Soda Dungeon 1.2.0 Guide
Soda Dungeon 1.2.0 Guide
Abbreviations
Sj = Soda Junkie
C = Carpenter
M = Miner
N = Nurse
My = Mystic
T = Thief
Dm = Darkmage
H = Huntress
Bm = Blademaster
X/DL = Dark Lord
Ch = Chef
W = Wizard
Bs = Blacksmith
O = Owner
J = Janitor
DR = Damage reduction
FPH = Floors per hour
CPH = Credits per Hour
HPH = Heals per hour
EF = Essence find
IF = Item find
GF = Gold find
OF = Ore find
Boss Rush
Boss rush is incredibly useful at earning both Battle Credits and Green Smithing Crystals. There
are 2 very efficient guides out there for different parts of the game.
Saint’s - Saint's Boss Rush for Beginners
Six Nine’s - Six Nine's Advanced Boss Rush Guide
Caviar Mod
Caviar introduces a lot more stat overlays to help you understand what your team is actually
doing. It also adds a lot of QoL changes for later in the game. - Caviar Mod
Mining
Saint's Mining Guide
Kupo's Mining Guide
Key Settings
Health <90%, Mana <90%
Save key for Healing Fairies = False
Healing Fairies = True
Warps = False
Mineshafts = True
Bonus Treasure = False (can go true very early to gear up, otherwise false)
Scripts
Scripts are unlocked upon purchase of the Arena and will be outlined at each major stage later
on in the guide.
Until otherwise specified I chose to use a generic script that I could put on any character.
For v1.2.0
Pets
Until otherwise specified I will be running Aurora, the essence pet. Eventually you will be
switching into Cliff, the DR pet, however I will mention in the floor bracket where that occurs.
Primal Lands
Upon reaching dimension 2 you will unlock the Primal Lands. In the Primal Lands you cannot go
beyond your max Castle floor while progressing through the dimensions, because of this I would
highly recommend every 100-200 castle floors to switch over to the Primal Lands and ‘catch up’.
Once you reach WD the Primal Lands removes its floor cap and allows you to progress at your
own rate, however after 1k and each 1k following the dungeon gets harder.
If you don’t mind spending a little money I would highly recommend getting the clock
and speed related oddities asap. If you would rather play completely f2p then get these
upgrades when you can.
For v1.2.0
PL Without Castle
After a lot of requests around is PL possible without progressing to 900k in castle I’ve decided to
update this guide with progression revolving around pushing PL immediately. This may seem
somewhat disjointed from the guide as I will be adding these sections in front of the rest of the
guide. If you plan on progressing through Castle before PL, feel free to skip to the section
‘Castle 1K’ to continue with the guide as originally written.
For v1.2.0
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PL (No Castle) 1k
For the very early game our primary goal is to get Soda Stein up and running. As of writing, the
Soda Stein has a 13% chance per hit to grant 1 random relic level. We can take advantage of
this by using a miner to stall, and an aoe to clear. The team composition is very flexible at this
point, however we will need both miner and mystic at level 25 for their abilities. Until you get to
Castle 1000 and have Soda Stein crafted you can use any team composition you like, while just
using default attacks to push higher.
Gear:
Owner Slot 1:Soda Stein, Gold Shield, Gold Armor, Geode x2
Miner Slot 2: Royal Sword, Gold Shield, Gold Armor, Geode, Eye Gem
Mystic Slot 3: Royal Sword, Gold Shield, Gold Armor, Geode, Eye Gem
Wizard Slot 4: Lizard Sword, Stoplight Shield, Ossein Armor, Geode x2
Nurse Slot 5: Ruby Sword, Stoplight Shield, Ossein Armor, Geode
Thief Slot 6: Ruby Sword, Stoplight Shield, Ossein Armor, Geode
Upgrade all weapons except Stein to Lizard swords asap
Upgrade all shields to Mammoth shields asap
Can use doodle charm on Wizard and Nurse if required
Only use the following scripts if you have Stein, if not use the generic script and revisit once you
can craft it.
For v1.2.0
Scripts
Owner
Enemy Is Ore Default
Enemy Rank >Norm Default
Enemy Isn’t Ore Defend
Miner
Enemy Is Ore Defend
Enemy Rank <MiniBoss Transmute
Enemy Rank >Norm Default
Mystic
Enemy Rank >Norm Default
Ally MP <50% Recharge
Enemy Isn’t Ore Torment
Enemy Is Ore Defend
Nurse, Thief & Wizard (Any scripts laid out like this for multiple characters are to save space)
Enemy Rank >Norm Default
Ally HP <100% Group Heal
Self HP <100% Group Heal
Enemy Is Ore Defend
Key Settings
Health <90%, Mana <90%
Save key for Healing Fairies = False
Healing Fairies = True
Warps = False
Mineshafts = True
Bonus Treasure = False
-My relic levels at floor 1000 are pretty irrelevant since Stein will quickly change them. Push Atk,
HP and regen as your primary focus to reach 750 as soon as possible.
-At 750 green crystals start to drop, your main grind will be farming 750-1k over and over to get
50 green crystals. Making use of the beginners boss rush guide will alleviate some of this grind.
Try to run as close to 88IF as possible.
- If you would like a further explanation of ‘Stein Cheese’ please look at the following guide Stein
Cheese Guide
- Once you have enough materials to craft Soda Stein do so immediately. It is recommended to
run from floor 1 for a couple hundred floors to build up your relics before starting to push.
For v1.2.0
- If you have any BC they work very well with Soda Stein early on. 100-200 credits will set you
up to start pushing.
- Ideally getting to this point with 0 class relics would be best, since Soda Stein randomly
assigns a point to a relic the less relics you have the better the chance of it going into a relic of
value.
- As for which pet is best I would recommend using Patty for the entire game. Status effects can
be brutal in PL so getting some passive resist is always a plus.
