Pit Fighter Move List
Pit Fighter Move List
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================THE ULTIMATE COMPETITION==============
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/ =================================== \
\ /
/ PIT-FIGHTER \
\ /
/ A Comprehensive Strategy Guide \
\ For The Sega Genesis Console System /
/ =================================== \
\________________________________________/
TABLE OF CONTENTS
1. Legal Information
2. Revision History
-11/28/2005
-11/29/2005
3. Introduction
4. Controls
-A Button
-B Button
-C Button
-A + B Buttons
-B + C Buttons
-A + C Buttons
-A + B + C Buttons
-Control Pad
-2 Player Mode
-Options Menu
-Wooden Crate
-Knife
-Ninja Star
-Bar Stool
-Metal Drum
-Wooden Barrel
-Power Pill
-Motorcycle
-Stick
8. Enemies and the Audience
-The Executioner
-Southside Jim
-Angel
-C.C. Rider
-Chainman Eddie
-Heavy Metal
-Mad Miles
-The Audience
-Match 1
-Match 2
-Grudge Match
-Match 3
-Match 4
-Grudge Match
-Match 5
-Match 6
-Grudge Match
-Match 7
-Match 8
-Grudge Match
-Match 9
-Match 10
-Championship Match
12. Closing
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1. LEGAL INFORMATION
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The guide is my own original work. Don't try to sell it, distribute
it as
your own work, or post it on your website without my permission. I
really
don't care if you print this out for personal use. If you want this
on your
website, ask me first. I'll probably say yes. If I do say yes and
let you
post it, please do not take credit for this. It is illegal to
distribute
this for money, so don't do it.
www.gamefaqs.com
www.neoseeker.com
Pit-Fighter and the characters and contents within the game are
copyright of
Tengen, 1991.
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2. REVISION HISTORY
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1. 11/28/2005
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Version 1.0
-Initial release
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2. 11/29/2005
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Version 1.1
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3. INTRODUCTION
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Well, if you're reading this, chances are you're one of the few
people that
enjoyed this game. (or even heard of it) Which is good, because
this game
rocks. Who doesn't enjoy smashing barrels into the greasy face of
your
trashy opponent while a bar or parking lot full of low-lifes cheers
for
you? If only the world were more like Pit Fighter... Oh, and don't
ask
me why everyone leaves the bar and heads into a filthy, deserted
factory
after every match to reward your fighter instead of doing so right
there.
How do all these people have all this money...? And how do the
police not
notice a crowd full of people run from a parking lot or bar with
huge piles
of money in their hands? And what about the bloody mess of your
opponent
that everyone just leaves lying there? The world will never know...
4. CONTROLS
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The controls are very straight forward and easy. I had no trouble
mastering
them. You shouldn't either. If you have trouble, then how can you
call
yourself a pit fighter?
A BUTTON
Your standard punch. Does weak damage, but it's fast, so it's
effective for
a quick combo.
B BUTTON
Run of the mill kick. Very effective for keeping people at bay.
It's not,
however, very fast, so watch out if your opponent tries to slip a
punch in
on you between kicks. If you manage to kick your opponent enough
times in
a row, then you'll do a roundhouse kick to knock him/her down.
C BUTTON
Jump like a crazy fool. Really not that useful for anything, to be
honest.
You can use it to travel across the screen faster, but this leaves
you wide
open to attack, and you will fall down from any hit while in the
air. There
are better ways to get across the screen, anyway.
A + B BUTTONS
Push these two together and you'll move your arms out and grab your
opponent
if they are close by. You will lift them over your head (quite a
physical
feat...), and pressing either A or B again will throw them 5 feet
in front
of you, knocking them down. Don't wait too long to throw them,
though,
because you'll drop them and you will fall down. This is useful for
good
damage, and it helps keep your opponent away from you so you can do
something
like pick up a weapon. Be careful when walking towards them after
you've
thrown, because the opponent will bounce and knock you down if you
get hit by
their body.
B + C BUTTONS
This will execute a jump kick. Good for a quick knockdown, but it
rarely hits,
unfortunately. Sigh. This could have been a good move, but it's
just too
inaccurate to depend on. Usually your opponent will hit you before
you hit
them. Buzz's jump kick is particularly pointless, however, because
jumping
forward and then pushing the kick button will do the exact same
thing. What
a waste.
