Phet - Interative Simulations For Teaching and Learning Physics
Phet - Interative Simulations For Teaching and Learning Physics
Katherine Perkins, Wendy Adams, Michael Dubson, Noah Finkelstein, Sam Reid, Carl Wieman, and Ron
LeMaster
Oersted Medal Lecture 2007: Interactive simulations for teaching physics: What works, what doesn’t, and
why
American Journal of Physics 76, 393 (2008); 10.1119/1.2815365
Towards research-based strategies for using PhET simulations in middle school physical science classes
AIP Conference Proceedings 1413, 295 (2012); 10.1063/1.3680053
T
he Physics Education Technology (PhET) activities, demo ideas, etc.) with one another.
project creates useful simulations for teach-
ing and learning physics and makes them Creating PhET Sims for Engagement
freely available from the PhET website (http://phet. and Learning
colorado.edu). The simulations (sims) are animated, We have two main goals for the PhET sims: in-
interactive, and game-like environments in which creased student engagement and improved learning.
students learn through exploration. In these sims, we Sims are specifically designed to support students in
emphasize the connections between real-life phenom- constructing a robust conceptual understanding of
ena and the underlying science, and seek to make the the physics through exploration. While we draw from
visual and conceptual models of expert physicists ac- research literature1 on how students learn, conceptual
cessible to students. We use a research-based approach difficulties in physics, and educational technology de-
in our design—incorporating findings from prior sign, we also make extensive use of student interviews
research and our own testing to create sims that sup- and classroom testing to explore usability, interpreta-
port student engagement with and understanding of tion, and learning issues, and to develop general sim
physics concepts. design principles.
We currently have about 50 sims posted on our We design the sims to present an appealing environ-
website. Many of the sims cover introductory high ment that literally invites the student to interact and
school and college physics, while others introduce explore in an open-style play area. All controls are sim-
more advanced topics, e.g., lasers, semiconductors, ple and intuitive, e.g., click-and-drag manipulation,
greenhouse effect, radioactivity, nuclear weapons, and sliders, and radio buttons. In the Gas Properties sim
Fourier analysis. Users, however, have included stu- (Fig. 1), for example, the opening panel greets the user
dents from grade school through graduate school. On with a wiggling invitation to “Pump the handle!” We
the website, the sims are organized under nine loose emphasize connections to everyday life, both to engage
categories: Motion; Work, Energy & Power; Sound the students and to support their learning. This ap-
& Waves; Heat & Thermo; Electricity & Circuits; proach influences both the small details (e.g., using a
Light & Radiation; Quantum Phenomena; Chem- bicycle pump to add gases) and the larger design where
istry; Math Tools; and Cutting Edge Research. We the science is often presented in the context of real-life
update the website regularly with newly developed or phenomena (e.g., learning about buoyancy with hot
improved sims. We have also recently translated the air and helium balloons in the companion Balloons
sims into Spanish and have added a new searchable and Buoyancy sim [not shown]).
database that allows the community of educators us- The PhET sims use dynamic graphics to explicitly
ing PhET sims to share teaching materials (homework animate the visual and conceptual models used by
These sims couple naturally with the use of many dents’ predictions are tested as the instructor repro-
interactive engagement techniques. In our classrooms, duces the described motion of the man on the side-
we use an adaptation of Mazur’s Peer Instruction3 tech- walk and the graphs plot simultaneously. This motion
nique with both concept tests and interactive lecture can be repeated with the sim’s “playback” feature. Ve-
demos. In teaching about electromagnetic waves, we locity and acceleration vectors can be displayed, and
use the Radio Waves sim to help the students develop the position scale on the sidewalk can be flipped with
an understanding of how EM waves are created by ac- “invert x-axis” to guide students’ thinking about the
celerating charges, how they exert forces on charges, meaning of the signs of velocity and acceleration.
and how their frequency, wavelength, and wave speed We have noticed that using sims in lecture often
are related. As shown in Fig. 3, we ask the students to leads to unprompted high-quality questions and com-
discuss and vote on how the speed of the wave is mea- ments from students, e.g., connecting to their own
sured. About 1/3 of our students had not yet clearly experiences, asking probing “what if ” questions, or
distinguished the ideas of frequency and speed. By us- extending the discussion to applications or conse-
ing the sim, we were able to immediately address this quences of the physics. Because of the open design of
confusion; we focused the students’ attention on fol- the sims, we are often able to immediately use them
lowing the peak as it moved to the right and relating in an ad hoc manner to test students’ ideas or answer
that motion to the speed of the wave. their questions.
The sims are also useful tools for interactive lecture
demos (ILDs). For instance, the Moving Man sim Lab/Recitation. The PhET sims are designed to
(Fig. 4) is ideal for use with Thornton and Sokoloff ’s allow students to construct their own conceptual
force and motion ILD where students predict the understanding of physics through exploration. This
graphs of position, velocity, and acceleration for a makes the sims useful learning tools for small group
described motion.2 Using the Moving Man sim, stu- activities in lab or recitation. We have found that
Homework. When the sims are coupled with home- Student 1: “I really like the circuits tutorial where i
work using a guided-inquiry approach, students [sic] got to build circuits on the computer and change
variables to see an instantaneous reaction. This really
interact with the sim to discover, explain, or reason helped me conceptualize circuits, resistors, etc...”
about the important physics concepts. Often we ask
References
1. For example, How People Learn, edited by J.D. Brans-
ford, A. L. Brown, and R.R. Cocking (Natl. Academic
Press, Washington, D.C., 2002); references within
L.C. McDermott and E.F. Redish, “Resource letter on
physics education research,” Am. J. Phys. 67, 755–772
(1999); R.C. Clark and R.E. Mayer, e-Learning and the
Science of Instruction: Proven Guidelines for Consum-
ers and Designers of Multimedia Learning (Pfeiffer, San
Francisco, 2003).
2. D. Sokoloff and R. Thornton, “Using interactive lec-
ture demonstrations to create an active learning envi-
ronment,” Phys. Teach. 35, 340–346 (1997).
3. E. Mazur, Peer Instruction: A User’s Manual (Prentice
Hall, Upper Saddle River, NJ, 1997).
4. N.D. Finkelstein et al.,“When learning about the real
world is better done virtually: A study of substituting
computer simulations for laboratory equipment,” Phys.
Rev. ST Phys. Educ. Res. 1, 010103 (2005).
5. L.C. McDermott, P.S. Shaffer, and the Physics Educa-
tion Group at the University of Washington, Tutorials
in Introductory Physics (Prentice Hall, Upper Saddle
River, NJ, 2002).
PACS codes: 01.40.gb, 01.40.Rr, 01.50.ga