For v1.2.0
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Scripts
Owner
Enemy Is Ore Default
Enemy Rank >Norm Default
Enemy Isn’t Ore Defend
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Miner
Enemy Is Ore Defend
Enemy Rank <MiniBoss Transmute
Enemy Rank >Norm Default
Wizard
Enemy Rank >Norm Default
Enemy Isn’t Ore Strongest Group Attack
Enemy Is Ore Defend
Darklord
Enemy Is Janitor Default
Enemy Rank >Norm Default
Enemy Any Defend
- Make use of the stein cheese team as often as you can. Early on that will be by farming brush
for credits and spending them with this team, however as you progress and you start earning
passive bc at a decent rate brush becomes less useful.
- As your mana relic increases, space gems will no longer be required and can be replaced with
lizard swords as needed.
- Ore find is our primary stat as more natural ore = less transmutes needed.
For v1.2.0
Scripts
Owner, Nurse, Wizard, Thief, Miner, Darklord
Enemy Is Janitor Default
Self Position >4 Defend
Ally Status = Negative Cleanse
Self Status = Negative Cleanse
Ally HP <100% Group Heal
Self HP <100% Group Heal
Ally HP <100% Defend
Self HP <100% Defend
Enemy Team Alive >1 Phantasmal Claw
Enemy Isn’t Ore Default
- I would make use of this team to catch back up to your max floor inbetween stein uses. The
stein cheese team by design progresses extremely slowly through floors meaning it would take
an eternity to push exclusively using it.
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- We no longer care primarily about ore find so swapping out to status resist where possible will
help with the dangerous effects of PL.
- Delerium will be somewhat inconsistent until we start getting armor with gem slots and can
afford to slot in sanity gems. As such, if you get any mythic armor no matter what it is, put it on
your nurse asap, followed by the remaining front 3.
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Gear:
Owner Slot 1: Soda Stein, Mammoth Shield, Ossein Armor, Malachite Talisman, Phantasmal
Claw
Nurse Slot 2: Cleansing Wand, Mammoth Shield, Ossein Armor, Copper Bracelet
Wizard Slot 3: Lizard Sword, Mammoth Shield, Ossein Armor, Copper Bracelet, Phantasmal
Claw
Thief Slot 4: Lizard Sword, Mammoth Shield, Ossein Armor, Phantasmal Claw
Miner Slot 5: Lizard Sword, Mammoth Shield, Ossein Armor, Malachite Talisman
Darklord Slot 6: Lizard Sword, Malachite Talisman x3
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Scripts
Owner, Nurse, Wizard, Thief, Miner, Darklord
Enemy Is Janitor Default
Self Position >4 Defend
Ally Status = Negative Cleanse
Self Status = Negative Cleanse
Ally HP <100% Group Heal
Self HP <100% Group Heal
Ally HP <100% Defend
Self HP <100% Defend
Enemy Team Alive >1 Phantasmal Claw
Enemy Isn’t Ore Default
- Depending on how much you can pay attention you can swap out Lizard Swords on Wizard
and Thief for Royal Swords. This will lower your buffer due to losing a lot of withering, however it
will let you slot in sanity gems for more consistency. You can also swap mammoth shields for
any gem slot shield if you need the withering.
- At this point I would consider starting mining runs with bc. This will of course take away from
the overall gain with stein, however it will allow us to get more items Lab plated sooner.
For v1.2.0
Gear:
Owner Slot 1:
Nurse Slot 2:
Wizard Slot 3:
Thief Slot 4:
Miner Slot 5:
Darklord Slot 6:
Scripts
Owner, Nurse, Wizard, Thief, Miner, Darklord
Enemy Is Janitor Default
Self Position >4 Defend
Ally Status = Negative Cleanse
Self Status = Negative Cleanse
Ally HP <100% Group Heal
Self HP <100% Group Heal
Ally HP <100% Defend
Self HP <100% Defend
Enemy Team Alive >1 Phantasmal Claw
Enemy Isn’t Ore Default
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Castle 1k
For the very early game our primary goal is to get Soda Stein up and running. As of writing, the
Soda Stein has a 13% chance per hit to grant 1 random relic level. We can take advantage of
this by using a miner to stall, and an aoe to clear. The team composition is very flexible at this
point, however we will need both miner and mystic at level 25 for their abilities. Until you get to
Castle 1000 and have Soda Stein crafted you can use any team composition you like, while just
using default attacks to push higher. Otherwise you can just use the stein composition with the
generic script. We will also make a use of a few Primal Lands items early on, specifically the
Lizard Sword/Bone Dagger, and the Mammoth Shield. Farm these from early Primal Lands
floors when able.
Gear:
Owner Slot 1: Soda Stein, Mammoth Shield, Ossein Armor, Geode x2, Doodle Charm
Miner Slot 2: Royal Sword, Mammoth Shield, Ossein Armor, Geode, Space Gem
Mystic Slot 3: Lizard Sword, Mammoth Shield, Ossein Armor, Geode
Wizard Slot 4: Lizard Sword, Mammoth Shield, Ossein Armor, Geode x2
Nurse Slot 5: Lizard Sword, Mammoth Shield, Ossein Armor, Geode
Thief Slot 6: Lizard Sword, Mammoth Shield, Ossein Armor, Geode
Lizard swords can be downgraded to Bone Daggers or Ruby Swords as needed depending on
RNG with drops.
Mammoth Shield can be downgraded to anything, it is just used for a few extra BC.
Doodle charms can be used as required, I occasionally put charms on Owner, Wizard and
Nurse to survive each x000 Janitor.
For v1.2.0
Only use the following scripts if you have Stein, if not use the generic script and revisit once you
can craft it.
