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Peregrine

The document appears to be character notes for a roleplaying game. It includes information about a character such as their name, appearance, abilities, background, and stats. The character seems to have supernatural abilities related to communicating with ghosts and demons.

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jwkc130
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0% found this document useful (0 votes)
52 views2 pages

Peregrine

The document appears to be character notes for a roleplaying game. It includes information about a character such as their name, appearance, abilities, background, and stats. The character seems to have supernatural abilities related to communicating with ghosts and demons.

Uploaded by

jwkc130
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Danse Macabre

slide a subtle

coin
manipulator
crew and spy
Adelaide Decker Peregrine special abilities playbook xp
rook's gambit: take 2 stress to roll your best action rating ● ●
insight
hunt
xp

name alias while performing a different action. say how you adapt your study
Bony, Fierce, Striking, Elaborate Mask and Robes skill to this use.
cloak & dagger: when you use a disguise or other form of
● ● survey
tinker
look covert misdirection, you get +1d to rolls to confuse or
deflect suspicion. when you throw off your disguise, the
Corrupted Laborers Demon Wrangler resulting surprise gives you the initiative in the situation.
prowess xp

heritage: akoros - the dagger isles background: academic - labor - law ● ● finesse
● ghost voice: you know the secret method to interact with a prowl
iruvia - severos - skovlan - tycheros trade - military - noble - underworld ghost or demon as if it was a normal human, regardless of how ●

wild or feral it appears. you gain potency when communicating ● ● skirmish


Plotting the Demise of Kali Wormbinder with the supernatural. wreck
vice: faith - gambling - luxury - obligation - pleasure - stupor - weird a little something on the side: at the end of each downtime
stress trauma cold - haunted - obsessed - paranoid phase, you earn +2 stash. resolve xp
reckless - soft - unstable - vicious ● like looking into a mirror: you can always tell when someone
● ● ● attune
harm healing is lying to you. ● ● ● command
project clock: mesmerism: when you sway someone, you may cause them to ● ● consort
need fill to drop
3 Heart Shot help all harm by
one level
0 1 2 3 4 forget that it's happened until they next interact with you. ● ● ● sway
subterfuge: you may expend your special armor to resist a
2 Shot in Chest Obliterated Shoulder -1d armor uses
armor
consequence from suspicion or persuasion, or to push yourself
for subterfuge.
bonus die
push yourself (take 2 stress)
trust in me: you get +1d vs. a target with whom you have an -or-
less
1 Knife to Chest Bullet Graze effect
heavy armor
special armor
intimate relationship. accept a devil’s bargain
load
veteran: choose special abilities from other sources:
earning xp Foresight: two times per score you can assist a teammate
3 light 5 normal 6+ heavy
every time you roll a desperate action, mark xp in that action's attribute. ●
at the end of each session, for each item below, mark 1 xp (in your playbook or an attribute) or
without paying stress. tell us how you prepared for this. equipment
2 xp if that item occurred multiple times. fine clothes & jewelry
you addressed a challenge with deception or influence. fine disguise kit
you expressed your beliefs, drives, heritage, or background. fine loaded dice, trick cards
Ghost Contract
you struggled with issues from your vice or traumas during the session. trance powder
a cane-sword
planning teamwork ■ spiritbane charm
choose a plan, then provide the missing detail assist a teammate: pay 1 stress to give +1d a blade or two
for the operation: throwing knives
assault: point of attack occult: arcane power lead a group action: everyone rolls ■ a pistol a 2nd pistol
a large weapon
deception: method social: connection protect a teammate: take a consequence
an unusual weapon
stealth: point of entry transport: route set up a teammate: improve position armor +heavy
burglary gear
climbing gear
sly friends note: these fields are editable if necessary gather information
arcane implements
bryl, a drug dealer what do they intend to do?
documents
how can i get them to [x]? subterfuge supplies
marlowe, a gang leader are they telling the truth? demolition tools
klyra, a tavern owner what are they really feeling? tinkering tools
what do they really care about? lantern
nyryx, a prostitute
how can i blend in here?
harker, a jail-bird what's really going on here?
Note: Items in Green will not print, so remember to fill them in afterward.

long-term projects & notes


WANTED segments 0 4 6 8 segments 0 4 6 8

E DEAD, ALIVE, OR OTHERWISE D


filled 0 1 2 filled 0 1 2
3 4 5 3 4 5
6 7 8 6 7 8

segments 0 4 6 8 segments 0 4 6 8

filled 0 1 2 filled 0 1 2
3 4 5 3 4 5
6 7 8 6 7 8

segments 0 4 6 8 segments 0 4 6 8

filled 0 1 2 filled 0 1 2
3 4 5 3 4 5
6 7 8 6 7 8

A SUBSTANTIAL REWARD IS HEREBY OFFERED FOR ANY


INFORMATION REGARDING THE NOTORIOUS OUTLAW
e f
WHO IS WANTED BY THE DOSKVOL CITY WATCH FOR
THE FOLLOWING HEINOUS CRIMES AGAINST THE CROWN:
Fraud, Extortion, Impersonation of a City Official,
Blackmail, Espionage

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