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Shadowrun Rigger 3 Revised

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0% found this document useful (0 votes)
383 views

Shadowrun Rigger 3 Revised

Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 210

Frédéric Milletti (Order #43513083)

Frédéric Milletti (Order #43513083)


Frédéric Milletti (Order #43513083)

I.I.
INTRODUCTION Spooflng GridGuide Video 17
Messlng wlth Vehicle TermiMtion Chips
lifE IN THE fAST LANE 7
Drones
Vehicles and OrdinAry Life 7
Licenses and Registration
•• The Power PI.1.yers
Pole Position: Ares Maaorechnology "

I. "
Insura~
Getting Around
Modern H<U<\rds
• Hot Pursuit: Saeder.Krupp
Rood Warriors.
The Wild Blue Yonder
"
"
2.
Wired Wheels II
Anchors Away 21
Control Systems II
Other Specialists 21
Safety Systems 12
Security Systems 12 THE RIGGER 22
Electronic Systems 12 Creating" Rigger Charader 22
LIcense Plates 03 ChOOSing Amibutes 24
Fully loaded 03 ChOOSing Skills 24
Automated Driving 03 New Skills 24
Autonav Systems 03 Optional Vehicle SpedaJiutlon Rule 25
GridGulde 05 Choosing Resources 25
GridGulde Components 05 Dice Pools 25
Grid Guide Hosts 05 Edges and flaws 25
Ttdfflc Management 05 Riggins olnd Impla nts 25
lclw-Enforcemem Uses 05 OdlafaCks 25
Coverage 05 The Vehide Control Rlg 2.
GridGuide and Eleclrooic. Warfare A5lST BacklMh 27
Hacking GrldGuide " Rigging and Other Implants 27
Gridllnk " Other Implants 2.
Remote Vehicle Access " RIgging and Cybermancy 2.
Vehicle Termination Chip "17 Riggins "nd Masic 2.
H"cklns Your Vehicle 17 M"lntenance And Overh ead 2.
Hacking Vehicle Transponders 17 Maintenance COStS 2.
Hacking License riMes 17 Lifestyle Reductions 2.

Rigser3
'"
Frédéric Milletti (Order #43513083)
SENSORS AND ELECTRONIC WARFARE 30 Ship Operati ons 52
5pecl.lJ Sensor Rules 30 Ship Crew 52
Addlng/Upgradlng Components 30 Terraln 54
Sensor ~cld Zones 32 Ship CombAt 54
Flux and Ship Sensors 32 Vehicle Points 54
EJecb"onlc Dece ption (ED) 32 Ramming Ships 54
Electronic Counter-Deception ([CD) 32 Running Aground 55
So.., 33 Boarding 55
Passive Sonar 33 Ship Weapon Systems 55
Active Sonar 33 Anti -Ship Missile and Torpedo Combat 55
Cavitation 34 E.xtended-R.l.nge Missiles and Torpedoes 56
Thermoclines 35 Anti -Missile Defense Systems 56
E1ertronlc Wuf.. re 35 Ship D.vn.lge 57
Remote-ConlTol Network Infiltration 36 Anti -Ship Weapons and Normal Damage 57
MIJI 37 Ship s and Normal Damage 57
Regenerating MIJI Degradation 40 Damage Con trol 57
Re-Connecting Losl Carriers 40 Taking on Water 58
Rebooting a Remote-Control Network 40 Sinking 58
DRONES 41 Ship RepAir 58
Ships ~d I'tU.glc 58
The Itemote-Contr~ Network 41
Sorcery 58
Subscriber lists 42
Spirits 5.
Hardwlrlng " Remote-Control Deck 42
Subm.utnes 5.
Dump Shock 42
<><pt. 60
Multiple Rigger Networks 42
Underwater Terrain 60
The ktdeTac MS System 43
Underwater Drones 60
IVIS Test 43
Torpedoes 60
IVIS Pool 43
Underwaler Vehicle Combat 60
PIlot R.ulnSS 43
Autosofts 44 SPECIAL VEHICLES RULES 61

R""""
Adaptation Pool
44
44
Spec:1AJ Vehicle Attributes
Body
6t
61
Prime Dlreoive 44 Fuel 61
Initiative 44 E.conomy 62
Drones, Robots and th e M.lt11x 44 Set-Up/ Breakdown TIme 62
SECURITY RIGGERS 45 Landlng/Takeoff (LID Profile 62
ED/ ECD 62
Oosed-Clrcult Simsense Systems 45
Adaptation Pool 62
The Secu rity Value 45
62
cess Components 46 ""~
Incurring Stress 63
Acttve 5ecurtty Rigers 46
Stress and System Failures 64
Pe rception Within a cess 46
lifting ~d Pulling Objects 64
Acdons In .. cess 48
Vehicle Pull Tests 64
Simple AClions 48
Pull-Test Side Effects 65
Complex Actions 48
Long-Distance Hauling 65
A ccessing'" Se<.urtty System 4.
TrAilers 65
Step I : Find a Hardwlre Access Point 4'
M onorails and Rail Vehicles 66
Step 2: Defe,u Encryption 4.
Mech~lc:.aI Arms ArId l egs 66
Step 3: Adjust to System Configuration 50
Step 4 , Rigger Combat
Arm Tests 66
50
Arm Skill Tests 66
De<.klnl A Killed System 50
Arm M elee Anacks 67
SHIPS AND SUBS 51 M echanical Legs 67
Ships Attributes 51 Air -Cushion Vehldes 67
Speed (cavi tation Threshold) 51 AircrAft 67
Hull 52 Flight Ceilings 67
Bul wark 52 Nape-of-Earth (NO E) Flight 68
Signature (Normal/Sonar) 52 Takeoff and landing 68
Sonar 52 Low-Altitude Vehicles (LAVs) 6.
Depth 52

Rigger 3

Frédéric Milletti (Order #43513083)


Se.ml -B.tlllstlc.s and Sub-Orbitals .9 Vehicle -Mounted Rockets. Missiles &. Torpedoes 9'
Semi-Ballistics .9 Sadb-Sdaker AIM - I I R Air-to-Air Missile 9.
Sub-Orbitals 71 UIM- I 99 Kingfisher Underwater-To-Air Missile 9'
ADVANCED RULES 1l Mltsubishl -GM Outlaw Missile 92
V.ut.. ble ruel Consumption 1l TeJltron Rocket -Assisted Self-Contclined
Running Out of Gas 7. Mine System 92
Aircraft Maneuvers 7. Loral-Vought Silencer AdvclncOO
Drones 75 Anti -Radiation Munitions 92
ruel (;fades 75 Anti -Ship Missiles. Rockets And Torpedoes 93
Optempo Rules 75 RUR- ISD Anti -Submarine Rocket 93
calculating Optempo 75 lavelot Aerial Defense Missile 93
Combining Optempo and Regular Mclintenance 75 MK 197 Multi-Role Advclnce-capability
Quality ractors 7. Torpedo 93
CompleJl Chassis 7. UGM- I 88 Sea Saber Missile 93
Custom Built 7. SS-N -49 Sirocco Missile 93
fragility 77 Torpedo Decoy 93
Lemon 77 Torpedo Probe 93
Master WorkmanshIp 77 Cyberware 94
Passenger Trap 77 Snake-E.yes ~ote Interfclce Package 9.
Prototype Model/ Used Vehicle 77 Snake-E.yes fire -Direction Data
Ruggedness 77 Manager Module 94
Safety Certified 77 Cyberdec.k Accessori es 95
Streamlined layout 77 System-Control Rig E.mulator 95
Vehicle Subsystem 0."'"'81: 77 Remote -Control Accessories 96
Subsystem DMnage Notes 78 Audio/VISUc\J Screen Display 96
Repairing Subsystems 80 BanleTac. roOM 96
Alternate Vehicle Combat Rules 80 BattleTac MS 96
Integrating Vehicles In Standard Combat 8. Hitcher lacks 96
AlternatIve Ramming and ColIJsion D.lmage 8. Intercom Systems 96
Alternate Sensor Tests 82 Remote-Control Biofeedback Filter 97
AdVAnced Gunnery Rules 82 Remote-Control EnCIYprion Module 97
footprint 82 Rigger Decryption Module 98
Breaking Missile-Target Lock 84 Rigger Protocol -Emulation Module 98
Advanced Remote -Control Rules 84 Signal Amplifiers 98
Pre-programmed Drone Commands 84 Storage Memory 98
Back-Up Channels 84 Autosofts 98
The Server System for CROs 85 Clearslght 99
Advanced Electronic WarfAre Rules 85 Datallnk 99
Range and Partial Mil l Anacks 85 Electronic Warfare 99
M ill on Multiple Channels 85 Performance Profile (Vehicle Type) 99

....
Barrage Jamming 85 Sharpshooter 99
Hot Mike Jamming 85 Other Toys 99
NEW TOYS Morphlng license Plate 99

..
Vehicl e W_pons Oil-Slick Sprayer .00
Transponder Library Chip .00
AN/ E.DQ: I 2 Air-Defense Nclval Directed
Vehicle Smoke Generator .00
Energy Weapons System
Ares Arelance Vehicle l..:\ser
Spike Strip .0.
88
Vehicle Termination Chip .0.
HafJX>OO Gun 88
Proteus-\Il,Ilkan Karpen Particle-Beam
Zapper Strip .0.
Rocket System 88 VEHICLE DESIGN '02
Naval Guns 88 The Design Process .02
FN Piranha Torpedo launchers 89 Select a Chassis .04
AztedlnologyRelampago Medium Railgun 89 Select a Power Plclnt .09
Add Design OptiOns
Ares Vaporizer Heavy Rallgun
Ares Vengeance &. Vanquisher M iniguns
89
9. Add Vehicle Modifications "'
112
Ares Vigilant &. Victory Aurocannons 9' Determine Final Vehicle Cost 113
Aztedlnology Xlcoh tencatl light RdUgun 9.

Frédéric Milletti (Order #43513083)


Vehicle Design Options 114 Shadowrun Development
Game Information 114 Line Developer
Functional Improvements Michael M ulvihill
Design E.nhancements
Facilities
"'
110
119
Assistant Developer
Rob Boyle
Robot Options .2.
Gamemaster Approva' of Vehicles Il' EDITORIAL STAff
VEHICLE CUSTOMIZATION 112 Editor/ill Director
The Customlzadon PTocess Donna Ippolito
.22
r>arts MMdging Editor
122
Sharon Turner Mulvihill
The Mechanic Contact .24
Do-It-Yourself Editors
.24
Davidson Cole. Rob Cruz, Michelle l yons. Michael Yates
Weight and Space Restrictions .24
Incorporating Modifications During
Vehicle Design
ART STAFF
.24
An Director
Modifications .24
Fred Hooper
Customization and Design Specifications .24
Assistant An Director
E.ngine Modifications .25
john "RedNek" Bridegroom
Control System Modifications .27
Cover A rt
Protective System Modifications 13.
Mark Zug
Signature Modifications .34
Cover Design
Vehicle Weapon Mounts 135
Brian Maslouskl
E.lectronic Systems ••2
Origindl L1yout
Accessories ••9
Brian Maslouski
Vehicle List
Power Plant Table
Vehlclc Chassis Tablc
.9.
150

202
Rev/sed Edition L1yout Ch.mges
Rob Boyle, Anton Zaleski
fIIustrdtlon
Doug Andersen. Tom Baxa. Peter Bergting. Joel
Biske,Peter Bergting. Doug Chaffee. Tom Fowler. Mike
RIG(;ER 3 CREDITS lackson. Scon james, Jeff laubenstein. John Paul l ona. Kevin
l ong. larry MacDougall. Dave Martin. Jim Nelson, Mark
Wrttlng Nelson. Zach Plucinski. Steve Prescot!. Terese Nielsen. Shane
Jon Szeto with Rich Tomasso White, Mark Zug

Addldonal Wrftlng Copyright C 2oot-2003 by W1zKlds llC. Stwdowrun. Rlgg." 3 and WI{ c....mes
ar .. nad .. marI<s and/ or ' .. gtst .. ,ed t,.m..m,uk5 of WtVllds ttC tn tt... Untted
Rob Cruz. David l yons. Michelle l yons. Richard Mulvihill. States and/or ott..., countrl .... All Rights Resoetw:d. No pan of mls worit "",y be
Kenneth Peters. John Schmidt. Michael Yates ''''P'oduc..d . stored In a r..m"",aI Sysloem. or Transmlned In any form or by any
~an •. wlthoul tt... prior "",.mlsslon In writing of tt... CopyI'lghl Own .... nor be

Product Dcvclopmcnt ott...<wls.. drculated In any form ott.... tllan mat In which It Is put>llsn..d.

Rob Boyle. Michael Mulvihill ~~ Edition flrsl Printing by Fanf"<o LLC 2003 .

Maytesters l'ut>llsn..d by fanf"<o lLC. Chk.i\go . Illinois. r~nted In m .. USA.


Tom Adams. Mike Bobroff. Ian Carter. Darin Cochran. Eric find usonll .... ,
Duckworth. Patrick Goodman. jeremy GUiliemene. Brian In~owrunrpg.com (Shddowrun questlons)
Habenicht. Robert Habenicht. Mark Hab.all. I. Keith Henry. Earl hnp:/lwww.shadowrunrpg.com (official Shadowrun_bslt.. )
http://www.fanp.o.com(Fanl.rowebslle)
Hollar. E.leanor Holmes, Jamie Houston. Aaron John. Chris
hnp:/lwww.wlzkklsgames.com (WtzKlds _bslte)
Johnson. Robert Kyde. Jeff long. Gregory Lusby. Ray Macey, http://futfol'wa.dgames.com(onllneorders and dl.t~butlon)
Michael Marquis II. Steve McCormick. Brandl Mercer. Steven
Penifer. Shawn Penifer. Marvin Pringer. Steve Ratkovich. Sara DedIcation
Stayden. Jennifer Steele. Dennis Tomlin. Malik Toms. Michael To all the Shadown..rn players both new and old thal helped.
vanHulst, Willem vanHulst . James Vaughan, Sebastian Wiers. cajoled. advised and most of all. were patient and supponlng while we
Shane Winzar revised and updated all the advanced Shadowrun books to 3rd Edition.
Thank you ... now on to the stories. -MM.
PToJc ct Editing
Rob Cruz. MicheJle lyons. Michael Yates

Rigger 3 ::.
Frédéric Milletti (Order #43513083)
'sser 3

~
Is Ih~ advanced rule and gear book for grease more and more Important as aquaspheres have become more
monkeys. gearheads and anyone else who plugs their common. New attributes. such as Hull, Bulwark and Sonar are
brain Inlo a vehicle or drone. Full of options. rules expan- Introduced and defined. with rules for ship combat and damage
sions and updates for rigging and drone use In that run Ihe gamul from ramming and boarding to laking on
Shddowrun. ThIrd Edition (SR3). Rigger 3 (R3) also offers water and slnklng.
Information on non-r1ggers and the use of vehicles, a qulck·res· Spec/dl Vehicle Rules are all of the rules that are unique to
olution vehicle-combat system for situations thaI demand fast a speclHc vehicle or cype of vehicle. This sectloo contains
results and a more realistic collision system. advanced attribute rules for fuei. Economy, Landlng/T"keoff
Along with a significant percentage of new material, ProAle and Setup/Breakdown Time. Vehicle stress-the
Risser 3 represents a compilation of material that was original- amoun! of unseen damage a rigger puts on a vehicle--ls also
ly published In various now-oUl-of-print SfMdowrun books or Is covered. Finally. rules are Included for lifting and pull1ng
based on previous editions of the Shadowrun rules. This objects. trailers. long distance hauling. mechanlc.al arms and
Includes material from Rigger 2, Risser BI<lck Book. Fields of legs. hovercraft, aircraft and suborbitai s.
fire. Street Sdmu'd' Gtfillog. Azr/dn. Cyberplr.ues and Neo- Adv.anced Rules covers the optional rules for a camp.llgn-
Afldrchis(s Guide (0 ~al Life. Any referenc6 in this book to level Shddowrun game. such as fuel ru18 fOr variable--fuc:1 con-
the Shildowrun ru les refers to SR3. Other rule books that may sumption and fuel grades, oprionaJ rules for long-rerm mainte-
be referenced In this book are 5hildowrun Compitnlon nance. edges and flaws for vehicles and vehicle subsystem dam-
(5RComp). Miln &. Milchine: Cyberwilfe (M&.M). the J\.1itrrix age. Other advan<:.ed rules cover remote cootrol decks as well as
(J\.1itrrix). and Citnnon Compitnlon (cq . electronic warfare. In addition, two alternate rules systems have
Risser J begins with Life In the filSt L.1ne. a look at vehi - been added for vehicle combat. The first Is a simple system to
cles in ordinary II~. The way " vehicle is used in 2061 is integrate vehicles Into standard combo" and the second Is a
addressed here. from license. registration and insurance to the revised ramming and collision system. Both of these systems can
electronic Interfaces and even automated driving. The uses of be mixed with standard SR3 rules.
GlidGuide (for both the legal driver and the rigger trying to New Toys Is more gear for the gearhe.-:d . Weapons Include
dodge Lone Star) are covered . along with remote vehicle rockets. missiles. torpedoes and even harpoon guns. There are
access. hacking a vehicle and even normal safecy s~tems. The accessories for remote control decks. new cyberware pack-
chapter finishes with a W who 's whoWof vehicle manufacturers. ages. cyberde<.k enhancements. and all the wild and wacky
All of the attributes. skills (including some new ones). edges. tools oflhe trade--from autosofts to oil-slick sprayers and mor-
flaws. dice pools and resources that are Important to a rigger are phlng license plates.
discussed In The Risser. The gear and Implants a rigger needs In There's nothing a rigger likes more than to build his own
order to truly rig a vehicle or a drone are also covered. as welJ as vehicle. The Vehicle Design chapter gives the player all the
rules for maintenance overhead and llfescyle reductions. tools to do iust that. from the chassis to the power plan! . This
Sensors ilnd Electronic Wdtfilfe covers the means by which chapter also Includes all the design details a player needs.
riggers can detect or hide from their friends and foes. Rules for While deSigning a vehicle Is cool. however. there are stili
adding and upgrading components. sensor dead zones. ships plenty of modific.atlons and cuslomizations that a player can
and long-range sensors and even sonar rules are Included. slap on an existing vehicle. Vehicle CusrcxnlZclt/on covers this
E.lectronlc warfare Is exp.mded to give players a choice of attacks essential topic with nearly 100 different modific.ations-from
and defenses. from i,vnming a signal to overriding a signal and ejector seats to state-of-the-art armor. 10 nitrous-Q;l(lde Injec-
laking command of someone else's drones and vehicles. tors for that last burst of speed. Rules are Included for using
A rlgger 's most unique tools are drones. The Drones sec- shcldow mechanics. finding parts and determ ining the time II
tion gives more options for using drones, induding rules for takes to Install them.
using aUlosons---dedlc.aled software that allows drones a bit of The Vehicle Lisr Is a complete listing of vehides. updated
freedom and Intelligence. It's only a small step from a drone to conform with the rules presented In Risser 3. The list
with an autosoft to a full -Hedged robot. rules for which are also Includes nOI only the stats for the vehicles. but e;l(panded
covered In this chapter. descriptions as well as the names of similar models not pre-
W
Riggers c.an wdrive" iust about anything, and that indudes sented . Rules on locating likely vehicles to "liberate from their
specially created securlcy systems. These Security RJssers are a current owners are also Included here.
strong line of defense against shadowrunners and are able to finally . the book concludes with the Chassis and Power
control a building like others do a vehicle. Rules for decking a Plant Tables for use with vehlde design. a remote-control net·
rigged security system are also covered . work/Vehlcle record sheet as well as some of the more useful
The chapter on Ships dnd Subs Introduces the really big tables for reference.
naval ships, as well as the undersea vehicles that have become

Rigger 3

Frédéric Milletti (Order #43513083)


ehlcles (.\5 well a$ their cousins. drones) get taken for granted In the Shadowrun
universe. They lack the gleam of cyberware. the gllner of magk. and the hype of

U the Manix. Yet without them the world would come to a grinding hall. as no one
and nothing would be able to get to where il needs to go. If magic Is the soul of
Sixth World society and the Matrlx Is Its brains. then vehicles cUe Its blood.
this section describes the role ofvehldes in everyday Ure In the Shadowfun world.

VEHICLES AND ORDINARY LIFE


For a number of reasons. there are not as many personally owned automobiles In
use loday as during the beginning of the twenty-first century. The availability of cheap.
safe and fast public transportation Is primarily responslble-lt Is much more economl-
Cdl than paying fuel. rep.llr and Insurance costs for m<llntalnlng a vehicle and eliminates
worries about being Cclrl<lcked or gridlocked. And with the explosion of g.ned , self-suf-
fident enclaves. arcologles and the capability to telecommule to work. the need for
autos In many people·s lives has been drastically reduced . Smog and other visible
aspects of pollution have also increased environmental aW<lreness. sW<lying the deci-
sions of many would·be car owners.
Due to the demands of modern city life. economical subcompacts and motorcy-
cles have proven much more popular than gas-guzzling pickups and SUVs. Vehicles
just big enough to fit one or two people and a small amount of baggage ,ue easier to
pari< and maintaln, and they typically operate on cheaper electriCal power or methane
combustion.
This Is not to say that fast or powerful gas-burning autos have fallen by the way-
side. Gas (or more properly various varieties of diesel) powered vehicles are st1ll com -
mon enough 10 annoy hard-core environmentalists but are typically relegated to cargo
trucks and high-performance sports cars. Even the most environmentally unsound
vehicle of 2061 is still far more fuel efficient. with cleaner emissions, than almost any
vehicle produced in the late twentieth century.
Despite these changes, In many circles, owning a vehicle Is s1111 considered a Sla-
tus symbol or an essential part of personal freedom. Go-gangs and nomads especially
espouse the Independence and thrill Inherent In prowling the bklcktop. and many
other subcultures revel In the driving splr1t.

Rigger 3 7

Frédéric Milletti (Order #43513083)


,-""\
,~

""
~

\\

Frédéric Milletti (Order #43513083)


LICENSES AND RIGISTRATION INSURANCE
Though typically Ignored or bypassed by shadowrunners, a Insurance is a requirement for virtually every type of
large amount of paperwork is required to legally drive or own a license and Is one of the most expensive partS of owning a
vehicle. From a simple license to drive to having the proper vehicle. As a general rule. baseline Insu rance costs 1 percent of
Insllrance on your thunderbird. knowing what you are at leasl the vehlcle's base price per year. full cover<lge (which means
supposed 10 falsify can save a rigger many a lonely night In jail. you are covered even If an accidem was your own fault) will
typically COSt between Z and 3 percent of the vehicle 's base
licenses price per year. Accidents and traffic tickets can greatly Increase
tv\ost countries require licenses to operate anything larger the rates.
then a powered scooter. The requirements for gening a license However. If the vehicle is involved In an accident then the
vary but typically require some sort of skills test and a wrinen Insurance will cover rep<llrs. or in some cases replacemem of
exam on the local traffic laws. As with any other important infor- the v ehicle. Insurance does nOi cover damages to a vehicle that
mafion, vehicle operator licenses are tied to a person's SIN and was involved in illegal activity at the time it was involved in an
are stored on their registered credstic.ks. The license information <lccident, Driving without insurance Is typically serious enough
also includes operator restrictions (glasses. vehicle classillcatlons. to warrant your license being revoked, you car impounded or
and so on) as well as accident histories. traffic violations, license your account slapped with a hefty fine (sometimes all three).
revocations and any other information the local licenser deems
necessary. Licenses are also tied to the person's bank account. GETTING AROUND
so tMt fees for traffic violations can be automatically deducted. Like everything that technology touches. transport is also
Piloting licenses have far more stringent requirements. more complex in the Z06Qs,
espedally for the larger aircraft . helicopters. and thunderbirds.
Depending on the size and complexity of the craft, require- Ro"ds "nd Highways
ments can range from a few hours of class time and simsense Around the world, road tr<lffic man<lgement hasn ' t
simulation to thousands of hours of flight time on smaller air- changed much over the years. Colored lights and signs are still
craft and rigorous examinations that may take days. used TO regulate manual traffic, and various countries still drive
Many countries and extraterritorial corps maintain reci- on their particular side of the road (left In E.ngland. Hong Kong.
proci ty agreements for properly licensed citizens. meaning that Australia and Japan. righ t everywhere else). Most sprawling
in many cases a person does nOt require retesting and certifi - metrop!exes have adopted traffic manageme nt and navigation
ca tion to drive in another region. This is the case with most systems such as GridGuide (see p . IS) to avoid traffic jams and
countries In North America and E.urope. divert vehicles around accidents. Systems such as Gridlink (see
p. 16 ) provide electric vehicles with power directly from the
Vehicle Registration road . Major roadways incorporate lanes specillcally for use by
Most legal Jurisdictio ns require the owner of a vehicle to drones and self-driving vehicles, minimizing the traffic hazards
register it. This establishes ownership of the vehicle, provides posed by chaotic, manually driven vehicles, Despite these
you with license p lates and Is a prerequiSite for insurance. like measures. traffic jams are stili a common occurrence. especial·
licenses. registration Info is also recorded on a person's regis- Iy when the grid systems suffer a glitch or fail outright.
tered credstick. Regi StratiOn fees are typically quite small-
<lbout SO nuyen per vehicle. per year on average, Being caught fubllc: Tr"nspo rtatlon and Taxi Se rvices
without proper registration for your vehicle (which <llso means To quickly move masses of people around. especiaJly duro
you obviously don' t have insurance) Is a sure way of getting Ing rush hour periods. every sprawl maimains a fleet of buses.
y our vehicle immediately Impounded . Subways. elevated trains and monoraHs are also used as dri -
Vehicle registr<ltion Is usually linked to other information. ving alternatives. Depending on the city or neighborhood,
such as the owner's SIN, the vehlcle's transponder code and these systems may be spotless or littered with garbage and
poSSibly the vehlcle ' s cellular commcode. decorated with graffiti . Though cheap, such systems can be
mazelike to outsiders and are often prowled by con arlists and
license and Registration Hacking thieves. Cameras and Panicbuttons dfe the most common
Both licenses and vehicle registration may be forged . secu rity measures. though some systems also employ drones.
though the task is extremely difficult and best handled by armed guards and guard dogs.
underworld specialists. The COStS for acquiring forgeries is the Taxis remain a common sight in cities around the globe.
same as forging credsticks. as described under Forging easily summoned with a Matrix message or found in swarms in
Crelis(icks and 105. p . Z39. SR3. downtown areas. Minivan taxis now outnumber car taxis. as
Modifying someone's existing driving record Is almost as they carry more passengers and cargo and can fit troUs. To pro-
difficult. requiring the Infiltration and modiHcation of the secure tect against carjack ing and other crimes. the d river's comparl-
files of the appropriate DMV or vehicle licensing agency. Such ment Is sep<lrated from the passengers with mirrored bullet-
hosts are usually rated Orange-H<lrd or Red-Average <lnd dfe proof glass (Barrier Rating 8 ). and the doors are electronically
well protected against Matrix Intruders. controlled by the driver. Some taxis carry systems allowing
them to non-lethally disable troublesome passengers, such as

Rigger 3 9

Frédéric Milletti (Order #43513083)


o

Ne:uro·Srun delivery systems or raser pads In the .5e.lts. Interior Boats.and ships have changed Ilnle over the years. though
cameras are also common . with Images either being recorded faster-model hydrofoils are Increasingly popular for ferry ser-
or transmitted elsewhere. vices. Mini and micro submerSibles are very fashionable among
AUlOm ated d rone tclXls are Increasingly common . slgnlfl · the corporate elite. though they lack the appeal and cost effec-
can tly c utting down the manpower costs for taxi companies. tiveness to become widely used.
These auto!c\.I(!s are a favorite target o f vandals and ganger5. so l ong-distance air travel has become much quicker with
cab companies tend to restrict their operations to neighbor- the advent of high speed dvil transport (HSCT) Jets. suborbital
hoods with good security ratings. planes and semibal1lstlcs. HSCTs are supersonic passenger craft
Helicopter, tilt-rowr and IIghter-than-alr taxi .services are modeled on the Coocordes 01 the previous century. traveling
more popular than ever. espeddJry amoog the corporate jet about 3 times the speed of the sound. Suborbital planes use
set. Many corp enclaves run their own air taxi operations, powerful SCRAMJet engines to dlmb to the very top of the
allOWing their workers to commute high above the unwashed atmosphere. 23 kilometers up. achieving speeds dose to Mdch
masses In rush hour traffic. 8 . Semlballistlcs are more rocket than plane. They take off and
Very few taxi services will venture Into the Barrens or sim- land like other jets. but after takeoff they angle their noses to
Ilar no-go zones with Lone Star security ratings of D. E, or l near-vertical positions and fire engines that take the craft on
(p . IOS. New Seilttle), as those that do rarely return. A few dar- parabolic arcs out of the atmosphere and Into space. Travel
Ing riggers operate specialty taxi services specifically for these from Seattle to Tokyo. d long four hours on a speedy HSCT.
areas. running under colorful names like "Combat Cab" and takes less than one hour on a semibal1lstic or suborbital craft.
offering their services In the shadows. These riggers operate
armed and armored vehicles.and certainly don' t advertise. The MOOERN HAZARDS
rales are high. but worth It when walking Isn't an option. Though modern technology has Improved the safety stan-
dards 01 many forms of trdn5pOrtatlon. the increasing disparity
RAilWAyS, WAterwAYS iUld Alrt.ul es between the underclass and the megacorps. along with the
Standard rail lines continue to oper.ne throughout the nastier pollution and developments of the Awakened world,
world . though In North America they are generally relegated to have led to an increase In the amount of travel hazards.
cargo transport duties. In [urope. It's common for passengers
to use standard rail lines for travel between dtles and countries. Go-GAngs and Highway Bandits
Monorails. which are wider trains mounted or suspended The most common threat to a driver In the sprawl arises
from a single narrow guideway, have replaced standard tralns from predatory go·gangs. At night, the highways become a
and subways In many areas. Monoralls tend to be more reliable. playground for violent gangers. Taking to the streets on the
safer. more COSt effectIve.and generally quieter. back.s of fast and cheap motorcycles. go-gangs fight over turf.
Maglev trains. which are magnetically levitated and pro- lerrorize norms for fun and play cal and mouse with Ihe cops.
pelled monoralls. can analn much higher speeds and are used Carjacking. robbery (or " toll -charglng ~) and assault are com -
to provide passenger service between d ties. mon activities. though pastimes such as ;ousting .and drag rac -

to Rigger 3 I . .................................. . . . . .. . . . . . ........................................................................................ . . . ....................................... . . . . . -

Frédéric Milletti (Order #43513083)


Ing are also popular. OccasIonally. gangs have been known to CONTROL SYSTEMS
set up roadblocks or ~n to hack Into grids to diven vehicles A great many vehicles are still operated the old fashioned
Inro ambushes. way with a human operator at the wheel. pressing pedals, shift-
SimilMfy. open stretches of roadway in rural and outland Ing gear5 and so fonh. But vehicles that are equipped with
areas are also prime grounds for roving biker gangs and nomads. datajack pons (see p. 128) can also be controlled by an opera-
These ruffians tend to operate larger and more heavily armed tor via a datajack. through a reel-out fiberoptic cable. If the
machl~l}'. especially vdllcJes that are suited for off-roading. vehIcle Is also equipped with a rigger adaptalion black box (see
The response of securIty agencies to these threats has p. 130), a user with vehicle comrol rig cyberware may "go Into
been varied . Bec.luse policing all of the roadways Is Ioglstlc.al· the machine." Note that vehIcles with these options stlil feature
Iy Impossible. many police simply Issue travel advisories and their manual controls, unless the Removed Manual Controls
allow the gangers to have the streets at night. Naturally, pros· design option (see p , I 18) Is taken.
p!erous neighborhoods and enclaves are closed off to keep any
crimInal elemems from getting within. Some security agendes VIr1u.l1 DAShbOArd
make attempts to crack down on go-gangs. using drones to A chMacter who Jacks Into a vehicle with a datajack expe-
track and monitor them and sweeping Inro affected areas with riences a ~vlrtual dashboard. ~ On a virtual dashboard, simsense
massive displays of force. Heavily fonlfied random roadblocks generated controls and displays augment the character'S phys-
are a common occurrence, both to Imlmldale gangs and to ical awareness. Sensory Inputs (like thermographic Images and
ensnare unregiStered drIvers and smugglers. Unmarked police radar scans) and other display Information overlay themselves
vehicles are more common than ever, especially given photo· over the windshIeld or side windows In a " heads-up display·
voltaic palm schemes lhat allow them to Instantly "mark" fashion . Simsense-generated buttons. levers, and otherconrrols
themselves as necessary. appear on blclllk surfaces In the c.abln Interior (or sometimes
floating In mid-aIr) and can be made to minimize or disappear
Corporat e u trate mlorl.lJlty at the user's desires. However, the character can stili physlc.alty
Along with BalkanIzation and the subsequent proliferation see and hear everything going on (mostly in the cabin interior)
of borders and fences. corporate extraterritoriality has created and stlll retains physical control of his own body.
even more "off limIts" areas to those without credentidls. ThIs Operating a vehicle through the virtual dashboard Incurs
has primarily been an Issue In dOWTltOwn sprawls, where several advantages and disadvantages. as described under
extraterritorial megacorp buildings enforce their own territorial D.iUdjacks. p. 25.
airspace (extending In a cone over their fadlity to the heIght of
1.200 meters) and have been known to shoot down tres- Man In the Machine
passer5 wi th missiles o r worse. Corps are requi red to clearly Rigging a vehicle is an entire stage beyond the virtual dash·
Identify their terrltorles to prevem accldenral trespassers from board. When a rigger goes In the machine, the experience is vast-
getting bloWTl out of the friendly skies. ly different. All perception of the physical world melts aWdy and
the rlgger loses control of her physical body. The vehicle becomes
Conditions and Glitches her body, and bodily actions serve as symbolic commands for var·
The Awakened world offers a never ending stream of new ious vehicle operations. The specific slmsense detaJls tend to vary
hazards to vehicle operato rs. Many Awakened critters seem to from model 10 model. One model might overlay sensory datil
view vehicles as canned snacks and others are simply not over a three-dlmenslOI'l<'l1 blrd 's·eye vIew. while another will opt
Famlllar enough w ith metahumanlty to get OUI of the way of an for a multifaceted dlspl<'lY window a Ia a fty's-eye view.
oncoming vehicle. A host of non·paranormal dangers must Fat more details on rigging a vehicle, see Vehicle Control
also be considered, from g lass-etching acId rain to Iroll-slzed Rig. p . 26,
potholes. The traffic managemem grids are plagued by prob-
lems and crashes, and a Single glitch can create a iam thaI takes Other Contro l Systems
hours to untangle-or even fo rces a vehicle to be abandoned If a vehicle Is equipped with remote control adaptation
from lack of power. (see p. 130), then It may be operated as a drone by a rigger
with a remote control deck, Drones may be controlled via cap -
WIRED WHEELS tain 's chair mode (see p . 154. 51U). in a similar ma.nner as the
WithIn rhe past fifty years technolo&y has changed the vlnual dashboard , In this case, however, pop-up windows
basic automobile radically. From self-driving autOfldvigation appear suspended In midaIr around the user, showing the point
systems to eco-frlendly electric fuel celi s, vehicles in 206 1 do of view of any and ali drones. a blrd's-eye overlay of the drones
things that Henry Ford or Bjorn 5Mb could only imagine in their positions. or any other display information the user wishes to
wildesl dreams. Funhermore, social changes brought about by see. If a rigger (assuming she has the VCR implant) wants to
the Information revolution . the Awakening _ and global directly control a drone. she makes a virtual leap through a win·
BalkanIzation have altered most people's drlvlng habits. which dow and goes Into the machlne--hence the term ~ iumping Into
the corps have taken Into account as well. a drone." A rigger engaged In a captain's chair still maintains
physical contact wllh her Immediate environment : however
many riggers usually -blank out" physical Inputs to eliminate
distractions and focus ali their attention on their drones.

Risser 3 tl

Frédéric Milletti (Order #43513083)


Ml!t.lhuman Adjusted Controls proximity warnings. These sys tems may also be programmed
Because dwarfs and trolls face dlfflcully when operating to take action If an Intruder actually makes contact w ith the
vehldes designed lOr stand.ud human body sizes. vehicles vehicle. Many se<uriry systems are issued with a simple radio
must be modified to fit their unusual I'orms. See Ad/usted transmitter IMt allows the user to activate or deactivate the
Controls. p. 127. lOr details on this option. system at a close range. Advanced systems also allow a user to
start the vehicle or manipulate Its onboard systems via radio.
SAft.TY SYSTEMS Vehicle security systems and options are described In
Commerclally sold vehicles are required by law to feature detail on p . ISO. Systems like GrldGulde offer additional vehi -
seat belts and air bags lOr I'orward-compartment passengers; cle security options. described on p . 151 .
many lurlsdlctlons also require travelers to wear seatbelrs or
risk hefty fines. Air bags are frequently disabled by both secu- Breaking Int o and Hotwlrlng Vehicles
rity personnel and shadowrunners. as a minor collision may set To break Into a vehicle. the vehicle 's external maglock
them off-d serious hindrance In the middle of a chase. Seat must be defeated through standard means (see p. 235. SRJ).
belts and air bags may also make It dlfflcult to escape a crashed as well as any additional features of the security system.
vehicle In a hurry. likewise. if the maglock on {he vehicle's controls is defeated
To prevem the targeting of a vehlcle's occupants by line of (whether manual. datalack or rigged ). the vehicle may be start-
Sight magiC. most modern vehicles use mirrored or darkly tint- ed . driven and otherwise manipulated.
ed windows.
A number of other safety systems are available as vehi - ELECTRON IC SYSTEMS
cle customlzatlons (p . 122). including advarKed passenger Cruising lust aln' t right If you don' t have a set of deep bass
protection system s. crash cages. roll bars. enviroseal systems speakers and a cranked -to-the -max stereo system. fM/ AM
and even life support . Some vehicles incorporate armor. and radios are a thing of the past. replaced with easy access music
may feature specialized defenses such as concealed armor or chip players. Matrix audlocasts and interior trideo sets. Though
smart armo r systems. accessing a slm while operating a vehicle Is Illegal . many vehi -
cles do sport slmdecks lOr passengers. Almost any electronic
W ery System Rules device can be plugged Into a vehicle through an electronics
Whenever a vehicle suffers Moderate Of higher damage port (see p. 146), allowing 11 to draw power directly from the
from a collision or Serious or higher damage from some other vehicle's power plant .
source. roll I D6 lOr each air bag. On a result oll-3. the air bag
inflates. pinning the passenger and obstructing line of sight lOr Onboard Co mputers
a full Combat Turn. Air bags automatically go off whenever a In 206 1, every vehicle (including mororcycles) comes
vehicle's Condition Monitor reaches "Destroyed ." equipped with an onboard computers. which is automatically
If a character Is protected by a seat belt or air bag during linked to the vehlcle 's aUlOnav, sensors. securiry system. data-
a collision or crash. the Damage level suffered by the passen- lack port andl or rigger adaptation. like any standard house-
ger Is reduced by one level. hold computer. these computers can be used to store dala. run
Seat belts normally require a Complex Action to put on simple applications and so on. Though basic computers only
and a Simple Action to take off. A character secured by a seal feature 100 Mp of storage memory. extra memory may be pur-
belt and/ or air bag mUSt make a successful Strength (4) Test to chased at a cost of 20 nuyen per Mr.
escape from a crashed vehi cle.
Air bags may be easily disabled with an appropriate Matrix Links
Vehicle B/ R (4) Test . with a base time of S minutes. Note that Most vehicles In the world of Shddowrun are also
motorcycles do not have seat belts or air bags. equipped with a Matrix connection. Each onboard computer
features a built-In celiphone, accessible through controls on the
SECURITY SYSTEMS dashboard. or the virtual dashboard. As long as this cell phone
In 2M I , keys are no longer used to gain entrance to or Is registered to a user's Matrix selVice provider (MSI') account
stan vehicles. Standard maglocks are used instead. secured (see p. 36. Murix). this phone can be used to make and
w ith passcodes. passc.:\rds or biometric prints. The security sys- receive calls, pages. faxes and so on. It can also be used to
tem protecting a vehicle may be Instructed to sound an audi- access the Matrix In tortoise mode (see p. 42. N1'rtrix).
ble alarm or silently contact the police, depending on the sys- However. these onboard phones do not have enough band-
tem . Securiry systems tMI shock the Intruder with electricity or width to handle full simsense Matrix connections; a character
set off explosives are also available through certain underworld w ho wishes to access the Mattix using a cybenerminaJ or
dealers. cyberdeck from the vehicle needs a wireless link of some SOrt
Some security systems use the vehicle's sensors to identi- (usually cellular or satellite. see p. 60-61 , Mlrrix).
fy anyone who appfOdches too closely to the vehicle and will
Issue an audible alert 10 intruders who are not carrying a mag- Dealer MSPs
netically detectable passc.:\fd. Most of these messages are pre- Many auto companies and dealer:'> operate their own MSr
recorded. but some riggers program slightly more menacing services speclAcally d irected at the needs of vehi cle operators.

12 Rigger 3

Frédéric Milletti (Order #43513083)


Most companies will provide an MSP account free for one year options are detailed under V~hlcle Design and Veh/C/~
with a new vehicle purchase, though additiOf'lc1I time or new CusromiLlrion. pp. 102-55.
accounts Cdll also be purchased. These accoums allow Matrix
channels (see MSf> St-fVic~s. p. 35. J\.1..trrix) 10 be accessed via AUTOMATED DRIVING
Irld units directly from Ihe vehicle. Many of these vehicle MetahulllcVls are slaves to convenience. and nothing is
MSPs offer additional servlc~, such as downloadable autonav easier than Silting back and letting your car do the navig<ltlon
map fites. weather and trafflc reports, emergency service and driving for you.
assistance and concierge services such as arranging hotel
reservations or 1000ting neMby restaurants. AUTONAV SYSTEMS
Virtually every vehicle that lIies. lloots or rolls Incorporales
Vehicle Tr"-nsponders some form of autOll<lvlg<ltion (commonty shortened to "autonav")
The built-In cellphooe within each vehicle also doubles as a system In it. The simplest autof'li\v Is a collision-avoidance system
transponder, continuously broadcasting the vehide's unique that uses proximity detectors (typically ultrasonic detectors) to
transponder code, license number. vehicle model and speed to detect If <l large object (like a car or person) gets tOO close and
the surrounding area. If the vehicle has an aUfanav CPS system, reflexively SwelVes the vehicle aW<ly or slows It down If that hap-
the transponder will also broodcast il5 coordinates and direction. pens. this IS a standard feature on most vehicles. even motorcy-
These transponders serve .several purposes. First. they selVe des. due 10 state safety regul<ltlons.
as an additional level of safety by allowing vehicles to be more For more details on autonav systems. see p. 127.
easily IdentiAed by autonav systems. Reduce the Signature of
transponder-broadcasting vehldes by I . Secondly. they Interact Self- Drlvlns Auton.w
with trafAc management systems such as GrldGuide (p. 15), Though collision -avoidance systems can temporarily take
allowing the vehicle to be recognized by and take advantage of con trol of a vehicle to avoid an acclden(. they aren't "self-dri-
such systems. Thirdly. they allow vehicles to be monitored and vlng." Self-driving systems that can drive from point A to point
identified by law-enfofcernent. who can scan fof moving viola- B without driver supelVislon are fairly common. but they're
tions through GrkIGulde and similar systems. generally not a "standard feature. ~ Most self-driving autonavs
Naturally, both security agencies and shadowrunners view work closely In conluncdon with area rkwigation and trafflc
the transponder as a detriment, and so either disable the control systems such as GridCuide (see p. 15). Even motorcy-
transponder vi" the onbo<\rd computer or manually disconnect cles can take advantage of self-drtving <lutonavs. though they
It. Some jurisdictions require vehicles to have working require spedalized gyroscopic and balanclng gear (see p. 129).
transponders. Should a vehicle be detected by CridGulde or a Should a self-drlvlng autonav system fail. the driver will be
similar system without one. the vehicle's license plate will be notified and control automatically reverts back to manual . If the
SCdnned and Ihe vehlcle'sowner will be nOlifled by email of the driver Is non-responsive. the vehicle pulls itself over and sends
problem--along with a seven-d<lY fix -It ticket. an emergency c<lll.
For lamming and electronic wMfare purposes, consider
vehicle transponders to h<lve a flux rating of I. Aircraft and Auton,,-v CPS
ships carty transponders that broodc.ast over a longer distance. The famous global positioning system (CPS) Is stili an
and so h<lve a flux rating of 3. Important part of modern transportation systems. The principle
of CPS Is simple. An extensive network of satellites orbits
lIC[NS[ PLATES above the earth. each broadcasting Its own unique signal. On
Most license plates are essentially Identical to their coun- the ground, a GPS receiver picks up the signals from at least
terparts of over 60 years. simple plates of met<ll with embossed four satellites and uses triangul<ltion to calculate irs position on
alphanumeric characters. In most areas 11 is required fa have the ground . Including latitude. longitude and even elevatloo.
license plates both In the front and re<lT of the vehide so that By Itself this doesn't mean much. but when that data is cross-
automated cameras can reliably Idemify the vehicle. Though referenced with a map (on paper or chip) a user can know
some Slates toyed around with placing laser-5Ci\fl<\ble barcodes where he Is. with varying degrees of precision. All autonav sys-
on Ikense plates. Image recognition technology has Improved tems at Roltlng 2 or higher carry GPS recelvers.
to the point where the alph<lnumerlc pl"tes <lTe easier to cap- Despite ItS success and staying power. CPS has irs dr<lw-
ture and Identify with video. backs. The aging satellites In the constellation have to brood-
Police often condUCI random sweeps looking for cars that cast over a wIde are". whIch results in <l rel,uively weak slgn<ll
have been reported stolen or plates which do not match Ihe that can be easlly drowned out or shielded. for all intents and
vehlde. purposes. CPS Is praCtically useless underground or Inside
(where solid malter Cdll block Ihe signal). as well as within any
ruUY LOADED malar urban sprawl. which has too much electrooic noise fa
The systems and options described above are just Ihe allow a clear signal. for lamming and electfoolc warfare pur-
beginning of the many features <lvallable to vehicles in the poses. consider CPS signals to h<lve a nux r<lting of 2.
world of Shildowrun. Many other options can be had. flam
convertible tOpS to energy-charging 5unCeil batteries. These

Rigger 3

Frédéric Milletti (Order #43513083)


Frédéric Milletti (Order #43513083)
GRIDGUIDE TRAmc MANAGlMENT
GrldGulde Is " navigational system used In various [ very street in a megaplex has a maximum "trafflc rat -
sprawls. particularly in the Americas and along both sides of Ing"-the mdXlmum number of vehicles that can be on a spe-
the Pacific Rim. GrldGulde combines the position-locating cific road at any given moment. The task of GrldGuide Is to
capabilities of the autOlldv CPS system with the Informatlon - keep every single street In the 'plex below Its rating.
d lsulbutlon of a Matrb, host to effect ively manage a More Importantly. the system has to react to trafflc acci-
megapJex 's trafflc flow and regulation. dents. emergency responses and road construction. In the
event of a wreck. GridGuide is the flrst to know. h dispatches
GRIDGUIO E C OMPONENTS police, rescue crews and even tow trucks to the site of the acci-
GridGuide uses a nerwon.. of sensor suites att<Khed to cel - dent. for those drivers who desire to rely on manual controls
lular lOwers and street poles str.ltegically placed along high - the system will transmit d.lta on the current status of the route
ways and malor street routes and Intersectlons. Each sensor being taken and even make polite suggestions for alternate
suite 15 comprised of three componems: a tf':\nsponder anten- routes. During the course of your drive to work. GrldGulde may
na. directional r..dar and a video camera. have to reroute your vehicle multiple times depending on the
GrldGulde suites have a Sensor rMlng of I . dynamics of the morning commute.
The system is also responsible for metered street parking
TrAns pond ers throughout the sprawl. When GridGuide detects a vehicle
The transponders recei ve and send signals to all of the parking in a metered area. II records the time from when the
active vehicles on the street. Each transponder broadcasts Its vehicle Is turned off until It moves from the SpoL As soon as
physical location, allowing a vehicle's autonav to trlangul"ue Irs the vehicle departs, the total parking time is automatically
position. The antennas also pick up the transponder signals of deducted from the account of the vehlcle's registered owner. If
vehicles on the street. Identifying them and logging the data there aren' t suffidem funds In the accoum. a ticket is sem to
on the GrldGuide Matrix host. the individual via email.
GridGulde transponders have a flux rating of I : they are
easily lammed. LAW-ENFORCEMENT USES
GridGulde has a number of applications for use by law-
Directi on,,' R.\dar enforcement personnel. PoliCe afe no longer tied up with traf-
Directional radar Is used to monitor traffic. Individual fic regulation duties. as the GrldGulde does It for them .
speeds and the number of vehicles In Individual lanes. This data GridGulde automates the process for speeding tickets and
Is logged within the Mattix MId used to calculate the relative moving violations. as offenders are Immediately detected and
volume of traffic w ithin an area. When a certain threshold of flned. fines are automatically deducted from the regiStered
vehicles Is reached. GridGuide begins diverting traffic through owner's accoum. as are license points (If applicable In thelt
other channels. area). On the plus side. motorists are no longer hampered by
traffic stops and coun appearances. GridGulde. autonav and
Video sensor data are all the proof needed. Instead. they get a friend -
Video cameras are also used to monitor [rafflc. with one at ly warning through their onboard compu ter. and everything
[he end of each street. These cameras are also Mlgled to cap- else Is automatic.
ture license plates. Video footage 15 frequently requested by GridGuide also gives priorlry to emergency vehicles that
law enforcement as the cameras often caprure recordi ngs of are responding to a situation , such as pollce cars. lire trucks
Street crimes. for this reason, GridGuide video cameras are" and ambulances. GridGuide will automatically switch trafflc sig-
prime larget of gMlgers and vandals. These cameras ryplcally nals and route other trafflc out of the way of emergency vehi -
have thick casings to protect them from these frequent attacks. cles en route. In the event of vehicle pursUit scenarios.
GridGulde will also route traffic away to avoid potential harm
GRI[)(.JJIDE HOSTS to law-abiding dtizens.
The area covered by a GrJdGulde system is broken down GrldGuide also keeps records of the routes taken by vehi -
Into regions. each managed by a separate GridGuide Matrix cles, duration of trips and so on. This Information can be used
host. GrldGulde hosts are usually contained within a PLTG man- to place a suspect at the scene of a crime.
aged by the governing munlclpallry. TIlese hosts process all of
the data concerning traffic for that area and re-route vehicles to COVERA(i[
aVOid lams and congestion. Systems such as GridGulde are Intended to cover an entire
From a Matrix viewpoint. these hosts feature massive sprawl. but even at their optimal performance they stili fall
holographic maps. with each known vehicle Indicated by an short . GrJdGulde systems typically monitor only major trafflc
Icon. An intruder can learn much from these hosts. as arteries within a metroplex-alleys, parking lars and garages
described under Hi/dins GrldGulde (p. 16). are not monitored. GridGulde systems are sometimes used In
non-urban areas along highways and national roadways.
though coverage tends to be spottier over larger and more
remote areas.

........................................................... ...................................................... ....................... Rigger 3 15

Frédéric Milletti (Order #43513083)


Aod GridGulde can work Irs magic only in areas where it location can be determined with a Trlangul.ue operation. If the
Is properly malntdined . meaning that m.my run-down areas of vehicle Is being pilOted by duton.lV. then comm.mds can be
sprdw1 hi\ve limited or non-existent coverage. For eX<lfTlple. the issued to It 'WIth a successful Control Slave operation: this can be
Barrens of Sedttle Mve no GndGulde presence. and system used to force a vehicle Into an accident or onto d new course.
ha.rdwi\fe In the rougher eVeelS of Auburn dod Everett is usua.l- Other commands may similarly be Issued to the onboard com -
Iy In d state of diSrep<llr. The lower the security rdting for an puter, as described under Remote Vehicle Access. below.
dred. the less system coverdge there Is going [0 be. Areas with Logged information on a vehlde' s movements can be found
a C rating will have Inconsistent co veri\8e dt best, MeelS relted through a Loedte file operation and changed Of erased with an
D or l will have no GrldGulde at elii. Edit file operation.
Beci\use of the system ' s Orwellldn potential . GridGuide
sensor suites are frequent targets of vandals. The video cam - GRIDLINK
eras are the first to go. They're easy to spot. have some resale The GrldUnk system Is often tied into a GridGuic1e but CCln
value and they seem 10 offer gangers challenging targets for be deployed sep<lrately. GrldLlnk allows electric vehicles to
marksmanship practice. Transponder antennas often end up drive without using much or any of their own power.
being torn off and used to fly pennants on gang vehicles. There Ele<.trornagnetlc coils dre built Imo the roadway <U1d InlerdCt
are even a couple of gangs that use stolen GridGulde direc- with a GrldLlnk unit (see p. 1261 on the vehicle. The field Inter·
tional radi\f units as perimeter security for their headquarters. action produces an electric current that Is enough to power the
GridGulde Is not the only system of Its type. A ll . which vehicle under normdl conditions. Most systems are calibrdted
stands for Aucofahrer Lelr- und Infomldtionensystem (German to allow only enough power to restrict vehicles to maximum
for 'driver gulddnce aod information system" ) is a regional speeds of 10 kph over the speed limit .
navlgdlion system first developed In Germany. It's popular in Due to the physical structure of the Grid Link. roadway
continentdl Europe. the Middle East. and p<lrts of Africa. In ddmage can reduce the performdnce of the system. The coil s
most aspects. GridGulde dnd All operate in the same m<U1ner. are watertight. so mild wedther doesn', dffect them, but frOSt
though All also covers large sections of autobi\hn roadway. heaves. earlhquakes and any thing else that can alter d
roadbed CCln cause outdges. Crashes of heavy vehicles that can
tiRIIXiUIO[ A ND [L[CTRONIC WARFARE tedr up a roadway can ddmage the system as well. Roadway
Tr.msponder signals eVe fairly weak so most uses of jdmming construction helS to be coordinated to ensure the power rout -
and electronic. wdrfMe 'WIll wreak MVOC on GridGulde. easily ing Is not Interrupted .
blacking out an entire city block or more. Electronic deception Vehicles equipped with GridLink need not worry dooUt
(see p. 32) can also be used to feed false transponder ddta. If the power consumption while trdveling In the bener areas of d ci ty
OperdtOr is good enough. he or she can even create a sizeable (Security Rating B or higher), so long elS they StdY under the
number of transponder ghosts that will cause GridGuide to loedl speed limit. If a vehicle exceeds the speed limit. Gridllnk
reroute traffic In a vain attempt to maintain the maximum trafflc cannot provide enough power and the vehicle must rely on It5
Row rating. This can serve to create a clear escape p<lth for an own power source. Sometimes. especially In Idrger cities dur-
Intrepid runner or make It very difficult for security g round units Ing rush hour, the GrldLink power grid overloads dnd crashes.
to converge effectively on a suspect. leaving many motorists stranded (or at least those who have
not recharged their vehicle batteries lately).
HACKINti (iRIIXiUID[ The GrldLink system Is metered and users are Identified
GridGulde hosts dre d sweet target for deckers. as they through their Grid Link units. The monthly chdrges are auto-
carry a wealth of data on vehicle movement. A hacker In d mdtlcaJly deducted from the user's account. Though rates may
GridGulde host can conceivably loedte d vehicle <U1d tfdck It vary from city 10 city, the average monthly charge for GridLink
through the sprawl or even redirect It If It's using autofldV. service Is equa.l to 10 nuyen divided by the vehicle 's Economy
Traffic ddta within the host can dlso be fdlsified so that 11 feeds rating (see p. 62 for more informdtion on Econom·y ).
mdnua.lly driven vehicles fake nav igational data.
Because the potentldl for wredking havoc: dnd Inlury by REMOTE VEHICLE ACCESS
messing with GridGulde is quite high, GridGuide hosts are well
The Interconnected nature of modern vehicles means they
protected . usually rated Red-Hdrd. These hosts Me dlmost
are accessible Of vulnerdble (depending on how you look at It)
dlways crawling w ith security deckers of [qual or Superior rdt-
to remote manipulation. A vehicle 's onboard computer can be
Ings (see CrCdtins Prime Runners. p. 83. SRComp). Black IC is
remotely accessed through a cell phone or any other wireless
often used . dnd each host helS at least one backup host (if not a
link . To do so. the remote user must know the vehicle's comm -
third) for its ddtd <U1d tasks.
code and the computer' s pdSSCode or the appropridte pdSSkey.
If a decker bypasses these defenses. he has m<U1y options.
Edch vehicle computer has a special access passcode Installed
To locate a specific vehlcle's ddtd requires a Loedte Slave operd'
by the manufaclUrer. This allows the dealer's MSP to remotely
tlon. To monitor tr<U1smissions <U1d data to and from the vehicle
access the vehicle for diagnostics and emergency services.
requi res a Monitor Slave operdtion. This ddta can be m<U1ipulat-
Though this passcode Is allegedly secure. a clever hacker may
ed with d successful Edit Slave operation. If the vehicle does not
be able to track It down. Security dgencies have also been
have dutonav GPS to pinpoint Its dCtuaJ position. its physical
known to use these passcodes for surrepti tious surveillance

If> Rigger 3

Frédéric Milletti (Order #43513083)


and tracking. For these reasons. many shadowrunners diSdble F.ue Transponders
the passcodes. This requires a Computer (8 ) Test. One option is to have a decker w hip up a fictltlous transpon-
Quite a bit of info can be obtdined remotely from a vehicle's der registration. As long as the transponder code matches
computer: sensor Information and feeds. diagnostic reports and what's in the DMV database. no one Is likely to notice the differ·
malfunctions. programmed autonav info and so on. The com- ellCe. To Insert the false transponder code, the decker needs to
puter can also be instructed to remotely manipulate the vehicle's penetrate the host (typically Orange-Hard or Red -Average). and
locks. turn on headlights and turn the engine on. Dealer MSPs perform successful Locate File and Edit File operations. The
will sometimes use their passcodes to perform diagnostics. transponder itself must also be reprogrammed through the vehi-
remotely unlock doors for stranded customers and so on. Most cle 's comp uter. requiring a successful Computer (Programming)
dealer MSP services also have an emergency notificatlon that (6) Test and a base time of 10 minutes.
alens them when an air bag has been deployed: the MSP Imme-
diately remotely activates the cellphone's speaker mode to Transponder libraries
que/)' the vehicle's occupants. remotely dCCesses the vehicle's Another alternative Is having a registration libra/)' hooked
sensor input and alertS the nearest emergency services. up to the transponder. A registration library is simply a pro-
gram that continually overwrites the transponder code with a
VI HICLE TERMINATION CHIP fictitious o ne, usually eve/)' few seconds. This makes it difficult
An additlonal "public security" feature Included In com- for security to zero In on the vehlcle's location. Transponder
mercially sold vehicle computers is the vehicle termination libra/)' chips are detailed o n p. 100.
chip. When this chip receives the proper vehicle termination
code (received through the compu ter via celt phone or auton- HACKING LICENSE PLATES
av) It will shut the vehicle down and lock the occupants inside. The simplest w ay to prevent your license plate being used
In theo/)'. this allows police to remotely deactivate a stolen or against you is to simply remove It or cover It with enough muck
runaway vehicle, thus reducing the risks Inherent In car chases. to make it Illegible. Each of these tlme-honored methods tends
White this has greatly reduced the amount of carjacklngs, It to be suspicious. and both can get you pulled over by the
obviously opens up other disturbing possibilities. police.
As soon as a vehicle termination chip receives the code. it
executes a series of overriding instructions. First. all other Stealing license Mates
Inputs are Immedidtely locked out-steering. accelerator, Stealing a license plate from another car Is easy. requiring
brakes, electronic door locks. windows and even communica- only a screwdriver and a minute o r so. However. If a police
tion systems (Induding panlcbuttons) no longer respond to the vehide or drone SG\I1S the vehicle, the model of the car may
operator' s Input. Second. the autonav is activated and given not match and/or the transponder information may confli ct.
control of the vehicle. Third. the autonavls either Instructed to Consequently. this ruse works best when a decker Infiltrates the
stop or execute a single programmed route. If the car does not appropriate DMV host and alters the data so that It matches
have a self-driving autonav. it simply decelerates safely until (requiring a Locate File and Edit F11e operation In an Orange-
stopping. To reactivate the vehicle, the termination code sim - Hard or Red -Average host).
ply needs to be sent a second time.
Naturally. this chip is the first thing any self-respecting rig- M orphlns Plates
ger removes from her vehicles and drones. However. shad- The high-tech solution to the license plate problem is to
owrunners have learned to employ this device as readily as the use a " morphing plate." As described on p . 99, morphing
police dnd have even been known to surreptitiously InStdll this plates use smart materials that can be shaped into embossed
chip In v ehicles thdt lack one. For more details on the vehicle characters, though a close examination will show that it is not
termination chip. see p. 101 . a real plate. Morphing plates can be linked to a transponder
Uke transponder codes and other vehicle data. vehicle ter- libra/)', to automatically correspond with whatever transponder
mination codes are stored away on protected DMV Matrix code Info your libra/)' chip is transmitting at the moment.
hosts; these hosts are rated Red -Hard.
sroonNG GRIDGUIDE VIDEO
HACKING YOUR VEHICLE Many shadowrunners simply accept the fact that their
Shadowrunners aren't in the habit of allowing police to vehicles are going to be caught on GridGuide video. They get
turn their vehicles off, nor are they likely to allow a system like In the habit of either ditching their cars afier runs or using
GridGuide to slow them down. stolen cars Instead.
Using chameleon paint to disguise a vehicle is another
HACKING VIHICLE TRANSPONDE.RS option. Chameleon paint is a form of paint that alters Its pig·
Because operating a vehicle without a transponder Is con - mentation as a reaction to electrostatic discharges. Chameleon
sidered suspicious, runners have invenred several alternatives paint can't be controlled as well as ruthenium paint. but it
to simply dlSdbling tran sponders. enables a driver to quickly change a vehlcle's paint Job.
Chameleon paint Is detailed on p . 153 .

. .. .. . . . .. . .. . . . . . . . .. .. . . I Rigged I 17
Frédéric Milletti (Order #43513083)
DRONES
As described on p. 154. SRJ. the moSt basic def-
inition of a drone Is a vehicle designed to function
without the need of a physical operator. This broad
definition covers everything from condui t crawlers no
bigger than one's hand to automatic driverless dry
ta.xls. all the way up to massive unmanned road trains
that can drive from COOSI to coast at all hours. StOP-
ping only to refuel.
Many drones perform their functions away from
the public eye. fv\ost can be found in industrial plants
and facilities. generally performing tasks that are con -
sidered too dlfAcult o r dangerous for ordinary
metahumans. Most Industrial tasks are so routine and
automatic. they warr"nt little supervision. Controlling
Industrlal drones Is usually administered by a slave
f'IOde In the plan!"s Matrilt host system. While techni-
cally possible. 11 Is rare for a rlgger to actually "jump·
Into an Industrial drone. due to their low combat val ue
and limited mobillry.
Though some drones ply the roads. rails. water·
ways or airways like ordinary vehldes. their occurrence
Is relatively uncommon. Though they're more than
competent drivers. drones sharing the highways with
flesh·and-blood drivers makes traffic: regulatOfS (and the
• general public) nervous. In the event of serious accI·
dents. drone drivers can lead to some messy legal and
media entanglements. On the road . drones usually fill
one of two functions. The first is long-dIstance hauling.
where drivers could risk sleep cleprtvation from long
hoors. The second Is imra·dry ta.xl service. where rOlltes
are pre-programmed and can be easily marked and
Identified.
While drones may be unpopular on the road·
MESSING WITH VEH ICLE Tt.RMI NATlON C HIPS
ways. they are very popular for managing and maintaining
lV\ost runnefS deal with these chips by simply disconnecring them, Many traffic police units, including lone Star. employ
them and considering It d dosed subject . Disconnecting d chip drones as stand·ln traffle lights, thus rendering obsolete the
requires" Computer (6) Test to simply disable It via the onboord traffic cop directing traffic with only a whistle and arm signals.
computer or an E.leclronic5 B/ R (5) Test to physlc.ally remove 11. Drones are also eltcellent at constructing. maintaining and
bOlh wllh a base time of 10 minutes. Termination codes are repairlng roads. rails and waterways. and they 're certainly
hardwired into the vehicle termination chip, and 50 cannot be more productive than traditional union road crews that stand
reprogrammed ; an entirely new chip must be used instead. around during the summer in hard hats and orange vests while
However. there are those who don't like the Idea of some holding up traffic. Drones are also suitable for other munidpal
slag jacklng their rlde--and who can blame them. Thee runners services. such as fire protection and cable servldng (both elec-
instead meddle with the system so thaI the chip cannot be erlcal and Matrix).
reached through standard vehicle remote access, but can be Rescue crews use drones to check for gas or chemical
activated through a different wireless link. To do this. they sim- leaks and search inside crashed vehicles for survivors. They are
ply Isolate the termination chip. so Ihd! when input comes sent OUt to check for structural damage of bridges and sewer
through the cellphone or aUlonav to activate II. the computer tunnels. Submersible drones can check for survivors of boating
can', find It. They then set up the chip to receive Input from accidents or cars that crash 1010 waterways.
another linked device-usually a radio or cell phone of their own House·cleanlng drones have slowly begun to work them·
chooslng-so that they can stili activate it If they need to. This selves into people's homes. though they generally remain tOO
operation requires both a Comp'-l[er (programming) (6) Test and eltpensive for lower Income households. Among the elite.
an E.iectronics SI R (5) Test. each with a base time of 30 minutes. anthroform butlers and man servanrs are In vogue. as are eltot·
ically designed drone "pets. M

16 Rigger 3

Frédéric Milletti (Order #43513083)


The drones that most shadowrunners are familiar with. ROAD WARRIORS
however. are those used for sUNeiliance and security work. Surprisingly. the leaders of the automotive industry
SUNeillance drones are the more common of the two. used for (behind the Big Two, of course) are mostly second-tier AA
legitimate purposes such as reporting. traffic watch and weath- corps. Only Mitsuhama stands OUt as the AAA leader In auto-
er obseNation. as well as shadier ends such as espionage and motives besides Ares and Saeder-Krupp. One possible expla-
paparazzi photography. nation is that auto manufacturing tends to be capltal·lntenslve,
Most shadowrunners are well acquainted with armed while most of the megacorps prefer to have their fingers in
security drones. as well. Armed drones are widely used In every pie. Consequently. few can concentrate enough to be a
restricted access areas. where all that's expected of them is to major force in the automotive Industry.
patrol a well-known perimeter and react to anyone who's not
supposed to be there. Despite their superior battle potential. Chrysler-Nissan
<lrmed drones are not popular in the ranks of most militaries. This odd marriage of an American automaker and Its
War Is a notoriously unpredictable si tuation. and, as demon- Japanese competitor In 2038 has made for some strange bed-
strated In many Desert War episodes. drones have difficulty fellows. Although Chrysler (which also owns the European
adapting to the rapid and sudden changes that occur on the automaker Daimler-Benz as well) remains nominally in control
modern battlefield. Many tacticians are also less than enam- of the conglomerate. Nissan Is the real power behind the
ored with the notion of employing killing machines with no throne here. Since Its merger. Chrysler.Nlssan has sought con-
human supeNlsion slde-by-side with friendly troops or near tinuous expansion of Its market share in the auto industry.
civilians. exemplilied by its recent assimilation of Toyola In 2060.

THE roWER PLAYERS Ford


Building vehicles Is a resource-Intensive business that As the only member of the Big Three American automak-
requires large amounts of c<lpltal. labor and raw materials. Only ers to remain independent. Ford linds Itself caught between a
the biggest companies dominate the various vehicle fields- rock and hard place. Ford has managed to sUlVive by playing
automotive. aeronautics and naval tech. Ares and Chrysler-Nissan against each other. Additionally. ford
Of all the assorted fields and spedaUz.a tlons. only two has diversified by making Inroads In the vehlde components
companies dominate across the board in aU major lields: Ares industry, as well as expanding outside the North AmeriCdn
Macrotechnology and Saeder-Krupp. Most of the other mega- market through Its ownership of the European Motor
corps. as well as a few second-tier corps, tend to specialize in Company. maker of low-price E.uropean vehicles such as Opel.
one area. only dabbling in others, Peugeot, Skoda. Jaguar. Range Rover and Citroen. It also
gained a presence in (he Far Easl by buying out Mazda and Kia.
roLE POSITION: ARES MACROnCHNO LOGY Ford also retains the exclusive and lucrative contracts for m<ln-
With the takeover of General Motors In 2059, Ares has ufacturing certain DocWagon and Lone Star vehides. despite
cemented its reputation as rhe number one vehicle manufac- the best attempts from other corps to steal them away.
turer in the world. E.ven before buying out GM. Ares had solid-
ified i15 position In the aerospace industry through its buyout of MltsuhAmA
NASA from the United States. Additionally. General Dynamics While Mitsuhama owns or makes few brand-name autos.
(a subsidiary of Ares Arms). has strong market share in the It maintains an indirect presence in the automotive Industry
shipbuilding industry. The buyout ofGM added the well known through Its production of auto components. particularly
brands of luxury cars (Buick. cadillac and Pontiac. to name a drones. robots . .md electronic control sy.:.tems. Mitsuhama is
few). trucks (GTvtC), and components (AC Delco. Powertrain). also the leader In the development of the vehicle control rig
Other lesser-known subsidiaries of Ares include Mostrans. the implant and other riggerware. Mltsuhama is still pretty !;Ore
Russian hovercraft manufacturer. and Pratt 8... Whitney. the ven- over being trumped by Ares ' development of the B.attleTac IVIS
er<lble maker of aircraft engines. and f DDM drone systems and Is looking to produce Its own
competing line In response.
HOT PURSUIT: SAEDEK- KRUPP
It's no surprise that this E.ufopean Industrial conglomerate Third Ge"'f
is In second place behind Ares. Built around the nudeus of the The remainder of the automotive market is fought over by
well-known Bavarian automaker BMW. Saeder-Krupp counts numerous corporations. ranging in size from AAA to A. The
among Its subsidiaries Messerschmidt-KawasakI. the E.urocar only two other megacorps to have any notable presence are
automaker consortium, Vulkan , <lnd GIAT Industries. Aztechnology and Renraku. Noteworthy second-tier corps
Additionally. Saeder-Krupp maintains a lot of behlnd-the- Include Saab and Dalatsu-caterpillar. Third-tier m ulti nationals
scenes clout through Its ownership of various component man- Include Honda and Mltsubishl. both of whom have their fingers
ufacturers. The only thing that keeps Saecler-Krupp from chal- In other markets through the manufacture of combustion
lenging Ares as vehicle king Is the E.urocorp·s focus towards engines for o ther vehicle models (Honda in marine technolo-
traditional heavy industrial goods <lnd seNlces. such as power gies and Mitsubishi in aeronautics).
generation. manufacturing equipment. and resource mining.

. ............................................................................. I Rigger 3 '9

Frédéric Milletti (Order #43513083)


Other groups worth mentioning are the assorted
makers o f specialty automotive components. everything
from autonav systems to pressure transducers to ther-
mostats. MoS! of these widget-makers tend to be very
Ynall, from third-tier multinationals to unrated national
plants. Becil.use of their small size and individual niche
markets, they have remained independent of the big
p layers. H owever. the large majority are bound to the big
shots through habitual associations and contractual ties.
(Fo r examp le. Delphi H arrison. a Michigan-based compo-
nents-maker. Is Independently owned and operated. But
th rough its business contracts with Glvt it has pr<'lctiCdlly
becom e another subsldlal)' of Ares Macrotechnology.)

THE WILD BLUE. YONDER


Although the aerospace industry cover.; both aeronau-
tics (aviation technology) and space development, both
branches h<\ve their own special requirements. lines of
research and production bases. Consequently both branch-
es hc\ve their own different sets of movers and shc\kers.
The aeronautical industry is another field that Is curi -
o usly dominated by second-tier AA corps. leading the
way (after Ares and Saeder-Krupp , o f course) are two West
Coast corporations. the SeCl.ttle-based federated Boeing
and the California-based Lockheed Corporation. Trailing
closely is Novatech. w hich has lost ground trying to shore
up its assets after splitting from Fuchl.

Federate d Boeing
As the largest independent aircraft manufacturer.
Fede rated Boeing is best known for its various lines of com -
mercial aircraft and suborbitals. The main corporation gen-
erally focuses on the production of commercial birds and
miJi tasy support aircraft (such as cargo planes. fuel tanker.;.
and electronic warfare). Production of combat fighter.;.
bomber.;. and ground-attack aircraft falls under Its sub-
sidiary, McDonnell Douglas.

Lockh eed
This warbird maker Is actually an amalgamation of four
differe nt ae ronautical companies: lockheed , Martin
Marietta, Northrup, and Grumman. As such, Insider.; and
pundits often refer to Lockheed by its nickname of
"LockMart-North. - Lockheed is known predominantly for
its production of fixed-wing combat aircraft. but It has also
diver.;ified into the production of aerial drones (fixed .
ro tor, and vector-th rust), autogyros. and ultralights. In
combat and non-combat models.
l ockheed also has many clS$ets in avionics and pilot-
ing displays. largely leveraged off its defense business.
lockheed owns many small companies which specialize
in eve rything from heads-up displays to smart auto-pilot
systems to advanced radars.

No voltech
Al though Novatech makes very few aircraft. it still
remai ns a force to be reckoned with in the aeronautical

L-2_ 0---,_
Ri=
g =g-e_'_3---,1 ................. ............. ...

Frédéric Milletti (Order #43513083)


Induslry through Its development of avionics and propulsion YAmatetsu
syStems. Through Its subsidiary Walker Aerodesign. Novatech Having been a minor player in naval technology.
possesses a large market share of aviation electronics and nav- Yamatetsu's shipbuilding division has taken a sudden surge for-
Igallon systems. The few aircraft models Novatech does pro- ward. following the contract from the Draco FoundatlOf"l for
duce afe hy personic HSCT carriers and suborbital aircraft. building the first self-sustaining aquacology. Furthermore, Joint
Novatech also owns many former fuchl assets involved In cooperation with the Russian navy has helped this megacorp to
programming Hight radars and design software. launch Its Naval Technologies division. Its expertise In sub-
marines and other underwater vehicles has given Yamatetsu a
Sikorsky- Bell slight edge over its maritime competitors.
This commercial partnership between American helicopter
manufacturers Sikorsky and BelTV. along with Kam ov Renruu
Aeronautics. has produced a giant that has practically cornered Renraku . led by its Austral.ula division. holds the advan-
the rotary -wing and tilt -wing market. Its main competitors In tage In this field In the development and production of small
helicopters Include the italian-based multinational Agus ta - watercraft. Renraku also has some expertise in submarine tech·
Clerva and Hughes (m aker of the well known Stallion and nology. though It remains In the middle of the pack as far as
Alrslar helicopters). this specialization is concerned.

On the Tarmac Proteus AG


Several other AAA and AA corps also have their fingers In Although Its North Sea Arkoblocks give Proteus impres-
the aeronautical industry. These Include the German conglom - sive knowledge about building offshore aquacologl~ . Its
erate IFMU. Airbus. Renrilku Asia. Aztechnology (through lIS knowledge of building vessels to get to them (both surface and
subsid iaries Embraer and Dassault), and the British arms manu- subsurface) is somewhat lackluster. Though sa tisfactory.
facrurer IWS. Proteus' shipbuilding capability Is stili average. compared to Its
competitors.
ANCHORS AWAY
Becau!.e of the immen!.e capital requi red to build a ship. Wuxlng
only the largest companies are Involved In the development of With shipping as one of Its core businesses. Wuxlng has
naval and marine technology. Shipbuilding and watercraft have been more of an end-user than a milker of wa tercraft. Since
labored in obscurity for a long time, but the recent race spurred winning a seat on the Corporate Court. this Hong Kong mega·
by Ounkelz.mn·s will to build an underwater arcology has corp has been acquiring more shipbuilding assets. Earlier In
brought it back Into the spotlight again. 2061 Wuxing won the COf"ltract to build six new SoohonS-c!ass
destroyers for the (antOf"l Confederation.
Kv.llerner - M<lersk
Perhaps the biggest news is the merger of the Norwegian- OTHER SPECIALISTS
based Kvaerner and the Danish Maersk shipbuilding compa - In a field as diverse as vehicles. there 's plenty of room for
nies. In respon!.e to the new Interest In naval technology - a corp to make a name for Itself by domina ting In a specialty
caused by Dunkelzahn 's will. as well .u the threat of murual market. The following com panies do Just that . focUSing on a
competitor Shlawase acquiring Fuchl Pan-Europa. It's believed few specialty products.
these twO Scandinavian corps merged for mutual protection .
The merger of the two has resulted In the largest shipbuilding RuhrmetA.ll
company In the world . eclipsing even both Ares and Saeder- Though living in the shadow of Its next-door neighbor
Krupp's shipbuilding operations. Saeder-Krupp. this German Industrial has made a name for 1~lf
In the development and production of heavy construction vehi-
Shl.\wue cles. rail cars and locomotives. and armored combat vehicles. In
The maker of the first corporate warship after the estab- fact. Ruhrmetall dominates the rail Industry In Eurasia and Africa;
lishment of extraterritoriality. Shlawase had been known for a Ruhrmetall locomotives are a common sight on railroads from
long time as the domin<lnt shipbuilding company in the world. lohannesburg to Vladivostok.
Recently. however. Shiawase has seen Its market share d imin-
Ish. with the merger of the twO largest AA Shipbuilders. as well Mesametrlc
as the entry ofYamatetsu and Wuxlng into the scene. Shiawase This Sioux construction company made its debut In 2058
specializes primarily In the construction of heavy surface ships with the Kodiak. an excavation drOf"le useful for both construc-
for both commercial and military purposes. tion and military purposes. Since then Mesametrlc has been
posting record growth in the construction industry. as well as
becoming the dominant producer of military vehkles for the
Sioux and Pueblo NatiOf"ls.

Rigger 3 2t

Frédéric Milletti (Order #43513083)


either flsh nor fowl. neither decker nor sneer warrior. the rigger may be the most

n unique and misunderstood character In the Shddowrun universe. This chapler


Strips the rigger down to the num bers and rebuilds him to iIIuStriUe the process
of creating a rigger character.

CREATING A RIGGER CHARACTER


[;ther the priori[)' system (p. 54. SR3) or the point-base<! system (p o 20. SRComp)
can be used to create rigger characters.
In the world of Shadowrun. anyone who can get a license can drive a car. and
many people operate other vehicles ,\5 well. BUI riggers stand apan hom standard
vehicle users simply be<:ause they can become the veh icle and COnifot It In ways that
a non-rigger can ' t . JUSt as deckers are the elite of cyberspace. so riggers are the mas-
ters or the rood ways.
RJggers come from all walks of1lfe. They drive taxis and trucks. pilot ships and air-
craft. They operate camera drOf'les for media crews. Riggers can be found running auto·
mated factories wilh small armies of drones or assisting construcdon crews with heavy
equipment . Police and securi[)' agencies. emergency services and the military also
make ample use of rIggers. As a profession . riggers tend [0 be workhorses. Too spe-
cialized and technological [0 be considered blue-collar. their hands-on duties and sup-
pon roles don't qualify them as while-collar profeSSionals either (though their pay
might). Many riggers work long hours for years on end. simply to payoff the costs of
the cyberware and permits that allow them to be a rigger in the first place.Others flnd
themselves perpetual Indentured servants to the corp that hired them and fronted the
<Mh .
Riggers also thrive In the underworld. Many go-gangers or hot rod -Infatuated
teenagers develop the driving abilities. mechanical skills and reflexes to become pro-
fessional sMdowrunners or criminals. Mob syndicates and influential gangs rely heav-
Ily on smuggl~s 10 keep their illegal goods in slock. and no one smuggles beller than
a I -bird lammer.
Both men and women are attracled 10 rigging. lured by the need for speed or Ihe
curiosi[)' lhal drives them 10 lear an engine block ilpc1r1 and reassemble It again .

Rigger 3

Frédéric Milletti (Order #43513083)


Frédéric Milletti (Order #43513083)
Riggers of all metatype5 fill their own niches. Dwarfs are Ideal Electronics acCive skill applies to actions while woriting with a
for operating small vehides, w hile orks and trolls often take rig- remote con trol deck. while the EI«nonk Warfare specialization
ging jobs In the shipping and construction fields. where their applies when conducting Mill (see £lectronk W.lIf.tre. p. 35).
physical size and strength Is a huge benefit. Ultimately. how-
ever, it is not the rigger"s physical shell that counI5. When pilot- NEW SlCllLS
ing a drone or controlling a bulldlng's security system. it is listed below are some new active skills and specializa-
reaction time. strength of will and pure skill that are crucial for tions. The linked attribute for active skills. or the parent active
the task. skillin the case of specializations. appears in pdrentheses after
the skill or concentration name.
CHOOSING ATTRIBUTES
When creating a rigger character. Reaction is the most M echanlul Arm Operation (Reactio n)
important attribute as it determines a rigger's Control 1'001 and This skill governs the control of aniculated arms and other
Is the linked attribute for nlost Vehicle sklils. Reaction is based mechanical limbs to g rab. carry. pick Items up. punch and so on.
on Quickness and Intelligence. making these attributes impor- Default: Reaction . Walker
tant as well. Of the two. Intelligence Is especially useful. It Is Specializations: By vehide type
used for perceiving through sensors and it Is the llnked
attribute for Gunnery (th e skill used w hen firing vehicle-mount- Semiballlsdc (Reaction)
ed weapons) and most technically oriented skills. Willpower is The Semloollistic skill covers the piloting of rocket-boost-
also usefu l to riggers. especially when they are facing dump eel parabolic aircraft used for quick international flights. The
shock. AS1ST overload or are mentally w restling another rigger Semiballistlc skill Is grouped with Winged Aircraft. Rotor Craft.
for con trol of a rigged security system. Suborbital. Vec tor-Thrust Aircraft. and lighter-than-Alr
A ircraft. (B/ R)
CHOOSING SIC.llLS Default: Winged Aircraft. Rotor Craft. Suborbital. Vector -
Riggers must be proficient In a number of different skills if Thrust Aircraft. and lIghter-than-Air Aircraft
they want to stay In biz beyond their first runs. For obvious rea- SpedaJizations: By specific vehicle type. Remote Operation
sons. Vehicle skills are the most Important for a rigger to pos-
sess. Other skills. such as the various Buildl Repair skills. Subo rbItAl (Reactio n)
Gunnery and Electronics skills can also prove very useful. lhe Suborbital skill covers the piloting of suborbital ",ircraft
Because there are so many Vehicle and Build/ Repdir skills. rig- (see: p. 71). Suborbital skill Is grouped w ith Winged Aircraft .
ger char.Kters may be better off placing skills at a higher prior- Rotor Craft. ScmlbaJlistk. Vector-Thrust Aircraft. and Ughter+
Ity than attributes during character creation. than-Air Aircraft. (B/R)
Default: Winged Aircraft. Rotor Craft. 5emlballistlc. Vector-
Build/ RepAIr Skills Thrust Aircraft . and lIghter-thilIl-Alr Aircraft
Characters use Bulld/ Repdir skills for modil'ying and Specializations: By specific vehlde type. Remote Operation
upgrading vehicles. as well as for repairing damaged vehld es.
In addition 10 the standard Vehicle B/R skills. characters or their Tr"cks (Reaction)
mechanics may need the Electronics or Computer B/R sklll to The Tracks skill covers tracked gro und vehicles. such as
install or repair certain vehicle components such as drone pilot tanks and bulldozers. Tracks skill is grouped with car skill. (B/R)
programs. electronic countermeasures (tCM) and drive-by- Default: car
wire system s. Specializations: By Specific vehicle type. Remote Operation
If a panlcular installation or repair task calls for Skill tests
with more than one B/ R sklll. the character must succeed in aJi Vehicle T"ctlcs (SpeclAliu do n of Sm.ul Unit Tactics)
tests to successfully complete the specified task. The Vehicle Tactics specialization of the Small Unit Tactics
If one required B/ R test succeeds and another fails. the active skill (p . 47 . M&.M) helps characters coordinate the tac-
character can repeat the falled test . but the target number tics of small groups of vehldes. The specialization works In con-
increases by I for each subsequent test_The lest target number Junction with the new BanleTac IVIS system . which enhances
does not return to 115 original value until the player character the coordination between drones performing a common mis-
increases his o r her B/ R skill . sion. for more Information on the use of this specialization. see
When reducing the base time required to accomplish a The BarrleTdc fVIS SYSTem (p. 96).
speclflc task. a player can combine the successes generated on
all required test5. HO\o\'eVer. If any required test produces a W"lkers (Reaction)
resul t of all 15. the entire attempt at the task suffers a disastrous The Walker skill governs the operation of vehides and
failure. drones that use mechanical legs to move around. (B/ R)
Default: Reaction . Mechanical Arm Operation
U ectronlcs Skill Specializations: By Specific vehicle type. Remote Operation
Certain specializations of the Electronics skill are especially
useful to riggers. The Control Systems specialization of the

Rigger 3

Frédéric Milletti (Order #43513083)


OPTIONAL VEHICLE SPECIALIZATION RULE Task rool
If a gamemaster allows this rule . characters can take a spe- Task Pool dice that are derived from Implantation of an
cific vehicle maneuver specialization-Accelerating/Braking. encephalon or cerebral booster (see pp. Zo-Z I and 72. M&.M)
Positioning. Ramming. Hiding-for each Vehicle skill (Bike. Ca.r. may be used on Build/ Repair Tests. as well as any Computer or
Rotor Aircraft and so on). This specialization applies whenever E.lectronles Tests. This Is particularly important to riggers. as it
the character makes a Driving Test for that maneuver w hen helps In controlling drones and waging electronic warfare (see
operating that sort of vehicle. For example. a character who Drones , p. 45. and Electronic Wo1rfare. p. 35).
wishes to ram his E.uroc:a.r Westwlnd into a truck can use the Task Pool dice derived from a chipjack expert driver (see
Cat (Ramming) specialization when making his Driving Test. p. 19. M&.M) apply only to the relevant skill or specialization
The various vehicle maneuver actions are described on pp. slotted in the chipjack.
14 1-145 . SRJ .
IVIS rool
CHOOSING RESOURCES The IVIS Pool Is available to riggers controlling drones
Rigger characters require a lot of nuyen during character equipped with the BattleTac IVIS system. When using the IVIS
creation. both to buy the quality implants they need (specifi- system. the rigger may use IVIS Pool dice to augment tests
cally a datajack and vehicle control rig) and to acquire and out- made when his drones are perform ing group tasks. For more
fit their vehicles. drones and remote control decks. Resources Information. see me BdttleTo1c IVIS System. page 96.
should be a top priority of rigger characters. contending only
with skills for top priority. EDGES AND FLAWS
Many of the edges and flaws presented on p. IS. SRComp.
ContActs can affect a rigger and/or use o f a vehicle. Specifically. the edges
When choosing contacts. a mechanic (see p. Z57 . SR3) and flaws Vehicle Empathy. lack. Itch. Simsense Vertigo. Blind.
should be a rigger's fi rst choice. as a rigger is always in need of Deaf, Gremlins. Spike Resistance. Sensitive Neural Structure.
used vehicles. parts and repairs. Other contacts such as technl - Sense of Direction and Home Ground m ay either improve a rig-
dans. fixers. smugglers and arms dealers can be useful to rig- ger's capabilities or Inhibit them In unfortunate ways. likewise.
gers. especially when it comes to acquiring vehicle weapons. the Attribute edge may affect a rigger's Control Pool by affect-
tech toys and other expensive and illegal goods. Ing his Reaction. Many people have developed Phobias to
robots and drones. which counts as a Common Condition. This
Lifestyle and Ve hicles robophobla Is usually the result of a traumatic experience wi th
As described on p. Z4O. SRJ. lifestyles of M iddle and high- automated machines and is especially common among victims
er help to pay the costs of upkeeplng and owning vehicles. of the Renraku Arcology nightmare.
Note that a character does not receive a vehicle merely
because he purchases a lifestyle-the vehicle Itself m ust be RIGGING AND IMPLANTS
bought with the character's Resources or acquired during Datajack. and vehicle control rig Im plants are essential to
game play. The lifestyle merely covers costs such as gas, park- rigger characters. Many other implants. such as orientation sys-
ing and basic maintenance for a single vehicle owned by the tems and sklllwires. can also affect a riggers' perform ance.
character; if the character does not own a vehicle. it accounts
for COStS of taxis, bus and train fare and limo service fees. For DATAJACKS
more details. see M<lintenance and Overhead. p, Z8, Any character with a datajack (rigger or not) can jack inro
a vehicle that has a datajack port (see p . I Z8). Characters wi th
DICE rootS datajacks can also operate remote-control networks through
A number of different pools-specificaJly. the Control Pool th e captaln's chair mode.
and Combat Pool--<ome into play w hen a rigger is jacked into a Whenever a character is jacked In to a vehicle In the virtu-
machine. The new IVIS Pool applies w hen using drones al dashboard mode (see p . I I ). the character gains a + 1
equipped with the IVIS system. The follOwing rules for Dice Pools Reaction bonus to all vehicle-related tasks and receives a - I
supplement the Dice Pool rules presented on pp. 43-44 of SRJ. target number modifier for Driving Tes ts (see p .. 134. SR3).
However. the character gains a + I modifier to perform any
Control Pool action other than cOOlrolllng th e vehicle (for example. shoot-
As. described on p. 44. SRJ. Control Pool dice may be added ing a pistol ou t the driver's side w indow).
to any test that deals strictly with the control of a rigged vehide.
They may be used on Maneuver Tests and Dodge or Damage Trodes
Resistance Tests to avoid damage from attacks against a charac- Trodes are electrode nets that slip over a user's head (for
ter's vehicle. but they may not be used for tests made when fir- more Information. see p. 17. Matrix). A user wearing trodes can
ing vehicle weapons or using vehicle sensors. Control Pool dice jack Into a vehlde with a datajack port or run a remote control
may not be used for operating sensors or electronic warfare. nor deck from the captain 's chair. but he gets no Reaction bonuses.
by a rigger operating a remote control network from the captain's Trode users cannot "go Into the machine" or "jump" Into a drone.
chair mode. VCRs cannot interact with trooes in any manner whatsoever.