Scripts
Owner
Enemy Is Ore Default
Enemy Rank >Norm Default
Enemy Isn’t Ore Defend
Miner
Enemy Is Ore Defend
Enemy Rank <MiniBoss Transmute
Enemy Rank >Norm Default
Mystic
Enemy Rank >Norm Default
Ally MP <50% Recharge
Enemy Isn’t Ore Torment
Enemy Is Ore Defend
Nurse, Thief & Wizard (Any scripts laid out like this for multiple characters are to save space)
Enemy Rank >Norm Default
Ally HP <100% Group Heal
Self HP <100% Group Heal
Enemy Is Ore Defend
For v1.2.0
Key Settings
Health <90%, Mana <90%
Save key for Healing Fairies = False
Healing Fairies = True
Warps = False
Mineshafts = True
Bonus Treasure = False
-My relic levels at floor 1000 are pretty irrelevant since Stein will quickly change them. Push Atk,
HP and regen as your primary focus to reach 750 as soon as possible.
-At 750 green crystals start to drop, your main grind will be farming 750-1k over and over to get
50 green crystals. Making use of the beginners boss rush guide will alleviate some of this grind.
Try to run as close to 88IF as possible.
- If you would like a further explanation of ‘Stein Cheese’ please look at the following guide Stein
Cheese Guide
- Once you have enough materials to craft Soda Stein do so immediately. It is recommended to
run from floor 1 for a couple hundred floors to build up your relics before starting to push.
- If you have any BC they work very well with Soda Stein early on. 100-200 credits will set you
up to start pushing.
While using battle credits, you;
- Cannot earn additional battle credits
- Cannot warp
- Cannot find Mythic gear
- Ideally getting to this point with 0 class relics would be best, since Soda Stein randomly
assigns a point to a relic the less relics you have the better the chance of it going into a relic of
value.
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Castle 2k
Between 1k and 2k our primary goal is to juice up our relics by running stein with BC. You can
do this in a couple of ways. I chose to run boss rush using Saint’s beginner team, this netted me
approximately 1.5k - 2k BC/hr, this equates to 1.5k-2k fph. Otherwise depending on your luck
with mammoth shields you could run a claw team with full mammoth shields, however in my
experience boss rush was much faster BC/hr so I would only do this if you encounter an unlucky
death.
For v1.2.0
Gear:
Owner Slot 1: Soda Stein, Mammoth Shield, Ossein Armor, Geode, Doodle Charm
Miner Slot 2: Lizard Sword, Stoplight Shield, Ossein Armor, Geode, Space Gem
Wizard Slot 3: Lizard Sword, Stoplight Shield, Ossein Armor, Geode, Doodle Charm, Space
Gem
Huntress Slot 4: Lizard Sword, Mammoth Shield, Ossein Armor, Geode x2
Thief Slot 5: Lizard Sword, Mammoth Shield, Ossein Armor, Geode
Nurse Slot 6: Lizard Sword, Mammoth Shield, Ossein Armor, Geode
Lizard swords can be downgraded to Bone Daggers or Ruby Swords as needed depending on
RNG with drops.
Mammoth Shield can be downgraded to anything, it is just used for a few extra BC.
Doodle charms can be used as required, I occasionally put charms on Owner, Wizard and
Nurse to survive each x000 Janitor.
Scripts
Owner
Enemy Is Ore Default
Enemy Rank >Norm Default
Enemy Isn’t Ore Defend
Miner
Enemy Is Ore Defend
Enemy Rank <MiniBoss Transmute
Enemy Rank >Norm Default
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Wizard
Enemy Rank >Norm Default
Enemy Isn’t Ore Eviscerate
Enemy Is Ore Defend
Key Settings
Health <90%, Mana <90%
Save key for Healing Fairies = False
Healing Fairies = True
Warps = False
Mineshafts = True
Bonus Treasure = False
- There isn’t really a set amount that you should run Stein to as you will be able to progress
further much sooner. I chose to go until I hit 1k main relics as I knew that is a sustain point for
running hammer.
- If you want to use stein for longer, another breakpoint to look for is ~2300 relics. This should
allow you to sustain using wiz-hammer + warps.
- Keep running Stein with BC as you wish as it is very efficient early game. I also chose to run
Stein from floor 1 overnight just to passively stack up relic levels.
While using battle credits, you;
- Cannot earn additional battle credits
- Cannot warp
- Cannot find Mythic gear
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Castle 10k
By now we should have all the rare gear we need from Primal Lands. Should you happen to get
lucky with a mythic I’m sure there's a slot you can socket it into, however for the sake of rng I
won’t be including any Primal Lands mythical items until later on. At this point I have also gone
through and maxed all capped relics, as well as bought every tavern upgrade.
For v1.2.0
Gear:
Wizard Slot 1: Soda Stein, Mammoth Shield, Ossein Armor, Phantasmal Claw, Doodle Charm
Nurse Slot 2: Lizard Sword, Mammoth Shield, Ossein Armor, Doodle Charm
Owner Slot 3: Lizard Sword, Mammoth Shield, Ossein Armor, Phantasmal Claw, Doodle Charm
Huntress Slot 4: Lizard Sword, Mammoth Shield, Ossein Armor, Malachite Talisman x2
Huntress Slot 5: Lizard Sword, Mammoth Shield, Ossein Armor, Silver Necklace x2
Thief Slot 6: Midas Sword, Mammoth Shield, Ossein Armor, Silver Necklace
Replace any Silver Necklace for a Malachite Talisman as possible, however materials are quite
rare
Scripts
Wizard
Ally HP <100% Defend
Self HP <100% Defend
Enemy Team Alive >1 Phantasmal Claw
Enemy Any Default
Key Settings
Health <90%, Mana <90%
Save key for Healing Fairies = False
Healing Fairies = True
Warps = False
Mineshafts = False
Bonus Treasure = False
- Now that we have full mammoth shields, boss rush is much less valuable to us. By progressing
in the game we passively earn BC which will be enough to supplement anything we want to do
without needing to farm specifically for them.
