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Manual

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SašaRančić
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0% found this document useful (0 votes)
33 views

Manual

Uploaded by

SašaRančić
Copyright
© © All Rights Reserved
Available Formats
Download as PDF or read online on Scribd
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= a4 a ra Gs a aS ay, re 9 WINDOWS ’ re hen We buried che ev i Dene Zombie sia iG a. der a mountain of tcc and sweethearc, Elaine Marley: the gprerhar of Mele Island. Buc villains (espe- cially villains inveomic books and compurer adyen- S mire games) rarely stay dead and even che mosc &macing pirace honeymwon ever has co end some (Time, ally iz wasn't that amazing, bur T Guy brectlisie Mieclc.uh.naive), and now chere's crouble on Melee Island, The Govern. pansion ts scheduled for Acnclisign MEMie as beck’ diltired dchd an Auscralian Land developer ts buying up all the properey From the local piraces, and the SCUMWM bar has run one of kudu jerky—flayored preczels. Looks Like a job for Guybrush Chreepwood! TLC chomp eae Pa Na Installation 1. Close all open windows on your desktop and quit all other applications. 2. Put the Escape from Monkey Island™ Disc 1 in your CD-ROM drive. 3. The Installer will appear. If Autoplay is disabled and the game's Installer does not appear, you'll need to open the Installer manually. To do this, double-click the My Computer icon, then double-click the CD- ROM icon in the window that opens, then double-click the Monkey.exe file to open the Installer. It has these options: ¢ Install: Installs the game on your hard drive. Help: Here, access the Readme and Troubleshooting Guide for detailed installation and troubleshooting tips, or analyze your computer. * Options: Under Options, you can visit www.lucasarts.com and view the Software License Agreement. Once the game is installed, you can also access the video and joystick configuration options, and uninstall. © Exit: Returns you to your desktop. 4. To install, click the Install button. Follow the onscreen instructions to set up and install 5. You'll be given the option to create a series of shortcuts in the Start menu. Click the checkboxes to deselect any shortcuts you don't want. 6. Setup will create a Program Folder for the program icons. Click Next to choose the default (Start Menu\Programs\LucasArts\Monkey 4) or create a new folder or select an existing folder, then click Next again ° 7. You'll be prompted to create a shortcut for the game on your desktop and to view the Readme. 8. If the game installs successfully, you will see a Setup Complete screen 9. After installing the game, you may be prompted to install Microsoft's DirectX 7.0a. If a version is detected on your system, the checkbox will remain empty and you will not need to install DirectX. Click Finish to complete the setup. If You Have Trouble Installing If you have trouble installing, see the Troubleshooting Guide for more detailed installation and troubleshooting tips. To access the Troubleshooting Guide: 1. Open the Installer as described in step 3 on the previous page. 2. Click the Help button and choose View Troubleshooting Guide from within Help. Running the Game 1. To run the game, insert Disc 1 into your CD-ROM drive. The game's Start Game Screen will appear if Autoplay is active. 2. If Autoplay is disabled, find the Escape from Monkey Island direc- tory on your hard drive, double-click the desktop shortcut if you made one, or run the game from the Start menu. The Start Game Screen eo 1. After a successful installation the Installer becomes the Start Game Screen. 2. The Start Game Screen appears whenever you insert a game disc, when you double-click the CD-ROM icon, when you select the Escape from Monkey Island shortcut from your Start menu, or when you dou- ble-click the game shortcut on your desktop. 3. The Start Game Screen displays the following options: * Play Monkey 4: This launches a new game. * Help: Works the same as Help in the Installer. © Options: Here you can visit www.lucasarts.com, view License Agreement, uninstall the game, access joystick and video configu- ration options, and enable OpenGL or Direct3D. (Please check the documentation for your video card before changing the OpenGUDirect3D options.) Exit: Exit game. from within the game. Included are: * Help: This screen shows you the main keys for movement and looking. © Options: Options allows you to change various aspects of the game. See page 11 for details. © Save Game: This screen displays a list of all saved games. You start at slot 1. To save, just press the ENTER key, type in a name, then press ENTER again. if you wish to use a slot where there is already a saved game, move the cursor up to that slot and press ENTER. To retain the current name, press ENTER again. Otherwise, erase the current name using BACKSPACE and type in a new name, then press ENTER. To move to additional-pages use RIGHT and LEFT ARROW keys. * Load Game: This screen also displays a list of saved games. To move to additional pages of saved games, use the RIGHT and LEFT ARROW keys. When you find the game you want to load, highlight it using the UP and DOWN ARROWS. Press ENTER to load. « ¢ Erase Saved Game: The procedure is the same as load- ing a game. Move the cursor to the appropriate saved Main Menu game title, then press ENTER to erase the game. * Credits: See a list of all the crazy and wonderful people who produced Escape from Monkey Island. « New Game: Create a new game. « Resume Game: Continue your game. © Quit: Exit the game. Movement Move Guyorush around using the ARROW W. keys. There are two kinds of movement in the game: character relative and camera relative. Character relative (default at the beginning of the game) lets you move Guybrush relative to him. UP ARROW means forward from wherever Guyorush is standing, RIGHT ARROW means move to Guyorush's right, etc. Camera relative allows movement relative to the screen—UP moves toward the top of the screen, RIGHT moves to the right of the screen, etc. You can toggle between camera relative and character relative on the Options Menu, which you can see by pressing F1, then selecting Options. Occasionally, Guyorush finds himself in a vehicle of some sort. In vehi- cles, directions for movement are compass directions corresponding to camera-relative directions. In other words, if Guyorush rows a boat and heads north, that boat would head towards the top of the screen. If he rows east, that would mean row the boat to the right of the screen. they are setting up housekeeping, and they just couldn't afford an Interface. Seriously, the main keys you need to interact are: §B or B Bxamine/took At (Make Guybrush look at an object.) — elk {2 Usemtalk To (Make Guyorush use some- infer eetat Obiects thing, or talk to a person.) §B Pick Upiput Away (Pick up an object. If Guybrush already holds an object, press P to put it in the Inventory.) SS 6, GB

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