A + C BUTTONS
A + B + C BUTTONS
Pushing all three of these buttons together will execute your super
move. This
is unique to each character. Buzz will either throw the opponent to
his side
or piledrive them. Ty will do a double kick which knocks the
opponent down.
Kato will do a series of fast punches followed by a two handed
strike (which
looks suspiciously like the "Hadouken" pose from Street Fighter...)
that
sends the opponent flying. This is the best move in your arsenal,
and use it
often, as you don't lose life for doing so like in other games, and
you can
do it as many times as you want. Make good use of it, as it does
good damage
as well.
When you're knocked down on the ground, rapidly press these buttons
to help
your pit fighter get up. Otherwise, your opponent will turn your
carcass into
a playground for his knees and feet.
CONTROL PAD
This lets you move around the screen. (well, DUH!) Tapping twice
left or right
will cause your character to manuver across the screen quickly.
Buzz will roll
along the ground, Ty will cartwheel away, and Kato will front flip.
Kato's
is rather pointless, however, because jumping forward will produce
the same
result. This is useful for getting away from your opponent, as you
usually
will not get hit doing this. (unless you're Kato)
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2 PLAYER MODE
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Both players must hit start for 2 player mode. When two player mode
is active,
you will face two opponents instead of one. I can't really say if
this game
would be easier with two people playing, mainly because I wrote
this guide
by myself, so you're on your own for this mode. Guess there aren't
enough
pit fighters these days...
The idea is to work together in this mode, but I think it's a hell
of a lot
more fun to just attack your partner instead. See how many times
you can
"accidentally" knife, kick, or smash a metal drum over your
partner.
Practice mode is just a versus grudge match. The idea is the same:
to knock
down your opponent three times before he does the same to you. It's
fun to
kick your opponent on the ground while he's down.
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OPTIONS MENU
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The options menu, which doesn't really have a whole lot of options,
can be
accessed by pressing the A button during the title screen or game
demo.
PLAYER 1 LEVEL
The game's difficulty rating. The higher the number, the more
difficult the
game will be. I personally have enough trouble at 3, the default
rating. This
guide was written playing at level 3, so take this into account if
you play
at a higher or lower rating. Personally, I find that anything past
3 is far
to difficult for me. The enemies are a LOT more aggressive on high
difficulty
ratings. If you can beat the game on a level higher than 3, then
you're
a better pit fighter than me!
PLAYER 2 LEVEL
I'm really not entirely sure how this works with two different
difficulties.
I wrote this guide by myself, so I didn't play two player mode. I
did a test
run, though, and set the player 1 difficulty to 1 and player 2's
difficulty
to 8. It was a little hard to tell, but one opponent seemed a lot
more active
and aggressive than the other. For a real challenge, try playing
this game
on two player mode and using only one player to take out two
enemies. I don't
think it would be too easy...
GAME MODE
Two choices: normal or practice. Practice mode is just a simple
grudge match.
Nothing special. In my opinion, it doesn't really give you good
practice,
either. Normal mode is the actual game.
SOUND TEST
Test the game's music and sound effects. The music comes first,
then at 32,
the sound effects and (bad) voice acting begins. My favorite music
tune is
number 10. Listen to that scuzzy jazz beat. I think my favorite
voice sample
is that chipmunk voice saying "come on, wuss" at 53... try voice
samples
48, 50, 68, and 76 for kicks, too.
LANGUAGE
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Specialty: Power
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Specialty: Agility
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Specialty: Speed
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Like a true scuzzy fighting ring, there are lots of weapons to slam
into your
opponent's filthy body with. They are useful, but don't expect
anything too
damaging out of these. They're mostly good for a quick knockdown
and for a
few laughs. There is no life recovery item in this game, however,
so try to
be careful with your health. You won't get it back.
Opponents can use weapons as well, and they can even pick up power
pills, so
if nothing else, use these so your opponent won't.
