programs, optionally introduce
embedded debugging code via parameters and other similar features.
Macro assemblers often allow macros to take parameters. Some assemblers include
quite sophisticated macro languages, incorporating such high-level language elements
as optional parameters, symbolic variables, conditionals, string manipulation, and
arithmetic operations, all usable during the execution of a given macro, and allowing
macros to save context or exchange information. Thus a macro might generate
numerous assembly language instructions or data definitions, based on the macro
arguments. This could be used to generate record-style data structures or "unrolled"
loops, for example, or could generate entire algorithms based on complex parameters.
For instance, a "sort" macro could accept the specification of a complex sort key and
generate code crafted for that specific key, not needing the run-time tests that would be
required for a general procedure interpreting the specification. An organization using
assembly language that has been heavily extended using such a macro suite can be
considered to be working in a higher-level language since such programmers are not
working with a computer's lowest-level conceptual elements. Underlining this point,
macros were used to implement an early virtual machine in SNOBOL4 (1967), which
was written in the SNOBOL Implementation Language (SIL), an assembly language for
a virtual machine. The target machine would translate this to its native code using
a macro assembler.[30] This allowed a high degree of portability for the time.
Macros were used to customize large scale software systems for specific customers in
the mainframe era and were also used by customer personnel to satisfy their employers'
needs by making specific versions of manufacturer operating systems. This was done,
for example, by systems programmers working with IBM's Conversational Monitor
System / Virtual Machine (VM/CMS) and with IBM's "real time transaction processing"
add-ons, Customer Information Control System CICS, and ACP/TPF, the
airline/financial system that began in the 1970s and still runs many large computer
reservation systems (CRS) and credit card systems today.
It is also possible to use solely the macro processing abilities of an assembler to
generate code written in completely different languages, for example, to generate a
version of a program in COBOL using a pure macro assembler program containing lines
of COBOL code inside assembly time operators instructing the assembler to generate
arbitrary code. IBM OS/360 uses macros to perform system generation. The user
specifies options by coding a series of assembler macros. Assembling these macros
generates a job stream to build the system, including job control
language and utility control statements.
This is because, as was realized in the 1960s, the concept of "macro processing" is
independent of the concept of "assembly", the former being in modern terms more word
processing, text processing, than generating object code. The concept of macro
processing appeared, and appears, in the C programming language, which supports
"preprocessor instructions" to set variables, and make conditional tests on their values.
Unlike certain previous macro processors inside assemblers, the C preprocessor is
not Turing-complete because it lacks the ability to either loop or "go to", the latter
allowing programs to loop.
Despite the power of macro processing, it fell into disuse in many high level languages
(major exceptions being C, C++ and PL/I) while remaining a perennial for assemblers.
Macro parameter substitution is strictly by name: at macro processing time, the value of
a parameter is textually substituted for its name. The most famous class of bugs
resulting was the use of a parameter that itself was an expression and not a simple
name when the macro writer expected a name. In the macro:
foo: macro a
load a*b
the intention was that the caller would provide the name of a variable, and the "global"
variable or constant b would be used to multiply "a". If foo is called with the
parameter a-c , the macro expansion of load a-c*b occurs. To avoid any possible
ambiguity, users of macro processors can parenthesize formal parameters inside macro
definitions, or callers can parenthesize the input parameters.[31]
Support for structured programming[edit]
Packages of macros have been written providing structured programming elements to
encode execution flow. The earliest example of this approach was in the Concept-14
macro set,[32] originally proposed by Harlan Mills (March 1970), and implemented by
Marvin Kessler at IBM's Federal Systems Division, which provided IF/ELSE/ENDIF and
similar control flow blocks for OS/360 assembler programs. This was a way to reduce or
eliminate the use of GOTO operations in assembly code, one of the main factors
causing spaghetti code in assembly language. This approach was widely accepted in
the early 1980s (the latter days of large-scale assembly language use). IBM's High
Level Assembler Toolkit[33] includes such a macro package.
