Application of SAMR
Application of SAMR
Institution affiliation
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preparing students for the modern world. At these foundational stages of education,
technology serves not only as a tool for learning but also as a means to engage and motivate
young learners. By incorporating technology into the curriculum, educators can create
dynamic and interactive learning experiences that cater to the diverse needs and learning
styles of students.
resources and information that extends beyond the confines of traditional textbooks (Chung,
2007). With the internet and educational software, students can explore topics in depth,
conduct research, and access multimedia content such as videos, simulations, and interactive
games. This not only makes learning more engaging but also helps students develop digital
literacy skills that are essential in today's society. Technology allows for personalized
learning experiences tailored to individual student needs. Educational apps and programs can
adapt to students' skill levels and learning pace, providing targeted instruction and immediate
feedback. This level of customization helps ensure that each student receives the support they
The technology choice adopted was based on some factors including grade level and
developmental stage, educational content and alignment, and accessibility of the technology
resources. Availability of technological resources (tools) is one of the most significant factor
in technology integration (Atkins et al., 2021). Consideration was given to the accessibility of
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technology resources for all students, including those with diverse learning needs and limited
access to technology outside the classroom. The technology choices were tailored to grade 2
students, considering their cognitive development, attention span, and ability to interact with
digital devices. The selected technologies provided educational content that aligned with
because they offer additional features that can enhance the storytelling experience. Grade 2
students are already familiar with books, so transitioning to digital storybooks is a natural
progression. The interactive elements, such as animations and audio narration, can capture
students' attention and deepen their understanding of emotional themes in stories. Interactive
offering more interactive features. The choice of interactive storytelling apps aligns with the
developmental stage of grade 2 students, who thrive on hands-on and multisensory learning
experiences.
interact with virtual friends and social situation that offer opportunities for sensory
engagement. These experiences stimulate curiosity and foster a sense of wonder, encouraging
students to explore and investigate the natural world from different perspectives. The choice
of technology at each stage of the SAMR model is guided by the goal of enhancing student
engagement, fostering creativity, and promoting deeper understanding of the complex topics
Colleague’s Feedback
Eric’s response
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"I find the breakdown of technology choices at each SAMR level really insightful. Using
digital story creation platforms for students to express themselves creatively makes a lot of
sense."
Janet’s Concerns
“While VR sounds fascinating, I'm a bit worried about the practical aspects. How would we
manage access to equipment, and what about potential issues like motion sickness among
students?"
experiences, I listened attentively and acknowledged their valid points regarding logistical
challenges and potential issues such as motion sickness. I empathized with their perspective
Reflecting on the integration of technology, there are several aspects I would consider
reservations about integrating certain technologies, such as virtual reality (VR), from the
outset. By actively listening to their perspective and addressing potential barriers upfront, I
could better tailor the discussion to alleviate concerns and foster a more collaborative
Before integrating technology into lesson plans, I would ensure a clear understanding
of the learning objectives and desired outcomes. By aligning technology use with specific
learning goals, educators can optimize the effectiveness of technology integration and
enhance student engagement and understanding of the content. Recognizing that technology
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providing educators with the necessary training, resources, and mentorship opportunities to
classroom.
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References
Chung, J. H. (2007). Integrating technology into the classroom. NY: Center for Teaching
Excellence, United States Military Academy, West Point. Retrieved from http://www.
podnetwork. org.
https://www.westpoint.edu/sites/default/files/inline-images/centers_research/
center_for_teching_excellence/PDFs/mtp_project_papers/Chung_07.pdf
Wahyuni, S., Mujiyanto, J., Rukmini, D., & Fitriati, S. W. (2020, June). Teachers’
Conference on Science and Education and Technology (ISET 2019) (pp. 546-550).