The document details the log from loading and initializing a visual novel game on an Android device. It provides information on the device specifications, libraries loaded, screens analyzed, and time taken for various initialization steps.
Download as TXT, PDF, TXT or read online on Scribd
0 ratings0% found this document useful (0 votes)
6 views
Log
The document details the log from loading and initializing a visual novel game on an Android device. It provides information on the device specifications, libraries loaded, screens analyzed, and time taken for various initialization steps.
Download as TXT, PDF, TXT or read online on Scribd
You are on page 1/ 2
Sun Apr 28 22:42:32 2024
Unknown platform. Ren'Py 7.4.11.2266
Bootstrap to the start of init.init took 0.00s
Bootstrap to the start of init.init took 0.00s Manufacturer Xiaomi model M2102J20SG Screen diagonal is 5.43850007427 inches. Early init took 0.06s Early init took 0.06s Android search paths: /storage/emulated/0/Android/data/lessons.in.love/files/../../../../DrSimp/ DrSimp_Saves/lessons.in.love/game /data/user/0/lessons.in.love/files/game Loader init took 0.32s Loader init took 0.32s Loading error handling took 0.61s Loading error handling took 0.61s Loading script took 15.68s Loading script took 15.68s Saving to /storage/emulated/0/Android/data/lessons.in.love/files/../../../../ DrSimp/DrSimp_Saves/lessons.in.love Loading save slot metadata. took 3.60s Loading save slot metadata. took 3.60s Loading persistent took 0.18s Loading persistent took 0.18s Importing _renpysteam: ImportError('No module named _renpysteam',) - Init at 00updater.rpyc:23 took 0.47450 s. Set script version to: (7, 3, 5) - Init at script.rpyc:3 took 5.90203 s. - Init at 00images.rpyc:52 took 0.61201 s. Running init code took 7.46s Running init code took 7.46s Loading analysis data took 0.78s Loading analysis data took 0.78s Analyze and compile ATL took 0.36s Analyze and compile ATL took 0.36s Index archives took 0.00s Index archives took 0.00s Dump and make backups. took 0.00s Dump and make backups. took 0.00s Cleaning cache took 0.00s Cleaning cache took 0.00s Making clean stores took 0.00s Making clean stores took 0.00s Initial gc. took 1.54s Initial gc. took 1.54s DPI scale factor: 1.000000 Creating interface object took 0.00s Creating interface object took 0.00s Cleaning stores took 0.00s Cleaning stores took 0.00s Init translation took 1.63s Init translation took 1.63s Build styles took 0.01s Build styles took 0.01s Load screen analysis took 0.52s Load screen analysis took 0.52s Analyze screens took 0.02s Analyze screens took 0.02s Save screen analysis took 0.00s Save screen analysis took 0.00s Prepare screens took 2.59s Prepare screens took 2.59s Save pyanalysis. took 0.00s Save pyanalysis. took 0.00s Save bytecode. took 0.00s Save bytecode. took 0.00s Running _start took 0.01s Running _start took 0.01s Interface start took 2.06s Interface start took 2.06s
Initializing gles renderer:
primary display bounds: (0, 0, 2179, 989) swap interval: 1 frames Fullscreen mode. Vendor: 'Qualcomm' Renderer: 'Adreno (TM) 640' Version: 'OpenGL ES 3.2 [email protected] (GIT@42297a4, I9e9b240040, 1616178534) (Date:03/19/21)' Display Info: None Number of texture units: 16 Using shader environment. Using FBO RTT. Root FBO is: 0 FBO Maximum Texture Size: 2048 Using gles renderer. Texture testing: - Hardware max texture size: 16384 - 64px textures work. - 128px textures work. - 256px textures work. - 512px textures work. - 1024px textures work. - 2048px textures work. Screen sizes: virtual=(1920, 1080) physical=(2309, 1080) drawable=(2309, 1080) Root FBO is: 0 FBO Maximum Texture Size: 2048 Total time until interface ready: 38.1584961414s Hid presplash. Entered background.