Cse Module 6
Cse Module 6
4232 4232
INTRODUCTION
The merging of computers and communications had a profound influence on the way
computer systems are organized. The concept of the “computer centre” as a room with a
large computer to which users bring their work for processing is now totally obsolete. The
old model of a single computer serving all of the organization’s computational need has
been replaced by one in which a large number of separate but interconnected computers
do the job these systems are called “Computer Network”.
Uses of Computer Network :
1. Business Applications
2. Home applications
3. Mobile users
4. Social issues
1. Business Applications
Many companies have a substantial number of computers. For example, a company
may have separate computers to monitor production, keep track of inventories and do the
payroll. Initially, each of the computers may have worked in isolation from the others, but
at some point, management may have decided to connect them to be able to extract and
correlate information about the entire company.
The issue here is resource sharing and the goal is to make all programs, equipment and
especially data available to anyone on the network without regard to the physical location
of the resource and the user. An obvious and widespread example is having a group of
office workers to share a common printer. None of the individuals really needs a private
printer, besides a high-volume networked printer is often cheaper, faster and easier to
maintain than a large collection of individual printers.
One can imagine a company’s information system as consisting of one or more
databases and some number of employees who need to access them remotely. The data
are stored on powerful computers called servers. Often these are centrally housed and
maintained by a system administrator. In contrast, the employees have simpler machines
called clients, with which they access remote data.
2. Home Applications
Some of the more popular uses of the internet for home users are as follows :
1. Access to remote information
2. Person-to-person communication
3. Interactive entertainment
4. Electronic commerce
Access to remove information comes in many forms. It can be surfing the World Wide
Web for information. Information available includes the arts, business, cooking,
government, health, history, hobbies, recreation, science, sports, travel and many others.
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All of the above applications involve interactions between a person and remote
databases full of information. The second broad category of network use is person-to-
person communication. Another type of person-to-person communication often goes by
the name of peer-to-peer communication.
Other communication oriented applications include using the internet to carry telephone
calls, video phone and internet radio.
3. Mobile Users
Mobile computers, such as laptops and personal digital assistants (PDA), are one of the
fastest growing segments of the computer industry. Many owners of these computers
have desktop machines back at the office and want to be connected to their home base
even when away from home. Since having a wired connection is impossible in cars and
airplanes, there is lot of interest in wireless networks.
Although wireless networking and mobile computing are often related, they are not
identical, as figure below shows.
A node can be a computer, printer or any other device capable of sending and/or
receiving data generated by other nodes on the network.
The links connecting the devices are called communication channels.
For example, fibre optic link, satellite link etc.
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Notes on Introduction to ISO/OSI Stack, Physical Layer
The old model of a single computer serving all of the organization’s computational
needs has been replaced by one in which a large number of separate but
interconnected computers do the job. These systems are called computer
networks.
Computer Networks:
Computer networks are generally organized as a series of layers or levels, each one
built upon the one below it.
Need of Layered Structure
The need for a layered structure arises from the following advantages that it provides :
(i) Reduction in design complexity :
The whole architecture can be divided into modules (layers) and each module can
be designed separately by a group of experts skilled in that area.
(vii) Flexibility :
Between each pair of adjacent layers there is an interface which defines primitive
operations and services the lower layer offers to the upper layer. This makes
possible to have different protocols in different layer; thereby providing flexibility in
choosing the best protocol available for a particular implementation.
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NETWORK HARDWARE
1. Broadcast Networks
Short messages, called packets sent by any machine are received by all the
others. An address field within packet specifies for whom it is intended.
Machine checks the address field on receiving. Its processes the packet if
intended for itself otherwise just ignores it.
Broadcast systems allow the possibility of addressing a packet to all destinations
by using a special code in the address field. When a packet with this code is
transmitted, it is received and processed by every machine on the network.
Some broadcast system also support transmission to a subset of the machines,
known as multicasting. We can also sent message to all machines. This type of
transmission is called broadcast.
For example: Bus Network.
2. Point-to-Point Networks
Point-to-point networks consist of many connections between individual pairs of
machines.
To go from the source to the destination, a packet on this network may have to
first visit one or more intermediate machines.
The connection of two or more networks is called an internetwork. The world
wide internet is example of an internetwork.
