Trouble Character - 120941077
Trouble Character - 120941077
• +8 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH +0 Dexterity
• +8 Constitution +0 22 92 --
+5 -1 Intelligence
CLASS
+2 Wisdom INITIATIVE HIT POINTS
20
+4 Charisma
Total 6d10 SUCCESSES
Saving Throw Modifiers
Resistances - Poison
DEXTERITY FAILURES
Advantage Against
+0 Poison DEFENSES HIT DICE DEATH SAVES
-1
Animal Handling WIS
Arcana INT
=== WEAPONS ===
Martial Weapons, Simple Weapons
Darkvision 60 ft.
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Fighter 6 TheLastBandito
CLASS & LEVEL PLAYER NAME
Thok Son of Durin
Mountain Dwarf Soldier (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS
=== FIGHTER FEATURES === While wearing or carrying an object inscribed with this You can use this feature 3 times, and you regain all
rune, your proficiency bonus is doubled for any ability expended uses of it when you finish a long rest.
* Hit Points • PHB 71 check you make that uses your proficiency with a tool.
In addition, when you hit a creature with an attack | 3 / Long Rest • 1 Bonus Action
* Proficiencies • PHB 71 using a weapon, you can invoke the rune to summon
fiery shackles: the target takes an extra * Ability Score Improvement • PHB 72
* Fighting Style • PHB 72 <strong>2d6</strong> fire damage, and it must
You adopt a fighting style specialty. succeed on a STR saving throw (DC:16) or be * Extra Attack • PHB 72
restrained for 1 minute. While restrained by the You can attack twice whenever you take the Attack
| Defense • PHB shackles, the target takes <strong>2d6</strong> fire action on your turn.
While you are wearing armor, you gain a +1 bonus to damage at the start of each of its turns. The target can
AC. repeat the saving throw at the end of each of its turns, | Special
banishing the shackles on a success. Once you invoke
* Second Wind • PHB 72 this rune, you can’t do so again until you finish a short
Once per short rest, you can use a bonus action to or long rest. === MOUNTAIN DWARF RACIAL TRAITS ===
regain 1d10 + 6 HP.
| 1 / Short Rest • Special * Darkvision • BR 20
| 1 / Short Rest • 1 Bonus Action You can see in darkness (shades of gray) up to 60 ft.
| Frost Rune • TCoE
* Action Surge • PHB 72 While wearing or carrying an object inscribed with this * Dwarven Resilience • BR 20
You can take one additional action on your turn. This rune, you have advantage on WIS (Animal Handling) You have advantage on saves against poison and
can be used 1 times per short rest. checks and CHA (Intimidation) checks. resistance against poison damage.
You can invoke the rune as a bonus action to increase
| 1 / Short Rest • Special your sturdiness. For 10 minutes, you gain a +2 bonus * Dwarven Combat Training • BR 20
to all ability checks and saving throws that use STR or You have proficiency with the battleaxe, handaxe, light
* Martial Archetype • PHB 72 CON. Once you invoke this rune, you can’t do so again hammer, and warhammer.
until you finish a short or long rest.
| Rune Knight * Tool Proficiency • BR 20
| 1 / Short Rest • 1 Bonus Action You gain proficiency with your choice of smith’s tools,
* Bonus Proficiencies • TCoE 44 brewer’s supplies, or mason’s tools.
You gain proficiency with smith’s tools, and you learn * Giant’s Might • TCoE 45
to speak, read, and write Giant. As a bonus action, you magically gain the following * Stonecunning • BR 20
benefits, which last for 1 minute: Whenever you make an Intelligence (History) check
* Rune Carver • TCoE 44 - If you are smaller than Large, you become Large, related to the origin of stonework, you are considered
You can use magic runes to enhance your gear. You along with anything you are wearing. If you lack the proficient in the History skill and add double your
learn 2 runes of your choice, from among the runes room to become Large, your size doesn’t change. proficiency bonus to the check.
described below, and each time you gain a level in this - You have advantage on Strength checks and
class, you can replace one rune you know with a Strength saving throws. * Dwarven Armor Training • BR 20
different one from this feature. - Once on each of your turns, one of your attacks with You have proficiency with light and medium armor.
a weapon or an unarmed strike can deal an extra 1d6
| Fire Rune • TCoE damage to a target on a hit.
Hammer 1 3 lb.
WEIGHT CARRIED
EQUIPMENT
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Fighter 6 TheLastBandito
CLASS & LEVEL PLAYER NAME
Thok Son of Durin
Mountain Dwarf Soldier (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS
ADDITIONAL EQUIPMENT
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Male 130 Medium 5’ 168
GENDER AGE SIZE HEIGHT WEIGHT
Thok Son of Durin Chaotic Good Tan with blemishes
Blue Red Long braided hair wit
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR
PERSONALITY TRAITS
BONDS
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SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS
PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES
SPELLS
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