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Crack The Code - Plan: Main Tasks

The document outlines a plan to create a game called "Crack the Code" from January 10th to March 15th. It involves multiple tasks such as designing levels, collecting assets, building the game, and creating an e-portfolio to showcase the process. Key dates are provided for tasks such as creating a movie intro by January 20th, filming a tutorial video by January 29th, and finishing the full game by February 26th to gather feedback before completing the e-portfolio by March 15th. The plan includes contingencies for missed lessons and allows time for gathering feedback throughout development.

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0% found this document useful (0 votes)
45 views

Crack The Code - Plan: Main Tasks

The document outlines a plan to create a game called "Crack the Code" from January 10th to March 15th. It involves multiple tasks such as designing levels, collecting assets, building the game, and creating an e-portfolio to showcase the process. Key dates are provided for tasks such as creating a movie intro by January 20th, filming a tutorial video by January 29th, and finishing the full game by February 26th to gather feedback before completing the e-portfolio by March 15th. The plan includes contingencies for missed lessons and allows time for gathering feedback throughout development.

Uploaded by

api-3721844
Copyright
© Attribution Non-Commercial (BY-NC)
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as XLS, PDF, TXT or read online on Scribd
You are on page 1/ 12

Crack the Code - Plan

Start Date
Finish Date
Lessons per week
Lesson time
Time allowed

Legend
Homework
Target Audience
Class work
Update Plan / Add comments / Make
changes if required
CheckPoint - Check progress and make
changes / record progress

Known contingencies

Electronics Exam - 1 lesson missed (1 hour)


School trip to Las Vegas

Main Tasks

Plan

File Structure

Initial design

Collecting Assets

Level 1 - Movie
Level 2 - Video

Level 3 - Puzzles

The Map

Other Components: Splash Screen

Other Components: Instruction Screen


Other Components: End Movie

Build the Game

E-portfolio

Review
10th January

5
1hour

H
TA
C

UP

CP

Date

12-Jan

Start date
Subtasks

Read SPB 10-Jan


Create plan layout 11-Jan
Fill in tasks and times 11-Jan

Create file structure 11-Jan

Decide on theme 12-Jan


Identify target audience 12-Jan
Produce hand-drawn initial design 13-Jan
Get feedback on initial design 13-Jan
Record feedback and improve initial design 13-Jan
Scan initial design and save in e-portfolio folder 13-Jan

Create assets table 13-Jan


Update Assets Table Ongoing
Create folder and system to organize saved assets 15-Jan
Find already available assets Ongoing
Create primary assets Ongoing
Convert table to PDF and save in e-portfolio folder

Rough design ideas for movie 14-Jan


Create timeline storyboard for movie 15-Jan
Gather assets and create movie 15-Jan
Test movie 19-Jan
Check questions can be answered by TA 19-Jan
Collect feedback 20-Jan
Record and act on feedback 20-Jan
Save movie into game folder 20-Jan

Write script for video including how / where questions will be asked 21-Jan
Rehearse script with audience to check timing and get feedback 21-Jan
Record feedback and update script if needed 21-Jan
Save script into e-portfolio folder 21-Jan
Film the video 22-Jan
Edit the video 25-Jan
Get feedback on video 27-Jan
Record feedback and update / change video if required 27-Jan
Save video into game folder 29-Jan

Create rough puzzle ideas, scan and save into e-portfolio folder 28-Jan
Create a flowchart for the series of puzzles to show pathways 29-Jan
Create a storyboard for each puzzle screen 29-Jan
Create the puzzles 1-Feb
Test the puzzle sequence/s for errors or mistakes 4-Feb
Get feedback and record feedback 4-Feb
Act on feedback if necessary 4-Feb
Save 'final challenge' into game folder 5-Feb

Create rough map design, scan and save into e-portfolio folder 6-Feb
Create map storyboard 7-Feb
Get feedback on map design and storyboard 8-Feb
Record feedback and make changes based on feedback 8-Feb
Create the map 9-Feb
Test the map with a reviewer to check all links work and navigation is easy 13-Feb
Update / modify the map and record changes made 13-Feb
Save map into game folder 14-Feb

Create rough splash screen design, scan and save into e-portfolio folder 15-Feb
Create a detailed design and get feedback 16-Feb
Record feedback and update detailed design 17-Feb
Create splash screen 18-Feb
Test splash screen with a reviewer and get feedback on it 19-Feb
Update splash screen 19-Feb
Save splash screen into game folder 19-Feb