For example: Ring Network.
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Notes on Introduction to ISO/OSI Stack, Physical Layer
LAN
Local Area Network (LAN) are privately-owned networks within a single
building or campus of up to a few kilometers in size. For example:
Networks within IIT campus.
MAN
Metropolitan Area Network (MAN) is basically a bigger version of a LAN
and can support both data and voice. It covers a group of nearby
corporate offices or a city and might be either private or public. For
example: Network connecting all IITs.
WAN
Wide Area Network (WAN) spans a large geographical area, often a
country or continent. It contains a collection of machines intended for
running user programs.
In most WANs, the subnet consists of two distinct components :
transmission lines and switching elements. Transmission lines move bits
between machines. They can be made of copper wire, optical fiber or
even radio links. Switching elements are specialized computers that
connect three or more transmission lines. When data arrive on an
incoming line, the switching element must choose an outgoing line on
which to forward them. These switching computers have been called by
various names in the past; the name router is now most commonly used.
SAN
Another kind of network that we need to be aware of is SANs (System
Area Networks). SANs are usually confined to a single room and connect
the various components of a large computing system. For example,
HiPPI (High Performance Parallel Interface) and Fiber Channel are two
common SAN technologies used to connect massively parallel
processors to scalable storage servers and data vaults. (Because they
often connect computers to storage servers, SANs are sometimes
defined as storage area networks.) For example: Organisation connected
worldwide.
LINE CONFIGURATION
Line configuration refers to the way two or more communication devices attach to link.
There are two possible line configurations:
(i) Point-to-Point
A point-to-point line configuration provides a dedicated link between two devices.
(ii) Multiport
A multiport line configuration is one in which more than two specific devices share a
single link.
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TOPOLOGY
TOPOLOGY
1. MESH
In a mesh topology, every device has a dedicated point-to-point link to every other
device. The term dedicated means that the link carries traffic only between the two
devices it connects. Entire bandwidth is utilized by those two nodes.
A fully connected mesh network having n devices has n(n1)/2 physical channels.
Thus, every device on the network must have (n1) input/output (I/O) ports.
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Advantages
Guarantees that each connection carry its own data load, thus eliminating the traffic
problems that can occur when links are shared by multiple devices.
If one link becomes unusable, it does not affect the entire system. Thus it is robust.
It guarantees privacy or security.
With point-to-point links, fault identification and fault isolation is easy.
Disadvantages
As every device must be connected to every other device, installation and
reconfiguration are difficult.
The sheer bulk of the wiring can be greater than the available space can
accommodate.
The hardware required to connect each link (I/O port and cable) can be prohibitively
expensive.
2. STAR
In star topology, each device has a dedicated pointtopoint link only to a central
controller, usually called a hub. Thus the devices are not directly linked to each
other.
If one device wants to send data to another, it sends the data to the controller, and
then relays the data to the other connected device(s).
HUB
Advantages
Less expensive
Easy to install and reconfigure
Less cabling
Robustness
Easy fault identification and fault isolation.
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Disadvantages
More cabling is required than some other topologies (such as tree, ring or bus).
If the hub fails, the entire network goes down.
3. TREE
Nodes in a tree are linked to a central hub that controls the traffic to the network.
Not every device plugs directly into the central hub. The majority of devices connect
to a secondary hub that in turn is connected to the central hub.
HUB
HUB
HUB
HUB
HUB
HUB
The central hub in the tree is an active hub, which contains a repeater (a hardware
device that regenerates the received bit patterns before sending them out).
The secondary hubs may be active or passive hubs. Passive hub provides a simple
physical connection between the attached devices.
Advantages
Allows more devices to be attached to a single central hub and therefore increase the
distance a signal can travel between devices.
A allows the network to isolate and prioritize communications from different
computers.
Disadvantage
Not Robust. If central hub goes down, whole system will be affected. More cabling
required as compared to bus or ring topology.
4. BUS
In bus topology one long cable acts as a backbone to link all the devices in the
network.
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Notes on Introduction to ISO/OSI Stack, Physical Layer
Drop Drop
Drop Drop
Nodes are connected to the bus cable by drop lines or taps. A drop line is a
connection running between the device and the main cable.
