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Log

The document details the log output of initializing a Ren'Py game on an Android device. It lists the device details, paths checked, times to load scripts and assets, and initialization of the renderer. The game failed to initialize the Steam API but the interface was started in under 10 seconds.
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0% found this document useful (0 votes)
11 views

Log

The document details the log output of initializing a Ren'Py game on an Android device. It lists the device details, paths checked, times to load scripts and assets, and initialization of the renderer. The game failed to initialize the Steam API but the interface was started in under 10 seconds.
Copyright
© © All Rights Reserved
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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Tue Aug 8 10:26:50 2023

Unknown platform.
Ren'Py 7.5.3.22090809

Bootstrap to the start of init.init took 0.00s


Bootstrap to the start of init.init took 0.00s
Manufacturer OPPO model CPH2059
Screen diagonal is 5.18117921477 inches.
Early init took 0.25s
Early init took 0.25s
Android search paths:
/storage/emulated/0/Android/data/da.love.season/files/../../../../Documents/DA/
da.love.season/game /data/user/0/da.love.season/files/game
Loader init took 0.11s
Loader init took 0.11s
Loading error handling took 0.22s
Loading error handling took 0.22s
Loading script took 3.11s
Loading script took 3.11s
Saving to /storage/emulated/0/Android/data/da.love.season/files/../../../../
Documents/DA/da.love.season
Loading save slot metadata. took 0.12s
Loading save slot metadata. took 0.12s
Loading persistent took 0.00s
Loading persistent took 0.00s
Faled to initialize steam: OSError('dlopen failed: library
"/data/user/0/da.love.season/files/libsteam_api.so" not found',)
Set script version to: (7, 5, 3)
Running init code took 1.16s
Running init code took 1.16s
Loading analysis data took 0.39s
Loading analysis data took 0.39s
Analyze and compile ATL took 0.82s
Analyze and compile ATL took 0.82s
Index archives took 0.00s
Index archives took 0.00s
Dump and make backups. took 0.00s
Dump and make backups. took 0.00s
Cleaning cache took 0.00s
Cleaning cache took 0.00s
Making clean stores took 0.00s
Making clean stores took 0.00s
Initial gc. took 0.72s
Initial gc. took 0.72s
DPI scale factor: 1.000000
Creating interface object took 0.00s
Creating interface object took 0.00s
Cleaning stores took 0.00s
Cleaning stores took 0.00s
Init translation took 0.67s
Init translation took 0.67s
Build styles took 0.02s
Build styles took 0.02s
Load screen analysis took 0.14s
Load screen analysis took 0.14s
Analyze screens took 0.01s
Analyze screens took 0.01s
Save screen analysis took 0.00s
Save screen analysis took 0.00s
Prepare screens took 0.40s
Prepare screens took 0.40s
Save pyanalysis. took 0.00s
Save pyanalysis. took 0.00s
Save bytecode. took 0.00s
Save bytecode. took 0.00s
Running _start took 0.01s
Running _start took 0.01s
Interface start took 0.90s
Interface start took 0.90s

Initializing gles2 renderer:


primary display bounds: (0, 0, 2290, 970)
swap interval: 1 frames
Fullscreen mode.
Vendor: 'Qualcomm'
Renderer: 'Adreno (TM) 610'
Version: 'OpenGL ES 3.2 [email protected] (GIT@319c6d8, Ic907de5ed0, 1600700286)
(Date:09/21/20)'
Display Info: None
Screen sizes: virtual=(1280, 720) physical=(2290, 1080) drawable=(2290, 1080)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
Total time until interface ready: 9.44970798492s
Hid presplash.

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