While using battle credits, you;
- Cannot earn additional battle credits
- Cannot warp
- Cannot find Mythic gear
- At this point you can start saving some of your BC for mining runs as we will be switching to
Radioactive armor in the next segment, we will need a lot of gold and uranium bars.
You may need to farm up some Chef levels if you haven’t used him up to this point however it is
very worth it.
Kupos Mining guide - SD2 Mining Builds
Saints Mining guide - 1.2.0 Mining Guide
- Now is the earliest point that you can start grinding to unlock the hidden Janitor character. The
process to unlocking Janitor is very long, however it is absolutely worth the grind. While grinding
for the Janitor it is recommended to not run warps to avoid the risk of skipping Janitors.
See the janitor unlocking process below.
- This is essentially the team comp we will be running for all of Castle. Our main goals at the
moment are getting Janitor and crafting the Sword of Time and Space, the sword won’t be
craftable until at least 900k, so keep slogging through and I’ll keep you updated on relic levels
and gear upgrades.
- I would recommend saving all of your gold for oddities. With the amount of levels Stein gives
us we don’t get a big benefit for converting it into essence. However saving it all and buying the
speed related oddities asap is a big fph boost. Once you have all the attainable oddities I would
For v1.2.0
focus on getting your class relics caught up to your main relics and then dump all essence into
gold.
- Once all of your mining is done resume dumping bc into stein levels.
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Castle 50k
At this point our buffer is so large that we should be able to push straight to 900k with no issues.
The huntresses are placeholders, feel free to use anything in order to unlock class relics along
the way. If using Dark Lord or Chef make sure to put a slow stone on them. I also chose to
switch from Aurora to Patty at this point as the essence find is negligible, having the extra resist
will be useful in PL.
Gear:
Wizard Slot 1: Soda Stein, Mammoth Shield, Radioactive Suit, Phantasmal Claw, Doodle
Charm
Nurse Slot 2: Lizard Sword, Mammoth Shield, Radioactive Suit, Doodle Charm
Owner Slot 3: Lizard Sword, Mammoth Shield, Radioactive Suit, Phantasmal Claw, Doodle
Charm
Huntress Slot 4: Lizard Sword, Mammoth Shield, Radioactive Suit, Malachite Talisman x2
Huntress Slot 5: Lizard Sword, Mammoth Shield, Radioactive Suit, Janitor Items
Thief Slot 6: Midas Sword, Mammoth Shield, Radioactive Suit, Malachite Talisman
Replace any Silver Necklace for a Malachite Talisman as possible
Run Janitor items if you still need Janitor kills
For v1.2.0
Scripts
Wizard
Ally HP <100% Defend
Self HP <100% Defend
Enemy Team Alive >1 Phantasmal Claw
Enemy Any Default
Key Settings
Health <90%, Mana <90%
Save key for Healing Fairies = False
Healing Fairies = True
Warps = False
Mineshafts = False
Bonus Treasure = False
- I would highly recommend to plate everything with Gold plating while progressing through the
dungeon. This will mostly swap over to Uranium plating however with the amount of mining and
progression that requires at that point green crystals won’t be an issue.
For v1.2.0
- You can farm Boss Rush for bc if you like, however I feel that pushing to 900k, then farming
out the remainder of Janitor with credits is the better option. You have to get to 900k anyway, so
farming out Janitor now will lead to a lot of wasted time on the way to 900k.
- Stein isn’t really doing a great deal for us in our pushing comp already, however there isn’t a
vastly better option so I just left it on to save on plating. After all, you only default 3 out of every
10 floors without stalling.
- Heal/Defend thresholds can be altered depending on how high your HP relic is. I scripted for
100% simply so that anyone reading can script the same regardless of the amount of stein
usage. If you have similar relic levels to mine you can easily get away with running 50%
thresholds for a slight fph boost.
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Castle 200k
I’ll be honest, nothing changed. We’re running at max speed for what we have so this is really
just an update on relics… Enjoy the copy pasta
Gear:
Wizard Slot 1: Soda Stein, Mammoth Shield, Radioactive Suit, Phantasmal Claw, Doodle
Charm
Nurse Slot 2: Lizard Sword, Mammoth Shield, Radioactive Suit, Doodle Charm
Owner Slot 3: Lizard Sword, Mammoth Shield, Radioactive Suit, Phantasmal Claw, Doodle
Charm
Huntress Slot 4: Lizard Sword, Mammoth Shield, Radioactive Suit, Malachite Talisman x2
Huntress Slot 5: Lizard Sword, Mammoth Shield, Radioactive Suit, Janitor Items
Thief Slot 6: Midas Sword, Mammoth Shield, Radioactive Suit, Malachite Talisman
Replace any Silver Necklace for a Malachite Talisman as possible, not important however
Run Janitor items if you still need Janitor kills
For v1.2.0
Scripts
Wizard
Ally HP <50% Defend
Self HP <50% Defend
Enemy Team Alive >1 Phantasmal Claw
Enemy Any Default
Key Settings
Health <90%, Mana <90%
Save key for Healing Fairies = False
Healing Fairies = True
Warps = False
Mineshafts = False
Bonus Treasure = False
- Saving all your BC for PL mining is a pretty good option at this point, we will need a lot of
labradorite for plating come PL so having a stash of both chef materials, and BC will be a boon
to gearing up speed.
For v1.2.0
- Keep an eye on your Elite Janitor counter, I have close to 4k killed at this point so I knew I
could run warps for a little while if I wanted. Aim to finish your 10k kills by the time you hit Castle
floor 900k.
- On the topic of warps there are positives and negatives to running them. The obvious positive
is that you will reach PL much faster, however in doing so you will be missing out on a lot of
gold. We really want as much relic investment as possible heading into PL as it isn’t the walk in
the park that castle has been, so in saying that I would recommend not running warps and
juicing your gold relic as much as you can.