As a signal travels along the backbone, some of its energy is transformed into heat.
(So, it becomes weaker and weaker the farther it has to travel). Thus there is a limit
on the number of taps a bus can support and on the distance between those taps.
Advantages
Ease of installation.
Uses less cabling than mesh, star or other topologies
Disadvantages
Difficult reconfiguration and fault isolation.
Signal reflection at the taps causes degradation in quality.
A fault or break in the bus cable stops all transmission.
5. RING
Each device has a dedicated point-to-point line configuration only with the two
devices on either side of it. A signal is passed along the ring in one direction, from
device to device, until it reaches its destination.
Each device in the ring incorporates a repeater. When a device receives a signal
intended for another device, its repeater regenerates the bits and passes them along.
Advantages
Easy to install and reconfigure
Fault isolation is simplified.
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Disadvantages
A break in the ring can disable the entire network.
Fault identification is difficult.
Hybrid Topologies
Combination of several topologies of subnetworks linked together in the larger
topology, forms hybrid topology.
Different topologies are connected to each other via a central controller in a star
topology.
HUB
HUB
Comparison
Bus Network Ring Network
Parameters
1. Topology Broadcast Point to point
Determined by the media and Determined by media and
2. Throughput
access control mechanism capability of repeater
Low, because high bandwidth Total span is large, even
3. Maximum distance is required to support virtual though intermediable length
channels is less
Number of new stations may
4. Maximum number of It is determined by system
be added as long as delay and
stations design
throughput are not affected
Has a single point of failure, It is vulnerable to single
5. Vulnerability to link or
which may take a system break in any node or
equipment failure
vulnerability repeater
Increases with number of Increases with number of
6. Message delay
stations and volume of traffic stations
7. Cost Cost per node is higher Is less compared to bus
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Notes on Introduction to ISO/OSI Stack, Physical Layer
TRANSMISSION MODE
Transmission Mode
Simplex
Direction of data
Mainframe Monitor
Fig. : Simplex
Keyboards and traditional monitors are simplex devices. The keyboard can only
introduce input, the monitor can only accept output.
HalfDuplex
In halfduplex mode, each station can both transmit and receive, but not
at the same time. When one device is sending, the other can only
receive, and vice versa.
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Workstation Workstation
Fig. : Full-duplex
Signals going in either direction share the capacity of the link. The sharing can occur
in two ways, either the link contain two physically separate transmission paths, one
for sending and the other for receiving, or the capacity of the channel is divided
between signals travelling in opposite directions.
In a telephone network, when two people are communicating by a telephone line,
both can talk and listen at the same time. Thus full-duplex communication.
Protocol
A protocol is a set of rules that govern data communication. It also
defines what is communicated and when it is communicated.
Internet
A collection of interconnected networks is called an internetwork or just
internet.
Intranet
An intranet is a private network that is contained within an enterprise. It
may consist of many interlinked Local Area Networks and also use
leased lines in the wide area network.
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Notes on Introduction to ISO/OSI Stack, Physical Layer
Every layer needs a mechanism for identifying senders and receivers. A means
should be there for a process on one machine to specify with whom it wants to talk.
Design decisions should concern the rules for data transfer. It can either be simplex
or half-duplex or fullduplex communication.
Error control is an important issue and any error-detecting or correcting codes must
be known on both ends of the connection.
Protocol that make explicit provision for the receiver to allow the pieces to be put
back together properly.
An issue that occurs at every level is how to keep a fast sender from swamping a
slow receiver with data.
Issue that allow an arbitrarily long message to get accepted by the processes.
When there are multiple paths between source and destination, a route must be
chosen. Sometimes this decision split over two or more layers.
REFERENCE MODELS
The principles that were applied to arrive at the seven layers can be briefly summarized
as follows:
1. A layer should be created where a different abstraction is needed.
2. Each layer should perform a well defined function.
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3. The function of each layer should be chosen with an eye toward defining
internationally standardized protocols.
4. The layer boundaries should be chosen to minimize the information flow across the
interfaces.
5. The number of layers should be large enough that distinct functions need not be
thrown together in the same layer out of necessity and small enough that the
architecture does not become unwidely.