WOODEN CRATE
KNIFE
Does it get any more scummy than a knife fight? Ah, the pleasures
of living
large... This is a good weapon. It usually causes one small bar of
life to
be taken away when stabbed. If used close up, you will just do a
standard jab
into the opponent's midsection, causing good damage. If used while
far away,
you will throw it. After being used a few times, it breaks (?) and
can't be
used anymore. Grab this one if you see it. It's deadly in your
hands, as well
as your opponent's. So get it before he does.
NINJA STAR
Works just like the knife, except it can only be thrown. Disappears
after
hitting someone. Does decent damage, so use it anyway. Your
opponent,
however, doesn't seem to use these very well. So whomp 'em with
these.
BAR STOOL
I don't know about you, but any game you can hit people with a bar
stool is
a good game in my book. Same effect as the crate. Will break on
impact and
does about the same damage. You know you're in a high class
establishment
when they allow a wide open space complete with spare bar stools
for pit
fighting.
METAL DRUM
What these were once filled with, we'll never know. These function
similarly
to the crate and bar stool, but they won't break if your opponent
is hit from
a distance. Up close, however, and the drum will break over their
head. Give
your opponent his yearly dose of iron by making him eat rusty
metal.
WOODEN BARREL
POWER PILL
MOTORCYCLE
Yes, you can actually pick up a friggn' motorcycle and use it like
a metal
drum. Same as the drum and barrel, it breaks up close, but not far
away.
Some would tell you that if you've never felt a Harley Davison
break over
your head and snap your frail spine in half as a parking lot full
of
rednecks drinks to your death, then you've never tasted life.
STICK
Not as useful as you might think, but still worth picking up. It
has a long
reach and will usually knock down your opponent. It breaks after
anywhere
from one to ten hits. It just doesn't do enough damage, though. So,
if
nothing else, just pick this up so your opponent won't. The CPU
seems to
love using these. Show 'em where to "stick" it.
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These guys (and gals) are angry because you recieve money for
beating them
within an inch of their lives if you win, while they only get to
jump around
like idiots and knee your rotting corpse if they win. Show them no
mercy.
THE EXECUTIONER
He's big, he's brutal, and he wears a ski mask. One wonders why
he's got
such a nickname when in fact he's the easiest opponent in the
game... He
doesn't do much, outside of punch and kick. He's not that
difficult, either.
I'm not sure why he didn't win the Gamefaqs character battle... I
would have
voted for him...
SOUTHSIDE JIM
Growing up on the Southside has left Jim with an extreme hatred for
anyone
who isn't from the Southside. Being the master of fashion that he
is, he
sports a festive lavender wife beater and soiled jeans, which seem
to be all
the rage on the Southside. He's nothing special. Just make sure his
head and
your foot get well acquainted and he'll be running back to the
Southside in
a flash of lavender.
ANGEL
He's pissed that people keep stealing his bikes for pit fighting,
so he's
going to take it out on you. He seems to favor sticks. He's a bit
tricky,
but nothing a fist to his head won't fix. While you're at it, see
if you
can't introduce a stick to his face as well. Watch out for his
kick- it's
a fairly long reaching leg he's got.
CHAINMAN EDDIE
The big, dumb, lumbering bully we all knew in high school. Only he
wears a
loin cloth and metal chains. This guy isn't easy. He's tough to
knock down,
charges at you with a headbutt that's not easy to avoid, and can
reach a lot
farther than you. Best I can tell you is to make liberal use of any
weapons
you find in the arena. And whatever you do, DO NOT let him get a
hold of any
power pills. You may as well just put the controller down and watch
him
break you in half if he grabs one. In one stage, you have to fight
TWO of
these piles of vomit. Dang.
HEAVY METAL
His heavy metal band threw him out for his bad hairstyle, and he
wants
revenge. Fortunately for you, however, he fights about as poorly as
he plays
guitar, so feel free to use his skull to make your own melody. Bash
his face
in by using the metal drums to really make Heavy Metal face the
music. He
sometimes rolls out of the way, but this is really nothing to worry
about.
MAD MILES
Miles is mad because his plan to sue McDonald's for over salted
fries that
gave him butt cancer didn't work. So, instead, he turned to pit
fighting.
He can generate knives at will from his belt, and he's pretty fast.
But
Miles shouldn't be too hard, especially if you use the knives he
pulls on
him.
