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Character

This document contains character sheet information for a half-orc rogue named Rogue. The character has a strength of 13, dexterity of 15, and constitution of 9. Their key skills include athletics, acrobatics, stealth, intimidation and persuasion. They are proficient with thieves' tools, shortswords, daggers and light armor. The character has darkvision up to 60 feet and traits including relentless endurance, savage attacks and sneak attack.
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0% found this document useful (0 votes)
17 views

Character

This document contains character sheet information for a half-orc rogue named Rogue. The character has a strength of 13, dexterity of 15, and constitution of 9. Their key skills include athletics, acrobatics, stealth, intimidation and persuasion. They are proficient with thieves' tools, shortswords, daggers and light armor. The character has darkvision up to 60 feet and traits including relentless endurance, savage attacks and sneak attack.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Rogue (1) Acolyte

CLASS & LEVEL BACKGROUND PLAYER NAME

Half-Orc Chaotic Good


CHARACTER NAME RACE ALIGNMENT EXPERIENCE POINTS

INSPIRATION
STRENGTH
13 +2 30
+3 +2 PROFICIENCY BONUS
ARMOR
CLASS INITIATIVE SPEED

17 PERSONALITY TRAITS

Hit Point Maximum 7


+3 Strength
DEXTERITY ●
+4 Dexterity

+2 ●
-1 Constitution
+1 Intelligence
CURRENT HIT POINTS IDEALS

15 -1 Wisdom
+2 Charisma
CONSTITUTION SAVING THROWS
TEMPORARY HIT POINTS BONDS

-1 ●
+4 Acrobatics (Dex) SUCCESSES

9 -1 Animal Handling (Wis)


1x(1d8+-1)
FAILURES

-1 Arcana (Int) HIT DICE DEATH SAVES FLAWS


INTELLIGENCE ●
+5 Athletics (Str)

-1 +2 Deception (Cha)
-1 History (Int)
NAME ATK BONUS DAMAGE/TYPE

8 ●
+1 Insight (Wis)
Dagger +5 1d4+3 piercing
Amulet
WISDOM

+4 Intimidation (Cha)
-1 Investigation (Int)
Shortsword +5 1d6+3 piercing
Clothes, common
-1 Medicine (Wis) Incense x5
-1 -1 Nature (Int)
Leather
-1 Perception (Wis) Number of
8
+2 Performance (Cha)
Attacks: 1 Pouch
CHARISMA

+4 Persuasion (Cha)
+1 Religion (Int)
Thieves' Tools
Vestements

+2 ●
+2 Sleight of Hand (Dex)
+4 Stealth (Dex)
15 -1 Survival (Wis)

SKILLS ATTACKS & SPELLCASTING

9 PASSIVE WISDOM (PERCEPTION)


CP

SP
Tool Proficiencies: Thieves'
Tools
EP

Weapon Proficiencies:
Crossbow, hand; Longsword;
Rapier; Shortsword; Simple
GP
15
PP
Armor Proficiencies: Light

Language Proficiencies:
Common; Orc
OTHER PROFICIENCIES & LANGUAGES TREASURE EQUIPMENT

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
AGE HEIGHT WEIGHT

CHARACTER NAME EYES SKIN HAIR

NAME

SYMBOL

CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

TREASURE CHARACTER BACKSTORY

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
FEATURES & TRAITS

Darkvision: 60 ft.

-----------Other Traits------------
Relentless Endurance. Drop to 1 hp instead of being reduced to
0.

Savage Attacks. On critical hit, add additional damage dice roll.

Shelter the Faithful. You and your companions can expect free
healing at an establishment of your faith.

Sneak Attack. 1d6 extra damage on attack where you have


advantage or another enemy of creature is within 5 ft. (use
once/turn).

Thieves' Cant. Convey secret messages hidden in normal


conversation.

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