. . . ...................... ........................................................................................................... I Rlgg.,3125

Frédéric Milletti (Order #43513083)


, ,

THE. VEH ICLE CONTROL RIG What the VCR Implant harnesses the raw data-coordin<ltlng
The vehicle control rig (VCR) cyberware implant (see p. and synchronization power of the middle brain (normally dedi-
30 I . SR3) setS the rigger apart from all other Shddowrun char- cated [0 maintaining balance and body coordination) to a com -
clCters. Without this piece or cyberware. the rigger is just anoth- plex electro/ mechanical system. such as a vehide Of security
er character who can drive a car. The VCR translates the rigger's system. this Is why modil'ters for defaulting from Vehicle skills to
neural impulses Into various vehicle commandS-Slop. 'Keeler- Reaction are reduced by half when jacked into a VCR. However.
ate. turn left. fire turret gun. perform sensor sweep and so the limiting factor of a VCR Is the ~bandwidth ~ of the man ·
on-so thaI the vehicle responds almost Instantaneously to the machine link. The processing power of the brain is much. much
rigger's menial command. greater than the implant connection Is capable of handl1ng.
A vehicle control rig gives the rigger a Control Pool. as Higher-rated implants (l evel Z and 3 VCRs) are wired more
well as conferring Reaction and Initiative bonuses for vehicle extensively ro the middle brain (and thus cost more Essence).
and drone combat. Re ..'l.Clion and Inltlc1five bonuses norm<lJly so they can exploit more of the brain's processing power.
provided by other factors do not apply; the VCR Is the only Unforrunately, the cyberware required to fully elCplolt the
source of such bonuses for a rigger engaged in vehicle and parallel-processing capability of the middle brain. leaves the
drone combat. brain vulnerable to neural backlash. Of course, there are some
"noise" filters to remove ASIST spikes from background noise.
Ho w It Wol1t;s But the spike ampl1tude from vehicle destruction or dump
BasIcally. the VCR uses signals from the middle brain to shock Is much. much stronger than such filters can handle.
connol and coo rdinate the many different and complex systems
of a vehicle. When simsense was Invented during the ZOZOS. VCR Effects
scientists re -dlscovered an Interesting fact about the human To gain the full benefits of the VCR (Control Pool and
brain: the middle brain (specifically. the thalamus. pons. and Increased reflexes while driving. as detailed on p . 301 . 5R3).
cerebellum) Is an Incredible data·coordlnator and c.an automat- twO components must be present: the VCR implant and rigger
Ically route almost millions of different stimuli from different adaptation of the vehicle (p. 130). If one or both of these are
parts of the body to the proper sections of the cerebral conex. missing. then the driver does not gain Control Pool or
More imponamly. the middle brain Is responsible for maintain- increased reflexes while driving.
Ing baI.mce. which means making sure that hundreds of differ- When a rigger goes in the machine. the simsense experi -
em muscles Me working together In Sync. ence commands the rigger's artention. Both remote control
decks and rigger adaptation units include RAS override units

25 Risser 3

Frédéric Milletti (Order #43513083)


(see p. 21 . M&.M). A rigger can override the simsense through so the lJdmage Level is one step higher. or Serious. Since
sheer concenrratlon to assume temporary control of her body. Monkeywrench was d irectly controlling the Dobernldn,
should the need arise. However. doing so imposes a +8 mod- this is rredted as f'hysiCdI damage. So Ken must make
ifier on all physical actions and Percepti on Tests. Monkeywrench's D<lmilge Resistdnce Test agains t 4S
Note that VCR bonuses do not apply to a rigger operating "hyslcal Damage.
a remote control nerwork through the captain's chair mode.
However. a rigger doing so still receives + I Reaction bonus to RIGGING AND OTHER IMPLANTS
all vehlcle~related tasks. as well as a + I modifier when per- Because of the way VCRs Interact w ith the brilln. certain
forming any action other than controlling d rones and vehicles. types of cyberware and biowilre don't have the same effects
during rigging dS they do during normal physical actions. as
ASIST BACKLASH described below.
Certain ,macks. such as particle beams or lightning spells.
Inflict electrical damage on the object of the arrack. Should Cerebral Booster
such an attack hit a vehicle controlled cybernetically (whether Indirect enhancement of Reaction from the cerebral boost-
by virtual dashboard . captain's chair or directly in the machine), er (through Its boost to Intelligence) does ilpply while a rigger
It creates a massive ASIST surge that can cause massive neural is jacked Into", vehide or remote control deck.
damage. In some cases. this ASIST IMcklash can literally burn
OU t the rigger's brain. Reflex Boosters
The ASIST backlash rule applies whenever a cybernetically Unless otherwise noted. Implilnts that booSI a charilcter's
controlled vehicle is hit by an electrically-based aflack. This physiC<lI Quickness. Reaction or Initiative will nOI affect a rig-
includes the lapper static discharge rocket (p . 44 . cq. the ger's Reaction or Control Pool while rigging. These include the
ANDREWS particle beam system (p. 86). the lightning Bol t adrenal pump. cyberlimb enhancements. enhanced articula-
spell (p. 197. SR3) or any other spell with lightning elemental tion. move-lJy-wire. muscle toner. reaction enhancers,
effects (p. 52 . MITS) . If an electrical attack Is successful In inflict- suprathyroid gland. synaptic accelerator and wired reflexes.
ing damage on a vehicle or drone {i.e .. the vehicle's Damage Boosted reflexes are also not compatilJle with VCRs. and can -
Resistance doesn 't stage It below l ). the character must make not be implanted In the same person.
a Willpower Test to resist damage. The Power of the attack is 4
plus the rating of the character's VCR Implant (if applicable). If Slmrigs
the character is controlling a drone by remOte con trol. reduce While slmrigs and VCRs C<ln be implanted in the same per-
the Power by 2. The Damage level is one level higher than the son. a slmrig In " play lMck" mode cannot be activated al the
Damage level sustained by the vehicle after the Damage same time a character is rigging through his VCR.
Resistance Test. (If the net damage level is naval scale. Increase
the Power by 2 for each step.) Characters controlling a vehicl e Skillwires and Acttvesohs
or drone in the virtual dashboard or captain's chair mode treat Because control of iI rigged vehid e takes place entirely
this damage as Swn. Riggers directly controlling a vehicle treat within a rigger' S brain. skillwires do not work for a rigger who
this damage as Physical damage. has gone Into the machine. In other words. a rigger directly
If a vehicle takes Serious or Deadly damage from an electri- controlling iI vehicle cannot use ilctivesofts. likewise a charilc-
cal attack . a rigger in control of it must resist damage only from ter who Is remo tely piloting a vehicle cannot use skillwires and
ASIST IMcklash. He does not have to resist damage transferred acti vesofts.
from the vehicle (see Rigger lJdTTlilge. p. 14S. SR3). Note that a character who is physically driving a vehicle
while lacked into the virtual dashboard can use sk!llwires and
Monkeywrench. a drone risser. is directly controlling d activesofts to d rive, because he is still exerting some manual
GM-NiSS<ln Doberma.n drone providing fire support for his control. In this case. however. the activesoft would override his
teammates. who are trying to escape from dn unsuccess- natural driving ability. so he would not be ilble to use his nat-
ful run Into rhe Renraku Arco/og}'. As the drone rounds d ural Vehicle skills or Control Pool for actions with that vehicle.
corner. a mage bursts through a nearby lab door and castS Nothing prevents a rigger from accessing or using know-
a 60 Llghrnlng Bolt spell d( the Doberman. Ken . softs or datasofts w hile rigging.
Monkeywrench 's player. rolls 2 successes on the Dodge
Test dnd 2 successes on the Da.mase Resistdnce Test. SmartUnk Systems
which stages this damage down to M. However. because When lacked In. d rigger can use smartgun bonuses with
It was dn electricdl dffdck. Monkeywrench must dIsc resist vehicle weapons that have smartgun links. The VCR substitutes
damage from AS/ST ruck/ash. for the eye display and simsense rig components. The VCR also
Monkeywrench h,lS a Rdring 2 VCR sc the " ower of rhe handles the I/O connection berween the rigger and the vehi-
attack is 4 ... 2. or 6. However, Monkeywrench is control- cle. but the vehicle requires a smarllink Integration kit (see p .
ling the Dobermdn remotely. which reduces this bdck 139) to complete the path to the weapon itself. Remember that
down to 4. The Doberman sustdined Moderate damdge. the weapon Itself must have a smartgun addpter (p. 281 . SR3)
also.

Rigger 3 I 27

Frédéric Milletti (Order #43513083)


ate discreetly. The cyberlimb signal booster (p . 40. M&J\1l is a
useful accessory to such impldnlS. Increasing the rigger' s range
and signal power. The orientation system (p. 18. M&.M) Is MOth·
er useful rigger tool. especially when linked to a vehicle's auton·
av or GridCAIlde. This combination Increases the rigger's ability to
naVigate. locate routes. create maps and so on.

RIGGING AND CYBER.MANCY


Cybermancy allows a character to possess more cyberware
than his Essence Attribute would normally permit. (For basic
rules governing cyberware and Essencc:. see p. ZOO. SR3. FOf
basic cybermancy rules. see p. SO. M&J\1l.
Most riggers shouldn' t need to take enough cyberware to
make cybermancy necessal)'. unless they want to Improve
their performance outside of vehicles. Riggers who choose
cybermancy may experience a dangerous side effect durlng
rigging-lncreased susceptibility to "gening lost In the deti\lIs"
(p. 58. M&Ml.
Beci\use riggers trade the neural sensations of their bodies
for those of a rT1c1Chine. they are likely to get lost within their
rT1c1Chines while rigging i\nd forget that they i\re human.
Consequently. a rigget's Invoked memory stimulator, or [MS, wlll
kick in far more frequently thall that of a non·rigger cyberzombie.
Rigger·zombles get lost In the details whenever all roll
results are successes on a Perception Test with a modified tar-
get number of 4 or more (Instead of 5 or more). In addition, the
IMS kicks In after the player fails only two consecutive
Willpower Tests to escape this condition. rather than five con-
secutive failures.

RIGGING AND MAGIC


Despite popular misconceptions and stereotypes. most
Awakened Individuals suffer no handicap that keeps them from
using slmsense technology. Despite this fact. it Is rare for
Awakened Individuals to become riggers. purely because the
requisite cyberware and Essence loss is quite damaging to their
Awakened nature. Some burned-out magicians have turned to
rigging as a new focus. There are even some examples of peo-
Vehicle gunners who do not hdve " VCR need the full ple with Awakened potential who spoiled their Talent with rig-
smartlink package to take advantage of smartgun.-equipped ger cyberware before they knew they had it.
vehicle weapons. The smartllnk integration kit Is still needed to There are a few adept powers that can affect a rigger' s
bridge the connection be[WeeO the gunner and the weapon. actions: Combat Sense, Enhanced Perception and the attribute
and skill-Improvement powers. !'hysical spells thaI affect a
Y"ctlcaJ Computers character's Intelligence or Reaction Impact a rigger' s Reacti on
if a rigger uses a tactical computer (p . ZZ. M&.M) while he and Control Pool.
Is Inside a vehicle. he cannot use sensol)' Input from his natur· Magic. can also have varying effects In vehicle combat, as
al physical or cybernetic senses, because they are blocked out detailed on pp. I SO-S I. SR3.
by the VCR's RAS override. Additionally, each point of Sensor
rating of the vehicle can be counted as an extra sensory feed . MAINnNANCE AND OVERHEAD
As with all uses of the tactical computer, only those senses Ihd! Equipment Is like contacts: If you don', take care of It. It
are applicable to the combat Situation count . won't take care of you. Even under normal operation. vehicles
require periodic maintenance checks to stay running.
OTHER IMrLANTS Considering the extreme pedal-to-the·m etal paces that riggers
A number of Impldnts special applications for a rigger's put their vehIcles through . maintenance becomes especially
duties. The cranial remote deck and other rlggerware detailed on lmponant .
pp. Z3-ZS. M&.M . allow a rigger to COlllrol drones via implants, Note that the following maintenance rules are NOT the
so that he Is nol burdened with ~traneous g~r and can oper· same as the SOTA rules presented on pp. 85--87. SRComp.

20 Risser 3

Frédéric Milletti (Order #43513083)


costs by 3.000 nuyen. Characters may distrib-
COSt Value + 100 + (Stress PoInts of past month x 10) _ Monthly Overhead ute lifestyle discounts among their different
vehides as they see fit.
Josie Cruise owns four vehIcles: 01 rIgged and hedvlly modified Hughes
Srdl/ion, 01 rigged dod modified Leyl.u!d-Rover van. an unmodified EUr0G3r Josle Cruise norrrntlly lives a Middle
West\Nind 2000.met an off-the-shelf Aztechnology GCR-23C Crawler drone. IIkstyle. 8eCduse Middle Lifestyle grants a
During 01 month when those vehldes Incur no Stress Points. their overhead 200¥ credit to overhedd costs. her monthly
cos t would be Cd/culated as follows: overhead drops from 6. 4/3 (0 6,213¥
before applying any Kdrma.
V<hIde Cost VMue 1% of Cost Value Alter a successful run retrieving a r.lre
Modified Hughes Stall/on 500,000 5,000 tropical flower from the jungles of
Modified Leyland-Rover Will 40,000 400 Amazonld. Jos/e 's bonus allows her to boost
Eurocar Westwfod 2000 100.000 1.000 her Lifestyle to LuxUlY level for six months.
Aztechnology GCR-23C Crawler drone 1,250 13 During those six months. Josie receives a
3.0(Xl¥ discount to her overhead costs. so
ToW OverlJead Cost _ 6.413¥
her monthly overhedd falls to 3.413¥ before
spending Karma.

SOTA reflects the relative obsolescence of a machine com- Neglecting Overhead


pared to the technology curve. The maintenance rules below If a character neglects to perform maintenance. his vehi -
reflect real degradation caused by norm al use. cles are m ore likely to break down. f or each month that a vehi -
cle misses maintenance. apply a - I cumulative modifier to any
MAINTENANCE COSTS Stress Tests (see p . 62) the vehicle makes. The longer the vehi -
The overhead cost of a vehIcle incl udes costs for routine cle goes without maintenance. {he more likely it is to fail a
maintenance (oll changes. periodic mileage checks. semi- Stress Test.
annual and annual services and so on). fuel consumpt ion and A character can eliminate this modifier by putting In some
storage. To determine a vehicle's monthly overhead. first cal- extra maintenance work. In addition to maintenance costs for the
culate the vehicle's cost value. The cos t value is equal to the current month. a character can pay the overhead cost for a
vehicle's base nuyen value plus the value o f all of its acces- missed month . The character must also succeed in a Vehicle
sories and modifications. rThe base nuyen value is the amount Build/ Repair (4) Test. with a b.ase time of 2 hours. If successful.
listed in the appropriate sourcebook. not the final price the the Stress Test modifier is reduced by I . If the (est fai ls. the nuyen
character paId for the vehicle. which is altered by Availability Is spent but the lack o f regular maintenance has still not been
and Street Index. ) The costs for all vehicles previously pub- compensated for. More than one month of neglected mainte-
lished in various Shddowrun sourcebooks appear In the Vehicle nance can be made up for in this manner. though maintenance
List. beginning on page 156. costs and d Vehide BIR Test are requIred for each month.
Next. Cdlculate the total number of Stress Points (see p. 62)
that the vehicle has accumulated over the past month of game After .10 unresolved misunderstanding with the
time. Individual gamemasters determine when vehicles incur UCAS Air Force over 5edttle airspace. Josle Cruise is forced
Stress in their games. to hide out for two months in the Council Llnds while the
The monthly overhead cost for a vehicle Is equal to I per- hear blows over. 8ecduse she left her EurOCilr Westwind in
cent of the vehicle's cost value (the cost value divided by 100), storage in a Tacoma long-term gari/ge, she Is forced to
rounded up. plus ten times the Stress Points accumulated over skip llldintenance on the spans eM. As a result. the
the past month. Westwlnd will receive d - 2 on any Stress Tests.
When Josle gets back to the Seattle metroplex. she
LIFESTYLE REDUCTIONS does some work on it to rrntke up for tile lack of attenrion.
Each lifestyle a rigger maintains may help cut the over- She spends an extra 1.0(Xl¥ and succeeds in a Glr 81R (4)
head costs of vehicle maintenance. as lifestyles Incorporate Test for the first missed month. redudng irs Stress Test mod-
such costs for vehicles and o ther transportation. A MIddle ifier to - /. She spends .another f.(X}O¥ for the second
lifestyle red uces total monthly overhead costs by 200 nuyen. missed month. bur rolls badly and falls tile test. The -I mod-
High lifestyle reduces total monthly overhead costs by 1.500 ifier for (hilt month still retndins, until she has the rime and
nuyen . and a Luxury lifestyle reduces total monthly overhead nuyen to make i/nother test.

lOgged I 29 I
Frédéric Milletti (Order #43513083)
his section provides new sensor rules that supplement the basic 5h.ldowrun sen-

1 sor rules beginning on p. 135. SRJ. The section lndud~ new rules for sonar, elec-
tronic deception. electronk wclffare and signal jamming.

SPECIAL SENSOR RULES


Sensors are the primcuy-heck, the only-method a rigger has of perceiving the
world outside her vehicle. She uses them to ~. heM and feel the environment sur-
rounding her vehicle, from the pedestrian at Ihe crosswalk 10 the cop car screaming
down the street. Sensors enable a rigger to Identify and attack targets kilometers away.
visually monitor twO different locations at the same time, oreateh a crooked corp oper-
ator on chip.
A vehicle's Sensor rating measures the overall capability of a vehicle's sensors to
detect outside objects. The rating number Indicates how many dice the vehicle's con -
trolling player may use for Sensor Tests. as well as the components Induded In the
vehlcle's sensor systems.
The following rules provide guidance for using sensors In spedal situations. For
b..ulc sensor rules. see p. 135. SRJ.

ADDINGJUI'GRADING COMPONENTS
Mayers may upgrade or add specific sensor components to their characters' vehi-
cles. For example. a player may install flare-compenS<ltlon sensors to a Raring 4 or
lower sensor system or boost a sensor system's telescopic magnlflc.atiOfl,
The pans cost for such upgrades is equal to the original cost of the sensors rimes
. IO. multiplied by the number of levels the player Intends to boost the system for the
upgrade. Sensor costs appear in Vehlde Cuscomlz.ulon on p. 142,
For rules on adding/upgrading components. see p, 135. SRJ.

Skyrle w.ants to .add I SOx milSnlfiGiltlon GilpdcJry (.avdll.able dt Level 3) ro her


sporrer drone's Level I sensors. Skyrle 's d little shorr of Gilsh righf now. so she
decides to upgr.ade (he m.agnlficarion only. (Miler rhdn fhe entire sensor system.

Rigger 3

Frédéric Milletti (Order #43513083)


Frédéric Milletti (Order #43513083)
The b.tse price of rhe sponer's Levell sensors is 5.0Cl0 ED systems are area-effect system s. and their ranges
nuyen. 5kyrle want:s to boosr the vlslon-milsnlfiCiltlon sub· depend on the Aux rating allocated to them. Consequently. an
system by Z levels. so the cost of the upgrade is I.CXXJ ED system may fool a sensor within Its area of effect but will
nuyen (5.000 x .10 - 500: 500 x Z - I,CXXJ). have no effect on sensors beyond Its ared of effect. Activating
or dedctivating ED counts as a Simple Action.
SE.NSOR DEAD ZONES
Natural terrain features can block sensors and credte "dead Monkeywrench hds been hIred to Cdpcure the elusIve
zones." areas where vehldes. characters or other objects can risger Mita.ge. for the p.tSt six hours he's CiUTlped out by
hide from sensor detection. GrilVe/1y We in fort Lewis In his vehicle (Sensor RddnS 4),
If a gamemaster owns or has created a detalled topo· waltlns for MJra.ge to pass overhei!d on her run Into
graphical map of the playing area. he may designate any dedd TacOfTlil. Mirage is flylns In her helicopter Shiloowstorm ,
zones along the player characters' travel routes. Dead zones which has CO 4.
usually appear behind sharp changes In terrain contour, such as As soon dS Mirage sets In range of Monkeywrench 's
bluffs. ridge lines. depressions. and so on. sensors. the samemdSter dSks Kef!, Monkeywrench 's pldY-
Any oblect Inside a sensor dead zone cannot be detected er. to make an Active Sensor Test. (Shrldowstorm fMs .1
by a Sensor Test. and dead zones themselves cannot be detect· Slsnc1ture of 3, but the s.lf!1em.tScer doesn 'r tell Ken.) Ken
ed by Sensor Tests. However. a character can estimate the loca- rolls 4 dice and gets iI I . 4, 4 dnd B. nomkllly good for 3
tions of possible dead zones by looking at a topographical map successes. However. Mlfd,ge has dCtivc1ted SfMdowsronn 's
or the terrain display of a Rating 3 (or hIgher) autonav system. CD system (CD 4). so Monkeywrench needs 7 successes to
To estimate dead zone locations, the character must make an idendfy the ti/fset: Monkeywrench 's sensors dre fooled.
Intelligence ( 5) Test or a similar test using an appropriate The SdfTlem.tSter informs Ken ttldt Monkeywrench 's sen-
Knowledge skill of the local area. If the test succeeds, the char- sors derect d SIThlIl flylns object-much too smdll to be d
acter accurately estimates the locatIons of dead zones. If the copter. Consequently. Mook soes bdck to watchlns the
test falls , the character Inaccurately estimates the locations. sky. He doesn't redllze he's been tricked until he sees
MirilSe 's copter flylns past him.
FLUX AND SHIP SE.NSORS
Excess power from ship engines (see Ships and Subs. p. ELE.CTRONIC COUNTER -DECEPTION (EeD)
51 ) can be used to boost the signals of ship electronic devices, ElectTonic counter-deception (E.CD) systems use reality-
thus Increasing their transmission or scanning ranges and checking measures. such as dead-reckoning navigation and
boosting their resistance to electronic warfare. Every ship elec- power-anenuatioo monitors. to negate the effects of ED sys-
tronic device, such as sensors, ECM, ECCM. communication tems. Like its cousin ECCM, ECD affects specific vehldes rather
systems and so on sIan with an initial maximum flux. The Inl- than a gerleral area.
rial maximum is equal to the device's rating multiplied by the ECD works by providing additional dice on Sensor Tests to
vessel's Hull rating plus I (device rating x (Hull rating + I I). The generate more successes and overcome the effects of ED.
amount of flux boosts provided by the ship's engine (see (Players should use different-colored dice to differentiate them
Ch.1ns'ns Flux Rdrlngs. p. 137. SR3) Is equal to the vessel's Hull from regular Sensor dice.) When making a Sensor Test. the play-
rating squared: no more than half the available Flux boost can er rolls a number of dice equal to the Sensor rating. plus anum·
go to any single electronic system. ber of dice equal to the ECD rating. When considering the
The range of surface-scanning electronic systems Is limit- effects of ED. subtract the ED rating from the total number of
ed to 35 kilometers by the curvature of the Eanh. This distance both Sensor and ECD suc~. Successes from ECD dice apply
Is often referred to as the horizon line. This range limitatloo only to ED and do not help affect the results of Sensor Tests.
does not apply to ship electronic devices interacting with air- Because ECD works by filtering out ED emissions, ECD
craft (such as air search radar). nor does It apply to ftylng alr- drains power from a vehlde's electronic transmlner, thus
craft. A common naval tactic is to launch alrcraft and send them reducing the effective ranges and jamming resistance of the
to the horizon line to act as communications relays and forward vehicle's sensors. To reflect this. subtract the vehicle's ECD rat -
sensors. Ing from Its flux rating. Activating or deacti vating ECD counts
as a Simple Action.
ELECTRONIC DECEPTION (ED)
Electronic deceptlon (ED) systems produce false or mis- Monkeywrench I7ldkes .:mother attempt at trdcklns
leading Signals to enemy sensors. f or example. ED can fool a Mlrd,ge a few days later. This time he 's fined hIs sensors
sensor Into thinking the target is flying at a different speed or with RdtinS 3 CCD.
In another direction; additiOnally. ED can confound any When Shddowstorm sets In t<lnge of Monkeywrench 's
anempts to Identify the target by Its Signature. sensors. the SdJTIem.uter.uks Ken. Monkeywrench 's pldy-
If a vehicle pos.sesses an active ED system, add the ED rat- er. to make dn Active SenSOf Test. Ken rolls four red dice
Ing to the number of successes needed to detect or target the (for his Rdting 4 sensors) and three blue dice (for his RrltlnS
vehIcle. If the Sensor Test fails. the gamemaster fabricates a 3 CCO). The red dice result In d 3. 3. 4 and 5. while the
false result that "fools" the sensor and Its controlling player. blue dice result In iI I . 4 .md 9. ASdfnst SfMdowstorm 's

I ~2 I Rigged I
Frédéric Milletti (Order #43513083)
~.I : n s ons RnD El~I : C'l'IlUfll( : UHIIlI - flllI :

Signature of J . this results In a total of 6 successes.


SUbtMcting ShildowsrDrm 's ED R.:1ting of 4 results in Z suc- PASSIVE SONAR MODIFIERS
cesses . good enough for d generill conrilct.
Monkeywrench detects a helicopter. but he Cdn 'r get a Detecting ~I Is a surl'ace ship
good enough reading to distinguish whdt rype It is. Distance to target Is:
Hdd Mlr~e nor been flying wirh her ED ilCtive. Ken less than 1/ 3 of maximum range -I
would have scored 4 successes on his Sensor Test. which be:[Weefl 1/3 and 2/ 3 of maximum range o
would have resu/rf!'Ci In iI positive detililed contact. In this between 2/3 and full maximum range +2
case. nor only would MOllkeywrench have been able ro
derermil!e' thdt the hel/-
copter w.tS iln AgUSM -

.....
CleNa f'/utocril t. but he
would h,we picked out SONAR nsf RESULTS
enough deMils to con·
clude thilt It WdS. III f.let. Number of
Succeues
ShadowsromJ.
o No contact. The ship does not detect the target.
1 Unknown contact. The vessel detects the target but cannot identify it.
SONAR
2 Identtlkd contact. ~ ship detects the target and Identifies Its general
Reg ular sensor sys- form (biological tlfe form . surface ship. submarine or low flying alrcraft).
tems are u!.eless for 3 DetalI~ contact. ~ vessel detects the target and IdentiRes Its specific
detecting objects under- form (whale. frlga~ . nuclear aHack submarine. low altitude vehicle. etc_)
water. Water absorbs light
and electromagnetic ener-
4""n",,, The ship detects me target and ldentifl~ It by Irs unique features.

gy at relative ly shallow
depths. and It confounds
thermographic Imaging as well. Coosequemly. ships rely on Po\Sslve Son.l.r Blind Spot
sonar to detect underwater objects. Sonar uses sound waves to Every surface vessel and subr'llclrlne has a -sonar blind spot-
detect objects. located at the rear of the vessel. This blind area. called the baf-
Sonar systems are divided into two rypes: passive and lies. is a 120 ·degree arc extending from the vessel's stern. A
active. rasslve sonar systems monitor sounds made by external vessel's passive sonar system cannot detect any target located In
sources: the classillcatlon, rMge and bearing of a targel is deter- Its baflles. unless It has a towed array sonar (see p. 148),
mined by the detected sound. ActIve sonar emits high-pitched
sound slgnals and monitors their echoes to detect targets. ACTI VE SONA R
Active sonar emits a hlgh·pltched · ping- and monitors for
I'ASSlvt SONAR echoes created when the sound waves bounce off target
r asslve sonar sys tems monitor noises made by external oblects. Active sonar g reatly Improves a ves!.ers ability to
sources (such as surface vessels. low lIying aircraft. marine life, detect other oble<ts but also makes the vessel much more
or other subs). Detected noises are th en analyzed [0 determine detectable It!.elf.
the type, range, beNing and heading of the sound source. To detect a target . the player controlling rhe active sonar
Passive sonar works slightly d iffe ren tly than normal !.ensor vessel makes a Sonar Test. U!.e a number of dice equdl to the
systems. Instead of a detection range based on the power of vessel's Sonar rating. The target number Is the target' s Sonar
the system. the range of a passive sonar system depends on Signature. Any vessel within range of the active sonar may be
the sound source of the target It!.elf, A noiSy target source. detected, Consult the Sonar Test Results table to determine the
such as the diesel engine of a Large ftelgh ter, can be heard from results of the test.
dozens of kilometers away: a nuclear submarine with a ducted Active sonar operates in two modes: tactical pinging and
waterjet drive can be detected only at short ranges. yankee searches.
To determine how far the sound of a target carries. use the
following formula: 50 divided by the target's Sonar Signature. ' ''ctlul r inging
The result is the number of kilometers the sound carries. Only In tactical -pinging mode. the range of an active sonar sys-
passive sonar system s within this range can detect the target. tern Is determined with the following for m ula: Sonar rating
Make a Sonar Test to determine If a passive sonar system multiplied by 2.500. The result Is the system range expressed
detects a target. Use a number of dice equal to the sonar ves· in meters,
sel's Sonar rating. The target number is the target's Sonar Whenever a vessel employs tactical pinging. a - 2 modifi-
Signature ra ting, adjusted by the modifiers from the rdSSlve er applies to all Sonar Signatures within the tactical pinging
Sondr Modifiers table, range, Including the Signature of the sonar vessel itself. This - 2
The number of successes determines the result of the sonar modiller applies to both Sonar Tests and Gunnery Tests in
detection attempt. as shown on the 5on.tr Tes t Results table. underwater combat (see Uoderwdtcr Vehicle Comb.u. p. 60).

Rigger 3

Frédéric Milletti (Order #43513083)


Note thdt " ve$$el usIng tactial pinging C<lfl still detect con- Yankee se.uches have a Loudness r"ting tha.t determines
tacts outside its t"ctlcal-plnging r"nge by using passive sonar. (he seitrch r"nge. The base Loudness rating of a vessel is Its Hull
However. the - 2 Signature modIfier does not apply to those raling. but (his may be Increased through vehicle modllkations.
contacts. as they are outside the active sonar r"nge. (Boots tllat do notllave" Hull r"ting C<lflnot make yankee se"rch·
Sign"ture modifiers from t"ctical pinging are cum ulative es.) Of course. " boal can always reduce Its loudness 10 prevem
but additional t"Ctical ·plnging sources provide only a slight counter-detection. See the Ydflkee SedfCh Loudness TilbJe for
increase. If" ship or sub Is within the r"nge of two or more tac- Loudness r"tlngs and their corresponding ranges. All vessels
tlcal.plnglng sources. It receives only an "dditional - I modifi- within the search range receive a negative modifier to their
er to its Sonar Slgn"ture for e"ch "ddltlon,,] t" ctical'plnging Sonar Signatures. as shown on the tdble. AdditionaJly. all vessels
source. The maximum modifier Is-4. within" r<ldius equal to the search range multiplied by 3 receive
additional dice to any Sonar Tests. The number of additional dice
After" d"rlns Mid iIS"lnsr "n Auechnology offshore Is equal to the sonar's l oudness r,'ling.
sr"rion In the w"ters off Corpus Christi. the Inf"mous
Hunley's Rdlders plfc1te s"ns Is on the run
from the Azrl"n 1M\/)'. The Rillders Me

.....
lurkins In the depths of (he Gulf of AU/iln YANKEE stARCH LOUDNESS TABLE
In their submilrine. the upfilln M orSiln. il
Russl"n Vilneyev ·class diesel/ electric sub· Loudness ....nl SonM ~snature Modlfler
m"rine (Son"r 51snilrure 6). o 125 meters 0
Pursulns the Cilpfilin Mors"n Is "n I 500 meters -I
Azr/iln nucle"r <1trnck suMliIrlne. the BAA 2 I km -z
Zac.uec.tS (5on<Ir SISllilrure 8). Confidenr of 3 Z km -3
his own sre<llrh "00 seeking an extr" edge. 4 3km -4
the skipper of rhe ZilCatec.tS orders his S 4.5 km -S
SOfldr section to commence tncriCd/ ping· 6 6 km -{;
Ins with the bo.lt's son.v set (Rdtlns 4 ). 7 8km -7
The rdflge of the ZitCdrec<lS' pinging is 4 8 10 km -8
x 1.500. 01' 10.000 merers. \-\/hen the 9 12.5 km -9
ZdG'Itec.tS · SOfldr goes derive. the Son.v 10+ Loud ~+ 5km - 10
SiSllilrures of <11/ vessels within" 10.000-
meter r"dlus of the Z<IC<ItecdS <Ire reduced
by 1 (Including the Soo.tr 51grltUure of the
Z<IC<Itec.tS Itself. which drops ro 6). When the ZaG'ltec.tS Despite the ~St efforts of the Au/"n Ilil\/)'. the up",in
closes within 10.000 meters of the upt<lln NIorgan. the MOfgdn h.ts eluded detection. The frustr"ted skipper of the
plf<lte sub's 5on<Ir SIS'l<lrure drops from 6 ro 4 . A.u/an hunrer sub. the BAA ZelCeltecclS. decides to pull our
At thil r point. <In Aztlan anri-submitrine helicopter "II the stops dlld ull/e<lshes " yankee sedrch.
decides to loin the fight. uslns the ilctive sonar from Its The Z<lcarccas has a maximum Loudness f"ring of 5 (its
dipping sollar itrray to /oc"te the C"pfil/n Morgdfl. The Hull (MlnS) and Isn'( holding /Mck. The mclXimum (dnge of
helicopter's dipping SOIl"r itlso hdS a R.ltlng 4 (itlld thus d the Yc1nkee search Is 4.5 kilometers. The ZilCitteccl5
'elnse of 10.000 merers). "nd the helicopter is hoverIng receives 5 additional dIce on its Sensor Test to 10000te the
within 10.000 meters of both the ZacclfecdS elnd the MOfs"n ; "dditlon<llly the Morgan 's Sisnature Is been
C:lptelln MorSeln . reduced to I (6 - 5). However. the Morgan gets the SdIlle
Because the upfclln Morgan Is within ,,,nge of both the bonu~s ilSellnst the ZiKiltecdS. "nd hef crew is lining up a
ZelCd tecclS ' nctive sonar elnd the helicopter's "ctive dipping torpedo to tdke ddvelll"'ge of thclC reduced 5ignelrure.
5OfIdr. it receives d rOfill modifier of -3 to its Sonar
Slsn"rure (-1 from the ZaG'lteCdS's elctive SO/ldr "nd -/ CAVITATION
from the helicopter). Th.lt gives the NIorg"n el modified Air bubbles produced by " vessel's propeller or Impeller
Son.1f SISfklture of 3. bl"des create noise called cav/tiltiOf!. C..witation is directly pro·
LIkewise. the ZacelteGt5 (ecelves el -3 modifier to Its portional to a vessefs power OUtput and makes a vessel more
Sonclr 5lgfklrure. reducing it from 8 to S. wvlsible" to other sonar systems.
In game term s. whenever a sub or surface vessel Is tr"vel·
Yankee Searc hes Ing faster than Its C.wit"tlon Threshold Speed . Cdvitation noise
Yankee searches Me full'power sonar blasts. the S<ll11e as reduces Its Son"r Signature by 2 (norma! Signature. though. Is
those used by twentieth·century naval vessels. A y"nkee unaffected). If" vessel Is running over its normal Speed rating.
search virtually assures the searching vessel of identifying all then cavitation reduces Its Sonar Slgn"ture by 4.
vessels In a local "re" but " Iso assures that anyone else listen· A subm"rlne C<lfl reduce Its cavitation noise by diving to a
Ing with sonar will detect the searching vessel. deeper depth . as the higher water pressure counreracls bubble

Rigger 3

Frédéric Milletti (Order #43513083)


formation. Submarines running below 500 melers deplh reduce
Ihelr cavilalion modifier by I . Submarines running below 1,000
merers depth reduce Ihelr cavilalion modifier by 2.

THERM OCLINES
Thermoclines are boundaries belWeen warm solar-healed
surface waler and cold deep waler. During World War II. when
submarine technology had developed far enough to allow subs
10 dive beyond 400 feet . submarine crews discovered Ihatlhey
could eVdde detection by ship-bdsed sonar by simply diving
below a thermal layer.
In gdme terms. thermoclines occur roughly every 100 to
200 meters of depth (Ihe InteNal varies depending on the local
underwdter lopography. prevdiling currents and other enViron-
mental facrors. dnd Is determined by the gdmemaster). Active
dnd pdSSive sonar cannol detect oblectS on the other side of a
thermal layer. On the other hane!. torpedoes or drones that
pdSs through a thermal Idyer mdY detect obiects once Ihey
pdSS through the thermal layer.
Yankee ~drches can penetrdte thermoclines. but a +8
Sonar Test modifier Is dPplled when attempting 10 derecl ves-
sels on the other side of a thermocline. This modifier dpplies to
both the user and any Incidental lisleners.
Detecllng dnd mapping thermoclines Is a relatively simple
task for submarines. In a slmsense rig. thermoclines appear as
WdVY grids of lines with differenl colors to Indiate whether Ihe
thermocline is dbove or below the sub.

While tile Cdt-ilnd-mouse gilme is going on between


rhe ZilCdfec.t5 ilnd fhe CilpMin Morgiln . iI Confederilte sub-
milrine. the CSS Vicksburg. h.u bet.>n lurking beneilth iI
thermocline / Z kilometers edSt of the Z.iKdtecas. The
Zilcatec.tS · Sandr Slgnilture. mooified by Irs Loudness fill-
Ing. /5 J (8 - 5). The Vicksburg suffers d +8 modifier for
detecting through iI thermocline. so It's Mrget number is
II (3 .. 8). However. it gers 5 exuiI dice on Its Sensor Test
beeilUse of the Z<lci/teei/s' Yilnkee 5eilrch. so it succeeds
despite the modifier. The Vicksburg 15 now ilW<lre of i rs
Azrl.tn counterpilrr. while the Zi/Cdtecas rem<lins ignorilnt
of the new rhredr. as rhe Vicksburg Is ourslc/e the yilnkee
5eilrch rilnge.

ELECTRONIC WARFARE
NelWorks of remotely controlled drones are vulnerable to
electronic warfare because they use control commands broad·
cast on r<'ldlo frequencies. Electronic intruders an ~iam ~ d net-
work ' s command signals, override tr<'lnsmlsslons to and from
drones and feed the nelWork rigger false information.
Bec.:\use of the specl<'ll natufe of Ihe MSST protocol used
by rigger remote -con trol nelWOrks. the tules for electronic WClr-
fNe ag~inst remote -control nelWorks differ from the rules for
electronic countermeasures used ag~lnst sensor systems Of
ordin<'lry communication systems (see Electronic
Counterme<'l5ures. p . 138. SR3).
Electronk warfare ",tempts may succeed to a variery of
degrees. Unlike ECM. which totally disrupts a rddio sigMI.

Rigger 3

Frédéric Milletti (Order #43513083)


~il:II~[)Il~ 111111 1:1.l:L:Tn()n ll: WRnrflllf:

electronic warfare attempts may simply degrade the quality o f specified a channel. the gamemaster m<ly select which channel
the network and make command and control more difficult. or Is infiltr<lted. The intruding rigger an also expend successes to
they may allow an Intruder to take control of an opponent' s reduce the base time or S<lcrifice successes to increase his
drones. Complete signal disruption almost never occurs. Intrusion Factor (see Defecting Infiltration below).
Electronic warfare is a two-step process. First. the intruder Ch<lnnel infiltr<ltion allows the Intruding rigger to eaves-
must intercept the signals of the targeted network and infiltrate drop and p ick up all the information being tran smitted via that
It. Then the intruder may perform one of four more aggressive channel with <l Simple Action. Additionally. the infiltfiltor can
operations against the network-meaconing. Intrusion. ;ilm- expend a Complex Action to request speCific information
mlng or Interrerence---<ollectively known as MIJI. about the network thill is normally transmitted on the channel.
If the intruder Infiltrates the simsense channel. the intruder can
REMOTE -CONTROL NETWORK INnLTRATlON see. hear and sense Mything that the t<lrgeted network's
Network infiltration Is the first step in conducting electron- drones are monitoring with their sensors. If the intruder infil-
ic warfare. Infiltration is a subtle assault that enables the intrud- trates the system channel. he can Instantly get inform<ltion on
ing rigger to reconnoiter his inrended target's activities before the )'Xlsltion, direction of travel. ammunition and damage sta-
proceeding (0 more aggressive measures. Infiltration is not tus of any drone in the network. infiltrating the command chan-
quite the same as the simple signal interception involved with nel enables the rigger to overhear commands issued from the
scanning radio frequencies (see the description of scanner gear. network rigger 10 the network drones. Note thaI infiltrating rig-
p. 289. SR3). Whereas scanning is a passive eavesdropping gers cannot issue commands to drones in the network. they
exercise (like listening In on a telephone call). Infiltration CM merely spy on the network and requeSI d<lta.
requires that the rigger communicate and subtly Interact with
the targeted remote-control network. Defeating Deck Encryption
A rigger cannot conduct electronic warfare against a Many riggers encrypt their decks for an extra measure of
remote -control network unless he has intercepted the radio security. Encryption on a remote-control deck is defeated dif-
frequencies (and determined their frequency-hopping pat- ferently than encryption on a rigged security system (see The
terns) used by his target. This entails locating the shifting fre- Security Risser. p. 4S). If the targeted deck is fi tted with
quencies of the target network's command. simsense or sys- encryption devices. the intruder must defeat the encryption
tem channels and infiltrating them. before he can infiltr<lte the network. Use the rules for BroadcaST
Encryption on p. 289 of SRJ to resolve the test.
Ri gger Network Channels If the decryption attempt fails. the targeted rigger realizes
Every remote-control network uses three types of chan- that someone is trying to infiltrate his network Md places his net-
nels: command. simsense and system channels. work on alert. Apply a +2 target modifier to all subsequent infil-
The command channel relays messages that direct the tration tests made against the network. This modifier is cumula-
movements and actions of Ihe network's drones and relay sit- tive with each unsuccessful attempt to defeat encryption.
uational Informatio n and intelligence between the remote -con-
trol deck and the drones. Dete cting Innltratlon
The slmsense channel routes audio. visual and simsense Whenever a rigger infiltrates il remOle-control network.
data between the drones. remote-control deck and rigger. the targeted rigger may notice the intrusion.
The system channel carries data that ensures network Each infiltrating rigger has a rating called Intrusion Factor.
integrity and monilors drone stalus. The channel also routes data A rigger's Intrusion Factor is equal to his Electronics (Electronic
for auxiliary tasks such as indirect-fire attacks or smartllnk signals. Warfare) skill plus any successes allocated from his test to infil-
trate the network. These successes may not be used for any
lnnltratlng Channels other purpose.
To infiltrate any of these channels. the intruder must have As soon as a rigger infiltrates a network. or whenever he
enough power to transmit his own signills to the opposing deck. uses a Complex Action to request speCific delalls from the net-
Both the tilfgeled deck and the intruder's deck must be within work. the targeted network may detect his presence. The
range of each other (the range of an electronic device depends gamemaster makes a Success Test using the targeted nel-
o n its Flux R.:I.ting: see Flux Rdring and Range. p . 137. SRJ). work's deck rating against the intruder'S Intrusion Factor. If the
If these con ditions are met. the intruder mily attempt infil- test succeeds. the network detects the intruder. alerts the rig-
tration by rolling a number of dice equal (0 his Electronics ger operating the network <lnd goes on alert. The operating rig-
(Electronic Warfare) skill against a Target Number 6. Apply a ger may also check for infiltrators at any time by spending a
target number modIfier equal 10 the difference between the Complex Action and making an Electronics (Electronic Warfare)
target's remote-control deck rating ilnd the rating of the intrud- Test against the intruder's InTrusio n Factor. If he succeeds. he
er's protocol-emulation module (see p . 98). Infiltrating a detects the intruder.
remote-control network Is a Complex Action ilnd has a base
time of 10 Combat Turns. Defeating Infiltratio n
For each success generated on the test. the intruder infil- The only surefire method of getting rid of an infiltrating
trates one of the network's channels. If the intruder has not rigger is to switch over all of d remote-control network's fre-

Rigger 3

Frédéric Milletti (Order #43513083)


quencles and prefix codes. While this method works. it is also To perform Mill . a rigger must first Infiltrate the network
time consuming and forces the rigger to PUt his network "on (see Remote-Control Nerwork InfiluMion. p. 36). Both the rig-
hold~ until everything is reset. ger's deck and the remote-control network' s deck must also be
The base time to switch the frequencies and codes on a within communlations range of each other.
netwOrk is equal to the network's deck rating x 2 Combat
Turns. The rigger can reduce rhls rime by making an E.lecrronics The Mill Test
(Control Systems) Test ilgilinst a target number equal to the To perform M ill. the intruding rigger first declares which
deck' s rating. Divide the base rime by the successes achieved Infiltrated channels he Is targeting and spends a Complex
on the rest. Action. Both the Intruder and the toilrgeted rigger then make
Once the swltchover Is sklned. the rigger Is placed In the Mill Tests In a Success Contest. If the Intruder achieves more
aptain 's chair and all of the drones In the network go on SlKCesses than the targeted rigger. the Mill attempt succeeds.
standby autopilOl mode (drones that were Issued commands If the targeted rigger achieves more successes, the attempt
may still ilct to complete their orders. directed by their Pilot rat - falls.
Ings). The rigger may not Issue new commands until the The Intruder rolls a number of dice equal to his E.lectronlcs
swltchover is complete. ilnd ilil Sensor and Perception Tests (E.lectronlc Warfare) skill against a target number equal to the
suffer a +2 modifier. ratings of the targeted remote-conuol deck. The Intruder's flux
Any infiltriltlng riggers Immediately lose communiation rating may be used as complementary skill dice for this part of
with the network once the switchover begins. The intruder the test.
must moilke oil new test to infiltroilte the netwOfk. this time with oil Simultaneously. the targeted rigger roll s a number of dice
+2 tilrget modifier (see Infilrr<lring Ch<lnne/s. p. 36). equal to his E.lectfOnics (E.lecuonlc Warfare) skill. with comple-
Note thilt infiltrating riggers moilY not command a network mentary skill dice equal to his Flux rating. The targeted rigger's
to swltchover codes-only the controll1ng rigger Ciln do so. target number Is equal to the rating of the Intruder's protocol
emulation-module (If the Intruder Is attempting meaconlng,
Trixie Is providing rlsser cover for her shc1dowrunner Intrusion or Imerference). If the Intruder Is trying to lam the tar-
redffl as they break into tl corportlte compound. While per- geted network. the target number Is equal to the E.CM rating of
forming legwork. Trixie WdS infonned by her fixer rlMr the the intruder's device.
compound m<lk~ extensive use of drones. So on the night
of the run. while her retlmmMeS tlre serrlns Into position. Mill Test Results
Trixie il.ftemprs to Infiltrtl te the compound's remote-can- )f the targeted rigger prevails. the network's channels
(fol ch<lIlnels . remain open and clear. If the Intruder prevails. he inflicts dam-
Trixie has tl remore·control deck with tl Riltlng 6 proto- age in the form of signal degradation on the targeted network
col-emu/tltion module <lnd a Flux Riltlns B. The corporare channeL Record this degradation on the netwOrk's Signal
remore·control nerwork uses <l Rilrlng J remote-control Monitor (see p. 38). In the same way character damage Is
deck with a Flux R..1t/ng 5. 8ecduse the compound's Flux recorded on oil character's Condition Monitor. E..:\ch net success
r<lting is lower. she musr be within 9 kllomerers of rhe In the Success Contest produces I box of signal degradation on
compound before she Ciln tlttempt interception. the targeted network's Signal Monitor.
Trixie hdS <In Electronics Skill 4. wlrh tln Electronic The specific operation attempted-meaconlng. Intrusion .
W<lrftlre spec/al/zinlon of 6. She rolls 6 dice against tl lamming or Interference--determlnes which network channel
Ttlrger Number 6. This rarger number Is reduced by 3 (her experiences the degradation. As the degradation level of a
protocol-emulation module rtlting of 6 minus the net- channel increoilses. different target number modifiers are
work 's deck ratlns of J ) to 3. Her tesr yields 4 successes. applied to tests for actions controlled by the degraded channel.
Trixie decides to use 2 of those successes to increase her When all the boxes of oil choilnnel's Signal Monitor are filled , the
Intrusion Ftlctor from 6 to B. Trixie uses her rerTklining 2 intruder effectively shuts out the remote-control deck and Ciln
successes to /nfiltrtlte rwo clMnnels. which the gtlmem<lS- assume control of operations performed by thilt channel.
ter derermlnes as the slmsense tlnd syslem chill1nel. Whenever M IJI Is used "8alnst a remOle-control network.
The rargeted nerwork then m<lkes tl tesr using 3 dice (ItS the targeted rigger knows immediately thoilt he is under attack
deck raring) <lS<llnst Trlxie 's Intrusion Facror of 8. It scores and knows that one of his channels has been Infiltrated. The rig-
no successes, so Trixie remains undetected. ger an choose: to switchover his frequencies and protocols to
escape the M ill attack (see Defeating Infiltration <lbove); how-
Mill ever. to do SO he must suspend his drone operations and put
Mill (pronounced "mee'lee") Is an actonym that stands for his system on standby for a short perlod-something a corpo-
meaconing. intrusion. jamming and Interference. Intrusion. rate security rigger Is loathe to do.
lamming and Interference are self-explanatory. Meaconlng
allows a rigger to introduce false signals Into another rigger's M ea(.onlns
network. It affects drones in much the same way a confusion In a meaconlng attack. an Intruder al1empts to degrade
spell affects a character. In each case. the Intruder disrupts the the targeted network's command or system c.hannel Integrity
targeted deck's transmissions and sends false signals to the and introduce false system signals to degrade the Pllot ratings
network's deck and drones.

Rigger 3

Frédéric Milletti (Order #43513083)


system channel. which results in Moderate degrrldrltio/l.
SIGNAL CONDITION MONITORS
The corp drones /lOW receive d + Z modifier to dlly dCf/ons
Command Simse nse System they tdke.
Channel Cha nne l Channe l
CNo""
Di-'S.-ged """'''''
Disengaged In[fuslon
In an intrusion anack. the infiltra tor tries to feed false Infor-
mation into the targeted network. The Information could be a
false target for indirect fire on the sys tem channel. bogus Inte l-
ligence on the command channe l or even a forged simsense
Serious
Oegrad.111oo
.~ . .~ . .~ . Clip on the slmsense channel. For convenience. this falsified
data Is referred (0 as an -image. " regardless of its actual form .
To attempt an intrusion. the intruder must possess a
remote -control deck and a protOCOl-emulation module (for
generating the false objects). Intrusion can be used against any
Mod"."-,,,
Oeg,.\dd{ion .'N' .,,,.. ., . . . ~,a{e
Degract,nlan
of the three channels .
If the intruder prevails in the MIJI Test Success Contest. he
creates the appropria te bogus image on the targeted net-
Ugh! .,. . . .,.... . 11'1 • Ligh t work·s appropriate channel. However. because this Image Is
Des·addtlon Degradation constructed on the fly. it's rather easy for an actual person to
spot it as false . The targeted rigger should make an immediate
Perception (4 ) Test to determine if he recognizes the im<lge as
of the network 's drones. Me,Konlng has no effect on the sim - bogus. Apply any appropri<lte degradation modifiers.
sense channel. A successful Perception Test en<lbles the t<lrgeted rigger to
To perform a meaconlng anack. an Intruder must have a recognize the image <IS bogus. but his drones continue to
remote-control deck equipped with a rigger prOTocol -emula- regard It <IS real until he dispels the illusion. The targeted rig-
tion module (see p . 98). The Intruder must first infiltrate either ger can eliminate the false Image by spending a Complex
the command or system channel. The intruder and the target- Action and using his [CCM to ~ cle<ln away" the ullduthorized
ed rigger then make Mill Tests In a Success Contest as signals. To do so. the rigger m<lkes <I test using his deck·s
described under The MIl' Test. p. 37 . [CCM rilting ilgainst a target number equal to the rating of the
Degradation modillers generated by a successful medeon- intruding rigger·s protocol-emulation module. If the riggers
ing attack apply to Drivi ng Tests. Gunnery Tests dnd t~ts for successes equal or exceed the Intruding rigger's net successes
other physi cal actions made with a drone' s Pilot rating. as well In {he M IJ I Test Success Contest. the image is eliminated.
as (0 IVIS Tests. They do not apply to Comprehension Tests If the rigger s Perception Test fails. he believes the Image
made by drones trying to understand commands from the tar· to be real and responds accordingly. Drones mily be ordered
geted rigger nor to drones d irectly co ntrolled by a rigger. to fire ill lilrgets Ihat don·t exist or may be sent In pursui t of an
enemy that isn·t there.
AfterrlccompNshing Its oblecrive. Trlxie ·s shrldowrunner If desired. an intruder may create a more convincing com "
ream makes Irs exit from the corporare compound. When puter -generated bogus object before making his InHuslon
sevefill security drones sudden ly attack the tei/m. Trixie attempt (or may have someone else do it). Generating the
decides to use her remote-control deck to make a mea- appropriate image takes a ruse time of I D6 + I hours. The
coning attack "Sainst rhe security netwOrk and reduce the image crilfter makes a Computer (Programming) (4 ) Test. The
drones · c.lP<lbi/ities. successes achieved ilre ilpplied as a target number modifier to
Trixie had previously infil(rMed the s/msense and system any Perception Tests made by the targeted rigger to spot the
chilnnels. but meaconing doesn ·t affect the slmsense false image as bogus.
channel so Trix ie targets rhe sys tem chrlnnel. Her
Electronics (Electronic W.lrf.lre) skill is 4 (6). so she rolls 6 Josie Cruise is flying her tedm to an iso/dted Cross
dice clgrlinst a Target Number J (the corp netwOrk·s deck Technologies Idb in her helicopter. Angelfire.Josie is bring-
r.lting ). She .llso receives B complemellt.ll)' dice (her ing her terlm in from the north. 50 she p/dns fa mdke dn
deck ·s Flux !?iting 8). She generates 5 rofill successes. intrusion ilSdinsf the Idb security netwOrk·s system chrln -
The corp rigger makes his Ihllf of the MIJI Success nel. then gener.lte d fdlse rdddr canMer to the south {a d/s-
Contest. rolling his Electronics skill of 5 rlgainst a Target rrdct {he Idb ·s dir-P<ltrol drones. Josie successfully infiltrdtes
Number 6 (Trixie·s protocol-emu/.ltion module filting). He the network and interceprs the system channel.
rolls 5 extra complememal)' d ice (for his Flux !?iting 5). He Josle had planned this distraction in .ldvance. 50 before
gener.lres only I success. the run she spent some time on her computer generrlfing
Trixie wins the Success Comes t wi th 4 net successes . so imilSes of enemy drones flying just above the treetops. Ir
the gdtnemilSter marks off 4 boxes on the corp network ·s only took her Z hours. and she iiChieved 3 successes with
her Computer of 4 rlg.linst the Target Number 4.

Rigger 3

Frédéric Milletti (Order #43513083)


The MIJI Tet Success Contest pits Josie (Electronics skill Commdfld chdflnel jamming enuses degradation to com-
of 5. Flux 8. ProtocoJ-Emul.nion M odule Rilting 6) <lSillnSf mdfld-channel signals and adds degradation target modifiers to
the lilb's rigger and remote-controJ security system drone Comprehension Tests (see Issuing ComfTklnds, p, 157,
(Electronics 6. Deck Rdting 4. Flux 6). Josle rolls 5 dice plus SRJ) and IVIS Tests. If the degradation fills all 10 boxes on the
8 complemenfilty dice ilSillnSt a Tarset Number 4 and commtlnd channel 5igfldl Monitor, the drones tlre cut off from
ilchleves 5 successes. The lilb's risser rolls 6 dice with 6 the network. They either carry out the last commdfld given to
complemenfilty dice ilSainst a Tilrset Number 6 and gen - them or mtlinttlin il holding pattern where they are. t"king
erdtes 3 successes_ /osie wins the Success Comest by Z net action only in self-defense.
successes. Consequently. the iilb 's p<urol drones fly off ro 51msense channel lamming enuses degradation to slm-
the south, leilving no one to Intercept A ngelfire CIS It sense channel signals "nd adds degradation target modifiers to
ilppro.lches from the nonh_ "II Perception Tests and Manual Gunnery Tests made by the rig -
Additionally. the gamemdSrer nltlrks off 2 system-chan - ger through the drone.
nel boxes on the Iilb network's 51grltll Monitor_Thdt results If a rigger is remotely rigging tl drone through the deck,
/n Light degradilt/on. As a result. the Iilb 's rlsser must suc- degradation modifiers on the simsense channel affect the rig-
ceed in a Perception Test ilSil/nst il Target Number 8 (4 gers target numbers and Inlti"tlve in the same way as stdfld"rd
plus 3 successes from fosie-s Computer (Progr<'llTlming) dam"ge modifiers. If a rigger Is lumped into a drone when the
Test _ plus I for the Light degradation) to recognize thelt enuier signal is lost for that drone (all 10 boxes are filled on the
the enemy drones .Ire nor redi. slmsense channel Sign,,1 Monitor). the rigger also suffers dump
shock (see Dump Shock. p. 156. SRJ),
J.lmmlng System channel lamming disrupts a network'S Indlrect· flre
In tl lamming tltrack. the Intruder uses electronic counter- coordination and affects the performance of its BattleTac fire -
mec\Sures (ECM) to flood the targeted netwOrk's channels wi th direction data mantlger system (see New Toys. p . 86).
electronic noise--crude. but effective. The Intruder must possess Degradation modifiers from the system channel Signal Monitor
ECM and a remote<Ontrol deck to make a jamming tltrack. apply to Indirect fire Gunnery Tests made with the network
If the intruder succeeds In the Mill Test Success Comest. (see Indirect Fire, p. 99. Cilnnon Compdn lon).
his ECM floods one of the targeted netwOrk's channels with Degradation modifiers also counteract clny smclrtlink
electronic noise and degrtldes Its signal quall()'. The intruder bonuses when a rigger performs Manual Gunnery through a
deddes which channel Is targeted; the effects of the idmming drone. Consequently. Moder"te Of higherdegrcldation will enn·
vary with each channel. cel ou t smartllnk modifiers altogether.

Rigger 3

Frédéric Milletti (Order #43513083)


Interference REGENERATING Mill DEGRADATION
In an interference attack. the Intruder tries to override the Riggers may use ECCM to -heal" signal degradatiOn
targeted network with his own signals. If the attempt succeeds, caused by M IJI attacks and restore channel integrity.
the Intruder literally hijacks the network from the targeted rlg- To do so. the rigger must spend a Complex Action and
ger's con trol. make an ECCM Test against a target number equal to the
To make an Interference attempt. the intruder must pos- Intruder's device relting (either the Intruder's protocol-emula-
sess a remote-control deck with a protocol-emulation module. tion module or ECM rating. as appropriate to the M ill attack)
Interference affect5 the targeted network' s system channel plus 3. The rigger may use Electronics (Electronic Warfare) skill
only: it has no effect on the command or simsense channels. dice as complementary dice for this test. For every I successes
The Interference Mill Test Success Contest works a bit dif- generated, reduce the degradation on the selected channel by
ferently than other MIJI Tests. SpecificallY, the Intruder's own I box on the channel's Signal Monitor. Riggers may regenerate
system channel suffers degradation If he loses the test. only one channel at a time.
In Ihe Combat Phase following the first Mill Test. either the
Intruder or the defending rIgger may spend a Complex Action RE -CONNECTING LOST CARRIERS
to make an Interference attack or counterattack and trigger When a remote-control deck loses a channel because of
another Mill Test Success Contest. The players may make sub- Mill degradation. it loses the channers carrier signal. To access
sequent attacks and counterattacks until one of them manages the channel again. the deck must re-connect the carrier signal
to Inflict 10 boxes wonh of degradation on his opponent's sys- with that channel. Making the reconnection artempt expends
tem channel. or until a rigger exits the system. Whichever play- one Complex Action.
er achieves the required amount of damage first-or stays in Before attempting to re-connect a lost carrier signal. the
the system after his opponent has exited-takes control of the rigger must first make an [CCM Test to regenerate any signal
opponent's entire network. The loser Is shut out of the network degradation and clear boxes filled on the Signal Monitor. At
and suffers dump shock (see Dump Shock. p. 156. SR3). leMt one box must be clear before the rigger can attempt to reo
connect the carrier signal.
M .e. /iI111mer (Electronics Skill 5. Protocol-Emulilrlon Then the rigger makes an Electronics (Control Systems)
Module Rilring 5. flux 7) is milking eln Interference <IrMck Test against a Target Number 4 . If any degradation stili exiSts
.liter d successful Infiltrelrion of dn Aztechllo/ogy remote- on the channel. apply appropriate degradation modifiers, Any
control network (Electronics skill 3 . Deck R.lring 6, Flux 4). damage modifiers for Physical or Stun damage suffered by the
For the MIJI Test Success Contest. Jdmme'-s pldyer rolls rigger apply as well. If the number of successes exceeds the
5 dice. plus 7 complementelty dice. elgdlnst d T.uget number of filled degradation boxes on the channel's Signal
Number 6. The Sdml"mdSrer rolls 3 dice. pillS 4 comple- Monitor, the re-connection attempt succeeds.
menMty dice. cl8dlnst d Tdrger Number 5. /iIfTlmer gener-
ilres I success. while the gdmemilSter gets 3 . The REBOOTING A REMOTE-CONTROL NETWORK
gdmemilSter fills in Z (3 - I ) degrdddtion boxes on As a last rescn. a rigger who Is still in control of his
Jdmmers system channel Sigflc11 Monitor. remote·control network's system channel can always shut
During the next Combitt Phil5e. rile Aztechnology risser down and -reboot'- To do this. the rigger must first expend
spends d Complex Action to counter the interference three consecutive Complex Actions to disaffiliate all the drones
dttempl . /dmmer gellerdtes Z successes all the opposed and shut the network down. Once the third Complex Action Is
MIJI Test rhls time. dnd rhe gdmemilSter scores only I . The spent. the remote-control network goes off the airwaves and
gamemdster fills In I degrddatlOn box on Aztechno/ogy's each drone goes Into autopilot standby mode.
system clMnnel Signdl Monlror. A remote-control deck reboots and stans back up in a
After two more interference tests. the Aztechno/ogy rig- number of Combat Turns equal to Its rating. Once a deck Is up
ger hds 8 degrclddriOtl boxes filled on his system chelnnel and running again. the controlling rigger must reconfigure
Slgfl<ll Monitor. while Jdmmer hils 6 boxes filled on his each drone and re-establish the remote-control network (most
own monitor. J.tmmer mdkes dnorher Interference drtdCk. likely using different frequencies and plOtocols). This process
dnd both sides roll dice for the MIJI Tesr./dmme'-s pldyer takes 10 Combat Turns. Once complete. the remote -control
rolls 4 successes. while the gdmemdster gers none, Thdr network Is up and running again at full signal strength: any pre-
fills the remaining degraddtlon boxes on the system chdn - vious signal degradation Is eliminated by the rebooting
Ilel of tile Aule rissers Slgf'kl1 Monitor. so the Auie rig- process.
ger Is dumped from his system. Jammer tdkes control of
rhe network dnd ImmedlMely com/llilnds Irs drones to
dttdck the Azrechnology gUdrds.

'-10 Rigger 3

Frédéric Milletti (Order #43513083)


n (he hands of a savvy rigger. a remote-control nerwork becomes a powerful com -

I bat multiplier. A remote-control network and multiple drones enable a rigger to


expand her Intelligence coverage over an area, mal main better command and con -
tfol of a runner team and provide backup fire support In a pinch.
A remote-control network is also an impreSSive piece o f tedlnology. One of the
few man-portable devices capable of transmitting bandwidth-Intensive simsense over
the airwclVes. It can mal'k\ge multiple slm~se feeds from multiple drones and evade
radio eavesdropping and jamming anempts.
This section provides guidelines for employing drones and remote-comrol net-
works that supplemen! the basic drone rules provided on p. 154. SR3. The section also
provides rules for the BattleT<le IVIS system . Finally. it provides rules for robots. an
emerging technology that has attracted much atlentlon following the Renraku
Shutdown.
One special type of remote-control network enables riggers 10 control building
security systems. Rules for this type of remote-control network are provided In The
Securiry Risser (p . 45).

THE REMOTE- CONTROL NETWORK


Though rigger remote-control (RC) decks transmit data over the airwaves. they are
not the same as ordinary radios. Comparing a remote-control deck to an ordinary radio
is like comparing a Fairlight ucalibur to a primitive vacuum-tube computer.
RC decks use some of the same technology that is used for high-speed wireless
Matrill access (p. 33. M.urix). They also employ a non-standard advanced protocol
known as mobile-subscriber simsense technology (MSST) to send and receive data.
MSST is a combination of specialized hardware and software components. so it cannot
be Imported into cyberdecks or ordinary radios.
For ease of management and security. MSST actually uses three separate radio
channels to command and control drones: the command. slmsense and system chan -
nels. To prevent eavesdroppers from intercepting anyone of these three channels.
remote-control decks use advanced frequency-hopping techniques. simuhaneously
Switching all three bands across thousands of frequencies per second , according to
complell mathematical algorithms keyed to the network's subscriber list (see p. 156.

. . . . . . . . . . . . . . . . .. . . . . . . .... n IL-RJ-G==--
G"_3- -1_'l_ ' -.J

Frédéric Milletti (Order #43513083)


SRJ), For more information about how these channels operate, HARDWIRING A REMOTE -CONTROL DECK
see Electronic Warfare, p, 35, Some riggers prefer to hardwire their rem ote-control
To avoid the confusion of multiple drones ~ talki ng" [0 the decks directly to a vehicle, permanently joining the two
network at the same time, MSST uses a method of data han- together. Hardwlrlng a deck and vehicle provides three main
dling ~lIed enhanced code-division multiple access (E- benefits. FIrst, a hardwired deck can draw power from the vehi-
CDMA). In E-CDMA , a single String of data is divided Into cle's alternator or battery to augmem its internal power source.
smaller p<\ckets. each dedi~ted to one specific drone, As each Second, a hardwired configuration provides the rigger with the
drone knows where it falls in the sequence and talks or listens protective benefits of the vehicle while she is jacked Into the
at its appropriate time. the RC network ~n handle the multiple remote-control network and enables the driver to run the vehi-
transmissions simultaneously. This is why a subscriber list is cle while lacked into the RC deck. Finally, a hardwired remote
critiCally important to a network, II also explains why drones deck an increase ils Flux rating by half the vehicle's Body rat-
act during the same phase as the rigger; the sequencing disci- Ing. rounded down ,
pline enforced by E-CDMA synchronizes the dc[ions of the Vehicles must be adapted for rigger control and equipped
drones, ausing them to work in unison. with electronics portS (see p. 146) before they an be hard-
wired to remote decks. Vehicles thaI are hardwired to decks
SUBSCRIBER LISTS cannot be disaffiliated from their remote -control network.
Technially speaking, a subscriber list is software, little See Vehicle CusromiZclrion , p . 122 . for more information
more than d ddtabase thdt matches drones to assigned digital on adding a remote-control deck to a vehicle.
call Signs. A call sign determines the data-string segment to
which the drone talks and listens and also keys the frequency- DUMP SHOCK
hopping algorithm, so drones know to switch to the right fre- Dump shock occurs when a vehicle or drone directly con-
quency at the right time. trolled by a rigger is destroyed or CUt off from the network. If
Typically. subscriber lists are stored on special ddtafiles a drone is operating in secondary mode and nOI under direct
loaded into drones, The ddtdfile configures the list to mdtch the control of the rigger. its destruction will not dump a rigger out
drones and the drones to match the list. Drones aren't -plug- of the network. (However. the rigger may feel a slmsense
and -play,- and for very good reasons (SIGSEC. or signal secu- "twinge" that alerts her to the drone's destruction,) Likewise, if
rity, comes to mind). a rigger is Sitting in Mthe aptain's chalr.M she Is Immune to
To configure a drone to d subscriber list, the datafile must dump shock unless the network is disrupted through electron-
be uploaded to the d rone, This takes place through a digital- ic. warfare (see Elecrronic Warfare. p, 35).
code fill module. which connects to the drone via a special data
port. For both technical and security reasons, a d igital-code fi ll MULTIPLE RIGGER NETWORKS
module and its dataport are not compatible with standard Very large remote -control networks. such as those found
datajacks or cyberdeck FUrs portS (p. 59. Mdtrix). on ships or fixed -site facilities, may be tOO complex for a single
rigger to control. Additionally. teams of multiple riggers may
Configurin g a Subscrib e r list work together to improve performance.
Programming a subscriber list takes several minutes, If Remote-control networks apable of accommodating mul-
doing so In a stressful or critica! situation (anything that requires tiple riggers exiSt only on ships and fixed facilities. The hard-
a Success Test). programming the list requires M Electronics (4) ware required to coordinate multiple cyberne tically linked
Test. To determine the base time required for the task. multiply m inds is far tOO heavy and bulky to be made portable. In these
the number o f drones on the list by 2; the resUlt is the base time networks. a rigger may either sit In ~ the aplaln's chairM and
expressed in minutes. A subscriber list not intended for imme- directly control one of the network's affiliated drones or the
diate use mdY be stored on a code fill module. rigger may walt on standby. A rigger on standby operates
Configuring a drone to a subscriber list (not to be confused under the same limitations as a rigger connected via a hitcher
with dffil/,uing one to a list) requires the appropriate datafile. jack; he may communlate wi th any of the other riggers with
Accessing the appropriate RJe tdkes about 30 seconds and the network and perceive anything the rigger in the aptain 's
doesn't require a skill test (assuming that the character per- chair perceives, but he cannot issue commands or take control
forming the task has worked with drones before; if not . the of a drone.
chdfaCter must successfully make an appropriate Vehicle Only one rigger may assume control of the captain's chair,
Background (4 ) Test to complete the task ). and only one rigger may be in direct control of a particular
Switching from one subscriber list to another requires the drone at a time. If a rigger tries to take control of the captain's
rigger to ~ reboot " the RC deck , Rebooting takes about 6 sec- chair or a drone that is already controlled by another rigger, the
o nds. plus an additional I second for each drone on the new attempt falls. Engineers and technicians often refer to this one -
subscriber list (so rebooting wi th a new list of 6 drones takes 6 drone/ one-rigger rule as the MRigger Exclusion Principle."
+ 6, or 12 seconds, or 4 Combat Turns). Drones on the old list If a drone is not under comrol by another rigger, the rigger
are immediately disaffiliated when " rebooting" begins. Drones in the captain'S chair may assign a rigger on standby to take
on the new list are considered unsubscribed when " rebooting " control ofrhat drone. A rigger controlling a drone can stop con-
finishes and must be affiliated. at the normal rate of I per trolling the drone and return to standby mode, (The rigger In
Simple Action (see p . 157 , SRJ).

[ 42 Rigger 3

Frédéric Milletti (Order #43513083)


the captain 's chair can also remove a
drone from a rigger' s control without the
consent of the rigger. ) Similarly. if the cap-
tain 's chair becomes vacant (either from
the leild rigger taking direct control of a
drone. Jacking out or getting dumped).
ilny rigger on standby may assume con-
trol. (The choice is normilily voluntary, but
in the event of dlsagreemenr, make an
Opposed Willpower Test between the
competing riggers , The winner assumes
control of the captain 's chilir, )

THE BATTLETAC IVIS SYSTEM


The basic BattleTac enhances small-
unit tilctic; among groups of soldiers, The
BattleTilc IVIS system (Inter-Vehicle
Information System) enhilnces data-shilr-
Ing capc.bilities between remote-con l rol
decks ilnd drones. IVIS Is used in con-
junction with the Small Unit Tilctics
(Vehicle Tactics) skill,
IVIS enables il rigger to give a com-
plex mission to a group of d rones simul-
lilneously and boosts the drones' ability
to execute more compl ex and sophisti-
cated tactics to accomplish their <l5slgned
tasks. In gilme terms, this increased ilbili-
ty Is reflected by either extra dice for a
drone's Comprehension Test or the cre-
iltion of il drone-<I5sisting dice pool.
To use the IVIS syStem, the remote-
control deck or crilnial remote deck must
carry the master unit as an accessory.
Additionally. only drones whose pilot
sys tems have been modified 10 interact
with BattleTac IVIS receive the benefits of
this system. BattleTac IVIS gear Is
described on p, %.

IVIS TEST
To use IVIS. the rigger milkes il Smilll
Unit Tactics (Vehicle TilCtic;) Test before m aking the group's IVIS Pool may be used on any action performed by any
Comprehension Test for the group of drones. The test takes a of the group's drones. including Sensor and Gunnery Tests. IVIS
Target Number S. Pool dice refresh at the end of each Combat Turn until the
A rigger mily use the successes generated by the IVIS Test drone g roup completes the assigned (<15k or receives a new
to either add dice to the drone group's Comprehension Test. task. At either point, the IVIS Pool ceases to exist and the rig-
create a temporary dice pool called the IVIS Pool or both. For ger must make a new IVIS Test to form ilnother IVIS Pool for
example. If a rigger's IVIS Test generates S successes. she milY another task. IVIS Pool dice are not available to drones that a
add S dice to the Comprehension Test or create as-dice IVIS rigger has jumped into.
Pool. She could also Split the result in various combinations--
for eXilmple. add 2 dice to the Comprehension Test and create PILOT RATINGS
a 3·dlce lVIS Pool. As described on p . 133, SR3. the Pilot rating of il drone rep -
resents its semi -autonomous dedsion-making capc.bilities. Pilot
IVIS rooL systems are advanced hardwired programs. tailored for eilch
The IVIS Pool dice are shared by all d rones within iln IVIS partiCular type of drone and built into the machines, Pilot ratings
group (the drones do not receive Individual pools). The ilre used to d etermine how well a d rone comprehends corn-

Rigger 3

Frédéric Milletti (Order #43513083)


mands from a rigger (see Issuing Commands. p. 157. SR3). If a those pools. the AdaptatiOn 1'001 refreshes at the stan: of each
rigger Is not directly controlling a drone, then the rilot rating Is Combat Turn. Adaptation Pool dice are nor available. however, if
used In place of the rigger's skllls and abilities for certain tests. a rigger Is directly controlling the robot.
Gamemasters should exercise discretion when using the Additionally, a robot equipped with Ba.nleTac IVIS may also
rilot rating for tests. In most circumstances. pilot systems are draw dice from an IVIS 1'001. Dice from both pools may even be
programmed to maneuver drones (acting as the appropriate used simultaneously.
Vehicle skill). fire a vehicle's weapon systems (acting as
Gunnery skill) and operate any other onboard devices (cameras PRIME DlRECnVE
and so fon:h). rilOl ratings are not programmed to handle much A robot's adaptive programming Is nOt unlimited. A robot
beyond these functions and should not be used as a stand-in can use IlS adaptive programming only when performing Its
for any other skills or abilities (autosofts and robotic function s primary function. also known as Its prime directive. When per-
are much bener substitutes). forming tasks not related to Its prime directive. it loses Its abll"
At the gamemaster's discretion. a drone that has been Ity to adapt to the situation.
loaded with new weapons or equipment may requ ire adjust- A prime directive describes the functions that a robot may
ments to Its pilot systems to operate these new additions. apply its Adaptation 1'001 to. Whenever a robot Is performing
AdjuSting a drone's pilot systems Is similar to upgrading a pro- a task that directly supports Irs prime directive. It receives the
gram (p . 81 , Mdrrix) and requires a Computer (Programming) full benefit of its AdaptatiOn 1'001. Whenever a robot Is per-
Test against the rilot rating. However. gamemasters are forming a task that doesn' t directly suppon: its prime directive,
encouraged to modify these requirements as they ~ fit. It does not gain Adaptation 1'001 benefits.

AUTOSOITS INmAnVE
Autosofts are dedicated software suites that combine Because robots can learn and adapt. they need not act
advanced Intelligence systems with a drone's built-In neural simultaneously with the rigger like standard drones. To reflect
network, expanding its capab1t1 tles. [n effect. autosofts provide this capability. robors have their own Reaction ratings and gen-
a drone with new skills and abilities. similar to a skilisoft. erate their own [nitiative.
Autosofts are essentially "plug-and -play" software chips that A robot's Reaction Is equal to Its rilot rating multlplled by
may be used In any drone equipped with an autosoft-interpre- 2. Robots have base Initiative dice of 106. though this may be
tation system (~p. 142). Increased wi th the Robotic Reflexes design option (see p. I 21 ,
A drone may use only autosofts with ratings equal to or up to a. maximum of 406.
lower than its l'llot rating. Autosofts must also be loaded Into Adaptation 1'001 and IViS Pool dice may not be used for
the autosoft interpretation system's memory to be used. When Initiative TeslS.
a drone Is simultaneously using multiple autosofts. the com -
bined ratings of the autosofts may nOl exceed the drone's rilot DRONES, ROBOTS AND THE MATRIX
rating multiplied by 2. Drones and robots are rarely linked to the Matril!: . simply
Available autosoft programs are described on p . 99. because the advanced protocols and design of remote-control
networks and closed-Circuit slmsense (cesS) security systems
ROBOTS make such systems much bener suited for operating such
A robot is an advanced form of drone. like standard machines.
drones. robots possess rilot ratings that represents the com - A Matrix user with a remote-control utility (p. 73. Mdtrlx)
puter and software that gives the robot Irs limited autonomy. can manipulate drones or the components and drones of a
Unlike drones, robots contain advanced programming and rigged security system through the Matril!:. provided that a
computer technology that enables them to adjust to new situ- communiCdtions link has been established between the user
ations by changing their algorithms. In effect, robots can and the drones Of the security system. This link can be achieved
" learn" and adapt their behavior to bener fulfill their mission through a wireless link (p. 33, Mdrrix). cess or a rigger
requirements. remote -control deck hooked Into the Matrix. In some auto-
To reflect this capability In game play. robots may use a mated factories. drones are monitored and operated In this
dice pool called the Adaptation 1'001. Robo ts also generate manner. Some faclllties even employ semi-intelligent know-
their own Initiative in combat . bots (p. 147. Miltrlx) dedicated to coordinating rigged drones.
Though they can act with limited autonomy. robots do not Though robotic pilots are similar to agent programs (see p.
possess true intelligence. They have no self-awareness and 88. Matrix). robots themselves are not capable of crafting per-
cannot actually think for themselves. sonas and cruising the Matrix. Though they are rarely pro-
g rammed to do so. the compu ter and piloting systems of
ADAPTAnON POOL drones and robors are capable of accessing the Mattil!: In tor-
A robot's Adaptation Pool Is equal to lIS rilot rating. A robot toise mode (see p. 42, Mdrrix). In this case the pilot follows a
can draw dice from ilS Adaptation I'0oI to augment any 5uccess simple programmed routine to download information such as
Test that a standaEd character would augment with Combat. weather repon:s. maps and so on: pilots are Incapable of per-
Control or Task 1'001 dice, subject to Its prime directive. As with forming any other Matril!: surfing or activities beyond such sim-
ple Information retrieval.

"" I Rigged I

Frédéric Milletti (Order #43513083)


ecuriry riggers use closed-orcuit simsense systems (cesS) to control the security

5 systems of entire buildings or fadllties. cess


allow a security rigger 10 comrol "
building's security systems just as d vehide rigger "drives" " vehicle. this is
accompli shed via a 5e<uriry control rig that trimslates the cess' electronic signals
Into neuromusculc\f signals and vice versa. The security rigger literally - feels " the sys-
tem components as if they were pdrt of his own body. The dosed-circuit system also
gives the rigger comrol of all drones patrolling the site and enables him to aUlOmati-
cally sense any event that the Site's security sensors detect.
Note that the existence of cess systems In no way Invalidates or renders obso-
lete Matrix-based security systems. cess and Matrix security systems both have their
own strengthS and weaknesses and complement each other In certain Instances.
M<lrrlx-based security systems excel in access control (determining who Is allowed
where) and traffic monitoring (tracking and logging who went where and when). but
their responsiveness Is poor. cesS. on the other hand. are very good at maintaining
vlrtualtelepresence and threat response. but they have inferior uafflc-moniloring ab1l·
Itles. especially In high-volume areas such as public places.
The choice of whether 10 use a f'Aatrix-based security system or cess will reside
with the site security manager (read: gamemaster). Some areas will have one and not
the other. Some may maintain Matrix systems to protect ooe area and cess systems
to protect other areas. And in some cases. a security manager may maintain both
M<ltrix and rigged systems to protect the same areas.

CLOSED· CIRCUIT SIMSENSE SYSTEMS


Closed-circuit simsense systems incorporate a wide range of security toys and com-
ponentS designed to make life difficult for shadowrunners and criminals. The technolog-
Ical Cdpabilities of a closed-circuit simsense system are indicated by lis Security Value.

THE SECURITY VALUE


rugged security systems have v.uying levels of technological Cilpabillty and vdJ)'ing
levels of vigilance. These two characteristics are measured by a system 's Technical Rating
and Vigilance Code. The rating and code collectively form the system's Security Value.