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Notes on Introduction to ISO/OSI Stack, Physical Layer
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7. Application layer :
The application layer enables the user, whether human or software, to access
the network.
It provides user interfaces and support for services such as electronic mail,
remote file access and transfer, shared database and other types of distributed
information services.
Layer
Layer Name Header Protocols/Services Remember This
#
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Notes on Introduction to ISO/OSI Stack, Physical Layer
TCP/IP was designed before OSI model. The layers in the TCP/IP protocol suite do
not match exactly with those in the OSI model.
The TCP/IP protocol suite is made of five layers : Application, transport, internet, host
to network. Host to network is divided into (i) Datalink (ii) Physical.
A network in a TCP/IP internetwork can be a Local Area Network (LAN), a
Metropolitan Area Network (MAN), or a Wide Area Network (WAN).
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Notes on Introduction to ISO/OSI Stack, Physical Layer
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The service definition tells what the layer does, not how entities
above it access it or how the layer works. Each layer performs some
services for the layer above it.
A layer interface tells the processes above it how to access it. It
specifies what the parameters are and what results to expect and
nothing about how the layer works inside.
PHYSICAL LAYER
The physical layer coordinates the function required to transmit a bit stream over a
physical medium.
It deals with the mechanical and electrical specification of the primary connections
such as cable, connectors and signaling options that physically link two nodes on a
network.
1010100001 1010100001
Physical Physical
Layer Layer
Transmission medium
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Notes on Introduction to ISO/OSI Stack, Physical Layer
The first layer receives a data unit from the second layer, put it into a format capable
of being carried by a communication link.
Transmission Media
All telecommunication devices use signals to represent data. These signals are
transmitted from one device to another in the form of electromagnetic energy.
Radio communication
Radio, microwave,
Definitions about
Transmission
Guided & unguided
Media
media
Guided Unguided
Guided Media
Guided
Media
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Twistedpair cable
Twisted-pair
cable
Shielded Unshielded
Twisted Pair
The least expensive and most widely used guided transmission medium is twisted pair.
Physical Description
A twisted pair consists of two insulated copper wires arranged in a regular spiral pattern.
A wire pair acts as a single communication link. Typically, a number of these pairs are
bundled together into a cable by wrapping them in a tough protective sheath. Over longer
distances, cables may contain hundreds of pairs. The twisting tends to decrease the
crosstalk interference between adjacent pairs in a cable. Neighbouring pairs in a bundle
typically have somewhat different twist lengths to reduce the crosstalk interference. On
long-distance links, the twist length typically varies from 5 to 15 cm. The wires in a pair
have thickness of from 0.4 to 0.9 mm.
Applications
By far the most common transmission medium for both analog and digital signals is
twisted pair. It is the most commonly used medium in the telephone network and is the
workhorse for communications within buildings.
In the telephone system, individual residential telephone sets are connected to the local
telephone exchange or "end office", by twisted-pair wire. These are referred to as
subscriber loops.
Transmission Characteristics
Twisted pair may be used to transmit both analog and digital transmission. For analog
signals, amplifiers are required about every 5 to 6 km. For digital transmission (using
either analog or digital signals), repeaters are required every 2 or 3 km.
Compared to other commonly used guided transmission media (coaxial cable, optical
fiber), twisted pair is limited in distance, bandwidth and data rate. As shown in the figure,
the attenuation for twisted pair is a very strong function of frequency.
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Notes on Introduction to ISO/OSI Stack, Physical Layer
30
24gauge
Attenuation (dB/km) twisted pair
10 (0.5 mm) 3/8" coaxial
cable (0.95 cm)
3
1 Optical
fiber
0.3
0.1
1 kHz 1 MHz 1 GHz 1 THz 1000 THz
Frequency
Fig. : Attenuation of Typical Guided Media
Twistedpair cable
100 Hz 5 MHz
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Shielded twisted-pair (STP) cable has a metal foil covering that encases each pair of
insulated conductors. This metal casing prevents the penetration of electromagnetic
noise.
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Notes on Introduction to ISO/OSI Stack, Physical Layer
Crosstalk is the undesired effect of one circuit (or channel) on another circuit
(or channel).
