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Engine Ini

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os3316602
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0% found this document useful (0 votes)
36 views

Engine Ini

Uploaded by

os3316602
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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[SystemSettings]

r.AllowHDR
r.PUBGMaxSupportQualityLevel=3
r.PUBGDeviceFPSLow=90
r.PUBGDeviceFPSMid=90
r.PUBGDeviceFPSHigh=90
r.PUBGDeviceFPSHDR=90
r.PUBGDeviceFPSUltraHDR=90
r.VSync=1

[/Script/Engine.RendererOverrideSettings]

r.VSync=1
ReloadTime.heightScale=0

[/Script/Engine.LocalPlayer]
SkeletalMeshLODBias=0

ParticleLODBias=0

r.enemy.highlight=50

[SystemAim]

WeaponAimYawRate=AspectRatio_MaintainsYFOV

CrossHairBurstIncreaseSpeed=3.0

BulletFireSpeed=AspectRatio_MaintainsYFOV

CrossHairInitialSize=1

ReloadTime=AspectRatio_MaintainsYFOV

ShootInterval=3.0

BulletRange=3.0

BurstShootBulletsNum=AspectRatio_MaintainsYFOV

WeaponAimFOV=2.0

AspectRatioAxisConstraint=AspectRatio_MaintainYFOV

SkeletalMeshLODBias=10

ParticleLODBias=-5
[ShootWeaponEntity]

GetBurstShootBullets=AspectRatio_MaintainsYFOV

GetBurstShootBulletsNum=AspectRatio_MaintainsYFOV

BurstShootBullets=AspectRatio_MaintainsYFOV

BurstShootBulletsNum=AspectRatio_MaintainsYFOV

BurstShootBulletsNumFromEntity=AspectRatio_MaintainsYFOV
GetBurstShootBulletsNumFromEntity=AspectRatio_MaintainsYFOV

HandleAlShootBulletHit=AspectRatio_MaintainsYFOV

OwnerClient_HandleAlShootBulletHit=AspectRatio_MaintainsYFOV

RPC_OwnerClient_HandleAlShootBulletHit=AspectRatio_MaintainsYFOV

CurBulletNumInClip=AspectRatio_MaintainsYFOV

[/Script/Engine.PhysicsSettings]

DefaultRecoil=0

DefaultSRecoilInfo=0

DefaultRecoilKickADS=0

DefaultRecoilADSRotation_CP=0

DefaultOpenParachute=0

DefaultHitBoxLeanTransR=0

DefaultSeekAndLockTarget=5.0
DefaultDamageMagnifierIdx=AspectRatio_MaintainsYFOV

DefaultDamageWeapons=AspectRatio_MaintainsYFOV

DefaultMovingSpeedZ=55

DefaultHitEnemy=AspectRatio_MaintainsYFOV

EnableDamageInfo=AspectRatio_MaintainsYFOV

[/Script.Engine.WeaponHitPartCoff]
Head=Max

Body=Max

r.Headshort=Max

r.Body=Max

aim.assist=Max

r.Aim.Assist=Max

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