IQgger3

Frédéric Milletti (Order #43513083)


Technical Rating cess system-control rigs often incorporate a slmllnk
The Technlal Rating is a numerlal value, from I to 10, and/or hltcher jadc.s. so that a secondary rigger can passively
that Indiates the techno!ogial sophistication of the system. A watch over the security rigger's shoulder.
Technial R.lting 1 represents an antiquated. near·obsolete sys- Finally. many other building systems---l1eating. lighting.
tem that hasn't changed much since cess first came out. A ventilation and so forth-- are also tied Into a cess and m<'lY be
Technical R.ltlng 10 represen ts a m odern, cutting- edge system manipulated by the security rigger.
with state-of-the-art components.
In game terms, lhe Technical R.ltlng of a cess seNes as Drones
the target number for a rigger who Is attempting to break Into rugged security systems employ dosed-drcult slmsense.
the security system (see Accessing c1 5«uriry Sysrem. p. 49), All slmsense and other sensory d<'Ita Is transmitted through
The Technical R.lting also acts as the rating for the security rlg- hardwired connections, so th<'lt It can ' t be scanned or Intercept-
ger's remo te·control deck, should an Intruding rigger engage ed. Though a system's drones, gun emplacements and so forth
him In electronic warfare (see p. 35). are hardwired. they need not be statlOnMY. Typically, h<'\fdwired
drones and gun stations can move around on Installed track sys-
Vigilance Code tems (often on or near the ceiling) or m<'ly be connected via 11m-
The Vigilance Code indicates the overall watchfulness and Ited·range. reel ·out extension fiberoptlc lines. Hardwired
effectiveness of the security system. A facility can have the lat- drones and other components are not affected by electronk
est and greatest security equipment, but It really doesn't mean warfare. An intruding rigger must manually access a cess to
much If the company doesn't back It up with a thorough secu- seize control of Its drones (see p. 49).
rity plan, proflciently trained security riggers. adequate techni - As some facili ties prefer 10 maintain drones with greater
cian staffing and a proactive maintenance schedule. These and mobility. It Is not uncommon to flnd system·control rig work-
other intangible factors determine the system's Vigilance Code, stations fitted w ith remote'control decks to comrol mobile
The Vigilance Code Is e)(pressed as a color- Blue. Green . d rones. In such cases. cess Is used for everything e)(cepl the
Orange or Red. Each color corresponds to the number of suc- mobile drones, which are con trolled through a remote net-
cesses an invading rigger must achieve during each step when work. usually from the captaln's ch<'lir mode, The ma.xlmum
accessing the security system (see p . 49). Note that the number of drones a rigger can command is equal to the rating
Vigilance Code does nor apply during rigger combat or after a of the rigger'S remote-control deck (i.e" the Technical Rating of
rigger has taken comrol o f a rigged security system , the system), Drones operated In this m<'lnner are vulnerable to
electronic war fare. (See Drones . p, 41 ).
cess COMI'ONENTS
The heart of a cess Is the sys tem ·control rig. a non- A.CTIVE SECURITY RIGGERS
portable workstation designed somewhat like a remote-control When a security rigger jacks Into a cess and becomes
deck only much, much larger and with the capacity to com- -active." he is said to "assume the body. - He gains the abilities
muniate and coordinate dozens of linked security-system to visualize a three-dimensional map of the security sYSlem
components. The system-control rig Is what the security rigger under his controL experience the system 's sensor Input and
lacks into to become the "brain " of the cesS. The system -con- status as phySical sensations <'Ind control the system through
trol rig is usually loc-ued In a highly secure area of the facility- neurological Impulses.
usually the security control room-and Is locked and guarded. Normally. the system's security devices--drones, weapon
A cess can be linked to a wide range of security·system portS. security doors, gas vents. c.vneras and sucll--operate on
components. Some componen ts are standard and will be "autopilot" when they are not under the rlgger'S active conuoL
found in nearly all cesS. A few o thers are optional. Ultimately. If a devke detects an anomaly or <'In automatk alarm goes off.
gamemasters determine the limitations, components and the security sys tem's main computer contacts the security rig-
capabilities of security systems in their games. ger, using sensory stim uli to get his attention.
Standard cess compon ents include closed-circuit video
or trldeo. audio m icrophones. maglocks, door and window I'lRCEI'TION WITHIN A CCSS
sensors. pressure pads and motion sensors. cyberware- and The rigger experiences local radio tr<'lrfic picked up by the
weapon-detection systems. chemlal sniffers, radio trans· system's sensors as auditory sensations. Individual sensor trig-
celvers (for communicating with security guards), gun gers. such as a CesS-rigged door being opened and closed or
emplacements and drones. cess systems may also Incorporate unidentified personnel moving through a corridor. register as
scanners (p. 289. SRJ) and near-field receivers to detect unau- tactile sensations on the rigger's skin, The trigger's degree of
thorized radio broadcasts in their areas, as well as broadcast· Importance determines the Intensity of the sensation. Regul<'lf
decryption systems In case such transmissions are encoded. triggers. such as the opening o f a door to a sensitive area, reg -
The ratings of these system components are usu<'lily equal to Ister as mere twitches on the skin. while more Important trig-
the cess ' Technical R.ltlng. though th e gamemaster may mod- gers produce strong physial sensatlons-such as burning sen,
Uy them as he deems appropriate. For rules on detecting and sations--deslgned to convey [he importance of the trigger to
bypassing security-system components. see p. 232. SRJ. and the rigger.
p. 89. SRComp.

Rigger 3

Frédéric Milletti (Order #43513083)


Frédéric Milletti (Order #43513083)
When security riggers "jump" into particular components Free Actions
or component groups of a cesS. their audio/ visual perceptions Activate/ Deactl1late Sensors: The rigger may activate or
shift Into real -time perceptions of the vicinity immediately sur- deactivate sensors for one drone. Activated sensors will be
round ing the component. to a maximum of any single room online at the start of the next Combat Turn.
less than 100 square meters and any corridor less than 25 Arm/ DI5ilrm a Weapon System: The rigger may arm or
meters long. However. a rigger retains awareness of the over- disarm one weapon system mounted on a drone or fixed
all security system through her tactile senses. Security riggers weapon port.
Cdn jump Into a drone or Into the groups of active security Delay Action: Per standard combat rules.
measures and countermeasures in a particular site location. Call up an Overall Status Report: The rigger may moni-
such as a room or a corridor. In the laner case, the rigger would tor the overall status of the security system.
take command of doors. climate control. gun ports and Ihe like Observe : The rigger may observe through any single
within that area. drone. a single room 's sensors or the sensors in a section of
Note that a rigger Cdn perceive events only In the area cov- corridor. This Is the same as the standard f ree Action Observe
ered by her cesS. For example, a corporation might use several (p. 105. SR3).
closed -circuit systems to cover different parts of a facility. If a Speak a Word: A rigger may broadcast a message via
rigged system covers only part of a facility. the rigger will not intercom to a room. a group of rooms. a section of corridor or
know what is going on in areas not covered by the cesS. the entire facility. This action follows standard combat rules (p.
10s.SR3).
Security Perception Tests Suppress Automatic Alarms: The rigger may suppress
To determine whether a rigger recognizes important sen- an automatic alarm within the limits described in Perception
sa tions, the gamemaster makes a secret Perception Test for the within a cesS.
rigger whenever a slgnlfiCdnt trigger occurs. If the test succeeds.
the rigger notices the trigger. Target numbers for the Perception SIMPLE ACTIONS
Test appear in the Rigger Perception Tests Table. Observe In Detail: The rigger may observe In detail (p. 106.
SR3) through any single drone. room or
section of corridor.
lump Into a Primary Drone: The rig-
IUGGf.R PERCEPIlON HSrs TABLE
ger takes direct control of a single drone
PeKepdon Test T_ _ Number (see Operiltive Modes. p. I 54. SR3).
-~
Security door/gate/WIndow ope~ or closed 6 M o nitor Radio Traffic: The rigger
Successful maglock tampering 6 + successes achi~ed may monitor radio communlCdtlons on a
Security de'VIce destroyl!d 4 single radio frequency .
SecurIty device carefully deactivated 8
System on alert -2 COMPLEX ACTIONS
Control a Room: The rigger may
take direct control of any weapon sys-
tems. security doors or other mechanical
RI(;GER BONUSES IN A cess security systems In a single room or a section of corridor.
Security riggers autoffiatiCdlly gain the Initiative bonuses Rigger bonuses and all dice pools apply in this mode (see
conferred by the vehicle-control rig. as well as other cyberware Rigger Bonuses in il CCSS).
described in The Rigger (p. 22). However. when riggers ~assume fire a Weapon System: The rigger may fire an armed
the body." they do not have access to any of their dice pools weapon mounted on a drone or a weapon port . Riggers Cdn
except the Karma Pool. Riggers gain full access to their dice use their Combat Pool only with drones or rooms they are con-
pools when they jump into a drone. room or corridor. however. trolling direclly (see Rigger Bonuses In it CCSS).
If an Intruding rigger accesses a cesS. he also gains the Issue a Command: The rigger may issue a command to a
Initiative bonus conferred by his VCR. Intruding riggers may use drone or a group of drones. The m.uc.lmum number of drones
their Task Pools (but not Control Pools) to defeaT encryption a rigger Cdn command is equal to the rating of the rigger's
and adjust TO system p rotocols. remote-control deck (see issuing Commitnds. p. 157. SR3).
If a security rigger and intruding rigger are engaged In rig- Operate a Drone: While jumped Into a drone. the rigger
ger combat (see p. SO). both riggers may use their Control Pools. may operate it as if she was driving II and use her Comrol Pool
and rigger bonuses (see Using Drones. p. 154. SRJ).
ACTIONS IN A CCSS Turn OnfTurn Off a De1llce: While directly controlling a
Riggers may perform the following actions in a closed-ci r - room o r corridor section. the rigger may turn on or off other
cuit simsense system. unspecified devices such as gas vents. sprinkler systems and
lights. The rigger Cdn also adjust the selling of variable-setting
devices such as thermostats and fans.

1
48 Rigger 3

Frédéric Milletti (Order #43513083)


VIGILANCE CODE CRITERIA TABLE

la-el
Blue
Number of
Successes
I
DeK_.
low vigilance. A corporate t1gger from the motor pool doubles as
a secur-ity rigger on an on·cali basis only. Orones and de~nslve
systems use non-lethal weapons and ammunition.
2 Moderate vlgllance. The company employs a dedicated seaJr1ty
rigger. but he woru on an on-call basis. Use of deadly force by
drones and automated d~se systems is authorized only during
a state of alert called by a (meta)human guard .
Orange 3 H igh vigilance. FUIl-tlme seaJri ty riggers are Jacked Into the net-
work 24 hours per day. The system is authorized to use deadly
force, even if there is no active alert. AJI network communications
are encrypted.
4 Maximum vigilance. Security system and personnel are on con·
stant, active alert. All I'IetYIOrk communications are encrypted .

ACCESSING A SECURITY SYSllM hardwire access point. The device may need to be opened up
Unless ol rigger can battle her way through legions of first , which m ay require an Electronics B/ R (4) Tesl or similar
guards to access the security room where the security rigger test--.and which may alert the security rigger. To hook an RC
operates (possible. but not very likely), she will have to wrest deck Into such a device. the Intruding rlgger will need a
control of the security system from her opponent by accessing dataJine tap (p . Z90.SRJ).
the network. The rating of the tap m ust be equal to or higher than the
Unlike remote-control networks. which relay information Intruders RC deck ratlng, Of the tap wilt not work. If the tap rat·
Vld radio transmissions, cess security networks communicate Ing Is less than the cess'
Technical Rating, sublTact the tap 's
via hdrdwired fiber-optic communlCdrion lines and under- rating from the Technical Rating. The result should be applied
ground or embedded power abies. Therefore. cess networks as a target number modiller to all actions the intruding rigger
are nol vulnerable to Mill attacks. To w rest control of a cess takes within the system.
network away from a security rigger. an Intruding rigger must Very r.uely. rigged security sys tems have open slave ports
lap Into the hard-wired network and defeat the controlling rig- scattered throughout the site to enable roving security riggers
ger In rigger combat. this process Is divIded Into fou r steps, to connect RC decks directly Into the system . Of course. Intrud ·
each a Complex Action: ers can also connect RC decks to such points without th e need
1. Tap Into a hardwlre access point for da,aUne taps. However. open slave pons are usually heavl·
2. Defeat encryption Iy disguised. placed in Inaccessible areas and protected with
3. Adjust to system configuration and protocols maglodc.s or other devices.
4 . Defeat controlling rigger In rigger combat
STIr 2: OEfIAT EN(RymON
To perform these Steps. the Intruder needs the following gear: Many rigged security systems use encryption on their hard·
· Remote-control deck wired cess transmissions. If an outside rigger runs Into encryp.
· Rigger protocol-emulation module tlon. he can use a decryption module (see p. 98) and make a
· OataJine tap (I f necessary) Decryption Test to decrypt the system's communications.
· Rigger·decryption module This test uses a number of dice equal to the decryption
module's rating. A rigger may also use Electronics (Electronic
STIr I: TA. r INTO A HARDWIRE ACCESS POINT Warfare) as a complementary skill. Task Pool dice may be used
The rigger must find some poin t In the dosed-drcuit sys- for this test. The test target number Is the system 's Enayptlon
tem Into which he an tap. Most rIgged systems are not acces- r<'ltlng (usually equal to the system's Technical Rating).
sible from outside the fadUty they protect. so the rigger will The intruder manages to decrypt the system's communlca·
likely will have 10 physially enter a protected ared of the site tions if his test successes equal Of exceed the successes listed
to find such a point. for the system's Vigilance Code in the Vigilance Code Criteria
Any fixed device connected to the cess
network (such as Table. If he fails. the security system goes on alert.
a camera. security door or gun port) CCln provide a suitable

.......,',.,"', ........................... " .................. ,..... ,............................ ,.... ,.. Rigger 3

Frédéric Milletti (Order #43513083)


STEP 3 : ADJUST TO SYSTEM If either rigger decides to disengage. he or she lacks out of
CONFIGURATION AND PROTOCOLS the system and surrenders control to the other rigger.
Not all rigged systems use the same configuration and Disengaging Is a Free Action: re-entering the system requires
protocols. If a rigger Imem on crashing a rigged security sys- a Complex Action.
tem manages to find om beforehand what protocols the tM-
geted security system uses. she's In the clear. She can set her Enetlng Combat
RC deck to those protocols and automatically sync with the Combat proceeds until one of the two riggers disengages
system when she taps in; In this case. the Intruding rigger auto- or passes out.
matIcally succeeds at this step. If the intruder manages to overcome the securlry rigger.
If an Intruding rigger d~ 't know a system's protocols. the Intruder can manipulate the rigged system and/ or drones
she has to find out the hard way by tapping In and trying to at will. Additionally. the intruder gains access to all of the Infor·
Idemlly and emulate them on the fly. To do this. a rigger must matlon that had been available to the defeated security rigger.
use the protocol-emulation module (see p. 98) Installed on her
RC deck. Multiple Rigger Netwo rks
To determine If the Intrud ing rigger successfully uses her If a cess is designed to Incorporate mul tiple riggers (see
emulation module to sync with the system. she must make an p. 42). an intruder Rghts one of the security riggers at a time
Electronics (Electronic Warfare) Test , using a number of com - (the one In the captain's chair). Once that security rigger Is
plementary dice equal to the protocol-emulation module rat - defeated. another security rigger can attempt 10 wrestle con·
Ing. Task Pool dice may be used for this test . The target num- trol away from the intruder. using the same rigger combat
ber Is the system's Technical Rating. rules.
The Intruder adjusts to the protocols If her test successes
equal or exceed the successes listed for the system' s Vigilance Other Actions In Combal
Code in the Vigilance Code Criteria Table (p. 49). If she fails. the If a security rigger and intruder are engaged in combat ,
security system goes on alert. neither can take any other actions untlt the combat has ended.

STEP 4 ; DEfEAT CONTROLLING RIGGER IN RIGGER COMBAT DECKING A RIGGED SYSTEM


Once the intruding rigger has completed the preceding It Is possible to deck Into a rigged cesS. but a decker will
steps, she must immediately fight the security rigger for con- never be able to control the system as efRclently as a rigger
trol of the system. Hardening. defensive programs and ImfU- does (riggers interface directly Into rigged systems, while
slon coumermeasures have 00 effect on this comba t. as rigged deckers must modify the user Interface and operaling system
systems operate through hardware rather than software. The with programs).
two riggers use hardware to attack each other and Inflict real To deck <l rigged system. a decker needs a cyberdeck out-
damage on one another. Rigger combat Is conducted accord· fitted with a system-control rig emulator (p. 95). a protocol ·
ing to the following sequence: emulation module (po 98) and a remote-control utility (see p.
73 . Mlrrix). The decker performs Steps I and 4 of accessing a
Initiative rigged system per standard rules (see Accessing <I Securlry
Each rigger rolls his rigged Initiative per the standard System. p. 49). If the system Is encrypted. the decker can either
rules. The rigger with the higheSt result acts first. This roll can utilize a decryption module or use a decrypt utility (po 220.
occur as part of the normal Combat Turn sequence. As In stan· SRJ) In its place.
dard combat. a rigger acts during every temh phase of the Combat between a decker and a rigger in a rigged system
Combat Turn. follows the rigger combat rules. but the following restrictions
apply to the decker:
AttAck/ Disengage No Matrix programs may be used.
The rigger who won the Initiative may choose to attack or The decker receives a + I mocIlRer on all tests.
disengage. Atlacklng requires a Complex Action. The decker'S Reaction Is reduced by 2. and he gains
If the rigger ,macks. both opponents make an opposed no extra Initiative dice from Response Increase or
Willpower Test. Both riggers may use Control Pool. though the reality Rlters (but he does receive standard bonuses for
number of dice used may not exceed the attacker's Willpower. runn ing pure DNI).
The rigger who generates greater net successes on the test The decker has no Hacking Pool but receives a
does (Wilipower)M Srun damage to his or her opponem. Control rool equal to one-half (round up) of his
locrease the Damage Level by one level for every 2 successes emulation udl1ry's rating.
generated. The losing rigger makes a Willpower Test to resist the Both the decker and his Icon take damage as if struck
damage. augmented by his or her Control Pool If me rigger by non-lethal black IC (see p. 230. SR3). Armor
desires. If either rigger Is rendered unconscious by rigger com- utilities. Hardening and ICCM filters protecl as normal.
bat (takes 10 boxes of damage). he or she Is dumped OUt of the
system and automatically surrenders control to the other rigger.

50 Rigger 3

Frédéric Milletti (Order #43513083)


1
his chapter provides expanded vehicle and rigger rules for waterborne and under-
Welter vehicle operations. It focuses prlmnnty on larger seafaring ships capable of
long-range travel across the maior seas and the world's oceans but also provides
rules for submarine operiltlons.

SHIP ATTRIBUTES
In the Shddowrun gclme system. " ship Is defined as any w.uerborne vessel with
an overall length greater than 50 meters and a displacement greater than 100 metric
tons or 100.000 kilograms. Anything smaller (In length or tonnage) is classified as a
~t . Also. wherever a rule refers to a vessel. 11 means the rule holds for both shipS and
boats. This definition holds true for both surface vessels and suIJmarlnes.
Ships. which are capable of crossing malor seas or oceans, can be very large ves-
sels. A twentieth-century Nimitz-class dlrcraft carrier. for example-more than 300
meters loog by 40 meters wide dod dlsplaciog more Ihan 9S.0Cl0 metric Ions of
waler----is capable of holding a small village Inside its hull! Consequently. standard
Shddowron vehicle rules can be somewhat unwieldy when applied to ships. A Nimitz-
class Cdnier would have an equivalent Body Ratlog of well over 1001 Rolling a hundred
dice for rhe Damage Resistance Test against an anti-ship missile (which could conceiv-
ably have a Power of 50 or greater) Is not practical for a Shddowrull game.
To better Incorporate ships In S/Mdowrun play. ships possess vehlde attributes dif-
ferent from the standard vehicle attributes listed In SR3. These new ship ratings and
modified existing vehicle ratings are defined In the following text .

srE.E.D (CA.VITA.TION THR[SHOLD)


In dddition to the normal Speed rdtlng. every ship possesses d second rdtlng
Cc'IUed the C.wir<lrlon Threshold. cavitation Is the turbulence created by a ship'S screws
when the ship moves at high speeds. If a ship moves faster Ihan Its cavilallon
Threshold. it creates enough Cdvitation noise to reduce its Sonar Signature. This makes
the ship more vulnerable 10 sonar detection and torpedo attacks. For more informa-
tion. see C.wirdrion. p. 34.

Rigger 3 51

Frédéric Milletti (Order #43513083)


In a shlp's statistics. the Cavi tation Threshold comes after indicates its Sonar Signature. which rellects its vulnerability to
the normal Speed value and is enclosed in parenthesis. detection and targeting by sonar systems. For more informa-
Because of a boat's small size and the insignificant turbu- tion on Sonar Signature. see SonM. p. 33.
lence caused by the vessel's engine. boats do not have a
Cavitation Threshold. SONAR
In maritime circles. sailors measure speed In terms of The Sonar rating reflects the capability and sophistication of
knots. or nautical miles per hour. One nautical mile Is equal to a ship's sonar systems. as well as the ship's waveform-analysis
6.076 feet. 1. 15 statute (land) miles. or 1.85 kilometers. So one systems that identify sonar contacts. For more information. see
knot is thus equal to approximately 1. I 5 miles per hour or 1.85 Sornr. p. 33.
kilometers per hour. To calculate a Ship'S speed in knots. divide
the Speed rating by 1.54. DEPTH
The Depth rating applies to submarines. m ini-subs. and all
HULL manner of underwate r vessels. both boats and ship s. The Depth
Instead of Body. ships have Hull ratings. A ship's Hull rating rating Indicates the maximum depth (in meters) that the vessel
representS the vehicle's size. weight and resistance to damage. can safely dive to underwater. If a vehicle dives further than its
The Hull rating functions exactly like the Body rating. excep t It Dep th. it sustains damage from the crushing water pressure.
works on a much larger scale. The Hull Table lists differem hull For more information. see Exceeding Depth Limits, p. 60.
ratings and corresponding ship tonnage ranges.
It is possible for vehicles other than ships or subm arines to SHIP OPERATIONS
have Hull ratings. To have a Hull rating. a vehicle m ust have a Because of their size and purpose. ships operate different-
tonnage greater than 100 metric tons and an overall length ly than normal vehicles. This section covers rules for operating
greater than SO meters. ships outside of combat.
To calculate the number of hardpolnts and firmpolnts that
can be mounted on a ship or other vessel with a Hull rating. take SHlr CREWS
the square of the Hull and add 4 . or (Hull x Hull + 4 ). The result Ships are big, complicated pieces of machinery that can-
Is the number of "moun t points" the vessel has; a hardpoint not be operated by a single indivldUdls. even if the ship is
COStS Z moum polms. while a firmpoim COStS I mount point. adapted for rigger operation. Though robotics. aUlOmated
machinery and compu ter-integrated self-maintenance have
BULWARK significantly diminished the crew required to operate a ship.
The Bulwark rating is the ship equivalent of the normal doing so still requires more than one person. A ship requires a
Armot rating and functions the same In ship combat. To con- crew to maintain it. repair It. manage Its multiple functions and
ven Bulwark and Hull ratings into standard vehicle Armor or keep II saillng without interruption from breakdowns.
6<lrrier ratings. see R.lmming Ships. p. 54. Vehicle crews are divided Into four types. based on their
function: helm. gunnery. comm and engineering,
SIGNATURE (NORMAL/ SONAR)
Every ship hC\S a Signature rating that consists of two num- Helm Crews
bers. The first number indicates the ship's normal Signature rat- Helm crews (also known in naval terminology as ~t he
Ing. Thi s value Is used for tests Involving radar. thermographic conn") are responsible for piloting. maneuvering and navigat-
imaging and other normal vehicle sensors. The second number ing a ship. With the advances in autonavigation technologies
such as GPS and SINS (Ship Inenial Navigational Systems).
these tasks are Increasingly performed by a single person.
HULL TABLE called the pilot. or by a shlp's Autonav system. The pilot makes
all Driving Tests required for vehicle operations or vehicle com-
Hun brinK Ship Tonuse (In metrk: tons') bat. r ilots may rig ships if they are rigger-adapted . or they may
1 100-200 operate them manually or via d ata jacks.
2 ZOI - SOO
3 501 - 1.000 Gunnery Crews
4 1.001 - 5.000 Gunnery crews operate any weapon systems a ship POSH
5 5.00\ - 10.000 sesses. Unless otherwise noted In a weapon's game statistics.
6 10 .00 1- ZS.000 each weapon system requires I operator. However. weapon
7 Z5.000-5O,000 systems on a ship can also operate under the structure of a rig-
8 50.001 - 100.000 ger cess network known as the naval-weapons control net-
9 l00.00I - Z5O.000 work. with each separate "weapon" (gun turrets. air-attack mis-
10+ More than 250.000 siles. surface-attack missiles. torpedoes and so on) couming as
a "drone in the network. For more information. see Ship
M

• 1 me tri c ton - 1.000 kilograms We_won Sysrems. p. 55.

52 Rigger 3

Frédéric Milletti (Order #43513083)


Frédéric Milletti (Order #43513083)
-...
TlIUlAIN TABU

Terrain Type Oescd.....


Opeo O pen water, such as lakes, seas and bays.
Normal Water IIghdy d uttered with obstacles, such as malor rtvers and city harbors.

TIght
"'- Water with cl conslderabh! amount of dangerous obstacles (such as everglades or the dock areas o f dry piers).
Water littered with numerous dangerous obstaCles, such as w hitew ater rapid s. rocky shorelines. sandbars
0( el( tr~1y congested dty harbors heavily populated with boat people such as those In Hong Kong.

Venice or Miami.

Ships
letT. Type ......pdon
Open Open sea w ith no sight of land In visual range.
Normal Waters doned w ith Islands. small islets or reefs within visual range. Wa ters within 1 nautical mile
(2 kilometers) o f shoreline.
Restricted Waters heavily congested w ith Islands and reefs. Bays leading Into ci[)' harbors. Waters wi thin 1/ 2
nautical m ile ( I kilometer) o f shore.
Tight City harbors and shore areas.

Comm Crew s These terrain tables assume the weather is fair. with light
Comm crews are responsible for operating sensor, sonar. o r no precipitation and only light winds below 25 mph.
communiCdlionsand electronic-warfare systems. On non-rigged Marginal w eather conditions (steady rain . thunder showers or
ships. a separate crew is responsible for monitoring electronic m oderate winds greater than 25 mph) reduce the terrain cate-
systems. with one operator dedic-ued to each type of system gory by one step (Open to Normal , Normal to Restricted.
(communications. sensors. E.CM/ E.CCM and so on). However. if a Restricted to TIght). Severe weather conditions (severe thun-
ship is adapted for rigger adapT.iltion. the ship pilot may operate derstorms or high winds short of gale force) reduce the terrain
all ship electronic systems through the vehicle rig. Note that an category by two steps. Major storms. such as gales. tropical
auronav cannot operate ship electronic systems. storms and hurricanes reduce <111 terrain types to Tight.

Engineering Cr ew s SHIP COMBAT


Engineering crews are responsible for maintaining a ship. Ship co mbat follows the v ehicle combat rules presented
fixing any breakdowns and ensuring the ship runs correctly. on pp. 138-49, SRJ.
The minimum engineering crew for a ship is determined with
the following formula: (Hull rating + I )l. VEHICLE !'OINTS
If a ship falls to maimaln its engineering crew m inimum , it For ships. the Vehicle Point value (see p. 138. SRJ) is a
accumulates Suess and risks breaking down in mid -journey. negative number. equal to -{ Hull rating x SI.
For each unfilled posi tion below the minimum. the ship accu-
mulates a -1 modifier each day II Is at sea; the modifier is RAMMING SHIPS
applied to any Stress Tests It must make. So a ship at sea for 3 If a ship rams another ship. resolve the attack as a normal
days with its engineering crew one person short suffers a -3 ramming maneuver (see p. 14 3 . SRJ). Use the ships' Hull rat-
Stress Test modifier. When the Stress Test modifler reaches ings in place of Body ratings and substitute Bulwark ratings for
-10, the ship automatically takes [ Stress Poim and the modi- Armor ratings w herever applicable. Any ship that sustains
fier Is reduced to zero (though it may begin accumulating damage must make a Crash Test , unless the attack occurred In
again). Once a ship has regained a full engineering crew. each Open terrai n .
-1 modifier may be removed with a successful Ship BI R (4) Test If a boat (or any standard vehicle. for that matter) rams imo
and a base time of 24 hours. a ship (or vice v e rsa ). things oper<lte <I little differently. If the
r<lmming maneuver Is successful. treat the resu lt as If the boat
TERRAIN had collided with a wall or barrier. The Barrier rating of the ship
Terrain types are not the same for ships as they are for is determined as follows: Barrier rating _ (Hull rating + Bulw<lrk
boats. Because ships are larger. they require more turning rating) x 8 .
room . Additionally, ships have deeper beams and float lower If the boat does not penetrate the barrier. the ship takes no
In water. so they cannot enter shallow water. Terrain types for damage. On the other hand. if the vehicle breaks through . the
boats and ships are given on the Terrain Table. ship takes Moderate damage. Any ch<lracter in the shlp' s hold

Rigger 3

Frédéric Milletti (Order #43513083)


near the point of penetration must make a Damage Resistance standard for coordinating multiple ship weapons simultane-
Test against (vehicle's Body + 3)M explosive damage. Reduce ously. These rigger netwOrks are known as naval-weapon con -
the r ower by I for every I meter distance belWeen the point trol networks (NWCN) (see p. 138). and they follow the same
of penetration and the character. rules as cesS. with the exceptions noted below.
Note that a ship never crashes If It rc'U1lS or Is rammed by a
boat (or any standard vehicle ). NWCN Control Statio ns
Each NWCN has a rating that denotes how many control
RUNNING AGROUND stations the system includes. Each comrol station is responsi-
Normally, watercraft do IlOI: crash unless they collide with ble for monitoring and controlling a !>Ingle weapon system .
obstad~ lumng up from the water's surface. On the other hand. such as a turret (p. 139) Of the launch-control system (p. 137)
ships and boats can run aground in shallow water quite easily. for a set of missiles Of torpedoes.
Ships and boats run the rlsk of running aground in Normal . In the case of guided munitions. such as missiles and tor-
Restricted and TIght terrain . Whenever a vessel fails a Crash pedoes. the control station Is responsible for directing the
T~t. roll I D6 and consult the Running Aground Table. If the munitions to their targets. Consequently. the number o f active
result Is lower than the number Indicated. the vehicle has run missiles and torpedoes a ship can maintain at any single time
aground. Otherwise, it crashes Into an above· water object. Is limited by the number of control sta tions dedicated to con -
If a vehicle runs aground. It comes to a complete stop. The trolling the m unitions.
vehicle itself suffers Moderate damage from the crash, but the Each control station has lis own rllot rating (equal to the
gamemaster may downgrade the damage to light or upgrade NWCN rating). which operat~ like the rllot rating of a drone.
It to Serious, depending on the terrain and the possible under- However. a live rigger operator can override the weapon ' s
water obstacles on which the vessel could have run aground. pilot system and directly control the weapons.

Rlssers In " NWCN


RUNNING AGROUND TABLE Unlike most standard rigger networks. In which one rigger
controls an entire network. ship weapon netwOrks accommo·
date multiple riggers InteractIng In the network. In this configu -
Terr.. n Type VeueI auns Asround
0. • aesult Of; ration. one rigger may sit In the captaln's chair (see p. 1S4. SR3) .
while other rlggers directly operate separate control stations or
Normal
drones. This allows one person to maintain overall cootrol of the
Restricted l or ~
system. while subordinate riggers take direct control of
TIght 3 or lower
weapons. allowing them to add theIr Control and Combat roo
Dice to any tests made with the weapon under their control.
for more details. see Muir/pic Risser NetwOrks. p . 42.
BOARDING
To make a boarding attempt against a vessel. an attacker ANn· SHlr MISSILE AND TORrEOO COMBAT
must flrst execute a positioning maneuver (pp. 142-43. SR3) to Naval combat In the twenty-first century consists of long-
bring his own vessel directly alongside. adjacent to or above range battles fought over great distances. Gone are the days o f
(In the case of aircraft) the targeted ship or boat. Approaching roiling barrages. fired from twelve and sixteen-Inch naval guns.
the target vehicle requires an entire Combat Turn. At the start Naval firepower is now a game of anti -Ship missiles. launched
of the next Combat Turn. characters may declare actions to from aircraft:. submarines or other surface ships. While shoner
board the other vessel. ranged systems such as underwater torpedoes and conven -
On many occasions the deck heights of the attacking and tional guns helve their places. anti-ship missiles are the name o f
defending vehlcJes may be uneven. If the attacking vehicle ' s the game in the lWenty-lirst century.
deck height Is more than one meter lower than the defending Anti -ship m issile combat works differently than standard
vehicle·s. characters must climb or Jump up the side of the missile combat. Anti-ship missiles are capable of long-range
vehicle to be boarded. Advanced rules on climbing and jump- attacks and are relatively slow flyers (most. In fact. are subson-
ing are available on pp. 44-47 . SRComp. Ic). for purposes of game resolution. torpedoes are treated the
Beuluse ships are slow. ponderous objects. most boarders same way as anti-ship missiles.
use faster vehicles. such as small speedboats or helicopters. Most importantly. riggers can use NWCNs (see p. 138) to
directly guide antl·shlp missiles and torpedoes to their targets.
SHIP WEAPON SYSTEMS When a rigger Mrides* an anti-ship missile in this manner. the
Ship weapon systems may be run with computer net· rlgger's Vehicle skill Is used In place of the mlssile' s Intelligence
w orks. Early weapon-<ontrol netwOrks (such as the AEGIS rating. Additionally. the rigger may add Control Pool dice to
w eapon-command system) consisted of nothing more than an any Success Tests made for the missile/ torpedo attack.
imerconoected shipboard computer netwOrk. By the 20505. rrior to the missile striking the target. the NWCN safely
M
however. closed -circuit simsense rigger netwOrXs. like those Mdlsmounts the rigger from the missile. and she does not suf-
used In rigged closed -circuit security systems. held become the fer dump shock.

Rigger 3 55

Frédéric Milletti (Order #43513083)


/

[XTtNOEO-RANG[ MISSILES AND TORPEDOES Handling Rating 4; the Inltleltive for the projectile Is determined
Typically. anti-ship mlsslles clnd torpedoes have fMges as follows: proJectile's Intelligence Radng + 206, Unless other-
greater lh.ln 10 kilometers. A5 d result. several turns may pass wise speclfled. anti-surface missiles have el flxed speed of
before such projectiles reach their targets. The extended-range 1.000 meter.> per turn. and aml·alr mlssltes have a flxed speed
missile/ torpedo rule provides an allerMte means for tracking of 5.000 meters per turn.
missile comb.u when using such missiles/torpedoes and
applies to all ami-ship missiles Mel torpedoes (see p. 93), (If ANTI -MISSIL[ DEFENSE SYSTEMS
desired. gamemasters may also use the extended-range mis- Ships are rela.tlvely slow-moving, hlgh-proflle obJecls;
sile/ torpedo rule for ordinal)' rockets and missiles with ranges consequently, they make particularly delectable targets for
greater than 1 kilometer.} anti-vehicle missiles. Consequemly. ships employ anti-missile
Under the extended-range missile/ torpedo rule. the defense systems.
8dmemMter treats such projectiles as vehicles operating with Anti -missile defense syslems come In twO varieties: Inter-
one goal: 10 close In on their designated larget (using the ceptor·mlsslle systems and gun systems. Imerceptor missiles
accelerate maneuver. p. 14Z. SRJ) and then collide with II are surface· to-air mlssHes used 10 desrroy or knock Incoming
(using the ram m,lneuver. p. 143. SRJ). If the projectile Is guid- missiles off ,argeL Gun systems consist of high-velocity mini·
ed by a NWCN. el rigger can directly comrol It as If she were guns or di rected energy weapons thell simply desrroy Incom·
directly controlling a drone. Ing missiles before they reach their Intended ,argets.
Use the proJectile's Intelligence reltlng for the Driving Tests When Conclucllng missile defense. use the procedure
required for these actions (or the controlling rigger 's Vehlde employed when attacking an aircra". Standard vehicle combat
skill If she Is "riding" the proJectile). All such projectiles have el rules (plus the Extended·Rdnse Missile rules) apply. Missile

56 lUgger 3

Frédéric Milletti (Order #43513083)


dmn~ succ~s If the ship's and-missile defense weapons Whenever lire from a stiVldard firearm or a llQfl-navell anti-
destroy the missile In mld ·fl lght or cause the missile 10 make vehlde weapon (one with a damage code that does NOT have
and felll a Crash Test. an "N" on the end). strikes a ship. resolve the damage as fol -
iow"
SHIP DAMAGE I . For standard weapons. reduce the damage level (L. M .
U~ Condldon Monitors to uack damage to a ship accu- S. D) by a number of steps equal to the ~ip 's Hull rating .. I . For
mulated from weapon hits. stMldard antl·vehide weapons. reduce the damage level by a
Anti-ship weapons use a special Damage Code to Indicate number of steps equal to the shlp's Hull rating. If this reduces
ship damage. ~ letter "N" attached to the end of the Damage the damage level below L. the weapon has 1'10 eft'ect. if not.
Code Indicates ship damage (or " naval" damage) codes. For then the end result Is the equlvellenl base clarnage level on a
eJo!:ample. a weapon with Damage Code of IOSN would indi- naval sale (LN. MN. SN . ON).
cate Ihe weapon could do Serious Damage to a ship. Ships 2. for standard weapons. divide the weapon ' s r ower by
resist ship damage codes per standard rules. just as characters the shlp 'S Bulwark rating ... I . rounding down. For standard
resist standard damage. with the following exceptions. anti ·vehlde weapons. simply d ivide by the Bulwart\ rating. If
First . ships do not automatically the resuilis less than 2. round the result
stage the Damage Code down I level . up to 2.
as standard vehicles do against staoclard
weapons. Additionally . u~ a ~Ip ' s full
Bulwark rating when reducing the rower
of an attack agellnsl a ship.
_Code
LN
SHIP DAMAGl TABlE
Test
3. Resolve the Damage Resistance
per standard rules.

A $dng of pirdtes fires d high-


e)(ploslv~ m/ssl/~ (HEM . Dctma.g~
MN 21
ANTI -SHIP WEAPONS AND NORMAL 160) a.gdlnsl iI SITI<1I1 trilwler (Hull Z.
SN 28
DAMAGE Bulwilrlc I). dfld It strikes on one side.
DN 36
'When anti-ship weapons are used lkf'ore the trdwler mi/J(es Irs D.vndge
against characters or vehicles. the RelstilllC~ Test. t~ dilmilge hils to be

weapon 's ship Damage Code must be con v~ned (0 Odvdl (dllrf-shlp ) d..unase

converted to a standard Damage Code and resolved as follows, code. FIrst. the d..unas~ ~ (0 ) /s redvced by 3 St~
1. Multiply the wedPOO'S rower by the number of Levels (Hull Z ~ I) to L. Then. (~HEM 's Power ( 16) Is divided by
above Deadly and add I . (f or example. 2 ror LN. 3 for MN. 4 Z (8ulwilrk 1 ... I). So {he trilwler makes Irs D.vn.ls~
for SN and 5 for ON). kslstilllCe Test a.galnsr iI D.tnlilSe Code of BLN.
2. Anti·shlp weapons are area-effKt weapons and lose
Power al a rate of - I per meter (-3 per meter for beam Characters. cargo. and equipment below decks or Inside
weapons and railguns). the shlp's superstructure are protected by the shlp's hull. As
3. Resolve Damage Resistance Tests as normal. [very 2 soc· stated In Ritmmlng Ships on p. 54 . the Barrier rating of the ship
cesses stclge damage down I level. from ON 10 SN. SN to MN. Is determined as follows: Barrier rating _ (Hull rating ...
and so on. If lhe damage is staged below LN. It drops down to Bulwark rating) x 8 .
damage level D and Is further staged down per standard rules. Characters above decks are out In the open. The ship pro·
Navell (antl·shlp) weapons are considered anti·vehlde weapons. tects them from a"aeks originating below their positions.
so vehicles don' t get the autornarlc. Damage Level reduction. However. they do not gain protection against attaeks original-
If characters or vehldes cannot stage damage down to 0 Ing from above. unless they are telklng cover behind large
or lower. they take a number of boxes of Physical Damage. as objects (such as tied -down cargo. cargo·bay doors. and so on)
listed on the Ship Damage Table. located on the deck.
Depending on how many points of Body overflow a char-
acter has. he or she could theoretkally survive a hit from an LN DAMAGl CONTROL
damage weapon. Ordinary characters would be killed instantly During ship combat. crew members not manning
If they sustelln a higher Damage Level. but some larger critters weapons or performing combat -related support functions
(such as juggernauts and dragons) might possibly survive. (such as electronic warfare) may stand ready clS damage-<Of'l-
Unless olherwi~ specified. anti-ship weapons can target trolteams to patch hull leaks. extinguish ship fires. repair dam-
and attac.k other ships. Ordinary vehides (Uke aircraft and I'IOr- aged electrical systems and so on. To be effective. a clarnage·
mal motorboats) have too small a sensor cross section to control team must have a minimum number of team members
engage long-dIstance anti-ship weapons. and lhey are usually equal 10 the ~ip 's Hull Rating ... 2.
not worth wasting a 300.000\'+ anti-ship mlsslle. If the ship Is hit Of otherwi~ takes damage. the damage-
control team rushes into action. ~ controlling player makes a
SHIPS AND NORMAL DAMAGE Bulid/ Repalr Test. using the highest Ship Bulld/Repalr Skill of ali
In most cases. regular and standard anti·vehlde weapons the members of that team. If the damage·control team has
have no effect when IIred against ships. However. smaller- more than the minimum required members. add I additional
sized ships may be vulnerable to attacks from anti-vehlde die to the Success Test for every two extra team members. Up
weapons or even heavier firearms.

RiggerJ 57

Frédéric Milletti (Order #43513083)


to 3 additional dic:e may be added In this manner. The tclfget 156. SRJ). Charac:ters can use the sinking time to perform only
number and base time for repairing damage are provided on non-vehicle actions. such as abandoning ship . launching nfe
the DMnage Control Table (d ivide the base l ime by suc:c:esses). rafts or making a final stand against the opponent. After the
If the tesl results in al least I succ:ess, the Damage Level ship has sunk. charac:ters are In the water and must uead water
Is reduc:ed by I level. The DMnage Level can never be reduced o r swim to another Hoating c:raft .
by more than I level mrough damage-control measures. how- If characters are Inside a ship when It finally sinks. they are
ever. Determine the time required for the ciamage-<ootrol trapped undelWater. Characters must don undelWater breath-
repair as follows: Bulld/Repa.lr Test successes + treatment time. ing gear. hold their bleaths or drown.
The result Is the uninterrupted minutes the repairs take. Any For submarines. the sinking time denotes the uew·s
serious Interruption abons the damage-<OOtrol process. but II "breathing room." When the sinking time expires. ali breath-
can be repealed. able air In me sub is used up.
If no succ:esses are generated on the Build/ Repair Test. the
ship and c:rew cannot repair the damage. The crew w ill have to SHIP REPAIR
walt until It reac:hes porr before attempting repairs (see ShIp While at sea. ships must use damage-c:ontrolteams w hen
Rep.tln. attempting to repair ship damage. Other ship repairs may not
If using the Vehlde Subsysrem D.tnMge rules (see p. 77). be attempted until the vessel arrives In pon.
damage-c:ontrol teams may choose to repair one subsystem Ship repai rs use the standard Vehlde ~i, rules on p .
instead of the entire shIp . When repairing ship subsystems. I 149 of SRJ. with a ~ exc:eptions. Arst. ship repair is much
o r more Build/ RepaIr Test suc:c:esses restores me subsystem to more manpower-intensive. For repairs to take place at all , a
full operarional capabili ties. repair team must be formed. 1he minimum number of team
members Is determined as follows: M inimum repair crew ...
TAKING ON WATER
Hull Rating Z x 3. When making the Ship Build/ Repair Test, use
If a ship or boat sustains Moderate or greater damage from
the highest Ship Build/ Repair skill of all the team members.
a single attack. It autom.a!lcally springs a hull leak and begins
If the repair team has more than the minimum required
to take on water. At every IS-minute Interval thereafter. me
members. add 1 additional die to the Suc:c:ess Test for every
vessel takes I additional box of damage on lIS Condition
fou r extra team members. Up to 3 additional dlc:e may be
Monitor. Submarines take this damage at S-mlnute Intervals.
added In this manner.
The base time for a Ship repair Is determ ined as
follows: Ship repair base time (In days) ... Hull Rating
DAMAGE CONTROL TABU x the number of damage boxes. A "day" of repair
time consists of eight hours. Divide the base time by
CondJdon level T. . . . Nuaber ....... no.. the number of successes generated to find the ac:tual
Ught 4 60 minutes repair time. As whh standard vehide repair. repairs
Moderate 6 120 minutes cannot stan until replac:emen t parts arrive In pon.
S<riou. 8 180 minutes A vessel 15 not available for duty while repdlrs are
undelWay. If the vessel needs to be put to sea while
T....' d Number Modlfters repairs are underway. the repair team must spend an
Performing damage c:ontrol under combat conditions +1 additional 4 hours (w hich do not count toward the
Ship 15 a submarine +l repair time) making the ship seawonhy. Once the
ship returns to pon. repairs c:ommence from the
point they left off.
The vessel c:ontinues to lake on water until a damage-con-
trol team plugs the leak. A successful Bulld/Repair Test pre-
SHIPS AND MAGIC
ven tS the vessel from taking addltlOflc\I damage from the hull Because of their Immense size, spedal rules apply when
leak but does not reduce the original damage to the vessel. casting magic: at Of agaInst shIps. Funhermore. some Ships may
serve as natural domains.
SINKING
When all the damage boxes on a vessel's Condition SORCERY
Monitor ate filled , Its hull Integrity is compromised beyond When c:ombat spells and elemental manipulations are cast
repair and the vessel begins to sink. Roll 406 and subtrac:t 9 against ships, modify the spell/ manlpulatlon·s Damage Code
from the resul t. The final result Is the number of minutes before and resolve the damage as follows:
the vessel sinks c:ompletely . If the result Is 0 or lower. then the I . The target number fot combat spells is determined as
vessel sinks at the end of the c:urrent Combat Turn. follows: Combat spell target number ... shlp·s Object Resistanc:e
While a vessel Is sinking. all of Its systems are inoperative. of 8 + (Hull rating x 2) + Bulwaril rating. The target number for
If riggers are jacked Into the ship when It begins to sink. they elemental manlpulat10rts Is 4 . per standard rules.
are dumped out of the system and sufter dump shock (see p.

Risser 3

Frédéric Milletti (Order #43513083)


Z. for comb.!! SpellS. reduce the damage ~el (L M.
S. OJ by a number of steps equal to the target's Hull rat -
[ng. for elemental rTldnlpulatlon spells. reduce the d.vn-
age by a number of steps equal to the target' s Hull rating
... 1. If thIs reduces the damage [evel below l , the spell
h.ls no efIKt.
3. For~tal manIpulation spells. dMde the spell's
Power by the shlp's Bu[wark rating .. [ (round down). If the
result Is less th.vl Z. round the result up to Z.
4 . Resolve O.vnage Resistance per standard rules.

SPIRrrs
Spirit attacks are treated as normal a"acks and are
JUSt as effective (or useless) as their mundane counter-
parts. The Immunity to normal weapons power applies
against naval we.lpons. but given the high rower of most
naval weapons. this may not mean aU that much.

ShipS and DomAins


In some ways" ship IS more than a mere vehicle. [t
Is also the pklce where Its crew eats. sleeps and works
together. forming a small community. Consequently. a
large enough ship may constitute a domain. If a ship has
~ occupied for a suitable perkKt. It Is considered a
hearth domain. This domain encompasses the interior of
the ship. as weU <IS the space above decks. up to the
highest point of the ship. Above decks Is also considered
the domain of the see" and sky as well. Remember that
nature spirits c.mnot enter Other domains unless they are
great form spirits.
Note that constItuting a domain does not entitle a
ship to any special maglul protection . It Is JUSt as sus-
ceptible to spell or spirit allacks as any otller ship.
Likewise. shlp·conJured hearth spirits are no different
from other he"rth spiritS "nd suffer no specl,,1 "dvant"8e5
or weaknesses.
Ships c"n have background coun ts. JUSt like any
other domains. Some notable ex:an1p[es Include the US5
Consrltutlon (which Is also rumored to be the personal
domain of a free hearth splril). HMS Vlcrmy. "nd. of
course. the RN\S TIt<llllc.

SUBMARINES
The growth of various underwater Industries and the
steoldy rise In maritime piracy have led to the Incre<lSed
use of submarines in the Shddowrun universe. With the
fall of the Soviet and American navies. enforcement of
rTldritime law h.ls waned . and pirate flotillas and rogue
naval bailie groups have terrorized surface ships. E.ven
the resurgent japanese Imperial Navy has found Its fleet
too small to covet the vast reaches and depths where
pirates am hide.
The Importance of sul>rnarlnes lies In their ablllty to
avoid detection. When submerged. " sub is "Imost
Impossibl~ to detect from the surface. and even under-
water subs find It extremely difficult to detect one "noth·
er. Certain pirate g,lngs or rogu~ naval crews make use of

Rigger 3 59

Frédéric Milletti (Order #43513083)


bergs and so on) exist : In this case the
UNDERWARR RRRAIN TABLE gamemclSler should follow guidelines similar to
hlgh' dhltude alrcrah . subslituting clouds for the
TenAin Type DeKrtpdon underwater obstacles or obsc.urams.
o".n Very flat abyssal plain Submarines navigating very dose to me sea
Abyssal pWn wh h some rolling hills bonom o~rclle In tcrrain similar to that for low
No"""
Resmcted )agged lerrdln with Sleep hills. buttes. Of other obstacles altitude aircraft on land. Some guidelines for
TIght Narrow canyon s or aevcl5SeS se:a bonom tcrrain cue provided on the
Underwater Terrain Table.

UNDERWATER DRONES
their sub's invisibility to make raids on mercham ships wllh Because radiO communication Is difficult and unreliable
near Impunity. underwater. drones Intended for operation underwdter must
This section provides special rules dealing with sub· be connecled 10 the rigger network by a communications
marines and other underwater vehldes. cable. this limits the effective range of the drone 10 the length
of the cable.
O[l'flt Occasionally. the cable connecllng a drone to a ship may
The Depth Rating of a sub denotes the m.uclmum depth a be CUI. ellher IntenlioMlly by Ihe rigger or unlntenlloMlly by
submarine may wely dive. When underwater. submarines may sudden mov~mems of the drone or the ship. To determine If a
be detected by sonar only. cable Is CUI by sudden movements. roll ZD6 whenever twO or
more dice on a Vehicle Test come up I s. If the ZD6 result Is less
r e rtscope Depth than or eqUdlto the number of Is prcxtuced by the VehldeTest.
A subm.lr1oe submerged at periscope depth Is bdrely then Ihe able has been cut during maneuvers.
bdow lhe surfac~ . When subm~rged al periscope deplh . " If a rigger Is directly cootrolling a drone when the cable is
submarln~ can use all of Its ~Ieclronlc systems. Including sen- CUI, the rigger suffers dump shock from losing the connection
sors. normally. II an also scan th~ surfac~ of th~ wale!" visual - to the drone.
ly. using a plerlscope mast .
\rVhen a submarine Is al periscope depl h. {r~al il as a SUf- TORPEOOES
fac~ ship. Howev~r. a +4 mcxtifier dPplles to dny visual
like drones. torpedoes may be guided from their launch
i"~rc~ptlon Tests or Sensor Tests made to deteel or largel Ihe vessels via flber-optk cables. Torpedoes follow the same rules for
submarine. Submarines at periscope depth can ~ detecled by ship combat as do anti-ship missiles (see p. S5). Remember thai
sonar as well. In fdO. sonar may prove more effeclive than guided torpedoes an be directed or controlled from the sub as
visual or sensor scanning when delecting cenaln subs (pan Icu- long as the cable connccllon Is Int~t . If the cable Is broken
lariy non-nuclear dlesel/ elecu'lc subs) dt periscope depth. (either intentionally or unintentionally). the torpedo Is on lIS own.

Exceeding Deplh Uml15 UNDERWATER VEHICLE COMBAT


Submarines dre designed to keep the atmospheric. pres- Underwater vehicle combat occurs w henever one or bolh
sure Inside the vessel slgnlflcantly lower than the outside Wolter combatants Involved are subm.ulnes. In naval term inology. this
pressure. Consequently. Ihey cannol operdle safely beyond type of combat Is often called anti-submarine warfare (ASW).
their maximum prescribed operational depths. Below thai Underwater vehicle comba t follows the rules for Sensor-
depth. the pressure differential exceeds the hull's capablUty. Enh.lnced Gunnery (see p . 15Z. SR3). except that the Sonar rat-
dnd the Woller pressure crushes the sub. Ing replaces the Sensor rating. and the Sonar Signature
Whenever" submarine dives below lis Deplh Idtlng. make replaces the standard SlgMture rating.
d Body {6 } Test 01 Hull (6 ) Test each turn . whichever is appro- Remember lhal submarines can break sonar contact by
priate. If the test falls. the sub accumulates I box of damage on diving below a thermocline (see p. 35). While a thermocline
IIsCondlllon Monitor. Add a + I mcxtifler to the Success Test for may prevent Ihe othercombdtant from ~ hear1ng~ Ihe sub. ther -
every I ()() meters below lhe Depth rating the sub dives. moclines provide no protection ag."inst torpedoes or other
antJ-submeVlne weapons.
UNDERWATER TERR A IN If a vehlde knows Ihe enemy sub is on the Other side of
Submarines on the surface or submerged al periscope the thermocline. It can stili launch a lorpedO. ASROC. or other
depm (up 10 len meters) follow lhe sam~ guidelines for t~rraln anti -submarine wC'apon dgainst il . However. the attdck
types as surface ships. Between perlSCOple depth and the sea receives a +8 Blind nre modlfler (see p. II I . SR3).
bottom. t~rral n type Is generally considered Open lerraln.
unless a considerable number of obstacles (schools of flsh. Ice-

1:10 Ris ser 3

Frédéric Milletti (Order #43513083)


his section covers special properties, attributes. and characteristics beyond the

I oormal "nrlbull~s defined In me SRJ rulebook. II also Includes rules deslg~ to


reotve unique or special ve:hJde operdtions. the use of spKlal vehlde ~tures
such as mechanical arms and legs. and special rules for vehldes such as hover-
craft. thunderbird!>, and so on. Additionally. this section defines Stress. " ne:w
characteristic that measures the Intangible effects of weiU and lear.

srECIAL VIHICLE AITRIBUnS


The following attributes eJepand on the basic. vehicle attributes listed on pp. 130-
B of SRJ.

BODV
As described In SRJ, cl vehicle' s Body rating represents", rough Index of Its mass.
The Body Ratings Tablle (p. 62) lists Body Ratings for vehicles of various types and
weights. The Nominal Value Is the oi\SSumed weight value used for estimcltlon purpos-
es (for example, whenever a vehlde Is CMrylng another). ~n designing new vehl ·
cles ( ~ Vdlick Cksign. p.IOl). use this table as a guideline for estirTh'ltlng the
apprOlClmat~ mass of the vehicle.
Some very small vehicles rTkly be listed as having" Body of "0 . - Vehkles with a
Body 0 cannot Garry armor and are automatically destroyed If hit by a ~apon .
Some extremely larg~ vehldes ar~ so h~avy and structurally reinforced that their
Body ratings may be higher than 10. but these vehicles should always be considered
mlllt.vy grade and should rar~ly fall Into the hands of player characters.

rull
A v~hicle 's Fuel code descrlbes the general type of fuel the vehicle uses and the
sIze of Its fuel tank. A [WO-pan Fu~1 code thdt lists [WO fu~J types and [WO tank capac-
ities Indicates thdt a vehicle uses [WO different fuel sources. In such cases, the IIrst fuel
type listed Is the v~hide'5 primary fuel.
For mor~ Fu~1 rules. see AdvdllCed RLJles , page 72.

Rigger 3 at

Frédéric Milletti (Order #43513083)


BODY RATINGS TAIILE

Iodybdns Welpt lAnse' NomlnoU VAlue' ~kIes Fd... In this IlAnse


0 0-5 kg Hg Very small. hand·held drones
I 5-75 kg 20 kg 5rTldil drOOe5. ranging from tC)a$tf!r-slze to dwarf-size
2 75-300 kg ISO kg Larger drones (h uman to troll -size). motorcycles
3 300-750 kg SOOkg AUiomoblles. motorboats under 30 feet long. large fixed -wing drones
4 750 kg-l.S tons 1.5 tons PIckup trucks, SUVs, light trucks, slngle-engi~ aircraft, standard hdlcopters
5 2.5-7.5 tons 4 'on> MedIum trucks. small yachts (30-50 feet)
6 7.5-20 tons 12 tons TractOfS, heavy trucks, lear Jets and twin engine aircraft. I-birds
7 20-30 tons l5 IonS Armored personnel carriers. fighter aircraft. cargo helicopters
8 30-45 tons 35 tons Zeppelhu, large yachts (50-1 00 feet). light t.lnks
9 45-60 tons 50 Ions r assertger airliners
10+ ~IOOtons 75 tons Main battle tanks. loog-haul or heavy-cargo airliners

• Wdght in metric. tons

ECONOMY Use Ihe Body Ratings Tdble to esl imate the weight of the
A vehicle's Economy Rating Indicates how far the vehicle drone for determining how much of a load req uirement It
an travel on a given amount of fuel. measured In terms o f kilO"- places on the c.lrrying vehicle.
meters per unit of fuel. For e!l:ample:, gclSOlI~ engines (which
consume fuel by lhe Iller) have an Economy Ratlng expressed LANDING/TAKEOrr (LfTI rROnU
clS kllomelers per Iller. (As a poim of comparison. I kilomeler A fixed -wing aircraft's ~ndlng/Takeoff Profile describes
per Iller is approximately 2.5 miles per gdllon.) For more InlOr· the minimum Nnway distance the aircraft needs to I.clke off and
matlon on Economy. see Varldble Fuel Consumption. p. 72. Idnel. ~nding/Takeoff Profiles fallinio foor c.ltegorles: NOrmal.
STOl (Short Takeoff/ l anding). VSTOl (Very Short
Idle Economy Takeoff/~ndlng). and vrOl (Vertic.ll Takeoff/ l anding). See
Idle Economy Is d sub-rdting of Economy and reflects how A frcrilfr. p. 67. for more Inforlll-'tion.
much fuel d vehicle consumes during d given period w hlle
idling In d sl.cltiOllary position. This rdting Is partkulclrly Impor· ED/ ECD
tant to drones. which may have to St.ly dewe on stdtlon while A vehicle's electronlc-deceptlon (ED) systems emit signals
acting dS spies or wdtchdogs. that fool sensors Into misjudging the poslfion. speed, heading
To ca1culdle the Idle Economy of d vehicle. multiply Its or characteristlcs of the vehicle. ED Increases the Signdture of
Economy Rating by 7.5. If the vehicle 15 dn dlrcrdft In fl lghl or d the vehicle for Sensor and Gunnery Tests made against II. but
hovercrdft In hover mode. multiply by 2 Instedd. If the vehicle detecting ED Is much m ore difficult than detecting ECM.
h.\s d Body of O. multiply If by dn dddltlOndl fdCtor of 10 (for a A vehicle's electronic counter·deceptlon (ECO) SYSlemscon-
net factor of 20 for aeridl Body 0 drones. .mel 75 for other Body slst of reallty<hecklng electronic drcultry that COUnters the subl:le
o drones). The flndl result Is the Idle Economy Rating. med· signals of ro. ECO counteracts the modifiers Imposed by ro.
sored in terms of minutes per fuel unit consumed. For more Informatlon on lhe use of ED and ECD. see p. 32.

SET- ur/ BREAKDOWN TIME ADAPTATION POOL


Set-Up/ Bredkdown TIme Is the time needed to configure The Adaptation Pool provides robots with dice they c.ln
a vehicle for operation .md break It down for stordge. Drones use w hen performing actions on their own. For more Informa·
must spend one addltlOllaI Combdt Turn after configuration to tion. see Robots. p . 44.
warm up. regardless of the drone's Setup/ Breakdown TIme.
STRESS
Drone s.or.ge Requirements A vehicle's Stress rating slmulates the effects of wear Md
An assembled drone requires d storage space In CF equal tear on the vehlde. Each time a character pushes a vehicle
to [(Body,," 1.5) x Body]. rounded down. beyond Its normal performance Cc'Ipabllltles or loses con trol of
Any d rone wlfh a Setup/ Breakdown TIme Rating c.ln be a vehicle. the vehlcle's Stress ra ting Increases. Each time the
dis.usembled for storage purposes: a dls.usembled drone Stress rating Increases, the chances of spomaneous vehicle
requires a third of liS regular storage space. rounded down. breakdowns or system failures increase dS well.

62 Rigger 3

Frédéric Milletti (Order #43513083)


INCURRING STRESS Overloading;
All new vd'ilcles stan with a Suess Rating of O. If a char- A vehicle's Load rating Indicates the fT\cl)[lmum cargo
dcter obtains a used vehicle. It mdy have d higher Stress weight a vehicle can carry without damaging the vehicle, A
Rating-the gamemaster determines the exact ratIng. vehicle can carry up to twice ItS normal Load R.:lting In cargo.
A chclri\Cter"s vehicle mdy Incur Stress Points in two WdYS. but It incurs I Stress Point every hour or portion thereof It car-
FIrst. the character may Intentionally push the vehicle beyond ries the excessive load. for more Informdtion. see Long
Its normal performance capabilities or by using extra dice for OISfdnce Hdullng. p, 65.
Driving Tests. Second. a vehicle may Incur Stress If its drtver
ralls a Drtvlng Test according to the parameters or the Stress ExuA Dice for Drtvlng; Tests
Rule of One, as descr1bed on p. 64. A character can Improve his chances of success on any
DrIving Test by adding extra dice to his roll in exchange for Inten·
Breaklns the Speed lImtt tlonally Incuning Stress PoIntS. for evef)' I Stress Point Incurred,
A vehicle's Speed Rating Indicates the fT\cl)[imum sus- the character may add I addltlooal die to his DrMng Test.
MIned speed the vehicle can handle without Incurring dam"8e. The number of Stress Points Intenl10nally Inflicted during a
An dSS,esslve driver can coax d vehicle up to 1.5 times Its single action may not exceed the vehlcle's Body R.:ltlng. for
Speed Rating, but any time a vehicle exceeds Its Speed R.:ltlng, vehicles with Body R.:ltlngs of 1. con trolling characters can
It Incurs I Stress Point, Intentionally Inflict 1 Stress Point for 1 additional die. Treen
ships or other vehicles with Hull Ratings i\S having a Body
HArd Deceleration Rating of 10 for this purpose. Stress Points may not be Inten·
Whenever a character tries to da:elerate a vd'ikle at a rdte tlonally Infl icted on drones with Body Ratings of O.
greater than 4 times Its Acceleration, the driver must make a
Crash Test (p , 13l. SRJ). If the vehlcle's Body Rating exceeds \.tVhf/e running from the Ioci!I CDrpOrdte fledt . Rigser X
the number of test successes. the: vehicle takes Stress, Subtract tries to negotidte d hdlrpln rum down d tldrrow dll~.
the test successes from the Body Rating to determine how Risser X hds no Control f'ooI dice dvdllitble for rhe
many Stress Points the vehicle takes, requIred DrivIng Test, so he decides to gdln some extrd

Rigger 3

Frédéric Milletti (Order #43513083)


dice by Intentlon.llly Infl/ctlns Suess PoIntS on his EUroG:Ir Ing by I . (Ight work·hours is the base time for removing I Stress
Wesl'\Nind. The WesfWind hds d Body R.uinS 3. so Rjsser roln!. 16 work-hours for Z Stress I"'oInts. .mel so on, The Stress
X C'.dn Inflict only 3 Suess Points. which Sdins him 3 dddl- rdting annot be reduced lower thdn l-once you push a vehl-
tiondl dice on his Drivlns Test. de beyond Its limits. It never performs as ~I as It did before,
A maintenance ovethaul COSts SO nuyen In replacement
Su ess Rule of One parts for each Suess relnt removed. plus labor costs. If a
Any time a character really botches a Driving Tesl. his med\dnk performed the work.
vehicle may Incur Stress rolnts. A vehicle Incurs I D6 Stress
roinls whenever the number of Is rolled on a Driving Test LIFTING AND PULLING OBJECTS
equals or exceeds the drlver"s Vehicle skill . lifting is the act of r"islng an objeCt from the ground lnlo
the "Ir: pulling Is the act of u"nsporting an object over tl dls-
STRESS AND SYSTEM rAILURES tdnce. Only vehicles or drones equipped with a crane. winch or
Stress may cause vehicle system failures In three boom an 11ft objects, but any vehicle an pull "n object dlong
circumstances. the ground. provided the object Is attached to the vehicle with
first, system r.,Uure may occur whenever a driver ("lis a a tow bar, abies or some other device.
Driving Test . In thi s case. the gamelThlSter lThlkes " Stress Test A vehicle or drone an Sdfely lift or pull any object whose
for the vehicle by roiling ZOO against the vehlcle 's current Stress weight does OOt exceed the vehicle's Load Rolting. Two or
Rilting. If vehkle maintenance is OOt being kept up·to·date. more vehicles an Sdfely pull or lift a weight equal to the sum
apply a modiller to the result (see Neslectlng Overhedd. p. Z9). of their Load Roltlngs.
If the result is less than the vehlcle' s Stress rating. one major
vehkle system suddenly falls• .meI the driver must make a Crash VEHICL[ PULL TESTS
Test to avoid crashing. In certain conditions, a vehicle CAn 11ft or pull more weight
tMn Its Load Riltlng oorndlly allows. Vehicle rull Tests rellect "
Risser X"s pldyet rolls the dice and falls rhe DrlvIns Test. vehkle' s apaclty 10 11ft or pull objects tMt weigh up to two
The s<l/Tte'mtwer mdkes the reqUired Srress Tesr and prrr times the vehlcle's Load Ratings for short distances (less than
duces" teS1.Jlt of 4. 1h.tt result Is hlSher dwl the Wesrwlnd 's half" kilometer). for example. use a run Test for such sltUdtions
Stress ~rlns of 3. so the Stress Test produces no effect. as a tf\JC.k recovering a vehicle that Is half burled In mud. using
d vehicle's winch to pull the vehicle up a particularly steep cliff.
5a:ond. system failure may result whenever a vehicle " tugboat trying to dislodge a barge marooned on a sandbar
incurs Suess from the Suess Rule otOne. If the vehicle's Stress and so on.
Rating increases to twice the vehicle's Body Riltlng or greater, A rull Test consists of a Body Test for the vehicle made
one major vehicle system (brakes. steering. transmission and "galnSt the appropriate target number from the rull -Test Target
so on) "utom"tlaJly falls. The gamemasler chooses the system Numbers/ fv\odillers Tdble (see p. 65). l"I"yers mdy "Iso inten-
that bre"ks down . ~ character must make a Crash Test to tlon"lIy Incur Stress r olnts to ddd eJ<tr" dice for rull Tests (see
"void crashing (see CrdShlns, pp. 147-148. SR3). Stress. p . 63). If the Pull Test f"lIs. the vehicle falls to lift or pull
f1ndlly . the g"memaster may call for a Stress Test any time the object . However. the vehicle stili Incurs Stress and suffers
the vehicle Is running, t\5 he deems appropriate. other appllable sldc effects (see Pull· Test Side Effects. p, 65).

Unfonun.1tely. Rjsser X 's f"/led Drlvlns Test produced PULL TEST TABU KEY
five /5. which cqUdls his Gtr skill of S, so the Stress Rule of 8.ld conditions: Muddy roads, moder"te roiling slopes
One dpplles. 1he Sdmem.uter rolls I D6 dnd gener.lIes d "nd slmlldf tcualn constitute bild conditions for ground vehi -
~sult of 4 . which Incre.ues the Wesnvincfs Stress rdtlns to cles. In addition, Inclement weather, such as rain or snow. may
7, The new ",tlng of 7 Is more th.1n twice the Wesl'\Nind 's cre"le bad cond itions on level glound dnd dirt roads,
Body "'tins of 3 . so the spans Cdr durclfThuiGtlly sutkrs d fOI aircraft. bild conditions Include moderdte cross w inds.
system fdllure. snow, rain or other predpltatlon. For boats pulling bilrges 01
The S.tmem<Utef decides th.tt one of rhe Westwind's flDdtlng objects. bad conditions Include rough, moder"tely
tires blows our dS the Cdr mdkes the h.lJrpin rum . .md choppy Wolters,
Rjsser X mus r now nHlke it CrdSh Tesr to keep rhe sporrs Terrlble cond itions: Mud pits. quicksand, steep cliffs,
Cdr from sktmmlns Inro the dlley willI. marshes or flooded ground constitute terrible conditions for
ground vehicles. In addition. Indement wedther can transform
Redudns Slress normally bad condltk>ns (see above) to terrible conditions.
A vehicle's Suess Riltlng may be reduced only through a Severe weather. such as bllZZMds. severe thunderstorms or
thorough maintel\dnce overhaul In "vehicle facility (see p. Z88. weather whIpped up by a great ndture spirit using Its Storm
SRJ). powel, an credte terrible conditions In any terraIn.
To perform a malnten.mce overhaul. the character makes a Terrible conditions for aircraft Include severe storms, g"le-
Build/ Repair Test against a target number equal to the vehkle's force wInds or rushing vertical aIr drdftS. for boats. terrlble con-
Stress rating plus 2, (very two successes reduce the Stress rar- ditIons consist of storm' lossed waves.

Risser 3

Frédéric Milletti (Order #43513083)


Object studt In ground: this modifier applies If
the object being pulled or lilted Is pdrtlally footed Of PULL TEST SlDE EFrrCT!i TABLE

...
burled In the ground . The ganlemdSter setS the exact
value of the modifier. based on how deeply the object
Is buried In the ground. rOI example. a Pull Test made
ObJect Welstn
Up to I.S;I( load Rating
Speed ReductiOn
Hdif-speed
"'
+ I /hour
to free a truck tt.-u Is axle deep in mud would receive a 1.6 10 Z ;I( load Rating .... I / mlnule
+ I largel modifier. while a tesl for a tluck sunk halfwdY Quane< """"
In soh earth would receive a ... 4 modifier.
rulllng without roll ers: this modifier applies
when a ground vehicle attempts 10 drag an object clO0S5 Ihe
ground wlthoU! some SOrt of lolling support (such as PULL TtST TARaT NUMBERS/ MODlnERS TABLE
wheels) under the objecl. However. the gamemaster may
waive thiS modifier If he Judges thai Ihe ground is slick Obtea WelJltt TMlet Number
enough for frictionless pulling (such as an all-covered or Icy o
to I )( Load R..lIlng 3
surface). 1. 1 10 1.5)( load Rating 5
Vehicle br.u ed In place: This modifier applies If a 1.6 to Z )( load Rating 8
ground vehlde Is braced with POStS or some other device
that prevents II from slipping Bracing a vehicle or removing
such braces takes I (ombolt Turn. Note that a blaced vehicle
Condttlon
Bad conditions
TMld Modlner
.,
Is completely immobile

rUlL -TlST SIDE [(nCTS


Thoogh successful Pull Tests enable vehicles to lih or
Ten1b1e condItions
Object sruck In ground
Pulling without railers (ground)
Vchlde: braced in place
.3
... 1 to ... 4

-2
,.
carry a weight gleater than thdl load rdllngs. rhe effort of
doing so reduces the vdllcle 's Speed rdting during the
action and Inflicts Stress on the vehicle. These effects are
described In the Pull -Test Side Effects Tdble. engines. to a barge pulled along by " tug. and even to a glid -
In addldon. any time d ~hlcle IIhs or pulls a weight er pulled by an dirplant'.
greater than l.s times lis load r"ting. fhe vehicle may locur an Whenever one: Of more vehicles (called tractots for r~·
e;l(fra Stress ralm. In such cases. the connolling character must ence) are puUlng a trailer. the load Ratings of all tractors are
Illdke" Body (4 ) Test for the vehicle. If the tesf f"lIs. the vehi- combined. 10 calculate the total weight the entire combination
cle Incurs I Stress ralm In addillon to "oy other Stress locurred (called a tMln for reference) can pull. This may be dlstrlbuled
during the test . howevt:r the d~r sees Ill. though In most cases cargo space
will dktate load "rrangements. "The load Rating of a traller Indi-
LONG - DISTANCE HAULING cates the amount of welghtthdt an Individual traller can hold. No
A vehicle may pull or c.my weight that exceeds its load Ifaller can have a Body greater than the highest Body of alltrac-
Rating over long dlSl<lnces ("ny dlstNlCe over hdlf a kilometer). tors Involved.
but doing so PU tS Incredible strain on the vehicle. Whenever d Whenever [We or more "aclors are Involved. one must be
vehicle c.urles more ~Ighl than Its load Rating. reduce liS deslgnaled c\S rhe ledd vehicle. whkh assumes central control of
Acceleration Rating by hdif. Additionally. for every hour or por' the entire tr"ln TIle Handling Rating for the entile trdin is equal
tion thereof that a vehicle carries weight greater than Its load. 10 the Handling of the ledd vehicle plus I . plus an additional ... I
the player mUSt make a Body (4 ) Test for the vehicle. If the test for every Irdiler In the tlaln. The Signalure for each vehicle In a
falls. the vehicle Incurs I Stress rolnt . The gamemasler must train is also reduced by Z. down to a minimum of I.
also make a Stress Test. A vehicle cannot carry more welghl Ourlng vehicle combolt. a ualler counts as a separate vehi -
than twice lis load Rating under any circumstances. de. with Its own Body. Armor and Signature Ratings. When
long·distance hauling does not normally require a Pull attacking a tractor-traller combination. d character may declare
Test . Howevel. the gamemastel has the option of requiring a which partkular vehlde he is .macklng. 01 the gamemaslel may
Pull Tesl .'1
the beginning of the drtve 10 see If the vehicle Is determine randomly which vehicle Is hit by a successful attack..
able to start moving at all (During missile and ~SOf-enhaoced gunnery. the allack will
alw"ys largel the vehicle with the lowest modified Signature.
TRAILERS unless the anacker specifies which vehicle he is targeting.)
ExCepl fo, dny Vehicle Tests thdl may be required after an attack.
In the Shddowrun vehicle system. a tralferls simply a vehi·
an aflack on a naller has no effect on the tractor. and vice versa.
cle incapable of moving IISClf. Ihus requiring anothel vehicle
When mounting weapons. trailers can mount heavier
either to push or pull II diong. This applies to aJl methods of
weapons. since rhey don't have to carry an engine. for every
""vei. encompassing everything from a trudllractOf pulling a
point of Body a trailer has. II can moum 1.5 points of firm points
cargo trailer. 10 a multiple·cal rail train pulled by one or more
and hardpolnts. rounded down. So a Body I tfaiier can only

.... ~- ............................... _...........................................- Risser 3

Frédéric Milletti (Order #43513083)


on me ud//er for 6 poIms (3 Jt 2 per
hdrdpolm _ 6) plus <I SfTIdIl turret on 2
hdrdpolncs on rhe C/rym.utt'r Itself for
4 poIms (2 x 2 per hdrdpolnt). The
weapons IOdd exceeds the
C/rym.urers Body by 5. so If "II the
we<lpons Me fired while (he vehkle Is
moving, the driver must m<lke <I
Cr.uh Test (with <I +5 modifier) <It the
end of the rum.

MONORAILS AND RAIL VEHICLES


M onorails and rail vehicles travel
along fi xed rail paths. Bectluse Ihe r"Us
themselves help to stabilize and guide a
rail Iraln, trains Ignore the + I Handling
modifier for e"ch Iraller being pulled.
The Handling Rating of " r,,11 ""In Is
equal to Ihe Handling of the lead vehi-
cle plus I .
Though limIted In maneuverability.
a rail vehicle is by no means a sitting
duck. as an engineer can throw off a
would·be anacker's "im or !"ctlcal
maneuver by speeding up or slowing
down. Rail vehicles follow stand.lrd
vehicle combat rules and have a Vehicle
Points modifier of - I 0 (see p. 140. SRJ).
In an Intra-city public monorail
(such dS a subway), each car is self-pow·
ered and Coonts as a tractor. The for-
ward-most car acts as the lead vehicle.

MECHANICAL
ARMS AND LEGS
Some vehIcles and many drones
fe"ture mechanical arms and legs. The
follOWIng rules govern the use of vehl·
moun! I Arm poIn! ; " Body 2 trailer can moon! 3 fl rm poln!s or cle appendages.
" fl rmpolnt and " hardpolnt; " Body 3 !raller can mount 4 Arm -
points, 2 h"rdpoln!s. or any combilltltion of Armpoln!s and ARM TESTS
hardpolntS that "dds up 10 4; and so 011. Most vehkles do f'IOtlncorporate any sort of dIm. so learn·
However. adding too many weapon mounts on a tractor- Ing to use such dIms falls Into the realm of the Mechanical Arm
traUer combilltltion will adversely affecl Its performance. If the Operation skill (see p. 24). Performing any sort of dIticulate
tOlal number of active (firing) weapon moonts on all tractors and motkln (SUCh dS picklng up an object, turning a switch and so on)
lIalleB exceed the 10Ial Body of all tractors. l he train must make with a vehicle's mechanical arm requires a successful MechanIc.aJ
a Crash Tes! al the end of lhe Combal Turn. with an add lr10ndl Arm Operation Tesl . The tMget numbef is the vehlcle 's Handling
... 1 modifier for f!Vety "point" of weapon mounts over the sum. rating. If a riMer Is confroillng the vehicle, he may add anum·
bef of Control 1"001 dke up to lhe skill rating. If a riMer Is flOC
An Ares Cltymaster (Body 5) Is pulling dI1 experlmenrdl directly controlling a drone (see Operdtive Modes. p . 154, SRJ)
comb.u rM/irr (&xJy 4 ), Since the comb.u tMller has <I use file drone's 1'1101 Rallng in pI.lc:e of the skill.
Body of 4 , It Cdn Cdny up to 6 points worth of firmpolnts The gamemasler may decrease the base target number for
dI1d hdrdpolnts: In thiS Cdse. It's Cdrrying 3 hdrdpolnrs, simple tasks such as picking up a large oblect fhe arm can eas-
edch of which Is supportlns cl mlnl·turret. Ily grip, or he can increase It for d Ifficult tasks such as defusing
1hdt me.tns the Clrym.uter-plus· tfdller Is c.lnyins 10 " bomb with a drone's mechanical dIm.
pointS of WedponS: 3 mlnl·turrets mountt'd on h.irdpolnts

Risser 3

Frédéric Milletti (Order #43513083)


o
ARM SKILL TtSTS The effectIve Power (Strength) of the attack Is equal to the
A character (or a dione's pilot system) may use a skill while vehkle's Body squared (Sody x Sody). Arms Cdn be moclltled
~Iatl ng a mechanical arm, such as using the DemoIltk>ns skl1l to have higher Strength ratings (see p. 152).
to defuse a bomb with a mechanical arm, In such cases, the
operatIon's success Is limited by the character's skill with MECHAN IC AL L[GS
mechanical al ms, and to a lessel extent the vehlcle's Handling. Vehicles or drones that use mechanical legs to propel them·
When the Skill Test Is made, a Mechanical Arm Operation selves may walk or run using the standard rules for walking and
Test must also be made by the chalactel (or a Pilot Test by the running (see p. lOS, 5RJ). All modlners that apply to walking or
dlone). The larget number Is equal to the vehicle's Handling. running ch.vdCterS also apply to walking or running vehldes.
The successes on the Skill Test may not exceed the successes Simllclriy. vehkles with legs use the standard character
dChleved on the /lAechanlcal Arm Operation Test (or Pilot) Test. combat rules (see the Combdt chapter In SRJ) rather than the
ChardCte~ without the skill may default to the Reaction or vehicle combat rules.
Walker skill. The listed Speed ratings for vehicles with legs represent
Walking speeds. A vehlcle's Running speed Is equal to Its
Serge.tnt York of Lone Sfc1rs Se.ur/e divisIon is tryln,g to Speed rating multiplied by 2.5,
defuse d bomb found In the bc1semcnt of the Seartle Sp.1ce A vehicle with legs may attempt to kick during melee
Needle. He 's using d bomb-defusing d~ (Hdndling 4 ), combat. In this case. the Walker skill Is used dS the Combat
which Is equipped with d set ofmech.tnbll arms. Sgt. York skill, and the Attack Test suffers a + I modifier for every point
hds Demolitions skill of 5 dnd Mech.1nlCilI Arm ~ratlon the vehicle's Handling exceeds 3. The pilot must also make an
skill of J . Immediate CrdSh Test with a +2 mocllner to avoid a fall.
The gdmetrldSter sets the DemO/Wons Test fc1rger num-
ber c1r 4. Sgt. York rolls 5 dice dOO getS J successes. At the AIR -CUSHION VEHICLES
.s.vne rime. he dlso mdkes d M echc1nICdI Arm Operdrlon (4 ) Alr<ushlon vehicles (ACVs). more commonly known as
Test, dnd gers only I success. Thdt means his Demolitions hovercraft. cannot climb or pass across any slgnlncant slope.
successes.ue IIml~ to I-Iucklly. ,11M'S dlllt tdkes. Sgt. because they simply slide down such Inclines. The gamemas-
York hds some crouble with the drms, but he succeeds dt ter determines whether slopes In any given terrain affect hov·
dlSdrmlng the bomb. ercraft In this manner.
/{ York dldn ', helve MechelniCilI Arm Operation skill. he
would hitve ro rier.lu/r
to his Rederlon o( 5.

--
His tillSet number for ACV TtIUlAJN CLASSlJlCAnoNS TABLE
thitt test would now
be 8 (Hdndllng 4 + 4 T......
for defdultlng). RoIling Open ~l.atlvely flat areas, Including roiling plains. calm to slightly choppy water. and
5 dice, he ("I/s the normall impassable nat terrain such as swamps. bogs and marshes
tes c. 1h.tt medns his Normal Similar to open terrain. except wi th scattered moderate obstacles such as light 10
un(dmlllarlry wIth the dense brush. aeek beds, mild slope and so on
mechdnic,,1 "rms Restr1ctui Any terrain thai demands m oclerately precise m ovement. such as suburban streets,
ruined his chdnces of wining roads, hills and medlum,lheavy woods
diSdrming the bomb. TIght Any terrain that requIres exceptionally precise maneuvering, Including urban
dIId rhe bomb deto- settings. badlands, dense woods and stormy seas
nMes premarurely,
The drone is roost dOO
rhe bc1sement o( the
Needle Is klncM bedt up-bur York, who Is holed up fifry In addition . the buffering effects of an ACV's rubberized
meretS dway In an armored Vdn. Is 11m:. side skins provide protection when a hovercraft crashes. As a
result. ACV damage levels never exceed Scrious damage
ARM M[LU AITACKS when they crash (see Veh/de OdmdSe. p. 145. SR.J).
Char<lCle~ may also use- mechanical arms to make melee Because of their unique operating mode, terrain Is
attacks against other characters. In thIs circumstance, the defined differently for ACVs. as shown in the ACV Terrain
Mechanical Arm OperatIon skill Is used as a Combat skill. Classlncations Table.
A vehicle with a high Handling rating may make melee
attacks more difficult. To renect this. Increase the tdrget num-
ber by I for each point that the vehlcle's Handling rating
A IRCRAfT
exceeds 3. f or example, If the vehIcle has a Handling rating 4. The following rules apply to all alrcrah regardless of type,
add I to the target number, If the veh1cJe has a Handling rating unless OthelWtse noted.
5, add 2 and so on.