THE WARRIOR
He's the evil leader of the pit fighting ring. He's also a Jason
wanna be
with his grotesque hockey mask and unintelligible grunts. One
wonders how he
became the head of this lucrative ring with such a horrible speech
impediment.
At any rate, no matter what his grunts may sound like, he's no
fighting
slouch. Fight your absolute best, because you'll need to in order
to beat
this meatbag.
THE AUDIENCE
What would a good pit fight be without the stalwart rednecks and
bar flies
to cheer the combatants on? Unlike most games, the audience
actually plays
an interactive part in Pit Fighter. If you get to close to them,
they will
attack you and push you back into the action. Sometimes a member
will even
walk out and stab you or strike you with a stick. Yes, you can
attack these
people that do. You can even disarm them and take their knife or
stick, on
rare occasions. But, mostly, it's just better to stay away from
these low
lifes. They're quite annoying.
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Kicking is better when you want to keep your opponent farther away
from you,
while punches are better if you want to remain in close quarters
with your
opponent. Kicks, I think, are better and have more use overall.
Punches are
good when you don't have a lot of time to back off and you want to
make sure
your opponent doesn't take a couple of easy pot shots.
GROUND HITS
This is the best technique in the game, and it will help you
greatly against
the later opponents. To do this, make sure you are slightly above
or below
your opponent. I've found that being below works a little better.
Notice
how your opponent will move in a vertical zig-zag pattern to move
towards you.
If you time it right, they will be at your vertical level and be
close enough
horizontally to hit. Now is the time to bust out a super move. Use
this
technique often, as it's probably the only reason I got through
this game.
WEAPON USAGE
Weapons really don't deal a lot of damage, but they are useful for
a good,
surefire hit. If you don't use them, your opponent will. My
thinking is
this: why take the hit when your opponent can? Against the later
opponents,
and especially the final boss, solid hits while keeping yourself at
a safe
distance are essential. So make sure your it's your opponent's ugly
face,
not yours, that gets well acquainted with the metal drums and bar
stools.
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MATCH 1
"Show No Mercy"
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MATCH 2
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GRUDGE MATCH
"Last Fighter Standing Wins"
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Opponent: Yourself
Weapons: None
This isn't too hard, no matter who you use. The idea of this match
is to
knock out your clone three times, before he does the same to you.
The trick
is to hit them with your super move. My suggestion is to move to a
different
vertical level, wait for your clone to come to you, and break out
the attack.
You can also just duke it out the old fashioned way. It really
doesn't make
any difference either way, because the prize is just more money.
Win, lose,
it really doesn't matter. Win, and you get $15000.
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MATCH 3
"Look for Power Pill"
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Opponent: Angel
Weapons: 1 Metal Drum, 1 Barrel, 2 Ninja Stars, 1 Bar Stool, 1
Power Pill,
1 Knife
Don't let Angel use her feminine/masculine wiles to get the best of
you. When
the match begins, head towards her and throw her to the right side
of the
screen. Grab the barrel and break it over her. Quickly grab the
power pill.
In keeping with the high level of realism in this game, your pit
fighter
will start flashing after you eat(?) it. Now is the time to destroy
Angel.
A kick will knock her down, so kick away and when she's on the
ground, use
the ground kick for extra damage. Once the effect wears off, grab
the knife
if Angel hasn't already grabbed it, stab her, and use any other
weapons that
are lying around the bar. She should go down easily. Take your
$15000 and
try not to spend it in one place.
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MATCH 4
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C.C. Rider kicks up the difficulty a notch. If you can get past him
and with
all your lives, you're in good shape. He'll usually try to grab one
of the
sticks when the match begins- so respond in kind and grab the other
one.
If you feel like disarming him, super move him while he has the
stick in his
hand. Anyway, just keep smacking him with the stick, while avoiding
the
objects he throws at you- you'll need them later, so don't get hit
by them.
Once both sticks are destroyed, now is the time to bash his ugly
face in
with the throwing objects. After all these have been used, avoid
him for the
most part, because he can kick farther than you can. Always let him
come to
you, and then whoop him. This is a tough fight. Take your $15000
and go
celebrate afterwards.