A curious design was A-natural, a "stream-oriented" assembler for 8080/Z80,
processors[citation needed] from Whitesmiths Ltd. (developers of the Unix-like Idris operating
system, and what was reported to be the first commercial C compiler). The language
was classified as an assembler because it worked with raw machine elements such
as opcodes, registers, and memory references; but it incorporated an expression syntax
to indicate execution order. Parentheses and other special symbols, along with block-
oriented structured programming constructs, controlled the sequence of the generated
instructions. A-natural was built as the object language of a C compiler, rather than for
hand-coding, but its logical syntax won some fans.
There has been little apparent demand for more sophisticated assemblers since the
decline of large-scale assembly language development.[34] In spite of that, they are still
being developed and applied in cases where resource constraints or peculiarities in the
target system's architecture prevent the effective use of higher-level languages. [35]
Assemblers with a strong macro engine allow structured programming via macros, such
as the switch macro provided with the Masm32 package (this code is a complete
program):
.code
demomain:
REPEAT 20
switch rv(nrandom, 9) ; generate a number between 0 and 8
mov ecx, 7
case 0
print "case 0"
case ecx ; in contrast to most other
programming languages,
print "case 7" ; the Masm32 switch allows "variable
cases"
case 1 .. 3
.if eax==1
print "case 1"
.elseif eax==2
print "case 2"
.else
print "cases 1 to 3: other"
.endif
case 4, 6, 8
print "cases 4, 6 or 8"
default
mov ebx, 19 ; print 20 stars
.Repeat
print "*"
dec ebx
.Until Sign? ; loop until the sign flag is set
endsw
print chr$(13, 10)
ENDM
exit
end demomain
See also[edit]
Compiler
Comparison of assemblers
Disassembler
Hexadecimal
Instruction set architecture
Little man computer – an educational computer model with
a base-10 assembly language
Nibble
Typed assembly language
Notes[edit]
1. ^ Other than meta-assemblers
2. ^ However, that does not mean that the assembler programs
implementing those languages are universal.
3. ^ "Used as a meta-assembler, it enables the user to design his own
programming languages and to generate processors for such
languages with a minimum of effort."
4. ^ This is one of two redundant forms of this instruction that operate
identically. The 8086 and several other CPUs from the late
1970s/early 1980s have redundancies in their instruction sets,
because it was simpler for engineers to design these CPUs (to fit on
silicon chips of limited sizes) with the redundant codes than to
eliminate them (see don't-care terms). Each assembler will typically
generate only one of two or more redundant instruction encodings, but
a disassembler will usually recognize any of them.
5. ^ AMD manufactured second-source Intel 8086, 8088, and 80286
CPUs, and perhaps 8080A and/or 8085A CPUs, under license from
Intel, but starting with the 80386, Intel refused to share their x86 CPU
designs with anyone—AMD sued about this for breach of contract—
and AMD designed, made, and sold 32-bit and 64-bit x86-family CPUs
without Intel's help or endorsement.
6. ^ In 7070 Autocoder, a macro definition is a 7070 macro generator
program that the assembler calls; Autocoder provides special macros
for macro generators to use.
7. ^ "The following minor restriction or limitation is in effect with regard to
the use of 1401 Autocoder when coding macro instructions ..."
References[edit]
1. ^ Jump up to:a b "Assembler language". High Level Assembler for z/OS
& z/VM & z/VSE Language Reference Version 1 Release 6. IBM.
2014 [1990]. SC26-4940-06.
2. ^ "Assembly: Review" (PDF). Computer Science and Engineering.
College of Engineering, Ohio State University.
2016. Archived (PDF) from the original on 2020-03-24.
Retrieved 2020-03-24.
3. ^ Archer, Benjamin (November 2016). Assembly Language For
Students. North Charleston, South Carolina, USA: CreateSpace
Independent Publishing. ISBN 978-1-5403-7071-6. Assembly
language may also be called symbolic machine code.