Rigger 3 57

Frédéric Milletti (Order #43513083)


Combat Turn, but may make as many
RUNWAY DISTANCES TABLE NIO!lng Tests as there are Combat
Turns available before crashing.
TAkeoff Distance lAnding Disbonce
Alrcr. ft h o Rle (In meteR) (In m eters) NAr E. -OF· EARTH (NO E) FlIGHT
Nape-of-eanh (NOE) flight Is the
No""'" I ,CXYJ/ I ,SOO 2,000/3,000
act of flying aircraft at very low
STOl (Soon Takeoff/ landing) 250/625 500/ 1,250
vsrOL (Very Shan Takeoff/landing) 125/ 300 250/625 heights, At these low altitudes, pilots
vrOL (Vertical Takeoff/landing) NA NA can make use of the earth's terraln to
hide from air-searching radar. On the
other hilnd. pllors are also much more
likely to crash.
Standard airplanes are flying NOE whenever they lIy
TAKEOFF/ LANDING MODIFIERS TABLE below an altitude of 100 meters. NOE altitude for drones is
20 meters or less. All aircraft and drones flying NOE are sub-
Condtdon M.odlfler Ject tO the effects of the terrain they are pdSsing over. An "'ir-
Cross w inds . l cr",ft flying NOE also receives an additIonal + I modifier to
Heavy cross winds .3 Sensor Tests against it, In addition to relevant ground terr",ln
Rough or uneven surface .1 modifiers (p. I 36. SRJ). However. because the aircraft Is fly·
STOl profile landing/takeoff .1 Ing so dose to the ground. a pilot must make a Crash Test
VSTOL profile land lng/tdkeoff .3 (pp. 147--48, SRJ) any time she ralls a Piloting Test,
Angl~ runway -1
Catapult. arrestor cable or crash net In use -l TA KEOFF A ND LANDING
Aircraft require a cenaln ",mount of lI"'t space to take off
or land. The exact amount depends on the aircraft's
Landlng/Takeoff profile and Its load of cargo and pdSsen-
gers, as shown on the Runway Distances Table ..
FLlQfT CEILING TABLE The first distance listed In e<lch table category applies
when an aircraft is carrying cargo and pdSsengers that weigh
mpt Ceiling less thiln Its Load Rating. The second distance applies when
AircrAft (In meters)
the weigh t of cargo and passengers equals or exceeds the
Thunderbird' 1,500 aircraft's Load Ra.ting.
Zeppelin 4 ,000 Note that vertical takeoff and landing (VTOLI aircraft do
Hellcoptert 6,000 not require runways.
let J"ropeller (Single engine) 9,000
Jet Propeller (Twin-engine &. Airliner) 12.000 T.l.klng Off/Landlng on Unusual SurfAces
lei Turbine Fixed Wing Aircraft 17.000 Any time a chilracter ",[tempts to land or perform a t",ke-
Fighter Aircraft 20.000 off from an Irregul",r runway surface, In adverse weather
conditions or In a combat situation. the contro1ilng ch",r",cter
• [ndudes lump-Jet fighters operating in vectorecHhrust mode must make a successful Driving Test 10 perform the ",ctlon ,
tIncludes tllt-wlng aircraft operating in auto-rotatlonfhover Unusual runways Include aircraft carrier decks. ",utomoblle
mode highways. water surface landings (without flcal· plane adap-
tation). lIat stretches of grassland and so on.
When taking off under such condlClons. the test'S base
nlGKT CEILINGS target number Is 3, When landing, the base target number Is
The flight ceiling of an alrcraft is the highest altitude the 4 . Any appropriate modifiers from the Takeoff/ Landing
aircraft can reach. The flight Ceiling Table. p. 68. lists various Modifiers Table ",nd the Drtvlng Test Modifiers Tilble (p . 134,
flight ceilings for different types of aircraft. SR3) apply as well.
LAVs, zeppelins, clOd helicopters thilt anempt to rtse above In addition, any character attempting to I",nd or perform a
their flight ceilings find their upward movement halted. as they takeoff from a rough or uneven SUI face must make a Dam"Se
are unable to generate additlooallift to rtse higher. ResIstance Test "'galnsl 6L Damage for the aircraft. This test
If fixed-wing allaaft attempt to lIy above their IIlght celllngs, reflects the damage Cdused to the craft's landing gear from
their engines stall clOd they begin to plummet. In such C.lSeS the rocks, gravel. potholes Md other features of the rough surfi\Ce.
pilot must make a Nlotlng Test, using the plane's Handling
R.:\tlng as the tdrget number. to restart the engine before the TAKEOFF AND LANDIN(; MODInERS TABLE KEY
plane crashes. The pilot can make only one rnoting Test per Cross winds: The cross winds modifier applies when
strong winds blow across the runway, The gamemaster deter-
mines when such conditions exist.

Rigger 3

Frédéric Milletti (Order #43513083)


Heavy cross winds: The heavy cross winds modifier also applies for this special situation. If the test falls. the vehi -
applies when storm-generated winds blow across the runway. cle automatically acquires 2 points of vehicle Suess (p . 62). The
The gamemMter determ ines If such conditions exist. t,lkeoff or landing otherwise proceeds as normal.
Rough / uneven surface: This modifier applies when a Additionally. any exposed personnel or equipment within a
ch.:uacter alfempts to land or perform" takeoff from d rough. Ilfteen meter radiUS of the t-blrd must resist blast damage from
ulle\len or gravel surface. This modifier does not apply to the wave of hot jerwash. Owacters must resist against 8N\
unusual but smooth runway surf.lces. such M aircraft carrier PhysIcal damage. Impact armor applies against thIs damage. but
decks. calm water or- asphalt rOoldways. characters cannot use Combdt Pool dke to ak::I In {he Damage
STOL/ VSTOllandlnSS/ Llkeoffs: This modifier reflects the ~st.\nce Test. Additionally. any vehicle with a Body of 2 or less
Increased difficulty of SIOL- dnd VSTOL-proflle landings or must also m.ake d Damage Resistance- Test if It Is within the IS-
tdkeoffs. meter blast zone. However. the damage reduction rule for vehl -
Angled deck : This modifier applies on flight decks des applies. so vehldes only have to resist 4L vehlde damage.
designed at a deliberate cant to assist In landing. f or more furthermore. characters within the blast lOne must make
Information. ~ the flight -deck design optio n. p. 119. a Body (4) Test. unless they are wearing helmets that Incorpo-
C.uapult/ a"estor cable system: Thi s modifier applies If rate special hearing protection (crew and fllghl helmets for air-
the runway surface is fllfed with a catapult (for takeoff only) or craft incorporate this type of hearing protection). f aillng {he
an arrestor uble. crash net or- other braking d~lce (for land ing Body Test results In partial hearing loss. and the affected char -
only). Note that only aircraft equipped with a tallhook system acters receive a + I modifier to hearing-related Perception
can use e-Ither device. for more InformatkK1. see the flight -deck Tests. Note that cyber-ears wllh the dampener modillcation (p.
design OptkK1. p. I i9. 299. SR3) do NOT coun t as adequate hearing protection In this
case:: the air turbulence from the Jerwash sim ply exceeds the
LOW-ALTITUD[ VEHICLES (LAVS) cyberware's design limitations. (Fonuna{ely. cyber-ears can
A LAV (Of to use the common nlcknMne. a thunderbird or always be replaced.)
t-blrd}Is a type of aircraft that relies primarlly on directed Jets
of thrust more than aerodynamic 11ft (such M from wings). By Slo1.l1 Speed
generating 11ft and thrust this way. a LAV can maneuver In tel - Although the engines of a {-bird allow It to 1~ltate.u a rel -
atlvely light terraln. carl)' heavier amounts of armor than nor- atively low altitude. they do not have enough power to pro-
mal alrcraft and slill maintain a relatively fMt speed. vide bolh lift and forward thruSt. To compensate. I-birds m ount
In most militaries. LAVs fulfill a number of air cavall)' roles shan. stubby auxiliary wings (such as canards) to provide sup-
(n.vne-Iy forwdrd screening. economy-of-force. and bre-ak- plemental lift at high altlludes. However. Ihese auxlllal)' wings
through-exploltatlon missions) as well as short-range dose-air provide only limited 11ft . so a hIgh-flying t-blrd consequently
support. The amount of armor LAVs can cany enabIe5 them to has a high stall speed.
snrug off the worst damage from most ,,"tl ·alrcraft guns and sur- However. when flying very close 10 the ground. a (-bIrd
face-to-a1r missiles. though LAV armor woo ' t Stop antl -t,,"k gains some aUlCJl1a1)' lift due to the ground-effects of air cush -
weapons. Fonunately. ground-based ,,"tl-rank weapons have ioning (the same method of 11ft thai keeps hovercraft fIoo l lng a
poor performance against aircraft. especially a moderately fast few centimeters off the ground). Consequently. a t-blrd does
mover such as "" LAV. On the other hand. a t-blrd's worst night- not need to rely on Its auxll1al)' wings and so does not have a
mare Is another airborne tank killer. such as an anack helicopter stall speed neat ground level.
armed with antl-t,,"k guided missiles. In game terms. Ihc stall -speed of a I-bird applies only
Because of their design. LAVs opera te under special IIml - when the vehide is flying at a height of 7S meters Of higher. If
talions 10 their landing/takeoff profiles and stall speeds. at-bird 15 flying at "" altitude lower than 7S meters. the stall
speed does not apply.
T./Ikeoff/ Ll.ndlng ProfUe Keep In m ind. however. that a I-bird flying below 7S
A t-blrd has d VSTOL profile. which means It needs a vel)' meters is ftying NOE and must also abide by the same terraln
shen runway to lakeoff and land (approximately 120 meters type and restrictions as ground vehicles.
for tdkeoff and 240 meters for landing). However. this profile Is
not beuuse of technological limllallons. but rather for opera- SEMI BALLISTICS AND sUBORBITALS
tional considerations. T-blrds can make a VTOLlandlng or take- Semlbaltlstlcs and suborbl tals are special types of hyperson-
off. but doing so generates an excessive amount of downward Ic aircraft used for long dlsliUlce . Iransglobaltravel. Augmented
Jet blast on the landing area. This lerwash In turn ends up caus- with powerful rocket engines. both semibailistics and suborbitals
ing damage to nearby personnel (namely support crews) and are CApable of temporarily leaving the atmosphere. However.
equipment. and It also makes It mOfe difficult for a pilot to land neither craft can m.ake the escape Into low Ofbit without the
or lake off the I -bird. The runway requirement therefore Is a assistance of booster rockets and external fI.ieIl,,"ks.
safety precaution for the vehicle- and supporting ground crew.
If at-bird pllol needs to make d vrOL takeoff Of landing. SEMI8ALlISTICS
she musl make a Piloting Test for taking off Of landing on Semlbdlllstks take their name from the way they use l ock-
unusual surfaces. In additIon to other modifiers. a + I modifier et boost and the earth's atmosphere to fty. flying in a parabol-

Rigser3 [:09

Frédéric Milletti (Order #43513083)


the craft has entered its landing, or - ter·
mlnal guld.vKe- phase of Its flight. The
semlballistlc Is still traveling very fast:
when It touches down on the runwdY,
tile semibaJllsric Is still moving at a
velocity of more 300 kilometers per
hour! SemibaJllsrics must rely on external
aids (such as arrestor cables and crash
nets) In addition to what IInle remaining
fuel they have at landing to Stop along
Ihe full length of rile runway, Because of
this. semibalilstics receive top prlorlty
when making their landing approaches:
they can' t be put Into holding pduerns.

Oper,u lns Scmlballlsdu


It's highly unlikely thaI characters
will ever pilot a semlballlst1c, but If the
occasion should arise, gamemaslers
should use the following rules.
I'Jloring a semlballistlc requires tile
Semlballislic skill (see p. 24).
The listed Speed Rating of a semi ·
ballistIc Indicates the maneuvering
speed that a semibal1lstic travels at when
climbing to pre-launch altitude,
Semibaillstics can travel much faster than
that, of course, but all rules and modifiers
for exceeding a vehicle' s Speed Rating
stili apply,
When a semibelliistic Is preparing to
make tile Idunch OUt of the atmosphere. It
takes a full minute (20 Combelt Turns) for
the craft to adjust Its attitude and pitch to
the proper posltlon. During th.u time the
semibaJllstlc suffers an additional -10
Ie are, semlballlStlcs use flight profiles very similar to the Inter- modifier to Its Maneuver Score. Once the semiballlstic Is In the
continental ballistic missiles maintained by the U.S. and Soviet proper posltlon and begins making Its ascent out the aunos·
Union during the Cold War, Though semlbdillstics have wings, phere, It Is effectively out of vehicle combat: the semlbaliistlC Is
they use them to maneuver only during re·entry and landing. traveling tOO fast ro.. other vehicles 10 arch up! A semibaillstic
For most of Its flight , a semlballlst1c Is so high up that the sur- does not Incur Stress from exceeding Its Speed rdting after It
rounding atmosphere Is too thin to provide aerodynamic 11ft . Idunches Into sub·Ofbit .
SemlbaJllstlcs take off from the ground like normal aircraft For purposes of calculating travel time, d semlballistlc has
under partial power from their engines. Once a semlballistic an equivalent ground speed of 12 ,000 kilometers per hour. So
achieves a cerraln altitude (called the pre-launch altitude, usu- a semibaillstic night from Seattle to Tokyo (a distance of
ally 12JXl0 meters above sea level) and distance from popu- approximately 14,000 kilome ters) takes approximately one
Idted areas. It angles its nose upwards and engdges full power hour and five minutes (14,000 + 12.000), (A semiballistlc' s
to make a sharp climb Into the upper atmosphere. Usually a actual speed Is much faster, about 24,000 kph or I\r\ach 19, but
semlballlstic o<\Chleves this poshlon approximately a half hour Its flight p.lth takes the semiballistic aWdy from the earth's sur-
after takeoff, face,)
At approximately 90 kilometers altitude (just shy of low-
earth orbit) tile engines shU! off (having expended more than Traveling o n a ScmllMlIIstlc
9S percent of the craft's fuel ). From that point on, graVity and It's much more likely tMI characters will be traveling on
Inertia bring the semibaillstic back down In frecfal!. semibaillstics as passengers, The following rules apply to pas-
Once the semibalilstic re-enters the dtmosphere (at dbout sengers aboard a semlballlSllc.
16,000 meters altitude). the semibailistic uses Its wings to slow Between takeoff from tile ground and achieving pre-Idunch
down and make slight corrections to Irs trajectory. At this poInt altitude, semioolllstics behave like normal aircraft, so characters

70 Risser 3

Frédéric Milletti (Order #43513083)


may ace normally within the craft. The wails of .l semlballislk rurn a,ouoo and head b<lck (assuming the craft has enough
have .ln equivalent B.lrrler rating equal co (Hull + Bulwark) )( 8. fuel ). However. to make any maneuvers, a suborbital musl
When a semlbaJllsllc launches OUI of the atmosphere. drop out of high ailitude b<lck Into the transitional alillude and
characters M e subje<:eed to strong G-forces lhat limit physical slow b<lck down to maneuvering speed. While In suborbital
activ ity. At the beginning of Iclunch. characters experience I G flight a SUborbilal is cravellng at speeds In excess of I Z.OOO
of acceler.ltlon. which Increases by an additional G every live kilometers per hour. SO a 3-second. O.S-degree lurn would
minutes to a maximum of 5 Gs. Whlie uooer G-forces. charac- subject the pllot to a force exceeding 8 Gsf
ters receive a .,.(G-force '" 3) modlfler to any physical Success
Tests they make and must resist (G-force '" S)L Stun damage Operatlns SUbOrbltdls
every m inute. Characters sllling In a passenger seat do not lake A character Is more likely 10 survive a bareknuckle flght
Stun damage but still receive the modifler to physical Succ~ with d great dragon than to pilot a suborbital. However. If lhey
Tests. Gamemasters may aiso choose to Impose a Success Test do pllol one, the following special rules apply.
wllh a target number of I (plus modifiers for G-force) for slg- Rylng a suborbital requires the Suborbital skill (see p.24).
nlflcant physical actions that normally do nol require a Success The listed Speed Rating of a suborbital Is the maximum
Test (such as jacking In or readying a piece of equipment). speed a suborbital may cravel at when making the climb to the
Once the semiballlstk reaches the apogee (highest poInl) transltlonal altitude: suborbltals can travel much faster than
of ils flight . the engines shut off aoo the craft goes Into freefan. that. of course, bul dll rules and modlflers for exceeding a vehl-
Inslde the semiballlstic. this creates an effect equlvaJenl to a de's Speed Rating still apply.
zero -gravity envlronmenl. When a suborbital begins or ends Its high-speed run. II
When a semlb<llllstlc enlers Its terminal guidance phase In lakes IS seconds (5 Combal Turns) for the plane to change Its
prep.u-atlon for landing. conditions return to normal tught char- attitude and pItch from one travel mode 10 the olher. During
acteristics (.llbelt very fast flight). so characters act normally lhal time the suborbital suffers an additional - 10 modlfler to Its
within the craft during this phase. Because of the sodden brak- Maneuver Score. A suborbital In the midst of Its high-speed run
Ing that occurs during landing. characters who are not seated CMlnol be engaged In vehicle CombaL since 11 can outrun any
and buckled In when a semlb<lllist!e lands must make a other vehicle. and any othel suborbital traveling at hIgh speed
Quickness (8 ) Test 01 resist as rhyslcal damage. can't maneuver to Intercepl . Suborbltals do not Incur Stress
Because semlbaJllstlcs leave [arch 's atmosphere. magi- while lIytng at high speed In SUb-Olbll .
cians traveling on one will enter d mana Wdrp (see p. 86. Mowle All suborbitals have a maximum speed of 10.000 kilome -
In rhe Shddows). At approximately the ~- flfth mark of the ters per hour (about Mach 8 ) while In suborbllal flight . So that
jo urney (20 percem of the travel time elapsed). the trip from Seallle 10 Tokyo ( 14.000 kilometers) would take
B.lckground Count starts at I dnd Increases to 10 at a rate of I about an hour and twenty.flve minutes on a suborbital .
level per !Urn. The B.lckground Coum remains at 10 umli the
last flfth of the journey (SO percent of the trdvel time elapsed). Trayellns on .l Suborbh.u
at which polm It drops by one level per turn. Suborbllais behave like slandard aircraft when flying nor-
Traveling on a semlbaJllSllc.ls expenslve. Coach class tick - mally below the cransltlonal altitude or during the hlgh·speed
ets COSt approximately 0 .2 nuyen per kllomeler, with a mini - run In sub-orbit. so characters may aCI normally during these
mum travel distance of 4.000 kilometers. Flrsl class COSIS situations. SUborbital walls have an equivalent 6arrler Rating of
approximately I nuyen per kilometer. (H ull '" Bulwark) x 8 .
When a suborbital Is beginning or leaving Its hlgh·speed
SUBORBITALS run. however. passengers are temporarily subjecled 10 G-force
Suborbltals fly much I1ke normal fixed wing aircraft. They accelerallon. At the beginning of ascenl or descent , characters
lake off normally like regular aircraft and cllmb at relatively nor- experleoce I G of acceleration. which Increases at a rate of + I
mal angles and speeds until they reach an approved height and G every five minutes. 10 a maximum of 3 Gs. At that point the
distance (which Is called the transltlonal altllude and Is usually G-force remaIns at 3 Gs for another Ilve minutes. and then 11
12.000 meters altllude and well away From any populclted area. drops off dt a rdte of -I G per five minutes.
about a half·ho!J(s flight time.) At that point. they fire powerful SlIborbitals do not tMvei high enough to leave the atmos-
rockel-like engines (such as SCRAMjels) to accelerate and dlmb. phere, so magicians do not face the risk of mana warp. However.
reaching an altitude of appro:d mately 23,000 meters. At this suborbltals travel very quickly In sub-orbit. so astrally profec.rlng
height the air Is far 100 Ihln for normal jet combusllon (hence the characters (Including spirits) must travel al the fast movement
need for rocket engines). Suborbltals cruise "'t this heighl for lhe Mte {p. 173, SRJ) to keep up. Aoo since suborbilalS can fly as fast
majority of lhelr flights. until they are ready to descend. At that as 10.000 kilometers an hoYr. a magician or spirit mUSI have a
lime suborbltals descend to Intermediate altitudes ( 10 to I Z respective Magk or force Rating of at least 10 to keep up.
lhousand meters) and then make lheir landing appro.lChes In a Suborbllal cravel Is slightly less expenslve than semlb<lllls·
manner Identical to convcollonal airliners. tk travel. but It is stili pricey. A coach class ticket COSIS 0 . 1S
Unlike a semlb<llllSIIc. a suborbital Is not locked Into Its nuyen per kilometer, while a flrSI class l!eket costs 0.7S nuyen
flight path when It makes Its high-speed run. A suborbital pilot per kilometer. Minimum tMvel d istdnce Is 4 ,000 kilometers.
can change the suborbltar s destination In mid-flight. or even

Rigger 3 71

Frédéric Milletti (Order #43513083)


he following advaoced rules are for Shddowrun players who want more fe<\lIsm

I and addltiooallevels of cOI'llplexity (and math!) whf!n running their rigger Chafele-
ters. This section offers game-play options that cover both the everyday and
exnaordlnary situations chari\Ct~ may encounter when running the shadows.
Bec.luse many of these options require substantial number-crunchlng and chard< -
leI upkeep. all of the rules presented In this secdon are considered optlOfk1I rules.
Ma~rs olnd g,vnemasters should review these rules and choose: only those that will
enhance their games enough to iuStlfy the eXIra work required
This section Includes rules for fuel grade and consumption. rules for maintenance
and overhead during missions, quality factors (how well or poorly a vehicle Is buill!. vehl·
cle subsystem cIamiIge. additional gunnery rules covering a vehicle 's electronic footprint ,
more detalled remote-control rules and addltioo..,] options for electronic warfare.

VARIABLE FUn CONSUMI'TION


A vehicle 's Economy Rdrlng measures how much fuel a vehicle consumes when
traveling ,u hs stand.lrd Speed Rdtlng. The Economy Rdtlng Is expressed as kilometers
tr,weled per units of fuel consumed.
If a vehlde is traveling faster than Its Speed R.\tlng or Is engaged In vehlde com -
bat . lt consumes fuel more rapidly than during normell opereltlons In thlsCMe. fuel con -
sumption Is expressed elS a modified Economy Rating. as shown on the Ecooomy
Rating Table. p . 74.

72 Risser 3

Frédéric Milletti (Order #43513083)


Frédéric Milletti (Order #43513083)
Zdk hds d Vector ThruSt skill of 6. dnd he dllOCdtes
ECONOMY RATING TABU 3 Control Pool dice to the Vehlde Test. The Gray
GIost hds d H.mdllng Rd ring of 4. All of the other
...Ide ...... (co_y""ns modifiers CdI'ICei edCh other out. 50 the tMset number
l~s them ~ Rating ~ Economy Rating for the test Is 4 . Zdk genefdres 5 successes. ~ t-
I to I.S J( Speed Rating Base Economy Raring + 2. b1rd's Accelerdtlon (SO) multiplied by 5 eqUdls ZSO.
Vehlde Combat (Base!: Economy Rating + 2) + .5 50 Zdk nMfldSes to fI1dke the GrdY Ghost COil5t for
I 5.ZSO meters before It stops. rdther thdn 15.000.

AIRCRAfT MANEUVERS
The base Economy RillIng for fixed -wing aircraft
nIGHT MANEUVlJIS TABU assumes lhat tile aircraft Is making a normal tc1keofr or

.........,
STOl takeoff
Multiplier
.8
landing. When performing shonened or v enic.al Ic1nd-
Ings o r tdkeoffs (STOL. VSTOL. or vrOL operc1tions). air-
craft consume more fuel than normal. During a STOL
If CMgO exceeds load rating .7 tc1keorf. for example. c1n altcrc1h burns 20 per~ t or lIS
STOllanding .9 Initlc1l fuel supply. A plane thai lakes off carrying cargo
VSTOl takeoff .7 mat exceeds its Load Rating also consumes extra fuel.
If cargo exc~ load rating .55 To determine how much of dn alrcraft·s Initial fuel sup-
VSTOllandlng .85 ply remains after an aircraft performs one or lhese
vrOL takeoff .6 maneuvers. multiply the craft·s Inillal fuel capacity by
If Gargo exceeds Load radng (tilt-wing aircraft) .4 the ap proprIate m ultIplier gIven on the Flig ht
vrOL landing (tllt·wlng aircraft) .8 Maneuvers Table.
These fuel -consumption rules do not apply to heli -
copters. zeppelins or LAVs.

RUNNING OUT or GAS Wu Pi. d -free enrrepreneur· In the HonS KonS


If a vehicle runs out of fuel. It loses ~ each rurn at a Corpo(dte Encldve. Is dellverins .I shipment of chips from
rate equal to Its Acceleration Rating multiplied by 2. When the the remote dlstrlcf of Tsuen Wan to prospecdve diems In
vehicle's speed reaches 0 , it grinds to a halt. To determine how IIkldlvostok. Russld. Wu 's EmbMer-DdSSewlt M lstrdl C<'tIl
far the vehicle travels as 11 coasts to a SlOp. use: the following perform very short tdl<eoifs .1M Idndlngs (VSTOL). Md
formula: thdr's .I Sood thing. becduse Wu needs to tdl<e off from d
Coasting Distance _ (.75 x slanlng speedl) + veh~'s SfJ1d1l plCltedU nestled berween some very s t~ moun-
Acceleration rating tdJns. He 's sot dbout I SO meters of runway-fust enouSh
A driver may try to coax more distaJlCe out of a coasting for d VSTOL tdkeolf.
vehicle by making" Vehicle Test. for eve!)' 2. successes. the dri- The M lstrdl hds d standdrd fuel ~clfY of 1 .000 liters.
ver may extend the coasting distance by the vehicle's 50 the VSTOL takeoff will leave It w/fh 1.600 liters of fuel
Acceleration Rating. (1.ooo)( .8). The M lsrrdl has dn Economy Rdtlns of 2 km
per IIrer. so Wu PI will be dble to rrdvel 3.100 kilometers
Llk Is running cootrdbdnd shlf}lTHmt In his r-blrd. the
d ilfter tdklng off.
Gr.Iy Ghost. from rhe /"ueb/o Ccxpordre Council Into me
CAS sector of the Denver front Rdnge free Zone. Runnlns Out of GAS
Unforrundtely. on the W t leg of his run. he cuts me d/tl- If iVl aIrcraft runs OUI of gas. the pilot must make a Crash
rude a IIrrk too closely clIld rips the underside of his fuel Test when the vehlde's speed raus below Its Stall Speed Rating.
t.1nk. ledklns fuel dCfOSS the Rocky MOuntc1lns. As Zdk If the test succeeds. the pilot makes a successful emergency
beSins his flndl appfOdCh Into the CAS sector dt 1.000 Ic1ndlng at the end of its deceleration. The vehkle suffers I D6
~ters per tum. the Grdy Glast's engIne spurrers dM Stress Points and must resisl 6L damage. However. no damage
dies. hewing consumed Its /cIst drop of fud. occurs to the passengers Of cargo.
The Cardy Gto5t hds an Acce/erdtlon of SO. so It /os.es If the Crash Test falls. me airplane crashes Immediately.
speed each tum dt d rClte of 100 ~rers per tum. Thdt Resolve crash damage per standard rules. When calculating
medf1S the t-blrd will temdln dlrOOmf! for only 10 more damage. use the alrcraft·s Stall Speed and assume the "ircraft
tums. The (-bird will (rdvel 15.000 meters before It comes travel!. the distance already calculated for Its deceleration.
to rest. as Cdlculdted with the cOil5t1ng-dIStdnce formuld :
(. 75)( I .DOd) + SO .. 15.000 As t -blrd. the Gray Glost h.u dbout as much derody-
d
Unforrundtely. thelt will put the t-blrd down over ~ as a flying bride dM hds d StdJl Speed of 600
n..tlTl1c 11ft
very rough bitdlclllds. A IIrrle fdrrher pdSt me bddlctnds. meters/tum. Its InltidJ speed was 1.000 meters per tum.
however. lies d stretch of fldt srit$Sl.dnd. so Zdk tries to and the r-blrd Is IosinS speed dt d (Me of 100 meters per
coax some mOle dlstdllCe out of die GrdY Ghost.

74 Rigger J

Frédéric Milletti (Order #43513083)


rum. so Ltk must mdke "
CrdSh Test four turns .titer run - fUll GRADE [fJ(CTS TABLE
nins out of~.
for this test. L.tk "dds 4
Control Pool dice to his
.......
Reduce mainten.\I'ltt cost by 5 percrnt (multiply
Vectored Thrust skill 6 clIld initial maintenance cost by .95 to determine new cost).
rolls 10 dice <lS,,/nst " rdfset Reduce Acceleration rating by 2.
Number 4 (the t-b/rd 's Reduce vehlde·s Economy by 10 percent (multiply onglnal
HdJ1dllns Riltlns). The test Economy Rating by .9 to determine new Economy).
yields 4 successes. so the
GrclY GlOSt IclndS with" jolt Premium loc:rease maintenanCe cost by 5 percent (multiply initial
clnd cln ear·plerclns screech-- malntenanu cost by 1.05 to delermlne new cost).
but the (·blrd .md uk cue Increase Acceleration Rating by 2.
both stili In one piece. Increase vehlde's Economy by 10 percent (multiply original
Economy Rating by 1. 1 to determine new Economy).
DRONES
Drones consume fuel {he Custom fuel WAdes
enllre lime Ihey are operal1ng, Acceleration Increase loc:rease vehlde malntenM"lCe cost by 2 percent for each
even when Ihey are nOl mov- point of Accelerallon Increase.
Ing. Use cl drone' s second Decrease vehlde Economy RatIng by I percent for each
Economy Raling, c.llled Ihe idle point of Acceleration Increase.
Economy Rallng, 10 determine
how much fuel a drone burns Accderatlon decrease Decrease vehide maintenance cost by 2 percrnt for each
while In Idle operation. point of Acceleration decrease.
Increase vd1k1e Economy Rating by I percrnt for each
fUEL GRADES point of AcceleratJon decrease.
In the currenl world. nol all
fuels .ue created equal. for
example. gasoline Is available In
tions tempo. or ·oplempo,- rules to cakulate a rigger's malnle·
Regulclt, Plus. high-octane Super. unleaded, decaffeinaled and
nance. fuel and other overhead COSts.
so on. lei fud comes In even more flavors. Better fuel Improves
In military logiStics. oplempo Is used 10 estimate the
a vehicle's performance but COSIS more than regular fuel.
aCCNed COSIS for malnl enance. fuel and overhead for a vehicle
lower-grade liJel Is cheaper Ihan regular fuel 001 lowers per-
based on Its mileage during a given period. The more mileage
formance.
a vehlde accumulates (from deployments to hot spots. Italnlng
To keep Ihings simple. Ihree g rades of fuel are available In
exerdses, and routine day-to·day use). Ihe more fuel It burns.
Shcldowrun: cheap. regular and premium. Regula, has no ef~1
and the more wear·and·lear It accumulates. Conversely, a
on a veh icle's performance or maintenance costs (see
vehicle l hat spends most of Its time slnlng In the motor pool
i\1alnren.mce dnd averhec1d, p p. 28-29. for more Information).
consumes vlnuaJly no fuel and requires far less maintenance
All vehicles are assumed to use regular·grade fuel unless the
than an active vehicle.
player selects another grade. The effects of cheap and premi-
um fuel are Ilsu~d In the f uel Grade Effects Table.
CALC ULATING OrTEMPO RATES
Gamemasters can also creale Olher fuel g rades If they
To determine a vehlde's oplempo rate. first c.llculate the
wish. To delermine the effects of olher fuel grades on the vehl-
base: value of the vehicle and all Its modlfic.ltions using lhe
de' s m.lIntenc11lCe COSts and Economy Raling. flrsl determine
prkes provided In the Vehicle List (p. 156). Vehlde Deslsn (p.
the Acceleration Increase or decrease the fuel provides. As a
102) and Vehlde Cusromludon (p. I U ). Divide the base value
rule of thumb. custom fuel grades should not Increase or
figure (wlthoul Street Index) by IOO.OIX>: round off 10 lhe neM-
decrease Acceleration by more than 5.
esl tenth. The resu ll Is the optempo rate of the vehkle,
expressed as nuyen per kilomeler.
OI'TEMPO RULES To c.llculate the optempo cost for a panlcUlclt adventure.
The M.tin~ .tnd 0tIerhe.td rules (pp. 28-29) assume multiply the total number of kilometers traveled by a vehlde
mat the rigger Is operating hiS vehkle under the drcumstanceS during the adventure by the optempo rate. The final result Is
of a -typIcaI- shadowrun (breaking Into a reinforced corporate lhe optempo COSI for tha t vehide for thai adventure.
compound Inside the dl)' limits of a major metropOlitan Mea
such as Seattle. for example). for a rlgger.....r.o undertakes Olher COMBINING ornMro AND REGULAR MAINTENA NCE
types of adventures (for example, smuggling. Iong·range opera· GMnemasters may choose to combine the standcltd main·
tlons. shadow trading in the Denver f ront Range free Zone and tenance and overhead tules wllh Ihe oplempo rules using one
so on). players and g.vnemasters may choose to use the opera· of the following options.

................................................................................................................................................... " ....................................................... . Rigger 3 75

Frédéric Milletti (Order #43513083)


Spllntng the Cost
To · splll (he cos,'" reduce both a. vehklc's monthly over-
head 'elle and oplempo mltedse rdte by half. The chcltaclcr
pays half the normal monthly malO1enance COSt on the vchide.
whether or fIOl he uses II during the month . .md pays half of
the oplempo costs Incurred in that momh.

rrequently Used Vehldes


Under 1hls opllon . apply the optempo COSI 10 vehldes Ihat
a cllardCler uses on d regular basis (for example. on every
advenlUre). Use the standard overhead ralc for .... chldes thai
the character rarely uses (no more them once a month).

Slgnlnc<lnt Mllc"ge
Under the slgnifiCilO1-mllcage option, optempo applies
only to vchldes and drones that elO:ceed a preset mllc"8c
threshold during an adventure. The gamemMlcr 5eIS (he
mileage threshold but may use the following suggestions as a
rule of thumb: 200 kilometers per adventure for regular vehi -
cles and 50 kilometers per adventure for drones.
Vehldes lhat do not e}(c:eed the threshold c.an be maIn-
taIned by paylng thelr standard maIntenance costs.

QUALITY FACTORS
What Edges and flaws are to Sh.ldowrun charac:ters,
Quality factors are to vehldes. They represent intangible f«tors
in", vehide' s manufacture--suc:h iIS attention to detail , process
conuols and professional workmanshlp--rhat affect a vehicle's
purchase cost . performance, durability and m",intenanc:e cost.
Quality Factors lhatlmprove performance also Increase the pur-
chase price of d vehicle. Other factors reduce the purchdse: prke
but diminish the vehlcle 's performance.
rI.lyers select Quailty Factors during the vehlcle-deslgn
process (see Vehicle De5lsn, p. l 02). The Quality Factor modiller
15 applied to the vehlcle's chassis mark-up mUltiplier when Ihe
player calcula tes the IInal vehicle cost (see iJeremllne nn.ll
Vehicle Cost. p. I 13). A vehicle annot take a Quality Factor with
a negative modiller If that modiller would reduc:e the chassis
mark-up multiplier below 0. 1.
In the interest of game bdl",nce. no vehide should be
designed using more than two Quality Faclors.
The following entries descri be avalldble Quality Factors
dod their chassis mark-up modifiers.

COMPlEX CHASSIS
Modlner. -.]0
A vehicle with a Comple}( Chassis has d poorly designed
engl~ layout that makes work on the vehlde dlfflc:ult .
Characters working on a vehlde with a Complex Chassls
receIve", t 2 target number modiller 10 all Build/ Repair Tests.

CUSTOM BUILT
Modlncr: - .20
CUStom Built vehicles have very sped.ll designs and
frameworks. Consequently. modifications added Idter d5 vehi -
cle c:ustomil.atloos are more dlfflcultto Insl"'l l. Double the partS

7D Rigser3

Frédéric Milletti (Order #43513083)


COSf and base time for all vehlde modiflc.arions Installed during Stress rolnts are added 10 the vehicle 's Suess roint total and
vehkJe customlz.nlon on CuStom Built vehkles. may be reduced norlThl.lly (see Stress. p. 6Z ).

fRAGILITY RUGGEDNESS
M odifier: -.50 pef level (m.u:lmum 2 levels) ModlRer: +.50 per level (m.u:lmum 2 l evels)
A vehicle with fraglllty Is sensitive to overuse and breaks Ruggedness Indlc.ates that the vehicle Is solidly buttt and
down eclSlly. can withstand an excessive amount of punishment from heavy
for every level of fragility. d vehicle receives a +- I target use and abuse.
number modifier on Suess Tests (see Srress. p. 6Z). f or every level of Ruggedness, a vehlde gains a -I target
number modifier on Stress Tesls (see Suess. p. 6Z ).
LEMON
Modifier: -. 15 per level (m.u:lmum 4 levels) SAFETY CERTIFIED
A lemon Is a poorly built and shoddily designed vehicle ModlRer: +. 15
that cos ts more to mdlntaln than Ifs worth. A Safety Cenlfled vehlde Incorporates additional fealures
for every level of lemon, Increase the Malntendnce COSt .md safeguardS that protect passengers In the event of a crash
of the vehlde by ZS percent. See Mcl/men.mce and Overhead. or collision.
pp.Z8-29. for more Information ()fl vehicle malntelldnc.e Any passenger or driver riding In a Safety Cenlfled vehicle
costs. receives a - I larget number modifier when making testS to
resist damage from crashes or coll1slons. This modlfler does not
MASUR WORKMANSHIP apply 10 vehldes resisting vehicle damage or passengers
Modifier: +. 10 per level Jm.tllimum ] levels) reslsllng damage from weapon attacks.
A vehlde with the Muter Workmanship factor Is pro-
duced with loving altendon to detail and uaftsmdnshlp. STREAMLINED LAYOUT
Bec.ause every pdn of the vehlde Is ellpenlyuafted and assem- Modifier: +.25
bled. the vehicle runs bener and suffers less damage from nor- A vehicle with Streamlined layout has a well ·deslgned
IThl.I wedr dnd tedr. and so has much lower malnlenance COSIS cnglne .loci chassis layout. which IThl.kes working on the vehl ·
lhan a compdrable vehicle of lis type and price range. cle easier.
f or every level of Muler Workmanship. reduce the vehl · Char"clers working on a vehicle with Streamlined layoul
cle' s IThl.lmenance COSI by ZO percent. See Mdfncerl<lnce ,md receive a - I ''''gel number modifler to all Build/ Repdlr Tests.
Overhedd, pp.Z8-29 , for more Informafion on vehicle maln·
telldnce (OSIS. VEHICLE SUBSYSTEM DAMAGE
Any time a vehicle sustains damage. one or more IThl.lor
PASSENGER TRAr subsYSlefTls may be ddmaged . The method for determining If
Modifier: -. 15 thIs occurs Is similar to determining wound effects, as
A vehicle with Ihe Passenger TrdP faclor hdS sub$landard described on p. I Z6 . M&.M .
passenger safety me"sures becduse the IThl.nufacturer has cu t To defer mine If subsystem damage occurs. compdre the
corners to reduce the manuf"clurlng COSt of the vehicle. highest die roll result of the o..,mi\ge Reslsfance Tesl to the num·
Any passenger or driver In a Passenger Trap receives a ber of boxes of damage Inflicted by the attack after staging up or
+- 1 targel modlfler on ReslSldnce Tests mdde for crashes or down. If the roll result equals or exceeds the number of ddlThl.ge
cottislons. boxes. the vehicle esc.apes subsyslem damage. If the roll resUlt
This modifier does nOI apply to vehicles resisting vehicle Is lower tho'n the damage bolles. subtract It from the number of
damage or passengers teslsllng ddmage from weapon attacks. damage boxes and divide the resull by Z (round down ). The final
figure Is the number of subsystems that arc damaged.
rROTOTYP( MODEl/ USED VEHICU for each damaged subsystem. roll 106 and consult Table
ModiRer: -.60 I of Ihe Vehicle Subsystem Damage Tables (see p. 78), or slm·
A Prototype Model vehicle Is an ellperimental design built ply choose a category from Table I . Next. consult the corre-
for evalUdtion and debugging. As such. It has a number of hid· sponding fable and roll the appropriate number of dke (or slm ·
den surptlses fhaf won ' t be discovered until fhe vehicle Is PUt ply choose) to delermlne the pdnlcular subsystem thaI Is dam·
through lIS paces. Similarly. a Used Vehicle lThl.y have hidden aged. If the damaged vehicle Is not equipped wllh the madifl·
flaws that won 't show up upon Initlallns.pectlon or trial runs. c.atlon or fe.lturc Ihalre5ults from the dice roll. consider II a "no
A Prototype Model/Used Vehkle Slans OUI with 106 hid- subsystem hit" for that pdnlcular result. or the gamemaster
den Stress Points. These Siress rolnts are nOI revealed until lThl.y roll again.
Stress comes Into play (either by the character pushing the 11m· Rnalty. roll I D6 and consult Table 8 (p. 79) to determine the
Its of the vehlde or botching a Success Test uocler the Stress extent of damage for each subsyslem. Refer 10 the Subsystem
Rule 01 One). G.\memasters may reveal all of these hidden D.tm..1Se Notes (p . 78) for explanations of specific damage resullS.
Suess Points at the flrst opponunlty or dole them out over the Systems not IIsled In the notes appear elsewhere In this book.
course of an adventure or c.ampdlgn. Once revealed. these Design options cannot take damage.

Rigger 3 77

Frédéric Milletti (Order #43513083)


SUBSYSTEM DAMAGE NOTES
VEHICLE SUBSYSTEM DAMAGE TABLES AWolv;ued Body Damage: The attack seri-
ously weakens the Infrastructure of the vehicle.
T.-ble t: ~r System c.tqorta for light damage, reduce the vehicle 's Body
by 1 (except Body I vehicles. which suffer no
1D6 Resutt c......,. CorTHpODdlna Yule loss). For Moderate damage. reduce the vehl-
I
, Vehlde electronIcs
Vehicle controls
Table 2
Table 3
cle's Body to one·half Its value. rounded up.
For Serious damage. reduce the vehicle's Body
3 Accessories Table 4 to one· third Its Original value. rounded up.
4 Weapon systems Tc\ble 5 Deadly damage to the vehlcle's Body destroys
5 EngIne Table 6 (p. 79) the vehicle, which autOffidtically cr.ashes.
6 Chassis Table 7 (p .79) The base cost for repairing a vehicle's Body
depends on the component 's Odm"ge level.
T.mtel: VehkJe Uecnvnks as follows:

106 Result c.u.so.,. Oamase l evel Base Repair Cost


I
, 'CM
.CCM
light
Moder"te
Original vehicle COSt
Orlgln,,1 vehicle COSt
x
x
.1
.2
3 Sensor systems Serious Original vehicle COSt x .4
4 Other eleclronlcs or rolt "gain on this table Deadly Original vehicle cost x .6
5 .CO
6 ED Armor - Defeatln! Hit: The attack reduces
the effectiveness of the vehlcle 's armor. light
lOibIe 1 : Vehicle Controls damage reduces the Armor Roltlng by I .
Moderate damage reduces Armor by 3,
106 Result c..tegory Serious damage reduces Armor by 6, and
I
, RIgger COnifOr box
AUlonav
Deadly damage reduces the Armor Rilling by
10 . Armor Points lost In this manner are gone
3 Remote control linkup for good and C<ln be recovered only by
4 Handling replacing the armor.
5 D~by-wlre system Note that this rule Is separate from the
6 Other control modification or roll agaln on this table Armor Degradation rules (p. %, CC). At the
gamemaster's discretion. both sets of rules
TAble 4: Accessories may apply.
En gine Hit: The "u"ck damages the

,
ZOO Resuh c......,.
API'S system
engine. which In turn reduces the vehicle 's
Acceleration. Speed and load Riltlngs. f or
3 AmphibIous system light damage. multiply the ratings by .9 and
4 Anti-theft system round down 10 C<llcul"le the new rallngs. for
5 Communications gear Moderate damage. multiply the ratings by .7
6 Drone rack and round down to C<llculate the new r"lings.
7 EnvlroSeal For Serious damage, multiply the ratings by.4
8 External cargo mount and round down to C<llculate the new r"tings.
9 life support If the engine suffers Dead ly damage. the
10 Spotlight vehicle loses power and deceler"les "I " rate
Gamemaster's choke of ctnyvehlcle device or roll equal to twice Its Acceleration. and the driver
" again on Table I must make a Crash Test .
The base cost for engine repairs Is deter·
"
TAble 5: Weapon Systems
Roll twice on Table I
mined by Its Damage level. as follows:

Damage l evel Engine Rep.dr Base Cost


106 Result light. Moderate (Vehicle base COSt +englne
1-'
3-4
""""'"
Turret
Vehicle weapon Serious. Deadly
cuslomlution COSt) x .3
(Vehicle base cost +englne
>-6 Target acquisition system cuslomlzation COSt) x .6

7" Rigger 3

Frédéric Milletti (Order #43513083)


Fuel TAllk: The attack causes a leNt In the
vehlcle's fuel system. for Ught damage. cal- VEHICLE SUBSYSTlM DAMAGl TABLES (CONTINUED)
culate the loss rate by multiplying the fuel
remaining by .01 . The result Is the amount of
fuel that leaks each turn. For Moderate dam-
age. cakulate the loss rate by multiplying the 106 Result c..qo",
fuel remaini ng by .05. for Serious damage. 1 Grldl1nk
c.akulate the: loss rate by multiplying the: fuel 2 Turbocharger/ supel'conducttve drtve
remaining by . 1. If the fuel tank sustalns 3 E.nglne hit
De<ldly damage. It ruptures and the driver 4 Engine customiution
must make a Crash Test . (Pyromaniac 5 Nltroos Injector
gamemasters m.l\y also check to see If the 6 SunCdl
destructlOf! of the fuel tank results In an elec-
trical fire or fuel explosion.) Table 7 : ChAssIs

o.un.ge Level fuel -Tomk Rep.Alr 8.uc Cost 106 lesult c..qo.,.
Ught, Moderate Original vehicle cost x .1 fuel tank
Serious. Deadly Original vehicle COSt x .3 2 Passenger compartrrtenl
3 Aggravated body dNnage
H.\ndllng: The attaCk damages the prima- 4 Armor Defeating Hit
ry vehicle control mechanisms. Increase the 5 Roll agaln on Table 1
Handling of the vehicle by I for Ught dam- 6 Roll rwI« Of! Table I
age. 2 for Moderate damage and 3 for Serious
damage. If the: Handling sustalns Deadly dam ·
age. the: vehicle aUIOOlat1a11y uashes.
PASsenger CompArtment: The attack on 106 Reuit ut.ct
the: vdllcle generates shrapnel In the passen- 1-2 Ught damage. The damaged subsystem operates al
ger compartment. Passengers must make red uced efflcIency. ~uce by 1 M y bonus or extra
Damage Resistance Tes ts against Physlal dice provided by the damaged modlfiatiOf! or
damage. The damage Power Is equal to half accessory. (If vdllde h<I$ no such bonuses or extra
the Power (round down) of the attadl; against dice. apply a + 1 target modifier to Success Tests
the vehicle (mer armor reductions). and the made with the damaged device/ system.)
Camage Level Is the resul t rolled on Table 8 . Moderate damage. The damaged sUbsystem Is
Risser Control 8ox: The attack disrupts suffering a serious malfunalon. ~uce by half Its
the rigger COf!uol hardware Installed in the original value: any bonus or extra dice p rovkled by
vdllcle and triggers an ASIST backlash. The the: damaged modification or accessory. (Ifvehlde
rigger must make a Damage Resistance Test has 1'10 such bonuses or extra d ice. apply a +3 Id
against Physical damage. The Power Is equal get modifier to Success Tests made wi th the
to the Power of the vehlcle's attack (after damaged devlc.eJsystem.)
Armor reduct ions). and the Damage Level Is 5 Serious damage. Damaged vehicle acc~rles are
the result rolled on Table 8. Inoperative but repairable.
Target Acquisition System: The attack 6 Oe.1dly damage. Subsystem Is destroyed beyond
damages key senSOf or electroniC compo· repair. Accessories must be replaced completely.
nents relating to target-clcqulsltion functions.
Missiles. sensor-enhanced weapons and other
smart weapons suffer a Damage Modifier
of Table 8 . If the turret suffers Deadly damage. It is rendered
based on the results of Table 8. If the target ·acqulsltion system
Inoperative and frozen In place.
suffers Deadly damclge. the vehicle a nnot lock on to a target
and Is unable to fi re smart weapons. wOumb" weapons. such as 8d1thazdr is racing his 5.ldb Dyrwnlt (Body J ) dway from
rockets. cannons and firearms. are I'IOt affected. che sltr of d shadowrun turned sour. Before he gets clwcly.
The base: cost for repairing the target-acqulsltlon system is
a security glklrd hlrs the 5.Yb with cl twrst of gunfire from
calculated as follows: Repair cost - Original p"rts Cost of sen- .In dSSclult rifle. n.tlllng It for 40 damage. &i/thazdr rolls the
sor system x . 10 ,'( Number of damage boxes.
CN'S 3 Body dice to resist che ddmdge. rollins I . 4 and 4.
Tu"et: The: attack damages the servo-mechanism control-
Thdt's enough to stdge the lMmctge Level down to
ling the vehicle runet (If the: vehicle has more than one rurret.
Serious. but not enough co clvold subsystem d~e.
the gamemasler may select which Is damaged). Weapons fired
8d1thazdrs tdrget number to <wold subsystem d.lmdge
from that turret suffer a Damc1ge Modifier based on the results was 6 (the number of boxes of ddrndge). His hIghest roll

.............................................................................................................................................................................................................. RJggerJ 79

Frédéric Milletti (Order #43513083)


The target number for tile Repair Test Is based on the level
of damage (lo M . S or 0) per standard rules. The base time for
repdJr Is equal to the base time for Instamng the modification or
accessory.
See Vehicle Cusromluuion (p. Ill) for more Information
about Pans Costs and base times for vehicle modifications and
accessories.

ALTERNATE VEHICLE COMBAT RULES


Listed below are some optional rules that complement the
rules for vehicle combat as described on pp. 138-1 4/ of SR3.

INTt(iRATlNG VEHiClES
IN STANDARD COMBAT
In some circumstances. Instead of resorting to vehicle
combat. it may be easier to treat vehicles as non-player char-
acters (NPCs) and resolve a conflict using standard combat
rules. This Is pdrtlcularly true In circumstances where the num-
ber of characters on foot outnumber the number of vehicles In
play. as In the case of two combat drones providing fire sup·
port for a group of shadowrunners lighting a security pdtrol.
To treat vehicles cl5 NPCs. It Is necessary to determine their
Movement Rates. A vehicle's Walking Rate is equal to Its
Acceleration Rating. lis Running Rate Is equal 10 lIS Speed
Rating divided by Its Handling (rounding down). down to a
minimum of twice Its Acceleration. A vehide Giln move fcl5ter
than its Running Rate [n a Combat Turn, up to Its Speed Rating.
If its driver succeeds in a Vehide Test . A driver expends a
Complex Action to make this lest.
During ranged combat. vehldes follow the standard vehl-
de gunnery rules. A rigger jacked [mo a vehicle or directly con·
trolling a drone rTh:ly make a Dodge Test using his or her
Control Pool. If a dlone or vehicle Is not directly controlled by
a pilot who Is jacked In or rigged. it may not rTh:lke a Dodge
Test. Robots may use their Ad.lptatlon Pools 10 dodge, if they
are programmed to avoid danger and recognlz.e thaI they are
in d.lnger.
Unless a vehicle has mechdnlcal arms or legs (see p. 66). It
Wc\5 d 4. SO his n1<lfgln of'd/lure Is 2 (6 - 4). 1Mr means may not make melee attacks (though It may ram). However.
rhe 5ddb f.lCes ddfTk1se to one (Z of Z) vehicle subsystem. characters may rTh:lke melee attclcks ag.llnst vehicles (or against
The samenlcl5cer roll5 1D6 dnd consulrs Tdble I. settlns characters riding vehicles). as long cl5 they are dose enough to
.l Z-Vehicle Controls. He rolls ilS.lfn on Tdble 3. settins .l engage. Because vehicles themselves cannot counterattack,
4-Hdndllng. Rollins I D6 Ofl Tdble 8. the samem.urer gers they suffer the full brunt of the melee attack. though standard
d 4-Moderdte d.lmilse. Consulting (he Subsysrem rules for damaging vehicles apply.
D.lnldge Notes. rhe S.lmemi/Ster sees thilt Mocierdte Under this system. vehicles do not use a f'Aaneuver Score.
H.1ndling damilSe ritlses the 5.1iIb·s Hitlldllns by Z. The They also do nOl use .my of the vehicle maneuvers described in
s.vnetncl5ter tells &l/rlkUar thilt the sunflre seems to h<l~ SRJ. with the e.Kceptlon of the ramming maneuver (p. 143.
chewed up his rigger steerins controls. m.lklns It more dlf· SRJ). if a vehicle can move imo comact wlth vehicle. character
flcult to control the Cit'S direction. or barrier. It can rTh:lke a Ramming Test . However. modifiers for
Maneuver Score and speed should be Ignored under these cir·
REPAIRING SUBSYSTEMS cumstances. Chdracters and vehicles who ate the target of the
\rVhen repairing modifications and accessories. use the stMl- ramming attempt may attempt to dodge. Calculate the damage
ddtd vehicle-repair procedure with the following e.Kceptloos. code in the same manner cl5 Impdct damage (pp. 145-46, SR3),
To determine the COSt of repdlr PclrtS. first multiply the using Its Movement Rate as the equivalent speed.
number of damage boxes by .05. Then multiply the result by All other vehicle actions (sensor tests. electronic warfare
the Pans Cost of the modification or accessory. and so on) are handled per standard vehicle rules.

60 Rigger 3

Frédéric Milletti (Order #43513083)


ALTERNATIVE. RAMMING
AND COLLISION DAMAGl COLLISION DAMA<il LEvu. TAIIlE
As an alternalive to the ramming and
collision damage rules provided In SR.J,
the following rules an be used . These
~1ocIyh:
Twice the other vehkle's
..............
light (L)
rules expand the outcomes of r<lmmlng More than the other vehicle's (but less than twke) Moderate (M)
Md collisions. and Incorporate the rela· Equal to the other vehicle's Serious IS)
live welghl difference between the twO less than the other vehicle's Destroyed (OJ
parties Involved. These rules supplam the
Riimmlns (p . 143. SRJ). Vehk le Odm<lSe COllISION POWER TAIIU
from Impdcr (p. 145, SIU) and Vehkle·
f>edesrl l.tn Co///sJons (p . 148. SRJ) rules.
CoIfIsIon Type Pow~r (quais:
Head On (Combined speeds of both vehicles) + 10
The Ramming Tese
Rear End (The difference In speed between the vehicles) + 10
Under Ihese rules, the lest to perform
Sld~pe (The higher Speed + 2) + 10
a ramming maneuver Is conducted exact·
T-Bone (The ramming vehlde's speed) +- 10
Iy as described on p. 143. SRJ. Apply all
of the appropriate modllle~ from the
R.vnmlng Modillers Table.

Determine Type of Collision COLLISION SPEED CHANGLS TABLE


The dlre<tlon of Impact an have a
significant effe<t on damage aod speed. Type of Collision ..... a......
When a collision occurs. the gamefTh\$ter H<.od On If both vehicles survive or get destroyed, bom
fl~t determines the lYre of collision: head speeds ate reduced to O. If one vehkle Is destroyed,
on, rear eod. sideswipe Of T·bone. If the reduce the surviving vehicle 's speed by the
character seeks a specJlk IYpe of collision. destroyed vehlcle's speed.
the gamemaster may require that he first R<M'od Add the: speed oIlhe twO vehicles dnd dMc!e by 2.
get In poSition with d successful Sideswipe 80th vehicles malmaln their respec:rive speeds.
Positioning Test (see p , 14l, SR.J), T-Bone Both vehicle's speeds are reduced by half
Head On: 1lle vehicles are moving (round down).
towards each Other Immediately before the
collision, and collkle hedd on (or nearly so).
Re..r End : Both vehicles are moving Twitch Is fddnS rhroush rhe streers of Ren ton on hIs
In the same direction. and one rams the slower moving one BMW BUtzen bike. try/nS ro avoid police pursuit. Suddenly
from behind. it speedfns Lone StM ClrymdSrel pulls In behind hll1l-dnd
Sideswipe: Both vehicles are moving roughly side by rdlns! The S.lmemastel determines rhe Clrymaster Is mak·
side, In the same or opposite dlre<tions, dnd ram each other Ins a Real End coll/sion <lSa/nst Twitch. and the ClrymdSter
along the side. drivel succeeds at his Rdmmlng T~r.
T· 80ne: The vehicles collide perpendicularly. forming a. The Clrym.u ter has Body S and hits a cUlrenr speed of
T shape. IIOmetefS fJt!r tum. Twitch 's BUtzen has a Body 1 dIId lids
itSpeed of 80 metefS fJt!r rum. f or a Redr End collision. rhe
Vehicle Dam.lge rrom Impaci Power Is eqUdI to rhe difference In ~ ( 110 - 80 _ 40)
In this system , collision damage depends on IWO facto~: divided by 10 (40 + 10 ... 4 ). The OitmdSe Level (or
the relative speed between the IWO o blects and the relative Twitch 's Blltzen Is D, since the Blltzen 's Body Is less than
weight difference, the C/rym.urer·s. The ClrymdStel's Ddnld8e Level Is L. itS
The base Damage Level Is determined separately fOf each Irs Body /s more thdn twice rhe Blftzen's Body. 50 (he
vehicle aod depends on the comparison of one vehkle' s Body Blirzen ritkd 4D while rhe Clrym.urer fdC~ 4L
btlng to another. FOI' each vehicle, compale Its Bcx:Iy reldtlve to If rhe coll/sion fMd been Hedd On, rhe rower would be
the other one and consult the Collision Damage l evel Table, the combined Speeds ( 110 + 80 ... 100) divided by 10, or
Tre<lt vehicles with a Bcx:Iy of 0 as If their Bcx:Iy were O.S. 10 (100 +- 10), In this case, the Bl1rzen would be facing
The Power of the collision Is based on the Speed of the vehl· 100 and the C/rym.uter 10L
de($), modified by the IYpe of collision. The Collision POwel Table
Indicates how to determine the effective speed. To determine Results from Collisions
the r ower. divide this Speed by 10 , rouodlng up. In addition to vehicle damage and potential passenger
Damage Resistance Tests cUe conducted as normal: char· da.ma.ge (see p. 147. SR3), both vehkles Involved In a co!UsIon
acters m.lyadd Conuol rool to these tests If they choose. must make an Immediate Crash Test , mcxIlfied rot driver and

Riggel3 5t

Frédéric Milletti (Order #43513083)


vehkle damage (p. 147. SRJ). In addition. the vehIcle's Speed Is (hel/f the 8cirrier R..lrlng) by a.n incremen r of 4. so the 8cirrier
reduced. as noted on the ColUsioo Speed Ch.mges Table (p. 81). Is reduced to 8 ( IZ - 4) .md a l -merer wide hole Is CTe<tt-
ed, Unforrun;ftely, rhe gdmemdsrer decides Z merers Isn'r
Twitch survives being reu·ended by the CltyrrMSter. but wide enough for the CltymclSter to get through, sa It
the Speed of both vehldes Is <tffected by fhe collision. comes ro el srop, hung up on (he smdShed-up p/elnrer.
Bccc1use It WdS d Redr end collision. the speeds of the two The CltymclSter suffers dilllli\Se with el power of 10
vehicles dre avernsed. Both vehicles <lfe now trdve/lng (Speed 100 + 10) elnd <l DamilSe Level of Medium (Irs
d/ongat 100 meters per lUm ( IZO -+ 80 _ ZOO. ZOO + Z _ Body of S Is higher thdn the rumer's effective Body of J
100). II Z + 4f). even If If doesn't crclSh. If looks like Twlrch Ikls
gotten the 1e.Jd he needs to get aWely.
Walls and Ban1en;
When a vehicle collides wIth a wall, barrier or similar object. Vehlcle -Pedestmn Collisio ns
the vehicle's effective speed Is considered its full speed (for a Whenever a vehicle funs Into a metilhuman or criner. tre"t
Head On Of T-Bone collision) or half Its speed (for a Sideswipe). the pedestrian as having an equivalent Body of I for collision
(alcuidre the Power of the collisioo as folloW'S; purposes, If the pedestrIan has " Body R.:Itlng of 8 or higher,
rre.n it as If it had a vehicle Body of 2. OtherwIse. determine
Collision Power _ vehicle Body -+ Armor -+ (effective speed + 10) damage from the Impact as described under Vehicle OelmdSe
from Impitct (p . 81 ).
Compare thIs Power to the Barrier Effect Table (p. 124, VehIcles do not have to make" Crash Test "fter strikIng an
SRJ). If the vehIcle creates a wide enough hole for It to pass metahuman. They may strike a number of pedestrians equal to
through. it crashes through the bdrrler. Reduce Its speed by an the vehicle's Body Rating In a single rurn,
amoun! equal to the Barrier ~tlng)( 10.
If the vehicle falls to create a wide enough hole or to lust dS he thinks he's In the cfe.'lr, el mill/·hopplng pedes·
destroy the barrier. It comes to a complete Stop as If Involved trleln steps rlghr Into Twltch 's pdth of escape. The
In a He.ad On or T·Bone collision. For Sideswipes, the vehide's ga.memaster determines this el Head On collision. so the
speed Is reduced by the Barrier ~tlng x 10, Power is eqUclI to rhe Blitzen's Speed of8O divided by 10,
In either case, the vehicle must stili resist damage. To or B (the pedestriiln hdS el Speed of 0), The Bllrzen 's Body
determine the d.am.age the vehicle sust.alns from the collision. Is Z elnd the pedestriatl's effecrlve Body Is I. sa the bike
use the Barrier Rating -+ 4 as the comparative Body on the felces Light dclffl.lSe elnd rhe mall·hopper Deadly.
Collision Oam.age Level T.able (p. 81 ). Determine the Power If rhe melll·hopper t.lkes Deddly dilmclSe (elnd Twitch
uslng the vehIcle's effectIve Speed + 10, doesn'r crclSh). Twirch will roll right over him elnd continue
After all of thIs. the vehicle must also stlll make a Crash on, Otherwise, Twitch 's bike slnms to iI hellt,
Test as a result of the colliSion,
ALTERNATE SENSOR TESTS
Twitch decides he needs ro get aWdy from the If keeping rrilck of the dlffl:o:rence between Passive Sensor
C/ryrmtsrer. sa he decIdes to cut through el 10Cci1 mdil, He Tests ilnd Active Sensor Tests (see p, 13S, SRJ) is tOO confusing.
chooses a ckpdrrmem·store plate·glcl5S window (Barrier or if the gamemaster feels thilt Active Sensor Tests don't pro-
Riltlng 1) for his emrdflCe, The hotshot Cltymasrer driver 1.'1de enough dice. the follOwing "Iternate rules may be used .
recklessly follows, cutting through el low. he/IVY brick Whenever a Sensor Test Is called for. the rigger rolls his
plMlter (8cirrfer Riltlng /1) tow<lfd the mall's thoroughfare. Intelligence JUSt as If he were makIng a standard Perception
Borh vehicles elre melklng Heeld On colliSions. so their Test . The rigger receives a number of complementilry dice for
effective Speeds are 100 meters per rum, this test equal to the vehicle's Sensor ~tlng, The target num-
Twitch 's Bllrzen hits rhe gkw with d Power of I Z (Body 1 ber to detect a vehIcles or characters Is equal to Its Signarure;
+ AlmQrO + ISpeed 100 + 10}). Consulting the Barrier effect apply all of the appropriate modifiers from the Sensor Test
Tdb/e. rhilr f'o""'er of I Z exceeds I (hillf rhe 8cirrier Rdting) by Modlflers Table (p . 136. SRJ). The target number to notice
an Increment of II . Their effectively reduces the 8cirrier other things (sounds, sc.enery changes. and so on) is 4. and
R.lring to O. Tne pMre glcl5S siMtters. MId Twitch fO.'Irs standard Perception modlflers may apply (see p, 232. SRJ).
rhrough. Drones and robots use their Pliol R.:Itlngs with complementary
The Blirzen suffers d'lrrMSe with el Power of 10 (Speed Sensor rating dice for Sensor Tests.
100 -+ 10) dI}(/ a ~e Level ofLlgh( (the Blirzen's Body In any case. the number of successes achieved on the
of Z Is mOle thdn twice (he ruffier ·s effective Body of O. 511 Sensor Test may nol exceed the vehlcle's Sensor R.:Itlng + I .
of 4J). The Speed of Twitch 's Blitzen Is elisa reduced by ZO Use the Sensor Test Results Table (p, 136. SRJ) to determine
(8cirrier R.1ring Z x 10) to 80 ( 100 - ZO) for CIclShlng through results.
the window. Luckily. Twitch elIsa mclkes el successful Cril$h
Test. ADVANCED GUNNERY RULES
The CltyfTkl5rer hits the pla.mer with <t Power of ZS (Body
The following optlonal rules are designed to enhilnce the
5 + Almor 10 + (Speed 100 .,. 10}). Theit Powerexceecis 6
" realism " of shooting weapons at or from vehicies.

02 Rigger 3

Frédéric Milletti (Order #43513083)


rOOTrltINT number of Task Pool dice may be used In this lesl up 10 the
The discharge of Intense. raw decnlal power from a vehl - character's skill. For each success. reduce lhe vehlde' s total
cle's Iransmlners shines like a beacon on the eleclromagnelic nux by I. then re-c.alculate the footpr1nt R.:I.tlng.
spectrum. Consequently. vehicles with sllong transmlners an tach atlenlpt to reduce Foolprlm requires a Complex
easily be targeled by sensor-enhanced weapons. ACllon. Riggers may m.l.ke multiple attempts. and the effeclS of
The f ootprint R.:I.tlng reflecl S this Increased "visibility." The each attempt are cumulative. However. Increase the larget
Footprint Rating Is subtracted from Ihe largel number on lests number by 2 on each additional attempt aher the first.
made against a vehicle or devlce'S Signature. To determine a Any time a test generates a result of all I s. double the
vehlcle 's Footprlnl. add !he f lux R.:I.tlngs of all Its transmitters vehlcle' s lotal nux and re-c.aiculate the foorprlnt <lCcordlngly.
(radios. remote-control decks. sensors. ECM). divide the result
by 10 and round to the nearest whole number. josle Crul~ WdIlts to reduce her vehlde 's Footprint
&lting of I. so she uses a Complex Acrion d1ld f'Ildkcs dn
Josle Cru/~ Is conductins reconfld/ss.mce from her v.tn. Electronics (Etectronk Wdrfare) Test. She has Electronics 6
~ Is simultaneously operating d drone via d remote-con - dnd d few Task Pool dice dVdlldbie. The Mrget number is 5
trol deck (nux 8 ) clnd a shon -w,we radio (Flux 6) to keep (Footprint 1 + 4).
in touch with her tedmm.ues. Thc1t gives her a Footprint The tesr geneMtes 6 successes. which reduces hel vehi·
&ltlng of ' . c..t/culdted dS follows: de's rordl nux from 14 to 8. Rec<tlculdtlns the Fex)(prinr. 8
/f8 ... 6) + 10} ... 1.4. rounded to ned/CSt whole number ... , + 10 eqtkl/s 0 .8 . which rounded to the nedresr whole num-
The van 's stdnddrd Slglldture Is 4. so tests ,"",de rtgdlns( ber yields d I . 50 the Footprint rdtlng remilTns the Silflle.
Its Sigflclture would use d Tdrset Number 3 (4 - I ). }os/e then uses dnother Complex Action dOO mdkes
dnother tCSt. Her test only generates 4 successes this time.
Reducing rootprtnl so now the totdl nux d~ from 8 ro 4. Cdlcuidting rtgd/n.
A rigger can attempt to reduce her vehlde's FOOlprlnt 4 divided by 10 eqtklls 0.4. which drops to 0 when fOund·
R.:I.llng by maklng an Elecnonics (Eleclronk Warfare) Test ed to the nedtest whole number. Thus. josle has com -
agalnsl a Idrget number equal to the Footprint R.lling + 4 . A pletely ellm/fldted her van 's Footprint.

Rigger 3

Frédéric Milletti (Order #43513083)


BR.lAKING M ISSILE-TARGET l OCK fly In formation, she musl specify Ihe type of form"tlon (Indud-
To lock OntO a largel and fire a missile at It , an attacking Ing the dlst"nce between drones) the dlre<:tlon of travel. Ihe
vehicle must flrst detect the Idrget vehicle wilh a sensor-based dlst"nce to be traveled and the speed .
rerception Test, Therefore, a targel that mdnages to break co n- 2_The complexity of the comm"nd , as determined by Ihe
tact with an attacker's sensors Co.ln cause missile attacks "Salnsl game master using the Skill Success Table on p . 9 2, SRJ. cannot
It to miss. be greater than Ihe remote-control de<:k (dting.
To break a target lock. the characler controlling Ihe targel-
ed vehicle must spend a ComplE!)!; Actlon MId make a Hiding Entering Pre -Programmed Commands
maneuver (see p. 144. SR3) before the missile slTlkes at Ihe end To enter a pre-programmed command Into a remote-con -
of lhe Combat Turn In which Ills flred . If Ihe Driving Test for the trol deck. a rigger must ffidke a Computer (Programming) Test
aCllon generales a numbel of successes grealer than or equal during her prep<uation time before the run. The gamemaster
to Ihe missile's Intelligence. the characler breaks the targel selS the tesl target number. based on the comm<lncfs complex -
lock, and the missile misses. Ity and the t<lrget numbers listed In the Skill Success Table_ p _92.
If the Hiding m<lneuver generates <l number of successes SRJ. The g"memaster should tell the pl"yer Ihe t"'get number
lower than the mlsslle's Intelligence rating. the character doesn't before the player makes the lesl and give the player the option
sh<lke off the missile. The ch.l.racler ffidy rTklke MIOther attempt of reducing the command's complexity to lower Ihe t<lrget num-
(assuming he has MIOther Complex AClion left before the end of ber. Keep track of the number of successes achieved.
lhe Combat Turn), but Increase by l the number of successes Every pre-programmed comm"nd takes up memory In the
required 10 break the target lock for e<lch addilional attempt. d«k-s stor"ge. calcul<lte a command 's size with the following
formula:
ADVANCED REMOTE· CONTROL RULES
The bnslc remore-cormol rules In SRJ <lnd the Drones sectloo ([Command's Complexity Targel Number!2 x 1(0)
of this book (p. 4 1) provide a comprehensive yet simple system + successes ... Memory requirement In Mp
for running drones. rI<lyers who WMI more complex drone rules
can spke up their rigging repermlres with the following rules. calculate the lime required 10 program the comm"nd with
the following formula:
I'RE- I'R CXoRA MMED DRONE COMMANDS
rhraslng comprehensible comm<lnds for drones can con - Target Number "," successes ... hours needed to program
sume valwble Combat Actions. <lnd drones m<ly mlsunder-
Shlnd or misinterpret commands. Entering pre-programmed During a run. " rigger can <lctivale a pre-programmed
commands Into a system·s remote-control deck can solve bOlh command simply by using" Free ACllon. The remote-control
of these problems. deck Ihen "ulomaticaJly directs the drones 10 act In accord"nce
If <l rigger pre-progrdms the vdrlous commands required with the pre-programmed commands.
for a particular maneuver, he can then utter a single, short com -
mdnd and his RC deck will send out the pre-programmed com - BACK· UP C HA NNELS
mands and automatically direct the drones 10 perform the Because Ihe data-processing capab1l1ty of a remOle -control
aCllon . for eXdmple. d rigger might give Ihe commdnd deck Is divided over three separate radio ch"nnels-the com-
- Home.- and Ihe rigger's car. connected via the femOle -con - mand channel. system ch"nnel and slmsense channel--a rigger
trol network. would automallC<llly drive 10 the rlgger"s position can re5elYe one of those channels as" · b<lck-up- In case one of
by following pre-programmed commands from the deck. Ihe other two channels goes down due to electronic warfare. If
Alternately. a rigger could say - redrl Harbor north: and five a channel has suffered degradallon from M ill. Ihe rigger can
aerial aflack drones would fiy In a V-formation due north. choose to dose down th<lt channel and "ansfer the runcl lons of
<lttdcklng dny people or vehicles they see. Ihe channel OntO another one.
If a channel Is selYlng as a back-up for a second channel .
Pre,equlskes and Restrictions "II actions performed on both channels suffer a +2 modifier.
To use pre-programmed commands. the remote-comrol And because the volume of tr"nsmisslons on Ihe channels Is
de<:k must be equipped with storage memory as an "ccessory. higher. an Intruder r«elves a -I modifier when attempting to
rre -programmed maneuvers C<ln be as simple or as difficult as locate that ch"nnel (see Remote Nerwork inflltr<1fion. p. 36).
the rigger desires. but the following reslricllons apply: A rigger cannol move "II Ihree channels on l o one
I . A pre-programmed command can cover only a single. frequency.
speclflc task. for example. If a rigger wants to have" group of
drones fiy In a formation In a certain direction. then change Otto Mlrlcl< Is uslns d remore-conuol nerwork ro per-
course. she must pre-program two separ"te comm"nds. one fOrm some scourlns ,md fire support. when d /dmmer
for each leg of the Journey. further, commands musl state Ihe locares his comm.md chitnnel .md StdrtS jdmmlns It. Otto
speclflc det<llis of the drone's task. leaving nothing v"8ue or decides to u<lnsfer the functions of the command chitnnel
open-ended . f or ellample. If d rigger pre-programs drones to to the system clMnnel.

84 Rigger 3

Frédéric Milletti (Order #43513083)


As IonS d.S Otro USd rhe system chdnnel d.S d bdcJc-up taoeous Mill bUtz. on all Infiltrated channels. When makJng a mul-
chdnnel for the commdnd chdnnel. he receives d +2 Mrset tlple<hannel Mill attack. the Intruder makes a M ill Test; apply a
modifier when us/ns l5Sulns commdnds ro drones (nor- ... 3 target modifier for each additional chelnnel the intruder Is try-
nldlly trd/15mltred Viol rhe Comnldnd ch.lnnel) clnd directing Ing to blitz.. In other words. an Intruder receives a +3 wget mod-
Indirect {fre (normdlly trd/15mlned vld the sysrem chdnnel). Ifier to the Mill Test If attempting to use Millon two channels
funhermore. If rhe jdmmer tries ro Infl/trdte Otto's system slmultcll"leOUSly. and a +6 modifier to the Mill Test if attempting
chdnnel. he receives d - I modifier to his Mrget number. to use Millon all three chMnels of a remote<onlro! networit.
An Intruder can make only one type of Mill attack when
THE SERVER SYSTEM fOR CRD making a multiple Mill attempt .
Normally. a cranial remote deck (see p. 23. M&.M) has
very low trdnsmilting power. which forces d rigger 10 haul BARRAGE JAMMING
around power amptulers. either on a bulky backpack Of as pan Barr"8e lamming Is a jamming technique theltjams all r<\dio
of a CYberlimb (taking up precious space that could be used for frequency bands. When using barrage lamming. a jammer does
cyberguns. spurs and so on). Allern.11Ively. a rigger may not need to make any testS to Intercept or Infiltrate chelnnels and
choose to configure his CRO as a super-subscriber to a conven - jams all frequendes and channels (including normal radio) at the
tlol'lcll remote-conuol deck. same time. On the other 1lancI. because me Jammer Is spreCId-
In this option. the CRD reduces fhe number of drones the Ing his electromagnetk power acr055 a wide range of frequen -
normal ~k c.an cormol by I (the eRD COUntS as one of the cies. he has a sharply reduced range and. fTlOfe imponant . his
deck subscribers) and gives control of t~ remote-control net- own devke/ vehlcle becomes fTlOfe vulnerable to detection by
worlt to t~ eRD. The normal deck then becomes cl - server- enemy sensor systems and sman weapons.
thelt provides cluxilklIy suppon to lhe CRO. The effecttve r"ulng When employing barrdge Jamming. the Jammer automati-
for lhe nerworlt Is the rdting of the eRD or the ranng of rtle stan- cally jams all radiO and radio-telephone communications and
dard deck. whichever Is lower. Oprioos and accessories (such inflicts signal degradation on 0'111 of his opponent's Signal
c\5 ECCM. protocol -emuldtlon modules. BattleTac systems and Monitors. For every 3 points of flux used In barr"8e lamming.
the like) that are Incorporated In either deck are available. I box of slgl'lcll degradation on all of the opponent 's Signal
(rlayers should place the malorlty of remole -control acces- Monitors are filled In. Devkes that use wireless Matrix connec-
sories on their server deck and .u few as necess.uy on their tions (cellular and radio). receive a -I modifier to all Matrix-
eROs. to save on bsence and monetary COSts.) based testS and the user' s Matrix Reaction Is reduced by 1.
lhe range of a remote-cootrol server system is based 00 To determine the effective range of barrage jamming.
t~ Flux of the server deck. However. remember thell the center divide all standard rdnges by 20. Additionally. barr"8e jam-
of effect Is the server. not the CRD. If the rigger wanders outside ming reduces the Slgl'lclture of the jammer. For every 1 points
of the server's range. the CRO loses cootclCt with the remote- of flux used in barr"8C jamming. reduce the jammer's
control netwOrIt. and the rigger Is dumped OUt of the system . Signature by I . A jammer's Signature cannot fall below 2. but
any excess Signature reductions offset any modifiers thai
ADVANCED ELECTRONIC WARFARE RULES Increase the Signature or Signalure-based larget numbers.
These advanced rules for electronic warfare are used for The tactic of barr"8e lamming does not work with mea-
MIII ..mempts against remote -control netwOrks. (see Mill. p. 37). coning. Intrusion or Interference.

RANGE AND r ARTl Al Mill AnACKS HOT MIKE lAMMING


Normally. a remote-control netwOrk Is susceptible to Mill - HOI mike-Is military slang for the practice of using a radio
only when ilS remote-control deck Is within the range of the transmiller to override all other sigl'lclls on a frequency. pre·
Intruder's electronk device. However. even If the Iclrgeted venting other Individuals from talking on thelt frequency and
remote-control deck is outskle the Intruding devke's range. effectively Jamming It . Unintentional hot-mike jamming usual-
the intruder c.an still make d Mill a!tack "8alnst any of the net- ly results from a faulty microphone or loose connection. bUI a
worlt's drones lhat are inside the Intruding devlce' s range. similar effect occurs when a speaker intemlonally Interrupts. or
In such cases. resolve electronic warfare per standard - steps on- another person's transmission.
rules. However. only those drones Inside the Intruding device's In Shddowrun. hot-mike lamming Is an Improvised
range are affected. If a drone le"ves the Intruding devlce's method of jamming that uses standard transmission equip-
range. It Is free from the effects of Mill. ment. such as rad iOS or remote-cormoi decks. In lieu of [CM.
If a rigger has jumped Into a drone within the range of the Hot-mike jamming worlts on standard radio communications.
Intruding device. the rigger Is vulnerable to the effects of dump radio-based wireless Matrix links and remote-control deck
shock If the Intruder dumps the rigger through a successful transmissions. However, when using hOI-mike lamming
Jamming or Interference attempt. "8alnst remote-control decks or wireless Matrix links. the jam-
mer receives a +2 target modifier on his Mill Test5. because the
MillON MULTiPlE CHANNELS set-up of those nerworlts provkles paniaJ protection against
If an Intruder has successfully Infiltrated twO or all three accidental transmissions.
channels of a remore<ontrolsy5tem. he can try to fficlke a slmul-

Rigger 3 65

Frédéric Milletti (Order #43513083)


his section desai~ new weapons, droocs and other accessories gU<l.ranteed 10

I make the most laded rigger character drool . Spedlk uses for many of these toys
have been described In earlier chapters of this book. Rules for designing and mocI-
Ifylng vehldes using mls equipment appear In the Veh/ck ~gn (p . 102) and
Vehicle Customludon (p. 122) sectIons.
The toys In this ~on arc organized inlo the follOwing groups: weapons. cybc:r -
ware. remote-control accessories, aUlosofts and other IOYS. Each item enuy Indudes a
short d~plion of the toy dod Its use In the wortd of Sh.ldowrun. foUowed by specif-
ic game Information and rules for game use. The ranges for all weapons listed appear
In the: Weapons R.1nge Table. p. 95.
Some military-grade vchlde weapon s. munitions and gcar arc so tightly con -
uolled rIkll they are beyond the reach of run -of-the -mill slladowrunners. These
weapons are available only through the highest-level mlllt.\/)' contacts or exuemely
rare "00 unusUc11 black-market opponunllles. No Availability or Street Index ratings are
provided for such weapons; Individual gamemasters decide if. when and how such
powerful weapons and gear fall Into hands of their players.

VEHICLE WEAPONS
Unless otherwl~ noted . a character firing a vehlde weapon uses Gunnel)' sIotIli
(SH: p . 86. SR3). All standard vehide gunnel)' rules (p. 151 . SR3) apply.

ANItDQ- 1Z A.IR- D£nNSE NAVAL


DlR£eno- ENERGY WEAPONS SYSTtM (ANDREWS)
The AN/ EDQ-Il Air-~ Naval Directed-[nergy Weapons System (ANDRlM
for shen) Is an ~rgy weapon designed to protect a warship against Incoming mls-
~ Ies. ANDREIJ.JS uses a particle beam to discharge megavolts of electron charges at
the Incoming missile. If ANDREIJ.JS scores a hit. the discharge either fries the misslle·s
cOfltrol circuits. c.luslng the misslle to fal l off target or to detonate In mid-flight. Either
way. the ship 1s~ .
ANOREIJ.JS may also be used 10 attack alraaft and surface ships. Due to Its massive
~r re:]uirements. it may be Installed only on ships powered by nuclear power plants.

Rigger 3

Frédéric Milletti (Order #43513083)


\
\'\.
~\ \
f"

Frédéric Milletti (Order #43513083)


GAme Effects GAme Effects
The ANDREWS system operates In a sImilar manner to If a character Is struck by a harpoon. use h is impact armor
laser weapons such as Ihe Ares Flrelance vehIcle laser. Reduce to reduce the weapon's Power. Harpoon guns are not anti-
ItS Power by 2 at MedIum range. 4 at l ong range and 6 at vehicle weapons. and so are sublect to the damage reduction
E.xtreme range. ANDREWS is consIdered an anti-vehIcle rule for vehicles (p. 149. SR3).
weapon. so vehIcles do OOt automatically stage down the A harpoon can fly a range equal to or less than Ihe length
Damage l evel and use only half their Armor ratings. rounded of li S tether. If the target Is fanher than the lether length. the
down. to reduce the we.1pon' s Power. harpoon dutomaticaJly mIsses.
The Ammo rolling for ANDREWS lists lhe number of shots Connecting or disconnecting a tether from a harpoon Is a
It c;.m lire before rech.uglng. II lakes 10 minutes to recharge Complex Action.
the weapon fully. However. If the weapon Is IMCIlve between
uses. II can recharge shots In the Interim. at a rate of I shot per NAVAL GUNS
4 Combat Turns. The weapon must remaIn InactIve for 4 con - Though anti-Ship missiles domlnale most naval banles.
secu tive. fu n turns to recharge. If IIred before four turns have ord inary naval guns dnd cannons stili see extensive servIce In
elapsed. the rechargIng tIme Is lost. the Z06Os. Usually they are used as b.lckup weapons "SalMt
If a rigger Is Jacked into or directly corm oiling a vehicle or targets too small or too Inslgnlflcant to eng"Se with antl· shlp
missile when II Is struck by an ANDREWS p.vticle beam, she missiles. Naval guns and canncms can be against ships as weil ,
takes physical damage from the ASIST backlash surge (see p. but their shan r.mges precllJc1c their use against enemies
Z7). The Power of the attaCk Is 4 plus the rating of the rigger's armed with anti-ship missiles.
VCR Implant. and the Damage level Is D. Thanks to advances In automation and electTonlc-conuoi
The ANDREWS panicle beam may also be used to attack technology. modern naval guns are remotely operated and
surface shIps as well as aircraft and mlsslles. possess autoloaders. this has eliminated the need for manned
The system must be Installed In a medIum or higher level crcws and allowed the design of smdUer and lighter gun tur-
remote turret. Only vehIcles w ith nuclear power plants may rets. light nava] guns are also capable of limited seml·auto·
carry ANDREWS. matlc flre.
Naval guns curren tly exist In two slzes: small and medium.
ARlS rtRElANCE VEHICLE LASER Small naval guns are normally mounted on frigdtes. corvenes
The IIrst vIable laser system developed for vehicles. the and some of the heavie r coastal patrol craft . Medium naval
Flrelance was deslgned for use agaInst low-lIy1ng d!rcraft and guns are usually mounted on destroyers. Cf1Jisers and other line
lightly armored vehIcles. However. It has PlOved an excep- warships.
tionally ~Irve weapon against personnel as well.
GAme Effects
GAme Effects light naval guns tdke up sevefl weapon slots. Medium
The Flrelance's Power decreases over dIstance In the same naval guns take up ten we-apon slots. Edch CF of ammunltiOfl
mMner as the Power of portable lasers dec.redSe5 (see p . 30. storage holds either ZS light naval gun shells or 5 medium naval
CC). Reduce the laser's Power by Z for each (ange brdckel gun shells. AI least Z CF of ammunItion storage must be dedi-
beyond Short (hence 135 at Medium, l i S dtlong and 9S dt cated 10 either system.
Extreme range). Ballistic armor has no effect against the Naval guns lire high-explosive shells that cause nave"
Flrelance: Impact armor reduces the Power by only half Its damage.
value (round down). The Flrelance Is 001 an .mIl-vehicle
weapon. and so Is subject to the damage reduction rule for fN PIRANHA MINI · TORPEDO LAUNCHER
vehkles (p . 149. SR3). laser weapons do not generate recall . With the Increased publicity of underwater aqUdcologles
Smoke and fog reduce the Flrelance's effectiveness. such as Ihe Proteus ArXoblocks and Vamatetsu's Saotome
Reduce the weapon's Power by I for every 4 meters of smoke Aquadomes. demand has risen fo r Inexpensive close- range
or fog the beam passes through. underwater weapons. ostensibly to protect agaInst hostile
The Flrclance redtures d bullt·in b<lttery that provIdes Awakened sea creatures. (That they dlso happen to be effec-
enough luice for 40 shots. This battery may be rechd rged dl a tive against d iving shadowrunners and scuba-pira tes Is lust a
rate of I shot every three hours. A Flrelance may not draw coincidence.)
~r from a vehicle battery. Fabrique·Natlonale developed Its NI.mha torpedo system
In response to this demand. O rdinary torpedoes are relatively
HARrooN GUN slow. have long arming ranges. and. al over 3OO.(x)()¥ a pop.
The shIp-mounted verslon of a spear gun. the harpoon gun are not cost-effective agalnst smalltalgers. FN's torpedo design
Illes long boltS mounted with sheupened blades or explosive Incotporates the technology of Its FN · AAl gyrotet weapons sys-
heads. Ropes. cords or cables connected to harpoons limitS tem and uses the same water-combustive alkaline fuel as pro·
their range. pellanl. This makes the PIranha slgnllkantly fasler than standard
torpedoes. and Irs enlarged warhead Is effective agaJnst even
the largest Awakened sea creatures. While the range reduction

00 Rigger 3

Frédéric Milletti (Order #43513083)


limits Its usefulness In naval combat. It Is stili adequate enough GAm e Uf«ts
for point d~se against smaller organic targets. The Vaporizer' s capaci tors take I full Combat Turn to
The Piranha has three "v"ilable warne..,ds: armor piercing recharge. so the Vaporizer can be flred only once every other
(AI'). high explosive (H[) and Ink-dlspenslng. PIranha torpe- Combat Turn at most.
does m.l\y be guided or unguided. like other rallguns. the Vaporizer's Ci\padtors "re good
for 20 shots and can be recharged at a r"te of I shot per 2
GAme Effects hours. Rallguns m"y nOt draw power from a vehlcle's battery.
The Piranha follows tile standard rules for missile launchers as they use different voltage levels.
{po 120. SR3} .md m issile combat {p o lOt. CQ. It can be Each CF of ammunition storage hold 20 Vaporizer Slugs.
u~ only against underwater targets. Damage codes
for the: high explosive and armor- ARES VENGlANCf &. VANQUISHER MINIGUNS
piercing warhe"ds are subject to The Venge"nce and Vanquisher
the effects of hydrostatic shock series of mlnlguns are the heav-
(see up/oslons. p . 112. CQ. let cousins of the popu-
The Ink-dispensing w"rhecu;i lar VlndlCi\ tor
cre"tes a 2S·meter radius m l n lgun
Ink cloud that "dds a +4
visibility modifier (In
cu;idlrioo to norm.l\1 under-
water vlslon modlflers).
Piranha m issiles and
rockets are not antl·vehlcle
~s. so they are subtect
to the damage reduction rule for
vdlldc:s (p . 149 . SR3). The
PIranha Is a spedallzed
launcher and cannot life
generic missiles. rockets
or torpedoes. Plr"nh"
launchers use m edium : ....::::::::~~;~;;~:~
launch con trol systems and
infernal missile mounts. which
must be purchased In addition to the sys-.
1::====
,em.
(see p. 26. CQ and use the VlndiCi\tor's
AznCHNOLOGY rOlating-barrel design. The CAS army recently chose to equip
RuAMPAOO MEDIUM RAILGUN Its Avenger VlI motorized air-defense vehicle with Vanquishers.
The Rek\mpago (-lIghtnlng-) Is a brutaJty powerful vehicle
weapon manufactured by Aztechnology and u~ by several GAme (ffects
European military outfits. This medium rallgun uses hlgh- like the Vindicator, both the Vengeance and VanquIsher
capacity capacitors and multiple electromagnets to accc:ler"te require 3 seconds ( I Combat Turn) of stan -up time 10 get the
a ferrous slug to extreme velocities. this slug Inflicts tertlllc barrels rotating at flnng speed. The Vengeance and Vanquisher
damage through sheer kinetic energy. The sound of a railgun have a flxed rate of fire of 15 rounds per Complex Action. The
firi ng Is quite distinctive. Ci\uslng a deafening whip crack as the Vengeance and Vanquisher follow the double-unmodlfled
hyperveloclty slug exits the barrel. recoil rules for heavy weapons (p. I 10. SR3). but mounting the
mlnlguns on a vehlde Ilardpolm (see fixed M ounts. p . 136)
Game Uf«ts c.mcels out the special recoil modifier.
The Retampago' s capacitors take a full Combat Turn to Vengeance and Vanqulwr mlnlguns can make use of
re<harge. so lhe weapon can be flred ooly ooce every other gyroscopic stab1l1z.ation. but they Cdnnot accept gas-vent recoil
Combat Turn at most. compensation . l ikewise. they can accept top-mounted
The ReIM1pagO' S capacJIOrs are good for 20 shots and Ci\n weapon accessories but they Ci\nnol carry barrel or under-bar-
be recharged from an alternator al a r"te of I shot per hour. rel weapon accessories. Vengeance and Vanquisher m lniguns
Ral1guns may not draw power from a vehlcle's battery. can be mounted on vehide weapon mounts (see VdI/de
Each Cf of ammunition storage holds 40 ReIM1pagO slugs. Weapon Mounts, p. 135). but they cannot be mounted on ordl ·
nary blpods or tripods.
ARES VAPORIZlR HEAVY RAllGUN
The Vaporizer Is easily the most powerful rallgun In pro-
duction and Is commonly found only on tanks or warships.