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Castle 500k
Yet again nothing has changed, just another progress update. As with the last section there isn’t
much we can do to increase fph. If you want you could run a couple sabers over lizard swords,
however the boost in fph would be tiny so I didn’t bother.
Gear:
Wizard Slot 1: Soda Stein, Mammoth Shield, Radioactive Suit, Phantasmal Claw, Doodle
Charm
Nurse Slot 2: Lizard Sword, Mammoth Shield, Radioactive Suit, Doodle Charm
Owner Slot 3: Lizard Sword, Mammoth Shield, Radioactive Suit, Phantasmal Claw, Doodle
Charm
Huntress Slot 4: Lizard Sword, Mammoth Shield, Radioactive Suit, Malachite Talisman x2
Huntress Slot 5: Lizard Sword, Mammoth Shield, Radioactive Suit, Janitor Items
Thief Slot 6: Midas Sword, Mammoth Shield, Radioactive Suit, Malachite Talisman
Replace any Silver Necklace for a Malachite Talisman as possible, not important however
Run Janitor items if you still need Janitor kills, otherwise run Malachite Talisman/Silver Necklace
For v1.2.0
Scripts
Wizard
Ally HP <50% Defend
Self HP <50% Defend
Enemy Team Alive >1 Phantasmal Claw
Enemy Any Default
Key Settings
Health <90%, Mana <90%
Save key for Healing Fairies = False
Healing Fairies = True
Warps = False
Mineshafts = False
Bonus Treasure = False
- I was getting a little tired of running the same build for so long, so I turned on warps which
should be ~50% fph boost. This will get me to PL a lot quicker at the cost of a smaller gold relic
For v1.2.0
and potentially missed Janitors. If you also are feeling a little slow and want to run warps,
change your wizard script to the following.
Castle 900k
This is it, we’re done with the castle at last. From now on all of our progress will be in the Primal
Lands. Congratulations on making it this far!
Gear:
Wizard Slot 1: Soda Stein, Mammoth Shield, Radioactive Suit, Phantasmal Claw, Doodle
Charm
Nurse Slot 2: Lizard Sword, Mammoth Shield, Radioactive Suit, Doodle Charm
Owner Slot 3: Lizard Sword, Mammoth Shield, Radioactive Suit, Phantasmal Claw, Doodle
Charm
Huntress Slot 4: Lizard Sword, Mammoth Shield, Radioactive Suit, Malachite Talisman x2
Huntress Slot 5: Lizard Sword, Mammoth Shield, Radioactive Suit, Janitor Items
Thief Slot 6: Midas Sword, Mammoth Shield, Radioactive Suit, Malachite Talisman
Replace any Silver Necklace for a Malachite Talisman as possible, not important however
Run Janitor items if you still need Janitor kills, otherwise run Malachite Talisman/Silver Necklace
For v1.2.0
Scripts
Wizard
Ally HP <50% Defend
Self HP <50% Defend
Enemy Team Alive >1 Phantasmal Claw
Enemy Any Default
Key Settings
Health <90%, Mana <90%
Save key for Healing Fairies = False
Healing Fairies = True
Warps = False
Mineshafts = False
Bonus Treasure = False
- If needed you can farm out your enigmatic fragment now. You can do this by farming any 10k
floor with BC.
For v1.2.0
- I would highly recommend finishing off your elite janitor kills before progressing in PL. Janitors
in PL are no joke so having Janitor on your team will make progression much less RNG prone.
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PL 0
Now that we have all we need from the castle we can start on the PL grind. Early on it is going
to be very little gold earned as we have a long way to catch up, however this will quickly change
as we progress. I would highly recommend just running the 200IF team I list instead of the main
team until you are rolling in mythics. Obviously I can’t know when this will be so I will list both for
a good portion of PL. Feel free to look through upcoming builds to see if you can make them
early, rng plays a big role into what we can run and when.
As a warning some of the PL bosses are very rough without Janitor, which is why I would highly
recommend going through Castle prior to PL. If you really want to skip Castle entirely, swap
Janitor to DL to mostly deal with PL bosses, some alterations may need to be made to builds.
My relic levels at PL 0:
Attack 37000, Health 37000, Mana 37000, Gold 108000, Essence 37000, Phys 37000, Magic
37000, Nurse 35000, Huntress 35000, Thief 35000, Owner 34000, Wizard 34000
Gear:
Wizard Slot 1: Soda Stein (C), Radioactive Shield (C), Radioactive Suit (C), Phantasmal Claw,
Copper Bracelet, Sanity Gem
Nurse Slot 2: Lizard Sword (C), Radioactive Shield (U), Radioactive Suit (C), Copper Bracelet
Owner Slot 3: Widowmaker, Mammoth Shield (C), Radioactive Suit, Copper Bracelet x2
Huntress Slot 4: Lizard Sword, Mammoth Shield, Radioactive Suit, Malachite Talisman x2
Janitor Slot 5: Lizard Sword, Mammoth Shield, Radioactive Suit, Malachite Talisman x2
Thief Slot 6: Midas Sword, Mammoth Shield, Radioactive Suit, Malachite Talisman
Platings are now extremely important and need to be on the exact piece I list with. If the item
doesn’t have an abbreviation it is safe to plate gold/labradorite
Abbreviations:
( C ) = Copper
( U ) = Uranium
For v1.2.0
Scripts
Wizard
Self MP >5% Foretell
Ally HP <50% Defend
Self HP <50% Defend
Enemy Team Alive >1 Phantasmal Claw
Enemy Any Default
Owner
Enemy Team Alive >1 Sweeping Smash
Enemy Isn’t Ore Default
Key Settings
Health <90%, Mana <90%
Save key for Healing Fairies = False
Healing Fairies = True
Warps = True
Mineshafts = False
Bonus Treasure = True
For v1.2.0
- Keep an eye out for any Mythics that drop, these are very rare however will provide a
substantial buff to your team. Look for any that improve on what we are going for which is 100%
Status Resist on your first 3, an overall 90% Withering and to obtain passive BC as best we can.