4. ^ Streib, James T. (2020). "Guide to Assembly
Language". Undergraduate Topics in Computer Science. Cham:
Springer International Publishing. doi:10.1007/978-3-030-35639-
2. ISBN 978-3-030-35638-5. ISSN 1863-7310. S2CID 195930813. P
rogramming in assembly language has the same benefits as
programming in machine language, except it is easier.
5. ^ Saxon, James A.; Plette, William S. (1962). Programming the IBM
1401, a self-instructional programmed manual. Englewood Cliffs, New
Jersey, USA: Prentice-Hall. LCCN 62-20615. (NB. Use of the
term assembly program.)
6. ^ Kornelis, A. F. (2010) [2003]. "High Level Assembler – Opcodes
overview, Assembler Directives". Archived from the original on 2020-
03-24. Retrieved 2020-03-24.
7. ^ "Macro instructions". High Level Assembler for z/OS & z/VM &
z/VSE Language Reference Version 1 Release 6. IBM. 2014 [1990].
SC26-4940-06.
8. ^ Booth, Andrew D; Britten, Kathleen HV (1947). Coding for
A.R.C. (PDF). Institute for Advanced Study, Princeton.
Retrieved 2022-11-04.
9. ^ Wilkes, Maurice Vincent; Wheeler, David John; Gill, Stanley
J. (1951). The preparation of programs for an electronic digital
computer (Reprint 1982 ed.). Tomash Publishers. ISBN 978-0-
93822803-5. OCLC 313593586.
10. ^ Fairhead, Harry (2017-11-16). "History of Computer Languages -
The Classical Decade, 1950s". I Programmer. Archived from the
original on 2020-01-02. Retrieved 2020-03-06.
11. ^ "How do assembly languages depend on operating
systems?". Stack Exchange. Stack Exchange Inc. 2011-07-
28. Archived from the original on 2020-03-24. Retrieved 2020-03-
24. (NB. System calls often vary, e.g. for MVS vs. VSE vs. VM/CMS;
the binary/executable formats for different operating systems may also
vary.)
12. ^ Austerlitz, Howard (2003). "Computer Programming
Languages". Data Acquisition Techniques Using PCs. Elsevier.
pp. 326–360. doi:10.1016/b978-012068377-2/50013-9. ISBN 978012
0683772. Assembly language (or Assembler) is a compiled, low-level
computer language. It is processor-dependent since it basically
translates the Assembler's mnemonics directly into the commands a
particular CPU understands, on a one-to-one basis. These Assembler
mnemonics are the instruction set for that processor.
13. ^ Carnes, Beau (2022-04-27). "Learn Assembly Language
Programming with ARM". freeCodeCamp.org. Retrieved 2022-06-
21. Assembly language is often specific to a particular computer
architecture so there are multiple types of assembly languages. ARM
is an increasingly popular assembly language.
14. ^ Brooks, Frederick P. (1986). "No Silver Bullet—Essence and
Accident in Software Engineering". Proceedings of the IFIP Tenth
World Computing Conference: 1069–1076.
15. ^ Anguiano, Ricardo. "linux kernel mainline 4.9 sloccount.txt". Gist.
Retrieved 2022-05-04.
16. ^ Daintith, John, ed. (2019). "meta-assembler". A Dictionary of
Computing. Archived from the original on 2020-03-24.
Retrieved 2020-03-24.
17. ^ Xerox Data Systems (Oct 1975). Xerox Meta-Symbol Sigma 5-9
Computers Language and Operations Reference Manual (PDF).
p. vi. Archived (PDF) from the original on 2022-10-09.
Retrieved 2020-06-07.
18. ^ Sperry Univac Computer Systems (1977). Sperry Univac Computer
Systems Meta-Assembler (MASM) Programmer
Reference (PDF). Archived (PDF) from the original on 2022-10-09.
Retrieved 2020-06-07.
19. ^ "How to Use Inline Assembly Language in C Code". gnu.org.
Retrieved 2020-11-05.
