Lesson-5 Revised
Lesson-5 Revised
LESSON 5: POPULAR CULTURE AND THE RISE OF SOCIAL MEDIA IN THE PHILIPPINES:
AN OVERVIEW (GACHITOIRENA, 2014)
Children in their formative years use technology as though it is a basic necessity for their
development. With this statement alone, it is undeniable that commercial advancements in technology and
the facility of the world-wide web creates a sort of transcendence (experience beyond normal) in a faster
and inclusive way that is not possible in the physical world.
According to the Yahoo-Nielsen Survey of 2013, the top three sources of media consumption in the
Philippines come from the television, the radio, and the continually rising internet usage. With these media
vehicles, the so-called the fourth estate of the government, one can actually deduce that watching favorite
shows on the television, listening to radio programs, or even surfing the world-wide web can have political,
social, and economic implications.
example is the work of Marcelo H. del Pilar when he soon used prayers such as the 'Aba, Ginoong Maria'
and 'Ama Namin' in a sort of parody to strike against the abusive Spanish Friars.
The advent of American colonialism brought the properly so-called, popular culture to the
Philippines. The liberal policy regarding the printing press, soon through radio, television and film,
increased the circulation of popular culture forms; not only through these forms but also in new media such
as films. Hollywood films had a near-monopoly in the Philippine market especially in the absence of
European movies due to World War I.
Early on, the local intelligentsia has the same apprehensions over mass media as they called it
commercialization, or vulgarization of art. According to Lumbera, the local intelligentsia noticed that
"Popular literature as a commodity intended for a mass market was seen to pose a threat to serious artistic
work, because the writers accommodated his art to the demands of the publishers and editors who were
more interested in sales rather than aesthetics." More so, "...popular culture is not created by the
populace... rather, it is culture created either by the ruling elite or by members of the intelligentsia in the
employ of that elite, for the consumption of the populace."; it is "....'packaged' entertainment or art intended
for the profit of rulers, be they colonial administrators or native bureaucrats and businessmen."
To see it in Lumbera's lens, "Popular culture is power, and whoever wields it to manipulate minds
is likely to find its literary and technological machinery turned against him when the minds it has
manipulated discover its potency as a political weapon."
air time to certain news, or depending on the arrangement of the news items, the more pressing issue it is.
This theory can also be applied in the radio, or on new media such as the internet.
Analysis:
Gachitorena looked at three tiers on how media spreads popular culture, and how it affects the aspects of
Filipino life such as the political, economic, and the social.
and these are often the infotainment ones. Even video games have cross-promoting activities, or even
radio jockeys do it in a very conversational and suave manner. For lots of years, cross promotion has been
commonly practiced, but the problem does not end there.
Cross-promoting activities in various media platforms cannot always be subtle, for there many now
with explicit exercise of such, and in connection with Lumbera's sacrificing the art grievance, it can already
be seen that media does not proliferate art, or material with high value but sacrifices all these, even the
content, form, and quality of popular culture just to use it as an advertisement as an example, a whole
dialogue of story plot can be twisted, to bend, bow and scrape to the demands of the main benefactor -
product endorsements.
In the Philippines, the internet usage penetration is more than thirty per cent as of 2012, and is
continuously rising (Yahoo-Nielsen, 2013). According to the same survey, more Filipinos use tablets and
mobile phones to access the internet, and with the rise of smart phones in the country, we can assume that
the projected number can be rising exponentially. However, the democratization of media, even if away
from Hauben's ideal 100% penetration in the society, is still evident in the society, and this is via social
networking sites such as Facebook, Twitter, Instagram, and the like. Among the three, Facebook, is the
widely-used platform (Yahoo-Nielsen, 2013).
Public opinion rises from these sites, proliferation of liberal ideas happen especially in the
Philippines for the government never censors the content though there was attempt in the Cyber-crime law.
The agenda and capability seemed to prove its political worth in the Philippines last September 2013 when,
as though an Arab or Persian Spring that were so-called Twitter or Facebook Revolution, through the
facilitation of social media, many Filipinos all around the Philippines and the world joined a simultaneous
protest they called the "Million People March" (Garchitorena, 2013).