- To maximise your chances of getting Mythics you can run a 200 IF team. I’ve put an example
below which doesn’t impact the overall effectiveness of our main team, this will however
negatively impact your BC/hr by -3 per boss. KEEP IN MIND THESE DO NOT DROP WITH BC
-------------------------------------------------------------------------------------------------------------------------------
PL 40k
It’s been tough deciding how to tackle mythics in this guide seeing as they are so rare, however
early on there are a couple which will shift up our build a lot. Specifically Evercrag, and Cavendy
Coin. Evercrag will boost our Wizard into the safe 100% SR range with TS and Cavendy is just
a straight 25% boost to our gold. This will mean that if you don’t have an enigmatic fragment
you need one now. To do this go back to the castle and farm the 900k boss over and over again.
I stopped on 900,002 so I could drop 10 floors, use 11 bc and repeat.
Gear:
Wizard Slot 1: Time Sword, Radioactive Shield (U), Evercrag Armor, Phantasmal Claw, Copper
Bracelet
Nurse Slot 2: Lizard Sword (C), Radioactive Shield (U), Radioactive Suit (C), Copper Bracelet
Owner Slot 3: Widowmaker, Mammoth Shield (C), Radioactive Suit, Copper Bracelet x2
Huntress Slot 4: Lizard Sword, Mammoth Shield, Radioactive Suit, Malachite Talisman x2
Janitor Slot 5: Lizard Sword, Mammoth Shield, Radioactive Suit, Malachite Talisman x2
Thief Slot 6: Midas Sword, Mammoth Shield, Radioactive Suit, Cavendy Coin
Scripts
Wizard
Enemy Rank >Norm Default
Ally HP <50% Defend
Self HP <50% Defend
Enemy Team Alive >1 Phantasmal Claw
Enemy Any Default
Owner
Enemy Team Alive >1 Sweeping Smash
Enemy Isn’t Ore Default
Key Settings
Health <90%, Mana <90%
Save key for Healing Fairies = False
Healing Fairies = True
Warps = True
Mineshafts = False
Bonus Treasure = True
- If you don’t get Evercrag armor, keep running the 200IF build until you do. We couldn’t find a
way to get wizard to 100% SR with Time Sword without it so getting at least 1 is a pretty hard
requirement. See below updated 200IF team.
- If you happen to get Extinction plates or Britbrands these can replace the Radioactive Armors
& Lizard Swords.
- We will need to do a lot of PL mining, and I mean a WHOLE LOT. In order to get to our end
goal team we will need around 1500 Labradorite (3000 Labradorite shards), and that's just for
that 1 team alone. Saint’s mining build is very nice for this as it actually profits ingredients in PL.
-------------------------------------------------------------------------------------------------------------------------------
For v1.2.0
PL 150k
We’re switching up our team composition a little bit to take advantage of TS more. If you have
received Goggle of Gaan by this point swap them in in place for prism to get max crit chance.
Start to swap out our Gold plating for Labradorite plating to net more passive BC, do not swap
Copper/Uranium plating for Labradorite.
Gear:
Wizard Slot 1: Time Sword, Radioactive Shield (U), Radioactive Suit, Phantasmal Claw, Prism
of Precision
Nurse Slot 2: Lizard Sword (C), Radioactive Shield (U), Radioactive Suit (C), Copper Bracelet
Owner Slot 3: Widowmaker, Mammoth Shield (C), Radioactive Suit, Copper Bracelet x2
Huntress Slot 4: Bitbrand, Mammoth Shield, Radioactive Suit, Malachite Talisman x2
Janitor Slot 5: Bitbrand, Mammoth Shield, Radioactive Suit, Malachite Talisman x2
Thief Slot 6: Bitbrand, Mammoth Shield, Radioactive Suit, Cavendy Coin
Can swap out Radioactive Suits on back 3 for armor with a gem slot for more IF if you want.
Swap Prism of Precision for Goggles of Gaan to hit 100% crit chance
Scripts
Wizard, Nurse, Owner, Huntress, Janitor, Thief
Self HP <50% Group Heal
Ally HP < 50% Group Heal
Enemy Team Alive >2 Phantasmal Claw
Enemy Team Alive >2 Sweeping Smash
Enemy Weakest Default
For v1.2.0
Key Settings
Health <90%, Mana <90%
Save key for Healing Fairies = False
Healing Fairies = True
Warps = True
Mineshafts = False
Bonus Treasure = True
- If you have another extinction plate you can put it on Owner, this will let you essentially run the
best pushing team while also getting 200IF. From now on I won’t be listing an additional IF team.
-------------------------------------------------------------------------------------------------------------------------------
For v1.2.0
PL 240k
I wanted to make a section once I got Goggles of Gaan as it really lets us push our passive BC
goals. Using Goggles on wizard we can get our Crit chance to 100% without the use of any
other items, thus letting us drop the radioactive shield and uranium platings for more BC.
Gear:
Wizard Slot 1: Time Sword, Mammoth Shield, Extinction Plate, Phantasmal Claw, Goggles of
Gaan, Sanity Gem
Nurse Slot 2: Widowmaker, Radioactive Shield, Evercrag Armor, Copper Bracelet
Owner Slot 3: Bitbrand, Mammoth Shield, Extinction Plate, Phantasmal Claw, Labradorite
Talisman, Sanity Gem
Huntress Slot 4: Bitbrand, Mammoth Shield, Extinction Plate, Labradorite Talisman x2
Janitor Slot 5: Bitbrand, Mammoth Shield, Extinction Plate, Labradorite Talisman x2
Thief Slot 6: Gravedigger Shovel (U), Mammoth Shield, Extinction Plate, Cavendy Coin
I have listed what my ideal set up would be minus Soul of Ornos, if you get one of these put it
on nurse and run Mammoth + Extinction
You can now run labradorite on everything except shovel, the reason we run uranium plating on
shovel is that it increases the enemy stat multiplier even more, resulting in more gold. If you
want 1 more BC per boss you can run Lab with no issues.