Rigger 3 09

Frédéric Milletti (Order #43513083)


......
--
VlHICU WEAPONS

Am~ Mod. o.m... We.... AvAil. eo" Inde.x LelA"


ANDREWS 50 SA/ BF 9LN 1.200 6OO,OOOV ,-'<
,-'<
F1re:lM1(e I...aser
Harpoon ClIo
40
, SA
55
'55
'" "",>COn
48
20 3/ 24 hrs
3OO,OOOV
6 ,500¥ 2 IP-O
Light Naval GI.m SOO SA SLN 250 225.000'1 ,-'<
Medl\.m Naval Gun SOO 55 liMN 600 475.000111 '-K
fIIranha Launcher
"""'"",0 ...."
NA

"
SS
SS
As rodl.et/rnlsslle
SMN
'20
770
16/ 21 days 15.000111
620,000
3 ,-'<
,-'<
Vaporizer
Vonge.vKeMMG
...."" SS
FA
15MN
9S
'.540
30 18/28 days
I ,OOO,OOO¥
50,000'1 3.5
,-'<
I-K
Vanquisher HtvlG
VlgtlNll CaMon
IIIao<y cannon
Xkohtencdtl
....""
Bel,
FA
SS/ FA
SS/ FA
55
'OS
'SO
200
6LN
45
90
'OS
I3S
18/ ZSdays
20/ 45 days
20/ 4$ days
15,ooo¥
90,000'1
125.000¥
135.000V
3.5
5
5
I-K
,-'<
,-'<
,-'<

lock... ,.... , 0.... . ..... ......, Weight AvAil. Cost


......
Index LepJ.
M,anha
Armor-Plerdng '60 -fl/ m 206 4 12/21 days 3.000'1 2.5 I-K
High Exploslve '20 -1 1m 206 2. 5 I2JZldays 2.500'1 2.5 1-1<
Ink-Dl.spe:nslng SpecI~ 25m 206 2. 5 I2/Zldays 4 .000'1 2.5 I-K

........
Piranha
Armor-Plerdng 4 '60 -fl/ m 206 4,25 16/21 days 7.5OO¥ 3.5 ,-'<
H igh Explosive 4 '20 - 11m 206 2.75 16/2 1 days 5 .000'1 3,5 ,-'<
Ink-Dispensing 4 SpecI~ 25m 206 1.75 16/ 21 days 4 ,OOO¥ 3.5 ,-'<

C_
......
,nd«
AIUIO (per 'OJ
""'~ H.vpoon
o.m...
'20
Wei""
20
AvAIl.
1/ 6 hrs 250¥ , loS'''
As weapon
ExplosNe Head
H.vpoon '60 20 3/ 12 hrs 2,OOO¥ 2 '" weapon

"'-
"'-
Llghl Naval Shells 250 BOO¥ "'-..po"
Medium Naval Shells
)Ocotuencdd
750 1.5OO¥
"'-
Ught Rallgun
RdAmp.'lgo
"'- 20 10/ 7 days '50¥ ' " we""",

Me(t. Railgun As~apon '00 121 14 days BOO. ' " we""",

"'- "'-
Vapor\zer
Heavy R.aligun 300 14/ 21 days 2,500¥

gO Risser 3 ,., .................................................................................................................................................................................................... ,~ ... .

Frédéric Milletti (Order #43513083)


BecAUse of their heavy mass and punishing recoil . SAA8-SAAKER AIM - IIR AIR -TO· AIR MISSILE
Vengeance and Vanquisher mlnlguns are not man-ponable. The latest In Saab·Saaker·s AIM - I I series of alr-to·alr mis·
The Vengeance and Vanquisher are not antt-.... ehlcle ~apons . slles. the A IM - I IR Is a shon -range air Interceptor weapon
so they are subject to the damage reduction rule for .... ehlcles designed to be used with alr·superlorlty fighters such as the
{p o 149. SRJ}. Federated Boeing Eagle or the dozens of Eurofighter ....arlants In
The Vengeance Is considered an MMG for range and existence around the world .
ammo purposes, the Vanquisher an HMG.
Giune Effeds
ARES VIGILANT & VICTORY AUTOCANNONS Th~ Saab-$aaker A IM · I I R may be mounted only on air·
The Vigilant and Victory autocannons are ....ehlcle-mount- craft. When fired against ground targets. the anacker recel ....es
ed . autoflre .... erslons of the standard single-shot assault can- a +-4 modifier to his Gunnery Test and the missile only InHlcts
nons. These extremely popular heavy-suppression weapons 80 damage.
commonly are mounted on all but the lightest armored per-
sonnel carriers (Arcs) and Infantry fighting .... ehicles (IFVs). UIM - I99I(INc.rJSHER UNDERWATER· TO-AIR MlSSlll (UAM)
Aircraft equipped with dipping sonar present a sIgnificant
G.une Effects threat to submarines. To counter this threat , the Kingfisher
Both the Vigilant and Victory are capable of firlng in slngle- allows an underwat~r sub to destroy any airborne threat with-
shot ISS) and fully automatic (FA) modes. When firing in full - out the danger of surracing. capable of being fired from a stan-
automatic mode, both cannons fire a minimum burst of 6 dard torpedo tube or an antlshlp missile silo. the missile rises
rounds and ha.... e a maximum rate of fire of 12 rounds per phase. to the surface and then launches Into the air.
The Vigilant and Victory autocannons can be mounted only
on fixed hardpolnts or nmets. Bec.1use they are heavy Giune Effects
weapons. they both negate the half-recoil modifier for hard- To launch a UAM. a submarine must be submerged at a
points (see fixed Mounts . p . 136). Vigilant and Victory auto- depth of 50 meters or less. Rdnge for the Kingfisher Is mea-
cannons can accept .... ehlcle ~apons accessorles but no other sured from the point where the Kingfisher surraces.
weapon accessories. Kingfishers are normally stored In medium internal missile
The Vigilant and Victory are nOI man-ponable weapons. If mounts. but they can also be launched from torpedo tubes and
the Vigilant and Victory are loaded with standard as.sa.ult can- heavy Internal missile mounts, both of which normally carry
non ammunition. they are not anti-....ehlcle weapons and are antlshlp missiles. Two Kingfisher missiles may be stored In a
subject to the damage reduction rule for ....ehlcles (p . 149. SR3). torpedo tube or heavy missile mount.
If loaded with AV as.sa.ult cannon rounds (p. 39. cq. they are
considered antl-.... ehlcle. MrTSU8ISHI -GM OUTLAW MISSIU
The Outlaw .... ehlcle missile system represents a radical
AZTECHNOl<XiY XICOHTINCAn LIGHT RAllGUN restructuring of the origInal (now discontinued) Bandit AGNI
The XlcohtenGdtl Cangered bumblebee-) Is Aztlan's pri- system. The Outlaw features multi·platform capability and can
mary light rallgun. mounted on border patrol ....ehlcles to pro- be fired from air. ground and nautical ....ehlcles.
....Ide a powerful punch against Interlopers. The main drawback The most significant design change to the Outlaw is the
to this r.:!.llgun Is Its energy consumption. ordnance Itself, which comes In three block .... erslons: Block I.
Block II and Block Ill.
G.une Effects Block I: The Outlaw Block I missile uses Improved con .... en·
The Xlcoh tencatl's capacltors require a full Combat Turn to tlonal m unitions that disperse micro·bomb!. when the missile Is
recharge. so the Xlcotuencatt can only be fired once every Hying directly over Its designated target or Impact polnt. The
other Combat Turn at most. compound d~tonatlons or the bomb!. do significant damage to
Like other railguns. the Xicohtencatl features a built-in all targets within the mlsslle's area of effect.
capacltor. The Cdp<lcltor Is good for 20 shots and may be Block II: The Ourlaw Block 11 Improves on the Block I
recharged from an alternator at a rate of Z shots per hour. munitions. using shaped-charge explosives Instead of spherical
Rallguns may not draw power from a .... ehlcle's banery. micro·bombs. These charges are oriented downward by a trail ·
Each CF or ammunition storage holds 50 slugs. ing cloth streamer. The shape<f-<harged munitions give the
bomb!. mor~ penetrating power. making them erfecti.... e against
VEHICLE-MOUNTlD ROCKETS, soft-skinned ....ehlcles and light armor.
MISSILES AND TORPEDOES Block 111: The Outlaw Block III antl·armor missile Is
designed to attack medium and heavy armor. On acquiring Its
The munitions described here are mounted on ....ehlcles
targ~t . the Block lilI Outlaw fires lIS warhe.ad into the ....ehicle
and launched from a ....ehlcle·s medium launch control system
from abo.... e to strike where vehIcle armor 15 generally weakest.
(see p. 136). These munitions follow the standard rules for
The Block ill Is also capabl~ of direct fire when a target is con·
rockets and missiles (p. 120. SR3). as well as the rules for mls·
cealed by overhead co .... er.
slle combat (p. 101. cq.

RiggerJ 9t

Frédéric Milletti (Order #43513083)


G.\me Effects previous century. Offldally deslgll(ued as advanced antl-radla·
Block I: The Block I Is a special high-explosive missile. tlon munitions (AARMs). Silencers lock onto the emiSSiOns of
Instead of [nfllct[ng blast dam.lge that d[mln[shes In Power far - sensor systems as well as anti-sensor ECM.
ther from tile c~ter of the explosion . It Inflles tile 5dme dam-
age code on aI[ targets within a fixed radius from tile larget GAme Effects
poln!. The target and all characters. vehicles and other oblects AARMs behave according to the standard misslle·combdt
w[thln a to-meter radius must resist 140 exp[oslve damage. rules w ith one exception. Rdther than using the opposing vehl·
this damage affects only oblects within a I O-meter radius cle' s Signature as a target numbel. calculate the AARM's target
around the target . This [s not an and -vehicle a[(ack. so vehicles number as follows: Target Number . 12 + highest active flux
automatically stage tile damage down by one step to Serlous. rating from the target vehicle' s sensors or [ CM (round down
per tile vehlde-damage reduction rules (see p. 149. SR)). result). The target number cannot drop below 2.
~ock II: BIodt II missiles have the same effects as Block I.
except that their shaped-chatged munitions negate vehlde-dam - ANTI -SHIP MISSILES, ROCKETS AND TORPEDOES
age reductlon. Vehkles must resist against 140 vehicle dilmage. The munldons described here must be mounted on vehl ·
but the vehkle gets the full beneflt of Its Armor radng (this Is an cles and launched from a vehicle's heavy launch control system
exceptlon to the antl-vehkle munitions rule. p. 149. SRJ). (see p. 137). These munitions follow the standard rules for rock·
Block III: The Block III missile behaves as a standard anti - ets and missiles (p. 120. SR3). as well as the rules for missile
vehlde missile and does 200 damage 10 the target alone. II Is combdt (p. 10 I . ee).
an armor-piercing. antl-vehlde weaporl. so vehicle armor Is Because antl·shlp weapons follow the extended-range
only half as effective and the vehicle does not reduce the rules (see p. 56). lhelr ra tings are presented differently from
Damage Code by one level. normal missiles. In addition to the normal ratings of Camage.
Weight . Intelligence and COSI. antl·ship missiles also have the
TEXTRON ROCKET· ASSISTED following vehicle ratings: Handling. Speed (whkh Is fixed ).
SUr· CONTAINEO MINE SYSTEM (RASCAM) Body and Signature. Addltk>nally. another rating. called Rdnge.
Textron's rocket -ass!sled self-<ontaloed mine system (RAS- Is used. Range Indicates the maximum traveling dlst.mce the
CAM) Is a rocket-assisted shell used to deploy mines. Texlroo missile covers In its Hight .
Initially developed the system for use with Its Trapdoor smart
mine (see p. 42. cq. but popular demand prompted Textron to RUR - ISD ANTI -SUBMARINE ROCKET (ASROC )
extend the system to Include other mine systems as well. The ASROC is a surface and·submarine weapon, consisting
of a M ADCAP strapped onto a rocket motor. The rocket launch·
GAme Effects es the torpedo through the air anywhere between 4 to 16 kilo--
A RASCAM rockel holds eight mines. When pladng meters. Once the weapon Is within the vkinlty of Its target' s
mines. make an Indirect fire Test (p . 99. eo. The 10000tion locatkxl. the torpedo separates from the rocket body. dives Into
determined by the test (after accounting for SCcltter direction the water and homes In on liS target.
and distance) Is the cenler of effect. The mines deploy In an
octagonal pattern for SO meters around the center of effect. Game Effects
The aerial component of the ASRQC. Is an unguided rock·
lORAl- VOUGHT SILENCER et: so while the missile Is In fllghl . its Intelligence rallng does
ADVANCW ANTI · RADIATION MUNITIONS (AARM ) not apply. Similarly. ASROCs cannot be controlled or ridden by
l oral-Vought's Silencer series of munitions are an advanced a rigger after being launched from a ship.
version of the hlgh·speed antl·radiation mlsslles (H ARMs) of the

Street
Missile Intel . lMm.l.ge Blu t ScAtter Weight Av",lI . Cost Index leg.11.
Saab-Saa,ker
AAM 6 140 -21m 2D6 90 2S.000¥ I-K
KIngfisher 4 140 -21m 2D6 25 15.000 ¥ I-K
M·GM Outlaw
Block I 5 140 Sec text 2D6 200 15.000¥ I- K
Block II 5 140 See text 2D6 200 2S.000¥ I- K
Block III 6 200 (AV) -<11m 2D6 200 35.000¥ I- K
Silencer AARM 5 160 - 11m 2D6 250 2S.000¥ I-K

Rockets
RASCAM See text 2D6 160 IOO.OOO¥ I-K

92

Frédéric Milletti (Order #43513083)


IAVilOT AERIAL DEn:NSE MISSILE GAme Effects
The French-produced Javdot Is cl common ship mJssl~ used Whenever a decoy Is deployed. any torpedo targetfed
for Iong' fMgle air ~ against aircraft. and·shlp missiles and toward the sub must make an Intelligence (6 ) Test. If the test
cruise missiles. succeeds, the torpedo Is not fooled by the decoy and stili pur·
sues the sub. If the test falls. the torpedo is fooled and targets
Gamle Efflectl the decoy instead of the sub. The torpedo decoy has a maxi·
The lavlelot follows all st.mda.rd anti·ship mlssi~ rules. mum depth of 750 meters.

MK 197 MULn · ROLE ADVAN([D· CAPABlllTY (MADCAP) TORPEDO PROBE


TORPEDO The torpedo probe uses the same body as the MADCAP.
Thle Mark 197 Multl·rolle Advancfed.(.apability (MADCAP) but It carries a sophisticated sonar <\!fay in pl<lce of the
torpledo Is cuulently thle most wldlely uSfed torpedo In the world MADCAP's explosive warhead. If the probe detects other subs.
In 2061 . Glpablle of uclvlellng cl' spleeds up to 75 knots. stan· It transmits Information back to the main vessel vkl M optical
d<lrd modlels contclln <In a'tlvle son<lr seeker w<lrhe<ld. cable link. The subm.,rlne can then use that Information to set
HowfeVer. the MADCAP can also clccommodate passive sonar up a firing solution against the other vessels.
or Ihermcl' homing heclds.
In addition to the st,,"dard submdrine clnd surfclce ship GAme [ffects
la.unch methods. MADCAPs can also be dropped like bombs The torpedo probe trails an oprlc.al cable thai allows It to
from ,,"tl-submarlne helicopters. t·birds or other alrcrclft. transmit reconnaissance dala during Its travel journey. up to its
maximum range of 15 kilometers (for a total recon lime of 100
Gamle [ffectl Combat Turns, or 5 minutes). The probe can be controlled
The torpedo <lCtlvates from the point It spl.lshes In the remotely by a rigger and has a maximum depm of 750 meters.
water. so its range to the target Is measured from the splash The tOf"Pedo probe has a Sonar rating of 4 .
point. MADCArs have a Sonar rating of I for calculadng the
range of active sonar effects. CYBERWARE
MADCAPs are wire-guided weapons. so a rigger on a sub-
marine can control them as long as the cable Is not ~ered . SNAKE· Ens REMOTI INTIRrACE PACKAGE
Ooce the cable Is ~ered . the MADCAP's Intell1gence radng With the right comblnarion of cybefware, a cybernetkally
kkks In automatically. Note that MADCAPs dropped from anti- enhanced user can be Integrated Into a rigger remote-<Of1trol
submarine aircraft h.lve no wire connections. so they cannot be network. IrMsmittlng real·tlme sensory data to the network
-ridden ~ by a rigger. and even receiving slmsense from other drones or ~snake ·
eyes" remotes.
UGM- I88 SEA SABER MISSILE To achieve this network connectivity, the system requires
The UCM- I88 Se.:\ Saber Is the North American counterpart a minimum of four cybernetic dfeVlces Is required: a slmrlg. a
of the Sirocco. rroduced originally for the UCAS Navy. It Is also slmllnk. a commllnk and a rigger protocol-em ulatlon module.
commonly used by the Confeclemte Navy and the British Royal While some users may prefr:r to have these Installed separate-
N<lVY. Although thle Sea Si\ber has a shorter rMge than the ly. the snake-eyes remote Interface pclckage offers all of these
Sirocco, It compensates wim speed. smartS. and a bigger punch. Implants as a package deal. Not only Is this package deal more
economical. Its Integrated nature <llso has less of an Impact on
GAme Effectl the user's body.
The Sea Saber follows all standard and-ship missile rules.
<i.Arne [ffectl
SS· N· 49 SIROCCO MISSILE The snake-eyes remote Interfclce pclCkage Incluc\es the 1'01-
The Russian SS-N-49 Sirocco is an clntl-shlp missile sold lowing four Implants: a slmrlg (p . 30 I , SRJ), a slmllnk (p. 30 I .
widely throughout the world. Though the design is well over SRJ). a commllnk (p. 297 . SRJ) and a rigger protocol-emula-
I S years old, It follows In the footsteps of Its effective and fear- tion module (p . 25, M&.M). The package comes In ratings rang-
some Soviet/Russian predecessors. Ing from 2 to 10. A pack.\ge·s rclting denotes the r"'ings of Its
commllnk. simllnk and protocol·emulatlon Implants. The
GAme Effects snake-eyes package normally Includes a bascllne slmrlg only: a
The Sirocco follows all st"ndard Mti-ship missile rules. full -X slmrlg can be purchased at additional cost.
The snake-eyes Interfi\ce allows the enhanced uscr to be
TORPEDO OECOY Included as part of a remote -cormol network. in effect. the
A torpedo dfeCOY consists of a torpedo body containing a snake~es user Is treated as cl drone--he must be subscr1bed
sophisticated sound system Instead of an explCY..1ve warheJId. to the network and counts as a drone against the remote-con·
When launched from a torpedo tube. the decoy genlerates trol deck (thus reducing the number of drones the deck can
noise Imlt"tlng " subm"rlne In motion, misleading enemy tor- actively control). HowfeVer. the snake-eyes user Is not under the
pedoes InlO striking It.

Rigger 3

Frédéric Milletti (Order #43513083)


rigger's control-he merely acts as an eJl:tra SCt of eyes and ears. SNAK[ [YES mOM MODUL[
If the rigger "Jumps Into" the snake-eyes user. he can see. The Snake Eyes nre-Olrectlon Data i\'\anager (roOM )
hear and otherwise sensc everything that the snake-eyes user module Is an additional accessory for the remote Interface link.
senses. Because the rigger Is receiving the slmscnse record - Whh the roOM module. the connected snake-eyes user Cdn
Ings of the character 's senses, he also gets the results of any transmit target data to other drones and call for i'lllacks on taT-
cybernetically enhanced senses (as well as senses augmented gets using Indirect fire ,
through biowclte aod tndglc-but not assenslng).
The rigger and 5l1dke-eyn user can also communicate via GAme Effects
the Interface. likewise, the rigger can also trcltlsmlt sensory To successfully use roOM. the rigger's remole deck mUSI
data from another drone (or even another so.lke-eyes remote ) be equipped wllh a master mOM unit (see p. 96) and the
to the user. In this case. the snake-eyes user senses everything drones firing Indirectly mUSI also be equipped wIth roOM. rOf
the drone does through the slmrlg part of the package. When detalls on Indi rect fire. see p. 99. Cc.
this OCCUf$, the simrig's built-In RAS override Inhibits the user's
natural sensory Input and muscle control. Apply a ..8 modUler CYBERDECK ACCESSORIES
to <my rerception Tests or actions Involving the real world dur-
Ing this time. The snake-eyes user can terminate sensory feeds
SYSTEM - CONTROL RIG EMULATOR (SCR[)
received through the net"oYOTX al any time. but he cannot con-
Ares Security International developed the system-control
nKt to another drone without petltk)nlng the rigger flrst.
rig emulator (seRE) In 2055 as a backup for the cess rigged
Note that the snake-eyes Interface does not enable the user
security syslem. When Installed In a cyberdeck, the SCRE
to dlrectfy control drones or issue commands to them; mat Is the
allows lhe deck to communicate with a rigged system. albeit
rigger's pterogattve. The rigger running the ner-YOrit mUSt grant
with vel)' IX>Or performance. It is available either as an Inlernal
permission for the character to perceNe through a drone. and
system card or an t':.I!:ternat plug-In accessory.
the rigger has the authority to change Of Terminate a connKtion.
If the remote network Is encrypted, then the snake-eyes
GAme Effects
user also requires a remote-control encl)'ption-module Implant
The seRE. allows a cyberdeck 10 access a rigged security
(p. 24 . M&.M) to become part of the network,
system as If the decker were a rigger. See Decklns d RlSSed
The snake-eyes system In lerf~ with the remole-conlrol
network through the slmsensc and system channels.
Sysrem, p. SO. thi s optk)n applies to cess
systems only and
does not work with rigged vehkles or remme-cootrol r'lelWOrks.
Characters who do not have a snake-eyes pack.\ge but do
Installing an Internal SOU. In a cyberdeck requires a
separately possess each of the four component implants can
Computer B/ R Tesl against a Target Number 5. The base time Is
Integrate rhemsdves Into rigger netWOrks aod otherwise act as
Z4 hours, An external seRE can be anac.hed to an open fUr,
a snak~ user as described above. To do so. however. each
c:J the four Implants must be cybernetically linked via a datcljack
port or router (see Inrerconnf!'Cflvlry. p. 46. M&.M).

Missiles
ASROC
.....d .
4
Spe.d
7SO/l15
...... ....,
16 km/ 15 km 4 '"
5/5
Intel ,
2
OO\mAse
140N
.'ut
-1 1m
"'velol 3 1.100 120 km 3 5 4 BMN -1 1m
MADCAr Torpedo 4 115 IS km 4 SI S 2 140N -1 1m
Sea Saber 3 1.000 2SO Ion 4 5 4 240N -1 1m
Sirocco 4 800 3SO Ion 3 5 3 20SN - 11m
Torpedo Decoy 4 ISO 15 km 4 5/ 3 2 None
Torpedo I'robe 4 ISO IS Ion 4 5/ 3 2 None

Street
Missiles (cont 'd ) Sutter Weight Avo\lI. Cost Index Le",l.
ASROC 206 2.Z5O 4SO.OOO¥ 1-1<
"'velol 206 495 425,000'1 1-1<
MADCAP Torpedo 206 1SO 350,000'1 I-K
Sea Saber 206 900 75O.ooo¥ I- K
Sirocco 206 1SO 600.000'1 1-1<
Torpedo Decoy 9SO 15O,000¥ 1-1<
Torpedo Probe 9SO lSO.oooV I-K

94 Rigger 3

Frédéric Milletti (Order #43513083)


REMOTE · CONTROL ACCESSORIES Ing. Addllional portS Cdn be added to " remote-conuol deck
In addilion to remote control [CCM (see p. 308, SR3j . " with an electronics kit and a successful Electronics B/ R (4 ) Test
rigger can "Iso Ulllize the following remote-control deck with a bdse time of 1 hour.
accessor1es. At the gc'\lTlemastcr's discretion. many of the miscellaneous
r orts: Each remore-control deck contains enough plug-In components that can be added to cybenermlnals (see p. 6 1.
portS to accommodate a number of cKCesSOries equal 10 Its feU - Milrrlx) may also be plugged into a remote-control deck pon.

....."..... -
MAroN RANGES TABLE

Vehicl e Wupons ....../TN. MHlulD/TN 5 'onsfTl' 6 ""'-/TN'


ANDRf.\vs 20- 100' 101-500 501-3.000 ) ,001-5,000
Arelance Laser <>-200 201-350 351 - 750 751 -12.000
Harpoon Gon <>-100 101 - 1SO 251-500 501 - 750
Ugh! Naval Gun 100-2,500' 2.501-6,000 6,00 I- I 2,000 12,00 1- 18,000
~Ium Naval Gun 100-4.000' 4 ,001-12,000 12.001-18.000 18,001 - 25,000
Relampago Medium RdUgun 0-1.200 1,201-3,000 3,001-5,000 5,001 - 16,000
Vaporizer Heavy Rdllgun 0-2,000 2,001-5.000 5.001-8.000 8.001-24.000
Vigilant Autocannon <>-100 10 1-500 501-2.500 2.501-5.000
Victory Autocannon <>-100 101 -500 501-2,500 2.501-5.000
Xk.ohtenatl light Rclilgun <>-500 501 - 2,000 2,001-4,000 4 ,001-9.000

VrhkIe-Mounted

""""'"'
Piranha Launcher
VehkJe-Mounted Missiles
""""'"
20-100'
. ...../T.vSet" NlHllber
Medlula/TN 5
101 - 500
to_"
501 -3,000
""'-/TN •
3,001-5,000

5aab·Saaker AAM 150--2,500' 2,50 1-6,000 6,001 - 10,000 10.001-15,000


Klnglbher 20-100' 101 -220 22 1-600 601-2 ,200
M·GI\'\ Outlaw (all Blocks) 50-500' 501-2.500 2,50 1-6.000 6.001- 10.000
Silencer AAW 50-500' 501-3,000 3.00 1-8.000 8 .00 1-12.000
Vehkle- Mounled lodtets
RASCAM 50-2.500' 2.501-6.000 6.00 1- 10.000 10,00 1-15.000
And-Ship Missiles
jave!lot 500-5.000- 5.001 -30.000 30.001-80,000 80.001 - 120.000
Sea Sab<, 500-5.000- 5,00 1- 50.000 50.001 - 150.000 150.00 1-250.000
Sirocco 500-5.000' 5.00 1-50,000 SO.OO I- ISO,OOO 150,00 1-350.000
Anti-Ship Roc:ketJ
AS"OC 150-2.500- 2.501-6.000 6.001 - 10.000 10.00 1- 16,000
And ·Shlp Tcwpedoes
MADCAr 150-2.500' 2,501-6.000 6.00 1- 10.000 10.00 1- 15.000

-
'Stt Minimum Range!. p. 1 18. SRJ. Note: All ranges are In me!ters.

R1uerwoJ.,e
Snake-Eyes Remote
....n« C.,.. ...........
...................................................................................................................... .................... _......................................................!treer.............................. .

.....,
Interface Package 2.5 275.000 .. (Rating +21/(Ratlng) days 2 legal
(Rating ;It 15.(00)¥
Full-X Modlfk:.atlon + 150.000'11 l <ga1
Snake· E~ FDOM Module .1 70.000'11 10/ 21 days "3 61'-0

- Rigger 3 95

Frédéric Milletti (Order #43513083)


AUDIO/V1SUAL SCRE.E.N DISPLAY HITCHER JACKS
With the shIn to full cybernetic controls. screen displays Similar to cyberterminal hltchel jacks. these accessories
are necessary for displaying real-time footage to other people. enable a second IndIvidual 10 plug Into a rigger's remote-con-
The audio/visual screen displays use the latest in miniaturized trol deck. providing a second set of eyes to watch the opera-
multimedia technology to convey video feeds as well as real - tion and Increase awareness of the remote-control operation.
time sound recordIngs of events being obseNed by drones.
wme [ffects
wme (ffects H1ICher lacks for remote-control decks work the same way
These I I -inch LCO screen attachments display the rlgger"s as they do for cybertcrmlnals. They allow other characters to
point of view fmm the remote-control network. A rigger can perceive everything the rigger does. If tile rigger is In captaln's
also connect multlple screens to a remote-control deck so that chair mode. so Is the obseNer: If Ihe rigger is directly control-
each screen ~multaneously displays a different drone's point ling a drone. the obseNer perceives only the signals from that
of view. The screens also enable a rigger to communicate with drone. Hllcher Jacks also allow an obseNer 10 communicate
vlewer.r.. either by voice or by typing text. Vlewer.r.. however. with tile rigger. However. hltcher jacks do not provide the
cannot talk back. unless the remote-control deck is equipped obseNcr with any conuol over the network or drones.
wi th an Inlercom.
INTERCOM SYSTEM
BAnLETACTM roOM An often overlooked accesso!)' to any remote-control net-
The BattleTac mOM (fire -DirectIon Dilla Manager) Is the work Is a two· way Intercom. This minor yet Importam device
second spln-off from Ihe BarrleTac Information system. The facilitates communication between the rigger and onlookers.
fDOM sys tem enables one drone to act as a spoiler. relaying Additionally. the speaker has a port that enables any voice
targetlng data to OIher drones via the remOie-control network radiO to be connected to the Intercom.
This allows d rones that cannOt "see" the largel to fire on il.
wme [ffects
wme Effects The Imercom system allows two·way communication
The BarrleTac mOM system allows one drone to take between the rigger and people within close proximity to the
advantage of Indirect fire and fire 11:5 weapons at a targel remote-control deck. Without an intercom speaker. a rigger has
detected by another. f or more Information. see lnetlreer fire. to focus attention on her meat body to speak with her own
page 99. CC- vocal cords. (Doing so requires a Complex Action and Imposes
To use BattleTac fODM. the remote-control deek must a +8 modifier to all actions taken while the rigger Is speaking.)
carry the master unit as an accessory and both the spo tting
dr~ and the firing drone must be equipped with the REMon -CONTROL
BattleTac FDDM receiver module (see p . 142). BIOfUDBACK filTER
Based on Ihe same technology as the ICCM biofeedback
BAnUTAC'" IVIS filter for cyberterm lnals (see p. 21. Milrrlx). the remote-control
BattleTac IVIS (Inter-Vehicle Information System) enhances biofeedback filter Is an Imcrnal remote-comrol deck accessory
the data·sharlng capabilities between a remote-control deck that protects the rigger from harmful slmsense peak level
and drones. By improving Informatlon Sharing. these systems surges.
enable drones 10 execute more complex and sophiSticated tac-
tlcs to accomplish their assigned tasks. wme [ffects
When installed within a remote-control deck. this acces-
wme Effects sory reduces the r ower from rigger damage (p. 145. SR3) or
BattleTac IVIS provides \WO potential bonus effects: It ASIST backlash (p. 27), The reduction equals the devlce's rat -
either provides extra dice for a drone's Comprehension Test or Ing multiplied by 2. (Note that the Power can never be reduced
It creates a dIce pool. known as the IVIS Pool. that can be used below 2).
for testS made by drones. For complete details on JVIS effects. Biofeedback filters must be Installed within a remote·con-
see The Bilrr/eTdc IVIS Sysrem. page 43 , trol deck to function (they do not take up a port). To Install
To use BattleTac IVIS. the remote-control deck must cany them requires an electronics kit and a successful Electronics
the master unit as an accessory and the drone must be (Cybertechnology) B/ R (4 ) Te5t. The base time Is (biofeedback
equipped With the BattleTac IVIS receiver module (see p. 142). filter rating x 2) hour.r..

C)...dec:k ,,"eMeries
Sy5tem Comrot Rig Emuiaror

-""
External 6/ 72 hr.r. 25.000¥ 2 4P- S
8/12 hr.r. 20.000¥ 2 4P-S

96 Rigger 3

Frédéric Milletti (Order #43513083)


Frédéric Milletti (Order #43513083)
Remote -control biofeedback filters have a maximum rat - able In Ratings I through 10. For more Information on using rlg-
ing of 3. They do not protect against the effects of rlgger ger decryption modules , see Remote-Control Network
dump shock. Inti/tritt/on (p. 36) and Access/ns a Securlry System (p. 49).

REMOTt -CONTROL RIGGER PROTOCOL -EMULATION MODULE


ENCRYrTlON MODULE (RCEMl The rigger protocoJ-emulatlon module allows a rigger to
Though remote-cootrol decks hop fJom fJequency to fJe- emulate many of the various protocols used on contempo -
quency to maintain signal securlty, signals are stili occaslonally rary rigged security systems and remote-control networks.
intercepted. To guard against this. the remot~trol encryption This module Is required for Infiltrating remote-c.ontrol net-
module provkfes an added layer of communications .security by works o r accessing cess se<:urlty systems and Is also used for
encoding and ck!codlng the digital signals In a secure rourine. The electronic warfare attacks.
remote-cootrol encryption module (RCEM) encodes and decodes
remote-cootrol slgnal transml~ons . makJng them Indecipherable Game Effects
to Intrudef$ who Intercept a remole-cootrol channel. Protocof emulation modules are available In ratings I
through 10. For details on using them. sec: Remore-Control
GAme (ffecl$ Network Infilrratlon (p . 36), Accessing a Security System (p . 49)
A remote-control network channel that Is encrypted wlth and MIJI (p . 37).
an RCEM must be decrypted before It can be Intercepted. Infil -
trated or accessed. Only rigger decryption modules can break SIGNAL AMPLIFIERS
the encryption of RClMs. Standard broadcast decryption Remote-control decks have fixed power supplies. which In
breakers (p. 289. SR3) are ineffective against RCEM encryp- turn gives them limited ranges and limited resistance to elec-
tions. because the RCEM uses entirely d ifferen t enClyptlon rou- tronic warfare. Signal amplifiers are useful accessories that
tines. The encryption of cess system s is compa tible with the boost the electromagnetic. power available for transmission.
encryption provided by an RCEM. Increasing a remote-control deck's effective range and making
8eGause of the special nature of MSST protocol. norm al It less vulnerable.
broadcast encryption routines (p. 289. SR3) are Incompatible
with tem ore-conuol decks. Wme Effects
Rem ote-control encryption modules are available In rat- Signal amplifiers Increase a remote-control deck' s Hux rat-
ings of I through 10. For more details on the use of the RCEM, Ing by the amplifier's raring. This Increases the effective range
see Remote-Control Network Inflltrculon (p . 36). of a remote-control deck as well as its resistance to ele<:tronlc
If a remote-control network Is encrypted with an RCEM. warfare. For more Information. see Sensor and Remote Deck
all drones within the network must also carry RCEM modules. RMlses. (po 137. SR3) and MIJI (p . 37).
Signal amplifiers are available In ratings of I through 10.
RIGGlR DECRYl'TlON MODULE
A diagnostic tool used by security riggers. the rigger STORAG£ MEMORY
decryption module's fi rmware cryptographic. routines can be Storage memory Is JUSt as Important for remote -con trol
used to decrypt remote-con u ol network signals encoded by an decks as It Is for cyberdedts. Storage memory allows a rigger to
RCEM as well as encrypted cess securlty systems. record the Images. slmsense and other data transmitted by
drones and vehicles under her control. Storage memory also
Wme Effects allows a rlgger to store pre-programmed drone commands or
The rigger decryption module decodes encryption rou- falsified sensory Input for intrusion electronic warfare attacks.
tines used by RCEM (p . 97) or cess security systems. It Is avall-

Stte ..
Accessory Weight AVAilAbility eo.. Index LegAlity
Audio/Vlsual Screen Display 0.5 2/ l4 hrs 100¥ 1 Legal
BattleTac roOM foAaster Unit 10/ 2J days I 25.000¥ 3 4P-W
BattleTac iVIS foAaster Unit 8/ 14 days 7S.000¥ 3 4P-W
Hltcher jacks 2/ 48 hrs 250¥ Legal
Intercom System 2/ 24 hrs 25. Legal
Remote-Control Biofeedback Filter
Remote -Control Encryption Module
0.5
0.5
(Rating II 21/7 days
(Rating)/(Ratlng) days
Rating x 10.OOO¥
Rating x 5.000¥ ,
1 Legal
4P-W
Rigger Decryption M odule 0.5 (Rating + 21/(Rating) days Rating x 7.S00¥ 3 4P-W
Rigger Protocol-E.mulatlon Module 0.5 (Rating" 21/(Rating) days Rating II S,OOO¥ 2 4P-W
Signal Amplifier Rating (Ratlng)/(Ratlng x 12) hrs Rating II 2SO¥ 1.5 Legal
Storage Memory 1 2/ 24 hrs Mp II 6¥ Legal

96 Rigger 3

Frédéric Milletti (Order #43513083)


GAme Effects EUCTRONIC WARfARE
Remote-comrol deck storage memory functions Just like Muttlplle r: 4
storage memory for other computers. It C<ln be used to store The electronic-warfare autosoft provides an in-depth
both pre-programmed drone commands (see p . 84) 0 1 falsified knowledge o f radio communlc.ltlons and the use of electronic
data for Intrusion attacks (see p . 38). warfare <\galnst them,

AUTOSOFTS GAme Effects


Autosofts are softw"re skJlI-emul<\tlon systems, similar to 'The electronk-warfare autosofi: enables a drone equipped
acd'VeSOlis (see p. 44 for a full description of autosolis), A with a sc.anner (p. 289. SR3) to Intercept radio communication
drone equipped with an autosoft Imerpret.ltlon system can be sigoaJs. If the drone Is equipped with broadcast decryptlort. II
loaded with an autosoft program, allowing It to take advantage can also anempt 10 decrypt Ihe signals (see BfOdduut
o f the skill o r ability provkled by the autosoft Encryption. p . 289, SR3). For all of these tests, Ihe droM: may
Each of the following autosofi: programs are typically use 115 EJectronlc Warfare autosoft rdtlng In place of the
acquired on a chip. The autosoft must be chipped and loaded Electronics (Electronic Warfare) skill.
Into a drone's Interpretation system either directly or via the If the drone Is equipped with a remote<ontrol deck. It may
rigger' s remote-control deck. also anempt 10 Infiltrate "gger l emote-control nerworks (see
kmcxe Network Inf/ltra rion , p. 36). likewise, If It CMries a rig-
CUARSIc.tfT ger decryption module. It may anempt to dec.rypt encrypted
Muttlplle r: 6 remole-networ'k signals (p . 36). A drone equipped with Its own
The clearsight autosoh Is a data-processing suite designed remote-control deck may also conduct Mill and other electron-
to perform advanced filtering of a drone's sen§Or Information k warfare anadt$ agdinsl a remote netWOrk (see p. 35).
in real time. this enhMK:es the drone's ability to ~perceive- its
surroundings. rERfORMANC( PROnLE fV(HICLE TYPE)
Muldpller: 4
wme Effects The perforfTlMlCe profile autosoft provides a comprehen -
The dearslght autosoft adds Its fating to the drone's P1lot sive datdbase on a particular vehicle type's known c.lpablllties
rating for Perception and Sensor T~ts made by the drone. A and slress polnl5. This Information allows a drone to maneuver
rigger controlling the drone can add the dearslght rating to his the vehlde 10 the limits o f Its c.lpablllties dnd achieve optimal
Intelligence for passive Sensor Tests (the added bonus may not performance.
exceed the Intelligence rating).
Oearsight may not be used fofcombat-rdated Success Tests. GAme Effects
Each perforfT\dOCe profile autosofi: Is spedaJlzed for a dis-
DATALINK tinct vehicle type. such as Fo rd Amerlc.lr. MCT-N ls5..'\n
Muldpller: 6 Rotodrone. CoMe Banshee and so on. AI the gamemdSter's dis-
The datallnk autosoft combines signal analysis and error- cretion. the chip may be useless for dron es that have been too
correction utili ties with transmission fllters and noise-reduction hedvlly modified or customized. Typlc.llly. these autosofts are
rootlnes. This enables a drone to reconstruct partially blocked available only for name-brand models and so will not be avail-
transmissions and CUI down retr<msmlsslon efforts. able for custom -made drones.
For t:<lch polnt of a perfo rmance profile aUlosoft's rating.
Game Effects the drone receives a - I larget number modlfler on Stress Tesl5
'The datallnk autosoft allows a drone to partially ignore the (see p. 62).
effects of Mill slgoaJ degradation on Its remote<ontrol net-
work. The drone can ignore a number of boxes of slgoaJ degra- SHARPSHOQnR
dation equal to the dataHnk aUloso!1's rMing. If the channel su f- Muldpl1er: 8
rers a full 10 boxes of slglldl degradation. the datallnk ceases 10 The sharpshooter autosoft 15 designed to .u.slst a drone's
provide any beneflt. targeting software with target acqUisition. fire control and bal-
listics modeling.

A_,-
CJe.mlght, Datalink or
Perfonndoce-Profile Chip 6/ 14 days M p :size x 250¥ 2
Electronk Warfare or SIwpshoo~r Chip 6/ 14 days Mp .size x 250¥ 2

........................................................................................................ ...................................................................................................... Rigger 3 99

Frédéric Milletti (Order #43513083)


OIL-SLICK SrRAYER
Though cliched . this devke Is stili effective.
An oil -slick sprayer consists of an electrlc
hydraulic cylinder. an oil reservoIr tank Cl.nd a
multl-nouie sprayer. Usually moumed under
the rear bumper, this device sprays a sheet of
TeRon-powdered 011 onto the street. a lactic
destgned to induce the crashes of pursuing
ground vehicles,

Game Effects
[<lCh "shot " of _'n oIl"slick sprayer creates a
patch approximately 5 l( 10 meters across. Any
ground vehicle thm moves across this patch
must make an Immediate Crash Test wIth a ... 2
target number modifier,
Even If the vehicle doesn' t crash. Ihe 011 still
stick!!> to Its tires for the next 3 Combat Turns
and applies a ... I target number modifier to any
maneuvers performed. CrOSSing additional oj[
slick!!> w ill add cumulative modifiers. up to a
maximum +4,
Activating an oil-slick sprayer is a Simple
ActIon, Treat the sprayer as a Single Shot
weapon. The tank!!> of an oil-slick sprayer hold
10 "charges."

TRANSPONDER LIBRARY CHII'


Game Effects
A transponder library Is an applicatIon program that gen-
The sharpshooter autoson: adds Its rating to the drone' s
erates new transponder codes. When chIpped Into a vehicle
Pilot ratIng for Gunnel)' Tests made by the drone. The sharp-
transponder. the libra/)' swaps out the tran sponder code with a
shooter autosoft has no effeCl when a rIgger Is dIrectly can-
new one every few seconds.
nalling the drone.

Game Effects
OTHER TOYS Transponders and transponder libraries are described on pp.
15 and [7. The library creates a new transponder code on an
MORrHING LICENSE rLATE Irregular. semi-random basis. between once iI. Combat Turn and
A morphing license plate Is composed of smart materials once a minute. This prevems a vehicle from being traced by Its
thai bend and deform acc.ordlng 10 sel pallerns when charged transponder codes alone,
wilh electricity. ThIs allows the plate to be progrCl.mmed to Someone smart enough to check transponder code logs of
depict certaIn embossed letters or numbers. The plale Is also sequential transponder receivers on a GridGuide host may be
colored with pholovoltalc paint. so Ihat Its color scheme may able to determine a transponder Ilbril.ry was used--dolng so
also change according to the electric charge. allowing Ihe plate requires a Locate FIle Imerrogation operation with a number of
to mimic license plates from any slale or coum/)" successes equal to the library's rating + 4. Once It has been
established that a transponder library was used . the vehicle can
Game Effects be tracked wIth iI. Locate Sli!.ve operation that generil.tes suc-
When Installed. a morphing plate must be linked 10 the cesses equal to the lIbr""Y's rating ... 4 .
vehicle 's onboard computer. ThIs requires an electronics kit Installing a transponder library requi res an electronIcs kit
and a successful Electronics B/ R (4} Test with a base time of 2 and an Electronics B/ R (4) Test wi th a base time of 2 hours.
hours. Once Installed. the plate can be reprogrammed through Transponder Ubril.ry progril.ms have a multIplier of 3.
the vehlcle's computer. Changing the plate's color and
embossed characters takes a Complel( ACl lon. VI.HICLE SMOKE rROJECTOR
A morphlng plate Cdn also be linked to a transponder Smoke-projection canisters are designed to be externally
libraI)'. so that the plale automatically changes color and shape m ounted on a vehicle. When triggered. smoke projectors spew
10 mimic the transponder code currendy being transmitted. m assive amounts of smoke, providing fast cover and protec-
From within 5 meters, morphlng plates can be distinguished tion from lasers. Infrared smoke may il.lso be used to obscure
from a regular plate wi th a successful PerCeptiOn (8) Test. thermographic vision and sensors,

100 Rigger 3

Frédéric Milletti (Order #43513083)


Game Ufects The terminal ion chip was designed as a tool for law'
E.lch charge of a smoke prolCClor creales a smoke cloud enforcement aUlhorltles. Ihough II has also been used by cre-
with i\ 10-meter radius or l Ox 5 x 4 meter ribbon. both ofwhlch ative criminals. Termination chips are often deactivated by
last for 4 minutes. This smoke obscures slandard vision. apply- Ihose who don' t want Ihe police (or others) disabling their
Ing visibility modlAers to relevant tests. If IR smoke Is used. the vehldes. Likewise. some shadowrunners have been known to
smoke also applies modifiers 10 lhermographk vision. secretly Install termination chips Inside the vehkles of targets
whom they plan to Intercept.
SPIKE STRIP
Spike Strips are long. thin Strips embedded with a multi- Game Ufects
tude of sharp. penetrating spikes. INhert unrolled and stretched The use of vehlde termination chips by law-enforcement
across a roadway. the spikes of the Strip are designed to pene- personnel Is described on p . IS.
trate rubber tires and deflate Ihem as a vehlde passes over the
Strip. Spike strips are commonly used by lawenforcemem per- ZAM'U STRIP
sonnel to end vehicle chases or to close oFr a Slreet from vehl· lapper strips are fla' strips that are designed to stretch
cle access. across a road . A number of ~ feelers ~ extend upward from the
strip. high enough 10 brush agalnsl lhe chassis of any vehicle
Game U fects that passes overhead. When activated. a upper strip generates
Spike strips ilre long enough to stretch across four lanes of a damaging elecuomagnelk pulse that is transmitted through
trc\ffk. c\pproxlmately 15 meters. Deploying a spike strip the feelers to lhe chassis of vehicles passing over the Strip. This
requires 3 Complex Actions. charge Is designed to fry the vehicle's elecuonics. shock the
Any wheeled vehide that passes over a spike Strip ilutO- comroiling rigger and disable the vehicle.
matlcally tc\kes Moderilte ddmage as liS Ilres Me flattened. The
vehicle mUSl also make a Crash Test. If the vehide was Game [ffe cts
equipped wllh runflill tiles (p. 155). It suffers only Light dam- lapper strips are long enough 10 suetch across two lanes
age (but 11 stili must make a Crash Tesl ). If a hovercraft passes of trafflc. approximately S meters. Deploying a :tapper su ip
over a spike stripe. It suffers Light damage as the spikes tear at constitutes 2 Complex Actions. Once activated. a :tapper strip
Its skin. but II need not make a Crash Test. has enough Juice to remain aCllve for 2 full Combat Turns.
lapper strips lake a full 24 hours 10 recharge.
VEHICLE nRMINATION CHIP Any ground vehicle (with Ihe exception of hovercrafl) lhal
Vehicle termination chips are built into the onboard com- passes over an activated zapper snip comes into contact with
puters of most commerdally sold ground vehicles. When acti- Ihe charged feelers and suffers a ~glng electromagnetiC
vated by a termination code received via an onboard cell· surge. lapper Strips Inftlc! 120 damage ro such vehicles: this
phone or autonav. the lermlnallon chip automatlCillly takes damage Is considered anti-vehkular.
control of the vehicle. locks the occupantS Inside and brings If the vehide is controlled by a rigger. the rigger suffers
Ihe vehicle to a halt. from A51ST backlash (see p . 27).
....................... ........................... ................ ................. .......................

Item Weight Av ..ll.lblltty C OSI Street Index Legaltty


Morphlng License Nare I S/ 14 days 5.000¥ 2 4-U
Oil-Slick Sprayer 5 5/ 14 days 600¥ 2 <>-U
Oil tank refills 2 5/ 14 days 50¥ 2 s-u
Smoke rrolector
Small (6 canisters) 2.5 5/ 14 days 700¥ 5-1
large ( I l Cilnisfers) 5 6/ 21 days I .OOOV I 4-1
Infrared Smoke + 1/+ 7 days x IlO% 2 5-1
Spike Strip 5 S/ 7 days 500' 2 4- U
TriUlsponder Library Chip 5/ 48 hrs Mp x 20V 2 6-5
Vehicle Termination Chip 5/ 7 days 5OO¥ 2 sr-s
lapper Strip 3 10/ 2S days 5.000¥ 3 5-V

Ris ser 3 t ot

Frédéric Milletti (Order #43513083)


fs one thing to own d vehide and add a few secret touches ~re and there. It's an

I emirely different thing to actually create" vehlde Ilom scratch. The vehide design
process outline below allows players and gamesters to do exactly th<lt.
This chapter provides rules for designing ws1ock" vehicles In Shddowrun (vehicles
mass-produced by the gkmt industrial corps). For rules on how Individual shad-
owrunners Cdn modify, upgrade, or customize their own vehldes, see Vehicle
Customlz.u/on (p. 12Z ).
All vehldes thai have appeared In previous Stkldowrun pubUcclllons las well as
some new ones) have been fe-COnStructed according to {he vehide design system In
this chapler, and their Idllngs recalculated accordingly. These revised ,allngs appear In
the Vehicle List (p . 156).
NOII~ that modlflcatlons listed In Vehicle Custom/Zillioll may also be used during
the design process.

THE DESIGN PROCESS


like a well -designed character. a well -designed vehicle demands some thought
and creativity on the part of the player designing the machine.
The intent of these design Nles is to assign attributes and ratings to mass-pro-
duced vehicles. both I.lrge and 5rTh\1l. Produced In mass quantities by large automo-
tive. aerospdCe. and other heavy industrial companies, these kinds of vehicles are by
rar the most common encountered worldwide. They are NOT Intended to be used as
guidelines for allowing individual characters (either player characters or NI"Cs) to
~gn or build vehicles from scratch. Therefore, all of the vehicles creared here need.
a' a minimum. Nl automotive factory for aclUdl creation.
These design rules do NOT cover custom -modified vehicles created from existing
stock models available on the market. Those fall under the Jurisdiction of rhe vehicle -
customlz.ation rules.
The design process begins with the selection of a vehicle chassis and power plant.
which IOgether form the base for the vehkle' s Design Point Value. The Design Point
Value Is the total sum of all the Design Points added 10 the vehicle. As additional
Improvements. enhancements. modifications and accessories ale selected, more

102 Risser 3

Frédéric Milletti (Order #43513083)


Frédéric Milletti (Order #43513083)
Design Polnrs are added to the vehlcle 's Design Point Value. At The bike category Indudes the following chassis;
the end of the process. the gamemclSter multiplies the Design A.1I -TerrAin Vehicles: Ali -terrain .... ehides (ATVs) are three-
Point Value by the Chassis Mark-Up Factor to determine the or four-wheeled versions of the off-road bike. ATVs are easier
final price of the vehicle and sets the vehlcle's Avallability and to handle off· road. but they sactlfice on·road Handling rating
Street Index ratings. as well clS speed.
The design process an be divided Into five steps: Cho ppers: Choppers are heavy motorcycles designed pri-
I . Select a chassis marily for long-distance cruising.
2. Select a power plan! Off- Road Bikes: Off·road motorcydes are designed for
3. Add design options traversing rough terrain and have better-than -standard off-rOdd
4. Add vehicle modifications Handling ratings (usually at the expense of on-road Handling).
5. Determine final vehicle cost IUcing Bikes: Racing bikes are designed 10 achieve and
sustain high speeds.
SElECT A CHASSIS Sc.ooters: Scooters are short-range dty commuter vehl-
The chclSSls Is a template that determines what type of des. They do not offer spectacular performance. but they are
vehicle Is being constructed (bike. car. airplane, boat. etc.). clS
well as the vehlcle's specific subtype (subcompact or sedan .
ultralight or airliner. for example).
The chassis also determines the starting values for certaln
....
fa[rly cheap.

Boars consist of surface waleraaft weighing less than 100


vehicle ratings-Handling. Body. Armor. Autonav or Pilot. metric. tOO5 and with an overaillengm less than SO metefS. larger
Sensor and Cargo Factor (CF}-as well clS the starting seating and heavier vessels fall under the Ship categOI)' (see p. 106).
arrangement, the arrangement of entry poinrs. the set-up and Skiffs: A skl ff Is a small boat under 6 meters long.
breakdown time for drones. the landing and takeoff profiles for Speedboats: Speedboats are hlgh·speed boars. such clS
aircraft. and any other accessories and optIons that are already the dgarette facing boat. Some not-so-powerful versions also
available for the chassis. The Vehicle Chassis Table (p . 202) lists exist for day tripping. 5peedboars generally meclSure between
the different types of chassis available and the starting vehicle 7 and 10 meters long.
ratings for each . Sport Cruisers: Sport cruisers are medlum·slzed boalS,
The Body rating of a chassis 15 fixed: It cannot be Improved generally used as pleasure boats by the wealthy. Sport cruisers
nor reduced . Other vehicle ratings may be Improved by addIng generally meclSure between 10 and 20 meters long.
design options and vehicle modifications that enhance those Water Scooters: Water scoo ters. sometimes called Jet
ratings. Doing so increases the Design Point Value of the vehi- skis. are waterborne versions of motorcycles.
cle and subsequendy Increases the final price. Yachts: Yachrs are large boats with an overall length
Ratings may also be decreased If the designer desires. For gredter thdn 20 meters. but less lhan 40 meters. Most of them
example. a designer may wish to decrease the Armor or Cf rat· are the toys of me very weIHo·do. AU yachts come with basic
Ing of a vehicle below the startIng value to create the fclStest living amenities.
possible radng car. A designer may also remove standard
chassis componenrs such clS doors or seats. However. such CaB
M
Mdowngrades do not decrease the Design Point Value or final Cats Include all manner of ground vehicles. Including
price of the vehicle. (WIth one exception: removing seats from wheeled and tracked vehicles. Cats contain the following chassis:
a vehicle frees up the clSsocIated CF and Load taken up by that Armored Personn el Ca.rrlers (APC.s): Arcs are armored
particular type of seat. Keep In mind. however. that all rn.lnned ground vehides designed for anylng trOOps Into combat.
vehicles must possess at leclSt one seat for the driver.) They weight between 15 and 30 metric tons. Though often
ChclSSis rail Into one of len Cdtegorles. based largely on the mistaken for tanks. Arcs are vulnerable to anti -vehicle missiles
Vehicle skill needed to operate them: bikes. boats, cars. fixed · and can cany the smallest of heavy weapons only. APCs may
wing aircraft. hovercraft. rotor craft. ships. submarines. vec- use either tracks or w heels for propulsion.
tored·thrust alrcraft and special vehicles. CAterplll.us: The term McaterplllarMrefers to heavy tracked
Keep In mind that me chassis listed below are ooly general vehldes used In d vlllan applicatiOns. The most notable of these
descriptions based 00 size. shape. and function and should not Is In the construction field. where this type of chassis serves as
be taken too literally. If the vehicle a player or gamemclSter has Ihe foundations for various vehldes. from bulldozers to cranes.
in mind does not exactly match the clSsociated type 01 chassis. It Crawlers (Drone): Crawlers are unmanned drones
rn.ly fit Into another with a little bit of aeative Interpretation. designed for use with remote-<:ontrol decks. Crawlers may
move via tracks or wheels: few differences exlsl between the
Bike twO typeS . All crawlers (and all drone chassis) come with a
Bikes Include two. three. and certaln four-wheeled open- remote-control Interface and rigger adaptation as standard
tOpped vehicles that a driver operates by straddling the vehicle. options.
Bikes cannot have AUlon.w ratings greater than I unless mey Crawler chassis come In four sizes: micro (Body 0). small
are also modified with special gyroscopic gear (see p. 129). All (Body I ). medium (Body 2) and large (Body 3+). Mlao-slzed
bike chassis come wi th a two-person seat. or can be fitted with
an optional one· person seat.

Rigger 3

Frédéric Milletti (Order #43513083)


Industrial Movers: Industrial
movers represen t a wide variety of
heavy· lifting vehicles used Indoors.
Including forklifts. cherry-pickers. and
street and Ice cleaners. Typically. they
run on electric or methane engines to
eliminate emissions of hazardous
fumes. These vehicles possess tremen -
dous lifting CClpabHlty. though often at
the cost of speed and operational
duration .
limousines: limousines are
extended-length IUJ(ury CClrs. designed
to CClny eJ(tra passengers. amenities
and accessories.
RVs: AII·terrain recreational vehi-
cles (RVs) weigh In berween 1.25 and
2.5 metric tons and are designed for
long· range travel . RVs come equipped
with living and sleeping amenities as a
standard option.
Sand Buggies: Sand buggies are
light. open·alr four·wheeled vehicles
designed for off·road use. Although
similar to ATVs In Slfucrure and
design . Sdnd buggies CCln carry more
passengers (up to four) and more
CClrgo. Most sand buggies use open
tube·frame chassis. but they often
carry aHachable canvas or plastic
overhead and side panels for protec-
don against the elements.
Sedans : Sedans are medi um·
sized. four·seat CClrs. this sub type
Includes everything from family to
luxUlY models.
Sports C.us: These two-seat cars
are designed for moving at extremely
high speeds.
Sport Utility Vehlde..s: Sport Utility
Vehicles (SUVs) Include light trucks
that weigh tess than 1.25 metric tons.
such as pickups. 4WDs. leeps and
Hummers.
Subcomp.1cts: Subcompac ts are
small, Inexpensive CClrs designed pri·
marlly fo r commuting w ilhin a city.
Most are one· or two· seaters .1nd h.l.ve
very little cargo space.
T'.1ctors: Tractors usually weigh as
much as heavy transports but have no
crawlers range In size anywhere from 10 to 25 cen timeters long Internal CClrgo CClpacity. Tractors are designed to pull one or
and are light enough to be carried In the palm of a person's hanc!. more tritUers and CCln haul as much as 18 metric tons of cargo.
Small crawlers may be as small as a toaster Of as large as a large Tr.1nsports: Medium transports are freigh t-haulers that
dog. Medium crawlers are roughly comparable In size to a motor- weigh between 2.5 and 5 metric tons. Heavy transportS cITe
cycle Of a human lying prone on the ground. To create crawlers heavy-dury freight trucks th.l.t weigh In at 5 to 10 metric tons.
larger than medium-scale, use one of the -standard- car chassis. Vans: Vans are trucks that weigh between 1.25 and 2.5
metric tons.

Rigger 3 t05

Frédéric Milletti (Order #43513083)


n :-ed - WlnS Alrer.d t light HoveruAh: light hovercraft are roughly comparable
fued -wing aircraft are airborne vehldes that use aerody- In sile to pickups or sport utility vehldes and are used prlmar-
namic lift (as opposed to directed air pressure or VectOfed lIy as recreation or pleasure craft.
thrust ) to stay aloft. This categOtY does not Include helicopters. M edium Hove:rc.rMt: Medium hovercraft are approxi-
till -wing Of jump-jel aircraft. mately as large as vans or IIgh~ghl medium transportS.
All chassis in this category have a Standard Medium hovercraft are used as amphlbloos recreation vehldes.
Landlng/T"keoff Prollie as defaull. light CArgo and passenger CArners, and even security vehicles.
Ai rliners: An airliner Is a heavy-duty aircraft, such as those Hu.vy HovercrAft: Heavy hovercraft are comparable In
operated by malor air CArners. Airliners "re Cc'IpoIIble of tr./lnSCDn - sire to medium or heavy transports and can haul large numbers
tlneotal or even Intercontinental flight and rely on two. three. of passengers or large n-elght loads. The Confederated States
four or occasklnally five heavy propeller or rurbofan engines. marine corps uses armored heavy hovercraft as rapid -assault
n:-ed - WlnS UnmAnned AerIAl Vehldu (UAVs){Drone): and weening vehldes during amphlbloos combat operatlons.
UAVs are drone "Ircraft. A:-ed -wlng UAVs come In three sizes: Skimmers (Dronel: Skimmers are drone hovercr.lft . They
small (Body I ). medium (Body 2) and large (Body 3). Small come In two sll.es. small (Body I ) and medium (Body 2). which
fixed -wing UAVs are approximately the size of toy model air- are comparable In size to small and medium crawlers.
craft. Medium-sized UAVs have fuselages comparable In size to
a dwarf or a small human. Large UAVs have fuselages as big as Rotor Cr..h
trolls. and some of the larger ones cart actually CMrY metahu- Rotor craft generate vertkal lift by propelling air down-
mans. To create larger drones than these alrn-ames allow, use ward. creating a Iocallz.ed updraft that lifts the aircraft. This cal -
either the ultralight or single-engine aircraft chassis. egory Includes helicopters and tllt·wlng aircraft. Rolor craft are
HSCT: H igh-speed commercial transports (HSCTs) are divided Into the following subrypes.
hypersonic aircraft capable of crossing the Atlantic or Padflc AttAck Helicopters: Attack helicopters are one- Of two -
Ocean In a matter of hours. Because of the devastating sonic passenger high-performance combat helicopters. Most mlll -
boom c.:\used by hypersonic travel. HSCT flight Is normally con- tanes use attack helicopters as missile carriers for dose-air sup-
fined to airspace over the oceans or largely unpopulated areas. port Of longer-range deep-strike missions. Consequently. they
The Concorde Is an early predecessor of the HSCT. tend to be lightly armored. Because they are so spedallz.ed.
An HSCT chassis has a Standard Landlng/Tak~ Profile and attack helicopters are rardy used for any other role.
cartnot take the Improved Takeoff/ landing Profile design option. Autogyros: Autogyros are single-passenger ultra-light
Jd nghters: let fighters are supersonic combat aircraft helicopters. Though they lack slgnlllcant Body "nc! Armor
controlled by one or twO pilots. Jet fighters have a lifting c.:\pa- R41tlngs and engine performance. they are very versatile.
biliry of several tons. most of which Is used for carrying heavy c..uso Helicopters: Cargo helicopters are large helicopters
bombs and long·range missiles. Jet fighters never Cc'Iny more designed for carrying heavy loads.
than the lightest armor. to preserve their manelNerablllty and RolNy Wins UAVs (Drone): Rotary wing UAVs are gener-
ordnance-carrying capacltles. ally (but not always) drone helicopters. They come In three
Sinsle-(nslne AlrerAft: A single-engine aircraft chassis Is sizes: micro. small. and medium. Micro-scale (Body 0 ) rotary
a small, multl-passenger aircraft that possesses only one UAVs measure between 20 and 40 centimeters long (many can
propulsion engine (either propeller or turbine). even be held In the palm of one's hand). Small (Body I ) and
Twln -Enslne AlruAh: A twin -engine aircraft chassis Is a medium (Body 2) versions are equal in slz.e to Ilxed-wlng
m iddleweight air frame that normally requires two propulsion UAVs. To create drones larger than medium scale. use the aut-
engines. either propeller or turbine. ('ThIs does nor Imply that a ogyro template.
twin-engine plane takes rwo power plants.) Examples Include The rotaly wing UAV chassis also Include several handheld
reglooal or commuter aircraft mat Ry between small airports modds that generate lift by flapping their wings. In much the
and larger ones serving major airline companies. same way that birds do. These types of - hummingbird drones-
Ultr"'lghts: An ultralight Is a very small , single-pilot air- are limited only to micro-scale chassis, as the power requir e-
craft. Al though the term originally referred (0 open-air hang ments are 100 Inefficient for Body I or larger drones.
gliders powered by Internal-combustion engines, any Single- Tlit- WlnS Alrpl.ulu: Tilt-wing airplanes are Ilxed-wlng
passenger aircraft, regardless of structure. Is considered an propeller aircraft (hal can alter the Inddence of their wings and
ultralight for deslgn purposes. perform vertical take-offs and landings. These: craft have trav-
eling ranges comparable to fixed·wlng aircraft. yet they can
HOVCrt.rAh hovc:r and make vertical landings like helicopters. Almost all
Hovercraft float centimeters above the ground Of water on tilt-wing airplanes are propeller-driven.
cushions of pressunled alr. Commonly known as ACVs (alr<ush- Tllt· WlnS UAVs (Drone): Tilt-wing UAVs are drone tllt -
Ion vehicles), hovercraft are tnanelNerable on both land and sea wing aircraft . They come In two si zes. medium and large.
and make excellent amphlbioos vehldes. However, ACVs are which correspond In sl z.e to medium and large fixed -wing
not seawonhy withou t modifk.ltion and sink If powered down UAVs.
over water. ACVs are divided into the following groups. Udllty Helicopters: Utility helicopters are medlum-slz.ed
multipurpose helicopters.

106 Rigger 3

Frédéric Milletti (Order #43513083)


Ships
Ships are heavy surface watercra"
longer than 50 meters and heavier than 100
metric toos.
Aircraft Canter: Alrcr.m carriers transpon
and launch alrcr.m (lIxed-wlng. rotary -wing. or
vectored -thrust) from their decks. Aircraft car-
riers are available In three sites: light . medi-
um. and heavy. LIght carriers. which hdve a
tonnage berween 10 and 25 metric thousand
tons. are typically designed to carry heli-
copters or other specialty a1rera" and perform
specialized missions (such as amphibious
operations. convoy air escort. or ASW).
Medium camers. usually weighing between
40-50 thouSilnd meu1c tons. are flexible
enough to hdndle several different roles and
are generally employed by most neltlons
(Including Great Britain. france. Russia. and
the Canton Confederation). Heavy carriers.
which range In weight from 7S to 100 metric
thousand Ions. carry many more aircraft .
Currently only Imperial lapan and the UCAS
employ heavy carriers. as no other nation pos-
sesses the money and vested Interest
required to maintain such behemoths.
Corvette: Corvenes are the heavier
cousins of patrol vessels and are designed
specillcally for navell combat. Although their 100.000 metric tons. Merchantmen are used to carry a wide
sm,,11 site m"kes them very vulnerable to anti-ship we"pons. variety of Items. Including passengers. vehic:1es (for regional
their speed "nd shallow drafts gives them a slight advantage transportatIon across large seas such as the Baltic or
over line warships In constrfCled waters. Mediterranean). and of course. C<lrgo.
Corvettes can carry some of the lighter dntl-shlp wedpons. PatTol Vessels: Patrol vessels are vessels designed for
They are the malnStdYs of brown -water nd.vles (navies Struc- coastal operations (both combat and non-combat). Most cut ·
tured for defending a local region of wdter), such as the Attldn ters are unarmed and generally perform non-combat opera-
and CAS navies. tions. such as harbor maintenance or boater assistance. Armed
Cruiser: A cruIser Is a medium-weIght warship designed variants generally pack medium or heavy mdchlne guns. some-
for general naval combat. Since Wo rld War II. cruisers have tim es complemented with a few assault cannons. Patrol vessels
been gradually replacing hedvler capital warships such as are the mainstay of many coastal defense forces. such as the
dreeldnoughts and battleships. Currently. no active banleshfps UCAS Coast Guard. Salish -Shldhe Coast Patrol and the TIr
remain on duty. most having been melted down for scrap or Talrngire Border Patrol.
sold as museum pieces. Trawler: A trawler Is a small ship. generally used as" flsh -
DestToyer: A desuoyer Is a light warship. though slightly lng vessel. Some trawlers serve as femes for cities built around
heavier than frigates. and 15 designed as a surface combatant a large bay (like Hong Kong or Vladivostok). It Is also rumored
spedallzlng In one aspect of naval combat (either air defense. that certaIn national and corporate Intelligence services use
surface warfare. 01 ASWj. trawlers for electronic surveillance.
freight er: Freighters are giant trans-oceanic cargo ships and
Include spedallted designs such as bulk freighters. container Submari ne
ships. roll -on/ ,oll-off (RO/ ROJ ships. lighter aboard ship (lASH) The submarine chassis category encompasses dll sub-sur-
freighters. "od most 011 tankers. face wdtercraft. WIth the recent development of underwater
rrig..ue: A frigate Is defined as a light wdrshlp designed research and commercial stations. as well as underwater
primarily for escOrt duty or anti-submdrine warfare (ASW). arcologles (dlso known as dquacologlesJ. the use of submarines
Harbor Tug: A harbor tug 15 a heavy duty utility boat. They has grown tremendously. Many commercial submarines often
are generally used for pushing or pulling large barges In and employ " recyc::led " hulls of decommissioned navell d!tack and
out of a hdrbor. ballistIc missile submarInes from the past century (such as
Merch.mtman: Merchantmen are middleweight general American Ohlo-c:1ass or Soviet Typhoon-class ballistic missile
commerc:1al hulls. up to 125 meters long and carrying up 10 subma.rlnes).

.......................... . ............................................ I RJgger 3 107

Frédéric Milletti (Order #43513083)


The most common submarines of this type (designated as
SSBN) are used to carry strategk baJllstlc missiles for the nuclear
powers. Another common class (designated as SSGN) carries
lighter anti·shlp ancIland·auack m issiles.
CommerdAl Sub: Commerdal subs are designed for trans-
porting passengen; and cargo. They come In three sizes: Ught
(Hull 3). medium (Hull 5 ). and heavy (Hull 7).
Minisub: A minisub Is a submarine with a displacement of
less than 100 metric tons (and so Is treated as a regular vehicle.
not a shlp·slzed vessel). Minisubs come In three sizes: light
(Body 4). medium (Body 6). and heavy (Body 9). Light m inisubs
are barely large enough for one or two passengers and are pri-
marily used for pleasure or espionage purposes. Medium min·
Isubs can accommodate about a half dozen people and are usu-
ally used on underwater COflstructlon Jobs. Heavy minisubs
serve primarily as short-range underwater subs from the surface
to underwater subs or aquacologles.
P.a.trol Submarine: A patrol sub is a small submarine
designed to I'><\trol a sub-oceanic region of water (such as a
major sea). Because of their small size. p.urol subs are not
nuclear powered.
Se.t Sled (Drone): A sea sled is an unmanned submarine.
used primarily for undersea surveying and exploration . this
chassis can also ~ used as an underwater ~S(:ooter.· allowing
divers to piggyback on the sled. thus extending their diving
ranges. Sea sleds come In three sizes: small (Body I). medium
(Body 2). and large (Body 3).

Vectored· Thrust Cr"ft


Vectored-thrust craft use directed lets of turbolet and tur -
bofan exhaust to generate force and overcome the pull of
gravity. Vehicles that fan In to this category Include low-alti·
tude vehicles (known commonly as "thunderblrds" or " LAVs ")
and lump-jet fighters. Vectored -thrust craft are divided Into
the following subtypes.
lump-l et nghters: lump-let fighters are similar to standard
flxed·wlng let fighters but have additional vertical vents for ver·
I1caI landings and takeofk and hovering.
Thunderblrds: Thundetblrds have srubby auxlliary wings
and rely almost entirely on jet propulsion to provide lift and
thrust. Withollt adequate power. ' ·blrds become flying (or more
precisely. (dlllnsl bricks. Consequently. thunderblrds generally
have shan ranges and tremendous fuel requirements.
In most militaries. thunderbirds are used for short-range
close alr support. as well as armor support In terrain not SUited
All subs In this category automatically come with the to tank maneuven;. In these appllc.ltlons. t-blrds are heavlly
EnvlroSeal system with water and englne·seal options. This armored and fined with machine guns and assault cannons In
system may not ~ removed. place of rockets and missiles.
Atu.(.k SubmArine: Anack submatlnes are middleweight Vectored ·Thrust UAVs (Drone): Vectored-thrust UAVs are
war subs and are designed for use agalnst sub·surface. surface. drone versions of t-blrds and jump-let aircraft. They come In
and (occasionally) aerial targets. two sizes: medium (Body 2) and large (Body 3). These sizes
BAthysaph: A bathyscaph is a deep-~ research and correspond to the sizes of fixed -wing UAVs. Vectored-thrust
~pIoration submarine designed for deep dives Into the cIar\o;.
UAVs stan with the vrOL takeoff profile. but they may be
est redches of the ocean. downgraded to VSTOl. which reduces the chassis COSt by half.
Boomer: Boomen; are the largest type of underwater war, Vectored-thrust UAVs with a VSTOL profile have a stall speed
ships. Their heavy size makes them relallvely slow. so they equal to (30 x Body) meters per rurn and follow the special
depend on stealth rather than speed or armor for survivability.
rules for LAVs (see p . 69).

t06 RiggerJ ...............................................................................................................................................................................................................

Frédéric Milletti (Order #43513083)


SpecLAJ Vehicles Suborbltals have a Standard Landlng/Takeoff Profile. They
Special vehldes are vehldes that do not fit Into existing may not ti!.ke the Improved Ti!.keoff/ l..mdlng Profile design
vehicle categories. Controlling spe<:Ii\1 vehicles normi\lIy optloo. Suborblrals must take the Chemlal Rocket power platlt.
requires a Specli\1 Skill. but In most cases a character an Trailer: A trailer Is a vehlde that Is Inapable of self-
default to a relevant Vehicle Skill as If It ~re parr of the skill motlorl. Trailers are commonly wheeled. though some may be
grouping (see Defaulting. p . 84. SR3). Characters with a VCR tracked. There i\re also i\ few drone models that i\re mounled
operating a rigged vehicle can reduce this modifier by halr. on trlpods and perform area surveillance or security. Trallers do
Special vehicles are divided 1010 the following subtypes. OOt ti!.ke i\ power plant.
Anthrororms (Drone): Allthrofurms are specialized walker W.aJkel5 (Drone): Walkers are drones that use robotic legs
drones INith mel3human·shaped bodies. They can perform near- for propulsion. (legs an provide a distinct advanti\ge over
ly any physical task i\ metahuman can. and they can do so INith wheels or tr~ when crossing difficult terraln.) Walkers come
greater strength. speed and agility than even a cyberecl metMu- In five slzes.-mlcro (Body 0 ). small (Body I ). medium (Body
man. However. anthroforms lack the Intelligence. breadlh of Z). large (Body 3) and extra-li\rge (Body 4}-whlch correspond
experience and ralent for creative ~platjon lhat metahumanlty to crawler Sizes. Large walkers are roughly the size of a sub-
~. which is why anthroforms have not replaced metahu- compact car and the eJttra·large size Is roughly equivalent to a
man workers eJtcept In hlgh·rlsk hazard are.\S. such as nudear sedan.
poo.Yer plants and ultri\-heavy IndusuW work areas. Anthrofotms Zeppelins: More commonly known as ~ blimps . ~ zep·
are available In fWO sizes. medium (Body I ) and large (Body 3). penns i\re rigid -structure. tlgh ter-than -i\lr (llA) dirigibles that
BArse: A barge Is the waterborne verslorl of a trailer. but use helium to provide lift. Zeppelins are huge but fairly ei\Sy to
on a larger scale. bring down. Jet propeller engines propel most zeppelins.
Loc:omodvc: A locomotive Is a vehicle that travels on a though some have been outlined wlth turboJets.
fixed path and Includes both standard railroads and monoralls.
Locomotives come In five types: streetcars. slNitchers. eJtpress. Inspired by some of the ildvenrures of Allied forces In
bullet. and bulk. Streetc.ars are trains used for city transportation Op!fiJr/on DeserT SCOtm. Stem Wdncs to re-cralre r~ MCtl-
(such as a subway). eIther singly or In a tri\ln. SlNitchel'S are (rel - al beach buggy used by some of the U .S. light Infilllcf)'dnd
i\tlvely) small locomotives used for aUi\chlng and detaching Cilrs specl,lI forces In thilt CilOlpillgn . Stem decides to all ch is
In i\ rail yard. as well i\S (to a IImlled degree) loc.al uansporta- dtmed dune buggy the Lockheed-Chenowth Light Srrike
rIorl. Express locomotives are moderately fast engines used pri- Vehlde. a product cf61red In /oIm pdrrnershlp be~ the
marily for coach travel. Bullet locomotives are hlgh.speed defense s 'dnt Lockheed and the British cOfporittlon
engines and include such notables as the rrench TGV. German Ch<noWfh.
InterCity Express and TransRapid i\r\aglev. and Japanese bullet SCdnnlng through the Clws/s Table (p . 169). Stem finds
tralns. Bulk locomotives i\re slow but JX)ssess eJtlIaordlnary the petfecr chdssis: the -SiIlld busg)'. ~ The SdfK1 buggy has
pulling power: rypIc.aJ ly these are used to pull freight tralns. rhe following SM rs: H,mdllng 4/ 4 . Body Z. Armor O. urgo
Mini- Blimps (Drone): Mini-blimps are m lnlaNre zep- 4 (wirh d m.lXlmum of J5). A utOl'ldv O. dIK1 SenSOf O. It
pelins. their apabillty for hovering Indefinitely makes them StdITS wlrh d bench (enough for rwo people. dnd Is dn
especially well -suited for reconnaissance and wide-area sur· open·entf)' vehicle. This ch.us/s Is worth 40 Design PoInts.
velliance. Rich. on the other l!dnd. Is ,1 Me/ns f.m dnd wAAtS to sup-
RAil Car: Rtlll ars are non-powered ri\1I vehicles pulled by ply his chdfdcter with d Fotmuld One-style open wheel fdce
locomotives. They i\re aVi\IIi\ble In three baslc types: short pas- G!/f. Looking through the chdssls list. rhe closest thing Rich
senger aI'S. long passenger aI'S. and freight cars. CdfI find to d Formuld One G!/f Is the -sports G!/r- chdssIs.
Semlb.tlllsdc.: A semlballistic Is a rocket·llke vehlde that Rich looks up sporrs ar In the Ch.usIs Tdble and finds th.lt
travels In a pari\bolk arc, It takes off from atl alrport like i\ nor- the vehicle h.u the following Sld CS: H.tndllng 4/8. Body J.
mal aircraft. but once it gets a safe d istance away. it launches ArmorO. UfSo J (with a Nldxlmum of IS). Auton.:rv O ,lfK1
Itself vertlca.lly and actually leaves the atmosphere temporarily. SenSOl' O. In addition to Ics M'O bucket Sf"dCS and two doors.
At Its peak. It has eJtpended all Its fuel. and gravity brings It In It lliso dllows top entry. Bec.:luse Fotmuld One rddng atS
the rest of the way. The best Wi\y to picture i\ semiballistic Is to hdve only one se.tt dod no doors (he only Wdllts the top
think of It as an ICBM that arrles passengers Instead of nuclear entf)'). Rich decides to remove the doors dnd the eJt:trd
warhei\ds. sedt. which increases the vehlcle's stdrTfng CF by 6 dnd Its
Semiballlstics have a Standard Takeoff Profile. but they stdrrlng Lo.ld by 100 kg. However. RIch still must pdy the
require a special type of runway to klnd. Semiballlstics must Sporrs ur's full 125 Design f'olnr cost.
ti\ke the Chemical Rocket power plant.
SuborbltaJ: A suborbi tal Is a rocket-boosted fixed -wing SELECT A roWER rLANT
i\lrcraft. The main d lrference between suborbltals and full orbital A vehlde 's power plant provides primary power to move
launchers Is that suborbitals lack the fuel capacity to make an the vehicle and operi\te Its accessories and modifiatiom. The
unassisted launch Into space. The Space Shunle is a predeces- type of power plant selected determines the sti\rting and max·
sor of I06O·era suborbitals. Imum values of the vehlde's Speed. Acceleri\tton. lOdd and
Economy ratings. as well as the vehlcle's Initial SlgnaNre rating
and fuel tank size.

Rigger 3 t09

Frédéric Milletti (Order #43513083)


mal Flux boosts to electronic equipment. The fuel con-
sumption of electric fuel ceil motors Is expressed as a
rower FaclOr (pn.

Met:ll.lne
A methane power plant Is a combustloo engine
that uses methane gas Instead of gasoline as Its fuel .
Methane burns deaner than gasoline. which makes It a
highly tOUted allernative In the NAN and other environ-
mentally friendly countries Methane engines prOVidc
lower overall performance and lower SIgnature ratings
than gasoline engines. but they have fa, greater ruel "'SO
capacities. The fuel consumption of melhane engines Is
expressed In rurs of atmospheric pressure.

Guollne
A gasoline power plant refer.; to any type of four·
cycle Internal combusrton engine. Even wlm the develop-
ment of alternale rucl sources. peuoIeum-dertved gas0-
line remains the primary fuel for most ground and water
vehkJes and some alrcraft. Some countries (such as the
Note tMt a ~r plan! does !lOt refer to an actual. phys_ NAN) and several metroplexes. however. may Impose
kaI unll. The term P~r Nant merely refers to a melhod of legal IImlls on the use of such vehicles within their respective
propulsion and only provides general description of the jurisdicllons for envlrOllmental reasons. The fuel consumprton of
method of generallng po~r and moving the vehicle, for gasoline engines is expressed In liter.;.
example. a gasoline engine could have two. four. six or eight
cylinders. In either an In-line or V·con flguratlon . but It 15 51111 a Diesel
gasoline engine regardless. A diesel engine Is " two-cycle Internal combustion engine.
The Power Plant Table (p. 194) lists the different power Diesel fuel has a lower nashpolnt than gasoline. which makes
plants available. the chassis that Indy ~ each type of power diesel power plants suitable for heavy vehldes (otherwise the
plant. and the starting and ITIc\Xlmum values conferred by each excess heal would mel! the engIne blodl). The fuel consump-
power plan!. If a chassis type is not listed under a partkulcu tion of diesel engines Is expressed In liters.
po~r plant. the vehicle may not U50e that power plant.
All templates begin with the vehlde's Speed and load at let PTopcller
the baS(' minimum ratings. Either rating may be Increased with Jet propeller aircraft use propellers to blow air over their
me addition of extra Design Poln!s to the vehlcle's DesIgn Polnl wings. creating aerodynamk 11ft With forward thrust on the
Value (see Add Deslsn Oprlons. p. I I I ). Designers may also side. Propeller aircraft ale slower than jets (props can'l break
reduce ratings below their starting values If desired. but doing the sound barrier, for instance). but they generally have higher
50 will not deaease the DesIgn I'oInt Value of the vehlde. Signatures. beller ruel economy and lower price tags than
planes powered by jel IUrbine engines. rlopellel engines con-
EJ«tt1c a..ttery sume Jet fuel . which Is measured in liters. Tlil-wing aircraft also
U50e Jet propeller power plants.
Dlrect-<:urrem, banery-powered electrlc.ll motors have
high Signature ratings because they generate lime heat com.
pared to Olher IypeS of engines. However. thelr low power OUt- let Turbine
putS produce low Speed and Load radngs. The fuel consump- let turbine power plaOis Include turbolels. turbofans. ram-
tion of electric battery motors is expressed .u a Power F,\ctor lets-just about anything short of a space rodlet engine.
(rF). a unit of electrical energy roughly equivalent to ISO kilo- Though more powerrul than leI propeller engines. Jct turbine
Ioules (approxllThllely 50 watt-hours). cnglnes have lower Signatures. consume more fuel and are
expensive to build and maintain.
EJectr1c Fue l Cell All 1010r craft and veclored·thrust alrcraft-except for till'
An electric ruel cell generates electrical AC power wing deslgns-tl5oe Jel turbine engines. Some ships and heavy
Ihrough the mechanic of proton exclH\nge. In the engine con - ground vehldes (such as tanks) also use jet turbine engines.
figuration. hydrogen Ions are guIded through a capillary coli These types of engines ate commooly called gas turbine
before hydrolyzing with oxygen. generating an electric current engines when installed in ground or naval vehldes.
through electromagnetic Induction. Electric ruel cells hdve
bener power performance than electric batteries. but they also Nude...,.
hdve their drawbacks. ElectrIc ruel cells provIde only half nor- Nuclear power planls are fission or rusion engines used In
larger ships. submarines. and space stcllions. In 2060 most

I 110 Risser 3 ......................................................................................,...... .........................................,....................... ,.............................

