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Esports - CODM Rules and Guidelines

The document outlines the rules and guidelines for an intramural Call of Duty Mobile esports tournament, including team registration requirements, gameplay formats, conduct expectations, and restricted in-game items.

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0% found this document useful (0 votes)
333 views3 pages

Esports - CODM Rules and Guidelines

The document outlines the rules and guidelines for an intramural Call of Duty Mobile esports tournament, including team registration requirements, gameplay formats, conduct expectations, and restricted in-game items.

Uploaded by

junnnnliaaa
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Esports: CODM Rules and Guidelines (Intramurals 2024)

The following are the official rules and regulation of Intramurals E-sports Tournament 2024
which apply to any registered and invited team. The following rules and regulations do not
limit the level of competition and gameplay.

General rules and Guidelines


1. Online Gaming Platform
● Online gaming platform that will be utilized to conduct e-sports tournaments as
agreed upon the committee, will be the mobile game: Call of Duty mobile
(Developer: Garena).
2. Gameplay
● The game modes that will be used in the tournament are domination, hard point,
and search and destroy.
3. Registration and Participation
● Each group/team from intramurals should send a team that consists of 5
members (required), and 2 substitutes (optional).
● Registration forms will be distributed for each team to register.
● Each team must commit to the time that has been set beforehand by the
facilitators
● Player in-game names that are found to be offensive/vulgar will not be tolerated
by the facilitator. A request to change name is allowed before and during the
competition; teams that are not following these rules will be disqualified
immediately.
● The registration form will be submitted at FCUSR JHS office on March 25, 2024

4. Conduct
● Players/teams must be the ones who are responsible for their members' actions.
Each team will be monitored by facilitators to make sure they are following the rules. ●
No vulgar words, physical aggression, and excessive taunting is allowed. ● No
trashtalking.
● Betting is strictly forbidden.
● The players are the ones who will provide their internet connection. They can use
cellular data, and routers.
● Players must be able to come at the exact time of the event.
● If there are any accusations, report it to the facilitators immediately and take a
screenshot of it.

5. Tournament and Pre-match preparation


● The game version must be updated to the latest version.
● The players are allowed to prepare after they arrive at the venue (they can check
their pings).
● The match may be delayed if the facilitator deems it to be necessary (ex: the player
can’t log in).
Ingame mechanics, rules, and guidelines
1. Tournament Bracket
Elimination: 3 matches, best of 2
Semi-finals: 3 matches, best of 2
Finals: 5 matches, best of 3

2. Match Preparation:

● Ensure that each team has a stable internet connection to minimize potential lag
during matches.
● It is recommended that all teams show up for the competition 30 minutes early for
their assigned match.

3. In-game:

● Follow the predetermined ruleset, which may include restrictions on weapons, and
perks.
● Enforce fair play and sportsmanship among players.
● It is forbidden from using cheating software or engage in any other behavior that
could be interpreted as cheating.

4. After-game

● The team leader of the winning team must submit a screenshot of the result and
send it to one of the facilitators.

5. In-game restriction

● Operator skills: purifier, k9, bull charge, H.I.V.E, shadow blade, transform shield,
ballistic shield, kinetic armor, TAK-5
● Weapon perks: akimbo, ghost
● Perks: Persistence, Restock, Matyrdom
● attachment: thermite mag, Meavwat Omega-1(dlq)
● Scorestreaks: UAV, Advance UAV, Counter UAV, Care Package, Shield Turret,
Stealth Chopper, Shock RC, Hawk X3, VTOL, Swarm, Lighting Stirke, Orbital Laser ●
Lethal utility: Molotov cocktail, Trip mine, Thermite
● Tactical utility: Heartbeat Sensor, Cyro bomb, Storm ball, Flash drone, Gas
Grenades, Flashbang grenade - deep tech
● Weapons: Rytec AMR, NA-45, Kilo 141, Ppsh-41, chopper, jack 12
● Secondary Weapons: All launcher, Crossbow
● Soldier: Zombie- Witch Warden, American bulldog, Golem

Note:

1. The teams who will not follow the rules will be disqualified.
2. The team that will be 15 minutes late to the scheduled time will be disqualified.

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