The document details the initialization of a Ren'Py game on an Android device. It lists hardware and software details, paths for saving games, and steps to load assets and prepare the interface. Performance statistics are provided for various initialization steps.
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The document details the initialization of a Ren'Py game on an Android device. It lists hardware and software details, paths for saving games, and steps to load assets and prepare the interface. Performance statistics are provided for various initialization steps.
Version: Ren'Py 8.1.3.23091805 Early init. took 0.08s Early init. took 0.08s Attempting to sync your saves to/from stock ANDROID_PUBLIC location... Android search paths: /storage/emulated/0/Android/data/butimthebadguy.hotzone18.com/files/../../../../ HotZone/RenPy_Saves/butimthebadguy.hotzone18.com/game /data/user/0/butimthebadguy.hotzone18.com/files/game Loader init. took 0.14s Loader init. took 0.14s Loading error handling. took 0.21s Loading error handling. took 0.21s Loading script. took 1.45s Loading script. took 1.45s Saving to /storage/emulated/0/Android/data/butimthebadguy.hotzone18.com/files/../../../../ Documents/RenPy_Saves/butimthebadguy.hotzone18.com Loading save slot metadata. took 0.23s Loading save slot metadata. took 0.23s Loading persistent. took 0.00s Loading persistent. took 0.00s Set script version to: (8, 0, 3) Running init code. took 0.31s Running init code. took 0.31s Loading analysis data. took 0.02s Loading analysis data. took 0.02s Analyze and compile ATL. took 0.02s Analyze and compile ATL. took 0.02s Reloading save slot metadata. took 0.20s Reloading save slot metadata. took 0.20s Index archives took 0.00s Index archives took 0.00s Dump and make backups. took 0.00s Dump and make backups. took 0.00s Cleaning cache. took 0.00s Cleaning cache. took 0.00s Making clean stores. took 0.00s Making clean stores. took 0.00s Initial gc. took 0.14s Initial gc. took 0.14s DPI scale factor: 1.000000 Creating interface object. took 0.00s Creating interface object. took 0.00s Cleaning stores took 0.00s Cleaning stores took 0.00s Init translation took 0.16s Init translation took 0.16s Build styles took 0.01s Build styles took 0.01s Load screen analysis took 0.00s Load screen analysis took 0.00s Analyze screens took 0.02s Analyze screens took 0.02s Save screen analysis took 0.03s Save screen analysis took 0.03s Prepare screens took 0.09s Prepare screens took 0.09s Save pyanalysis. took 0.00s Save pyanalysis. took 0.00s Save bytecode. took 0.05s Save bytecode. took 0.05s Running _start took 0.00s Running _start took 0.00s Interface start. took 0.43s Interface start. took 0.43s
Initializing gles renderer:
primary display bounds: (0, 0, 2129, 1012) swap interval: 1 frames Fullscreen mode. Vendor: "b'ARM'" Renderer: b'Mali-G68 MC4' Version: b'OpenGL ES 3.2 v1.r32p1-01eac0.8135628637558d6d27e8ec61da0ffbb5' Display Info: None Number of texture units: 128 Using shader environment. Using FBO RTT. Root FBO is: 0 FBO Maximum Texture Size: 2048 Using gles renderer. Texture testing: - Hardware max texture size: 16383 - 64px textures work. - 128px textures work. - 256px textures work. - 512px textures work. - 1024px textures work. - 2048px textures work. Screen sizes: virtual=(1920, 1080) physical=(2265, 1080) drawable=(2265, 1080) Root FBO is: 0 FBO Maximum Texture Size: 2048 Total time until interface ready: 4.1481523513793945s. Hid presplash. Entered background. --------------------------------------------