Chapter 5: CPU Scheduling: Silberschatz, Galvin and Gagne ©2009 Operating System Concepts - 8 Edition
Chapter 5: CPU Scheduling: Silberschatz, Galvin and Gagne ©2009 Operating System Concepts - 8 Edition
Operating System Concepts – 8th Edition, Silberschatz, Galvin and Gagne ©2009
Chapter 5: CPU Scheduling
Basic Concepts
Scheduling Criteria
Scheduling Algorithms
Thread Scheduling
Multiple-Processor Scheduling
Linux Example
Operating System Concepts – 8th Edition 5.2 Silberschatz, Galvin and Gagne ©2009
Objectives
To introduce CPU scheduling, which is the basis for multiprogrammed
operating systems
To describe various CPU-scheduling algorithms
To discuss evaluation criteria for selecting a CPU-scheduling algorithm for a
particular system
Operating System Concepts – 8th Edition 5.3 Silberschatz, Galvin and Gagne ©2009
Basic Concepts
Operating System Concepts – 8th Edition 5.4 Silberschatz, Galvin and Gagne ©2009
Histogram of CPU-burst Times
Operating System Concepts – 8th Edition 5.5 Silberschatz, Galvin and Gagne ©2009
Alternating Sequence of CPU And I/O Bursts
Operating System Concepts – 8th Edition 5.6 Silberschatz, Galvin and Gagne ©2009
CPU Scheduler
When the CPU becomes idle, the OS must Select from among the
processes in memory that are ready to execute, and allocates the CPU to
one of them.
The selection process is carried out by the short-term scheduler (CPU
scheduler ).
CPU scheduling decisions may take place when a process:
1. Switches from running state to the waiting state(result of I/o request or
wait for the termination of one of the child processes).
2. Switches from running state to ready state(interrupt).
3. Switches from waiting state to ready state(completion of I/O)
4. Terminates
Scheduling under 1 and 4 is nonpreemptive or cooperative.
All other scheduling is preemptive
Operating System Concepts – 8th Edition 5.7 Silberschatz, Galvin and Gagne ©2009
Preemptive scheduling
Under nonpreemptive scheduling, once the CPU has been allocated to a
process, the process keeps the CPU until it releases the CPU either by
terminating or by switching to the waiting state.
Windows 95 and all subsequent versions of windows OS have used
preemptive scheduling.
Operating System Concepts – 8th Edition 5.8 Silberschatz, Galvin and Gagne ©2009
Dispatcher
The Dispatcher is the module that gives control of the CPU to the
process selected by the short-term scheduler; this involves:
switching context
switching to user mode
jumping to the proper location in the user program to restart
that program
It should be fast.
Dispatch latency – the time it takes for the dispatcher to stop one
process and start another running
Operating System Concepts – 8th Edition 5.9 Silberschatz, Galvin and Gagne ©2009
Scheduling Criteria
CPU utilization – keep the CPU as busy as possible.
Throughput – # of processes that complete their execution per
time unit(10 processes/second)
Turnaround time – amount of time to execute a particular
process(the interval from the time of submission of a process to the
time of completion, waiting to get into memory, waiting in the ready
queue, exciting on the CPU, doing I/O).
Waiting time – the amount of times a process has been waiting in
the ready queue
Response time – amount of time it takes from when a request was
submitted until the first response is produced, not output (for time-
sharing environment)
Operating System Concepts – 8th Edition 5.10 Silberschatz, Galvin and Gagne ©2009
Scheduling Algorithm Optimization Criteria
Operating System Concepts – 8th Edition 5.11 Silberschatz, Galvin and Gagne ©2009
First-Come, First-Served (FCFS) Scheduling
Jobs are scheduled in order of arrival
When a process enters the ready queue, its PCB is linked onto the tail
of the queue.
When the CPU is free, it is allocated to the process at the head of the
queue (the running process is then removed from the queue).
Disadvantages:
Non-preemptive : once the CPU is allocated to a process, the process
keeps the CPU until it releases it, either by terminating or requesting I/O.
The average waiting time is often quite long.
