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Lirion Eldermist AD&D 2e

Lirion Eldermist is a 121-year-old elf fighter-mage. He stands 65 inches tall and weighs 111 pounds. His abilities include a Strength of 15, Dexterity of 9, and Constitution of 8. He has 4,500 experience points and is neutral good. His weapons include a long sword and long bow.

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0% found this document useful (0 votes)
56 views5 pages

Lirion Eldermist AD&D 2e

Lirion Eldermist is a 121-year-old elf fighter-mage. He stands 65 inches tall and weighs 111 pounds. His abilities include a Strength of 15, Dexterity of 9, and Constitution of 8. He has 4,500 experience points and is neutral good. His weapons include a long sword and long bow.

Uploaded by

bornsleepy1979
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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CHARACTER NAME

Lirion Eldermist HIT POINTS


MAXIMUM CURRENT
RACE
Elf
LEVEL AND CLASS
Fighter-Mage
HEIGHT
65 in
WEIGHT
111 p
11

ALIGNMENT KIT RELIGION EXPERIENCE POINTS


Neutral Good 4.500

PHYSICAL DESCRIPTION AGE


121 ATTACK TABLE
Melee Attack Melee Weight Maximum Force Open Bend & Lift MELEE THAC0 MISSILE
15
Bonus Damage Allowance Press Doors
STRENGTH 1 0
+1 55 170 8 7% 20
Surprise Missile Defense

9
Adjustment Attack Bonus Adjustment
DEXTERITY
AC To Hit To Hit AC
Hit Point System Resurrect Poison Save Regeneration

8
Adjustment Shock Survival Bonus Rate
CONSTITUTION 60% 65%
1 19 20 -1

Additional Highest Learn Spell Max Spells Illusion & Phantasm Immunity 2 18 20 -2

15
Proficiencies Spell Level Chance Per Level
INTELLIGENCE 7th 65% 11 3 17 20 -3

Magical Bonus Spells Spell Failure Spell Immunity

13
Defense Chance 4 16 20 -4
WISDOM 1st
Maximum Loyalty Reaction Adjustment
5 15 20 -5

7
Henchmen Adjustment
CHARISMA 3 -2 -1 6 14 20 -6

7 13 20 -7

WEAPON ATTACK INFORMATION 8 12 20 -8

11 20
Type Speed Number Attack Ranges Damage Damage Damage
WEAPON Attacks Adjust Adjust vs. Large 9 -9

long sword +1 10 10 20 -10

long bow
Attack success requires an equal to or above roll to hit.

ARMOR CLASS
NATURAL ARMORED SHIELDLESS

10 10

DEFENSIVE INFORMATION SURPRISED REAR

Dex
ARMOR AC Penalty

OTHER DEFENSES
none

SAVING THROWS
14 14 16 15 15 17 17
SAVE

Rod / Staff / Breath


Death Paralyze Poison Petrification Polymorph Weapon Magic Spell
Wand
ADJ

[Ability Checks: Equal & Under] [Attack Checks: Equal & Greater] [Saving Throw Checks: Equal & Greater] [Proficiency Checks: Equal & Under]
CHARACTER NAME
Lirion Eldermist WEAPON PROFICIENCIES
NONWEAPON PROFICIENCIES
PROFICIENCY NAME Ability Mod Slots
WEAPON PROFICIENCIES
CARRIED EQUIPMENT & WEALTH
CARRIED ITEM VALUE WEIGHT

Gold Pieces 46

1 Long Sword

1 Long Bow

# 36 Flight Arrows

1 Dagger

WEAPON PROFICIENCIES
ENCUMBERED MOVE RATES WEIGHT ALLOWANCES
Walk x1 Jog x2 Run x3 Run x4 Run x5
UNENCUMBERED

55 110 165 220 275


No Penalties
UNENCUMBERED
LIGHT

85 170 255 340 425


No Penalties
LIGHT
MODERATE

115 230 345 460 575


Attack -1
MODERATE
HEAVY WEAPON PROFICIENCIES
145 290 435 580 725
Attack -2, Armor Class +1
HEAVY
WEAPON NAME Slots
SEVERE
WEAPON NAME
170 170 170 170 170
Attack -4, Armor Class +3
SEVERE & MAXIMUM
Long Sword X
MAXIMUM
Attack -4, Armor Class +3 Long Bow X
ADDITIONAL MOVEMENT TYPES
Dagger / Dirk X
ADDITIONAL WEIGHT ALLOWANCES
one handed Bastard Sword X

ROGUE ABILITIES

Pick Open Find/Remove Move Hide In Detect Climb Read Use Lore & Morale Influence
Pockets Locks Traps Silently Shadows Noise Walls Language Scrolls Knowledge Modifier Reactions
CHARACTER NAME
Lirion Eldermist PRIEST SPHERES
MAJOR SPHERES
ETHOS RELIGION

MINOR SPHERES
PATRON

PREPARED SPELLS GRANTED POWERS / ADDITIONAL FEATURES


Level SPELL V S M Level SPELL V S M

COMPONENTS / INCANTATIONS / NOTES


CHARACTER NAME
Lirion Eldermist WIZARD SCHOOLS
SPECIALIST SCHOOL
DESCRIPTION OF SPELL BOOK, ENCHANTMENTS, PROTECTIONS, ETC. none

OPPOSITION SCHOOLS

MEMORIZED SPELLS
Level SPELL V S M Level SPELL V S M Level SPELL V S M Level SPELL V S M

ADDITIONAL FEATURES FAMILIAR

COMPONENTS / INCANTATIONS / NOTES


CHARACTER NAME
Lirion Eldermist WIZARD ABILITIES
SPECIALIST SCHOOL
DESCRIPTION OF SPELL BOOK, ENCHANTMENTS, PROTECTIONS, ETC. none

OPPOSITION SCHOOLS

STANDARD SPELL BOOK


Level SPELL V S M Level SPELL V S M Level SPELL V S M Level SPELL V S M

1 read magic ■ ■ ■
1 detect magic ■
1 magic missile ■ ■
1 shield ■ ■
1 Sleep ■ ■ ■
1 light ■ ■
1 charm ■

COMPONENTS
mineral prism (read magic)
rose petals (sleep)

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