Crosstalk occurs when one line picks up some of the signals traveling down another
line. Shielding each pair of a twisted-pair cable can eliminate crosstalk.
Coaxial Cable
Physical Description
Coaxial cable has a central core conductor of solid or wire (usually copper) enclosed
in an insulating sheath, which again is encased in an outer conductor of metal foil.
The outer metallic wrapping works as
(i) shield against noise
(ii) second conductor to complete the circuit.
The outer conductor is enclosed in an insulating sheath and the whole cable is
protected by a plastic cover.
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Coaxial cable
100 kHz 500 MHz
Applications
Coaxial cable is perhaps the most versatile transmission medium and is enjoying
widespread use in wide variety of applications. The most important of these are as follows :
Television distribution
Long distance telephone transmission
Short-run computer system links
Local area networks
Coaxial cable is spreading rapidly as a means of distributing TV signals to individual
homes cable TV.
Coaxial cable is also commonly used for short range connections between devices.
Using digital signaling, coaxial cable can be used to provide high-speed I/O channels on
computer systems.
Transmission Characteristics
Coaxial cable is used to transmit both analog and digital signals. Coaxial cable has
frequency characteristics that are superior to those of twisted pair and can hence be used
effectively at higher frequencies and data rates. Because of its shielded, concentric
construction, coaxial cable is much less susceptible to interference and crosstalk than
twisted pair. The principal constraints on performance are attenuation, thermal noise and
intermodulation noise. The latter is present only when several channels (FDM) or
frequency bands are in use on the cable.
For long distance transmission of analog signals, amplifiers are needed every few
kilometers, with closer spacing required if higher frequencies are used. The usable
spectrum for analog signaling extends to about 500 MHz. For digital signaling, repeaters
are needed every kilometer or so, with closer spacing needed for higher data rates.
Coaxial Cable Standards
Different coaxial cable designs are categorized by their radio government (RG) ratings.
Each RG number denotes a unique set of physical specifications, including the wire
gauge of the inner conductor, the thickness and type of the inner insulator, the
construction of the shield and the size and type of the out casing. Each cable defined by
the RG rating is adapted for a specialized function. RG8 is used in thick Ethernet. RG
58 is used in thin Ethernet. RG59 is used for TV.
Advantages
(i) Coaxial cable is used for both data transmission i.e. analog and digital data
transmission.
(ii) It has higher bandwidth
(iii) Easy to handle and relatively inexpensive as compared to fiber optic cables.
(iv) It uses for longer distances at higher data rates.
(v) Excellent noise immunity.
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Notes on Introduction to ISO/OSI Stack, Physical Layer
Optical Fiber
Optical fiber is made of glass or plastic and transmits signals in the form
of light.
The speed of light depends on the density of the medium through which it is
travelling, the higher the density, the slower will be the speed.
Beam
I R
R I
Beam
More dense medium (water or glass) More dense medium (water or glass)
(a) From less dense to more dense medium (b) From more dense to less dense medium
Fig. : Refraction
When light travels into a more dense medium, the angle of incidence is greater than
the angle of refraction.
When light travels into a less dense medium, the angle of incidence is less than
angle of refraction.
When a beam of light moves from a more dense into less dense medium
and as the angle of incidence increases, so does the angle of refraction.
The change in the incident angle results in a refracted angle of 90. The
incident angle at this point is known as the critical angle.
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Critical angle
When the angle of incidence becomes greater than the critical angle, the angle of
incidence is always equal to the angle of reflection.
i.e. when the ray of light reflects off a surface, the angle of incidence is equal to the
angle of reflection.
Angle of Angle of
incidence reflection
Fig. : Reflection
Optical fiber is made of glass or plastic and transmits signals in the form of
light.
Total internal
refraction Jacket
(plastic)
Right Cladding
source (glass)
Core (glass)
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Notes on Introduction to ISO/OSI Stack, Physical Layer
Construction
At the center is the glass core through with the light propagates. In multimode fibers, the
core is 50 microns in diameter and in case of single mode fibers it is 8 to 10 microns.
The core is surrounded by a glass cladding with a lower index of refraction than the core,
to keep all the light in the core.
Next comes a thin plastic jacket to protect the cladding. Optical fibers main applications
are long haul trunks, Metropolitan trunks, etc.