20. ^ Jump up to:a b c d Salomon, David (February 1993) [1992]. Written at
California State University, Northridge, California, USA. Chivers, Ian
D. (ed.). Assemblers and Loaders (PDF). Ellis Horwood Series In
Computers And Their Applications (1 ed.). Chicester, West Sussex,
UK: Ellis Horwood Limited / Simon & Schuster International Group.
pp. 7, 237–238. ISBN 0-13-052564-2. Archived (PDF) from the
original on 2020-03-23. Retrieved 2008-10-01. (xiv+294+4 pages)
21. ^ Finlayson, Ian; Davis, Brandon; Gavin, Peter; Uh, Gang-Ryung;
Whalley, David; Själander, Magnus; Tyson, Gary (2013). "Improving
processor efficiency by statically pipelining instructions". Proceedings
of the 14th ACM SIGPLAN/SIGBED conference on Languages,
compilers and tools for embedded systems. pp. 33–
44. doi:10.1145/2465554.2465559. ISBN 9781450320856. S2CID 80
15812.
22. ^ Beck, Leland L. (1996). "2". System Software: An Introduction to
Systems Programming. Addison Wesley.
23. ^ Jump up to:a b Hyde, Randall (September 2003) [1996-09-30].
"Foreword ("Why would anyone learn this stuff?") / Chapter 12 –
Classes and Objects". The Art of Assembly Language (2 ed.). No
Starch Press. ISBN 1-886411-97-2. Archived from the original on
2010-05-06. Retrieved 2020-06-22. Errata: [1] (928 pages) [2][3]
24. ^ Jump up to:a b c d Intel Architecture Software Developer's Manual,
Volume 2: Instruction Set Reference (PDF). Vol. 2. Intel Corporation.
1999. Archived from the original (PDF) on 2009-06-11.
Retrieved 2010-11-18.
25. ^ Ferrari, Adam; Batson, Alan; Lack, Mike; Jones, Anita (2018-11-19)
[Spring 2006]. Evans, David (ed.). "x86 Assembly Guide". Computer
Science CS216: Program and Data Representation. University of
Virginia. Archived from the original on 2020-03-24. Retrieved 2010-
11-18.
26. ^ "The SPARC Architecture Manual, Version 8" (PDF). SPARC
International. 1992. Archived from the original (PDF) on 2011-12-10.
Retrieved 2011-12-10.
27. ^ Moxham, James (1996). "ZINT Z80 Interpreter". Z80 Op Codes for
ZINT. Archived from the original on 2020-03-24. Retrieved 2013-07-
21.
28. ^ Hyde, Randall. "Chapter 8. MASM: Directives & Pseudo-
Opcodes" (PDF). The Art of Computer
Programming. Archived (PDF) from the original on 2020-03-24.
Retrieved 2011-03-19.
29. ^ Users of 1401 Autocoder. Archived from the original on 2020-03-24.
Retrieved 2020-03-24.
30. ^ Griswold, Ralph E. (1972). "Chapter 1". The Macro Implementation
of SNOBOL4. San Francisco, California, USA: W. H. Freeman and
Company. ISBN 0-7167-0447-1.
31. ^ "Macros (C/C++), MSDN Library for Visual Studio 2008". Microsoft
Corp. 2012-11-16. Archived from the original on 2020-03-24.
Retrieved 2010-06-22.
32. ^ Kessler, Marvin M. (1970-12-18). "*Concept* Report 14 -
Implementation of Macros To Permit Structured Programming in
OS/360". MVS Software: Concept 14 Macros. Gaithersburg,
Maryland, USA: International Business Machines
Corporation. Archived from the original on 2020-03-24.
Retrieved 2009-05-25.
33. ^ "High Level Assembler Toolkit Feature Increases Programmer
Productivity". IBM. 1995-12-12. Announcement Letter Number: A95-
1432.
34. ^ "assembly language: Definition and Much More from
Answers.com". answers.com. Archived from the original on 2009-06-
08. Retrieved 2008-06-19.
35. ^ Provinciano, Brian (2005-04-17). "NESHLA: The High Level, Open
Source, 6502 Assembler for the Nintendo Entertainment
System". Archived from the original on 2020-03-24. Retrieved 2020-
03-24.
