Skeeet Lua
Skeeet Lua
notify
local acafont2 = render.setup_font("Small Fonts", 11, 450, false, false, true )
local font = render.setup_font("Smallest Pixel-7", 10, 500, true, false, false)
local menu = ui local randomz local pitchch = ui.get_int("0Antiaim.pitch")
local int = 0 local A=0 local font1 = render.setup_font("Verdana", 13, 500, true,
true, false)
local calibri = render.setup_font("Calibri", 29, 700, true, false, false)
local font3 = render.setup_font("Verdana", 13, 500, true, true, false)
local keybindss = render.setup_font("Verdana", 12, 500, true, true, false)
local choke_d = {0, 0, 0, 0, 0, 0}
local ind_offset = 0
ind_offset = ind_offset + 1
return (sy - 340 - 37 * (ind_offset - 1))
end
function gamesense()
local me = entitylist.get_local_player()
if me == nil then return end
if not player.is_alive(me) then return end
ind_offset = 0
function update_choke()
if cmd.get_choked_commands() < choke_d[1] then
choke_d[2] = choke_d[3]
choke_d[3] = choke_d[4]
choke_d[4] = choke_d[5]
choke_d[5] = choke_d[6]
choke_d[6] = choke_d[1]
end
choke_d[1] = cmd.get_choked_commands()
end
cheat.RegisterCallback("on_paint", function()
gamesense() update_choke() end)