Total Data Rate 2 Gbps
Bandwidth 2 GHz
Repeater Spacing 10 to 100 km
Maximum Data Rate of the Channel
Nyquist’s Theorem
Henry Nyquist proposed a theorem that has had profound effects on information theory
as well as the practical design of data communication techniques involving digitalization
of analog signals. Also original theorem was regarding analog signals and noiseless
channels and later it was applied to digitl signals.
Nyquist proved that if an arbitrary signal has been run through a low pass filter of
bandwidth H, the filtered signal can be completely reconstructed by making only 2H
samples per second. If the signal consists of V discrete levels,
Nyquist’s Theorem states :
Maximum data rate = 2Hlog2 Vbits / sec
For example : A noiseless 3KHz channel cannot transmit binary signal at a rate
exceeding 6000 bps.
Shannon’s Theorem
Shannon’s major result is that the maximum data rate of a noisy channel whose
bandwidth is H Hz, and whose signal-to-noise ratio is S/N, is given by,
Maximum number of bits/sec = Hlog2 (1 S / N)
Shannon’s result was derived using information theory arguments and applied to any
channel subject to Gaussian (thermal) noise.
Table : Pointpoint Transmission Characteristics of Guided Media
Frequency Typical Typical Repeater
Range Attenuation Delay Spacing
Twisted pair 0.2 dB/km @1
0 to 3.5 KHz 50 s/Km 2 Km
(with loading) KHz
Twisted pairs
(multipair 0 to 1 MHz 3 dB/km @1 KHz 5 s/Km 2 Km
cables)
7 dB/Km @ 10
Coaxial cable 0 to 500 MHz 4 s/Km 1 to 9 Km
MHz
Optical fiber 180 to 370 THz 0.2 to 0.5 dB/Km 5 s/Km 40 Km
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ISDN
Evolution of ISDN
For more than a century, the primary international telecommunication infrastructure has
been the public circuit-switched telephone system. This system was designed for analog
voice transmission and was inadequate for modern communication needs. Anticipating
considerable user demand for an end-to-end digital services, the world’s telephone
companies and PTTs got together in 1984 under the auspices of CCITT and agreed to
build a new, fully digital circuitswitched telephone system by the early part of the 21st
century. This new system, called ISDN (Integrated Services Digital Network), has as its
primary goal the integration of voice and non-voice services.
ISDN System Architecture
Digital pipe
The key idea behind ISDN is that of the digital bit pipe, a conceptual pipe between the
customer and carrier through which bits flow. The bits can flow in both directions. The
digital pipe can support multiple independent channels by time division multiplexing of the
bit stream. The exact format of the bit stream and its multiplexing is a carefully defined
part of the interface specifications for the digital bit pipe.
The figure given below gives the conceptual view of the ISDN connection.
1. The carrier places a customer ISDN interface on the customer’s premises and
connects it to the ISDN exchange in the carriers office, several kilometers away.
2. The subscriber loop under ISDN consists of one or two twisted pair to provide a basic
full duplex digital communication link.
3. The customer ISDN interface has a connection into which a passive two cable can be
inserted.
Various devices such as telephones, terminals, alarms can be connected to the
cable, similar to the way devices are connected to a LAN. From the customer’s point
of view, the network boundary is the connector on customer services interface.
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Applications
1. The key ISDN service will continue to be voice, although many enhanced features
are added.
2. Advanced voice service include call forwarding and conference calls worldwide.
3. Advanced non-voice services are remote electricity meter reading, and online
medical, burglar, and smoke alarms that automatically calls the hospital, police or fire
department respectively, and give them addresses to speed up response.
4. Other services provided are :
Telephone, Data transmission, FAX, music, high speed computer communications,
TV conferencing, videophone, TV, email, LANs etc.
Interface
The digital pipe between the central office and the ISDN user will be used to carry a
number of communication channels. The capacity of the pipe and therefore the number
of channels carried may vary from user to user.
Several channel types have been standardized :
A 4 kHz analog telephone channel
B 64 kbps digital PCM channel for voice or data
C 8 or 16 kbps digital channel
D 16 kbps or 64 kbps digital channel for outofband signaling
E 64 kbps digital channel for internal ISDN signaling
H Hybrid channel 384 1536 or 1920 kbps digital channel.