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GRUDGE MATCH
"Last Fighter Standing Wins"
____________________________
Opponent: Yourself
Weapons: None
No new strategy here. Except now the prize for winning is $30000.
Whoop dee
do. Just play as you see fit. See the previous grudge match entry
for winning
strategies.
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MATCH 5
"Survival of the Fittest"
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MATCH 6
____________________________
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GRUDGE MATCH
"Last Fighter Standing Wins"
____________________________
Opponent: Yourself
Weapons: None
Yawn. Nothing different here, yet again. Win lose, nothing affects
the
outcome of the game. Bag a nice looking $75000 for winning.
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MATCH 7
"Are you tough enough?"
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Opponent: Angel
Weapons: 1 Wooden Barrel, 1 Metal Drum, 1 Power Pill
Are you tough enough? You better be. Angel is back for more. She
didn't
learn her lesson the last time, so smack her around some more.
She's really
no more difficult than she was last time. Only now you can slam her
onto
the roof of the nearby Ford P.O.S., if you want. Just grab the
power pill
and whomp on her like there's no tomorrow. Get her down on the
ground, and
kick her while she's down with the pill and she should have no
chance. If
you want, use that other metal barrel to cave in Angel's face, but
it
really doesn't matter. Once the pill's gone, just do whatever you
want to
take her out. She'll have learned her lesson for good this time and
will go
back to trying to find work as a dominatrix. $75000 is your reward.
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MATCH 8
____________________________
Don't let Miles' phony grin and opening salute fool you: he's stark
raving
mad. When the match starts, see if you can prevent Miles from
picking up a
stick. Try and use your super move before he grabs one. If he does
grab one,
no big deal. Just grab your own and smash him. Keep smashing him
with all
the sticks lying around until they've all broken. By the time all
the sticks
are a pile of splinters, Miles will probably have pulled a knife on
you.
It's nothing to worry about. Just disarm him and slash him with it.
After
this he's easy. Just beat him to a pulp anyway you want. You'll bag
$75000
for your acts of violence.
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GRUDGE MATCH
"Last Fighter Standing Wins"
____________________________
Opponent: Yourself
Weapons: None
Just smash your cloned self like you've been doing for the past few
grudge
matches. Your clone seems to be a wee bit tougher, but it may be
just my
imagination. You'll net $150000 for bashing your science experiment
to the
ground three times. Yippee.
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MATCH 9
____________________________
Jim is back, and he's ready to give you another heavy dose of
Southside
whoop ass. Start the match by smashing the motorcycles into his
lilac
scented lavender wife beater. Try to break them, so Jim can't use
them on
you. Once you break the bikes on him, do the same with the barrel
and grab
the power pill. Knock him down, and proceed to kick him while on
he's on
the ground. It's easiest to kick him down with the pill. Once the
pill wears
off, he's easy. Bash him to bits and he'll go back to the Southside
once
again. This time he'll learn his lesson, however, and he'll go back
to
outfitting the Southside with a festive, whimsical decor. You'll
recieve
$112500 for your troubles.
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MATCH 10
"No pain, no gain"
____________________________
Opponents: 2 Chainman Eddies
Weapons: 2 Knives, 1 Ninja Star, 2 Barrels, 2 Power Pills
Aw, DAMN. This fight is pure hell. The Chainmen will try to put you
in
between the two of them and whomp you. If this happens, you're as
good as
dead. So, my advice to you is to NEVER stop moving until at least
one of them
is defeated. When the match begins, grab a wooden barrel. Wait for
the two
globs of pork to break free of their shackles and then break the
barrel on
the one on the right. MAKE SURE YOU GRAB THE PILL. If one of the
Chainmen
gets it, you will have a very tough time winning. Once the pill is
yours,
try to get the two chainmen in line with each other so that they
are on the
same horizontal level. With one Chainman in between you and the
other
Chainman, kick like crazy till the center one is down. Slam your
foot into
him as many times as you can before he gets up, back off a little,
making
sure the one in the center stays in the center, and repeat until
the center
guy gets loose or you lose your power pill high. Another way to do
this is
to knock both of these wads of meat into a corner and kick away. At
any rate,
make sure you get both power pills and attack like crazy,
concentrating on
only one of the two. Sometimes they will attack each other. By all
means,
let them do so if you see it happen. Be diligent, patient, never
stop moving,
and you should be able to take one of them down without too much
trouble.