36. ^ Dufresne, Steven (2018-08-21). "Kathleen Booth: Assembling Early
Computers While Inventing Assembly". Archived from the original on
2020-03-24. Retrieved 2019-02-10.
37. ^ Jump up to:a b Booth, Andrew Donald; Britten, Kathleen Hylda
Valerie (September 1947) [August 1947]. General considerations in
the design of an all purpose electronic digital computer (PDF) (2 ed.).
The Institute for Advanced Study, Princeton, New Jersey,
USA: Birkbeck College, London. Archived (PDF) from the original on
2020-03-24. Retrieved 2019-02-10. The non-original ideas, contained
in the following text, have been derived from a number of sources, ... It
is felt, however, that acknowledgement should be made to Prof. John
von Neumann and to Dr. Herman Goldstein for many fruitful
discussions ...
38. ^ Campbell-Kelly, Martin (April 1982). "The Development of Computer
Programming in Britain (1945 to 1955)". IEEE Annals of the History of
Computing. 4 (2): 121–
139. doi:10.1109/MAHC.1982.10016. S2CID 14861159.
39. ^ Campbell-Kelly, Martin (1980). "Programming the EDSAC". IEEE
Annals of the History of Computing. 2 (1): 7–
36. doi:10.1109/MAHC.1980.10009.
40. ^ "1985 Computer Pioneer Award 'For assembly language
programming' David Wheeler".
41. ^ Wilkes, Maurice Vincent (1949). "The EDSAC – an Electronic
Calculating Machine". Journal of Scientific Instruments. 26 (12): 385–
391. Bibcode:1949JScI...26..385W. doi:10.1088/0950-
7671/26/12/301.
42. ^ da Cruz, Frank (2019-05-17). "The IBM 650 Magnetic Drum
Calculator". Computing History - A Chronology of
Computing. Columbia University. Archived from the original on 2020-
02-15. Retrieved 2012-01-17.
43. ^ Collen, Morris F. (March–April 1994). "The Origins of
Informatics". Journal of the American Medical Informatics
Association. 1 (2): 96–
97. doi:10.1136/jamia.1994.95236152. PMC 116189. PMID 7719803.
44. ^ Pettus, Sam (2008-01-10). "SegaBase Volume 6 - Saturn". Archived
from the original on 2008-07-13. Retrieved 2008-07-25.
45. ^ Kauler, Barry (1997-01-09). Windows Assembly Language and
Systems Programming: 16- and 32-Bit Low-Level Programming for the
PC and Windows. CRC Press. ISBN 978-1-48227572-8.
Retrieved 2020-03-24. Always the debate rages about the
applicability of assembly language in our modern programming world.
46. ^ Hsieh, Paul (2020-03-24) [2016, 1996]. "Programming
Optimization". Archived from the original on 2020-03-24.
Retrieved 2020-03-24. ... design changes tend to affect performance
more than ... one should not skip straight to assembly language
until ...
47. ^ "TIOBE Index". TIOBE Software. Archived from the original on
2020-03-24. Retrieved 2020-03-24.
48. ^ Rusling, David A. (1999) [1996]. "Chapter 2 Software Basics". The
Linux Kernel. Archived from the original on 2020-03-24.
Retrieved 2012-03-11.
49. ^ Jump up to:a b Markoff, John Gregory (2005-11-28). "Writing the
Fastest Code, by Hand, for Fun: A Human Computer Keeps Speeding
Up Chips". The New York Times. Seattle, Washington,
USA. Archived from the original on 2020-03-23. Retrieved 2010-03-
04.
50. ^ "Bit-field-badness". hardwarebug.org. 2010-01-30. Archived
from the original on 2010-02-05. Retrieved 2010-03-04.
51. ^ "GCC makes a mess". hardwarebug.org. 2009-05-13. Archived
from the original on 2010-03-16. Retrieved 2010-03-04.
52. ^ Hyde, Randall. "The Great Debate". Archived from the original on
2008-06-16. Retrieved 2008-07-03.