Three combinations have been standardized so for :
1. Basic rate : 2B + 1D
2. Primary rate : 23B + 1D (US and Japan)
or 30B + 1D (Europe)
3. Hybrid : 1A + 1C
GATE/CS/CN/SLP/Ch.1_Notes/Pg.31
Vidyalankar : GATE – CS
The 23B + 1D choice was made to allow an ISDN frame fit nicely on AT & T’s TI system.
The 30B + 1 D choice was made to allow an ISDN frame fit nicely in CCITT’s 2.048 Mbps
system.
COMMUNICATION SATELLITE
A satellite based networks has a star topology, satellite being the central hub. If the hub
fails the entire communication network comes to a standstill. In view of this, reliability and
redundancy considerations are important when designing satellites.
GATE/CS/CN/SLP/Ch.1_Notes/Pg.32
Notes on Introduction to ISO/OSI Stack, Physical Layer
Satellite
Downlink Uplink
Channel Channel
Each antenna can aim itself at some area, transmit some frames, and then aim to a
new area. Aiming is done electronically, but still takes some number of
microseconds.
GATE/CS/CN/SLP/Ch.1_Notes/Pg.33
Vidyalankar : GATE – CS
Polling
The traditional way to allocate a single channel among competing users is for somebody
to poll them. Having the satellite poll each station in turn to see if it has a frame is
prohibitively expensive, given the 270 msec time required for each poll/response
sequence. However, if all the ground stations are also tied together to a (typically low
bandwidth) packet-switching network, a minor variation of this idea is conceivable.
The idea is to arrange all the stations in a logical ring, so each station knows its
successor. Around this terrestrial ring circulates a token. The satellite never sees the
token. A station is allowed to transmit on the uplink only when it has captured the token.
If the number of stations is small and constant, the token transmission time is short and
the burst sent to the uplink channel are much longer than the token rotation time, the
scheme is moderately efficient.
Access Algorithms
ALOHA
Two versions of ALOHA are :
(i) Pure ALOHA
(ii) Slotted ALOHA
Using slotted ALOHA doubles the efficiency but introduces the problem of how to
synchronize all the stations so they know when each time slot beings. Fortunately, the
satellite itself holds the answer, since it is inherently a broadcast medium. One ground
station, the reference station, periodically transmits a special signal whose rebroadcast is
used by all the stations as the time origin. If the time slots all have length T, each station
now knows that time slot k beings at a time kT after the time origin. Since clocks runs at
slightly different rates, periodic resynchronization is necessary to keep everyone in one.
GATE/CS/CN/SLP/Ch.1_Notes/Pg.34
Notes on Introduction to ISO/OSI Stack, Physical Layer
GATE/CS/CN/SLP/Ch.1_Notes/Pg.35
Vidyalankar : GATE – CS
Transmission mode defines the direction of signal flow between two linked devices. It
can either be simplex or half-duplex or full duplex.
A protocol is a set of rules that govern data communication. It also defines what is
communicated and when it is communicated.
A collection of interconnected networks is called an internetwork or just internet.
An intranet is a private network that is contained within an enterprise. It may consist
of many interlinked local area networks and also use leased lines in the wide area
network.
The service definition tells what the layer does, not how entities above it accessed it
or how the layer works. Each layer performs some services for the layer above it.
A layer interface tells the processes above it how to access it. It specifies what the
parameters are and what results to expect and nothing about how the layer works
inside.
Crosstalk is the undesired effect of one circuit (or channel) on another circuit
(or channel).
Optical fiber is made of glass or plastic and transmits signals in the form of light.
If a ray of light traveling through one substance suddenly enters into another (less or
more dense) substance, its speed changes abruptly, causing the ray to change
direction. This change is called refraction.
When a beam of light moves from a more dense into less dense medium and as the
angle of incidence increases, so does the angle of refraction. The change in the
incident angle results in a refracted angle of 90. The incident angle at this point is
known as the critical angle.
In satellite based computer networks, communication between the nodes is
accomplished using “radio frequencies”.
Satellites that do no on-board processing, but just echo whatever they hear are often
called bendpipe satellite.