Operating System Concepts – 8th Edition 5.12 Silberschatz, Galvin and Gagne ©2009
example
Process Burst Time
P1 24
P2 3
P3 3
Suppose that the processes arrive in the order: P1 , P2 , P3
The Gantt Chart for the schedule is:
P1 P2 P3
0 24 27 30
Operating System Concepts – 8th Edition 5.13 Silberschatz, Galvin and Gagne ©2009
FCFS Scheduling (Cont)
Suppose that the processes arrive in the order
P2 , P3 , P1
The Gantt chart for the schedule is:
P2 P3 P1
0 3 6 30
Waiting time for P1 = 6; P2 = 0; P3 = 3
Average waiting time: (6 + 0 + 3)/3 = 3
Much better than previous case
Convoy effect as short processes go behind long process lower
CPU and device utilization.
Operating System Concepts – 8th Edition 5.14 Silberschatz, Galvin and Gagne ©2009
Shortest-Job-First (SJF) Scheduling
Operating System Concepts – 8th Edition 5.15 Silberschatz, Galvin and Gagne ©2009
Examples of SJF
Example1:
Process Arrival Time Burst Time
P1 0.0 6
P2 2.0 8
P3 4.0 7
P4 5.0 3
SJF scheduling chart
P4 P1 P3 P2
0 3 9 16 24
Operating System Concepts – 8th Edition 5.16 Silberschatz, Galvin and Gagne ©2009
Shortest-Job-First (SJF) Scheduling
Example2: Process Arrival Time Burst Time
P1 0 7
P2 2 4
P3 4 1
P4 5 4
Non preemptive SJF
Average waiting time = (0 + 6 + 3 + 7)/4 = 4
P1 P3 P2 P4
0 2 4 5 7 8 12 16
P1‘s wating time = 0
P1(7)
P2(4) P2‘s wating time = 6
P3‘s wating time = 3
P3(1)
P4‘s wating time = 7
P4(4)
Operating System Concepts – 8th Edition 5.17 Silberschatz, Galvin and Gagne ©2009
Shortest-Job-First (SJF) Scheduling
Example3:
Process Arrival Time Burst Time
P1 0 7
P2 2 4
P3 4 1
P4 5 4
Preemptive SJF(SRTF) Average waiting time = (9 + 1 + 0 +2)/4 = 3
P1 P2 P3 P2 P4 P1
0 2 4 5 7 11 16
P1(5) P1‘s wating time = 9
P1(7)
P2(4) P2(2) P2‘s wating time = 1
P3‘s wating time = 0
P3(1)
P4‘s wating time = 2
P4(4)
Operating System Concepts – 8th Edition 5.18 Silberschatz, Galvin and Gagne ©2009
Shortest-Job-First (SJF) Scheduling
Operating System Concepts – 8th Edition 5.19 Silberschatz, Galvin and Gagne ©2009
Prediction of the Length of the Next CPU Burst
Operating System Concepts – 8th Edition 5.20 Silberschatz, Galvin and Gagne ©2009
Priority Scheduling
A priority number (integer) is associated with each process
The CPU is allocated to the process with the highest priority (smallest
integer highest priority in Unix but lowest in Java)
Equal-priority processes are scheduled in FCFS order.
Preemptive: preempt the CPU if the priority of the newly arrived process
is higher than the priority of the currently running process.
Nonpreemptive : put the new process at the head of the ready queue.
SJF is a priority scheduling where priority is the predicted next CPU burst
time
Problem Starvation – low priority processes may never execute
Solution Aging – as time progresses increase the priority of the process
(for example : 1 every 15 minutes)
Operating System Concepts – 8th Edition 5.21 Silberschatz, Galvin and Gagne ©2009
Priority Scheduling
Example : Process Burst Time priority
P1 10 3
P2 1 1
P3 2 4
P4 1 5
p5 5 2
All arrived at time 0.