Once the first Chainman is gone, the second one should be a lot
easier to
handle. If there are any weapons left, use them, but most likely
the other
two used them by now. Just remember to never stay on the same
horizontal
level as the chainman, and wait for him to come to you to attack.
If you've
been playing well throughout the game so far, you'll have about 3/4
of your
life bar left and no extra lives. Take your $150000 and prepare
yourself.
The next fight's not easy.
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CHAMPIONSHIP MATCH
"There can only be one"
____________________________
Opponent: Warrior
Weapons: 3 Wooden Crates, 2 Metal Drums, 3 Ninja Stars, 3 Barrels,
3 Power
Pills
Ugh. This isn't easy. But, thankfully, there's only one of this
guy, so it's
easier than the last fight with the two Chainmen. There are a LOT
of things to
throw at this Jason wanna be, so use them. He certainly will. When
the match
begins, walk near his platform, and once he lands, super move him.
Grab one
of the barrels while he's down and smash it over his ugly mask. Get
the pill
and start kicking. I suggest only kicking him until he's down, and
not using
the ground kick. He doesn't stay on the ground very long, and he
may use his
rather odd looking throw on you when he gets up. He'll grab you,
jump
backwards, then you'll come crashing down and lose about two bars
of health.
Ouch. Keep kicking, staying as far away as you kick will allow, and
throw
an occasional barrel or crate at him if you're getting too close
for your
comfort. Break the barrels grab the pills, and keep slamming your
foot into
his face. When kicking him, try to stay slightly below him so you
can score
in a few more hits instead of him flying away from your dead on
kick.
Once all the power pills are gone, hopefully, he'll be finished. If
not, use
any weapons left over. If these are gone, just make sure you stand
on a
different horizontal level and let him come to you and then super
move him.
It's dangerous, but it's better than attacking him head on without
a power
pill. Punches are useless here. You need the extra length of kicks.
It's
quite dangerous to stay near this scumbag for very long, so once
you super
move him, back off until he comes to you again. With persistence
and good
timing, he'll finally go down.
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This is stuff that didn't fit into any of the other categories.
____________________________
Well, score in this game is determined by how much money you win in
the matches.
To be honest, I wasn't really all that interested in score, and I
think it's
a safe guess that you weren't while playing, either. You recieve no
bonuses
or extra lives or anything else for having a high score like in
other games,
unfortunately. Well, here are the rewards you get per match:
FIGHT PURSE
A set amount for winning the match. The amount gets higher as you
advance
farther into the game. Per match:
BRUTALITY BONUS
ATTACK BONUS
You get anywhere from $20-$100 randomly for any given attack.
Whoopee.
____________________________
Well, so far, I haven't really found any big time glitches. Here's
the little
bit I've found:
AUDIENCE GLITCH
Sometimes the audience will get really wild and throw your
character or your
opponent a lot farther than usual- about halfway across the screen.
This
usually happens in the corners of the screen. I guess only the
hardcore pit
fighting fans sit here.
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12. CLOSING
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Well, I hope you enjoyed this guide. I sure enjoyed writing it. If
you ever
see this in the arcades, however rare it may be these days, give it
a go. I
know if you liked this game, you'll enjoy the arcade. If you ever
meet the
actual actors used to make this game, be sure to stalk them
excessively and
track them down for me so I can annoy them and talk to them about
this game.
Not seriously, though.
___________________________
Well, I wrote this guide alone, but a few people come to mind:
John, my brother- All the inside jokes and reading this for me.
You, like,
suck! Not really, though. Thanks!
You, the reader- Thanks for reading this guide. And thanks for
being a fan
of this woefully underappreciated game!
___________________________
CONTACT INFORMATION
___________________________
This was the first guide I've written, so I'm really interested in
what you
thought of it. Liked it? Hated it? Found it useful? Know something
I don't?
Printed it out just so you could wipe your ass with it? Let me
know.
Contact me:
Well, that about wraps this guide up. Go play this game again for
me, won't
you? And remember these immortal words from this game:
__________________________________________________
Yours Truly,
*JaketheScumbag*