A satellite based network has a star topology, satellite being the central hub.
GATE/CS/CN/SLP/Ch.1_Notes/Pg.36
Assignment on Notes on Introduction to ISO/OSI Stack, Physical Layer
ASSIGNMENT 1
GATE/CS/CN/SLP/Ch.1_Assign/Pg.37
Vidyalankar : GATE – CS
10. Consider two wires are twisted around each other at regular interval. Higher
voltage level exist on the wire nearer to noise source as compared to far away
wire. The total effect of noise source on the receiver will be
(A) 28 units (B) 1 units
(C) 0 unit (D) 14 units
11. Consider a signal is measured at two different points. The power is P1 at the first
point and P2 at the second point. If dB is 0, then
(A) P2 is zero (B) P2 equals P1
(C) P2 is much larger than P1 (D) P2 is much smaller than P1
12. If the angle of refraction is 90 degrees and the angle of incidence is 68 degrees,
then the critical angle would be
(A) 22 (B) 68
(C) 90 (D) 158
13. For a particular channel, the bandwidth is 7200 Hz. Signal strength is of 12 W
and one sided power spectrum density of white noise is 1012 Watt/Hz. The
channel capacity would be
(A) 29.83 Kbps (B) 77 Kbps
(C) 32.22 Kbps (D) 169 Kbps
GATE/CS/CN/SLP/Ch.1_Assign/Pg.38
Assignment on Notes on Introduction to ISO/OSI Stack, Physical Layer
14. What is the correct and complete OSI sequence in order from user interface
(Layer 7) to the delivery of binary bits (Layer 1)?
(A) Physical Layer, Network Layer, Data Link Layer, Transport Layer,
Session Layer, Presentation Layer, Application Layer
(D) Physical Layer, Data Link Layer, Network Layer, Session Layer,
Transport Layer, Presentation Layer, Application Layer
15. Given that the channel capacity is 250 Kbps, find the white noise, present in the
channel, if the signal strength is, 15W and bandwidth = 8000Hz, SBR = 20000
(A) 9.375 1011 watts/Hz (B) 9.370 1011 watts/Hz
(C) 9.388 1011 watts/Hz (D) 9.368 10watts/Hz
GATE/CS/CN/SLP/Ch.1_Assign/Pg.39
Vidyalankar : GATE – CS
TEST PAPER 1
2. X.21 is a ___________
(A) Physical layer protocol
(B) Network layer protocol
(C) Transport layer protocol
(D) Session layer protocol
6. The Shimla Corporation of India has a fully connected mesh network consisting
of nine devices. Calculate the total number of cable links needed.
(A) 36 (B) 45
(C) 9 (D) 8
GATE/CS/CN/SLP/Ch.1_Test/Pg.40
Test Paper on Introduction to ISO/OSI Stack, Physical Layer
9. For a certain medium if critical angle is 60 and the angle of incidence is 70, the
angle of reflection is
(A) 10 (B) 60
(C) 70 (D) 130
10. Consider two parallel flat wires one used for communication. High voltage level
exist on the wire nearer to noise source as compared to far away wire. The total
effect of noise source on the receiver will be
11. When a signal travels through a transmission medium, its power becomes one-
fifth.
Then there would be power
(A) Loss of 7 dB (B) Gain of 7 dB
(C) Loss of 5 dB (D) Gain of 5 dB
12. For a coaxial optic cable if the propagation speed is 2 108 m/s for a distance of
2000 m, then propagation time would be
(A) 10 sec (B) 100 sec
(C) 0.1 sec (D) 0.001 sec
13. For a particular channel, the bandwidth is 3600 Hz. Signal strength is 12 W and
two sided power spectrum density of while noise is 2 1012 watt/Hz. The
channel capacity would be
(A) 81 Kbps (B) 40 Kbps
(C) 39 Kbps (D) 42 Kbps
GATE/CS/CN/SLP/Ch.1_Test/Pg.41
Vidyalankar : GATE – CS
14(b). Another telecom company ‘B’ has channel capacity 30% more than that of
company A. What will be its SNR?
(A) 48.66 (B) 45.50
(C) 23.81 (D) 38.35
GATE/CS/CN/SLP/Ch.1_Test/Pg.42