For v1.2.0
Scripts
Wizard, Nurse, Owner, Huntress, Janitor, Thief
Self HP <50% Group Heal
Ally HP < 50% Group Heal
Enemy Team Alive >2 Phantasmal Claw
Enemy Team Alive >2 Sweeping Smash
Enemy Weakest Default
Key Settings
Health <90%, Mana <90%
Save key for Healing Fairies = False
Healing Fairies = True
Warps = True
Mineshafts = False
Bonus Treasure = True
- Now that we have mined most of the Labradorite we need, it's time to start spending our ‘hard
earned’ BC onto Gold, it's time for our old friend Soda Stein to make a reappearance. If you
don’t like the look of uneven relics you can leave Stein at the end of the team comp instead of
the start. When running this team turn off warps and turn on bonus treasure, naturally only run
this team with BC and drop 10k floors, run to completion and repeat.
I chose to run necklaces to get 99IF, this makes it double as a green crystal farm.
I also wanted to keep a little bit of withering on to help when we are closing in on our max floor.
If you don’t want IF or Withering it is best to run Labradorite talismans in those slots.
For v1.2.0
PL 700k
At this point I’m still looking for my last 3 extinction plates, but I wanted to put another section in
as at this point I’m feeling like I won’t have them until 1M+. If you want you can target farm for
them, start at Mountain and run all 20 mountain floors, then end run and repeat. Very tedious
work as they are still very rare. Otherwise feel free to turn warps off and bonus treasure on, this
will be a slower progression however you’ll remove the chance of skipping over areas with
warps.
Gear:
Wizard Slot 1: Time Sword, Mammoth Shield, Extinction Plate, Phantasmal Claw, Goggles of
Gaan, Sanity Gem
Nurse Slot 2: Cleansing Wand, Mammoth Shield, Extinction Plate, Soul of Ornos
Owner Slot 3: Bitbrand, Mammoth Shield, Extinction Plate, Phantasmal Claw, Malachite
Talisman, Sanity Gem
Huntress Slot 4: Radioactive Rod, Mammoth Shield, Extinction Plate, Malachite Talisman x2
Janitor Slot 5: Radioactive Rod, Mammoth Shield, Extinction Plate, Malachite Talisman x2
Thief Slot 6:Bitbrand, Mammoth Shield, Extinction Plate, Cavendy Coin
For v1.2.0
Scripts
Wizard, Nurse, Owner, Huntress, Janitor, Thief
Ally Status = Negative Cleanse
Self HP <50% Group Heal
Ally HP < 50% Group Heal
Enemy Team Alive >2 Phantasmal Claw
Enemy Weakest Default
Key Settings
Health <90%, Mana <90%
Save key for Healing Fairies = False
Healing Fairies = True
Warps = True
Mineshafts = False
Bonus Treasure = True
- Depending on RNG you might be done by this point, if so congratulations and skip onto the
next section. If you do have all the mythics you require feel free to swap the treasure gems to
pearl gems, with 5 extinction plates this should still net you over 200IF.
For v1.2.0
-------------------------------------------------------------------------------------------------------------------------------
Gear:
Owner Slot 1: Time Sword, Mammoth Shield, Extinction Plate, Goggles of Gaan, Cavendy
Coin, Sanity Gem
Wizard Slot 2: Cleansing Wand, Mammoth Shield, Extinction Plate, Soul of Ornos, Phantasmal
Claw, Pearl Gem
Nurse Slot 3: Radioactive Rod, Mammoth Shield, Extinction Plate, Phantasmal Claw, Sanity
Gem
Darkmage Slot 4: Radioactive Rod, Mammoth Shield, Extinction Plate, Labradorite Talisman x2
Sanity Gem
Huntress Slot 5: Radioactive Rod, Mammoth Shield, Extinction Plate, Labradorite Talisman x2,
Pearl Gem
Janitor Slot 6:Soda Stein, Mammoth Shield, Extinction Plate, Labradorite Talisman x2, Pearl
Gem
For v1.2.0
Scripts
Owner
Enemy Isn’t Ore Default Attack
Wizard
Ally Status = Negative Cleanse
Self Status = Negative Cleanse
Ally HP <45% Defend
Self HP <45% Defend
Enemy Team Alive =1 Default Attack
Enemy Team Alive != 2 Phantasmal Claw
Ally Any Foretell
Enemy Any Phantasmal Claw
Key Settings
Health <10%, Mana <90%
Save key for Healing Fairies = False
Healing Fairies = True
Warps = True
Mineshafts = False
Bonus Treasure = False
-------------------------------------------------------------------------------------------------------------------------------
For v1.2.0
-------------------------------------------------------------------------------------------------------------------------------
Endgame BC Hybrid
This will net you a high CPH using fast clear speed without building warps. Manually take a
warp portal before exiting a run for a very large warp.