Frédéric Milletti (Order #43513083)


nuclear-powered v('Ssels use fusion energy. although there are amount of Cf or Load consumed. No vehicle can carry more
some older models that still rely on fission. The nudec\r ~r design options than Its CF Ot Load ,atlng .lllows.
ptant deslgnat10n covers both designs, though lOr obvious rea-
sons the fuel types are not interchangeable. (Fusion reactors Stem decides thdr her new Light Strike Vehicle should
use it mixture of deuterium and tritium. both Isotopes of hydro- have d berter off·road HMJdling R.Jtlng. sa ~ decides to
gen. while fi ssion reactors use uranium or plutonium pellets.) mdke d strdlght Hdndllns Improvement to the vehlcle 's
off-tOdd Hdndllns &ttlnS. reducing It from 4 co 3.
Chemlu! Ro<.d A str.llght HdfId/ing Improvement costs 25 points for
ChemlCdl rockets U$e chemical reacdons (normally liqUid every point subtrdcted from the vehlcle's on-tOdd or off-
hydrogen and Uquid oxygenJ in mass qUMtltl('S to generate road Hdndllns 'dtlng. Therefore. the HiUldllng reduction
rocket thrust for semiballlstics. suborbltals. and certaln types of IncredSes the Llsht Strike Vehlcle's Design Point COSt by 25
spacecraft (usually those designed for Intra-orbital travel and points. from 60 to 85.
satellite launch). This power plant Is available for the suborbItal Steffl .lIsa decides to Incre.ue the vehide 's Accelerdtlon
and semlb.llllstic chassis only . rdtlng from 6 to 8 . Improving the Acce/erdtlon costs 25
Design PoIntS per point of IIIcredSe, sa this 2-polnt
Increase ddds 50 more DesIgn PoInts to the strike vehlcle's
""" Salls h<'lfn('Ss the power of the wind and may be used wlm
certaln typeS of watercraft. Salling Is a tr1cky skill to master.
Design Point COSt. ral5ins It to 135 points.
Antlclp.ltlng some 01 the modllfc.lt/ons she's planning
however, so sall craft generally underperform In comparison to to Incorporate Into the vehlde. Steffl decides to InctedSe
their powered counterparts. However. sall·powered v('Ssels the vehlcle's Gtrgo dlld LOdd r.ltlngs. She decides to ctdd
have the hlgh('St Signature ratings, as well as unlimiled - fuel 2 CF to the GtrSo rdtlng dfId 30 kg to the LOdd r.lting for
mlledge--i\S long as the wind Is blowing. of course. 1In.d1 rdtings 01 Gtrgo 6 .lnd LOdd 70. The d5sacLued
DesIgn PoInt COSts for e.tch option ",re 10 DesIgn PoInts for
Steffl. d«Jdlng 10 ke-ep rhlngs 5impk. determines rt.at the the Gtrgo IncrNSe dnd 3 points for the LOdd Increase. This
Ugh( Strike Vehlde will hdve d g.uoline engine. LooJdng Incre.ues the totdl DesIgn Point cost 01 the Light Strike
rhrough the fVwer f't.lnt Tdbk. Stem finds the following Vehicle by 13 points. from 135 to 148.
entl')' for the sand buS!)' cha5sls under the G.uoIlne hedd- Mednwfllle. dli Rich thinks .lbout Is speed, speed .md
Ins: Spt!«190 (maximum 120). ACCekrdrion 6. (mdXlmum more speed. flrst. Rich Is going to bred/( the bank .lnd get
9), LOdd 40 kg (milKlmum 400 kg), 5(gndruJe 3. Economy 8 hlm~/f .l vehicle made with smdrt rfliIteridis. This costs
km/Ii~ (mdXlmum 12 km/Ilrrr) .md F~ 40 liters. him 100 Desisn Points but dllows him to Increase the vehl-
A gdSOllne engine for d s.md buggy Is worth 20 DesIgn de's m.vtlmum Speed <lnd Accelerdtion ratings by 1S per-
Points, which Increases the Dl!slgn Polnr COSt for the ~ cent (It .lIsa .lllows for an IncreitSe In LOdd. but Rich does -
vehl<./e to 60 points. n't CMe dbout th.tf}.
Rich d/sa W.lntS to keep things 5imple .lnd .lIsa chooses The 5rll.lrt mdterl.l/s Increase the rddng Cdr's mdXlmum
it gitSOllne power pl.lnt. Under the Sporrs Gtr entry, Rich speed to J I I .lnd bump up the maximum Acce/er.ltlon to
finds Speed 160 (mdXlmum 270). Aculer.ltfon 10 (mdX/- 21 . For rhe record, tlu! maximum LOdd rdring rises to 299.
mum 18). LOdd 40 (MdXlmum 26O). Signature 2. Economy This rdlses the vehlde 's Design Point cost up to 295
6 kml l/ter (mdXlmum 10 kml l/ter) .lnd FUf!1 40 IitefS. The points. The g.lmemdSter .l/SO notes th.,U the Street Index
Design PoInt cOSt for .l sports -Cdr gdSOline engine Is 70. dutomitrl(2l1y Is modified by + I .
which r.l/ses the Gctt's Design Point COSt to 195. RIch decides It 's t/~ to InCfease the Acce/er.ltion and
the Speed. The Acceleration costs 25 Design Points per
ADD D£5IGN OmONS point of IncredSe. Rich Is going 10 md.X them both out. so
Design options are Improvements. enh.mcements and he Incre.ues Acce/erdtlon by II points (from the 5tdIlddrd
accessori('S cldded to the vehicle by the manufacturer during Sports Gtr rTldXlmum of 10 to (he new mdXlmum of 21).
the engineering and manufacturing processes. Design options Thdt IIlCI&lSe diane costs 275 (25 x I I ) Design Points.
are not available to shadow mechanics on the street. The Speed Wins Increase goes from the stdflddrd rTldX-
As a general rule. My feature or Improvement thaI Imum Speed 01160 to the ~ mdXlmum Speed of 31 I.
Involves internal r('Structuring of tile vehicle Is considered a .1 totdllncre.ue of 151 poInes. This upgtdde COS tS Rich 302
desIgn optlon. Additionally. the gamemastet may re-deslgnate ( 151 x 2) Design PoInts. The totdl Design PoInts for both
any vehlde modification (see Add Vehlde Modifl(2tions, p. tdtlng Increases Is S77, whl<.h brings the vehlcle 's tOldl
II Z) as a design option If he w.lnts to resu1cr his players' Design Point COSt up to 872.
access to the modification. Rich h.u some specific toys Iu! Wdnts to .ldd to the vehl·
Some design options consume cargo space or add de .md contemplates IncredSing Its LOdd rdtlng. The new
weight to the vehicle. These (actors ate listed under CF vehicle hcu .l base LOdd Wing of 40 kg, plus the .lddltion·
Consumed and Load Reducdon in ear.h entry In Vehlde <tJ 100 kg from removing the rest 01 the .5edts from the
Design Options. p. I \4. If a vehicle Incorpordles an option vehl<./e. That give Its .l base LOdd of 140 kg. In rhe end.
that lakes up CF or Load . reduce the appropriate rating by the Rich decides rhitt should be suffldent.

Rigger 3 llt

Frédéric Milletti (Order #43513083)


~ ~ ----~ ----~-----

Ut:ttICLt: DESIGn . __ •• ~_ ..... .

rend to be roush on their


f!qulpment. Second. Ir will
need d r.Ki1o to k~ In (ouch
wirh hNdqudfters. dnd
Instdlflllg d rddlo requires
th.1t the vehicle h.we dfI elec-
tronics port. Lut. rhe vehicle
~s wedpOO mounts (it Is d
strike vehicle• .liter 11/1). Steffl
decJdes th.1r .1 rillg mount
.met d ~ger-slde pintle
mount will do nlc~y.
Thumbing through Vehicle
Customiutlon. Sreffl/ooks up
the modlflc.uions she Wdflts
clnd jors down the .us«idted
costs. RDlI &1rs: 0 Dt!slgn
Points, 0 CF. 0 kg LOdd.
Elecrronlc:s rort: 10 DesIgn
(bInrs plus the r..tello ·s cost
(we '/I Ignore the fddfo for
now. dlthough It will h.1ve Cf
clnd LOdd), 0 CF, 0 kg. Ring
mount: /0 DesIgn Points. I
Cf. 15 kg LOdd. Pintle mount:
Fln<1J1y. Rich talllz.es tilde ~ without good fwldllng / DesIgn /"oInt, 0 Cf. Okg LOdd. Totitl costs fordll mod/fIed-
mewJS he 'll ~ driving cl deMh rrdfJ. Rich W,tnlS to improve rions: 1 I DesIgn /"oInts. / Cf dnd 15 kg LOdd.
s
the vehlde on-ro.m H.mdllng (If he h<15 to titke d1is thing The CF dnd Load cosrs dfe sUbtrdCted from the veil/de 's
off-ro<ld, he "s d/flMdy lost the face). He Improves the Otrgo dnd LOdd Rdrfngs respectIvely. so the LlSht Strike
Hdfldllng. now J due to smdrt rTklterWs. to Irs m.vclmum Vehicle now has d Gtrgo R.1ring of 5 ,tnd d LOdd R.1tlns of
of Z. T1k1r Improvement costs ZS poinrs. Adding rhls to the 45 kg. The 1 I Design PoInts Me ddckd to the vehlcle 's
Design PoInr cost. Rich gets d new tordl of 897. Deslsn PoInt cost. brlng/ng the tOldl up to 169 points.
Now let's see wh.u Rich comes up with {or modiflCd-
ADD VI.HICLE MODlnCATlONS tlons to his rdee Cdr. He ~ not to tilke the engine
Unlike design options. vehicle modlllC<ltions are enhance- customlutlon-lr Cdrrles far too Sredt d risk of engine fa/I·
ments and 3CCesSOries mal can be Installed In a new vehlde by ure for the benefits It provides dnd the dmount It will cost.
the manufacturer or added to an f!)(isting vehicle by a rlgger or He does. however. choose nitrous-oxide Injectors {or thdt
shadow mechanic as vehicle customlzatlons, Vehicle modlllca- quick burst of setdwdY ~. He rllso Includes rigger
lions aff! listed In VehIcle Custom/urian. p . 122. Generally. dddpldtion, bdsk sensors. d crdSh CdSe clnd .some hlSh-
'Iehlcie modificarioos inslalled during the design process have perfotmdflCe tires. Here ,Ire the Deslsn PoInts. GtrSo
fewer restrictions lhan those: added during vehicle customlZd- fdCtOr dnd LOdd costs for me modific..u/ons he 's sei«ted:
tlon . but they also cost more.
When Installing a vehicle modification during vehicle design. Rittlns 6 Nitrous Oxide Injectors: 330 Design Points (55
remember 10 use Its Vehlde Oeslgn I'oInl COSI. p. 114. onlywhen Deslsn Points per wing point). 1,5 CF d1ld /5 kg LOdd
c.alculatlng the final COSI of the vehldle. Do 00( use the modlfic.a- Risser Addpldtion: 3S Dt!slsn PoInts
tion·s n~ COSI unless the deso1ption specifically directs It. Sensors, Level 1: 75 Dt!s/gn Points. I Cf. 10 leg LOdd
Some modiflc.\flons consume c.\rgo sp.lce or add welghl CritSh Gtge: 40 Design PoInts. 10 kg LOdd
10 Ihe vehlde. These factors are IIsled under Cf Consumed and
load Reduction In each enlry In Dt!sfgn Options and also under Rich .Kids up dl/ his cus tom/zot tlons. TOtdl Design Points
Dt!slgn Spa:Jflcdtlons for each entry in Vehld~ CuStom/urion, _ 480. TOldl CF _ 1.5 (his veh/de's (J1dXlmum Is 3). d1ld
p. 122. If a vehlde Incorporat~ an option that takes up Cf or TO(dl LOdd - 45 (Iedvins 95 kg for furure custom/utfan).
load, reduc~ the appropriate rating by the amount of Cf or The fin.tl Deslsn PoInt cost of RIch 's FOfTTIuid Ont!' Cdr /s
load COfl$umed. No vehide can carry more modifications than 1.401, After finding th.1t toldl, RIch c.tIculdres the cos t of the
Its Cf or load rallng allows. hlsh-perforrndnce tires. 11I/s cost, expressed In nuyen fdrher
th.1n Des/gn PoInts. Is 7S¥ J( 80cIy edCh (175 J( 3J J( 4 wheels).
Now It's tlm~ to ,ldd .11/ tile nedr toys.met fldShy fedtures fot d rotitl of 900 nuyen. He 's Solng to be pilyinS d bundle
ro the Light 5rrfk~ Vehicle. flrst, Sreffl decides th.1t the frK this vehicle.
buggy needs to h.1ve reinforced roIllMrs, b«duse soId/ers

112 Rigger 3 .........................................................................................................................................................................................................

Frédéric Milletti (Order #43513083)


· . . . . . .• . . . UEHICLE UESIGn

the agency ordering them. and are not available


STREn INDEX TABLE to publk purchase_Security vehicles that do not
display proper identifying codes Of that seem to
~hlde CLus Street Index be: operated by non-security personnel are like-
Standard Vehicles I ly to be stopped by the authorities.
l uxury Vehicle 2 Mlllto\ry- c.rade Vehldes are highly
Security Grade Veh~ 2 restricted and usually only available for sale from
MUltary Grade Vehlde 3+ militdry contractors. Government Of corporate
authoriLlition Is requIred for the purchase.
Spe<Wty CLuslflc.atlons Street Index Modlflers design and manufacture 01 most mll1tar)' vehi-
Ambulance Of Medical Tre.atment Vehicle +0.5 cles. They CNlnot be purchased legally by the
Sp«:1alty Non-Combat Vehicle (e.g. fire truck) +1 general publk:.

Calculating AvailabilIty
DetermIne a vehicle·s Availability as follows:
DETERMINE FINAL VEHiClE COST AVdlldbllity _ Vehicle COSt + ZO,OOO (round up result). The
After the g.vnemMter and/or player have finished design- same figure Is the base time Un days) required to manufacture
ing the vehicle. the g.vnemaster muh!plies the tabulated or acquire the vehicle The minimum Avallablilty and base time
Design roint Value by the appropriate Chassis Mdrk-Up Factor Me Z/ 24. no maner the cost. The gamemaster may change the
listed In the Chassls Table (p. 102). Ciamem.uters may add base rime If the vehkle Is actually on the show room floor. but
additional modifiers to the Mark-Up Factors for unusual. proto- rarely does that happen. Fo. non-standard vehkles, apply the
type. or e;o:perimental designs or one-off spedalty cars. The foIlowlng modifiers to both the Avallabll1ty and base time::
range of these modiliers should be: from 1 10 3.
To determine the final base cost multiply the Design ralnt luxury .. 4
Value by 100 to translate the COSt from points into nuyen. Security +6
Military ... 10
Street Index
like other geM. all vehicles In Shadowrun have a Street Any vehIcle wlth dn .wallablllty over 30 Is simply not with -
Index. While standard cars have a Street Index of I . others are In the players re.--.ch (most mllltary. large ships dnd aircraft car-
harder to obtain on the black market and will COSt more due to riers and suborbltals would fall Into this category).
what they have on or In them. Specialty. luxury. security and
military vehicles simply aren' tthat common on the streets and 5dtfSfiM with her veIIlck 's design. Steffl shows It to the
so COSt more due to their relative scarcity. This factor Is reflect- garnem.uter. Dlitne. who ch«ks It ovet. £vetyth/ns looks
ed In the Street Index fine to her, so DI.lIIe computes the filldl veil/de cost
The Street Index TAble provides base Street Index ranges The light Strike Vehlck's SMd buggy chassis hds a M.uk.
for both standard and non-standard vehicles. Calmemasters Up raCtor of .40. Multiplying the DesIgn f>oint COSt ( I69) by
should feel free to modIfy the street Index as appropriate for tIle Mlrk -Up filctor (.4) flets it result of 67.6. That result Is
the vehIcle. mUltfplled by 100 to C1k:uldte the f1uyM cost-6. 760¥.
A lUliury Vehicle is any vehIcle that uses hIgh-quality raw Dldne decides lh.1t the weapon mounts Steffl hds ilddM
materials and Is given extra care and detail during production. mtlke the vehicle either secUtlty.gr<lde or m/llMf)'-gr<lde.
A lUXUry vehicle may also be one that Is built-to-order or olh- 8ecdu~ the vehicle Is UlldfmOtM itnd h.u reldt/vely IIsht
erwiSC: customized for the owner. wedpOflS, Dfdlle decides to call It a securlty-grtlde vehlde
A S«urity-Gro\de Vehicle is any vehide that features com- itnd gIves the vehlde a Street Index of Z. Therefore. It will
ponents with a legality rating Other than legal. Many security cost Steffl 13.5Z0Y (6 , 760 x Z) to get this vehicle on the
vehicles are slmply standard vehides customized with weapon- street.
ry or .urnor for security or pollee work. Usually security vehicles
are constructed according to a set 01 specifications submined by

UGHT STRIKE VEHICLE

.....d Sp...t Au:el Body Armor Auto PU.. ~nsor c..uoo L~d
"S
3/4 90 8 2 0 3 0 0 5 45

Sudn. lnuy ruel kon S' B Lrr Chassis 51 AVAil Co ..


Ib NA G (40 I) 8km~ NA NA Sand buggy 2 2/2 days 13.S10V

Rigger 3 n:'.o

Frédéric Milletti (Order #43513083)


FERRARI OPEN WHEEL RACER (BRICKYARD BEAUTY)

.....
2/7
....d
311
Accel
21
Body
3
Armor
0
SiS
2
Aorto
0
rUot Sensor
2
CM!Io
6 .5
L~d
OS

Se..dnS
I
En"" ruel
G (40 I)
leon
6 kmJI
"B LfT Ch.u...
Spans Cdr
SI
3
AvAIl
11 / 11 days
COSI
2 10,300V

Other flMtures; Electronics Pon (not Including Mdla), G.une Infoftn.lotton


{'fnrle Mount. Ring Mount, Roll &us The description of each option explel!ns the optlon's game
effects and uses the following specifications:
Now le(s mo~ on to RIch. Rich is pretty dc1m hrlppy DeslS" Cost: The option's design COS t Is expressed In
with his rddns Cdr. which ~·s christened the BrlckYilfd Design Points. Some design options have a fiat DesIgn Point
BedUry (pdn of r~ ferrilri Open \.Vhffi RAcer design). He cost , while others vary according to the selected level of
thought <1bour ilddins it fixed mounr. but who need guns Improvement.
If you em outrun the bullets! Hull rActOr: Unless othelWlse noted. any Improvement for
1M Ba:!uty's sports Cdr chiwis h.u d Mitrk-Up f dCtOf of a vehlde with a Hull rating uses the formula ( 100 x Hull!). This
1.0. The veil/de Is c1 bit unique 50 DI~ adds 0.5 to the Is called Hull f actor and appears throughout the Vehlde Design
MelTk -Up (detor. and Vehlde Customization sections.
MulrfplyfnS r~ Design Point COSt ( ' ,402) by lM MMk- M.u:lmum btlns Of Improvement: This speclRCdtion IIsls
Up feKfOr ( 15) nets it tl!Su/r of 2. 103. Thdt yI~dS d nuyen [he maxim um rating or amount of Im provement a vehlde can
cost of lIO.JOO¥' (1, 103 It 100). \.VIth the 900¥ In cusrom take In Ihe design opllon. Unless otherwise noted. maximums
riTes th.1r Sl~ the vehicle d price tdS of Z 14.950¥1 for Cargo raclor and Depth are IIsled wllh the chassis on the
DI~ deckk5 (he 'eKef Is most dCCUfcltdy ddsslfi«J d.S d CMssls Table (p. 202) and maximums for load. Speed.
luxuf)' vehlde. nldde only on demdlld, so she gives (he Acceleration, and Economy are IIsled wi th the specific power
veil/de d bilSC!' Srr~r Index of 2. Rich 's use of SI'I"ldn rTldce- plan(S on the Power Nant Table (p. 194).
r1dJs In the vehlde design provides dn Increase of I to the cr Consumed: this number Is the Cargo f actor lhat the
bdse 5fr~t Index. 50 the flndl 5rr~t Index /5 3. Thdc purs design option ,,,kes up . pt"yers and gam emasters should keep
rhe flfldl price d t d whopping 644.8SO¥. The flfIdl Stdts (or track of the totel! Cargo raring of the vehicle during design to
the 8rlckydfd ~uty dre IIs(~ ctbove. ensure tMt It does not exceed the maximum allowed for the
chassis cho~n . If the vehlde does not have enough Cf In Its
Other Te.A.turu: CrilSh Cdge. OiIrc1/dck Pon. HIgh Cargo rating to accommod.ue Ihe design option. It cannot
/'erli:Jtmc1nce n~, Nitrous Oxide InjecrOfS (Rdtfng 6). Rigger acCepl the option. Note that Installing options decreases t~
Addpr.trloo avallable cargo space for slo rlng goodies from personal ge"r 10
secret caches of ammo and weapons.
VEHICLE DESIGN OPTIONS If no Cf CoMumed Is listed In a design optlon's descrip·
The design options In Ihls sectIon can be selected during lion. thai design option does not req uire Cargo space.
vehlde design only . They are not dvaUable for vehlde cus- Lo..d Reducdon : this listing Is the number of Idlograms
tomlz.ulon. for ease of organlz.1IIon , design options are from the vehkle's load t"dng that the design option takes up.
.uranged In the following groups: Players and gamemasters should keep track of the tot,,1 load
Tuner/andl Improvernenrs are options Ihal d irectly affect rating of the vehicle during design. to ensure that It does not
the v.ulous rdllngs and statistics (such as Speed. load, Entry exceed the maximum allowed for l he power pl.mt chosen. If
Points. etc. 1 of a vehlde. the vehicle does not Mve enough idiogram!". In Its load radng
Des/sn Enh.lncemenrs. p. 116, are special features and to accommodate the design option. It cannot accept the
designs tMt "Uow d vehlde to perform functions It nortndUy option . Note tIKlt Inst.llllng options decreases the .walklble
can·t. l oad rari ng for hauling anything else.
FdCl/ftles are tools, equipment. "nd elbow room that allow If no l oad Red uction Is lI!".ted In a design option's descrlptlon,
cIKu ac.ters to do things In!".lde the vehlde w hile moving . that desig n option does not reduce ~ vehlde's Load rating .
facilities begin on p. 11 9 .
Robar Options are spedal features avel!lable to robots (see
Robots, p. 44J and begin on p. I Z I .

Riggerj ............................. -.............................................................................................................................................................................. .

Frédéric Milletti (Order #43513083)


ruel Tank/ Cap."ctty
ruR TANK CAPACITY TABLE Enlargement

,_ The Design POint , 0 ,

'-Type
EJectric Banery/f'ud Cell
........
CopodIy

SI'f
DHtsn Poktt
eo..
Z
Cf
C _....
None
....uctIon
Ikg
and LOc\d COStS of eniarg-
ing " vehlcle ' ~ fuel t,,"k
vary according to the
Body 0 vehldes only II'f 20 0 0.2 kg type of engine used in the
Me,,,,,,,,, 5 "os 2 O.SCf None vehicle. These costs are
c.a./OI.,.; III~f 2 I a lSO IItefS None liSted in the ruel Tank
10 IIttors I Cfj50 IltefS None Capadty Table. Increasing
Ie<
the size of the fuel tank
does not reduce the vehl -
de's Lo..,d radng.
ruNCTlONAL IMPROVI.MENTS Increased fuel tank Cdpaclty does make the vehicle heavier
Functional improvements are straightforward improve- when the tanks are full. however. Incre"se the tdke-off and land·
ments wllh no strings attached. In most CdSe5 . the limits for Ing distances of non-electric aircraft by 10 percent when they
each option are dictated by the statistics set when determining are equipped with enlarged fuel tanks.
the vehlcle' s chassis and power plant.
H.lndllng Improvement
AccelerAtion I n cr~ Vehicle Handl1ng ratings can be reduced at a cost of 25
This option improves a vehlcle 's Accelerarion rating. DesIgn Points per I -point reduction. A vehlcle' s Handling ral -
Acceleration may nof be increased beyond the listed maximum Ing (&lnot be reduced 10 less than half of the chassis' original
Acceleration. Handling ratIng (rounded up) listed on the Chassis Table (p .
Design Cost : 2.5 points per ... 1 Increase: to Acceleration. 2.02.). For ground vehicles. Handling reductIons must be
M;uclmum Improvemcnt: As listed In power plant description applied separately to the Ofl-rOc\d or off-rOc\d Handling (atlng.
Deslsn COSt: 25 points per -1 to Handling rating
Depth EnhAncement Maximum Improvcment: 1/ 2 of chassis' origInal Handl1ng
Depth enhancement relnforces the structure of a subma· (rounded up)
rine, allowing it to descend to lOWer reaches underwater. The
Depth raring of the submarine may be Increased to the maxi- Improvcd Econo my
mum depth allowed by the chassis. The Economy of a vehkle may be Improved at a cost of 5
Non-sub vehicles modified to o perate underwater have Design Points for each S-percent Improvement (multiply the
starting Depth larings equal to their (Body)( 10) ... 100 meters. Initial Economy rating by 0 .05 to determine the amount gained
Unman~ vehicles (such as drones) triple that calculation for
In each Increment).
theIr slartlng Depth ratings. The maximum Depth rating of a Deslsn Cost: 5 points per 5' percent Increase:
non-sub vehicle Is calculated as follows: Maximum Depth .. Maximum Improvement: As listed In power plant description
starting Depth rating x 2.
Design COSt: 2. points per 10 meters of addltlon,,1 Depth reltlng Incrc.ued Cargo Space
M;uclmum Improvement: As listed In chassis description The cargo capacity of a vehicle may be Increased at a cos t
Lo.\d Reduction : Hull Factor x (Body Of Hull rating) )( 2 kg per of I Design Point for every 0 .2 CF Increase.
10 meters of additional Depth raring To ensure that a vehicle does not exceed Its allowed Cargo
rating during "ehlcle design. pla~rs and gamemasters are
ExtrA tnrry rolnts advised to keep a tally of the vehicle 's total Cargo rating. Add
This option adds, subtracts. or changes the type of entry the Cf consumption of aU design options and vehkle modll'ka-
points Installed on the vehicle. Although there Is no limit to the tions selected. and subtract the total CF Consumed from the
number, type and configuratIon of entry points on a "ehlcle. vehlcle 's Cargo rating to determine the final Cargo rating for
gamemasters should exercise common sense when revIewing the vehicle.
requests for extra entry points. If the arrangement Is unusual for Design Cost: I point per +0.2 CF
that type of vehlde. gamemasters should add additional points Maximum Improvcment: As listed In chassis description
10 the Chassis Multiplier as If the vehicle were a unIque proto-
type (see p. I 13). Similarly. If the design Is physically Impossi- LOAd Increase
ble Of unfeasible, giunemclSters should disallow it. A vehlcle's Load may be Increased al a COSt of I DesIgn
Deslsn Cost: 0 Point for every 10 kilograms of additional Load for "ehlcles
Maximum Improvement: The number of additional entry with a Body of I or greater. Vehicles with a Body of 0 Increase:
pointS (&lnot exceed the vehicle' s Body i- 2. (round up). For their Load at a rate of I DesIgn Point per I kg.
vehicles with hulls, additional entry points (&lnot exceed the To ensure that a "ehlcle does not exceed its maximum
Hull rating x 2. . LOc\d rating during vehicle design. players and gamemasters

Rigger 3 115

Frédéric Milletti (Order #43513083)


cue advised to keep a tally of the vehlcle's total load rating. Acceleration ratings for auxlllc'lry engines are half the normal
Add the load Reductions of all design options and vehicle IIsled for the power plant type used . For (he slarling and max-
modifiC<ltions selected, and subtract the lotal load Reduction Imum l oad values for the vehicle. use the 10weSl Load values
from the vehicle 's load Mtlog to determine the final load rat+ listed for the melln or auxiliary power plant.
Ing for the vehicle. During gdfne play. only one engine (main or auxiliary) may
Design Cost: be operating al anyone time. Switching between engines
Body 0 Vehicles: I point per + I kilogram to l oad rating requires a Complex Action. i\nd the new engine becomes
Body I and urger Vehicles: I point per + I 0 kilograms to operanonal at the sIan of the next Combat Turn.
Load rdting In mos( cases. only one auxilli\ry engine will be necessary.
M.u.lmum Improvement: As listed In power pldnt description Vehicles c.an have more than one auxiliary engine, but i\ddl-
tlonal engines must be approved by the gamemasler.
Signature Improvem ent Vehicles wllh a Body of 0 c.annm c.arry auxiliary engines.
A vehicle 's SlgMture may be Improved by using alterna- Des1sn Cost: rower pl.,nt cost of secondary power plant type
tive non-metallic materials In the vehlcle' s chassis or hull or by cr Consumed: (Body + I ) x Z or (Hull ~ Hull factor) x 2
re-designlng the vehlcle's Slructural profile to reduce its rddar load Redualon : 10% of maximum load value for vehicle
Ctoss-secnon and exhaust emissions.
TIle gamemaster may set limits for SigMrure improvement. s.-lIdSt Tanks
Design Cost: (l evels of Improvement)4 x 200 points Ballast tanks allow a chassis other than a submarine (for
Maximum Improvement: Gamemaster's discre tion exdmple, i\ walker drone) to change Its depth underwater. Note
that the vehicle elIso needs the EnvlroSeaI engine se.'\! modlflC<l-
Speed Increase tlon to function underwater as well. (See Env/raSed/. p. 132. )
A vehlcle 's Speed rating may be increased at the COSt of 2 this design option Is not available 10 boat and Ship chassis.
DeSign roints per I -point rating Increase. A vehicle equipped w ith i\ ballast tank ascends and
The stall speeds of fixed -wing aircra ft Colnnot be changed descends at a rate of I meter per Combat Turn. Ballast tanks do
whh this design option. nol provide any horizontell propulsion; that comes from the vehi-
Design Cost: 2 points per + I Increase to Speed rating cle 's drive train. (See Amphibious Oper.uion Pdckages, p . 149.)
Maximum Improvement: As listed In power plant description Des1sn Cost: (Body)2. x 10 points
CF Consumed : (Body)2 x 2
DESIGN ENHANCEMENTS l oad Redualo n: (Body)2 x 25 kg
Design enhancements are design options that augment a
vehlcle's norm..lr perform.mce parameters. Ducted Water!et Drive
A ducted wateriel drive is similar to a lurbojet engine.
Alrto(.k except It compresses and expels water rather than air. This
An airlock is a special type of entry point that enables per- method generates far less c.avltatlon than a convendoMI screw
sonnel to enter or leave a submarine safely. An airlock consists drive, while maintaining a moderate amount of thrust.
of a sealed chamber with one doorway leading 10 lhe sub and This option Is available to submarines only. A submarine
another to the outside. The chamber can be filled with water or equipped whh a ducted waterjet drive Increases Its Sonar
air to facilitate entering or leaving the sub. SigMture by + 2 when the drive Is engaged. While the drive Is
Alrlocks are available to submdrines and any vehicle that engaged. the suumarlne's Speed rating drops to 20 melers per
pos~ the Envlro$eaP" system. lurn . Submarines moving on c'I ducted impeller produce c.avltd -
Design Cost : 500 points tlon only when their speed exceeds the Speed rating. and C<lV-
cr Consumed: 40 cr per lock. plus 40 cr per the number of Itation In this mode negates only the +2 modifier provided
persons using the lock at one time from the ducled Impeller drive.
load Red ualon: 1.000 kg Design Cost: (5.000 x Hull factor) points
CF Consumed: (4 x Hull Factor) CF
Au xl!i,ju y Engine l oad Redualon: (3 x Hull ractor) kg
An auxiliary engine is a secondary power plan t that oper-
dtes In place of (but not concurrently with) the main engine. Ele(.tromagnetie Dueled W"ter!et (£MDI Drive
Auxiliary engines commonly serve as emergency bdckup In the The electromagnetic ducled waterlet ([MO) drive takes
event of main engine failure. However. auxiliary engines Coln be fhe ducled waterlet drive one slep further. When water rushes
pOlIO o ther uses as well: for example. some ~steallhy " vehicles In through the Intake. an electrolytic generator charges It whh
carT)' auxiliary electrlc.al b-atterles as a "silent drlve" system, thus negative ions. A solenoid call then accelerates the 10nl2.ed
reducing Ihelr noise and thermdl footprint to avoid detection. water down Ihe length of the tube. assisted also by tUrbine
Auxiliary engines typically use eleclrlc b-attery. electric fuel compressors Inside the tube. The result generates a terrific
cell. melhane. gasoline or dIesel power plants. An auxiliary amount of thrust with the least amount of C<lvltanon noise.
engine has separate Speed, Acceleration , Signature, Economy. There are several dlsadvant.'ges. however. first. submarines
and Fuel ratings. The slarting and maximum Speed and running on an EMO drive are more vulnerable to detection by

L ':..:'",O=-LRJ.o:S!I
"-C , ,_J'--.j1 ....................................... ............................................................... ..

Frédéric Milletti (Order #43513083)


magnetIc-anomaly detectors (see M.igneric Anomaly Detector. Design Cost: (Body)2 )( 100 polms
p. 146). Second. a nuclear reactor Is required to produce the cr Consumed: (Body - I ) cr
enormous power required by the EMD drive. This dlSddvan- Load Redu ction: Half the Starting Load value for the power
tage also goes hand In thlnd with the EMD drive-s second dIs- plan!
advantage: Its price tag.
When a submarIne engages an EMD drive, Its Sonar Hybrid E.nslne
SIgnature Increases by ... 2. Additionally. Its Speed ratIng does A hybrid engine is a combination of an electrical-battery
not drop. and the submarine does not cavitate. However. the engine with an Internal combustion engine (methane, gas. or
submarine Is more vulnerable to detection by magnetlc·anom- dIesel). Hybrid engines <ue dvallable for ground vehicles and
aly detectors (MADs). Reduce the vehicle' s normal Signature small watercraft. During operatlon. the vehicle draws power
ratIng by 3 for Sensor-related tests usIng MADs. from the combustion engine, which simultaneously recharges
Only submarInes equipped with nudear power plams may the batteries. When the operator wants the vehicle to run more
Install an [MD drive. qulelly, or when It runs out of fuel , the banery engine engages.
Design Cost: (50.0CX> x Hull Factor) points To create a vehlde with a hybrid engine. begin with d
CF Consumed: (6 x Hull Factor) Cf methdoc. gc\SOline. or diesel power plant and this design option.
Load Reduction : (4 x Hull factor) kg The base Signature of the power plant Increases by + I , while the
base and maximum E.conomy ratings double. Reduce by 2 the
nn Drive starting and maximum Accelera tion ratings for the power plan!.
A fin drIve Is a special type of propulsion system available These changes take place before any other design options.
only to boats and submarines with a Body of 4 or less. Instead This design option Is available only to the bike, boat, car,
of usIng a conventional screw or wdlerjet, a fin drive uses fins and special vehicle chassis that can use methane. gasoline or
made of smart mdterlals (see Smdrt Materl.ils. p. 118) that diesel power plants.
bend and ripple from sIde to side like the fins of fish. sed tur- Design Cost: 25 percent of power plant COSt
tles or other marine anlmdls. This method of propulsIon Is far cr Consumed: 6
more efficlem than either screw5 or waterjets. and It conse - Load Reducti on: Half the slartlng load value
quently allows a boat or sub to move faster whHe consuming
the same dmoum of power. Hydrofoil up.\blllty
This design optIon Increases the stdning dnd maxImum Hydrofoil capability may be ddded to all boats (except for
values of a vehlcle' s Speed and Accelerdtlon ratings by 25%. skiffs). When engaging hydrofoil capability. the boat elevates
Vehicles built wIth this option lake the "5man Materials used" on three large "skis" that eliminate drag on the water, thus
markup Increase. as well as a +4 Increase to the AvaliabiUty Idt· improving the craft·s Speed. Acceleration and Signature.
get number. A vehicle with this option cannol take the smart When a boat's hydrofoil Is engaged , the vehlcle's Speed
materials design option. as the fin drive already uses smart and Acceleration ratings Increase by 25 percent (rounded
materials. down) and the Handl1ng rating Increases by 2. On the down-
side the, the boat's Signature Increases by I .

Rigger 3 117

Frédéric Milletti (Order #43513083)


Design Cost: 50 points false the limits on those ratings. A player must pay for the
Cf Consumed : 8 Speed Increasc. Acceleration Increase and l oad Increase
design options to actually Increase the ratings.
Improved T"keo ff/ Llndl ng Proflle Helicopters equipped w ith smart materials also Increase
Ail fixed -wing aircraft chassis begin with a standard take- their Signatures by I , beuuse a sm "rt-materi<ll drive shaft
off and landing profile (see the Runway Distances Table, p. 68). eliminates the rotor's mechanical actuators thaI cause the audi-
However, players may add STOl or VSTOl capabilities to their ble Meggbeater" noise and Increase the radar cross sec tion.
fixed -wing "Ircraft. Chtlnging an aircr"ft"s t"kroft/landlng pro· Smart malerlals Increase the Street Index by I .
file does nOI consume CF or reduce lOtld. Oeslgn Cost : 100 poin ts
Design Cost: 250 for STOL. 400 for VSTOl
Sped'" M Achinery
Removed M "nual Controls SpeciAl m achinery is a catch'all category that covers
A vehicle with this design option '"cks "ny of the conlrols uniq ue, unusual, or highly specialized equipment thcll Is nOI
norn1dlly used for manual piloting: pedals. sleering wheels, likely to be found on any other model o f vehicle. The cr of spe·
shlhing levers. joysticks and so on. In their stead. the vehlde clal equipment canno t exceed the vehlde' s Body multiplied by
must feature either a datalack pon (p. 128) or rigger ad"ptatlOn 2: spec!,,1 machinery l Otld reduction Is 25 kilogram s per cr. Th e
(p . 130). To pilot the vehicle. a characler must control It E".xact Cf and load req uirements of spedal machinery are SCI
through the virtual dashboard. COfl trol It remmely or rig It. by the gamemclSter.
A vehlde with removed manual controls Increases Its Vehicles Ihal carry spec,,,1 machinery m ust take an addl·
lood by 10 kg and its available CF by 2. tlonal mark·up modifier (see p. 113).
Design Cost : 50 Design Cost: 0
M u lmum R"tlng: Gamemaster's discretion (If applicable)
Serup/ Breakd o w n Time Cf Consumed: GamemclSter' s d iscretion (recommended Body
This design option allows a vehide to be broken down Into x 2 Cn
a more compact form for eclSy transport. A broken·down vehl· l o.ld Reduction: GamemclSter' s d iscretion (recommended IS
cle takes up only one·third the storage space the vehlde nor· kg per cr consumed)
mally requires (see Drone SrOftlge Requiremenr5. p. 621. This
option Is available only to drones with a Body of 3 or less and Specl.ll Stor"ge AreA
other vehicles with a Body of 2 or less. Special storage areas represent any cargo volume that
The initial COSt of this option allows a vehicle to be broken requires special storage considerations. [)("mples inClude
down . The base setup/ breakdown time Is equal to (Body x 2) refrigeratiOn un!ts. bulk liqUid tanks. high- o r low-pressurized
... I minutes. Each additional (5 x Body) Design Points spent chtlmbers. and so on. Specl,,1 storage areas may be accessible
reduces this time by I minute. down to a minimum of htllf the from either Inside the vehicle. outside the vehicle. or bo th. (The
base (rounded down). choice doesn't affect the cost or requlremems, but once made
Taking this design option reduces the maximum Cf for the II cannot be changed.)
chassis to htllf its standard value. The vehlde designer must designate how much cr Is ded-
Oeslgn Cost! Body x 5 points Icated to special storage. This dlctclles the Design Polm cost. as
Setup/ Breolkd own Time Reduction: (Body x 5) points per well clS any addilional CF or l oad t"ken up to accomm odate
minute reduction support m"chinery.
M ..utlmum Improvem ent : Half the base Setup/ Breakdown Design Cost: 1-9 Cf '"' 3 points. 10--99 Cf - 6 points, 100-999
Tlme (rounded down) Cf - 9 points, 1,000+ Cf '"' 12 points
Cf Con sumed : See text M.ulm um Rating: CF avall"ble In vehicle
l o.ld Reduction: 0 kg Cf Consu med : 10 percent of deSignated CF (rounded up )
l o"d Reduction: I kg per to Cf of specJal storage
Sm,," M "terl" ls
5man materials are a revolutionary new state-of·the·art Structurol.l Aglllcy
enhancement ..wallable only as a manufacturer's design option. This option Is av"U"ble only for vehldes thtlt incorporate
Smart materials consist of layered plezo·electrlc compounds the drlve-by-wire modification (see Drive-by· WIre Systems. p .
thtlt bend and warp when a certain electrical voltage Is applied . 129). The digltal·comrol sohware of a drlve-by·wire system
If a vehicle 15 equipped with smart materials. reduce Its can make minute adlustments many times per microsecond:
Handling by I and add a ... 1 modifier whenever the vehicle this allows designers to create dynamically unstable vehides
makes a Stress Test (see Stress. p. 62). Ihtlt would otherwise by uncontrollable. Utch level of Structural
Sm"rt m"terlals "Iso reduce " vehicle 's weight and Agiliry provides a ... 1 bonus to the character' s Reaction
Increase the vehicle 's maximum Speed. Acceleration and Load attribute when driving the vehicle. This Reaction bonus also
ratings by I S percent. applies to a rlgger's Control Pool. so It effectively raises the
Note thtlt sm"rt materials do not autom"tlcally Increase a Control rool by I when the character is rigging the vehicle.
vehlcle' s Speed. Acceler"tlon and load ratlngs.-l nstead. they

110 Rigger 3

Frédéric Milletti (Order #43513083)


The vehlde's Drlve-by-Wlre level equals the vehlde's rught dttks cue r"ted by length. The: length of a flight deck
maximum Structural Agility level. dictat~ the type of landing/takeoff profile an airaaft must use
A vehlde must be flned with a d~-by-wlre system dur- when t<tklng off or landing on the deck (see Tilkeoif.md
Ing vehicle design to accommodate StNCturai Aglllty_ This L.tndlng, p. 68). A vehicle can launch or land only airaaft that
option cannot be added If the vehicle Is fitted with a drlve-by- have Body ratings less than half It's Body rating. (ror ships. use
wire system during vehicle cus tomllatlon. Additionaiiy. lhe H ull r"tlng multiplied by 10 In place of Body.) Right decks
IllUeases to a vehk.le·s drlve-by-wlre system during vehlde Cdn launch or land only one "Ircraft "t a time. and talc.lng off or
customllation do not Increase the levels of Struct\lral Agility It landing on a flight deck requlr~ a Vehlde T~t . (Failure me"ns
may accepl. that the vehlde has missed the I"nding deck and must make a
Design Cost: Body x 1SO poInlS per level (plus the drlve-by- Crash T~t .)
wire modlflCCltlon) listed below are two "ddltionaJ options available for flight
MAXimum Rolling: Number of levels purchased In the d rive-by- decks. Neither opllon assists In vrOl takeoffs or landing.
wire modlflCCltlon Catapult/ Artestor Wire: The catapul t/arrestor wire option
Mslsts "lraM In I"ndlng. effectively reducing the runw"y
To1.lIhook System length required by the alrcr"ft. If "n "lraM has a tailhook sys-
The tallhook system aHows an alraaft to take advantage of tem. divide the required runw"y distance (see the Runw"y
catapults and arr~tor hooks when taking off or landing from Distances Table on p. 68) by 3. Additionally. the pilot recelv~
vehldes. It consists of three things; a tallhook for catching me ,,-2 modlfler to the Vehlde T~t when taking off or landing.
arr~tor wires, a redesign of the landing gear to allow It to mate Angled De<.k: An angled deck (typically at a slope between
wlm a Cdtapult. and relnforcemenl of the landing struts to cush - 10 and 15 degrees from horizontal) assists "'raaft landing by
Ion against the greater suess of carner takeoffs and landings. providing a flaturitl gravitational br<lke. AlraMt landing on an
Design Cost: 10% of chassls cost ,,"gled flight deck receive a -I modifier on their Vehicle TesB
cr Consumed: 1 cr per 2 points of Body (see TiIklns Off/Ldndlns on UnusUdl Surfaces. p. 68).
L_d Reducdon: Body x 125 kg Design Cow. (Deck length In meters) x (Body or Hull Factor)
CatapUlt/Arrestor Wire: (Body x 2) or (Hull factor x 2)
rACILITIES Angled Deck: + 10% of deck COSt
facilities are design options that let people do things cr Consumed: 0 cr
inslde a vehicle. These options Include everything from living Cat"pult/Arrestor Wire: (Body x Z) or (Hull factor x 2) CF
amenities to working facilities. lGAd Reducdon: 0 kg
People Sp.1ce: The design options in this category include Catolpult/ Arrestor Wire: (Body x 10) kg or (Hull Factor x
the term ~ reople Space~ In their CF and Load Reduction spec- 10) kg
iflCdtions. The: People Space requirement lists the number of a Angled Deck; (Deck length) x ZO kg or 20 x (Deck length
or load that n~s to be set aside for people to work In while + Hull Factor) kg
the vehide Is moving. Consequently, cr or load designated as
People Space will not be .w"U"ble for d~lgn options or modi- living Amenities
flCdnons. living "menltles consist of folding bunks. portable toilets.
People Space requlremems clSSume that the occupants are mlni-refrlger"tors "nd other fec\tures (h"t en"bie one or more
roughly human-sized and the design options accommodate persons to live temporMlIy In the vehicle In relative comfort .
humans. elv~ . orks. and dwarves. Increase People Space Three levels of living "menlti~ "re "v"lI"ble: basic. improved
requirements by 50 percent If the option must accommodate and high.
trolls. likewise. dwarf-only fadUnes Cdn reduce People Space Basic living "menltl~ Include most of the living featur~ of
requirements by 50 percent. someone living In a coffln hotel (low nf~ty1e). Improved living
Note that People Space Is not always a mandatory require- amenities are more expensive and Include living fec\tures nor-
ment: If" vehlde lacks me cr or load to meet People Space mally found at Middle lI~tyle . High living amenlti~ are the
requlremff1ts (or d\ar"cters want to use that space for other most expenshle and Me comparable to those provided by "
purposes). the design option can still be used. However. to use High or luxury lI~tyle.
those facllltl~ . the vehlde must be parked and motionless. (In Note that living amenities provide only the faclilties need-
this case, some or all of the People Space requirement is belng ed to sustain the comparable t1~tyle. They do not Include the
taken care of by the outdoor space MOUnd the vehide.) COSt 0( expendable suppll~, which must be: paid for separ"tety
People Space not occupied by people may be: used to and replenished on a periodic basis. (rOt slmplldty assume that
store cargo. However. the cargo must be removed to access supplies comprise ten percent of a Ii~tyle's monmly COSt.)
the facility. These .vnenltles may be mixed (to reflect dlvisloos such as
flBt class. business class. "nd coach . for example), but accom-
night Deck mod.ltions count sep.lrollely for each type. (Passengers sup-
A flight deck Is " fl"t surfclCe lhal allows clIrcr"ft to take off poned by basic "menltl~ do not count "Salnst Improved . and
and I"nd on the vehicle. This option normally appears on ships. soon.)
lhough some vehldes possess this option for I"unchlng and
recovering aerial drones.

Rigger 3 119

Frédéric Milletti (Order #43513083)


PEOPLE SPACE REQUIREMENTS

Type of Work cr L. .d
ComputerfElectronlcs I 08 CF per technician 200 kg pet person
Weapon> 512 Cf per weaponsmlth 250 kg per person
Enchanting Magic 5(X) CF +- 64 CF pet magician 250 kg per person
Medical Clinic (sec p. 153)
Full operation 64 CF per patient + 96 Cf per medtech I SO kg pet patient or medtcch
Ambulance services 36 CF per patient + 48 CF per medlech 100 kg pel patient or medlech
MIsc:ellaneous 800 Cf minimum 200 kg per person + welght 01 object being
worXed on
RItual ConlurlnglSorcery 5(X) Cf +- 64 CF per maglcJan 100 kg per person
Vehicles
Body 0 Vehicles 162 CF per mechanic 200 kg per person
GroundjWatel Vehldes (45 x Bodyl) per vchlde See Body Ratings Table. p. 62 (use fTh\X. value)
fixed WIng Aircraft ( 125 x Body)) per vehicle See Body Ratings Table. p. 62 (use fTh\X. value)
Other Alraah (64 x Bodyl) per veh~ See Body Ratings Table, p. 62 (use max, value)

One additional option available 10 all living amenities Is ROBOT OrTlONS


partial amenities. PArtial amenlrtcs Include small utilities thai The design options In this calegOlY are avallable to those
wouldn ' t call for an entire lifestyle but stU! carry SOO'Ie living seml-autonomous dlones known as robots (sec p. 44). All
support (for uample. portable toilets Of wet bcus). PAnial robots m~ purchase the robotk·pllot advanced programming
amenities cost half the IlOrmai rate of the comparable lifestyle op<ion.
for one person. If A vehicle is Inteoded to carry A large number
of people, one addltiooaJ set of partial amenities is required for fuuy logic AugmenUlto n
each group of 50_ (For uample, an airliner deslgrw=d to cany Fuzzy logk is a type of computing algorithm that Is opti-
200 people would require 4 portable toilets.) Panlal amenities mized to handle probab1l11lcs. Fuzzy logic. allows computers to
have no People Space requirements, think not 1051 In lerms 01 ~ true " and ~ f"lse- but also In terms of
Deslsn Cost: "maybe: "very IIkely~ or "probably IlOt:
SMlc: 40 points per person A lobot with fuzzy logic augmentation has morc sophisti-
Improved: SO poinls base COSt. plus 40 poinls per person cated fuzzy logic algotlthms than normal. Each level In this
HISh: 100 polnls base COSI , plus 40 points per person design option adds two dice to the robot 's Pilot rallng when it
Panlal: Hitlf the COSt of the comparable lifestyle for I person makes Comprehension Tests (p, 157, SRJ).
U Consumed: 12 CF per person Design COSI: Adaptation 1"'001 x 100 points per level
People Space: ISO CF + 6 CF per person M.ulmurn Ratlns: Robol'S Pilot rating
load Reduction: 100 kg per person
People SJMce: ISO kg per person Improved NeurAl Network A1sorflhms
The neural network model more closely Imit3tes thc func-
Work Shops And rAdlttles tloo of biological neurons. Though compulatlonally Ineffident
This design optk>n provides a work space within a vehicle at an Individual level. the net synchronicity of hundreds of
to use shop and facility-sized tools (sec Tools. p. 288, SIU). thousands of neuroos working together In parallel makes a
(Kits are small enough to be treated as cargo. and so are IlOt neural network vaslly supetlor al pattern-recognition clppllca-
normally Avallablc clS a design option.) Peoplc 5pace lequire- tIons and decision-tree f'Ic1vlg<ltlon rtw1 ordinary serial loglc_
mcnlS depend on the type of equipment being worXed ()(l (sec A robot with Improved neural networks is even more
the People SpoiKt! Requirements Tablc', adept at adclptlng to surrounding conditions. tach level In this
Deslsn COSI: optk>n provldes one extra die 10 the robot's AdaptAtion Pool.
Shop: Nuyen COSt of shop Deslsn Cost: Pilot ratlng t x 25 points per level
Facility: 2SO palnlS. plus nuyen cost of facility M.ulmum Ratlns : Robot's Pilot lating
Cf Consumed:
Shop: S2 cr Muld-Object Manlpuladon
facility: 5(X) Cf (vehicle fadllty)/ 200 Cf (compulcr or elec- Multi-object manlpulalion uses advanced symbolic manip-
tronics fadlltyl/ 300 cr (all others) ulation techniques to forCCclSt the Interaction of multiple
lCMd Reducti on: objects within A scenario. Within a robofs programming,
Shop; 250 kilograms multl-oblecl manipulation allows A lobol to apply ils adapllve
Fac1l1ty: ',000 kilograms programming to a network of drones

Frédéric Milletti (Order #43513083)


~---.---

. .......... UEHICLE [)ESIGn

A robot must possess the BanleTac. IVIS Receiver Module GAMEMASTER APPROVAL OF VEHICLES
(see p. 142) 10 take advantage of this design option. Each level The vehicle design Nles were designed to provIde players
possessed In this option adds one die to any [VIS Pool created with as much flexibility as possIble when creating vehIcles. ThIs
(see IVIS Pool, p. 2S). AI least one die from the lVIS Pool must flexibility gives players enormous freedom to exerdse their
result from successes on the IVIS Test. imaginations. but It aiso enables them to misuse the system . To
0618" Cost: Adaptation Pool x 100 points per level prevent such misuse. the gamemaster has the right to
M.ulmum Rattng: Robol's Adaptation Pool approve. modify or dIsallow any new vehicle.
Ideally. vehlde design should be a cooperative process
Ro both;·Pllot Advanced Prosram mlng between the player and the gamemaster. with a IInle give-and·
Robotlc-pllol programming Is the advanced version of take on both sides. If a player has a really creative. solid and
drone-pilot programming (see p. 84), The advanced neural well -thought-out Idea. the gamemaster should respect the
nerwork structure and adaptive decision-making abilities of player's effortS and let him Nn with It. At the same time. the
robotic pilots dlstlngul$h IObots from ordinary gamemaster also has the responsibility to
drones. Robotic-pilot programming Is not keep the game balanced. entertaIning
compatible with drone-pilot program- and challenglng-and players should
mlng-il drone can have OfIe or the other respect that.
but not both. If a piayel creates a vehicle that
like drone pilots. robot pliers are threatens the balance of the game or
available In Pilol ratings from I gIves an unfair advantage (either to
through 5. While a Rating I robot the player character or the NPCs), the
pilol Is comparatively -dumb- and gamemaster has several options. For
unskJlIed. It still possesses Interpre- example. the gamemaster has the
tive abll1tles far beyond those of a final say over the final vehicle COSt. so
basic drone. Rating 5 robot pilots by sufficiently raising the cost he CdIl
are cunning expert systems that limit the vehicle's use In the game.
exhibit comprehension levels Alternatively. the gamemaster Cdn
beyond those of some change any of the vehlcle's ratings.
metahumans. fealtJre5. design options and mod -
Robotic pliot program- Ifications. or even veto proposed
ming also provides the robot design opt/ons and vehicle modl-
with an AdaptatiOn rool (see fiCdtions. And as a last resort. the
p. 44) equal to Its Pilot rating. gamemaster Cdn simply prOhibit
This Adaptation Pool repre- the player from Introducing the
sents the robot's ability to learn vehicle Into the game.
from Its environment and adapt The final price of a vehicle
Its methods to pursue its prime Is determined by ilS Street Index
directive. Robots use Adaptation Pool and Availability. Gamemasters are
dice like any other dice pool. free to raIse or lower either starlstlc.
Design Cost: rilot Ratlng 3 x 50 points In the Interest of adding v.ulety to their
Maximum Radng: Pilot 5 games and preventing their CMTlpillgns from degen~
erarlng Into vehicle -power gaming.-
Robodt. ReHexe.s Also remember thai vehides are not created
By Increasing processing power. boost- In a v,,,uum. Corporations are always on the
Ing Interpretive logic and streamlining com - prowl for prototypes. new tech breakthroughs
mand Interfaces, a robot's ability to move and o ther spedallz.ed custom or design options. if
and respond quickly Cdn be improved. This a charactel creates a Cdr that seems to work very well.
allows a robot thaI is acting under Its own don't be surprised when Nlssan, Honda. Ford or Ares
control (It Is not directly controlled by a rigger) to act comes out with a very simllar vehlde shortly thereafter.
more quickly and decisively. In effect. this design option Is a
robotic version of cybernetic wired reflexes.
Each level of robotic reflexes provides the robot with an
extra Initiative die when 11 Is operating under Its own control
(see Robots. p . 44).
Design Cost! 100 points per level
M.u:lmum RAdng: 3

................................................................. ............................................................ ...... LI_Rl


...:8=-
8e_' _3--,-_1_2_1_

Frédéric Milletti (Order #43513083)


ike a magician's spells. <I rigge r's vehicles and drones give the rigger power In

L (he third millennium. And in the same way" custom spell Coln mdke a name for
it magldcln. " unique vehide can set a rigger "pan from ,,11 other loystick jock-
eys. This section covers the modlflcation, upgrade aod cUSlomiulion of existIng
proc1ucllon models.
Vehicle cU5lomization may be performed after cl vehicle has been designed .tnd
manufactured. Unlike design. cuslomiz.ation requires a skltled mechanic and pans.
During vehicle cuslomlu.tion, the following types of modlRc.adons may be performed:
engine. control systems and protective-systems modifications; Slgn':llure enhance-
ment: weapon-mount modlflatlons: electronic-systems modiflCclllons and miscella-
neous modlflc.atlons/accessories.
Note that the vehicle modiflc.ulons described here may also be Incorporated dur-
ing 1~ vehicle design process (see Vehicle Design. p. 102).

THE CUSTOMIZATION PROCESS


To customize d vehicle. the charac!er firs! hM to procure fhe pans. The charac!et
can do {his however he likes-through a fixer. contacts. favors and so on. Use the
rules for obtaining equipment. Including Availability and Street Index. published in
SRJ (pp. 272-73).
After obl"inlng the required parts. the charac:ler (or his mechanic) musl Install the
modification by making "n InSI"II<ltlon Test with an appropriate Bulld/ Repalr skill (or
skills). The required skill. Install.uion Test largel number and required base time for
each modificatIon are listed In the modlflcatlon's descriptIon. To find the aCIUdi time It
takes to perform the modification. divIde the listed base time by the number or suc-
cesses generated on the Insraliallon Tesl .

rA.RTS
Parts "re the generic term for all types of components needed to make repairs.
cuslomlzatlons or modificatIons. They Included the aClual item that will be Installed M
well as the kits to InStall them (screws. instructions. electronics and so on).
If a character Is JUSt repairing d vehlde. use the rules In Rep.t1rlnS Vehicles
(pp. 149-SO. SRJ) to determine the COSt of pans.

[ 122 [ RiSS" 3

Frédéric Milletti (Order #43513083)


Frédéric Milletti (Order #43513083)
- UEHICLE
--------------- - - -------
CUSTOmlZATIOn . • . . . . . .

If the character Is modifying or customizing a vehlde, the Ing social obligations (resultIng In Irate landlords. angry friends
cost for modiflcations Is listed on the I'arts Cosr line Induded in and significant others, and uncooperative contacts). In fact . If a
each modiflC<ltion c1~Ptlon (see Modilic:Uioos). character spends more than twelve hours performing cus·
Pans are obtained using the standard rules for purchasing tomlzatlon, he cuts Into his bodily sustenance time and faces
gear (see p . 272, SRJ) through fixers . shddow mechanics or the consequences of sleep deprlvculon. malnutrition. lack of
any other appropriate contact the gamemaster deems might exerdse and so on.
have access to the parts.
Unless otherwise noted In Modl"~rions, parts have Ihe WEIGHT AND SPACE RESTRICTIONS
same Street Index and Availability as Ihe vehicle they drc being Certain modifications consume Cargo space or load. this
used to repair or modify. limits the modifications a vehlde can carry, because no vehlde
The COSt for p.ilrts reflects only the components: it does nOI can exceed Its Cargo or load ratings.
Include Ihe cost for Installation. To Install parts, d character If desired. riggers and their mechanics can scrape up some
must spend the time himself or hire some one to do It. extra Cf by using up the vehlde's "passenger room." A rigger
can scrape up an extra 1.5 Cf (roonded down) for every pas-
THE MECHANIC CONTACT senger seat the vehlde has.
Besides being the supplier of parts to a r1gger. the shadow However. scraping up extra Cf In this manner means that
mechanic Installs them-for a I'ee, of course. USing a medlanlc equipment is shoved Into areas normally reserved for elbow.
means an outlay of hard earned nuyen 10 gel the job done leg or head room. This makes the vehicle less comfortable and
righi, fast and SKretty, imposes an additional + I to the power of any damage that a
The going rale for shadow mechanIcs Is tOO nuyen per character might have to resist as a result of a crash or 001l1slon.
work hour, MechanIcs wilt work elghl hours a day, five days a
week. Any overtime beyond that Is charged at time and a half INCORPORATING MODIFICATIONS DURING VEHICLE DlSlGN
( 150¥ per hour) or more. Any of the listed modifications may be Installed during the
The base rate Is for level I contacts and friends of a friend , vehlde design process. In this case. no InstaUation Tests are
to whom the character must also pay the Inltlal contact fee, as required. The character simply pays the required Design COSt
well as labor charges. (See p. 254. SRJ. for InformatIon on con - and reduces the vehicle's Cf and l oad by the amounts listed In
tact levels and pp. 59-62. SRComp. for Information on friends the modification descriptions.
of a friend.) l evel I contacts or friends of a friend rarely take
rush jobs. MODIFICATIONS
A level 2 mechanic contact will charge less (between SO¥ The following modlflcations may be installed as cus-
and 75¥ an hour) and may waive any overtime If It Is needed. A tomlzatlons or during the vehicle-design process.
rush job may mean that the mechanic will charge up to the IOO¥ Enslne modlflcatlons affect the engine or motor of a
per hour fee but will work straight through to get the job done. vehide.
A level 3 mechanic will not only waive overtime. he'lI Control -systems modlflu.t1ons affect the con trol. driving
also charge his buddy a dIscounted rate (25¥ to SO¥ an hour). or piloting of a vehicle. These modifications Indude rigger
He may not even raise the rate for a rush lob or overtime. adaptation, autonavs and drone pilots.
The opposite of a rush job Is a ~spare time" job.~ If a char- Protective-systems modlflu.t1ons affect the Armor rating
acter chooses this optIon he or she sacrifices speed for cost. of a vehicle or otherwise enhance the protection of the vehlde
The characler parks his vehlde with the medlanlc whenever or Its passengers.
he's not using It and the mechaniC will get to It when biz is SIgnAture modlHcatlons Improve the Signature rating of
slow or there is nothing else going on. A spare time job doo' a vehlde.
bles the length of time the repair or Installation will take but Weapon -mount modlHc.ulons Improve a vehlde's c.apad-
reduces the cost by half. ty for mounting weapons and weapon accessories. These modifi-
It Is up to the gamemaster to decide the vehide's condl· cations do not CO\Ier vehlde weapons. ammunition or ordnance.
tlon If the character wants to use the vehlde before the repair Electronic-systems modlflcatlons Include sensor.>, ECM.
or Installation time is up. ECCM and other Internal electronic systems that aid the vehicle.
level 2 or 3 contacts may also accept alternate means of Accessories Indude Items such as bucket seats. anti-theft
payment-favors. paydata. gear. or other b<l.rter/trade systems and other creature comforts foe the metahuman driver
goods}-at the gamemaster's discretion. of the mld·twenty·flrst century.

DO, IT· YOURSElr


CUSTOMIZ"TION AND DESIGN SPEClrtCATIONS
If a player character elects to perform a modification him· Each modlflcation description Includes CUSfom/zarlon
self. he must deal with a different set of restrlctlons--namely. SpedfiG:'lr/Ofls and Design Spedfic.:u/ons. A modlficatlon's cus-
the amount of time he can devote to the work. tomlzatlon specifications apply when the modification Is added
As a rule of thumb. a character can spend up to sbc hours as a customizatlon after the vehide has been manufactured.
a day working on a vehide and still have time available to meet Design speclflcatlons apply when the modification is Incorpo-
with contacts. pursue legwork, pay bills and so on. Any more rated during vehlde design.
time spent on customlzatlon prevents the character from meet·

,---
12_ '"'---1_
Ri:::
S8 ::.e_'_3--l1 ..............................................................................................................................................................................................................

Frédéric Milletti (Order #43513083)


Design Spcdflullons £nglne Custo mludon
Design Cosl lists the modlflcatlon's design COSt as Engine customlz.ation Involves a radical redesign of the
expressed In Design Points. existing engine to perform at levels well beyond normal.
M,ulmum RAtlns or Improvement (MA" [nglne customlz.atlon enables a vehicle to ex:ceed the standard
RAlins/lmprovement) lists the maximum rdtlng or amount of maximum Acceleration. Speed or Load ratings for thdt panicu·
Improvemenl a vehicle can take In the modlflcatlon during lar type of vehkle. but al the COSt of bypdSslng numerous per-
design. If this listing is not Included. there Is no maximum formance safeguards and thereby gredtly increasing the risk of
Improvement lother than the maximum imposed by available engi~ failure during operation.
load, cr or other factors). [nglne customiLltion is u$Ual1y a vehlde modification. but
cr Consumed lists the cr that the modlflcatlon takes up. gamemasters may also use it as a design option to reflect pro-
If no Cf Is listed In the modlficatlon/fedture description. the totype models Ihdl have not yet been fully tesled. During the
mocliflC.ltion/ feature does not requIre cargo space. vehIcle design prOCeM, engine customlzatlon may increase a
LCMd Reduction lists the number of kilograms from the vehlde·s Speed rating above the normal maximum specifled
vehicle's Lood rdtlng thd! the modlflatlon takes up. [f no lood on the Power Plant Table (p. 194).
reduction Is listed In the modlflatlon/~dture description. the Engine customlLl.tlon is measU/ed in levels. E..lch level
modlflcatlon/ feature does not affect the vehicle's lood ratIng. Increases either the Speed rating by 3D, Acceleration by Z, or
Lood by (Body" SO) kilograms. [ach rating must be raised sep.
Customlutto n Speclflu.tlons arately--4n olher words. three separate customlLl.tlons are
PAns COSI lists the noyen cost of the p"ns required for the needed to increase a vehlcle·s Speed. Acceleration and lood
modlflcatlon. If the COSt Is based on the vehicle 's list COSt, do all by one Incr~t {+ 30, +Z And + (Body x SOlJ.
not factor In the vehkle's Sueetlndex multipliers. To determIne the: risk of a customized engine failing during
Puts AvflllAblllry lSI) lists the Availability rdting for the operation, the gamemaster makes a secret 6ulldlRepaIrTest. llle
pans or equipment required for the modlflation. llle Street wget number equals the Installation Test target number multi-
Index (SI) for the parts or equipmem required for the modifica- plied by Z. [f the engine customlz.atlon Is performed during the
tion Is Included In parentheses. vehicle design process. the gamemaster rolls 6 dice against a
Equipment Required (Equipment Req ' d) speclfles the type Target Number 6. If the test succeeds, the engine will not fail. If
of tools and worldng geiU needed to perform the Insullatlon or the secret test faJls. roll I D6 and divide the result by Z. rounding
repair: kit. shop Of (acJllty (~p. 288, SR.J. for more Information up. llle result is the number of perm.ment SUeM Points added 10
on woritIng gear). Unless otherwise spedfled, the !ype of tools the vehlde. These Stress Points cannot be reduced unless the
required are those I'or the skill listed under SkJII Test. CU5lomb:ed engine is replaced by a fact'ory·slMdard engine.
8.Ase Tlme/Sklll Test lists the ~ time and skill test
required for the modification. The amount before the sJdSh is Design SpeclRu.tlons
the base tl~. In hours, required to Inst.lli the modll'kation (~ Design Cost: ZS percent of the power pldnt's design-point cost
~ Customlutlon Process. p. 121). After the slash Is listed the for the first level of customlzation; SO percent of power-pidnt
relevant skill test and target number needed to Install and cost per level for second and subsequent levels.
repair the modlflUltioo. Some modifications may require more Mu RAtlns/lmprovement: The maximum Improvement is
thdn one skill for successrul Installation or repair. If this Is the equal to the power plant's maximum Speed, Acceleration, or
case, the chdracter must make succeMrul tests with each of the Lood, multiplied by 1.75 and rounded up. (One rull level [s
listed skills to perform a successrul Installation or r~palr. A sep- posslble in e<tch category.)
arate TfIJ"set Number listing Is provided for tests thdt require
vdrJable tMget numbers. Customlutlon Speclflu.llons
Miulmum RAtlns or Improvement (MaJI rAfts Cost: 5 percent of vehlcle's list cost per level
Rollins/Improvement) lists the m.uimum rating Of amount of r Afts AvflllAblllty (SI): 8 / 14 clays (2)
Improvement a vehicle can take In the modll'katlon during Equipment Req ·d : Vehicle facility
design. If the vehicle being customized received the modiflUl- 8ase: Time/ Skill Test: 40 hrs per level/ Appropriate Vehicle B/ R
lion during the design process, Its existing modlflcation levels TArget Number: for ground vehicles and watercrdft. the tdrget
coun t against the maximum. If this listing Is not Included. there number equals the number of customlzatlon levels plus 3. for
is no maximum Improvement (other thdn the maximum drones and hovercraft. the target number equals the number of
Imposed by available Lood. Cf or other factors). customlz.atlon levels plus 4 . for aIrcraft, the target number
cr Consumed : See Des/sn SpeclfiGltions. above. equals the number of customlLltion levels plus 5.
LOold Reduction: See Des/sn Spedflciltlons. above. M aJI RAtlns/lmprovem ent: Multiply the vehlcle's Speed ,
Acceleration , or LOde! by 1.5 to determine the new maximum.
ENGINE MODIFICATIONS (One rull level Is possible In each category.)
Eng1~ modificatiOns atka a vdllde·s power·produclng sys·
tems. Some modifications Improve me perl'ormance of the Gr1dllnk'" Power
engl~ and enhance Speed, Acceleration or Load. Others provide llle Grldlink system provides power to electriUlI ground
secondcvy means of geoerdtlng power to propel the vehicle. vehicles through magnetic Induction colis buried a few Inches

Rigger 3 ti25

Frédéric Milletti (Order #43513083)


under the pavement In cities, low-friction runners along the er and reduced to zero at night or in heavily overcast weather,
vehicle's underbelly Induce an elec.trlad currerlt from the mag- Tractors using this modification must mount their SunCeIl pan.
netic field produced by the roadbed colis, This modification Is els on all trailers they are towing,
avalldble only to ground vehicles, For more Inform.ll.tlon on SunCell systems are compatible with electtic-engine drl·
GridUnk, see p, 16. ven vehicles, lhe accessol)' Is nOi available for motorcycles,

DesIS" SpedRu.tl ons Design Speclfl c.atlons


Design Cost: 1 points DesIS" Cost: 5 points

Customlutlon SpedHutions Customlu.tton Spedflu.t!ons


P.vt5 Cost: 600V ruts COSt: SOD¥'
r .vt5 AvolJl"blltty (SI): 3/96 hrs (I) P" rts Av"U"blltty (51): 3/ 72 hrs (I)
Equip ment Req ' d: Vehicle f"clllty Equipment Req ' d: Vehicle shop
Bue TIme/Skill Test: 16 hrs/Approprl.lte Vehicle B/ R (4) 8Me Time/ Skill Test: 8 hrs/Approprlate Vehicle B/ R (4)
CF Consumed: I Cf Consumed : I

Nitrous Oxide Injectors Turbodu,rglns/Superconducttve Drive


Nitrous oxide Infectors Inject nitrous oxide Into the air Turbocharglng Improves the speed and acceleration of a
compressors of gMOline and diesel engines, providing a short metha.ne, gelSOline or diesel erlglne by using a turbine to com·
boost to power OUtput, During vehicle combat, a driver m.lI.y pr65 the air that enters the engine's c.arburetor, A similar mod·
anempt to use this device to .u.slst In performing the Ilkatlon, called a ~ superconductlve drive, - provides electric
Accelerating action, INhen m.lI.klng an Acceler"ting Success engines with the same performance boosts. For converlierlce,
Test, the player rolls an additional number of dice equal to the both modlflc.atlons follow the same rules and are collectively
level of the InjectOr, referred to as ~ turbochargl ng,-
Additionally, the player m.lI.y use the devke to Increase his Each level of turbocharglng Increases a vehicle's S~ by
vehicle 's Speed to Its standard Spe«I rating mUltiplied by 1 ,5. 15 and Its Acceleration by I , while redlKing its Signature by I,
However, the vehicle will decelerate by Its Acceleradon rating The Economy of the vehicle also decreases by 5 perCerlt per
each subsequent turn afterward, until the vehicle's speed falls level, If turbocharglng 15 added during vehicle design, apply
below Its st.ll"ldard Speed rating, the multiplier to the vehicle' s Economy raring after Economy
Charges are stored In a pressurized gas cylinder, which effects of all other design opttons have beer'! applied ,
can hold up to 10 charges. Aircraft (except for electrically powered aircraft) cannot be
This modification Is available to vehicles that use diesel or turbocharged, as their erlglnes already Incorporate turbocharg -
gelSOline power plants only, ing as pan of thdr designs,

DesIS" Spcclflu.tlons DesIS" SpcdHutions


Deslsn Cost: 55 points per level DeslS" Cost: 75 percent of power plant cost (multiply power
M.u R"tlns/lmprovemerm 6 plant's deslgn' polnt cost by 0 ,75) per level
CF Consumed : 1,5 M.u RAdns/lmprovement: To determine the new maximum,
l O4ld Red uction: 15 kg multiply the vehicle's Oflglnal maximum S~ by 1,15, (Note
that a vehicle's maximum Speed can always be Improved by I
Customludon Spcdflutlons rullleveL)
P.uts Cost: 3,5OOY per level (levels 1-3), 7JXX>¥ per level
(levels 4-5) Customlu.tton SpcdHu.llons
P.uts AvAl'"blllty (51): 4/ 48 hrs ( I ) PoUts Cost: 10 percent of the vehicle ' s list cost per level,
Equipment Req' d : Vehicle fddlity P.uts AvAll.l.bll1ty (51): 6/ 11 days ( 1.5)
Bue TIme / Skill Test: (Level ... 47) hrs/ Approprlale Vehicle Equipment Req' d: Vehicle facility
B/ R (4 ) B.ue TIme/ Skill Test: 8 hrs per level/ Appropriate Vehicle B/ R
M.u: R"tlns/lmprovement: S T.vget Number: For ground vehicles aod watercraft, the wget:
Cf Consumed: 1 number equals the number of customlzat:lon levels plus I , For
lO4ld Reduction: 15 kg drones cV'Id hovercraft, the target number equals the number of
customlzadon levels plus 3, For electrically powered aircraft, the
SunCeIl Power target number equals the number of cuslomization levels plus 4,
The SunCell system cooslsts of externally mounted solar MAlt btlns/lmprovement: Multiply the vehkle's S~ by 1,5
cells that provide electrical power to the vehicle, Under dear to calculate the new maximum Speed (Note that a vehicle 's
skies, the SunCeli produces (vehicle' s Body xIS) PF per hour, maximum Speed can always be Improved by I full level.)
The system' s power ourpot Is reduced by half in cloudy weath·

121> Rigger 3

Frédéric Milletti (Order #43513083)


CONTltOl· SYSTIM MODlnCATIONS RMlns 4 pilot systems employ sophiSticated ex.pe:n sys-
Connol-system modlflQf!oru. affect the operarion or han- te:ms that g ive: a drone: the equivale:nt ve:hlcular proflde:ocy of
dling of the ve:hkle: in one: way or another. Some: modlfiCdtlons a well·trained d river.
e:nhclnce: e:ase: of conuol and thus re:duce: the: ve:hlde:'s btinS 5 pilots are: the most advance:d pliO! programs
Handling rating, Othe:rs, such as rlgge:r adaptarion or duton<\V- outside of Rrsearch &. Development. Possessing the latest
Igatton sysfe:ms, provide: aJte:rnate: Of supple:me:ntdry methods advances In expe:rt systems and symbolic m anipulation. Leve:l
of controlling a ve:hlcle, 5 pilOn. dre the: piloting equal of pilots who've logged more
than a thousand hours of flight duty. Levd 5 Is also the highest
Adjusted Controls known pilot level!n mass production.
Standard manual ve:hlcle: controls (steering wheels. foot
pedals, dashboards and so on) are affdnge:d to accommoddte DesIgn 5pec:IHCAtlo ns
humans, elves.mel orits. Deslsn Cost:
Dwarfs and trolls, becduse: of ~Ir un~ sizes. have dif- Pilot 1: 0 pIS (default rating)
ficulty using such controls. DwMf legs Me too short to reach foot Pilot 2: 50 pts
pedals .mel most dashboard COlltrois will be: out of a dwarfs Pilot 3: 250 pts
re:dCh. Likewise. trolls e:xpe:rle:nce: dlfflculty whe:n attempting to Pilot 4 : 1,250 pIS
manipulate: stanclard·slz.ed connols with their huge hands .mel Pilot 5: 5.000 pts
feel . AdJuste:d controls are modified to fit the: e:rgonomk ~ Mu btlnlflmprovement: Pilot 5
of dWMfs and nolls and seNe these problems.
If a dwarf Of troll allempts to drive: a ve:hide: with standard Customlutlon 5pedRutions
controls. he: ra:e:ives +3 target modifle:rs on all driving-re lated r"m Cost:
Success Tests. Likewise, If humans, elves or o rks attempt to btln! I : O¥ (de fault)
drive ve:hlcles with adjusted controls, they ra:e:lve: +3 large:t bttnS 2: 5.000¥
modifiers on all drlvlng·related Success Tests. funhe:tmore:. LulnS 3: 25.000\1
dwarfs CelOnot drive vehicles with controls adjusted for trolls. btinS 4: SOO.OOO¥
and \Ike: versa. Note: that slze does not maner whe:n drtving a R.uinS 5: 2,5OO.000¥
rigged vd'lkJe: or driving via the virtual clashbo<ud. Plotts Av... lloblitty (51):
Adjusted controls are also available: for any melclhumans btlns 2- 3: 6/1 4 days (2)
wi th disabilities that prevent them from using standard controls. httnS 4 : 10/ 35 days (4)
Note that vehicles with ad justed controls may be: harder to ILltlnl 5: 14/ 70 days (- )
come: by. more expe:nslve or simply unavailable In are:as Equipment Req 'd : Ve:hlcle facili ty
unfrle:nclly to metdhumans. !.ue TIme/ Skill Test: 64 hrs/ Computer B/ R
TM8d Numbe:r. 8 - Handling R.lting {Use on-road Handling
Design Sp«.IRutions for ground vehldesJ
Design Cost: 25 (Dwarf). 35 (TroU), 30 (Othe:r) M.u: btlnsflmprovcment: Pilot 5

Customlutlon Spe:c1Hutlons Auton.wl8o'tlon Systems


Po\ItS Cost: 2,500¥ (Dwarf). 3.500¥ (Troll), 3.000¥ (Othe:r) Autonavlgadon systems Me: available for most vehldes.
Plom AVloll.Wlltty (SI): 3/ 72 hrs (I) The: effects of e:ach basic type: of systern--Ratings l-4---are
!.ue TIme:/Sk1ll Test: 40 hrs/ Approprlate: Vd'lklc: B/ R (4) described In the IOllowing e:ntrles.
Equipment Req'd: Vd'lide facillty The: Autonav rating also represe:nts extra dice the: rigger
CelO add to standard Driving Tests. In combat, howeve:r, the
ActvAnced Drone Pilot auton<\v system works against the character becduse Its safety·
The advdnced drone pllot option Is required If the charac· conscious programming runs counter to ve:hlcle combat. In this
ter desires a PUot rating gre:ater than I . Note that ve:hldes case, Ihe system's rating Is ddded to test target numbers. See
equipped with remote con trol Interfaces (see p. 130) have a The Driving Tesr (p. 134. SRJ) and the: Vehk/e Combitr section
base Mlot rating of I . (p . 138. SRJ) for more Information on these effects.
A btinS I pilot Is a slmple system that does exactly what Rating 2. Rating 3 .mel Rating 4 autonav systems are: also
It's told and Is easlly confuse:d. capable: of controlling a vehicle without Input from the drlve:l.
A btinS 2 pilot Is an e:nhanced system with limited In these cases. assume: that ~ vd'llcle: has the appropriate
autonomy and the ability to Interpret commands with slight lat· Ve:hlde skill at a rating equal to Its Auton<\v rating. This self-drl-
Itude. Leve:l 2 pilot programming is the hlghest-Ie:vel pilot sys- vlng function Is not available for motorcycles unless the: motor·
tem available on the: publiC retail market. cycle is equipped with gyroscopic stablilZdtlon (see p. 129).
A b d nS 3 pilot Is an advanced expe:n system and pas. ILlting 1 Autol\lo.v: Rating I autonav consists of rudimen -
se:sses roughly the: same Intelligence: and comprehe:nslon level tary collision de:ta:t1on/ avoldance system s. It comes wi th l evel
as an ave:rage metahuman . level 3 pilots are the lowest level o sensors. which consist primarily of ultrasound and basic radar
traded In the: buslness-to·buslness marke:t. systems that de:te<:t ~ presence of other obfects. However.
the Rating 1 autonav system cannot control a ve:hlde: by Itself.

Rigger 3 127

Frédéric Milletti (Order #43513083)


U E HI C L E C U S TOmIZA'1'IOn __ . . . . . .
- -----

RAting 2 Autonav: RaTing 2 autona.... Is Ci\pable of self-nav- CMCs allow the vehicle to Ignore the effects of a number of
Igation and Is equipped wilh radio uMsponders thaI can com- boxes of vehicle damage equal to the r.:ltlng of the CMe system.
municate with a trafflc-control grid system. such as GridGulde FOI example. a \/ehlde with R~uing 3 CMCs d~ not suffer any
(see p. 15), After receiving trafflc data from such systems. the damage modifiers when taking light 01 Moder.:lte vehicle dam·
aUlona... can suggest a[tern'He routes to a destination. Using a age. Once the damage pnsse5 the Moderdte level, however, all
standard map chip (avail"ble for all major urban areas. 25 damage and Initiative modifiers apply per standard rules.
nuyen each), a Rating 2 aUionav system Cd" also follow any Note that even If a vehicle has Rdtlng 9 CMu. It wlll be
roule mapped out along lerrdin not classified as rough. Rough destroyed when It suffers damage at the Deadly Ie\lel. CMu
terraIn (where off-road penalties apply) rapidly overwhelms the keep the vehicle running at peak performance Instead of slow-
system's collision-avoidance sohware and all relevant target ly degrading performance as damage accumu lates. up until the
numbers are doubled. point of destrucrlon.
RAtinS 3 Auton"....: R.:I ting 3 "ulonav can navigate rough CMCs do nor compenSc'lce for dillTlage modifiers applied to
telrillo without difficulty. following a pre-programmed roule. riggers suffering from Physical or Ment.:ll damage.
Geological-survey map chips may be used in conjunction with
this system: these chips cost 50 nuyen each and cover an area Design Sp eclflutlons
between 100,000 and 200,000 square kllometers In sl.te Design Cost: 35 points per latlng (Rolting 1-3). 75 points per
(roughly the sl.te of an aveMge UCAS or CAS state). rating (Rating 4-6): I SO points per rating (Rolling 7-9)
Rating 4 Autonav: R4ltlng 4 autOf'laV systems are the most M.u: Ratin g/Improvement: 9
sophisticated autonav systems avallable to private IndIviduals. l oad Re duction : 25 kg
These systems can operate a vehicle in urban and off·road ter-
lain. as long as the appropriate map chips are provided (see Customlutlon Speclfludons
Rilrlng 3 Auronav). A R4ltlng 4 system can p ian Its own route If rarts Cost: 2.5OO¥ per l.:Itlng (Roltlng 1-3); S.OOO¥ per ra ting
given c1estiMtlon Instructions and modify its programmed (Rating 4-6): IO.OOO¥ per rating (Rolling 7-9)
lOUie to the next most appropriate route If local conditions rarts AlIalli\blUty (SI): 6/14 days (2)
make a course modification desirable. Equipment Req ' d: Vehicle fdclilty
Bue Tlme/ Sklll Test: 80 hls/Appropri.:lte Vehicle BI R
Design SpeclflCAtlons Target Number: 10 - Handling Rolling (use on-road Handling
Design Cost: for ground vehicles)
Rating I : 5 points M.u: Rating/Improvement: 9
Rating 2: 10 points CF Consumed : 2
Rating 3: 50 points load Reduction: 30 kg
Rating 4: I SO points
DataJuk r o n
Customlutlon SpeclHutlons A datajack pon provides a rigger with direct control of .:I
ram Cost; vehicle and also enables any IndlvidUdI equipped with a data·
Rating I : 500¥ jack to plug into the vehicle and con trol 11 through the vlnual
Rating 2: I .OOO¥ dashboard (see p. I I ) with rudiment.:lry cybernetic commands.
Ratin g 3: 5.000¥ However. Increase a character's Reaction r.:lrlng by I when he
Rating 4: 15,OOO¥ concrols the vehicle without riggel .:Idapt.:lrloo 0 1 vehicle-con·
rar1s Availability (SI): trol rig cyberware.
Radng I : 2196 hrs ( I ) Vehicle-control rig cyberware cannot properly Interface with
Rating I: 3/6 days ( I ) a simple datal<Kk link. A full vehicle -control rig Is required to
Rating 3: 4/8 days ( 1.5) receive the fuJI Re.:lctloo and Initiative bonuses of the cybelWare.
Rating 4: 6/14 days (I ) Note that this option Is unnecesSc'lry If the vehicle .:Ilready
Base Tlm e/Sklll Test: has che rigger adapt.:lt1on option (see p. 130), bec.ause thai
Rating I : 16 hrs/Approprlate Vehicle B/ R oprlon Includes a datajack pon .
Rating I : 32 hrs/Approprlate Vehicle BI R
Rating 3: 40 hrs/Appropriate Vehicle B/ R Design Specifications
Ratin g 4: 48 hrs/Appropriate Vehicle B/ R Design Cost: 25 points
Target Number: 8 - Handling R4ltlng (use on·road Handling for
ground vehicles) Customlut!on SpeclflCAtlons
Equipment Req ' d: Vehicle facility r.ut:s Cost: 2.500¥ (5.000Y for motorcycles)
fiUtS AlIaJlablllty: 3172 hrs (1.5)
Contingency Maneuver Controls (CMCs) Equipment Req 'd: Vehicle f.:lcliity
Contingency maneu\/er controls (CMCs) consist of redun· Base Tlme/ Sklll Test: 56 hrs (1 12 hrs for
dant wiring. secondary circuli breakers and backup systems. motolcycles)/Appropriate Veh icle B/ R (4)
CMCs allow a vehicle 10 Igoore, to a limited extent, the effects CF Consumed: I
of \/ehlcle dal1ld8e 00 driving and control of the vehicle. load Redu ction: 15 kg

t26 Rigger 3 I ................................................... .


