LaserCh 1034 Instructions
LaserCh 1034 Instructions
CHESS
The Beam Directing Strategy Game
INSTRUCTION MANUAL
AGES
8 to Adult
two-player
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INTRODUCTION
INCLUDES:
A game of capture has never been this much fun! Laser Chess Game Tokens-(26 total)
combines the fun of bending lasers and illuminating pieces with
chess-like strategy. You have to strike your opponent’s King while
protecting your own from getting zapped! Simple rules and only a
few basic moves make Laser Chess easy to learn and quick to play.
DEFLECTOR LASER
7 ea. 1 ea.
Game Grid
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TOKEN GUIDE: HOW TO PLAY:
Laser: Each player has one Laser that remains OBJECT: Be the first player to strike your opponent’s King with a Laser.
in the corner of the game Grid throughout SETUP: The first time you play, pull the tab from the bottom of
the game. Press the button on top at the end each Laser piece to activate the batteries.
of each turn to activate the laser. The Laser is
not a playing token and cannot be eliminated
from play.
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STEPS TO PLAY: IMPORTANT: The Laser is fired only one time at the end of a player’s turn
and the turn is over whether or not the laser hits a token. A Laser cannot
be fired as a “test” mid-turn while a player is still deciding on a move to
1. The blue/white player goes first. Players take turns with each make. Once a move is made the move cannot be taken back and the Laser
player moving only their own tokens. All playing tokens, must be fired.
including Kings, can be moved.
MOVEMENT RULES:
2.On a turn a player must first take one of the following actions:
a
a. Move any one token one space in any 1. A token may only be moved OR rotated in one turn, not both.
direction (including diagonally) following
2. A token may only be rotated 90 degrees at a time.
the Movement Rules on pg. 7.
3. SPECIAL MOVE – This move is made only by a Switch token. The
b. Rotate a token 90 degrees in either
Switch may swap places with an adjacent Deflector or Defender
direction without moving spaces.
b
of either color. Neither token rotates during the swap. A Switch
c. Rotate his or her own Laser to point in cannot swap places with a King or another Switch piece.
the direction of either the first column or
the first row. Rotation of the Laser must
always be done before it is fired.
3. To complete a turn, a player activates
c
the laser by the button on top of his or
her own Laser. Tokens are then removed
from the board based on where the beam
lands. Refer to the Token Guide on page
4 for a description of when to eliminate
pieces from play.
If the laser beam lands on a player’s own
token, the token is still eliminated from
play according to the descriptions in the
Token Guide.
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4. Red/gray tokens can never move into spaces with white helix ABOUT THE INVENTORS:
patterns and blue/white tokens can never move into squares
containing red helix patterns. (Located along the edges Laser Chess™ was invented by Luke Hooper, Founder of FACTOR 10
of the board.) Design. A biomedical and mechanical engineer, Luke dreamed up
the concept behind the game while he was in college. Since then,
Luke has made a career out of creating interactive new products
that expand the way we think. He hopes Laser Chess will help
achieve his goal of changing the way people see the world through
innovative play.
Michael Larson earned his PhD in Mechanical Engineering from
MIT. He has co-founded four companies which make products
ranging from surgical instruments to headbands that help people
get better sleep. He has enjoyed teaching others about invention,
design and product development during his 25 years as a university
professor. He has seven issued patents with six patents pending.
WINNING THE GAME: Michael has won numerous awards, including “Inventor of the
Year” by the University of Colorado. He has piloted a jet aircraft,
When either laser beam lands on a King token, that King is steered a nuclear submarine, and can wiggle his ears. One at a time.
removed and the game is over. If you are the player whose
King remains– YOU WIN!
If you accidentally hit your own King—your opponent
wins the game.
NOTE: If at any time during play an identical board arrangement appears
for a third time in the same game (i.e. the same tokens of the same colors
occupy the same squares in the same orientations), the player making the
next move can declare a stalemate.
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BOARD SETUPS: BATTERY REPLACEMENT:
ACE CURIOSITY
SOPHIE
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ThinkFun’s Mission is to
Ignite Your Mind! ®
www.ThinkFun.com
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