Rough written instructions and instruction screen 20-Feb


Get feedback on the instructions 20-Feb
Change / modify instructions according to feedback 20-Feb
Create instruction screen 21-Feb
Get feedback on finished screen 22-Feb
Change / modify finished screen according to feedback 22-Feb
Save instructions into game folder 23-Feb
Copy flash movie and text file into game folder 23-Feb
Change 'password' to the code and save into flash movie folder 23-Feb
Link movie to the map 23-Feb
Test the end screen to accept the correct code 23-Feb

Check all components are in game folder 24-Feb


Link the screens together to build the game 24-Feb
Run through the game with a test user and collect feedback 26-Feb
Record feedback and change / modify the game 26-Feb
Save the completed game into the game folder 26-Feb
Get reviewers to evaluate the finished game 27-Feb
Record comments / feedback from evaluators and save in e-portfolio and review folders 27-Feb

Make a list of e-portfolio contents 28-Feb


Create a structure chart to show how the pages link together 28-Feb
Prepare files to be added to e-portfolio 1-Mar
Sketch hand-drawn design for each page of e-portfolio 1-Mar
Get feedback on hand-drawn design and make changes / modifications 2-Mar
Create e-portfolio 3-Mar
Check size of e-portfolio is < 30 meg 9-Mar
Test the e-portfolio with a reviewer on different computers 10-Mar
Get feedback from test users, record and save it for review 11-Mar

Write review 12-Mar


Collect feedback on review 15-Mar
Act on feedback and save review into e-portfolio 15-Mar
Class / Home
Contingency

Actual time
Finish date

(minutes)

(minutes)
minutes
Time in

taken
work
Time

11-Jan 60 30 C/H 60
11-Jan 10 10 C 15
12-Jan 30 30 C/H

11-Jan 5 5C

12-Jan 5 5H
12-Jan 5 5H
13-Jan 60 30 H
13-Jan 20 20 C/H
13-Jan 20 10 H
13-Jan 5 10 H

13-Jan 20 15 H
Ongoing C/H
15-Jan 5 10 C
Ongoing C/H
Ongoing C/H

14-Jan 20 10 H
15-Jan 30 20 C
19-Jan 120 60 C
19-Jan 15 5 C/H
19-Jan 15 5 C/H
20-Jan 30 10 H
20-Jan 20 30 H
20-Jan C

21-Jan 10 20 C/H
21-Jan 10 10 H
21-Jan 10 10 H
21-Jan C
25-Jan 120 30 C
26-Jan 60 20 C/H
27-Jan 20 10 H
27-Jan 20 10 H
29-Jan C

28-Jan 60 30 H
29-Jan 30 30 H
30-Jan 60 20 H
3-Feb 120 60 C/H
4-Feb 20 10 C/H
4-Feb 30 30 C/H
4-Feb 20 10 C/H
5-Feb C/H

6-Feb 40 20 H
7-Feb 40 20 C/H
8-Feb 20 10 H
8-Feb 30 15 H
12-Feb 120 60 C
13-Feb 30 15 H
13-Feb 20 10 C/H
14-Feb C

15-Feb 20 10 H
17-Feb 60 30 C/H
17-Feb 20 20 C/H
19-Feb 80 40 C/H
19-Feb 20 20 H
19-Feb 20 10 C/H
19-Feb C

20-Feb 30 10 H
20-Feb 20 10 H
20-Feb 20 20 H
22-Feb 60 20 C/H
22-Feb 20 10 H
23-Feb 30 10 C
23-Feb C
23-Feb 2 2C
23-Feb 2 2C
23-Feb 2 2C
23-Feb 5 5C

24-Feb 2 2
25-Feb 15 15 C/H
26-Feb 30 15 C/H
26-Feb 15 20 C/H
26-Feb C
27-Feb 40 20 C/H
27-Feb 15 5 C/H

28-Feb 5 5C
1-Mar 20 10 C
1-Mar 5 5C
2-Mar 40 20 H
2-Mar 20 10 H
9-Mar 360 120 C
9-Mar 2 2C
11-Mar 40 20 C/H
11-Mar 30 15 C/H

14-Mar 120 60 C/H


15-Mar 30 15 C/H
15-Mar 20 10 C/H

Total Time 43.42


(hours)
Comments

Went into contingency time as text would not wrap as I wanted


Adding the dates and times took longer than expected, finished at home on 13/1

Can't do it on the weekend as I can't access my school system from home


Must be saved into folder in school, not at home

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