'-=-'''-'-=---'

Frédéric Milletti (Order #43513083)


Drtve-b y-Wl re Systems Equipment Req 'd: Vehicle facility
Drtve-by-wlre systems substitute advanced computer- B.ase Tlme/ Sldll Test: level x 40 hrs/ Approprlate Vehicle SI R (4)
controlled maneuverlng systems for standard mechanical or MAX Ratin g/Improvement: - 2 to H"ndllng
basic electronic Steering COfIuols.
Drlve·by-wlre systems are avallable at levels I . 2 and 3. Improved Suspension (Ground Vehicles Only)
E<lch level of drlve-by-wlre reduces a vehicle 's Handling by I . This modification Improves the physical suspension of
Additionally, the S)'$tem reduces" vehicle's overall weight and wheeled ground vehldes. E<lch level of improvement reduces
provides a one-time Increase to the vehlcle's Acceleration. the vehicle's Handling Rating by I . Improved suspension
Speed "nd load r"tlngs. (Durlng vehicle design, this IncreolSe Improves on-road Handling eJo!;cept the case of motorcycles,
takes pl"ce after applying all design options,) where il Improves on-road and off-road Handling equally. This
To calculate the one-time increolSe, multiply the desired modiflcarion may not be used In COfIlunctlon with drive-by-wlre
raring by 10 percent, If desired, the bonus can be spilt among s)'$tems.
two or three ratings. For example, the player may Increase the During vehicle design , levels of improved suspension are
Acceler"tlon. Speed and load ratings by the following not subject to the limit of the original chassis' Handling rating.
amounts: Acceler"tlon r"tlng x 3 percent, Speed rating x 3 per- However. the modification may not reduce the vehicle's
cent and load rating x 4 percent. Or the player may Increase Handling by more tholn 2.
the Acceleration rating by 6 percent, and the Speed rating by
4 percent. Design Speclftadons
The multiplier Increase Is nor cumulative per level of drtve- Design Cost: Chassis' Design Point COSt x 0 ,25 per level added
by-wire. A vehicle with a Rating 3 drlve-by-wlre system Max Rating/Improvement: - 2 10 Handling Rdting
receives the 5dIlle , 10 multiplier as a vehicle wi th" Rating I
drive-by-wlre system. Cuscomlz..allon 5peclftadons
To Inst,,11 " drive-by-wlre system as a vehicle customlza- Parts Cost: Vehicle's original COSt x 0. 1 per level added
tlon, the rlgger or mecholnlc must make three sep.lr"te suc- Parts Availability (51): 6 / 12 days (2)
cessful tests (see below). Successes from all three tests may be Equipment Req 'd : Vehicle fadllty
used to reduce the base time for the mocUficatlon. Base Time/Skill Test: l evel x 40 hrs/ Appropriale Vehicle B/ R (4)
MAX Rating/Improvement: -2 10 Handling Rating
Design Speclftatl ons
Design Cost : Chassis' Design Point cost x 0 ,75 per level added M otorbike G)'To-Stabllludon Gear
M AX RAttng/lmp rovement: -3 to Handling Rating This package of gyroscopic balancing systems allows a
motorbike to balance Itself, so tholt It may be remotely driven
Cust omlu do n Speclflatlons or even piloted by an autonav. The gyro-stabl1lzatlon gear Is
Pan:s Cost: Vehicle 's original cost x 0.25 per level "dded required for control of m otorbikes by an "utonav of Z or high-
Parts A.vallab lllty (51): 8/16 days (2.5) er (see p. 127) "nd motorbikes equipped with remote-control
Equipment Req 'd: Vehicle facility adaptation (see p . 130).
!Me Time/ Skill Test: Body x 160 hrs/Appropriate Vehicle
B/ R ( 10 - On-Roo.d Handling), Computer (4). Electronics (4) DeSign Spedftallons
MAX Roll i ng/Improvement: -3 to H"ndllng Rating Design Cost: Chassis' Design Point COSI x 0 .25
L~d Reduction: 5 kg
Improved Conh'ol Surfaces (Wat ercraft Only)
Improved control surfaces improve the rudder and other Customlz..adon Speclnattons
control surfaces of watercraft. Llch Increment of Improvement Parts Cost: Vehicle 's Original cost x 0 .25
reduces the boat's Handl1ng by I , This modification may not be Pan:s Availability (51): 6 / 10 days ( 1.5)
used in conlunctlon with drlve-by- wlre systems. Equipment Req ' d : Vehicle fadlity
During vehicle design. levels of Improved conuol surfaces 8.ue Time/ Skill Test: 48 hrs/ Blke B/ R (5)
are not sublect to the I1mlt of the chassis' orlglnal Handling rat- Load Reduction: 5 kg
Ing. However. Improved control surfaces may not reduce the
boat's Handling by more than 2. otf- R~d Suspension
Orr' road suspension Improves off-road Handling at the
Design Speclftu.ttons expense of on-road Handling. Speed and fuel consumption,
Design Cost : Chassis' Design POint COSI x 0 .4 per increment This modification Is available only to wheeled ground vehicles
added and 15 compatible with drlve-by-w lre systems,
MAX Rari ng/Improvem ent: -2 10 Handling Rating Each level of off-road suspension reduces the vehicle 's off-
road tidndllng r"ting by I, while Increasing the on-road
Customludon Spedfkatlo ll5 Handling rating by I . The Instdllatlon of off-road suspension,
Parts COSI: Vehide's original cost x 0. 15 per Increment added regardless of how many levels of improvement are made,
Parts Availability (51): 6/ 1Z days (2) reduces Speed by IS, It also decreases the vehicle' s Economy by

Rigger 3 129

Frédéric Milletti (Order #43513083)


a varying amount. depending on tile type of
vehicle (see Off-Road Suspension Table).
During vehicle design, levels of off·road
suspension ale oot subject to the limit of the
chassis' original Handling rating. However.
the modification cannot ralse Of lower the
vehlcle's ratings by more than 2.
Off·road Handling Is compatible with
the improved-suspension modification.

Design SpedHutio ns
Design Cost: Chassis' Design Point cost x
0.5 per I ·polnt change to Handling rating
M Alt Ratlng/lmproyement: +2/ - 2 to
Handling

Customlutlon SpedHutlons
Parts Cost:
urs (except M edium/ Heavy
Transports and Tr"ctors): Original vehicle
COSt x 0.35 for every I ·polnt change to
Handling rating
Bikes: Original vehicle COSt x 0.2 for
eve/)' I -point change to Handling rating.
Medium/ Heavy Tran sports and Tr"'ctors: Original vehicle
cost x O.SO for eve/)' I -point change to Handling rating. Off-ROAD SUSPENSION TABLE
Parts AyallAbll1ty (51): 6/ 12 daysl2l Lc:onomy ChAnge
Equipment Req 'd : Vehicle facility Vehicle Mutdpller
8.\H nme/SkJlI Test: l evel x 40 hrs/ Approprlate Vehicle B/ R (4) Cars. Vans. SUVs, Ught Trucks 0.85
MAX Ratlns/lmproyement: +2/-2 Handling Motorcycles 0 .1
Transports 0.6
Remote-Control Interfaces
The remote-control Interface enables a vehicle to receive
and transmit data from and to a remote-control network so
that a rigger can control the vehicle vi" the network. The
remote-control Interface also gives the vehicle a rllot rating Rigger AdAptAtion
that reflects the vehlcle's level of seml-"utonomy. Vehicles The rigger adaptation consists of a ~ black box ~ th"t trans-
adapted for remote conrrol Sl"" wllh an Initial rilot rating I : lates machine code Into neuro logical stimuli and vice versa.
thi s can be Increased with the AdV,lnced Drone Pllor modlflca· The rigger adapt"tion modiflc"tion lncorpor"les " dat"Jack
tion (p . 127). port (see p. 128).
This modiflC<ltion Is not needed for drones (vehicles wllh A char<lCter with vehicle-control rig cyberware has access
a drone chassis that are not built to accommodate pilots or to a Control 1'001 and the Nil Reaction and Initiative Increases
p<lSsengers). as they are "utofThltically equipped with remote- bestowed by the cyberware when co ntrolling a vehlde v ia rig·
control gear. ger adaptation.
In addition to the remote-control Interfaces. the vehicle
must be equipped wi th sensors rated at I or higher (see p. Design SpedHutlons
148). so that the rigge r controlling the vehicle can sense Deslsn Cost: 35 points
through It remotely.
Customludon SpedHudons
Design SpecJHutlons r Arts Cost: 2.BOO¥
Design Cost : (25 x Body) points rarts Availability (51): 4/ 7 d"ys (2)
Eq ui pment Req' d: Vehicle facility
Custo mlutlon SpeclHutlons Base Time/ Skill Test: 40 hrs/ Appropriate Vehicle B/ R (4)
Pans Cost: 2.500¥ x Body CF Consumed : I
Parts AVol.U"blllty (51): 4/ 7 days (2) lOAd Reduction: 10 kg
Equipment Req ' d: Vehicle facility
Base Time/ Skill Test: 16 hIS/ Appropriate Vehicle B/ R (4),
Electronics B/ R (4)

I t~O I Rigger 3
Frédéric Milletti (Order #43513083)
Second..ry Controls Design SpecifiCAtions
S«ondary controls duplicate !he basic steering and speed- Design Cost: 30 points per seat
control functions of the primary con trols and are normally
slaved to a vehlcle's primary controls. The co-pilot controls Customlution SpecifiCAtions
common on many alrcraft are examples of secondary controls. Po\rt:s Cost: 1 ,500¥ per seat
This modification Is not available for motorcycles. P..rts A.....II..blllty (SI): 3/ 6 days ( I )
Equipment Req'd : Vehicle facility
Deslsn Speclfh;..tions BMe Time/ Skill Test: 40 hrs/ Approprlate Vehicle B/ R (4)
Deslsn Cost: 5 points cr Consumed: I
cr Consumed : I
Armor (Vehicl e)
Customlution Speclflutions Standard vehicle armor consIsts of hardened ceramIc and
r ..ns Cost: 4OO¥ metallic panels that protect bom vehicle and passengers from
rAns A.....II..blllty (51): 3/ 72 hrs ( I ) anacks. Each level of armor Increases the Armor rating of the
Equipment Req 'd : Vehicle facility vehicle by I point,
a.ue Ti me/Skill Test: 40 hrs/ Approprtate Vehicle B/ R (4) Armor adds weight, reducing !he vehicle's Load by an
cr Consumed: I amount dependent on the vehicle' s siz:e (see below). Vehicles
wi th a Body 0(0 cannot carry any form of vehicle armor,
rRorrCTlV[ SYSITM MODIFICATIONS A rmor also Increases a vehicle's Handling rating, beGause
Protectlve -s~tem modifications help protect a vehlcte maneuverlng vehicles becomes more difficult as the vehlcle's
and Its passengers. Protective s~tems Include vehicle armor, weight Increases, For every 6 jXllnts 0( Armor added , Increase
crMh cages. EnvlroSeaJ and life-support s~ tems. the Handling of me vehicle by 1.

AbLAttve Armor Deslsn SpecifiCAtions


Ablative armor consists of dozens or hundreds of small. Design Cost: SO points per Armor Point
square. ceramic-metallic plates. roughly 10 centimeters long LOold Red uction: (Bodyl x 5) kil ograms per Armor Point
on each side, When a projectile or explosion strikes a vehlcte.
some of me ablative plates blow off me vehicle and deflect part Cu.stoml.lAdon SpecifiCAtions
of Ihf! damaging energy of !he a"ack. Po\rt:s Cost: 1.2SO¥' per Armor point
For each level of ablative armor added to a vehlcte. Parts A...all.. blllty (SI): 6/12 days (2.5)
Increase the vehicle's Armor Rolling by a number of points Equipment Req' d : Vehicle facili ty
equal to the ablative armor level x 2, The vehlcle's Armor rat- Boue Tlme/Sklll Test: Armor value x 8 hrs/ Approprlate
Ing may be ralsed to a nwcimum equal to thf! vehlcle's Body. Vehicle BIR
If struck by a weapoo meu has a Power greater than 3 times the T..rget Number: DesIred Armor rating + 3
total modified Armor rating. reduce thf! ablative armor level by LOAd Reduction: (Bodyl x 5) kilogram s per Armor Point
I . Ablative armor Is not hardened and does not stage down
the damage code of .maoo, Armor (personal)
Ablative armor is not available as a design option. cannot This Includes advanced ceramics and Kevlar body panels
be Installed on aircraft and Is not concealable. A vehicle wlm to ~nd off small-arms fire without hindering vehicle perfor-
ablative armor Is automatically considered security-grade. manc:e or adding much weight. It has the same effect on vehi-
cle-scale weaponry as personal body armor, It Is ballistic armor,
Customlutlon SpecifiCAtions not Impact.
r.uts Cost: 700¥ (Level I ). 1.6<X>¥ (Level 2), 2,500¥ (level 3)
r ..rts A..... IIAblllty (SI): Deslsn Speclflutlons
Le ...el I : 8/ 14 da~ (2) Design Cost: 5 points per point
Level 2: 12/ 14 da~ (2) M.u R..tlnsf!mprovement: (Body x 2)
Le ...el 3: 14/ 11 da~ (I ) LOAd Reduction: (Body x 2) kilograms per Armor Point
BMe TIme / Skill Test: 6 hrs/Approprlate Vehicle BjR (4)
LOold Reduction: (Body x 100) kg Customl.lAdon SpecifiCAtions
ro\rt:s Cost: 4OO¥ per point
Adv.AJ1ced rusenger Protection Systems (APrS"') Pans A.....llability (SI): 7/ 10 days ( 1.51
The API'S system consists of spedally secured seat belts, Equipment Req' d: VehIcle facility
additional Impad-acttvated air bags In all passenger positions, BMe Time/ Skill Test: Armor value x 6 hrs/ Approprla te
and special reinforcement of a vehicle's interior body panels, Vehicle SI R
In a crMh, the s~t em reduces the Power of crash damage T..rget Number: Desired Armor rating + 3 (rounded up)
by half. To exll the vehicle following such a crash, however, MAll R.tdns/lmpro...ement: (Body x 2)
requires a Strength (5) Test . LOAd Reduction: (Body x 3) kilograms per Armor POint
API'S is not available for motorcycles.

Rigger 3 t3t

Frédéric Milletti (Order #43513083)


Bulw.1.1k CrASh u ses
Bulwark Is armor for ships and othle:r ~a"'Y vehid~ that A crash cage conslsts of a padded. hydraulically cushioned
have Hull ratings Instead of Body ratings. It Is not available to passenger (dbin and secl\ting mat protect passengers In a crash.
I"IOfmal vehld~ that have no Hull rating. in thle: event of a crMh, a crash cage provides each vehicle
Bulwark functJon s In thle: SclITIe manner as standard vehku· occupant with an extra 6 dice for t~ necessary Ocl\mage
leU armOl, except on a lalger sc.a.Ie. Each point of Bulwark ResIstance Test.
reduces the Powel of naval damage codes by I and negates This accessory Is not avallcl\ble for motorcydes.
me attack If the Powel Is less than me Bulwark relting. E.very
additional 6 points of Bulwark Increases the: vessel's Handling Deslsn Speclflutlons
by + I. Deslsn Cost: 40 points
lo.\d Reductio n: 10 kg
Design Spedflutlons
Design Cost: (Hull Factor x 100) points per Bulwark Palm CustomlLltlon SpeclHcations
lo.ld Reduction: (Hull FaClor j( 5(0) kg per Bulwark Point Pam Cost: 3,5OO¥
P.ut:s AvaJlablllry (51): 4 / 96 hrs (2 )
Cuslomlutlon SpedHutions Equipment Req ' d : Vehicle shop
PArtS Cost: (Hull Factor j( I Z,5OOV) per Bulwark Point BAse Time/ Skill Test: 16 hrs/ Approprlate Vehlde B/ R (4 )
Parts AVAilability (SI): 6 / 24 days (2.5) cr Consumed: 2
E.qulpmenl Req ' d: Ship fadllty lo.\d Reduction: 25 kg
B.ue Time / Skill Test: Bulwark value x 16 days/ Appropriate
Vehlde B/ R E.nvlroSeal'" System
T.uSet Number: Desired Buiw;!.rk rating + 3 The E.nvlroSea/' " SystCfT1 provides a vehide with gas-tight
CF Consumed : 10 CF per BulwcUk Point (or watenlght) seals. Note that opening windows, doors. 01
lo.\d Reduction: (Hull Factor x 5(0) kg per BulwcUk Point hatches breaks the Integrity of IhIe: se",] for as long as the win -
dows, doors Of hatches remain open. Note also that this sys-
Concea.led Armor tem does not provide lill! suppan for cl\ vehlcle 's occupants. For
E.ven CclSI.IclI ~rvers can eMily discern stdlldard armor submersible operations, a vehicle's engine compartment must
Ofl a vehide. Coocealed armor is hidden in a vehicle' s interior be: sealed separcl\tety. Note that an engine secl\1 only seals thle:
Spilces SO [hat an~ attempting [0 detect It must make a engine from water: Internal combustion engines (methane:,
Perception Test. Determine the test telIget number as follows: gas, diesel. and Jet) must stili have method of drawing In alr
TMget Number - 9 - (Armor rating + 3 (round down)). from the surface. (In most cases, this effectively limits Internal
Conc:eelled ",mor reduces the interior Cdrgo space:; If el combustion engines to opereltlng at a depth lust below the:
vchide' s elvallabie CdtgO space Cdnnot accommodate the water' s surface.) Unmanned vehicles. such as drones. only
desired Armor rating. the c:h<\relcter must either reduce the require the engine seal option to operate underwater.
Armor rating or use stelndard vehlde armor. l ight damage to a sealed vehicle ble<lches the seal.
Conc:eelted armor Is not comp.ltlble with standard vehicle E.mergency slap-patches that Cdn handle holes made by light
armor. (After aU, what's the point of Installing concealed armor, damage are available al a modest COSt of 5 nuyen ecl\ch. Of
when insteltllng stelndard ellmor on top of it blatantly gives course. some contamlneltlon may penetrate even If the hole Is
away the faci thaI Ihe vehlde Is armored?) seated relatively quickly. Moderate vehicle damage or worse
For every full 6 points of concealed armor added. Increase CclIlnot be sealed without work on t~ vehide.
me Handling of Ihe vehlde by I . EnvltoSeal'" Is not available for motorcycles or vehldes
with -open- entry points.
Design S~dflcatlons ubln over · pr~urtutlon : This additional option Is ",vail-
Design Cost: SO points per level able with all E.nvlroSea/' " systems. A Cdbin+over-pressurization
a
cr Consumed : Z per Armor Point system uses air pumps to Increase the alr pressure Inside el
lo.ld Reduction: (6ody l x 5 ) kilograms per Armor Poinl vehicle 's Cdbln, so that external con taminants are kept OUt of
thle: vehicle If a window, door or hatch Is opened or '" IIght-
Customlutlon SpedHcations damage breach occurs. This optiOfl Is commonty Incorporated
PAm Cost: 2,OOO¥ pel point In emergency rescue, decontamination and reconnaissance
P.uu Av.allcl.bllity (SII: 8/ 21 days (3.5) vehicles designed for use In hazardous. toxic 01 NBC
Equipment Req ' d: Vehlde facility (nudeat/blologlcal/ chemlcal) conlamiMtion areas.
B.ue Time/ Skill Test: Armor value x 8 hrs/ Approprlate Cabin over· pressurizatlon does not work underwater or If
Vehicle B/ R the vehicle sustains Moderate or greater damage.
TMset Number: Desired Armor rating + 3 (rounded up)
cr Consumed : 3 CF per Armor r olnt
lo.\d Redu ction: (Bodyl x 5) kllogrelms per Armor Point

132 Risser 3

Frédéric Milletti (Order #43513083)


Design Specifications Smart Armor Systems (SAS)
Design Cost : Sman. or - proactive. - armor systems use small hexagonal
GAs Se.ll : Body x 3 points explOSive cells. each approximately S centimeters In diameter
Wolter Seol..l: Body x 10 points and 10 centimeters high. Controlling these cells Is a proximity
Engine Seol..l: Body x 15 points sensor system, which can either be active (such as an ultra-short
ubln Over -pressurtu.tio n: Body x 75 points range radar system) or passive {such as a fine electronic fiber
cr Consumed: 0 (I CF with cabin over-pressurization) mesh suspended around the vehicle) In nature. (Neither system
lOo1d Reduction: 0 kg ( 10 kg with C<lbln over-pressurization) conveys any special bonus: this is a spedal effect and merely
reflects the designers preference.) Whenever the system
Customlu.t1on Specifications detects an Incoming prolectile. the system computer deter-
P"ns Cost mines Its size and Impact location and then detoTlcltes a ponion
GAs Se.ll: Body x 250¥ of the explosive cells to offset or deflect the prolectlle's impact.
Wolter Se.u: Body x 75O¥ In game terms, each time a projectile strikes a smart-
Engine Se.ll: Body x 1,OOO¥ armor-equipped vehicle. the player con trolling the vehicle rolls
ubln Overpressurtution: Body x 5,OOO¥ 206 and adds the results together. If the total equals 3 or high -
P"ns A""U"blllty (SI): 8/ 14 days (2.5) er, the smart armor detects the attack and activates. For each
Equipment Req' d : Vehlde radllty hit the vehicle takes (whether o r not the smart armor activates
8Mc Time/Skill Test! 12 hrs/ Appropriate Vehicle SI R (3) or the vehicle takes damage), Inaease the targer number by I .
cr Consumed: I (I cr with C<lbln over-pressurization) Note that a burst fire or full autofire attack counts as one "hlt-
lOo1d Reduction: 0 kg ( 15 kg with C<lbln over-pressurization) for these purposes.
If the sman armor activa tes against an attack. reduce the
life-Support Systems Damage Level of the attack by one level (0 to S, S to M and so
Life-support systems provide oxygen and basic climate on). This Damage Level reduction is In addition to the reduc -
control Inside a sealed vehicle cabin or cockpll. Each point of tion applied toward normal weapon attacks against vehicles
CF dedicated to life-support provides ten man-hours of suppon (so the damage of standard bullets against a smart armor-
/len hours for one man . five hours for two and so on). equipped vehicle would be reduced by twO levels).

Design Specifications DMgerous Dave Is c1 Deserr /?de fllc1rine biIsed ar the


Design Cost: 5 points + I point per man-hour Twenty-Nine Palms Comb.u Center In the Mojdve Deserr.
cr Consumed: I CF per 10 man-hrs Delve Is driving the Murdlllzer. c1 Ferrari Appc1looSc1 eqUipped
l Oo1d Redu ction: 25 kg per 10 man-hrs with SIl"klrr iIfmOf, Into a running gun batrfe with some
Aztechnology-backed meres who .ue arrempdng to grab
Cust omlutto n Speclflu.tlons some relesmd fndreriell from the joshUcl Tree NelrionaJ
P"ns Cost: 500¥ + lOO¥ per man-hour Monument.
Pans Ayallabillty (SI): 8/14 days (1 .5) During the flrsr Comb.u Tum. the Murdillzer t.ikes a hit
Equi pment Req ' d : Vehicle shop from a barrage of healO' nlc1Chlne gun lire (~e lOS.
Base Time/ Skill Test: 8 hrs/ Appropriate Vehicle B/ R (3) boosted up to 16D to elccount for full elurofire). The
Cf Consumed : I CF per 10 man-hTS AppdlOOSil hdsn't been hit yet, so Delve rolls Z06, totells the
load Reduction: IS kg per 10 man-hrs result iIIKI compilre5 it agelinst el Target Number 3. The rest
generares el S. 50 the sm.vr.umor stages the d.lmclge down
Roll BaIS to 165. Addirioncllly. the rtIiICh/ne gun Is nor firing iUJd-vehl-
Roll bars add rigIdity to vehicles and mitigate damage de munitions, so the ddrnage Is staged down dI'IOther level
from crashes. For rag-top vehicles (vehicles with convenlble to 8M (per stcllJditJd vehlcJe-ditmclge rules on p. i49 ofSR3).
tops), roll bars negate the double Damage Resistance penalty. Consequently, Delve mdkes the AppdlOOSil 's Reslstclf"lCe Test
For hard-top vehicles, roll bars add 3 dice to any character's agellnst 8M ddrnage (mfnus Armor modifiers).
Damage Resistance Test following a aash. Roll bars are also During the next Combat Tum, clIl Aguilar attack helicopter
required when Installing certctln vehlcJe mounts on the roofs of pops up over el mes<! iIIKI lobs el BJock /I Outlaw AVM
Civilian vehlcJes (see Vehide We.1pon Mounts. p. 135). (Oc1mc1ge ZOO) elt the Murdl/lzer. The App.t/ooscI lIdS ellready
t.iken one hit. so the Sfllc1IT .vmor clCtfvelrion telrget number
Design Speclflu.tions IncreiISeS from 3 to 4. Delve rolls 206 bur gers {\NO 15--.:1
Design Cost: 0 points totilf of only Z. The smut elfTTlOf fell/s to funcrlon. iIIKI the
AVM hits the Appa/OOSiI full on. To compound the bad luck,
Customlu.tlon Spedflu.ttons the Oudc1w Is clIJ clIJri-vehlcJe munition. so Its lJ.vnitge Code
Pans Cost: 2.000¥ Is nor staged down agelinsr vehfcJes. Delve must therefore
Parts AWlllabllky (SI): 3/ 72 hrs (I) m.ike el lJ.vnitge Res/stclf"lCe Test agellnsr ZOO damitge. with
Equipment Req'd : VehlcJe shop hcllf the Murdillzer's Armor radng nppIyIng dgninst the
8Mc Time/Skill Test: 24 hrs/ Appropriate Vehicle BI R (3) elttcldc's /'ower. (Now you know why the other jclItIedds call
him -Dc1nserous Delve. -J

Rigger 3 t~~

Frédéric Milletti (Order #43513083)


After a vehicle' s smart armor has taken a hit, the ch.lracter MAX Ratins/lmprovement: +2 Signature or Engine
can repl3ce the expended explosive cells. Dolng so rerurns the Customlzatlon level (whichever Is lower)
target number for acttvatlon back to 3 for the next attack Cf Co nsumed : 3
against the vehicle. The repair takes Ml appropriate Vehicle SIR LOAd Reduction: 100 kg
(2 ) Test with a base time of 8 hours,
To Inst<lll smart armor as a vehicle customlUltioo, the rig- Customlutlon SpeclHc.ulons
ger or mechanic must make three successful skill tests. noted rAm Cost: for the first level of masking, the cost equals the
below. Sma" armor Is not available for vehlcld with Body r"t - COSt of engine cuStOmlUltloo multiplied by 2. For each addi·
Ings lower than 4 , and 11 canOOt be concealed. tlonallevel. increase the multiplier by .25.
Only vehicles with Ml Armor rating of I or more may take PArts Av ....lability (51): 8/ 21 days (2)
this modlfic.arion. If smart armor Is Il'ICOfPOI'ated during the vehi· Equipment Req'd: Vehicle fadl1ty
cIe:-deslgn process. the vehicle Is considered milltary-grade. B.ue Time/ Skill Tesl: (Level of improvement x 8) hrs/
Appropriate Vehicle SI R (4)
Design Spedflu.tlons MAX R.ltlng/lmprovementl +2 Signature or Engine
DeSign Cost: 250 points CustomlUltlon level (whichever Is lower)
CF Consumed: 2 CF Consumed ~ 3
LOAd Reduction: Body II SO kg LOAd Reduction: 100 kg

Customludon Speclfl<.Atlons NoisemAker Oispenser


PAIU Cost: 20,OOOV (installment). 80dy x 50011 (replacement) A noisemaker consists of a perforated canister. approxi -
Parts Availability (SI): 10/ 28 days (-) mately one meter tall and a half meter wide. fllled with asson-
Equipment R eq ' d ~ Vehicle fadllty ed chern luis. When a ship releases one into the water, the
BAse Time/ Skill Test: Body rating II 40 hrs/ Demolltions SI R chemicals react to create a frothing mass of gas bubbles. This
(4). Electronk.s (4 ). Computer (4 ) bubble mass confuses sonar and torpedoes, maklng it harder to
CF Consumed: 3 CF per Armor Point t<lrget the submarine possessing the noisemaker.
LOAd Reduction: Body x SO kg Whenever a ship. sub. or boat releases a noisemaker, It adds
a +3 modifier-to all t<lrget numbers made to detect or target the
SIGNATURE MODIFICATIONS boat for the duration of that Combat Turn and the ~t two rums.
Signature modlflutlons reduce or mask a vehlcle ' s ther-
mographic or radar profile. This Increases the dlfflculty of Design Speclflcatlons
detecting the vehicle with sensor systems. Design Cost: 350 points
CF Consumed : 16 CF + 8 Cf/ nolsemaker
Active ThermAl MAskln! LNd Reductio n: ISO kg .. 2S kglnolsemaker
Active thermal masking 15 a high-powered coolant system
that temporarily absofbs heat generated by the vehlcle's power Customlutlon Spedflu.tlons
plMlt. This modlflutlon Is avall.lble only to customized gasoline. PArts Cost: 3SO,OOOlf
methane, diesel and jet engines for aJi chassis except motorcy· PArts AVAIIAblllty (SI): 8/ 21 days (4 .5)
cles (see Engine ModlflGtldons. p. 125). Each level of engine Base Time/ Skill Test: 48 hrs/ Submarlne B/ R (4)
customlzation allows one level of acrive masking, and each Equipment Req ' d : Ship facility
level of active masking Increases the vehicle 's Signarure by I . CF Consumed: 16 Cf + 8 CF/ nolsemaker
Ouring operation, the vehicle loses 15 meters per rum to its LNd Reduction: ISO kg .. 2S kglnolsemaker
Speed rating for each level of masking acttvated. and the vehicle
cannot exceed 115 adjUSted Speed rating. The system runs for a R.ld.u -Absorttent MAteriA.ls (RAMI
duration eqlJcll to (60 - (masking II 5)) minutes. Running the Radar-absorbent materials consist of special coatings and
coolant system longer than the Indicated duration produces I enamels that absorb radar signals and convert them Into heat or
Stress point per minute and forces the vehicle: to make a Stress small magnetic fields. A5. a resu lt , the RAM-treated vehicle
Test each minute (see Suess, p . 62). Characters can Switch off the reflects back very little radar energy. making It harder for sen-
masking system before the end of the specified duration. sors to detect and lock on to It. Each level of RAM coating
At the end of the duration. the masIc.Ing system must shut applied to a vehicle Increases its Signarure by I . up to a maxi-
down for 10 minutes to ven t accumulated heat. During this mum improvement of + 3.
period the vehicle Signature falls to 2. regardless of any other RAM Is elluemely hard to obtain , even for licensed securi -
Signature modifiers in effect. ty agencies. A vehicle with RAM should use the Mliltary grade
Street Index (see p . I 13).
Design SpeclHu.tions
Design COSI: For the flrst level of masIc.1ng. the cost equals the Design 5pe<.IHu.tio ns
cost of engine customization multiplied by 2. for each addi· Design Cost: (Levels of Improvement)) II SO points
rionallevel. Increase the mUltiplier by .2S. M.u Lutnsflmprovement: +3 Signature

t~4 RJgger3

Frédéric Milletti (Order #43513083)


CustomlUltion SpedftC-'tlons Hardpolnts and n rm polnts: A vehlcle's Body rating deter·
rarts Cost: (Levels of Improvement)) x 25.000¥ mines the number of hardpolnts <IJ1d firmpolnts It can accom-
rarts Availability (51): 18/ 30 ddys (NA) modate. In rurn. me vehicle's hardpoints and firmpolnts deter-
Equipment Req'd: Vehicle facility mine the number of weapon mounts the vehide can accommo-
Base TIme / Skill Test: 12 hTS/ Appropriate Vehicle B/ R (4 ) date. See Body Rifting ctnd Weapon Mounts. p. 132. SRJ .
Max Ratlns/lmproyement: +3 Signature Each hardpolnt Is worth 2 points <IJ1d each fl rmpolnt
counts for I point. The total point value of all the hardpoints
ThermaJ BafHes and flrmpoints on a vehicle cannot exceed the vehlcle' s Body
Thermnl !MUles dre hent-blocklng <IJ1d absorbing materials rating. Heavy weapons (MMGs and larger) and vehicle
added to the chassis of a vehicle to reduce Its thermal signa- weapons must be mounted on hardpolnts. LMGs <IJ1d smnil
ture. This Increases me difficulty of detecting and locking on to arms (assault rifles and smnller) can be mounted on firmpolnts.
the vehicle with infrared sensors. MOlorcycles with medium or larger sidecars <IJ1d sufficient
Thermal !Mffles are available only for vehicles with gaso- Body can accommodate I hardpolnt. The hardpolnt can only
line. methane. diesel and jet engines. Like vehicle armor. take a forward-firing flxed weapon mount and must be In the
thermal baffles arc heavy. E.ach point of thermal baffle weighs sidecar (see Sidecars . p. 1541.
(Body x 50) kilograms. which coums against the vehlcle's Vehicles that come equipped w ith vehicle weapon
Load rat lng_ mounts should have a security- or mlHtary-grade Street Index
Players also need to keep separate track of the total rat - (see p . 113).
ing of thermal masking on " vehicle. because thaI rating
serves as a positive modifier on any Perception Tests mdde A mmunitton Bins
against the vehicle that Involve non-vehicle thermographic fixed mounts and turrets are assumed to hold an ammu-
detection techniques. nition load equal to twice the mounted weapon's Ammo roll-
Ing. [fthe character wishes to allot more ammunition. then she
Design SpedHC-'dons will need to Install ddditional ammunition bins.
Design Cost: 75 points per + I Increase Ammunltlon bins are allocated a Cf rating (in Increments
Max Ratlns/lmprovement: +2 Sigflilture or determined by of 0 .2 CF) that determines how much ammunition they hold.
weight of thermal baffles and vehicle Load rating (whichever E.ach 0.2 CF of alloned storage space holds up to 2.000 rounds
Is lower) of small-arm s ammunition (LMGs. rifles or smdller). 200 rounds
load Reduction: Body x 50 kg per + I Increase of machine gun ammo (MMG or HMG). or 20 rounds of
greflilde launcher or assault cannon ammo. The weight of the
Customl Uldon SpeclHcations ammunition counts against the l oad raring as cargo (though
rarts Cost: For each + 1 Increase to Sigflillure: mls normally won't be a problem). Unless otherwise noted.
Ground Vehldes: Body x 5.000¥ ammunition bins dccept only belted ammunition.
M otorcycl es: Body x 6.{XX)¥ Gamemaster musl use a bit of common sense when allo-
Trucks iloAd n xed - Wlng Alrer."C: Body x 7.SOO¥ cating space for ammunition. Ammo space for turrets will con-
Tractors And Helicopters: Body x 10.OOO¥ sume me ruffet's Interflill CF space (If It has <IJ1y) first. <IJ1d then
Hovercraft: Body x 3.750¥ CF from the vehicle Itself. On the other hand. a weapon mount-
Watercrah and Zeppelins: Body x 2.SOO¥ ed on the hood of a car pro!Mbly woo 't have any space for
rans Ayallabllity (51): 6 / 14 days (2) ammo. other than the -default: since it's slmng over the engine
Equipment Req ' d: Vehicle facility block and doesn't have any exIra ~space~ near that area.
Base Tlme/Sklll Test: (Level of Improvement x 8) Once <IJ1 ammunition bln's supply Is exhausted. It must be
hrs/ Approprlate Vehicle B/ R (4) manually reloaded. Reloading occurs at a rate of 100 rounds per
Cf Consumed: 3 Cf per + I Increase Combat Turn: characters may double this rate by mdklng a
Load Reducdon: Body x 50 kg per + I Increase Quickness (4) Test. but failing this test will cause the ammuni·
Max Rad ng/lmprovement: + 2 Signature or determined by tlon bin to jam. Clearing a jam requires a Quickness (2) Test <IJ1d
weight of thermal !Mffles and vehlde Load rating (whichever a Complex Action. Roiling all I s on either test causes me
Is lower) weapon to backfire <IJ1d renders It useless for the duration of
com!Mt. (Note that on most weapon systems. ammo bins can
vt.HICLE WEAPON MOUNTS be accessed only from the outside. so m<lJ1ually reloading an
Vehicle weapon mounts use the weight of the vehicle to ammo bin may be physically impossible during vehicle com!Mt.)
stabilize the weapon against the vehlcle's movement and to Also note that plntles and ring mounts are nothing more
provide some recoil resistance as well. Though ostensibly man spedaflzed blpods and tripods and cannot take ammunition
licensed only to law enforcement . private security and mlllldl)' bins. Ammunition storage Is w herever avallable, and reload ing
org<lJ1lzatlons. a number of general-purpose vehlde-weapon depends on how fast the gunner (or assist<lJ1t gunner) can reload .
mounts are avallable on Ihe shadow mnrket. Certain weapons These rules for ammunition storage do not apply to rock-
require certain special mounts; those requirements are ets and missiles. See Missile ilnd Rocket Mounts. p. 137 .
described In the appropriate wenpon descriptions.

Rigger 3 t~5

Frédéric Milletti (Order #43513083)


Deslsn SpedHu.tlons Fixed Mounts
Design Cost: 0 points A fi)(ed mount Is a hard point or firm point with a weapon
Max Ratlns!lmprovement: Gamemaster's discretion (recom - permanently affixed to If. Fixed moonts fire In a fixed arc (no
mended 2 CF per mount) more than 5 degrees to either side. up or down), so a driver
cr Consumed: As allocated (see below) ~alms· me fi)(ed·mount weapon by moving his vehlde. Fixed
LMC6, Rines and Smaller: 0.2 CF per 2.0CX> rounds mounts commonly face forward or to the rear: side-facing
MMC6 and HMC6: 0.2 a
per 200 rounds mounts tend to Interfere with a vehlcle"s handling. (Add the
Gren.lde LAunchers Md AS$oluh CAnnons: 0 .2 CF per 20 weapon's recoil to the vehlcle's normal Handling rating when
rounds a side-facing mount is fired. The driver m ust make a Driving
Test against the increased Handling rating or crash. Double the
Customludon SpedHutions recoil modifiers for hovercraft; triple them for watercraft).
r.uu Cost: 50¥ per 0 .2 CF clliofted Single fixed-mount ~apons must be placed directly
rafts AVAilability (51): As associated ~apon mount along the vehlcle's center line. Twin mounts may 511 either
Equipment Req ' d : Vehlde fadllty side-by-slde cllong the center line or may be placed on the left
8.uc TIme/Skill Test: 12 hrs/Approprlate Vehlde SI R (4) and right fairings of the vehicle. If different ~apons are
M.u: RAting/Improvement: Gamemaster's discretion (recom - mounted on fi)(ed mounts. both must sit slde-by·slde cllong the
mended 2 CF per mount) center line. to limit recoil imbalance (which Is really bad for
cr Consumed : As allocated (see below) vehicle handling).
LMC6. Rifles and Smaller: 0 .2 CF per 2.0CX> rounds A)(ed mounts reduce recoil modifiers by half before apply.
MMCos Md HMCos: 0.2 Cf per 200 rounds Ing recoil compensation from any accessories. Thus, they can·
Gren.lde l..\unchers And Asyult unnons: 0.2 CF per 20 cel the double-recoll modifier for heavy weapons. Fixed
rounds mounts may be remotely operated by a gunner or by the rig-
Lo.ld Reduction: I kg per weapon mount ger jacked Into the vehicle.
Fixed mounts may be conRgureci as e)(ternal or Internal
nreArm Conversion Kits mounts. E.xternal fi)(ed mounts are easily seen by casual
A firearm conversion kit Is required for mounting any per- observers and are not protected by a vehlcle's armor.
sonal flrear m. from pistols to man-portable heavy ~apons. Consequently. having any external mounts decreases a vehl ·
OntO fixed mounts or ru rrets. Conversion kits are not required cle's Signature by 1 but does not reduce the Sonar rating.
to mount firearms on pintle or ring mounts. Weapons on Internal moonts are protected by the vehicle' s
To conven a firearm for moonting on a vehicle, the char- armor and receive the benefit of ConcealablUty (.except when fir-
acter must make an appropriate Weapon SI R (4) Test. The base Ing), but do not decrease me vehide's Signature, An observer
time Is 12 hours. Additionally, the character needs a Weapons who makes a successful Perception (4) Test can spot an Internal
Kit (see p. 288. SR3) to make the conversion, weapon mount but will not Immediately deduce what the
Any accessories, fearures or properties that are part of the mount Is used for. During vehicle combat, the con trolling char·
......eapon are cllsa avclliable when It Is mounted as a vehide acter must spend a Complex Action to .exfend or stow a
weapon. However. exterl'lcll weapon accessories that are not pan weapon on an Internal mount. Whlle a weapon is armed. It Is
of me weapon cannot be fitted onto the convened weapon. wlm not protected by the vehlcle's armor and It reduces the vehl ·
me exception of the smartgun system. which must be Installed cle's Signarure by I . but does not reduce the Sonar rating.
Intemcllty (p. 2B 1. SR3). Convened firearms do not consume CF
(though the mounts onto which they are fitted do). Design SpecifiCAtions
Firea rm conversion ki ts are not needed for ~apons Deslsn Cost:
Specifically designed to be mounted on vehicles, such as the utern.ll Hardpo lnt: 25 points
Ares Vermicide autocannon o r water cannon from SR3 or any External Firm point: 10 points
of the vehicle ~apons from this book. Internal Hardpolnt: 35 points
Internal rlrmpolnt: 20 points

nREARM CONVERSION TABLE

-"
DesI... Customlutton L. ._
eo.. P.uts Cost 1".ut5 AvAil. (SI)
!'btol 150¥ 4/ 36 hoors (2) Okg
Submachlne Gun 350¥ 5/ 48 hours (2) 0 .25 kg
R1f1e/Shotgun/ Grenade Launcher/ LMG 2 150¥ 6/ 72 hoors (2,5) 0 .5 kg
MMG!HMG!Assault cannon 3 I,OCX>¥ 16/ 14 days (2.5) I kg

Rigger 3

Frédéric Milletti (Order #43513083)


CF Consumed: Launch Control Systems
ExternAl H.udpolntl I Launch control systems con trol the firing of mIssiles and
External Flrmpolnfl 0.5 rockets. During a single InItiative Pass. a vehicle can fire any
InternAl Hardpolnt: 4 number of rockets and missiles up to the number of launch
Inter",,1 Flrmpolnt: 3 conuol systems It has. for example. a vehlde with two launch
lOold Reducdon: 10 kg, plus weapon's weight (all cases) systems can launch up to twO rockets or missiles per Initiative
Pass. launch conltol systems come In two sizes. medium and
CU$tomludon 5pedfludons heavy. Medium launch systems launch regular rockets and
ram Cost: mIssiles and take up one firm point. Heavy launch systems
bternAi H.udpolntl 2,(X)()¥ launch anti·shlp rocke ts and mi~lIes ( th~ with a Damage
Exter",,1 Hrmpolnt: 75O¥ Code ending In ~ N ~) and consume one hardpolnt.
InternAl Hardpolnt: 3,(X)()¥
Internal "rmpolnt: 1.5OO¥ Design Spedflc.adons
ram A."allability (51): 6/7 days (Z) Design COstl 25 poInts (Heavy), 10 poInts (Medium)
Equipment Req ' d: Vehicle facility CF Consumed: I (Heavy) , 0.5 (Medium)
B.ue Time/ Skill Test: 24 hrs/ Approprlate Vehicle B/ R (4) Load Reducdon: 10 kg (both types)
CF Consumed:
bternal Hardpolnt: 2 Customlzadon Spedflc.adons
Exler",,1 Flrmpolnt: I rAm Cost: 2,(X)()¥ (Heavy), 75O¥ (Medium)
InternAl Hardpolnt: 7 ram Availability (51): 6/ 7 days (2)
Internal nrmpolnt: 5 Equipment Req 'd : Vehlcle fadllty
load Reducdon: 10 kg. plus weapon's weight (all cases) Base Time / Skill Test: 24 hrs/ Appropriate Vehide B/ R (4 )
CF Consumed: 2 (Heavy), I (Medium)
(iunnery Recoil A.dlusters Load Reduction: 10 kg (both types )
The gunnery recoil adluster Is a unique form of recoil com-
pensation available for vehide weapons. The adjuster consists Missile and Rocket Mounts
of hlgh' precislon mIcro-actuators that replace the weapon Because of their size, missiles and rockets use different
mount's servo·motors. When the weapon Is fired. the actUdtors rules for weapon mounts. The number and type of missiles or
lower the weapon In minute increments to compensate for the rockets carried varies depending on the type. size. Cf and Load
effects of recoil. rating of the vehlde.
In game terms, recoil adjusters wor1< In the Sdme way as For ground vehldes. externally mounted missiles and
standard recoil compenSdtors do (see Recoil Compensation, p. rockets sIt on roof· rack mounts. Civilian vehides armed In this
113, SR3) . Each level of recoil adjuster negates I point of recoll. manner must also have roll bars for recoil stability. A vehlde
CKJnnery recoil adjusters are available for Axed moums and may carry a number of missiles or rockets equal to Its Body rat-
turrets only. Recoil adjusters are not compatible with vehlde Ing In this manner. Rockets and missiles mounted externally
gyro-stab1l1zatlon , because the rotational momentum imerferes receive no protection from the vehlde 's armor and they reduce
with the micro-actuators' minute adJusrments. the Signature of the vehlde by I. regardless of the number of
missiles or rockets mounted.
Design Spedflc.atlons Aircraft and helicopters generally CMTY rockets and mis-
Design Cost: 10 points per level of recoil adjustment siles on pinions under their wings. fairings and fuselages. An
M;u RAtlns/lmprovement: aircraft may carty a number of external mounts equal to Its
"xed Flrmpolnt or Mlcro-TulTell 4 Body fallng. E~ty twO external mounts Installed on an aircraft
Mlnl-TulTet: 6 reduce Its Signature by I . Each aIrcraft mount may carry up to
Small TUlTet or Fixed Hardpolnt: 9 300 kilograms of missiles or rockets.
Medium or L.uger TUlTets: 12 Ships generally mount their missiles externally. on either
the deck or superstructure of the vessel. Some ships carry theIr
Customlution Spedflc.atlons missiles Internally under the deck. In vertically mounted silos.
roUtS COSt: SOOV per level of recoil adjustment In all cases, remember that d vehlde cannot carry more
ram Availability (51): 6/ 48 hrs ( I .S) missiles or rockets than its Load rating allows. And missiles--
Equipment Req ' d : Vehide kit particularly antl-vehlde ml~iles--c.1n be vel)' heavy.
Base Time/ Skill Test: 24 hrs/ Approprlate Vehlde B/ R (4) Reinforced Mounts: Some alrcraft. such as anti-submarine
MAlI: Radns/lmprovement: helicopters or heavy bombers. tThly carry heavy dntl-ship mls·
fixed nrmpolnt or Mlcro-TulTet: 4 slles or torpedoes. Because most anti-ship weapons exceed
Mlnl -TulTet: 6 the 300 kilogram weight limit for normal aircraft mlssl1e rdOO.
Small TUlTet or Fixed "a,dpolnt: 9 these aircraft must mount reinforced aIrcraft weapon mounts.
Medium or urger TUlTets: 12 Reinforced weapon mounts are C<\pable of holding up to
CF Consumed: I 1,500 kilograms weight of ordnance, whether it be bombs, mis-
LOold Reduction: Rating + 24 kg

Rigger 3 1::='7

Frédéric Milletti (Order #43513083)


slles. rockets. Of torpedoes. Remember. however. that an alr- 6y themselves. m Issiles. rockets and torpedoes do not
craft <:.lrmot ~ny more ordf'lMlCe man its load raring wlii ailow. consume hardpolntS (see L.tunch Control Systems. p. 137).
Inter"'" Missile And Rocket Mounts: Internal rocket and However. the conlrol systems for these munitions do. Each
misslle mounts do not decrease a vehlcle's Signature and munition that a shIp Is capable of launching Inde~dently or
receive the bendt of the vehlcle's armor protectloo. controlling simultaneously (through a NWCN control station)
To fire an Internally stored rocket or missile. the driver consumes one hardpoint . Automated gun systems and turrets
must open the weapon bay door and arm the rocket or m lsslle. consume hardpolntS as normally .specIfied.
While the misslle is armed and ready to fire. the vehlcle's For more information on the use of a naval-weapons con -
Signature decreases by I . until the munition is fired or is trol network. see Ship We.won Sysrems. p . 55.
Stowm belck In its storage place. Arming or stowing a munl-
rion requ ires one Complex Actloo. Design SpecifiCAtions
The number 01 missiles stored Internally depends on me Cost: Rating x 5.000 points
amount of space and load allocated. Normal rockets and m issiles M .u: Rollin g/Improvement: Number of available hardpolnts
require 3 CF 01 storage each. plus 2 CF for door actuators. as VY'cl1 cr Consumed : 100 CF per station
as load equal to the weight of the ordf'lMlCe. Heavy mlssiies with LOAd Reduction: 500 kg per station
a naval damage code require 50 CF of storage each. 8 CF for door
act\Iators. and 500 kg plus me weight 01 the missiles In load. Customlution SpecifiCAtions
PMtS Cost: Rating x 5OO.(X)()Y
Design SpecifiCAtions p"rts Av"Uolbll1ty (51): (Rating x I O)/(Rating x 10J days (- )
Design Cost; 0 points Equipment Req ' d : Ship facility
M.u: R"ting/lmprovement: Body of vehicle (External); B.ue Tlme/Sklll Test; 480 hrs/ [Iec.tronlcs (B/ R) (8 )
See text (Internal) M.u: RAtlng/lmprovement: Number of avai\.able hardpoints
CJ Consumed : cr Consumed: 100 cr per station
Externol1 Mount (SUncb.rd &. Reinforced): 0 CF LOAd Reduction: SOO kg per station
Inter",,-, Mount (Stolnd"rd): 2 CF <I- 3 CF per rocket/ mlsslte
Internal Mount (HeAVY): 8 CF + 50 CF per missile Pintle Mounts
LO.td Reduction: Pintle mounts. the simplest mOUnts available. consist of
E.xter""-' Mount (StAndArd &. Reinforced): 0 kg simple reinforced holes and swivels mounted Into the side of a
(not including ~) vehlde. Pintle mounts accept any firmpoint -sll.ed weapon.
Intemoll Mount (St"ndArd): 0 kg (not indudlng weapons) Arlng arcs are generally 60 degrees to the left and right and 30
Inter""-' Mount (HeAVY): 500 kg (plus weapons) degrees up and down (which allows the vehicle to engage
low-flying aircraft at a height of less than half the weapon 's
Customlu.llon SpecifiCAtions long-range value). PIntle mounts count as one flrmpolnl .
PoUts Cost: To mount a weapon on or remove a weapon from a pintle
SLl.ndMd E.xterNll Mounl: 1.5OO¥ per mount mount requires a Complex Action: if the vehicle is movIng. It
Reinforced E.xter",,1 Mount: 5.(X)()¥ per mount also requires a Quickness (4 ) Test. Drone pliots and riggers
StAAdMd Intern", Mount: 5.(x)()¥ per CF alloc.ued jacked Into the vehicle cannot remotely control pintle mounts.
H~vy Inter"'" M ount: 5O.(X)()¥ per CF allocated Weapons In a pintle mount receive the equIvalent of 2 points
P.ut:s A.vAlIAblllty {S11: 10/ 60 days (5) of recoil compensation.
Equipment Req 'd ; Aircraft facility
a.u.e Time/ Skill Test: 8 hrs/ Approprlate Vehicle B/ R (4) Design Spe<lRudons
M.u: RAtin g/Improvement: Body of vehicle (External); Design Cost: I point
See text (Internal) cr Consumed: 0 (1'101 Including passenger space)
Cf Consumed:
Exler"'" Mount (SLl.nd"rd &. Reinforced): 0 Cf Customlution Spe<IRCAtions
Inter",,' Mount (SLl.nd",dJ: 2 CF <I- 3 cr per rocket/ missile PoUtS Cost: 50¥
Inter",,-, Mount (H~vy); 8 CF <I- 50 Cf per missile p"rts A.v,,11.olb1l1ty (51): 4/96 hrs ( 1.5)
LO.td Reduction: Equipment Req ' d : Vehicle shop
Exter"'" Mount (Stolnd"rd &. Reinforced): 0 kg (not Base Time/ Skill Test: 12 hrs/ Appropri.lle Vehicle B/ R (2)
Including weapons) Cf Consumed: 0 (not Including passenger space)
Inter"'" Mount (StolndMd): 0 kg (not Including weapons)
Inter""-' Mount (H~vy): SOO kg (plus weapons) Rlna Mounts
Ring mounts are a step up from the basic pIntle mount.
N""AI -We"pons Control Network (NWCN) Ring mounts consist of a freely rOlatlng ring set on the top of a
The naval-weapons comrol network Is a rigge r nerwork vehicle. with a tripod assembly attached to the ring: the gun-
that provides central control and coordination of naval ner stands In the middle of the ring 10 fire the weapon. The ring
weapons fired from a ship 01 submarine. The rating of a NWCN rotates in a full circle. but Its venlCAI traversing remains 30
Indlc.lles the number of control systems linked by the nerwor1l.. degrees upwards or downwarch. Mounting or dismounting a

Rigger 3

Frédéric Milletti (Order #43513083)


weapon from a ring mount requ ires a Complex Action. as well Torpedo Tubes
as a Quldmess (4) Test If the vehlde Is moving. Torpedo tubes launch torpedoes, underwater munitions
Ring mounts may be mounted on hardtop vehicles: open- designed for use agalnst surface or underwater targets. Only
top or convertible vehicles must be equipped with roll batS to submarines require torpedo tubes: surface ships can launch tor-
use tlng mounts. Ring mounts Installed on helicopters are actu- pedoes from 6"ternai or Internal mlsslle mounts.
ally door guns. which require the gunner to open the door on Torpedo rubes consist of the tube Itself, suppon equip-
one side to fire out (and also exposes the pilot. aew and me ment. and racks for storing torpedoes and loading them Into
rest of the helk opter Interior to Incoming fire). the rube. Torpedo rubes are fi.xed In direction and can fire only
Ring mounts count as a hardpolnt and can mount any to the fore (forwards) or aft (rearwards), The rubes themselves
man-portable heavy weapon, as well as LMGs. Ring mounts do not consume any hardpoints. but the control systems do.
cannot be remotely controlled by a drone pilot or a rigger depeMing on me number of torpedoes the vessel can com -
lacked Into the vehlde, Weapons on a ring mount receive the fTli\Ild simultaneously (see LiJunch Control Systems . p. 137),
equivalent of 6 points of recoil compensation, As with normal weapons, the number of torpedoes a ves-
sel may carry depends on its allocated storage space ,
Design Speclflu.tions Torpedoes require 32 Cf of storage on an ammunition rack.
Des'sn Cost: 10 points Note also that fore and aft-mounled rubes require separate
cr Consumed: I ( 16 Cf rs required for door gun configuration) storage compartments: torpedoes stored for fore-mounted
LOAd Red uction: Z5 kg tubes are not available for aft-moonted tubes. and vice versa.
Loading torpedoes from the racks Into the rubes takes
CUSl"omlution Speclflcatlons place by two different methods: manual or automatic. fV\anual
rAftS Cost: 3,OOQV loading requires a crew with a combined Strength of 30 to load
r,uts AvAl"'blitty (SI): 8/14 days (2) one torpedo and takes 30 seconds to prepare II for shooting.
[qulpment Req'd : Vehlde shop Automatic ioacIers use machinery Instead of a crew to load tor-
B.ue Time/ Skill Test: 8 hrs/ Approprlate Vehicle B/ R (3) pedoes and take 15 seconds to prepare one torpedo for firing,
cr Consumed : I ( 16 Cf rs
required for door gun configuration) While autoloaders work faster and take less space. they are also
LOAd Reduction : 25 kg heavier aM add to the price tag as well.
In addition to torpedoes, submarines may also launch cer*
S"",rdlnk Inlegr"tlon Kits taln types of weapons and munitions (such as sea mines and
The smanllnk Integratlon kit Is an Interface that connects anti-ship missiles) from a torpedo rube.
smangun·equlpped weapons mounted In fllted mounts and
turrets with gunners who are equipped with smanllnk cyber- Deslsn Speclflcatlons
ware, Without the integration kit. smartgun-equipped Deslsn Cost: 250 points per tube, plus:
weapons mounted In fi.xed mounts or turrets do not galn the Autolo..der. 2SO points per rube
benefit of the smanllnk during fV\anual Gunnery Tests. cr Consumed: 128 per tube, plus:
Remember that gunners must have smanllnk cyberware to Storase beks: 32 per torpedo
take full advantage of the smartllnk system. If the gunner using M"nua.llOAdlns: 720
a vehicle smangun does not have smanllnk cyberware. treat AutolOAder: 360
the gunner as If he Is wearing smartgoggles (see p , 112, SRJ). LNd Reductio n: 500 per tube, plus:
The gunner need not be Jacked Into the vehicle to take Storase bcks: Weight of torpedoes stored
advantage of the smartlink system, The srnartllnk Inlegtatlon kit Autolo..der: SO,OOO kg
also contains palm-Induction links for weapon controls.
Remember that smanlink modifiers do not apply to Sensor- CustomlutJ on Spedflu.tlons
Enhanced Gunnery or Mlsslle Attack Tests. P"rts Cost: lOO.OOO¥ per rube. plus:
The smartllnk integration kit Is not necessary for weapons AutolOAder: SQ,OOQV per tube
mounted on pintle or ring mounts, Parts Av,,''''blltty (SI): 25/6 months 1- )
[qulpment Req'd: Ship Facility
Deslsn Speclflu.tions B.l.se Time/ Skill Test: 300 hrs/Submarlne B/ R (6)
Deslsn Cost: 25 (5martlink Level 1), 35 (Smartllnk Level II) cr Consumed: SO, plus 150 per tube, plus:
Storase Racks: 32 per torpedo
Customlutlon Speclflcatlons Miun"'" LOAding: 720
r"m COSl": 6SO¥ (Smartllnk Level I ). 900¥ (Smartllnk Level II ) Autolo..der: 400
r"m Av.l.l"'blltty (SI): Lo..d Reduction: 750 per rube, plus:
Sm.uttlnk level I: 4/ 48 hrs I I ) Stor"ge Racks: Weighl of torpedoes stored
Smardlnk Level II: 6/ 48 hrs (2) Autolo..der: 60.000 kg
[qulpment Req' d: Vehide kit
lAse Tlme/Sklll Test: 24 hrs/ Appropriate Vehlde B/ R (4)
Cf Consumed: I

Rigger 3 139

Frédéric Milletti (Order #43513083)


Large turr~ are found on 11gh!
WEAroN VALUES TABLE tanks. heavy gunships. and Ughl
warships. They take up four hard-
Turret Type Weapon V~ue "'rdpolnt Requirement points and have a Weapon Value of
Mlao I I flrmpolnt 8. Extra-large turrets belong almost
Mini l I hardpolnt exduslvely to heavy main battle
,"""I 3 2 nardpolnts tMks and warships. lake up five
Medium
wg. •
8
3 hardpolnts
4 hardpolnts
hardpolnts and Mve a Weapon
VaJ~ 0110. ~, standard rig-
Extra-large 10 5 hardpolnts ger characters do not howe access to
such fUrTets and vehicles.
Weapon We..pon V.aJue The weapon values of all
5MG I ~ mounted on a turret may
Microw,we Designator not exceed the rurret's weapon
RlH. \lalue, per me
Weapon VaJ~ Table.
Grenade launcher
light M.lchl~ Gun
Medium Machine Gun
1.5
2
r. ----·. . -..-.. .·. . · ·. ·-. . ·. . ·-·. . . ·-. . ·. . · AU turrets generally have a
360-degree firing arc, with - 10
degrees depression and 45
Hi!avy Machine Gun 2 TURRET INTERNAL
degrees elevation. (There are
M1ss1Ie/ROCket Launcher 2 exceptions. but ~ should be
SPACE TABLE
_Gun l taken on d case-by-c.uc: basis.)
vtl'ld\caoor Minlgun l 51... eF Some: rurrets also have additional
..... n8
Vanquisher/Vengcance Minigun l.5 Infernal space that can accommo-
Mini I Non<
Assault Cannon 3 Small date ammunition bins. smoke
l Non<
Aurocannoo 3 launchers. sensor sys tems. elec·
Me(lIum 4 l
Vehlde l.aser 3 wg. tronics packages and the like.
8 l
Water Cannon 3 Consult the Turret Internal Space
Extra·Large I. 3
Mortar 4 T~ to determine me, amounf of
light Ral1gun 5 infernal space available In a rurret.
Ouriaw Missile System 5 When firing rurret·mOOnfed
RASCAM 5 weapons. reduce recoil modifiers

••
Silencer "ARM by half before app¥ng recoil com·
ANDftE.\IoJS pensation from any accessories.
light Naval Gun 8 Turrets cancel the double·
Medium RaJlgun 8 recoil modifier for heavy weapons.
Javdot 9 Turrets are manually operated by a
Sirocco 9 turret gunner.
ASROC 10 Though submarines may
Medium Naval Gun 10 mOUnf turrets. rurrets drastically
Heavy Rallgun 10 reduce a sub's Sonar Signarure.
5<a Sab<, 10 Reduce the sub's Sonar Signarure by
I for eYefY medium Of smaller rurret
mounted. Reduce the Sonar
Turrets Signarure by 3 for every large rurret
mounted and reduce It by 5 for eYefY extra·large turret mounted.
Turrets ale motorlLed. armored ring mounts. Turrets pro·
Antl · Alrc.r.ut Turrets: Antl·alrcraft rurrets can eleva~ to a
vide weapons with armor protection but also Increase a vehl·
maximum angle of 7S degrees. whkh allows weapons on
cle's profile . Consequently. a turret reduces a vehlcle' s
them to fire at aircraft at a height up to 9S percent of the
Signature by I . Civilian vehicles must be reinforced with roll
bars before they can mOUnf turrets. weapon 's loog·range value. Multiply the design or pans cost
for such turrets by 1.5 and Increase the standard Cf Consumed
Turrets come In six sizes: mini . small. medium. large and
by I Cf. The turret 's Load Reductloo remains the same.
extra-large. Mini turrets. which ale; found on large drones and
plckup-slLed trucks. lake up one hardpolnt and have a Weapon
rop. up Turrets: Pop·up turrets remain concealed from
plaln view until their weapons are used. While they are COfl·
Value of 2. Small turrets. round on most antl·rlot vehldes. take;
up rwo hardpolnts and have a Weapon Value of 3. Medium tur-
cealed. me
standard -I penalty to the vehlcle's Signature d«-s
not apply. To 'pop up' this kind of rurret for operation. the
rets. Installed mostly on heavy security vehicles 01 armore:d
gunner must spend a Complex Actloo. The rurret weapon Is
personnel carriers. take up three hardpolnts and have a
Weapon Value of 6. ready for use on the nexl available action.

140 Risser 3 .........................................................................................................................................................................................................

Frédéric Milletti (Order #43513083)


. -

. . . UEH1CLE CUS'l'Ol1l1Zn'T'IOn

rap-up turrets have ~apon values I point lower than remote turret (military vehldes often use two riggers, one con-
standard weapon v"I~. CF consumpllon for these: turrets is trolling the vehkle .mel the other controlling the turret ).
double the standard Cf coosumptlon. large or elcrra-large tur- Remote turrets "re available In m icro, minI. small. medi-
rets cannot be COflstructed with pop-up Cdpdbility. um. large• .vxI extra· large sizes. M k ro turrets. normally
Installed 00 smalle r drones. take up I firmpoim and have a
Desl&" SpedRufions Weapon Value of I. Mini a od larger turrets are me same size as
Desl!" Cost: their gunner-operated counterpans,
Mini -lund: 125 points 80th "ntl-alrcraft c.\pabitlty and pop·up options are avail -
Sm.\ll lund : 250 poInts able for remo te turrets, Pop-up micro-turrets have a Weapon
Medium fUrret: SOO points Value of I and take up I CF.
lArge Turret: 1,500 points Large and extra· large remote turrets exist. but they are
Extra-large Turret: 3.000 points used only on large warships. such as destroyers and cruisers,
cr Consumed : which are OUt of the price range of most shadowrunners.
Mini-turret: 6
SI'I\AII tUrTet : 7 Design Spednutlons
Medium lund: 16 Design Cost:
Large TU fret: 60 Mkro -turret: 100 points
u na. Jarae Turret! 120 Mini-turret: 175 points
lG.lld Reduction: SmAil turret: 350 points
Mini -turret: 25 kg Me dium tUlTet: 600 points
SmAll turret: 100 kg LArge turret: 2.500 points
M edium turret: 1,000 kg ExtrA- w ge tUlTet: 5 .000 points
Luge Turret: 6 .000 kg cr Consume d :
Extra· IArge TUrTef: 30.000 kg Mic ro -turret: 0
Mini-turret: 3
CustomlLltlon Spec:lRu.llons SmAJl tune t: 4
rcuu Cost: Medium tunet: 4
Mini-turret: 5 .000¥ LArge tunet: 32
SmAIl turret: 7.5OO¥ ExtrA- wge turret: 64
Medium fUnet: 15.000¥ LOAd Reduction:
wge Turret: 3OO,OOOV Mlc:rO-turrd: 10 kg
btrit· large Turret: 1.000.000'1 Mlnl -tund: 25 kg
roUtS Availability: Calculate parts availability lOr mini and small SmAil turret: 100 kg
turrets with the following formula: Turret Cost ... 400 _ Medium tunet: 1.000 kg
Availability Target Number. Turret COSt + 180 ... days required LArge tunet: 8 ,000 kg
to obtai n pans. ExtrA- lArge tunet: 35.000 kg
Street Indell: 2 for a minI. 3 for a small , medium and larger tur-
rets available to mlllta!)' only Cust o mludon Spec:lflutlo ns
Equipme nt Re q 'd: Vehlde facility PiUU Cost:
8.ue Time/ Skill Tut: 72 hrs/ Approprlate Vehicle SI R (4 ) Micro-turret: 2.500\1
cr Consumed: Mini -turret: 6 ,000\1
Mini-turret: 7 SmAil turret: 9 .000\1
SmAJl turret: 8 Medium tu rret: 17,500\1
Medium turret: 24 LArge turret: 6OO.000V
lMse Turret: 1Z ExtrA- wse turret: 2M V
ExtrA-wge Turret: 144 PoUtS AYAllablltty: Calculate parts availability for mini and small
LOAd Reduction: turrets with the following formulas:
Mini -turret: 25 kg IVehlde Cost + l5) + 6 ... Availability Target Number.
SmAJl turret: 100 kg (Vehicle COSt + 25) II: 14 .. days required to obtain pans
Medium turret: 1.000 kg Street Index: 2 (Micro and Mini). 3 (Small). - (the rest )
wge Turret: 6 ,000 kg Equipment Req'd : Vehicle facJllty
ExtrA- w ge Turret: 30,000 kg B.ue Time/ Skill Test: n hrs/ Approprlate Vehicle SI R (4 )
cr Consumed:
Re mote Turrets Mlc ro-tulTet: I
~mote turrets are weapons·only mounts that the opera· Mini-turret: 4
tor cootrols from Inside the passenger compartment via SmAll tUlTet: 5
remote sensors. A separate gunner or " rigger molY operate" Me dium turret: 8

Risser 3 I'll

Frédéric Milletti (Order #43513083)


Lvse tu lTel: 36 tern's memory to be used. The system's processing power and
ExtrA -Luae tulTet: 72 me:mory Is equal 10 Its Pilot reltlng x 2: whe:n the: drone: Is using
LOAd Reducdon: multiple autosofts and/or knowsofts ~mul taneously . the com -
Mlcro -tulTet: 10 kg bined rattngs of the: programs rlliIy not exceed this figure:.
Mlnl-tulTet: 25 kg A drone: may only use: autosofts or knowsofts with ralings
SmAIl tulTet: 100 kg eqlJ(\1 to or less than Its Pilot rating. AUlosofts fTldy not use: any
M edium tUlT et : 1.000 kg of the programming options available: to sklllsofts. Au tosoft s
w ae tUlTet: 8 .000 kg do not Inhibit a drone's use: of IVIS I'oo( or a robot's use: of
ExtrA-IA'ae tulTet : 35.000 kg Adaptation 1'001.

Vehlde Gyroscopic ScAblllzers Deslsn Spedflu.dons


Vehlde gyroscopic stabilizers are aVdllable for we<tpOflS Oeslsn Cost: Pilot rating x 50 points
mounted In fixed mounts .md turrets. As with norrllill we.apon cr Co nsume:d : I
gyros. eve:ry point of ve:hlcle: gyro-stdblllUltlon reduce:s the:
combined modlfle:rs for rKoil and move:ment (the latter applies Customl~tlon Spednu.tlons
only to ve:hicles mOVing by means of me:chclnICdlIe:gs). roUtS Cost: PIlot rating x 1.000'1
There Is. howeve:r. a drawbadc to gyro-stabiIiUltion. The rArts AVAilAbility (51): 8/ 14 days (2)
rotational momentum ge:ne:rated by a gyroscope: tends to Intf!!'- Equipment Req ' d : EJectronies shop
fefe: with the: maneuverability of a vehlde:. If the: tOtal active: 8.uc TIme/Sklli Test: 72 hrs/ Electronles B/ R (4)
gyroscopic subillzatlon rdting Is gre:.lter than the: vehlcle: 's cr Consumed: I
Body. the: vehicle: re:ce:ives a '" I modlfle:r to Its Handling for LOAd Reducti on: 2 kg
every point of gyro-stabilization g reate:r than the vehlcle:' s Body.
Vehicle gyro-stabilization is not compatible: with gunrte:ry 8attteT"c'lIoO rOOM Receiver M odule
re:coil cldJusters. roOM (nre:-Olre:ctlon Data Manager) Is a spin-off of the
BattleTac Inforrlliltlon syste:m. The rOOM re:celver module:
Deslsn Spedfl u.tl ons allows a ve:hlde: to transmit and rece:lve: targe:tlng information
Deslsn Cost: 15 points pe:r level of gyro-stabilization dmong other drones via a re:mote:·control netwOrk. This
M Alt RAdns/lmprovem ent: Body x 2 enables d rones to fire: on targets outsIde: of their IIne:s of sight.
c r Consumed : I f or more: InformatIon. see Indirect FIre. p. 99. Cc.
LOAd Reducdon: Rating'" l4 kg
Deslsn Spednc"lIons
Cust omlutlon Sped fl u.dons Deslsn Cost: 350 points
rAm Cost: 1.000" pe:r leve:! of gyro-sublllzation
r oUtS AvAilAbility (51): 8/ 72 hrs 11 . 5) Customlutlon Spednc.ulon'li
Equi pment Req ' d : Vehicle kit rArts Cost: 35.000¥
8.ue Time/ Skill Test: 24 hrs/ Approprldte Ve:hlcle SI R (4) r"rts AvAilAbility (SI): 10/ 2 1 days (3 )
M Alt RAtln&!lmprovement: Body x 2 Equipment Req 'd : M lcrotronies shop
cr Consumed : I Base Time/ Skill Test: 64 x Pilot hrs/ Computer B/ R (4)
LOAd Reducdon: Rating", l4 kg
8attteT"c'" IVIS Receiver Modules
U ECTllONIC SYSTEMS IVIS Is clf'IOlhe:r spin-off from the: Battle:Tac Information sys-
Ele:cuonlc syste:ms Include the: computer and electronic tern. BattleTac IVIS enhances data-sharing capabilitles between
devices that re:guklte: and control ve:hlcles. as well as se:nsor a re:mote-con trol dKk and the: drone:s In Its rte:twOrk. This
and elKtronlc warf<ue sySte:ms. enables drones to execute evf!l'l more: complex and sophist!-
cale:d tdct les to accomplish their assigned tasks.
Autosoft InterpretAtion System The: IVIS re:celve:r module: allows a re:mote-controlle:d vehi -
The autosoft Interpretation SYSle:rTl Is essentially d ~sklll ­ cle or drone to partldpate In the IVIS syste:m. BattleTac IVIS can
wire:- syste:rTl fof drone:s. The autosoft syste:rTl allows a drone to provide extra dice for the Comprehen~on Test or It can create
Interpret the: progrM'lmlng on e:ithe:r an aUlosofi (see: p . 44) or an (VIS Pool for ve:hlcle:s or drones to use:. Only remold)' con·
a knowsoft (see p. 295. SR3) and to utilize the: ability or skill trolled vehicles or drones that have their pilots modified to
e:ncoded the:re:. Autosoft syste:rTlS cannot re:ad or use: actlvesofts. inle:ract with BattleTac !VIS rece:lve: the: bene:flts of this sYSIe:m.
The autosoft Interpretdtion system com es equIpped wi th d For more Information. see The &ttleTac IVIS System. p. 43.
number of chip portS equal 10 the drone' s I'ilot rating.
Autosofts and knowsofrs must either be chipped dlre:ctly Into Design Sped Hu.tlo ns
one of these: ports or transmitted Ihrough the: re:mote: control Deslsn Cost: 250 points
network and then loaded Into the: autosoft interpretation sys·

1'12 Rlgger3

Frédéric Milletti (Order #43513083)


Customlu-tlon SpcdRutions One method of getting around this developed by navy
Pans Cost: 2S'()OO¥ pilots Is to make shon sprlms In the air and then slow 10 a
Pans A.vallability (Sll: 8/ 14 days (3) hover and drop to the surface for a minute. periodic.llly "dip-
f.qulpmenl Rcq'd: Mlcrotronics shop ping" the sonar array In the water. This. consequently, Is how
Basc TImc/ Sklll Test: 64 x Pilot hl'$/ Computer B/ R (4) dipping sonar got Its name.
Design Spedflutlons
Closed -Circuit Simsense Systcm Intcgratlon (Ships Only) Cost: Sonar ratlng,l( 2SO points
Closed·clrcult slmsense systems (cesS) allow a rigger to MAX RAtlnsflmprO\/cmcnt: 6
monitor a ship the same way she can monitor a building's CF Consumed: 12 CF
security system (see Closed Orcult Simsense Sysrems, p. 45). load Reduction: SO kg
If a ship Is wired with cess, a rigger can monitor the system
status of the ship and the Internal activities of the ship.
Note that cess integration Is not the same as adapting the
ship for rigger control. cess is concerned with the internal
activities within a ship and has no c.lpabll1t1es for piloting or
maneuvering a ship. However. If a ship Is wired for both cess
and rigger control. a rigger can Mlump" from directly con trol -
ling the ship (as pan of the helm functions) to monitoring the
ship's Internal status via cesS.
cess can hie pankularly useful In performing engineering
functions, such as damage control, by commanding a group of
ma.lmenance drones to repair damage from ship anacks. Each
maintenance drone counts as a crew memhler on a damage-con-
trel team. Use the Ship/ Build RepaIr Sklll of the controlling rig-
ger, when making the Success Test for the damage-contrelleam.
When commanding Internal drones via a ship cess net-
work . a rigger can command a maximum number of drones
equal to her Intelligence anribute.

Design SpedRutlons
Cost: Technical rating x 5.000 points
MAX Rating/lmprO\/emcnt: 10

Customlu-tlon SpcdRutlons
Pans Cost: Technical rating x 4OO.000¥
Pans A.vallAbIlIty (SI): 6/ 21 days (4)
Equipment Req'd : Ship Facility
Bo\.se TIme/Skill Test: 120 hrs/ Computer B/ R (6).
Electronics B/ R (6)
M.u: RAting/lmprovemcnt: 10 Customlutlon Sp«lflutlons
roUtS Cost: Sonar rating ,I( 15.00011
Dipping SonJIr rans Availability (SI): 8/ 2 1 days (4.5)
Dipping sonar Is a vehicle modlfic.ltlon available for heli- Equipment Req ' d: Vehicle Facility
copters and other aircraft capable of hovering In p~ce. Dipping Base Time/ Skill Test: 16 hrs/ Appropriate Vehicle B/ R (4)
sonar consists of a sonar auay, with both active and passive MAX Rating/lmprO\lcmcnr: 6
elements. suspended from a long cable anached to the under- CF Consumed: 16 Cf
hlelly of the aircraft. lQ.Ad Reduction: 50 kg
As the aircraft Hies or hovers over water. It periodicaJty
lowel'$ or "dlpsM the sonar array Into the water. The sonar SCclns Electronic Countermeasurcs (ECM)
for underwater contacts (such as submarines) and transmits Its Elearonic countermeasures Include active devices such as
data to the aircraft via the c.lble, barrage radio jammers. Infrared jammers. chaff and flare dls-
To use dipping sonar. the helicopter must hie Hying at an pensel'$, and wave harmonic disrupters that confound sensor
altitude no higher than 30 meters and a speed no faster than 7 systems and Jam the communications of opposing remote-
meters per turn. If a helicopter Hies higher than 30 meters, then control operations. (See ECM. p. 138. SR3. for more Informa·
the sonar array will not be deep enough to be useful. Likewise. tlon on electronic countermeasures.)
If the helicopter is flying tOO fast . the sound of water rushing Though normally restricted to security and military agencies.
past the array will drown out any other noises. rendering dip. several low-level [CM systems are available on the public market.
ping sonar useless.

Rigger 3 t'4~

Frédéric Milletti (Order #43513083)


ECM SYSTEMS TABLE

[CM
l evel
Cf
Consumed'
Desl,,"
Points
Custondutlon
Co..
We ight
t1<g) AvAILability
"'.eI
Index
I 0/1 100 10,OOOY 5 S/7 days 2.5
2 1/2 200 20,000¥ 10 6/10 days 3
3 2/3 300 30,000¥ 15 7/ 14 days 3.5
4 2/ 3 500 50,000'11 20 B/ 21 days 4
5 3/6 750 75,000¥ 25 10/ 30 days
6 4/8 1.000 100,OOO¥ SO 12/45 days
7 6/9 2.000 200,000'1' 75 14fOO days
8 10/ 12 3.000 300,000'1' 100 16/3 months
9 12/ 16 5.000 500."""" ISO 18/6 months
10 16/20 10,000 1.000,000'1' 250 20/1 year

• The first number Is t~ cr consumed If the E.CM Is Inst.\JIed during vehlde design. The second value Is the CF consumed If
the ECM Is Insmlled as a vd'lide customlzatlon.

ECCM SYSTEMS

[CCM
Leo"
CI
Consumed'
Desl. .
Points
ClUtomlution
Co..
Welsht
(kg) AVAllAblUty
"'.eI
Index
{ 0/1 100 10,000'1' 3 4/7 days 2
2 1/2 200 20.000¥ 5 4/1 0 days 2.5
3 2/ 3 300 3O.000¥ 8 5/ 14 days 3
4 2/3 400 40.000'1' {2 6/21 days 3.5
5 3/6 500 50.000'1' {8 8/30 days
6 4/8 750 75.000'1' 25 10/45 days
7 6/9 <.000 100.000'11 SO 12/60 days
8 10/ 12 2.500 25O.000Y 75 14/ 3 months
9 12/ 16 3.000 300,000'1' {OO 16/ 6 months
10 16/ 20 5.000 500.000'1' ISO 18/ 1 year

'The firsl number Is the Cf consumed If the ECeM Is Installed dunng vehide design. The second value Is the CF consumed If
lhe [eCM Is Installed as a vehicle customlzalion,

ED SYSTEMS

EO Cf Desl . . CustomlUltton Weight ....eo


level Consumed ' Points Co.. (kg) Av.aJl;\blllty Index
I 1/ 2 ISO 15.000¥ 10 8/ 30 days 3
2 2/ 3 300 3O.000¥ 20 8/ 45 days 3.5
3 4/ 5 500 SO.OOO¥ 30 8/60 days 4
4 5/6 7SO 75,OOO¥ 45 10/ 3 months 4.5
5 6/ 7 1.000 l00,OOO¥ SO I Z/6 months 5
6 8/9 2.500 ZSO,OOO¥ 75 16/ 1 year

'The first number is the CF consumed If ED Is Installed during vehlde design. The second number Is the CF consumed If ED is
Installed as a vehlde customlzation.

I ,...... I ruSSe< 3 ................................................................................................................................. ......................................................................-

Frédéric Milletti (Order #43513083)


-
(CD SYSTlMS TABLE

.CO
L....
Cf
eon.......
........
Points
eu _ _
Cost (koI A~allabllity
......
Index
' /2 ' 00 10.000'1' 25 8/ 30 days 3
2 2/3 300 3O.000¥ 30 8/45 days 3.5
3 3/4 500 SO.OOO¥ 35 8/60 days 4
4 4/5 7SO 7S,0Q0¥ 45 10/3 months 4.5
5 6 1.500 150,000'1' 60 12/6 months 5
6 8 3,000 3OO,OOO¥ 75 16/ 1 year

'The firs! number Is the CF consumed if ECD Is installed d uring v ehicle d esign . The second number Is the Cf consu med If ECD
15 Installed as a vehlde customlz.atlon.

These are sold primarily to celebrities c\IlCI VI ~ as " defense until the metahuman controller physlc.llly sees the target with
agalrl5t prying eyes armed with Intrusive drooes and 5enSOfS. his own eyes or video feeds. For more Information on the use of
Most design and cUSlomiUltion specifiC<ltlons are Included electronIc deception. see Electronic Decepdon (p . 32).
on the [CM Systems Table (p. 144). ED systems are generally restricted to security and mtlttary
agendes and are almost Impossible to come by on the streets.
Des1sn Specifications Most design and customization specifications are included
See [CM Systems Table. on the ED Systems Table (p. 144).