Gear:
Owner Slot 1: Time Sword, Mammoth Shield, Extinction Plate, Goggles of Gaan, Phantasmal
Claw, Sanity Gem
Wizard Slot 2: Cleansing Wand, Mammoth Shield, Extinction Plate, Soul of Ornos, Malachite
Talisman, Pearl Gem
Nurse Slot 3: Radioactive Rod, Mammoth Shield, Extinction Plate, Phantasmal Claw, Sanity
Gem
Darkmage Slot 4: Radioactive Rod, Mammoth Shield, Extinction Plate, Malachite Talisman x2
Sanity Gem
Huntress Slot 5: Radioactive Rod, Mammoth Shield, Extinction Plate, Malachite Talisman x2,
Pearl Gem
Janitor Slot 6:Soda Stein, Mammoth Shield, Extinction Plate, Malachite Talisman, Cavendy
Coin, Pearl Gem
For v1.2.0
Scripts
Owner
Self HP <30% Defend
Ally HP <30% Defend
Enemy Team Alive >1 Phantasmal Claw
Enemy Isn’t Ore Default Attack
Key Settings
Health <10%, Mana <90%
Save key for Healing Fairies = False
Healing Fairies = True
Warps = True
Mineshafts = False
Bonus Treasure = False
-------------------------------------------------------------------------------------------------------------------------------
For v1.2.0
-------------------------------------------------------------------------------------------------------------------------------
Gear:
Wizard Slot 1: Time Sword, Mammoth Shield, Extinction Plate, Goggles of Gaan, Phantasmal
Claw, Sanity Gem
Janitor Slot 2: Cleansing Wand, Mammoth Shield, Extinction Plate, Soul of Ornos, Phantasmal
Claw, Pearl Gem
Nurse Slot 3: Radioactive Rod, Mammoth Shield, Extinction Plate, Phantasmal Claw, Sanity
Gem
Darkmage Slot 4: Radioactive Rod, Mammoth Shield, Extinction Plate, Geode x2, Sanity Gem
Owner Slot 5: Radioactive Rod, Mammoth Shield, Extinction Plate, Geode x2, Sanity Gem or
Pearl Gem
Miner Slot 6:Soda Stein, Mammoth Shield, Extinction Plate, Geode, Sanity Gem or Pearl Gem
For v1.2.0
Scripts
Wizard
Ally Status = Negative Foretell
Self Status = Negative Foretell
Ally HP <30% Foretell
Self HP <30% Foretell
Enemy Team Alive >2 Phantasmal Claw
Enemy Isn’t Ore Default
Key Settings
Health <10%, Mana <90%
Save key for Healing Fairies = False
Healing Fairies = True
Warps = True
Mineshafts = False
Bonus Treasure = False
Oddities
Ore Blocker = Disabled
-------------------------------------------------------------------------------------------------------------------------------
For v1.2.0
-------------------------------------------------------------------------------------------------------------------------------
Gear:
Nurse Slot 1: Midas Sword, Radioactive Shield, Radioactive Suit, Cavendy Coin, Sanity Gem
Darkmage Slot 2: Radioactive Rod, Radioactive Shield, Radioactive Suit, Labradorite Talisman
x2 Sanity Gem
Darkmage Slot 3: Radioactive Rod, Radioactive Shield, Radioactive Suit, Labradorite Talisman
x2 Sanity Gem
Darkmage Slot 4: Gravedigger Shovel, Radioactive Shield, Radioactive Suit, Labradorite
Talisman x2 Sanity Gem
Janitor Slot 5: Radioactive Rod, Radioactive Shield, Radioactive Suit, Labradorite Talisman x2
Sanity Gem
Owner Slot 6: Soda Stein, Radioactive Shield, Radioactive Suit, Labradorite Talisman x2 Sanity
Gem
For v1.2.0
Scripts
Nurse, Darkmage, Janitor, Owner
Self Position >5 Defend
Enemy Team Alive >2 Noxin
Self HP <100% Group Heal
Ally HP <100% Group Heal
Enemy Weakest Default
Key Settings
Health <10%, Mana <90%
Save key for Healing Fairies = False
Healing Fairies = True
Warps = False
Mineshafts = False
Bonus Treasure = True
-------------------------------------------------------------------------------------------------------------------------------
For v1.2.0
-------------------------------------------------------------------------------------------------------------------------------
Gear:
Nurse Slot 1: Time Sword, Crystal God Shield, Evercrag Armor, Soul of Ornos, Goggles of
Gaan
Darkmage Slot 2: Bitbrand, Crystal God Shield, Evercrag Armor, Copper Bracelet, Phantasmal
Claw
Darkmage Slot 3: Widowmaker, Crystal God Shield, Evercrag Armor, Copper Bracelet
Darkmage Slot 4: Bitbrand, Crystal God Shield, Evercrag Armor, Copper Bracelet, Cavendy
Coin
Janitor Slot 5: Bitbrand, Crystal God Shield, Evercrag Armor, Copper Bracelet, Labradorite
Talisman
Owner Slot 6: Bitbrand, Crystal God Shield, Evercrag Armor, Copper Bracelet, Labradorite
Talisman
For v1.2.0
Scripts
Owner
Self HP <30% Defend
Ally HP <30% Defend
Enemy Team Alive >1 Phantasmal Claw
Enemy Isn’t Ore Default Attack
Key Settings
Health <10%, Mana <90%
Save key for Healing Fairies = False
Healing Fairies = True
Warps = True
Mineshafts = False
Bonus Treasure = True
-------------------------------------------------------------------------------------------------------------------------------
For v1.2.0
-------------------------------------------------------------------------------------------------------------------------------
-------------------------------------------------------------------------------------------------------------------------------
Closing Thoughts
If you made it this far, thank you! As always the discord community was a HUGE help in getting
this guide written.
As a reminder, remember to restart your game every couple of days if you run nonstop on pc.
Leaving the game open for too long has a massive impact on fph. For example; the below
screenshots are the exact same team, exact same scripts, however before and after restarting
the game after a very long session.
The game was a blast to run through again, however I am a little concerned with how Soda
Stein and Battle Credits interact, it made the entire castle section a breeze and as such
snowballed heavily into PL.
If this happens to change in a future update don’t fret, I’m sure I’ll have a guide on the way ;)
Enjoy the further grind and if you haven’t already, come join us in discord!
discord.gg/sodadungeon