The Gantt chart for the schedule is:
P2 P5 P1 P3 P4
0 1 6 16 18 19
Operating System Concepts – 8th Edition 5.22 Silberschatz, Galvin and Gagne ©2009
Priority Scheduling
Example:
Process arrival time Burst length Priority
P1 0 10 3
P2 0 1 1
P3 0 2 4
P4 0 1 5
P5 3 5 2
Gantt chart: Non-preemptive priority scheduling
P2 P1 P5 P3 P4
0 1 11 16 18 19
Gantt chart: Preemptive priority scheduling
P2 P1 P5 P1 P3 P4
0 1 3 8 16 18 19
Operating System Concepts – 8th Edition 5.23 Silberschatz, Galvin and Gagne ©2009
Round Robin (RR)
Operating System Concepts – 8th Edition 5.24 Silberschatz, Galvin and Gagne ©2009
Round Robin (RR)
One of two things will happen
The process may have a CPU burst of < 1 time
quantum the process itself will release the CPU
voluntarily.
The CPU burst of the currently running process > 1 time
quantum the timer will go off and will cause an
interrupt to the OS. a context switch will be executed,
and the process will be put at the tail of the ready queue.
The CPU scheduler will then select the next process in the
ready queue.
Typically, higher average turnaround than SJF, but better
response
Operating System Concepts – 8th Edition 5.25 Silberschatz, Galvin and Gagne ©2009
Round Robin (RR)
Example1:
Time quantum = 4
P1 P2 P3 P1 P1 P1 P1 P1
0 4 7 10 14 18 22 26 30
AWT(6(10-4)+4+7)/3 = 5.66
Operating System Concepts – 8th Edition 5.26 Silberschatz, Galvin and Gagne ©2009
Round Robin (RR)
Example2:
Time quantum = 20
Process Burst Time Wait Time
P1 53 57 +24 = 81
P2 17 20
P3 68 37 + 40 + 17= 94
P4 24 57 + 40 = 97
P1 P2 P3 P4 P1 P3 P4 P1 P3 P3
0 20 37 57 77 97 117 121 134 154 162
P1(53) 57
P1(33) 24P1(13)
P2(17) 20
37
P3(48)
40 P3(28) P3(8)
P3(68) 17
P4(24) 57 40 P4(4)
Operating System Concepts – 8th Edition 5.28 Silberschatz, Galvin and Gagne ©2009
Time Quantum and Context Switch Time
Operating System Concepts – 8th Edition 5.29 Silberschatz, Galvin and Gagne ©2009
Turnaround Time Varies With The Time Quantum
Operating System Concepts – 8th Edition 5.30 Silberschatz, Galvin and Gagne ©2009
Multilevel Queue
Processes are classified into different groups.
Each group have different response-time requirements different scheduling
needs.
A multilevel queue scheduling algorithm partitions the Ready queue into
separate queues:
foreground (interactive)
background (batch)
Each queue has its own scheduling algorithm
foreground – RR
background – FCFS
Scheduling must be done between the queues
Fixed priority preemptive scheduling; (i.e., serve all from foreground then
from background). Possibility of starvation.
Time slice – each queue gets a certain amount of CPU time which it can
schedule amongst its processes; i.e., 80% to foreground in RR, 20% to
background in FCFS
Operating System Concepts – 8th Edition 5.31 Silberschatz, Galvin and Gagne ©2009
Multilevel Queue Scheduling
Operating System Concepts – 8th Edition 5.32 Silberschatz, Galvin and Gagne ©2009
Multilevel Feedback Queue
Implement multiple ready queues
Different queues may be scheduled using different algorithms
Just like multilevel queue scheduling, but assignments are not
static
Multilevel feedback queue-scheduling algorithm allows a
process to move between the various queues; aging can be
implemented this way
Multilevel-feedback-queue scheduler defined by the
following parameters:
number of queues
scheduling algorithms for each queue
method used to determine when to upgrade and downgrade a
process
The most general CPU-scheduling algorithm.
The most complex algorithm.
Operating System Concepts – 8th Edition 5.33 Silberschatz, Galvin and Gagne ©2009
Example of Multilevel Feedback Queue
Three queues:
Q0 – RR with time quantum 8 milliseconds
Q1 – RR time quantum 16 milliseconds
Q2 – FCFS
Scheduling
A new job enters queue Q0 which is served FCFS. When it gains CPU,
job receives 8 milliseconds. If it does not finish in 8 milliseconds, job is
moved to queue Q1.
