Csgo Textmod
Csgo Textmod
"https://github.com/xPaw/CS2"
"Tokens"
{
// Alerts
"Cstrike_TitlesTXT_Bomb_Defused" "Bomb defused"
"Cstrike_TitlesTXT_Bomb_Planted" "Bomb planted, %s1 seconds
left"
"SFUI_Notice_YouDroppedWeapon" "Dropped %s1"
"Cstrike_TitlesTXT_Got_bomb" "Picked up the bomb"
"Cstrike_TitlesTXT_Got_defuser" "Picked up a defuse kit"
"Cstrike_TitlesTXT_Weapon_Pickup" "Picked up %s1"
"SFUI_Notice_Match_Will_Pause" "Timeout next freeze time"
"SFUI_Notice_Match_Will_Pause_Technical" "Technical Timeout next
freeze time"
// Space prefix due to a bug (?) that otherwise prevents colors from working
"SFUI_Notice_CTs_Clinched_Match" " #★ CTs won the match"
"SFUI_Notice_Ts_Clinched_Match" " #★ Ts won the match"
"hostagerescuetime" " #CTs got more time by
reaching a hostage"
"SFUI_Notice_All_Players_Connected" " #Match will start in %s1
seconds"
// Graffiti menu
"CSGO_Spray_Auto_Toggle" "Quick Graffiti"
"CSGO_No_Sprays" "You do not have any opened
graffiti"
// Shorter names
"SFUI_WPNHUD_HE_Grenade" "HE Grenade"
"SFUI_WPNHUD_HEGrenade" "HE Grenade"
"SFUI_WPNHUD_Molotov" "Molotov"
"SFUI_WPNHUD_IncGrenade" "Incendiary"
"SFUI_WPNHUD_Flashbang" "Flashbang"
"SFUI_WPNHUD_Smoke_Grenade" "Smoke"
"SFUI_WPNHUD_SmokeGrenade" "Smoke"
"SFUI_WPNHUD_Decoy" "Decoy"
// Player awards
"Player_Cash_Award_Bomb_Defused" " #+$%s1# • Bomb defused"
"Player_Cash_Award_Bomb_Planted" " #+$%s1# • Bomb planted"
"Player_Cash_Award_Get_Killed" " #+$%s1# • Eliminated"
"Player_Cash_Award_Interact_Hostage" " #+$%s1# • Hostage
reached"
"Player_Cash_Award_Killed_Enemy_Generic" " #+$%s1# • Kill"
"Player_Cash_Award_Killed_Enemy" " #+$%s1# • Kill • %s2"
"Player_Cash_Award_Rescued_Hostage" " #+$%s1# • Hostage
rescued"
"Player_Cash_Award_Respawn" " #+$%s1# • Respawned"
// Team awards
"Team_Cash_Award_Elim_Bomb" " #+$%s1# • Round won"
"Team_Cash_Award_Elim_Hostage" " #+$%s1# • Round won"
"Team_Cash_Award_T_Win_Bomb" " #+$%s1# • Round won •
Bomb exploded"
"Team_Cash_Award_Win_Defuse_Bomb" " #+$%s1# • Round won •
Bomb defused"
"Team_Cash_Award_Win_Hostage_Rescue" " #+$%s1# • Round won •
Hostage rescued"
"Team_Cash_Award_Win_Hostages_Rescue" " #+$%s1# • Round won •
Hostages rescued"
"Team_Cash_Award_Loser_Bonus" " #+$%s1# • Round lost"
"Team_Cash_Award_Planted_Bomb_But_Defused" " #+$%s1# • Team planted
the bomb"
"Team_Cash_Award_Generic" " #+$%s1# • Team award"
"Team_Cash_Award_Hostage_Alive" " #+$%s1# • Hostages
survived"
"Team_Cash_Award_Hostage_Interaction" " #+$%s1# • Team reached a
hostage"
"Team_Cash_Award_Rescued_Hostage" " #+$%s1# • Team rescued a
hostage"
"Team_Cash_Award_Bonus_Shorthanded" " #+$%s1# • Short-handed
income"
"Team_Cash_Award_Survive_GuardianMode_Wave" " #+$%s1# • Survived the
wave"
"Team_Cash_Award_Win_Time" " #+$%s1# • Time is up"
"Team_Cash_Award_Custom" " #+$%s1# • %s2"
// Deathmatch points
"Player_Point_Award_Assist_Enemy" " #+%s1# • Assisted killing
%s2"
"Player_Point_Award_Assist_Enemy_Plural" " #+%s1# • Assisted killing
%s2"
"Player_Point_Award_Killed_Enemy" " #+%s1# • Kill with %s2"
"Player_Point_Award_Killed_Enemy_Plural" " #+%s1# • Kill with %s2"
"Player_Point_Award_Killed_Enemy_NoWeapon" " #+%s1# • Kill"
"Player_Point_Award_Killed_Enemy_NoWeapon_Plural" " #+%s1# • Kill"
// Suicides
"Player_Cash_Award_ExplainSuicide_EnemyGotCash" " #%s1 committed suicide,
an enemy player was awarded compensation"
"Player_Cash_Award_ExplainSuicide_Spectators" " #%s3 received +$%s2 for
the suicide of %s1"
"Player_Cash_Award_ExplainSuicide_TeammateGotCash" " #%s3 received +$%s2 for
the suicide of %s1"
"Player_Cash_Award_ExplainSuicide_YouGotCash" " #+$%s2# • Suicide of %s1"
// Short-hand income
"Notice_Bonus_Enemy_Team" " #Enemies received +$%s1
short-handed income"
"Notice_Bonus_Shorthanded_Eligibility" " #Short-handed income in
%s1 rounds"
"Notice_Bonus_Shorthanded_Eligibility_Single" " #Short-handed income in 1
round"