In everyday life, one can see the leverage done by media conglomerates in the social media scene
by making an account for famous reporters and television or radio channels so that they can also make
real-time broadcasting simultaneous with the real-time updates of social media information dissemination
(Garchitorena, 2013). This is soon proved to be beneficial when media companies make news out of public
opinion often found in tweets or posts in social media sites, as predicted earlier on through the rise of talk
radios (Turner, 2010). There are even portions wherein mere viewers, through mobile devices, are made to
report on a first-hand account of a storm surge or anything, and send the clip via internet instead of sending
a real and trained reporter to check out the situation. This phenomenon, will, nevertheless, prove to be
beneficial if Hauben's theory of a democratized society, via the internet wherein all people are given
access, plus the required training to voice their selves out as Netizens, would materialize.
Conclusion
Popular culture was first introduced and given flesh and bone through the study of Lumbera. It will
be the foundation of the media we see today, and it fleshed out reasons why media commands economic,
political, and social power in the Philippines. Through several media theories, it was shown that in media's
main goal via the proliferation of pop culture creates a commercialized world as it generated income
through advertisements, and whoever command economic power commands the political, as well. Media
companies can also facilitate pop culture to make their audience behave the way they would be favorable
to them, also because they monopolize the information stream. This can also be countered with the
democratization of media through the facilitation of social networking sites and by projecting ideas as a
netizen on the internet. This may cause leverage but may not completely achieve its full potential for full
democratization can be done if all people in the society can gain full access with the said technology. It may
also have down effects for media companies can use Netizens as primary sources of information, as
though "empowering" them.
This can also be countered with education if the public on how to use social media that would
benefit them. "Popular culture is power, and whoever wields it to manipulate minds is likely to find its literary
and technological machinery turned against him when the minds it has manipulated discover its potency as
a political weapon." (Lumbera, 1984).
INSTRUCTIONAL MODULES IN PHILIPPINE POPULAR CULTURE
The future of social media's political, economic, and social facility as a tool, or a weapon, against
media conglomerates and the advertising machinery, or the government of any institutional agenda may
still be achieved if the general public, especially those in the margins who were always victimized by the
false images shown through media, should discover and use its full potential.
ASSIGNMENT NO. 1
1. Commercial advancements in technology and the facility of the world-wide web create a sort of
transcendence in a faster and inclusive way.
2. Watching favorite shows on the television, listening to radio programs, or even surfing the world-
wide web cannot have political, social, and economic implications.
3. Nationalist culture is the way of living in a place in a specific time and portrays the practices of a
certain people, and on how they cope to survive with nature.
4. Folk culture is the culture created through colonial resistance with the collective of a people on a
given place and time.
5. Popular culture in the Philippines was created and used by the Spaniards to the native Filipinos or
Indios via plays and literature to get the heart of the natives and win it.
6. As created by the Spanish colonial authorities, popular culture in the Philippines was created, with
the aid of the Indios, to promote the interests of the Church and the State.
7. Through the Propaganda movement, the native intelligentsia used the same forms of popular
culture to undermine the power of the abusive friars and rally the populace to continue colonial
rule.
8. Through American colonialism, there were liberal policies to media and increased the circulation of
popular culture forms like Hollywood films that local intelligentsia called it commercialization or
vulgarization of art.
9. For Lumbera, popular culture is 'packaged' entertainment or art intended for the profit of rulers, be
they colonial administrators or native bureaucrats and businessmen.
10. The internet cannot be a "source of opinion" for the netizen that he can train him/her self to discern
real from fabricated information.
11. Sensationalizing small news is an example of “infotainment” bending news to the stories they often
favor.
12. The Propaganda Model means that media can make people think that something is actually
happening when something is not.
13. The Agenda-Setting Theory is used to check the various political-economic implications of mass
media that filters are used to check the machine of mass media.
14. For Lumbera, popular culture in the rise of technologies improved the notion of art and made it
appear that it is consumable and a commodity.
INSTRUCTIONAL MODULES IN PHILIPPINE POPULAR CULTURE