Skills Training Program Curriculum Manual
Skills Training Program Curriculum Manual
CURRICULUM MANUAL
CONTENTS
PERFORMANCE PHASE
17yrs+
11v11
13-16yrs
GAME TRAINING PHASE
9-12yrs
SKILL ACQUISITION PHASE
Small
Sided
Games
5-8yrs
DISCOVERY PHASE
SKILLS TRAINING METHODOLOGY:
DISCOVERY & SKILL ACQUISITION PHASES
CHARACTERISTICS OF CHILDREN IN THE
DISCOVERY PHASE
• Design sessions with the starting point of players having fun whilst learning
the four core skills.
SAP: GAME-SKILL-GAME
METHODOLGY
• Sydney FC coaches have identified a coaching model
preference to develop players of all abilities in our program
using the Game-Skill-Game methodology in the SAP.
ACTIONS
• Short passes
• Crossing
• Long passes
• Shooting
EXAMPLE DISCOVERY PHASE SESSION PLAN:
SESSION
Learn the different ways to move the ball with their feet.
OBJECTIVE
20 MIN Game Theme- Use the different techniques within a game situation.
20 MIN Game Theme- Use the different techniques within a game situation.
GAME INSTRUCTIONS
• Organisation – 15m x 20m (x3) with a goal or gate on
each end line.
• Start with “tips” format where attackers need to touch the
goal or run over end line to score for a point and
defenders “tip” attacker to earn a point.
• Progress to using the ball with defender serving to
attacker who then tries to score in opposite goal.
Defender tries to win the ball back and score in opposite
goal.
SESSION
IMPROVE PLAYERS ABILITY TO GET THEMSELVES FREE WITH THE BALL
OBJECTIVE
SKILL INSTRUCTIONS
• Organisation – set up multiple fields for 1v1 minigames
(roughly 20m x 12m)
• Defender dribbles out and passes to attacker, who is
trying to beat the defender and score in the goal.
• Defenders get a point by winning the ball and running
over the opposite end line. Swap sides after each turn.
Play 4 minute rounds, with promotion and relegation after
each round.
• Key point – execute skill move when close to def
SESSION
IMPROVE PLAYERS ABILITY TO GET THEMSELVES FREE WITH THE BALL
OBJECTIVE
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