Multimedia Case Study
Multimedia Case Study
CASE STUDY
Multimedia means the use of electronic media to store and experience multimedia content. It also
represents the computer information through audio, graphics, image, video and animation in
addition to traditional media (text and graphics).
The application of multimedia can be found in various spheres of life including but not limited to
Education, Advertisement, Art, Entertainment, Engineering, Medicine, Business, Video
Conferencing and Residential Services.
Multimedia integrates different media. Activities have been planned regarding the various
multimedia lessons to find out how combinations of text, graphics, and sound can increase
student motivation and promote subject mastery.
Activities have been planned to nurture this domain in all aspects. The detailed discussions of
relevant Technology, suggestions for lesson plans, and exercises for mastery are all provided
here, as well as an extensive catalog of resources and list of search tools and Internet sites.
The list of planned activities with their description has been done and mentioned below in order
to escalate the bounds of this domain and reach to a height which can gain a good recognition in
the sphere of Multimedia Domain.
1. Idea Presentation, that helps the student express out their views about this domain and help
them to come up with unique ideas.
2. Icon Design Contest, which helps them think constructively to design an action/verb into a
single picture.
3. Story Making Contest, which will make the students to first understand the content, select and
justify appropriate images that best represent the content and sequence them in a logical order. It
allows them to apply higher order thinking skills.
4. Learn Animation, which will help students to explore and explain whatever their mind can
conceive. This will make it the most versatile and explicit means of communication which is
devised for quick mass appreciation”.
5. Creating Educational Clipart, which will help them learn about how to create Clipart for a
specific subject.
6. Podcasting, which will allow them to share their work and experiences with a potentially huge
audience over the Internet. It's useful for developing literacy skills (writing scripts, setting up
interviews, etc), allows students to develop and practice their speaking and listening skills, and
they also learn some ICT skills. Podcasts can be interactive, and the audience can be invited to
send their comments, giving valuable feedback to the students about their work.
7. Create Postcards, which can make them aware of how a problem definition can be portrayed
as a poster. This will inculcate in them innovative design thought process and enhance the
visualization skills of the students. This will help them prepare for Poster Competition for
various Research Conferences conducted under State or National Level.
8. Research Paper Publication, will help the students to write a Research Paper on the innovative
ideas that they have presented during the Idea Presentation on Multimedia System Design and
Development, and to publish the paper in reputed journals.
9. Game Builder Idea, will make the students come with the idea of a Game (Educational,
Entertainment, Action, Adventure, Simulation, Puzzle, etc.) and create it according to the
specifications defined.
10. Build a Project or a User Interface Application, Students can make a project or a User
Interface Application based on the above learned skills; make a project which is in the form a
solution to a realistic problem or a simulation model for a new idea.
This will help the students to get motivated and become determined to elevate this domain in all
respects and flourish this domain by working with complete dedication to make a mark for
themselves and gain recognition at a greater level.
Prepared by:
Mrs. Vidyadhari S
[Domain In-Charge]