53. ^ "Code sourcery fails again". hardwarebug.org. 2010-01-30. Archived
from the original on 2010-04-02. Retrieved 2010-03-04.
54. ^ Click, Cliff; Goetz, Brian. "A Crash Course in Modern
Hardware". Archived from the original on 2020-03-24.
Retrieved 2014-05-01.
55. ^ "68K Programming in Fargo II". Archived from the original on 2008-
07-02. Retrieved 2008-07-03.
56. ^ "BLAS Benchmark-August2008". eigen.tuxfamily.org. 2008-08-
01. Archived from the original on 2020-03-24. Retrieved 2010-03-04.
57. ^ "x264.git/common/x86/dct-32.asm". git.videolan.org. 2010-09-29.
Archived from the original on 2012-03-04. Retrieved 2010-09-29.
58. ^ Bosworth, Edward (2016). "Chapter 1 – Why Study Assembly
Language". www.edwardbosworth.com. Archived from the original on
2020-03-24. Retrieved 2016-06-01.
59. ^ "z/OS Version 2 Release 3 DFSMS Macro Instructions for Data
Sets" (PDF). IBM. 2019-02-15. Archived (PDF) from the original on
2021-06-25. Retrieved 2021-09-14.
60. ^ Paul, Matthias R. (2001) [1996], "Specification and reference
documentation for NECPINW", NECPINW.CPI - DOS code page
switching driver for NEC Pinwriters (2.08 ed.), FILESPEC.TXT,
NECPINW.ASM, EUROFONT.INC from
NECPI208.ZIP, archived from the original on 2017-09-10,
retrieved 2013-04-22
61. ^ Paul, Matthias R. (2002-05-13). "[fd-dev] mkeyb". freedos-
dev. Archived from the original on 2018-09-10. Retrieved 2018-09-10.
Further reading[edit]
Bartlett, Jonathan (2004). Programming from the Ground
Up - An introduction to programming using linux assembly
language. Bartlett Publishing. ISBN 0-9752838-4-
7. Archived from the original on 2020-03-24.
Retrieved 2020-03-24. [4]
Britton, Robert (2003). MIPS Assembly Language
Programming. Prentice Hall. ISBN 0-13-142044-5.
Calingaert, Peter (1979) [1978-11-05]. Written at University
of North Carolina at Chapel Hill. Horowitz,
Ellis (ed.). Assemblers, Compilers, and Program
Translation. Computer software engineering series (1st
printing, 1st ed.). Potomac, Maryland, USA: Computer
Science Press, Inc. ISBN 0-914894-23-4. ISSN 0888-
2088. LCCN 78-21905. Retrieved 2020-03-
20. (2+xiv+270+6 pages)
Duntemann, Jeff (2000). Assembly Language Step-by-
Step. Wiley. ISBN 0-471-37523-3.
Kann, Charles W. (2015). "Introduction to MIPS Assembly
Language Programming". Archived from the original on
2020-03-24. Retrieved 2020-03-24.
Kann, Charles W. (2021). "Introduction to Assembly
Language Programming: From Soup to Nuts: ARM Edition"
Norton, Peter; Socha, John (1986). Peter Norton's
Assembly Language Book for the IBM PC. New York, USA:
Brady Books.
Singer, Michael (1980). PDP-11. Assembler Language
Programming and Machine Organization. New York,
USA: John Wiley & Sons.
Sweetman, Dominic (1999). See MIPS Run. Morgan
Kaufmann Publishers. ISBN 1-55860-410-3.
Waldron, John (1998). Introduction to RISC Assembly
Language Programming. Addison Wesley. ISBN 0-201-
39828-1.
Yurichev, Dennis (2020-03-04) [2013]. "Understanding
Assembly Language (Reverse Engineering for
Beginners)" (PDF). Archived (PDF) from the original on
2020-03-24. Retrieved 2020-03-24.
"ASM Community Book". 2009. Archived from the
original on 2013-05-30. Retrieved 2013-05-30. ("An online
book full of helpful ASM info, tutorials and code examples"
by the ASM Community, archived at the internet archive.)