AI Introduction
AI Introduction
C HAPTER I
Dorra Louati
MedTech
1. Introduction to AI
2. Knowledge
3. Uncertainty
4. Optimization (*)
5. Learning
6. Neural Networks (*)
7. Ethics and furthermore
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C HAPTER I : I NTRODUCTION TO AI
1 Introduction . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4
2 AI categories . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5
2.1 Acting humanly . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5
2.2 Thinking humanly . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6
2.3 Thinking rationally . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7
2.4 Acting rationally . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8
3 AI history . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10
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Part I
W HAT IS AI?
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I NTRODUCTION
▶ The automation of activities that we associate with human thinking, activities such as
decision-making, problem solving, learning . . .” (Bellman, 1978).
▶ “The study of mental faculties through the use of computational models” (Charniak and
McDermott, 1985).
▶ ”The study of how to make computers do things at which, at the moment, people are better”
(Rich and Knight, 1991)
▶ ”The branch of computer science that is concerned with the automation of intelligent behavior”
(Luger and Stubblefield, 1993)
Views of AI fall into four categories:
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A CTING HUMANLY: T HE T URING TEST
▶ Predicted that by 2000, a machine might have a 30% chance offooling a lay person for 5 minutes
▶ Anticipated all major arguments against AI in following 50 years
▶ Suggested major components of AI: knowledge, reasoning, language, understanding, learning
Both approaches (roughly, Cognitive Science and Cognitive Neuroscience) are now distinct from AI
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T HINKING RATIONALLY: L AWS OF T HOUGHT
Several Greek schools developed various forms of logic: notation and rules of derivation for
thoughts;
may or may not have proceeded to the idea of mechanization Direct line through mathematics and
The right thing: that which is expected to maximize goal achievement, given the available
information Doesn’t necessarily involve thinking—e.g., blinking reflex—but thinking should be in
Aristotle (Nicomachean Ethics): Every art and every inquiry, and similarly every action and pursuit, is
thought to aim at some good
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R ATIONAL AGENTS
f : P∗ → A
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AI PREHISTORY
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P OTTED HISTORY OF AI
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S TATE OF THE ART
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