At Q1 job is again served FCFS and receives 16 additional milliseconds.
If it still does not complete, it is preempted and moved to queue Q2.
AT Q2 job is served FCFS only when queue 0 and queue 1 are empty.
Operating System Concepts – 8th Edition 5.34 Silberschatz, Galvin and Gagne ©2009
Multilevel Feedback Queues
Operating System Concepts – 8th Edition 5.35 Silberschatz, Galvin and Gagne ©2009
Thread Scheduling
Distinction between user-level and kernel-level threads
On OSs that support them, it is the kernel-level threads-
not processes- that are being scheduled by OS.
User-level threads are managed by a thread library and
the kernel is unaware of them.
To run on CPU, the user level threads must be mapped to
an associated kernel-level thread. It may use a lightweight
process(LWP).
contention scope:
one distinction between user-level and kernel-level
threads lies in how they are scheduled.
Operating System Concepts – 8th Edition 5.36 Silberschatz, Galvin and Gagne ©2009
Thread Scheduling
Operating System Concepts – 8th Edition 5.37 Silberschatz, Galvin and Gagne ©2009
Multiple-Processor Scheduling
CPU scheduling more complex when multiple CPUs are available
Different rules for homogeneous processors (Identical processors in terms of
their functionality) or heterogeneous processors.
Asymmetric multiprocessing:
All scheduling decisions, I/O processing, and other system activities handled by
a single processor – the master server.
The other processors execute only user code.
Simple because only one processor accesses the system data structures,
reducing the need for data sharing.
Symmetric multiprocessing (SMP):
each processor is self-scheduling, all processes in common ready queue, or
each has its own private queue of ready processes
Multiple processors try to access and update a common data structures. So,
scheduler must be programmed carefully.
Must ensure that 2 processors don’t choose the same process.
Operating System Concepts – 8th Edition 5.38 Silberschatz, Galvin and Gagne ©2009
Linux Scheduling
Linux Scheduler is a preemptive, priority-based algorithm
with 2 separate priority ranges:
Two priority ranges: time-sharing and real-time
A real-time range from 0 to 99 Longer time quantum
A nice value ranging from 100 to 140 Shorter time quantum
Operating System Concepts – 8th Edition 5.39 Silberschatz, Galvin and Gagne ©2009
Linux Scheduling
Operating System Concepts – 8th Edition 5.40 Silberschatz, Galvin and Gagne ©2009
List of Tasks Indexed According to Priorities
Operating System Concepts – 8th Edition 5.41 Silberschatz, Galvin and Gagne ©2009
Algorithm Evaluation
Deterministic modeling
takes a particular predetermined workload and defines the
performance of each algorithm for that workload
More examples P: 214
Simple and fast
Requires exact numbers for input and its answers apply only
for those data
Queueing models
rate at which new processes arrive, ratio of CPU bursts to I/O
times, distribution of CPU burst times and I/O burst times can
be measured and then approximated or estimated
result is a mathematical formula describing it
From these it is possible to compute the average throughput,
utilization, waiting time, and so on
difficult to work
Operating System Concepts – 8th Edition 5.42 Silberschatz, Galvin and Gagne ©2009
Algorithm Evaluation
Simulations
run computer simulations of the different proposed algorithms
data to drive the simulation can be randomly generated
better alternative when possible is to generate trace tapes
expensive
Implementation
The only completely accurate way to evaluate a scheduling algorithm is
to code it up, put it in the operating system, and see how it works.
high cost (coding and user reaction)
Operating System Concepts – 8th Edition 5.43 Silberschatz, Galvin and Gagne ©2009
Simulations
Operating System Concepts – 8th Edition 5.44 Silberschatz, Galvin and Gagne ©2009
Conclusion
Operating System Concepts – 8th Edition 5.45 Silberschatz, Galvin and Gagne ©2009
End of Chapter 5
Operating System Concepts – 8th Edition, Silberschatz, Galvin and Gagne ©2009