Customlutlon Speclflcatlons Design Speclnc.attons


See [CM Systems Table. See ED Systems Table.
Equipment Req ' d : Vehicle facility
Base Time/ Skill Test: 16 hrs per level/Electronics B/ R (4) Customludon Specifications
See E.D Systems Table.
[lectro nlc Counte r -CountermeASures ([(eM) Equipment Req 'd: Vehicle fadllty
Electronic counter-countermeasures Include signal ampli- 8.uc Time/ Skill Test: 16 hrs per level/Electronics B/ R (4)
fiers and noise fillers thaI nUllify the effects of [CM. See
Electronic CountermedSures (p. 138, SR3) for Information on Electronic Counter -Deception (ECD)
the use of ECCM. Electronic counter·deceptlon measures use real!ty-<heck·
ECCM systems are generally more readily available than Ing electronic components. such as inertial navigation and fl ux
ECM. bec.ause ECCM helps to counter the Interference caused density m onitors. to negate the effects of ED. See Electronic
by the Increasing congestion of the radio spectrum In most Deception (p. 32) for more Information on the use of ECD.
metropolitan areas. Higher-level ECCM systems are available Electronic counter-deception systems are generally
only through licensed security flrms or military organlz.atlons. restricted to securlty and military agencies and are almost
Most design and cuslomlzation specifications are Included Impossible to acquire on the streets.
on the ECCM Systems Table (p. 144). Most design and customization spedflc.ltions are included
on the [CD Systems Table.
DesIgn Specifications
See ECCM Systems Table. Design Specifications
See ECD Systems Table.
Customlution Specifications
See ECCM Systems Table. Customlution Spedncations
Equipment Req ' d: Vehicle facility See ECD Systems Table.
Base TIme/ Skill Test: 16 hrs per level/ Electronics B/ R (4 ) Equipment Req'd : Vehicle fac1l1ty
B.ue TIme/ Skill Test: 16 hrs per level/ Electronics B/ R (4)
Electronic Deception (ED)
Electronic deception measures are devices that feed sen· Electronics Ports
sors false InformatIon about the target's range. position. direc- Electronics ports are required for those electronic Items
tion of travel and so on . Electronic deception is more subtle and unrelated to vehicle operations. such as radios. video cameras.
Insidious than ECM: a sensor won 't know It's being deceived surveillance measures and remote control decks. An electroo'

Rigger 3 145

Frédéric Milletti (Order #43513083)


least compared to the alternatives). MADs are the only
CF REQUIREMENTS FOR method. other lhan sonar. for detecting submerged sub-
CO_ON UECTRONIC EQUIPMENT marines. Only aircraft can be fined with MADs (ships have too

....
Video/Trideo Display
crlequlred
0 . 15 pter 20 em of SCI~ slz.e
much Iron In them to use MADs).
MADs augment the sensor system of an "ircraft. To detect
an underw"ter subm"rlne using MADs. make a Sensor
Perception Test (p. 135. SR.3), rolling a number of dice equal to
Slmsense Player 0.1
the alrcraft·s Sensor ,atlng against a target number equal to the
ulluLv Phone 0.05
sub's norrndl (nol Sonar) Sig""ture rating.
Tabl~ Top ~rsonal Computer 0 .5
(nol Including monitor)
Deslsn SpeclflCAtlons
Computer Primer 0 .25
Cost: Sensor '''ring x 250 points
Radio 0.3 x Flux rating
Cf Consumed: 12 cr
Audlo/Yldeo/ trideo recorder 0.25
LOAd Reduction: 50 kg
Cyberdeck 0 . 15
Remote Conlrol Oed: 0.25
Customlutlon Sp eclflCAtiOnS
BattleTac Master Componen t 0 .6
PoUtS Cost: Sensor rating x 20.000¥
Tactical Communications ~ar
P...rts Av...U... blllty (51): 8 / 21 dolys (4 .5)
Master Unit 2
Equipment Req' d : Vehicle racllity
Persooal Comm Unh 0.3 x Flux rating
Base Time/ Skill Test: 16 hrs/ Electronlcs (S/ R) (8 )
Microwave/laser link 1
Cf Consumed: 16 CF
Satellite DIsh
LOAd Reduction: 50 kg
Standard rort.\ble 2
large Pona~ 6
Over-the -Ho fiz.on Sensors (OTHS)
fixed .... 20
Normc\l ship surface-scanning sensors are limited In their
range to an absolule maximum range of 35 kilometers. due to
the curvalure of the earth. Over-the· horlzon sensors (OTHS)
fcs pen allows Iht$e Jlems to dr<lw electrical power from the overcome Ihls limitation. however. by using reflective and
vehkle's power plan!. Where applicable. electronic devices refracttve optical techniques to extend the range of ship sur-
attclChed to such ports may locte~ their Flux rarings by half face sensors.
the vehicle's Body, rounded up. A ship with OTHS Ignores the 3S-kllometer limitation for
All electronics potts afe automatic.aJly linked to me vehI - detecting surface conlacts using onboard ship sensors.
cle's computer. The computer also acts as a rouler. allowlng all However. the ship also receives a +3 modifier when making
connected devices and systems ("mOllav, sensors. pilot and so Detection Tests agalnsl surface targets beyond the 35 kilome -
on) to communicate and shiite Information . ler range. ~use lhe rdy·bendlng technology of OTHS tends
WhJle ~ electronics port Itself takes up no cargo space and to degrade image quality and reliability.
does not reduce Load. the equipment anached to 11 mIght (see
the CF Requiremen ts For Common Electronic Equipm~t table). DesISn Spec1f1utlons
Note lhal lhe following design and CUSlomiution speclfI . Cost: Sensor raling x 1.(Xl() polnl.S
cations reflect the costs of electronic ports only; electronic Cf Consumed: 2 16 CF
Items and other componenls have separale nuyen costs. LO"d Reductio n: 2.500 kg

Design SpecifiCAtions Customlutlon Spe<inCAtlons


De.slgn COSt: 10 poims r...ru Cost: Sensor rating x 100.000¥
PoUtS Av.-.JI...blllty (51): 10/ 60 dolys (5)
Customlutlon SpecifiCAtions Equipment Req ' d : Ship facility
Parts Cost : I.OOO¥ Base TIme/ Skill Test: 40 hrs/ E!ectronlcs BI R (6)
PArts Av• .n... bllity (SII: 3/ 6 dclys ( I ) CF Consumed: Z 16 CF
Equipment Req ' d : Vehicle shop LO"d Redu cdon: 2.500 kg
Bue Time / Skill Test: 8 hrs/ Electrooics B/ R (3)
Power Amplifiers
M ...gndit:-Anom.-.Jy Detect or Power amplifiers Incredse the Flux ratings of sensors. [CM .
Magnetlc·anomaly deleclors (MADs) .J.Vallable as vehicle [CCM . hardwired remote control decks and other electronic
modlfic.clfions are used 10 delecl underwater submarines by transmission devkes. An Increased flux rating Increases the
monlloring the effects such large boats have on lhe e"nh's nal- effucttve range of a remote·control deck and makes It more
ural magnetic field . Despite "dvances In m"terials engineering resistant to electronic warfare. For more information. ~
"nd mel"lIurgy. submarines conrlnlK' 10 use large quantilles of Clectronlc Wdtfdft'. p . 35.
Iron·based sleel . ~use sleel is relatively Inexpensive (al

Rigger 3

Frédéric Milletti (Order #43513083)


SenKtr
L~"
I
U
Consumed '
0/ 1
.,.....
Po....
50
SENSOR SYSTEMS TABLE

Customludon
c_
5,OOO¥ - (kll
12
AvAlLablltry
4/ 7 days
......
.....,
2
2 1/ 2 75 7.5OO¥ 20 4/ 10 days 2.5
3 2/3 100 IO,OOO¥ 25 5/ 14 days 3
4 2/3 125 IZ,5QO¥ 35 6/ 21 days 3.5
5 3/6 150 IS,OOO¥ 50 8/30 days
6 4/8 200 20.000¥ 75 10/45 days
7 6/9 300 3O,QOO¥ 110 I 2/00 days
8 10/ 12 500 50.00011' 150 14/ 3 months
9 12/ 16 1,000 IOO,OQO¥ 200 16/ 6 months
10 16/ 20 5,000 500,000'11 250 18/ 1 year

• The Rrst number Is !'he Cf consumed If the sensor Is Installa:! during vehlde design, The: second value Is the Cf consumed If
the sensor Is installa:! during vehlde customlzatk>n.

Deslsn Spedflutlons RetrAnsmi ssio n Units


Cost: 5 points per rating A retrclOsmi~iorl unit (known as ~ retrans ~ for shan) is a
MAX btlns/lmprovcment : 10 recelver-transmlner unit that Intercepts signals from a remote-
CF Consumed: 0.25 CF per rating (round down) control deck and relays them to other drones on a separate fre-
lo.-d Re ductl o n: 1 kg per f<lrlng quency. When used properly. a retrans unit can do two things:
Increase the effective range of a remote-control deck and pro-
Customlutlon Spedfl<.Atl o ns vide extra defense against electronic warfare.
Parts Cost: ISO¥' per rating A retrans unit has Its own Aux rating. Any drone Inside the
p,uu Av"U"blllty (5 1): Rating + (rating x II ) hrs ( 1.5) trclOsmlnlng rclOge of a retrans unit can receive commands from
Equipment Req ' d : Vehlde shop the main remote-control deck. even If It Is outside the deck's
&ue Time/ Skill Test: 8 hrs/ f.lectronics B/ R (4) range. Additionally, a retrans unit can use Its AUII: as comple-
M AX Radns/lmprovement: 10 mental)' dice to any Mill Tests fTIclde against the remote-control
o Consumed: 0.5 CF per rating (round up) deck. This applies to drones that cue within range of both the
LOold Redu ction: I kg per rating remote-control deck and the retrans unit only.
A retrans unit may be t.:ugeted for electronic warfare. but
Re mo te -Control [ncryptlon Module any M ill results apply only to those drones In range of the
This ~\ce works just like the encryption module for retrans unit, Drones within range of the remote-contro l deck
remote-conlToi decks (see p. 97). allowing remotely controlled are unaffected.
drones to ~ enoypted signals from the rigger and scram- A retrans unit has a base Aux of O. Additional Aux can be
ble their own lTansmissior\s to protect <lgainSl signal lnterceprion. purchased by adding on power amplillers.
If a vehicle or drone is part of a rernote-control netWOrk using an
encryption module to scramble its signals. then the vehicle/ drone Deslsn Spedflatlons
must h.ave a module to communlc.lte wi th the network. Deslsn Cost: 250 points
A remote -control nerwork always operates with an Cf Consumed : I CF
enayption rating equal to the ratlng of the lowest eoayptlon LOAd Red ucdon: 5 kg
module In the network.
Customlutlon Spedfladons
Deslsn SpedRadons roUts Cost: 25,0001/
Deslsn Cost: Rating l( 50 points ruts AVAilAbility (51): 8 / 14 days (3)
Equipment Req' d : Mlcrotronlcs shop
Customludon s~nadons 8ue nmefSklll Test: 64 hrs/ Electronlcs 8/ R (4)
Parts Cost: Ratlng l( S.OOOV CF consumed: 1.5 cr
PArts Av"llAblIIty (51): Rating/rating days (3) LOAd Reducdon: 5 kg
Equipment Req 'd : [leCllonlcs kit
8ue nme/ Sklll lcsc: I hour/ Electronics 8/ R (4)

Rlgger 3 1'47

Frédéric Milletti (Order #43513083)


- -.....
SONAII S\'STlMS TABU

......
..... Cf
Coasooned'
.......
,-
c' __..........
C- l1<li AvAkbll1ty
1 4/6 SO S,OOO¥ 120 4{7 days 2
2 6/8 500 25,OOO¥ 2SO 4/ 10 days 2.5
3 10/ 14 2,500 IIS.CJOO¥ 3SO 5/ 14 days 3
4 16/ 25 5 ,000 62S,CXX>¥ 500 6/2 1 days 3.5
5 SO/15 10,000 2.000.000¥ 7SO 8/ 30 days
6 75/100 25,000 5,OOO,OOO¥ 1.000 10/ 45 days
7 100/ 150 SO,OOO IS.000,OOOY 1.250 12/«) days
8 200/ 300 75,000 IO,OOO,CJOO¥ 1.500 14/ 3 months
9 300/500 125.000 30,OOO,OOO¥ 2,000 16/6 months
10 500/150 250,000 5O,OOO,OOO¥ 2,500 18/ 1 ~r

• The IIrs! num~r 15 th~ CF consu~ If the ~ is Instal~ during vehicle d~18n . The second value Is ~ Cf consumed If
the sensor is Installed during vehlde customlz.atlon.

Sensors Towed -A"A)' Son.lr


Sensor systems
lndude standard and enhanced T~ ·array sonar consists 01 a long cable with sophisticat-
audio/ video senSOfs, the:rrnal and r.mar sensors and ultrasound ed microphones positioned il.t strategic IerIgths along the cable.
sensors. as well as identiflG.ltlon. recognition and tracking soh· TOW'Cd-array sonar allows a ship to OIIerCOl"OC its - blind spoC In
ware. ~ ~sor- E:nh.tnc«t GunfH!'ty (p. 152. SRJ) and SenSOIS the stern. ,",used by baffles I'Tom the propeUe,"s turbulence.
(p o 135. SRJ) for informatlon on uslng sensors. Additionally. towed-array sonar has c\Il additional benefit 01
Note that certain higher-level sensors are restricted secu- Improving detection of passive sonar contactS at medium and
rity - and military-grade equipment and nol available on the long ranges. When a ship has Its pas.slve sonar ~ . It gains
str~1 (except from very well -connected fixers). an additional die when making Passive Sonar Detection Tests
Most design and cU5lomlzation specJlicalions are Induded against contacts more than IS kilometers distant I'Tom the ship .
on me Sensor Systems Table (p . 147). Towed-array sonar Is vulnerable to cable breaJc.s during
ship combat maneuvers. To determine If a cable is cut during-
Deslsn Spedflutlons sudden maneuvers. roU 106 each time a manewer Is made
See Sensor Systems Table. (gamemiUter's discretion). On a resUlt of two Is. the cable has
been cut during maneuvers.
Customlutlon Spedflarions
See Sensor Systems Table. Deslsn Spcdflutions
Equipment Req'd: Vehicle facility Cost: Sonar ratlng)( 1.000 points
BAse TIme/Skill Tesc: 16 hrs per level/Electronics B/ R (4) MAX RAtins/lmprovement: 6
CF Consumed ; 115 cr
Sonar Systems l a..d Reduction; 1.500 kg
Sonar systems are the prlrThlI)' means lOr submarines to
navigate underwater. Surface ships also carry sonar. to detect Customlutlon Spedflutions
underwater haurds. both natural (reefs and sandbars) and rArts Cost; Sonar rating x IOO.ooo¥
manmade (mines and submarines). PArts AVAllAblltt)' (SI): 10/45 days (4.5)
Most deslgn and customlz.atlon specifications are Included Equipment Req'd: Ship facility
on the Sonar Systems Table. BAse Time/ Skill Tott 16 hrs/Shlp or Submarine B/ R (6 )
~ RAtins/lmprovement: 6
Dull" Spedflutlons CF Consumed: 175 cr
See Sonar Systems Table. La..d Reduction; 1.500 kg

Customludon Spedflutlons ACCES50RIES


See Sonar Systems Table. What's a rlsser vehkle without custom. hand-picked
Equipme nt Req'd: Vehlde facility accessories? The following descriptions present a wide asson-
BAse TIme/ Skill Testt 40 hrs per level/ Electronics B/ R (6) ment of Items designed to custom-tallor any vehlde to a rig-
ger's satisfaction.

Risser 3

Frédéric Milletti (Order #43513083)


A.lrcraft Orop Tanks level 2 Package: This package consists of a propeller or
Drop tan~ may be anached under an alrcraft"s wings or drive system linked to the vehlcle's drive system. This system
fuselage In lieu of rocket/ missile mounts. For every two exter- gives the vehicle Speed rating 30 In the water, with no
nal mounts sa.crlficed , a pair of drop tan~ may be added. (Drop Handling modifier.
tan~ are Installed In pairs to maintain aerodynamic balance.) l evel 3 Package: The Level 3 package consists of water-
Each drop lank can hold 1,000 liters of fuel. so a pair of Jet units and Impellers that are linked to the vehicle 's drive sys-
drop tanks Increases an alrcrah's fuel supply by 2,000 liters. tem. This package gives the vehicle Speed rating 45 on the
Installing drop tanlu on em aircraft decreases Its Signature by I . water. with no modifier to Handllng.
Each additional pair of drop tanks decreases the aircraft' s
Speed by 15 , and every two paIrs of drop tanlu Increases the Design Speclflutlons
vehlcle's Handling by 1. Mounting drop tan~ on an alrcrah Design Cost: 25 (Level 1).80 (Level 2). 200 (Level 3)
takes ten minutes, Max Radns/lmprovement: 3
The pilot may Jenison drop tanks If he spends a Complex Cf Consumed : 0 CF (Levels I and 2). 2 CF (Level 3)
Action for that purpose. The alrcrah's flight characteristics
Immediately return to their standard values. The cost of a pair Customlzadon Speclflutlons
of drop tanks is B.OOO¥. Drop tanks have a Body of I and 3 P.ut:s Cost: 2.SOO¥ (Levell ), 7 .SOO¥ (l evel 2). 15.000¥ (level 3)
Armor Points. Parts AvAilablUty (S":
level 1: 3/ 6 days ( 1)
Amphibious Operadon Packages level 2: 5/ 10 days ( 1.25)
Amphiblous-operation packages are used to modify ground level 3: 6/ 12 days ( 1.5)
vehicles for amphibious operatlons. If the vehicle has watertight Equipment Req' d: Vehicle fadUty
seals and life support, It can be used for underwater operations. Base Time/ Skill Test:
Three levels of amphibious-operation packages are available. l evel I : 32 hrs/ Appropriate Vehicle B/ R (4)
To perform submarine operations, a vehicle must have a l evel 2: 40 hrs/ Appropriate Vehicle B/ R (5)
sealed power plant (see EnvlroSeal' '' . p. 132). However. vehi - l evel 3: 80 hrs/ Appropriate Vehicle B/ R (6)
cles with unsealed engines may perform surface operations. Max Ratlns/lmprovement: 3
The speeds listed for each package apply only when a Cf Consumed: 0 (Level l ). 2 (Level 2). 4 (Level 3)
ground vehicle is afloat and treading water. If a vehicle is
touching ground. It should travel at Its Off· Road speed. A.ntl -Theh Systems
Level l Package: This package uses the vehicle' s wheels as Every vehicle comes equipped with maglocks on Its entry
the source of motive power and enables a vehicle to travel points and on Its control systems. Default vehicle maglocks
through water at a speed of 15 meters per rurn. While operat- have a rating of 2. and are equipped with either a keypad.
Ing In this manner. the vehicle receives a +2 Handling modifier. cardreader or fingerprint scanner (purchaser's choice). These

Rigger 3 1"49

Frédéric Milletti (Order #43513083)


maglcx:ks can be de~ated (as described on p. 235. SR3). allow- Electri c System: + 20 points
Ing access to and control over the vehicle. The s~tem can be Proximity Alert: +2 points
programmed with a variety of responses to a triggered alarm. M .u: R"tlns/lmprovem ent: 10
It may be set to emit a loud. attention-grabbing alarm. auto-
matically call a pre-programmed number (usually either the Customludon SpedHu tlons
owner, the police or a .security seNke) via. the onboard cell- P"rts Cost:
phone, or alert a controlling rigger, R"llngs 3-6: 4OD¥ per rating
More secure anti-theft systems can be purchased, Ratings 7-9: I .OOO¥ per rating
Improving the qwllty of the maglcx:ks and adding additional bdnSS 10+: 5.000¥ per rating
secur1ty ~atures. Electric ShO<.k System: +2.000¥
Improved Se<.urlty: Anti -theft s~tems can be Improved Proximity Al ert: +2SO¥
to a rating between 3 and 10 with this modification. The P"rts Av"Uablitty (SI):
Improved rating Is used as the rating for all of the vehlde's ILldnss 3-6: 4/7 days (1.25)
maglcx:ks .lnd other ~atures btlngs 7-9: 5/ 10 days ( 1.5)
Electric Shock: An eteculCdI current ripples through the Ratings 10+: 6/ 14 da~ (2)
outer shell of the vehide. giving a M!lty shock to the would-be Equipment Req·d : Vehlde faclllty
thief. The vol tage level does the same damage as a DefIance B.ue Time/ Skill Test: 40 hrs/ Approprlate Vehicle B/ R (4)
Super Shock taser (lOS 5run), M.u: R"tins/lmprovemenf: 10
b ploslon: Characters who really hate vehide thieves can
set up their anti-theft systems to blow up the vehlde with plas- Convertible Tops
tic explosives (either Compound IV or Compound XII ), As a ~Rag- top - conversions are avalla.ble for vehldes that nor-
gCfleral rule, vehides must be packed wi th enough plastic mally come with hard tops and do not have gull-wing Of
explosives to deliver a Power equal to the square or their Body canopy access. The conversion replaces the hard·top roof with
ratings (see p . 283 . SRJ, for computing Power for plastic explo- a folding canopy (hat can be ell/ended or retracted on com-
sives). The explosion destroys the vehicle and Inllicts ellploslve mand. If a roll bar is not installed, double the target number for
damage on Ihe WOUld-be Intruder-as well as on passengers. any passenger Damage ResISlance Test following a crash. Rag-
cargo and anyone passing by. tops do not provide vehlde protection 10 passengers from
For damage to the vehlcle's passengers. cargo, and side. rear or top attacks.
bystanders In the Immediate vicinity. reduce the damage
Power Level by the Vehicle's Body or Armor rating. whichever DeSign SpedHc.tdons
is higher. For a more powerful effect. the player Installing the Design Cos~ 0 points
s~tem can make a Demolltk>ru (4 ) Test during Installation, If
the test succeeds, reduce by half the Body or Armor rating for Customlution SpeclHutlons
this calcula.tlon. In any cast! , the damage Power Level drops by Parts Cost: Multiply (he vehlde COSI by . I and then
1 for each meter of dist.l.oce from the vehicle. add 2,SOO nuyen
If the vehicle Is packed with less than the minimum charge P"rts AVAIl.lblllty (S!): 4/ 72 hrs (I)
requi red to destroy It. the explosion merely damages the vehl - Base Time/ Skill Test : 24 hrs/ Appropriate Vehicle B/ R (4)
de. If more than half but less than the full minimum Is used. the Equipment Req'd: Vehicle shop
blast causes Serious damage. If less than half Is used. the blast
c.auses Moderate damage. In either cast!. the ellploslon causes Cr;mes
damage to passengers. c.ugo and b~tanders. A crane Is a hydraulic-powered mechanical boom capable
Proxlmlry Alert: A vehlde with this system uses Its sen- of lifting heavy loads. To use a crane. the vehicle must be sta-
sors to scan any people who approach within a prescribed dis- tIonary and Immobilized with the supplied chocks. Clanes are
tance. If the approaching person is not carrying a proper iden- not avalla.ble for vehldes with Body ratings of O.
tifier (usually either a minor radio beacon, magnetized passc.ard A crane has Its own Load rating. which denotes how
or slmila.r gadget). the vehlde audibly warns the interloper to many kllograms of welgh( It Cdn 11ft. The fTlcl)(imum Load ral -
back off. If the person continues to approach the vehlde. It Ing for a crane is based on the vehlcle's Body. as shown on (he
Issues an alarm and/or triggers a linked system (such as the Crane Ctlpaclty Table (p . r 51) . If desired. players Cdn Install
electric shock system above). Only vehicles with sensors can cranes with Load ratings lower than Ihe maximum allowed for
take this modlllCdtlon. the vehicle.
If a vehicle uses Its crane 10 pull or tow an object while
Ofilgn SpedHc.tdon,; moving (for example. a tow truck towing an automobile). the
Design Cost: towlng maximum Is determined by lhe vehlcle's or crane's
btlngs 3-6: 4 points per raring Load rating. whichever Is lower.
ILltings 7-9: 10 points pel raring for more Info/mallon on lifting and towlng. see LiffinS dnd
R"dnss I 0+: SO points per rating Pullins Oblects. p. 64.

(50 Rigger 3

Frédéric Milletti (Order #43513083)


Dulgn SpeclHu.dons
Dulsn Cost: (Crane' s Load rating .. SO) points CRANE CAPACITY TABLE
M.All RAring/Improvement: See Crane Cap.lcity Table
CF Consumed: 15
Vehicle MaxllllumC,.ane
LCMd Reducdon: Body x 80 kg
Body ...... lood ....naJlIftI.. c.p.cIty
1 25 kg
Customlu.tlon SpeclHudons
2
".uu Cost: Crane' s Load rating x 2V 3
200 kg
750 kg
.... rts AvAila.blllty (SI): 6/14 days (2)
4 2,000 kg
Equipment Req'd: Vehlcie facility
5 5,000 kg
lAse nme/Sklll Test: Body x 16 hrs/ Appropridte Vehicle B/ R (4 ) 6 20,000 kg
M.u: RAting/Improvement; See Crane Capacity Table
7 30.000 kg
CF Consumed: 35
8 45,000 kg
LOAd Reduction: Body x 80 kg
9 60,000 kg
10. Body x Body x 750 kg
Drone lUcks
Drone racks are used to launch airborne drones from
moving vehlcies. The rack Is a Iwudware cradle that holds the
drone. moves It inlo launch position and then releases il. of installation. The seat Includes a parasall lhat deploys on eJec-
Drone racks can also be used to recover launched dro~ don and brings the chair and occupant safely to the ground.
whlle a vehlcie Is moving. assuming the occupant is securely strapped In. The cost or the
lclunchlng a drone from a drone rack requires rwo sep.l- seat and the Cf Consumed Include the necessary Jettlson-capa-
rate actions. the firsl to activate the drone rack and the second ble panels that allow the seat to be fired clear.
to launch the drone. The drone Is Ihen conSidered to be mov- Reinforced ejection bucket seats are also available for large
Ing al either the current speed of the vehicle or the drone's stall arks, trolls and olher large metahumans. Double the appropri-
speed. whichever Is greater. Rotorcraft drones launched from ate costs for reinforced elecdon seats.
Stational)' vehicles launch In hover mode.
Recovering a launched drone requ ires a successful Deslsn SpeclHu.tlons
Handling Test by the driver of the recovering vehicle and a Free Dulgn Cost: 35 (Standard). 70 (Reinforced)
Action. At the same time. the drone's con troller must make a cr Consumed: 6 Cf
Handling Test. If either lest falls. the drone has nol been recov - LCMd Reduction: 100 kg (Standard). 2SO kg (Relnforced)
eree!. If both testS fail. the drone crashes lnlO the vehicle.
The drone rack also scrves as an enclosed mIni-hangar that Customlulion SpedHutions
protects drones stored Inside it. A drone rack has the same "oUts Cost: 3.000¥ (Standard). 6 .000¥ (Reinforced)
Armor rating as the vehicle on which It Is mounted. but only .... rts AvA.1l.Wllity 151): 5/ 10 days (2)
one-half the vehicle's Body (round down.) Equipment Req' d: Vehlde racillty
B.ue Time/ Skill Test: 16 hrs/ Approprlate Vehicle B/ R (4)
DuISn Speclflutlons cr Consumed: 7
Design Cosl: Body II: 12 points LCMd Reduction: 110 kg (Standard), 2SO kg (Reinforced)
cr Consumed : Amount needed to store drones (see p . 62)
LOAd Red uction: 45 kg Extern..1 urso Mounts
External CMgO mounts Include: ~es such as roo(
Customlutlon Speclfludons racks and externally mounted side cargo-boxes on motorcycles.
".uts Cost: Multiply the vehkJe COSI by . 1 and
t~ add 2.5OOY External CMgo mounts require no cr allocation. but when the
urgo mount is loaded me vehlcle 's Handling rating Increases by
.... rts AvAilAbility (51): 4/96 hrs (2)
Equipment Req' d: Vehicle facility I . The rTl<\Xlmum cargo upacity of a vehlcle' s external mountS Is
8.Ase Time/ Skill Test: 8 hrs per Body point/ Appropriate equal to lhe vehlcle's original Internal CMgO capacity.
Vehicle 8/ R (4 ) This modlfiutlon may not be added during the design
cr Consumed: Amounl needed to store dron es .. 2 CF process.
LOAd Reduction: 45 kg
Customlu.don SpeclRu.tlons
Eleclion Bucket Se.us ".uts Cost: 25O¥ per CF that the mount will hold
The election buckel seat is a standard or armored bucket r ..rts AVAIIAblltty lSI): 3/ 24 hrs ( I )
seat (see 5edts. p. 153) fined with a small solid-fuel rocket and Equipment Req'd : Vehicle shop
rudimentary stabilizalion syslems. [lectIorI-.actlvadon controls 8.Ase Time / Skill Test: 8 hrs/ Approprlate Vehicle SI R (3)
may be Included on or near the seat (or elsewhere) at the time M..u: btlng/lmprovement: Original Inlernal cargo space

........................................................................... ................................................................................ Rigger 3 151

Frédéric Milletti (Order #43513083)


noutlon P.U.k.lges (AircrAft) MechAnlu l Arms
Any aircraft or helicopter may be flned with floats for Artlculdted mecNmlcal drms Me not as strong as crdnes.
amphibious operations. Add ing Hoats to an aircraft Increases but they possess superior dexterity. In fdct. a mechanical arm
the alrcraft·s f.conomy (multiply the Initial f.conomy by 1.2). can do the same things a metdhuman arm can and then some.
Additionally. the floats reduce the aIrcraft·s Speed by half. Every mechanical drm has a Strength rdting. w hich Is equal
Aircraft flned with floats can stili touch down on land. to the vehlde 's Body rdtlngZ. A mechanical arm can lift d num-
Floats also reduce the Speed ratings of helicopters. To ber of kilograms equal to Its Strength rdling multiplied by 20.
determine the reduced Speed of a float-equippecl helicopter. An arm' s Strength rating may be IncredSed by purchasing
multiply the helicopter'S initial Speed rating by .9 and round addlrlonal Strength enhancemerlt. Note that Increaslng the
down. The product is the helicopter'S new Speed rating. Float- Strength of an Mm also IncreclSeS Its load reductlort . ......nJch 11m·
equipped helicopters Cdn still touch down on land. however. Its the amount of Strength enhancement d mechanical arm can
Idke. The Strength rdring of d 11mb can never IncreMe beyond
Design SpedfkAttons ten times the Body rdtlng of the vehicle to w hich it 15 attdc.hed.
Design Cost: Chassis Design Point COSt x 0 .2 Mechanical drms Cdn sport dny dCCesSOry or fedture avall-
dble on cyberdrms except for the Strength or Quickness
Customludon Spec.lHGAtions enhancements described on pp. 33-34. M&.M. A 11mb acces-
PArts Cost: (Vehicle ~t x . 1) + 2.5OOV sory for d mechanical arm costs half as much as the stMdard
P.uts AvAIlAbility (Sll: 4/7 days (2) cyberdrm version of the accessory but hds the same AVdlldbll1ry
Equipment Req' d : Vehicle facility and Street Index rdrings as the standdrd version.
auc Tlme/ Sldll Test: 32 hrs/ Appropriate Vdllc.le B/ R (3) The gamemaster has findl say over the type and number of
loAd Reduction: 100 kg modifications theU can be made to d mecharlical drm .

GenerAtor Deslsn SpedHuttons


The generator design option Is <wallable for nailers. barges Deslsn Cost: Body x 100 points
and rail cars only. This option provides power for design Strength EnhAncement (1 - 1 pts): (60 x Body) Design
options or modifications that require power. The gamemaster Points per point of enhancement
should exercise common sense In determining w hich modlfl- Strength lnhAncem ent (4+ pis): (75 x Body) Design
CdtionS require power and which do oot. Points per point of enhancement
cr Consumed: 2
Design Spedflutlons LOAd Reducdon: Strength x 10 kg
Design Cost: Chassis ~t + 4
CI Consumed: Staning Cf rating + 3 Customludon SpedHutlons
LOAd Reduction: Staning Load rating + 2 PArts Cost: Body x 10.OOO¥
Strenph EnhAncement 11-3 ptS): (5.000 x Body)¥ per point
Customlutlon Spec.lflcattons 5tr"ensth EnhAncement (4+ ph): (6.000 x Body)¥ per point
PAns Cost: ChassiS cost + 4 r.uts AVAilAbility (SI): 4/ 4 ddy5 ( I )
PAns AVAilAbility (SI): 5/ 7 days ( I ) Equipment Req ' d : Vehicle fdc1l1ty
Equipment Req'd : Vehicle shop !.ue time/ Skill Test: 40 hrs/ Cybertechnology B/ R (6)
auc Time/ Skill Test : 16 hrs/ Approprlale Vehicle B/ R (4) Cf Consumed: 4
cr Consumed: Stamng cr rating + 3 LOAd Reduction: Strengt h x 10 kg
LOAd Reductton: Stamng Load rating + 2
M edluJ Clinic
HoyercrAft WAter SeAls Vehicle medical dlnlcs Me primarily used by ambulances
Normally. a hovercraft that loses power while on a body and other emergency medical veh1des. A mobile medical clinic
of water will sink within 30 minutes. However. a hovercraft Is a complete assortment of medical gear 11"1dudlng emergency
water seal makes a hovercrdft ·s chassis wdtenlght and endbles diagnostic electroniCS and blomonltors. pressurlz.ed oxygen
the craft to flOdt. a useNI capability If the engine falls. Is delib- tdnlts and bredthlng masks. d stdbllization unit (p. 305. SR3J.
erately turned off or destroyed while the vehicle Is moving and an assortment of controlled drugs dnd compounds. A
over wdter. vehicle medical clinic Is the equivalent of d medial shop (see
p. 138. M.m &. Mdchine).
Design Spec.lHc.ulons The number of p.ltlents and medtechs a mobile medical
Design Cost: Body x S points dlnlc can hold Is dictated by the amount 01 People Space In the
vehicle (see p. 120). A dlnlc with enough space for full operation
CuslomlLUlon Spec.l flc.ulons can handle Nil medical care, healing and even surgery. If the
PArts Cost: Body x 500¥ dlnlc only has enough space for ambukmce operations. the
PArts AVAilAbility (SI): 4/96 hrs ( I ) medtech can only use Biotech to perform first aid (p. 129. SO)
Equipment Req·d: Vdllde fddllty and to stabilize the patient. In this case. the patient Is considered
!.ue Time/ Skill Test: 32 hrs/ Appropr1ate Vehicle B/ R (3) to be in gcxxl coodirions and treatment time 15 considered unln-

152 Risser 3 ...................................................................... ...................................................................................................................................

Frédéric Milletti (Order #43513083)


terrupted while the vehicle Is moving (barring a aash
or something serious). If mere Is not enough People
Space available for ambulance operations. patients can
slill be worked on. but me B.ld or Terrible conditions
modifier will apply.

Deslsn Speclfladons
Design Cost: (Rating .... 4)' x 3 polms
MAXi mum RAtlns: 6
cr Consumed: 52
Lo.ld Reduction: 2SO kg

Customlutlon Specifications
Part Cost: (Rating + 4)' x 800¥
PArtS AVAil. (51): (Rating +3)/(Ratlng x 2) da~ (3)
Equipment needed : Vehicle shop. electronics shop
B.ue Time/ Skill Test: (Rating) days/ Appropriate
Vehicle B/ R (Raring) SkIll. Electronics B/ R (R.lIlng)
MAXimum RAtlns: 6
cr Consumed: 75
Lo.ld Reductio n: 400 kg

PhorovokAlc. Chameleon PAlnt


Photovoltaic chameleon paint allows the pigmentation
..... Seats come In two [ypcs: bench and bucket. Both types of
and pattern of a vehlcle' s paint to be altered. Unmarked secu- seatS have additional options available: armoring and rein -
ri[yand police vehicles use chameleon paint to switch between forcement.
a mundane appeardflce and offlclal securll}'/ police markings. Bench Scab: Bench seats are popular In compact vehicles
Likewise. shadowrunners use chameleon palm to lose talls dfld or other vehicles In which spclCe Is at a premium. A single bench
prevent their vehicles from being Identlfled at crime scenes. seat can accommodate two human·slzed passengers (three If
Chameleon paint Is also popular among members of certain you aam). Bench seats are not avallable for motOrcycles.
social clcuses who like to show off their vehicles wim special- Removing a bench seat Ilees up 6 CF and Increases the
Ized schemes or display certaln messages to passersby. aVallable Load rating by I SO kilograms.
Chameleon palm requires more than a simple paint tab. Foldlns Bench ScAts: Folding bench seats are common In
however. FIrst. a monofilamem mesh must be secured to the vehicles such as limousines. to provide extra searing for lack-
vehlcle's surface with InSUlating resin. This mesh Is then wired eys and the like when needed. or In station wagons. four CF
to the vehlcle' s onboard computer. The photovoltalc paint Is are freed up for cargo (weighing up to I SO kilograms) w hen a
then applied over the mesh. The palnt schem e is COntrolled via folding bench seat Is folded.
a program loaded onto the onboard computer. allowing the Bucker Scolts: A bucket seat holds a single person In
user to select a particular color and pattern for each segment of greater comfort than a standard bench seat. Removing a buck-
the mesh grid. et seat frees up 6 CF and Increases a vehlde 's avallable Load
Changing a vehlcle's color takes a minImum of one raring by 100 kilograms.
Complex Action and may take signllk.amly longer for detailed Armored Scolts: Both bench and bucket seats may be
patterns or color combinations. armored to protect against Incoming flre that penetrates the
Note that chameleon paint does not allow a vehicle to vehicle. (Armoring on bench seats protects agalnst attdcks
blend Into the surrounding environment, as do ruthenium from the rear only.) Up to 2 points of Armor may be Installed
polymers. In fact. chameleon paint Is Incompatible with ruthe- on a bench seat.
nium. as well as smart armor systems. ablative armor and Reinforced Scats: Reinforced seats are designed to suppon
radar -absorbing materials. the wclght of larger arks. trolls and other large metahumans. A
reinforced bench seat can hold up to 300 kilograms. while a rein -
DesISn Speclfludons forced bucket seat can hold up to 2SO kilograms. Sturdier seats
Deslsn Cost: SO points are also avallable for either type. but they cost an additional 100
nuyen lOr every addit\on.al 25 kilograms of support capacll}'.
Cusromludon Speclfludons When repladng a standard seat with a reinforced one. the
PArtS Cost: 5.000¥ vehlcle ' s current load rating must be able to accommodate the
rarts A"A''''blilty (51): 6/ 14 days ( 1.5) addltiOllaI weight of the reinforced seat .
Equipment Req 'd : Vehicle shop
8.ue Time/ Skill Test: 72 hrs/ Electronlcs (6)

.............................................. ............................................................................................................................................................... Rigger 3 t5~

Frédéric Milletti (Order #43513083)


If an oversll.ed melahuman attempts to sll In a srandard Cf Co nsumed:
seal. he will crush the sea, and mangle Its padding. St.lndMd Bench/ folding Bench / Buckel SeAt: 6
Additionally. he suffers a +2 modlfler when making Resistance Reinforced Buckel SeAt: 8
Tests againSt collision or crash d.-unage (see p . 147, SRJ). this LOAd Reduction:
e~t also appl1es to any character (oversized or not) that Is not St.lndArd Buckel SeAt: 100 kg
slnlng In a seat (lOr ex"mple. riding In the trunk), SUnd.Ard/Foldlng Bench SeAt: I SO kg
Met.\hum.ul Adjustment rAcluoge Du.I: All of the vehi- Reinforced Buckel SeAt: 250 kg
cles listed In the Vehlde List (beginning on p, 156) are also Reinforced Bench SeAt: 300 kg
available In metahuman-adJusted variants, whk:h replace all
standard seats with reinforced se"tlng. To calculate the cost of Sid .....
a reinforced -seal model, count the number of bench and buck- Motorcycle sidecars come In three sizes: STT1<\II. medium
et seals In the vehide, Multiply the number of seats by 1,200¥ and large. The Sidec.lr Table shows the COStS of adding a side·
and add this amount 10 the cost of the vehicle. (Yes. this gives c..lr to a vehicle.
a higher COSt than simply replacing the regular seats with the TIle c..lrgo capacity lOr each sldeu.r does not inciude seat ·
relnlOrced seats, BUI remember that the manufacturer Is also lng, which must be taken out of the sidecar's CF capacity (for
adjusting the perlOrm.lnce of the vehicle to compensate lOr the example, a small sidecar can accommodate one bucket seat .
heavler-than ' llOfmal driver and passengers.1 but It takes up all of the sldeu.r' s Cr). A motorcycle's lood rat·
this package deal dlso Includes size adjustment of rnatlual Ing does not change with lhe Installation of a sidecar. so chat·
controls. If necessary. Metahuman·adjusted vehldes m.ly be aclers will have to be c..lreful not to overlood the sidecar wllh
harder to obtain. more expensive or simply unavailable In areelS excessive weight,
unfriendly to melanumans, A sldec.lr reduces the cycle' s Speed by 15, Increases Its
Handling rating by the appfopr1.lte modifier and decreases Its
Design Spednu.dons Economy by 10 percent. (To calculate the new Economy, slm-
Desl&" Cost: ply multiply the Initial Economy rallng by .9 .) A sldec.lr has the
St.lndllrd Bench/ Folding Bench / Buckel SeAt: 0 points same Body '''ting as the vehicle on which It Is mounted.
Reinforced Bench/ Bucket SeAt: 5 points Sidecar armor may be Increased In accordance with the stan ·
Armorlng: 11 points per Armor point dard vehicie-modlfiutlon rules (p, 131 ),
Cf Consumed: Installing or removing a sidecar requires 1S minutes,
Sumt.ud Bench/ Foletlns Bench / Buckel SeAt: 6
Reinforced Bench/ Buckel Se....: 8 Spottlshts
LOAd Reduction: A spotlight projects a concentrated beam of light. It has an
St.u1d.ud Buckel Se.At: 100 kg effective range of 600 meters, with a beam diameter of 0 .5
St.lnd.A1d/ foldlng Bench SeAt: I SO kg meters al the point of origin and 5 meters at maximum range,
Reinforced Buckel Se.At: 250 kg The be.-un diameter Incr~ In proportion 10 the range. so the
Reinforced Bench Seat: 300 kg diameter of the spotlight at 300 meters would be 300/ 600 x
(0 .5 + 5), or 1.75 meters.
CuslomlLltlon Spedflutlons In addition to standard whlte· light spotlights. spollights
rAM Cost: are also av"Uable In medlum' range Infrared, which Is Invisible to
StAnd.A1d/ foldlng Bench SeAl : 7SO¥ lhe unaugmented human eye but Ulumlnates areas for low-light
StAndArd Buckel SeAt: 700¥ and thermogr<lphk Im.lglng systems, Spotlights may be con·
Reinforced Bench/ Bucket SeAt: 1,500'" trolled manually or remotely operated from Inside a vehJc.le.
Armorlng: t .lSO¥ per Armor point
P.uu AVAilAbility (SI): 3/ 48 hrs ( I ) Deslsn SpHlnCAdons
Equipment Req ' d : Vehicle shop Deslsn Cost: 6 points
8.ue Time/ Skill Test: 4 hrs/ Appropri<lte Vehicle B/ R (4)
Customlutlon Spec.lnutlons
r.uts Cost: 600¥
raru AvailAbility (SI): 4/ 96 hrs ( 1,5)

-...
Equipment Req ' d: Vehicle shop
SIDECAR TABLE BASe Time / Skill Test: 14 hrs/ Appropriate

Sh. e....,
.........
Modlfter Cos<
Customludon
Cos<
Vehicle B/ R (4)

Tires
Smail .1 10 poin ts I .OOO¥ A number of different tire types are avail·
6 CF
able. All require a standard tool kit 10 lnSldll.
Medium 8CF .1 10 points 2.000¥
.2 3S points 3.5OO¥ Spare Ilres take up a number of Cf equal to one-
large 12CF
half the Body of the vehJc.le, rounded down.

Rigger 3

Frédéric Milletti (Order #43513083)


All vehicles are fitted with appropriate tires at the time of
manufacture for no extra cost. Characters need only pay tire WINCH CAPACITY TABLE
cO!.t!. only If they request !.pedal tires during vehicle design or Vehlde ~I mum Winch
replace or add tires as vehicle cu!.tomlzatiOM. Iody IW:InS Lo..d IW:Insillftlns c..p.dty
TIre!. are destroyed when they are targeted with a called o 5kg
!.hot In vehicle combat and take Moderate or higher damage. l5 kg
Standard and performance tires have a Body of 4 for resl!.tlng 2 200kg
damage; off-road. dual-purpose and runflat tires have Body 5. 3 750 kg
When a tire I!. destroyed, a m oving vehicle mu!.t Immediately 4 2.000 kg
make a CrMh Test. Vehicles !.uffer a +2 modifier to Hand ling 5 5.000 kg
Tests per flat tire (only + I If the tire is a runflat tire). The speed 6 20.ooo~
of vehicles with flat tires may not exceed their Speed rating: 7 30.000 kg
vehicles with flat runflat tires may exceed melr Speed ratings 8 45.000 kg
but suffer an additional + I Handling Test modifier. 9 60.000 kg
Su.ndard tires are regular, run -of-the -mill tires. f or vehi- 10+ Body x Body )( 750 kg
cles. using mese tires. reduce by half (round down) the effects
of any suspension or Handling modifications. Cost _ Body x
50¥ each.
r erformoUl ce tires are Intended for use with Improved Winches
suspension and drive-by-wlre system!., bu t they negate the Winches are attached to the bumpers of ground vehicles
effects of off-road suspensions. Cost _ Body x 75¥ each. and can pull and tow heavy loads.
Off-road tires are required for use wi th off-road !.uspen- A winch has Its own l oad rating/weight capacity. which
sions. Otherwise. they opera te as standard tires (reducing the determines how much weight the winch can pull , tow or 11ft.
benefits of any Handling or suspension modification!. by half). The maximum load rating for a winch is based on the vehlcle's
Cost _ Body x IlS¥ each. Body. as shown on the Winch Capacity Table. If desired , play-
DuAl - purpose t ires are designed for both Improved and ers can select winches with load r"tlngs lower than the maxi-
off-road suspension!.. allowing vehicles to operate both off- mum for their vehlcle's Body ratings.
road and on-road without penalty. A5sume tMt any vehicle If a vehicle uses its winch to pull or tow an object while
with Improved suspenSion or a drive-by-wlre system 15 also moving (for example. a tow truck towing an automobile). the
equipped with dual-purpose tires. Cost _ Body x 250¥ each. towing maximum is determined by the vehicle'!. or winch 's
Runftat versions of all the aforementioned tire types are load rating, whichever Is lower.
available. A runflat tire has the equivalent protection of an A vehicle can also use " winch to pull Itself across nor-
armored vest (5/3). Cost - tire COSt + lOO¥ each. mally Impassable terrain. such as up a ven lcal cliff Face. The
vehicle must not be loaded over Its l oad rating when doing so.
VAl kyrie Module however. The winch pulls the vehicle at " speed of I m eier per
A Valkyrie module is essentially a one-patient medical turn. The vehicle cannot perform any other "ction!> while the
!.hop robotic drone designed for tele -surgery. for a full expla- winch Is working.
nation of the Valkyrie system. see p. 139. M&.M. For mo re Inform"tlon on lifting and tOwing. see Lifting and
The Valkyrie module Includes rigger adaptation. remote- Pulling Db/eelS (p . 64).
control Interfaces. a satellite uplink. a datajack port. robotic
Miol 5 (wi th Adaptation r ool 5). and space for one patient. Design Speclftcations
Design Cost: (Wlnch 's Load rating + 1(0) points
Design Specifications Max R.ltins/lmprovem ent: See table
Design Cost: 3.000 points l oad Re.ductlon: Body x 2.5 kg
Cf Consumed: 10
load Reduction: 400 kg Customlutlon Specl ftcatlons
rarts Cost: (Wlnch's load rating + l )¥
Customlutlon Specifications Parts Availability (51): 6/ 14 d"y5 (l )
rart Cost : I .OOO.OOO¥ Equipment Req ' d: Vehicle r"cllity
roUtS Av;\ Uablllty (51): 10/ l wks (3) Base TIme/ Skill Test: Body x 16 hrs/ Appropri<lte Vehicle SI R (4)
Equipment needed: Vehicle shop , Electronics shop Max R.ltlns/lmprovement: See table
BAse TIme/ Skill Test : 5 days/Appropriate Vehicle SI R Sk.lII (5). cr Consumed: I
Electronics SI R (5) Lo.\d Reduction: Body x l .S kg
cr Consumed : 15
lo.\d Reductio n: 500 kg

Rlgger3 155

Frédéric Milletti (Order #43513083)


elaw are all the vehicles previously presented In Sh.ldowrun products throughout

B
tJle, years. The USt also Includes some new vehldes. as well as the ones created M
examples In Vehlde Design.

FINDING A VEH ICLE


The: rules for determining Availability (p. 113) will somet1~ send vehicle
Availability ,atlngs off the scale. When working with unique or nkhe vehldes.
Availability ,aling5 of 2S or gre.lter may easily occur. Those vehicles are rare , to say the
least. Very ~ are produced at any given time. so IMI there really Isn't much of "
-black market " where runners or COniacts Gan sather these vehldes In numbers.
There are three options open 10 the character for finding the rare vehicle of her
choice: the legal way. using contacts and "borrowlng.-

THE UGA l WAY


Purchasing expensive and f"ue vehldes through the normal. everyday channels
will require legal papers (credit hlslory. SIN. bank records. reason for purd\ase, <lOO SO
on), II m<ly also require a background check In order to verify ma.t the character's IMse
lifestyle CAn live up to the costs. The cost for ae<ltlng such <l background CAn be deter-
mined by using the rules for forging an 10 (p. 239. SR.3) . Since many of these vehIcles
<lre ae"ted on dem<lnd. the dealer m<ly request" down payment of anywhere from
I 0 to 25 percent JUSt to pklce tile order.
The delivery date would be the Streel Index multiplied by the AV<lU<lblUty In d<lYs.
P"ymem Is expected In full on delivery. Design enhancements and modlflCdtlons
"dded to the base model use tile rules presented In Vehicle Design. p. 10Z. or Vehicle
Custom/utlan, p . I Z2. 10 C<llculate addilional cost and time.
As normal. the Street Index Is nOI used when purchasing a vehicle through
legal me<lns.
Remember that vehIcles with exceptionally high Avallclbillty ratings are top-of-me-
line models. If a corp discover!; they were conned by a shadowrunner. they will coop-
erate fully with born local klw enforcement and Internal ~rity forces. providing all
pertlnenl records. Due to the limIted number of that vehicle manufaccured. the corpo-

Rigger 3

Frédéric Milletti (Order #43513083)


r.ulon can eMily provide sales records. f.lCIOry logs and
Olher documents that will make lhe character' s life dif- VlHICll ATTaIBUru AND IATlN<iS

.......
.....
Reult . If the character manages to legally purchase a
vehicle. however. she'lI be on the mailing list for notkes Handling Rating (p o 131 , SRJ)

-
Speed Rating (p . 132, SR3)

.""
of new models. sales and spedaI features M they
become available. Acceleration Rating (p _ 132, SR3j
Body Rating (p. 132, SR3)
Armor Rating (p. 132. SR3)

....
'nno'
USING CONTACTS
The character can choose to walt II out and see If 51. Signature Rating (p. 133. SRJ)
her contact can find one of the types she' s looking for Auronav Rating (p . 133. SR3)
on the black market. Because this 15 typically a dicey
and long -term project . the character can decide to turn
those long odds a bit more in her favor by tossing
......
"tot
Cup
PIlot Rating (p. 133. SR3j
Sensor Rating (p. 133. SR3)
cargo Factor (p. 133. SR3)
nuyen at the problem . The character can red uce the
Avall<lbility per the rules for purchasing gear (p. 272-3,
SR3). except that for vehicles. the Street Index is
.......
L....

"-
Load Factor (p . 133. SR3)
Seating Code (p. 133. SR3)
Entry Code (p . 133, SR3)
Increased by only . 10 per polm of Avall<lblllty red uction. fuel Fuel Code (p. 62)

k
«oo Economy Rating (p. 62)
k&ORROWlNG A VEHICU 5/8 Set Up/Breakdown TIme (p. 62)
There are many times when a character needs a LIT landing Takeoff Profile (p . 62)
vehlcle--one that doesn 't belong to her. Securlry Chassis type (p . 104)

....
Chon
Sysr~s (p. 12) diSCUSses the W<lys one ~ borrows- such

-_...
51 Stree:t Ind6 (p . I 13)
a vehicle, but sometimes the right vehicle Is not around Availability Rating (p . I 13)
or handy. especially if he 15 looking for something rare CoM Cost of the vehicle
or unu.s.ual . Hull Rating (p. 52)
If the character 15 looking for a specific vehicle, BlIlwark Raring (p. 52)
especlally one that has an Aval1ablllty of 24 or higher. a
good rule of thumb Is to let the character see It every
_
...... _... ..__.........................._......_........... _........_. __._....-..__ _...............
..

few (Availability x Street Index) days. This will allow the


Cuwotto.ad Codes
gamemaster 10 create a subplot as the characler stalks People Space (p. 119-120)
I'S
his prey. Once the character finds out who owns it and
....... Codes·
where It sits <It night. the real test begins.
b bench seat
e e}ecrton seat
NON· COMMERCIAL VEHICLES
m motorcyde seat (p. 104)
Vehicles with no Streel Index <Ire the sole domain
Entry Codest
of corps or governments and their militaries. The only
c canopy
way ch<lr<lcters should ever end up with one (and that's
d standard vehicle door. hinged
only If <I gamemasler allows it) 15 through theft. <I turn
f standard -sized rear-facing door
of events that usu<llly m<lkes all kinds of enem ies for the
g double-sized gate·style entry
characters.
h rooftop hatch
rear ramp
THE VEHICLE ENTRY , double-slz.ed sliding door
Lach vehlde entry In the list follows this format: t trunk
x double·slzed rear-f.lclng door
Vehicle N.vne fuel Codes
A brief description of the vehicle. o diesel
Mulmum Depth: This lists the maximum depth ( electric banery
that a vehicle can reach underwater. It 15 shown only for (C electric fuel cell
submarines. G gasoline
Simll.\r Models: This lists similar versions of this jellUrbine
Jet
vehicle made by competi tors. The gamemaster can let propeller
allow subtle changes in features or enhancements for
JP
M me""",,
different models. R rocket fuel
Other Features: This indudes a list of vehicle fea-
tures not induded In Its bask statistics. 'Sucket seats are standard and have no special notarion.
topen -alr vehicles have no entry codes

..............................................................................................................................................................................................................

Frédéric Milletti (Order #43513083)


---- - - -- -------- -------.
U E HICLE LI S ~ . ... . . .. .

Bikes
ALL· TIRRAIN VUtICU.s
Thundercloud rlnto
The rima Is manufaaured In rueblo. and their allentlon to del']l1 and focus In creating a design that
could ftourish across the untamed wilds of their nation has paid off. Technically a rrlke, t~ vehicle's tri-wheel
base and balloon tires enable me r1ntO to handle almost any terrain II finds.
Similar Models: Jeep Rover. weVeldt, Nissan Tornado

CHOrrE.RS
BMW Blttten lOSO
The BUtzen Is a high-performance combat bike. Continuing me [radilion of state-of-the-art performance
bikes from the creators of the motorcycle. the Blltzen 15 used In combat bike competitions around the
globe. Seen as the ultimate In design. speed and handling. It is the bike of the corporate elite--and those
who want to pretend they are.
Similar Models: Yamaha Sprint. Honda Banshee, Harley-Davidson DIablo
Other Fe..tu rcs: Turbochiuglng 3 (factored In)

H.vIey-O"-vldson Electros!lde
The Elecuoglide is the vehicle of choke for lone Star bike patrols In cities <lUOSS the UCAS. In
keeping with Its reputation for being able to take overwhelming punishment and keep going. It
comes standard with Nnllat ties and off·road suspension. allowing security forces 10 take the ~)
chase to the perpetrators no mailer where they run.
SimiLAr Models: Dodge Guardian, Honda Cerebus. Nissan Stealth
OdIer Fc.uurcs: Electronics ron w/ R.\dlo (R.:lring 3. 0 .9 Cf). External Axed Firmpolnl ( I CF
Ammo Bin), Turboctwglng 3 (factored In)

H.\rley· D.lvldson Scorpion


The Scorplon Is the classic road hog. The folks at Harley-Davidson have taken years of I!Xperi-
ence In whal bikers dream about and distilled It into the Scorpion design. A heavy chassis and
powerful engine. combined with the Harley·Davldson reputation for quality. make this bike
the most popular model on the road today.
SlmllM Models: Triumph RK30. Nissan Khan. Honda Duke:

Model Hand Speed Accel 8od, Armor 51. Auto Pilot Sensor urso loo\d
Thunde:rcloud !'inlo 4/Z 85 4 2 0 2 0 0 8 40
BMW 8litten 3/ 4 220 13 2 2 2 0 2 40
H-D Elecuoglide: 3/4 225 13 2 2 I 0 2 140
H-D Scorpion 4/5 120 6 2 2 2 0 4 60

Model Su.tlng Entry Fuel (can 5/B LIT Ch.u. 51 Avo\11 Co..
Thunderdoud Mnto 3m G (SO I) 10 km/1 ATV 2/ 48 hrs 35.000'11
BMW Blltzen 2m G (3Sll 8 .5 km/I Chopper 2/ 48 hrs 26.300¥
H-D EJecuoglide 1m G (4S I) 8 .5 km/1 Chopper 2 10/10 days 70.000'11
H-D Scorpion 2m G (30I) 10 km/1 Chopper 2/ 24 hrs 13.500V

156 Rlgger3

Frédéric Milletti (Order #43513083)


orr· ROAD BIKts

G.u'~IV:~:~~~S an off-road cycle. d~lgn~


for durelblilly elnd easy m.\lntef'lclnCe. Given the ~
clITloum of pYnlshment eln off-road bike tak~. the creators of the White £elgle d~lgned el bike ,
that could not only function in the outdoors but also be eil5y to service and repair. In addition. ~)-.:::.<~~
II can also mounl a weapon. making for an ~cellem rural or urban security vehicle. . .
Similar Models: Harley-Davidson Wolverine. BMW Starfire. Hyundal Marauder
Other features: External fixed hardpolm

Hyundal Offroader
This ail-terrain cycle Is one: of the best In the off· road ma.rket. Vot~ ~t for Off·Road Terrain
by !.uy RJd~ ma.gc\Zlne. the Offroader has made huge Inroads Into the competJdoo. It Is surpris-
Ingly quiet for " vehld e of this type and has earned a rep('JI"rlon for rellclble off· rOcld perfor· ~
rTI<lIlU . earning mlllr"ry contrelcts In many North American COUntries.
SimilAr M odels: Opel Nachc Dodge Gauntlet. Yamaha. Growler '''l!~ _____ ~o.;';rt

RACING BIKES
Suzuki Aurora
~ Suzuki designed me, Aurora. they wanl~ a vehicle that would cement their hold on the
top-end radng ma.rket. The Aurora does all that and more. It's the definitive speed machine. with
5lIpeOor handling and maneuverability for c:hcl.Ilenging roads. Add thaI to the hIgh level of perfor-
mance me, Aurora provides. and It's little wonder that the Aurora Is the preferred model of the: rac-
Ing d rcult.
SimilAr Models: Yamaha. Kdlan.'l. BMW Victory. MltsuhafThl Blaze

Yamaha Rapier
Yelmaha creelted the Rapier to give radng perfOrmance In " real-world environment. Taking a
different lad< from Its competitors. It decided 10 bulld a bike with premium perforfl'lMce. aceel ·
er"tlon and handling for the street InSte.ld of the rac«ourse. While this does give II a slightly
lower maximum speed . Its lightweight design makes II a pleasure to ride.
Similar Models: Suzuki Mirage. Honda Zephyr and me Dodge G6000

Model Hand S..... Accel Bod, Armor "S Auto Pilot Sensor CarlO L~d
Honda Viking 3/5 120 5 2 I I 2 0 4 40
G-N While Eagle 3/3 100 4 2 0 I 0 0 2 30
Hyundal OffrO<lder 2/ 4 90 4 2 0 4 0 20
Suzuki Auroril. 2/ 4 210 11 2 0 2 0 40
Yam"h.l Rapier 3/6 195 10 2 0 2 0 40
....................... .................... ....._.........................._......_........................................................................................................................................... .
Mod!:!1 Seadnl (ntry fuel (con 5/B LIT C.... 51 AvaJl eo..
Honda Viking 2m G (35 I) 9 .5 km/ I (hoppe, 2/l4 hrs ZO.OOO¥
G-N White Eagle 2m G (35 I) 10km/ 1 Off-Road Z/ Z4 hrs 13.000V
Hyundal Offroader 2m M (200 b) 1.Z5 km/b.v Off-Road 2/ 24 hrs 13.000¥
Suzuki Aurora 1m G (15 I) 10.4 km/l Racing 2/Z4 hrs 18. IOOV
Yamaha Rapier 1m G (301) 9 .6 km/ I Racing 2/14 hrs 14.100¥

Risser 3 159

Frédéric Milletti (Order #43513083)


SCOOTERS
Dodge Scoot
this electrically powered scooter Is designed for urban commuting. The Scoot Is an Inexpen-
sive option to public transportation that Is also affordable and ecologically friendly. Among young
upwardly mobile urban professionals. It Is the best selling bike on the market.
SimilAr M odels: Yamaha Star, Messerschmidt-Kawasaki Chi, Honda Sprite
Other FeAtures: Grldllnk

Entert.llnment Systems P"poose


The PajX)O!>e Is an unusual vehicle: an electric racing cycle. While It can' t compete with a com-
bustion engine for speed or acceleration . the PajX)O!>e can achieve up to 30 kpm more than other
vehicles of Its clMS . Designed for crowded ci ty Streets, its surprlslng power and performance
make It a good compromise for those who have an ecological conscience but still desire some

""""'. Si milAr M odels: Mltsuhama Kestrel. Hyundal Clarion. Suzuki Metro

Boats
SKifFS
I\zte<hnol ogy Nightru nner
The aptly named Nlghtwnner Is a small , efficient skiff that can keep up with watercraft
rwlce Its size. The model Is also available In an ele<:ulc model for the ultimate in a quiet. peace-
ful ride. ,.
SlmllM M odels: Kawasaki Interloper. CoNIC Heron. Suzuki Skimmer
Other Features: Available in ele<:tric or methane models

Send.\ko M Artin
Whether you 're a weekend sailor or weekday smuggler. the Marlin Is a sUent , affordable and Incon-
spicuo us alternative to a traditionally powered vessel. While many of Sendako's competitors have gone
to sleeker, more modern designs, the Marlin retains a traditional, classic look. Last year, dilettante
Mortimer Profacas won the Chicago Mackinac race In a humble Marlin. Increasing its popularity among
boat enthUSiasts.
SimilAr Models: Surfstar Uberty, Celebrian Seagull and the JY Splash

M odel HAnd Speed Accel Body Arm or SI. A uto Pilot Sensor Cargo L~d
Dodge Scoot 3/ . 60 3 2 0 5 0 0 I 10
E. S. Papoose 3/6 90 3 2 0 5 0 0 5
A . Nightrunner (M )
A . Nightrunner (l )
3
3
75
'5
8
5
3
3
0
0
'/'
5/ 5
3
3
0/ 0
0/0 "
2SO
2SO
Sendako Marlin 3 30 3 3 0 6/6 0 0/0 "
12 ISO
.................................................................................................................................................... ......................

M odel SUting En"" f uel (con 5/ B LIT Ch-us 51 AVAil Cost


Dodge Scoot 1m E. (200 PF) 0.75 km/ PF Scooter 0 .5 2/ 24 hrs S.CXlO¥
E. S. Papoose 1m E. (250 PF) 0 .75 km/ PF Scooter 0.5 2/ 24 hrs 6.600¥
A. Nightrunner (M ) 2 M (250 b) I km/ bar Skiff 2/48 hrs 30,OOO¥
A . Nightrunner (l ) 2 E. (400 PF) 0.6 km/ PF Skiff 3/ 72 hrs 45.62S¥
2 . Ib IB.750¥
Sendako Marlin
"" Skiff 2/ 24 hrs

11>0 Rigger 3

Frédéric Milletti (Order #43513083)


SurfstAr MMlne Seuop
Co..utal looe Star br~ use d~ Seacop as the:ir standard patrol boat. While generally utiliz.ed for
routine search·and·selz.ure duty, its speed comes Into play when criminals think they can outrun
the smaller crah. While there are models available to the general publk. Surfslar seems con·
tent 10 Hne· rune the Seacop for law·enforcement use and thereby ensure their contract with
lone: Star.
SlmllM M odels: GMC Merrow. Suz.ukl Sea lion. Remaku CK72SO
Other fe"tures: Electronics POrt w/ Radlo (Rating 4. 1.2 CF). External Axed Rrmpoint ( I CF Ammo Bin). Spotlight

SPEEDBOATS
ColorAdo CrAft Clprene Hydrofoil
Colorildo Cfiltt has surpassed Itself. coming back from a dJ)' design spell to breez.e pasl irs com -

petitors wllh the CIgarette Hydrofoil, so named because of Its distinctive slim design. The
boat Itself Is fasl becoming iI fixture on the radng d rcult . and with the Improvements that
:~:~~~=~~~~::;:::::
:-- m
have been made to the latest model It Is sure to keep Colorado Craft afloat for years to L "'\
~e .

SimilAr Models: Sutuki Tsunami, Yamatetsu Jet Stream


Other features: Hydrofoil capability (s tats in parentheses apply when hydrofoil Is engaged)

SPORT CRUISERS
Auechnology Tlbur6n PAtrol Boil!
The Impreulve performance and success of the Aztc:ch TlburOn has resulted in the production of several
dif~rent models. Ideally a sleallh CllJlser. the TIburOn seems to enfoy a strong presence: In "II ffidrkets: mil·
Ilary. corps. private owners and c:spc:dally overseas. Proud owners otten quole the crulser 's reliability and
plethor" of options as their reasons for purchasing the boat. ~arure5 that help Increase Auc:dl ' s
markel share across the board.
Slmll.u Models: GMC Avenger, CriSCIah Patroller, Zemlya· PoIlava Mililani
Other features: 2 M lnHurrels ( I CF Ammo Bin each) on lhe: standard IT'IOdel: 3 M icro-tur-
rets ( I Cf Ammo Bin each). Mlni·turret ( 1 Cf Ammo BIn) on the combat model; Improved
Signature 3 (factored In) on combat model: Improved Signarure 1 (factored In) on standard model

Blohm &. Voss River CommAnder


The River Commander Is one of the largesl boats in Irs cI~. having comparably devoted much
of its space to cargo. Surprisingly. lhe expected sacrifice In speed and power Is not as significant as
one would expect. The spacious design of the Blohm &. Voss craft Is unique and obviously
Inspired Ihe derivative Az.tc:dlnotogy Serplenle.
Similar Models: CJv1C Harbormaster. Aztc:chnology Serpleme. Celebrian Strlker
Other fe"tures: 3 M lcro·turrets (I Cf Ammo Bin each). Mini-turret ( I CF Ammo Bin)

Model
S. M . Seacop
C. C. Cigarette
....d
3
4 (5)
Speed
90
75 ( 105)
A(.(.el
1
10 (I 5)
Body
3
3
Armor
I
0
SiS
3/3
3 (I)
."'.
2
2
I'll .. Sensor
0/0
0
c.vs.
10
8
L~d
45
240
A . TIburOn 3 90 5 5 4 3/3 3 1/0 20 505
A . TIburon (ebt .) 3 90 5 5 4 3/3 3 1/0 18 415
B&.V Riv. Comm. 4 15 4 5 9 1/1 3 I/O 55 800
............................................................................................................................................................................................................................... _...............................
Model
S. M. Seacop
SeAdnS
I ... 2b
lntty
G
fuel
( IOOI)
E(.on
7 km/ I
./- LIT 0....
Skiff
SI
2
A""II
IS/ IS days
C...
170.000¥
C. C. Cigarette 2 G ( IOOI) 3 km/ I Spc:edboal I 2/48 hrs 35.000¥
A . TlburOn 2 . Ib D (500 I) 2 km/ I Cruiser 2 6SO.000¥
A . TlburOn (ebt.) 2 . Ib D (500 I) 2 km/ I Cruiser 3 Z.670.000¥
B&.V Rlv. Comm. 2 . Ib D (500 I) 2 km/ I Cruiser 2 19/ 19 days Z60.000¥

Rigger 3 If'll

Frédéric Milletti (Order #43513083)


GMC Riverine
this popular pdtrol bo.lt has warranted three model vcUiarions to satisfy !he demMd lOr this large.
fast. and potenlially well·armed uaft. GMC Is very responsive to customer recommendations,
altering the RNerine slgniflc.mtly each year of its production. Because of !he wide range of ~- • .:;;;
.~~~~~~~~~~~.
.
tlJres. the '42 RIverine Is almost unrecogniuble next to the dynamic '62 model. ~
Simll.v Models: Criseraft TIdal. I<.l.was.aki Gendarmerie. Mltsuhama Tlgershark
Other reAtures: rarricll Bask Living Amenities. folding Bench Seats on all models: Ring Mount
on the standard model; uternat fixed Hardpoint ( I Cf Ammo Bin). Ring Mount on the police model: M luo-turret ( I Cf Ammo Bin),
M inl·turret (I cr
Ammo Bin) on the security model

SAmuvAAI-CriscrAh Otter
this widely copied utility vessel Is used largely for river and inshore operations. The Otter
features an open-hull Ilberglass body, making It both light and affordable. While Ilshermen
and sportsmen purchase the ITh110rity of these boats. it's not uncommon to see security offl-
cers, port authority or even smugglers using a heavily modified but stili unassuming Otter.
::::::;~~~~~~;
==-=--- d
SimilAr Models: Suzuki HannibaJ . Yamaletsu Shadowc.lt. (MC Imperator

ZemIYA-roltAY" Swords""",
The modestly priced pleasure craft is the way to go If you 're looking lOr the most boat for the nuyen.
The Swordsman comfon:ably seats eight. with two bunks located In the bow. It Is commonly
outflt1ed wilh either a more powerful Eurenav - Poseidon- motor or an Acced Marine elecllk:
drive lOr a smooth bo.ltlng experlCflce.
Slmll.1r Models: Surfstar Marine Mer-Warrior. Yarnatetsu Valkyrie, B&.V ~
Other r_tures: fold ing Bench $ealS

WAnR sc.OOnRS
Suzuki WAtersport
The Watersport offers All the maneuverability and speed of a Suzuki motorcyde on the
wlde-open sea. Suzukl has definitely aimed the Watersport at the recreational crowd . offer-
Ing several dynamic pdlnl schemes and minor body modillcalion options to personalize each
one. There Is also an electric model . which sacrifices power and acceterdtion for Cflvlron -
mental peace of mind.
Simll.v Models: SeaDoo Arrow. I<.l.wasaki AquaJlsk. Azledmology Maya
Other reAtures: AyaJlable In both gasoline and electric models

Model HAnd Speed Accel Body Armor 51. Auto rllot Sensor Carso L~.
(,f..r1C Riverine 3 90 5 5 6 2/2 2 I/O 16 175
(,f..r1C Riverine (Sec.) 3 90 5 5 6 1/ 1 2 I/O 51 1,355
(,f..r1C Riverine (Pot ) 3 90 5 5 6 2/2 2 I/O 55 1.345
SoC Oller 4 45 6 5 0 3/3 2 I/O 48 650
l -r Swordsman 4 75 5 5 0 3/3 2 I/O 30 300
l -r Swords (AMEI 4 30 3 5 0 5/ 5 2 I/O 30 300
l · r Swords (P.O .) 4 90 6 5 0 3/3 2 I/O 30 300
S. Watersport tGI 2 45 7 2 0 3/3 0 4 38
S. Watersport (E) 2 30 4 2 0 5/ 5 0 37

Model
(MC Riveri ne
SeArln!
2 + 5b
'n2."" ruel
D (200 I)
Econ
2km/ 1
SIB LIT Ch.u
Cruiser
51
I
AvAil
5/ 5 days
Co..
100.000¥
(,f..r1C Rlv. (Sec) 2 + 2b 2. D (200 I) 2km/l Cruiser 3 18/ 18 days ISO,OOO¥
(,f..r1C RJv. (r ot ) 2 + 2b 2. D (200 I) 2km~ CruIser 2 13/13 days 125.000¥
SoC Otter 2 G (200 I) 7km~ Cruiser 2/ 48 hrs 32.500¥
l · r Swordsman 2 + 3b G (200 I) 4 km~ Cruiser 2/ 48 hrs 29.000¥
l -r Swords (AME) 2 + 3b EC (200 1'0 I km/ I'f Cruiser 3/ 72 hrs 58.375¥
l · P Swords (p.O .) 2 + 3b G (200 I) 4 km/ I Cruiser 2/ 48 hrs 37.000¥
S. W.uersport (G) G (20 l) 7 km~ Scooter 2/ M hrs 10.000¥
S. Watersport (E) E (180 Pf) 0 .5 km/ Pf Scooter 2/ 24 hrs 11.000¥

162 Rigger 3

Frédéric Milletti (Order #43513083)


YACHTS
HArt.tnd &.. Wolff Cl.u"'que
There'" no luxury that 1501"" pan of this Hoarlng mansioo: cabin space: !'or 12 ~gers with three:
bathrooms, a ubln unit lOr a crew of 6 and a three:-room owner's unit with prtvate bath, la.rge <~~~~::~j~
living space and galley. The standard ~atures 00 this yadn are considered opulent, making
this boat the premier choice among those who wish to saliin style.
Simll.u Model,,: Yamatelsu Gen~e . Marine Technologies Sea Nymph. CeJebrian Galahad
Other f_tur6: 10 High Living Amenlrles, 10-man Ufe Raft

Marine Technologies Dolphin II


Commoo to marine rental companies and the ~ecutlve on the rise, the Dolphin II Is 10 meters of seawor-
thy style and dass. Below decks are the galley. lounge. ublns and toilet fad lltles. while above
decks are a partially covered bridge, seating lOr five and a flying deck above. Tell the world
you're somebody by owning a seaworthy work of art.
SimilAr Models: Greater Victoria Pauidan, Yamatetsu r rlncessa. Celebrlan MaliornlCd
Other f_tur6: 6 Improved Li ving Amenities. lO-man Life Raft

Cars
ARMORED rtRSONNEL CARRI[RS (Arcs)
f elTari ApJN!OOSA light Scout
The Appaloosa goes to prove that rerrarl can turn Its hand to anything it wishes and come out
with a superior product. Commissioned by Italy during the [uro Wars. the Appaloosa Is a light, fMt
vehicle that can carry six along with their gear through moderate to heavy Hre. While not M toogh as
some Arcs. It Is well worth Its purchase price lOr the armies lucky enough to have h.
Similar Models: Dodge Arc750. lockheed-chenowth Protector
Other Features: [CM 5. [CCM 5. Medium Turret ( 12 cr Ammo Bin). roldlng Bench Seal . Improved Signature 2 (factored In).
Radar -clbsorbent Materials 2 (factored In), Them",1 Baffles 2 (factored In)

lAY-98 Devil Ib.t


The Devil Rat Is a vehicle that knows Its job and does It well. making II popular across the
globe. Designed to be one of the premier armored personnel carriers in military service today.
liS affordable price combined with liS superior performance ensure Its presence In the modern
military.
Slmll;\r M odels: Sallsh·Sldhe Warrior
Other f_lures: AmphIbIous Operation I. [Iectronlcs rort w/ Radlo (R.:!llng 2. 0.6 CFl. Gas
En",'roseal. Small RemOle Turret (2 Cf Ammo Bin), Improved Signature I (faclored In). Thermal
Baffles 1 (ractOred In). 2 roldlng Bench Seats

Model
H&.W ClclMIque
HAn.
5
.....
45
Accel
4
Bod,
8
Armor
0
SI,
2/Z
Aort.
2
PUot Sensor
I/O
urgo
]20 [2]0 PSI
L~d
2.500
M. T. Dolphin II 3 45 4 8 0 2/ 2 4 I/O 912]0 PSI 1.200
Ferrari Ught ScOUt 2/3 125 10 6 9 5 2 6 5 625
LAY·98 Devil Rat 5/4 75 5 7 12 3 2 0 12 2.800

Model SeolttnS 'n", fuel «.n 5/8 LIT C..... SI AVAil Cost
H&.W Classlque 2 2 D (500 I) 2 km/ I Yacht 2 15/15 days 207.SOO¥
M . T. Dolphin II 2 D (200 I) 3km/l Yacht Z 11/11 dclYS 12S.000¥
Ferrari Ught $cout 3", Ib Ih + Id '" I , let (250 I) I kmn A PC (Whee:l) 3 77S,300¥
lAV·98 Devil R.:!t 2 + 2b 3h + Ir D (200 I) 2 kmll Arc (Track) 3 23123 days 260,100¥

Rig ger 3 tEl~

Frédéric Milletti (Order #43513083)


LAV-IO] Striker Light T<lU1k
The Striker Is LAV's Interpretation of the need for light tanks In roday 's Infantry. II's a
favorite with megacorporatlons bec.:\use of Its affordable firepower. While there are only a few
manufacture rs of ilght tanks today, the competition Is fierce for military contracts. Ir remains
to be seen If LAV's traditional yet reliable designs an keep up with the InnovatIve engIneers
at Lockheed-Chenworth.
Similar M odels: Lockheed·Chenowth Defender. UCAS A I 098
Other Features: Amphibious Operation I. Electronics Port w/ Radio (Rating 2. 0 .6 CF), Gas
Enviroseal. Medium Remme TUffet ( 10 CF Ammo Bin). Improved Signature I (facrored In). TheffThll
Baffles I (factored In)

INDUSTRIAL MOVERS
Mesametrtc. Kodl.u RC)jldWAY CleArAnce System
The Kodiak Is the latest In a long line of top-of-the -line construction and Industrial vehicles
from Mesametrlc. Designed speciflcaJty for the back·breaklng lob of removing old concrete and
asphalt road surfaces. it goes 10 show that Mesametrlc has no imention of relinquishing Its hold on
the industrial vehicle market any time soon.
Similar Models: CAT Heavyweight
Other Features: Remote-Control Interface, Rigger Adaptation. Off-Road Suspension 2 (fac.-
tored In). Improved Suspension 2 (factored in) Crane (Scoop . 1.000 kg) Special Equipment
(Dozer Blade)
=-
LIMOUSINES
M ltsublshl Nlghtsky
The Nlghtsky Is the favored limo among both corporate ladder·cllmbers and celebri-
ties. Its plush interior fThlde from all-natural materials along with a corn ucopia of com -
munication and entertainment gadgets make getting there more fun. Customlzarlon Is
par for the course. and a stock Nightsky screams ~ rental. ·
Similar Models: lincoln Marl!. V. Buick BrOddway. Renraku Honor
Other Feolltures: API'S, Concealed Armor. Roll Bars. Gas Envlroseal. Electronics rort w/Sat Uplink

Other FeAtures: API'S. Concealed Armor. Roll Bars. Gas Envlroseal. Electronics Port
wfSat Uplink. 3 Folding Bucket Seats

Model ....nd Speed Ac.cel Bod, Armor SIS Auto Pilot Sensor c.",o L~d
LAV- i03 Stnker 5/4 75 5 7 15 3 2 0 12 1.865
M . Kodiak 5/4 20 2 4 12 3 2 3 0 1,025
M . Nlghtsky 4/ 8 120 8 4 2 2 4 10 60
R-R Phaeton 4/4 140 8 4 4 2 4 6 30
......................................................................................... .. ..............

Model SeAting En.., Fuel [ con SI B LIT Ch... 51 Ava.ll Co ..


LAV-103 Striker 3 3h + I r D (200 I) 2 km/ I Arc (Track) 3 26/ 26 days 305.I OO¥
M . Kodiak None D (1 25 I) 2.8 km/1 Mee!. Ind. Mov. 2 4/ 4 days 75.500"
M . Nightsky 8 2d .. 2s .. l tG (2001) 8km/l limousine 2 13/13 days 171.200¥
R·R rhaeton 8 + Ib 4d + I h + Ig D (250 1) 6 km/ I limousine 2 I S/ IS days 2IS.800¥

164 Rigger 3

Frédéric Milletti (Order #43513083)


RV.
ford -un.ld.. Bison
Th~ Bisonls a (,worlte for t~ who enjoy experiencing the power of a vehicle first hane!.
Ifs large and powc:rfuJ enough to M uijusl "bout anything or anyone. The Bison 's excell~t
off-rOdd suspension and balloon tires make it a go-anywhere vehlde, and its powerful engine
Is ripe for rigger modifica tion. Size and power, thy name is Bison.
SimilAr Models: Dodge Wanderer, Winnebago Sojourner, Renraku Typhoon
Other feAtures: Concealed Armor, Folding Bench Seal. 2 Bask living Amenities

Rolls- Roycc P'Alrie CAt


A 4x4 with an amphibious propulsion system has very few terrain limits. This unusual
vehicle combines luxurious amenities wi th the toughness and capabll1 tles of a sturdy four-
wheel ·drive off-roader. Though the Prairie 011 h.ls a heavy price tag. this RV 15 equip ped wi th
every enten alnment . communlc.lIlons and ~fery feature you am Jam into a vehicle.
Similar Models: Itasca limitless. Dodge California. Celebrlan Celestine
Other features: API'S, Amphibious OperariOO I , Concealed Armor, Eleclronlcs Pon
(Standard Portable Satellite Uplink. 2 Cf), Roll Bars, 2 Improved Living Amenities

SAND BUGGIES
lockheed -Chenowth light Strike Vehicle
~ Lockheed-Chenowth L5V 15 a four·person dune buggy commonly used by mercenaries. security agencies and spedaI forces
~ratlng on long·range reconnalSScVlce missions. Lockheed uses Its knowledge of lightweight aircraft materials to make a quick and
dependable buggy. TItanium alloy tubing allows for solid support with only half the weight.
SimilAr Models: VW Sandstorm, Suzuki Dune, Yamaha Sahar",
Other r_tures: Electronics Port w / Radlo (Raring 2. 0 .6 Cn. Roll Bars, RIng Mount

SEDANS
Chrysler -NlsSAn rAtrol - 1
The P- I is the most common urban patrol car In use today. II Is based 00 the Chrysler·Nls5an
Skyline GTR. one of the qukkest sedans on the road. The r · 1 package keeps the GTR's powerful
engine and adds both armor and plenty of space for locking up criminals, options which keep law·
enforcement agencies coming back.
SimilAr Models: Fo rd Marshal, Kia lustice, Mazda. XZ250
Other fe.uures: Gas Erwlroseal . Turbocharglng 2 (factored In). Electronics Port w / Radlo (Raring 4. 1.2 Cf). 2 PIntle Mounts: Available
in a cMllan mocId

ford Amertur
Though 11 has gone through many changes and modifications over the years. the Amerlcar
remains Ford's best-seiling car. The alterations h.we eliminated most of the problems and
bugs. making It Ford's most reliable car. Its price has stayed comperirive for years and con-
tinues to be the benchmark for low-priced sedans on the road today.
SimilAr Models: Chrysler-NlsScU1 Sentra XI. Mercury Comet. Honda Accord

Model
F-C Bison
""nd
4/3
S....
I3S
Acul
6
Body
4
Armor
4
SiS
2
'031. PlIO( Sensor
I
u.s.
67
L~d
1.9 18
R-R Prairie cat 3/2 120 4 4 4 2 3 36 1.008
l -C L5V 4/3 90 a 2 3 4 4S
4/8
C·N Palrol I
Ford Amer1car 4/8
180
lOS
12
a
3
3
2
0
I
2
3
2
0 II
12 ""
110
... _............................................................................................................................................................................................................................................................

Model
F-C Bison
Se.\tlns
2 ... Sb
' ntry
2d ... 15 ... I ,
fu el
0 (250 I)
Econ
6 km/ I
"B LIT C....
RV
SI
I
A"AU
8 / 8 dclys
eo"
I 45.000¥
R·R Prairie cat 2 ... 4b 4d ... lh + l x 0(100 I) 8 km/ I RV 2 10/10 days 113.400¥
L-C L5V 4 G (40 I) akm~ Sand Buggy 2 8/8 days 12.300¥
CoN Patrol- I 2 ... Ib 4d ... It G (60 I) 7. Z km/ I Sedan 2 9/9 dclys 43.700¥
Ford Americar 2 ... Ib 2d + It G (60 I) 12.4 km / I 5<dan Z/ 24 hrs 20.ooo¥

... ........................................................................................................................................................................ .. . . . . ............... . . . .. I Rigger 3 lEJ5

Frédéric Milletti (Order #43513083)


GenerAl f'loducts COP
The City Operations Patroller (COP) Is a common alternative to a fuJi -size patrol car. Though not as
big and armored as most other patrol GUS, It Is a cheaper option for rural predncts to consider. CIvilian
versions without armor or weapons are commonly used by delivery services across the UCAS.
Similar Models: Ford Mule. MilSuhama Chariot. Renraku Sal
Other Features: GrIdlink. Superconductive Drive I

lone Star -Modified ford A merlcar


The Lone Star·modlfled Ford Amerlcar makes an excellent parrol vehlc:le. The modlftcarlon adds
armor to Ihe base Amerlcar frame but doe!> not hinder the car's speed or handling. though 11 does
sacrifice some load capac:lty. Ford and lone Star have a long and amiC<lble relationshIp as a
result of this contraci.
Similar Models: KnIght Errant Nissan Senna XI. Sioux Mercul)' Grand Prix V, rcc H''''''o ___''-__
Kia Argent

TOYOLl EJlte
The Elite Is a full -size luxul)' C<lr with a relatively average price for a power sedan. You get a
101 of bdng for your buck with thIs vehide. SurprisIngly nimble for a cal of Its size. the Olle's
vast amount of head room and comfortable Interior make It a favorite among trolls and orcs,
Similar Models: Buick Park Avenue, Saab 10-6. Citroen Xhen
Other Fe.run~s : API'S, Gas [nvlroseai

SPORT UTlllTY VE.H IClIS


G.u.-Wlllys NOmAd
The c..u
Is a favorite among pro~sslonal riggers. Its versatility and numerous options make it one
of the most wldely used vehlc:les on the road . Whether you use It for hauling soy beans or blasting ,,""'F91!
through a go-ganger roadbl ock, II is equally capable. And, with plenty of cargo space. there is pien- ~~j.!! ~,~,Qt,,,,,
ty of room for either groceries or heavy ordnance. lake your pick.
Similar Models: Ford Survivor, Cltr~n Jumpy. Mlrsullama Tanto
Other Futures: Roll Bars

GMC M PU V
The versatile (MC multi -purpose utility vehide (MPUV) Is a very popular light-combat SUV. As
opposed to the Gaz-Wlllys, this truck has nothing to hide. Heavy armor and weapon mounts come as
standar d equipment. Its tow price for a vehlde of its dass makes It a common sight around the world.
Similar Models: Ford Workhorse, Volkswagen Wildnis. Renraku Bear
Other features: Electronics Port w/ Radlo (Rating 3. 0 .9 CF). Plnlle Mount. Spotlight

Model Hand Speed Accel Bod, Armor SIB AulO Pilot Sensor ea.BO Load
G. P. COP 4/ S 90 6 3 I 4 I 0 IS 155
l. S. Americar 4/8 105 S 3 3 Z Z 10 65
Toyola [lite 4/ S 120 IZ 3 0 Z 4 I \I 100
G-W Nomad 3/3 100 9 4 0 Z Z 0 18 850
CMCMPUV 4/3 IZO 8 4 6 Z 0 0 \I 750
.......................................................................................................................................................................................
Model
G. P. COP
SeollinS
Z
En",
I c + 11
Fuel
E (350 PF)
fco n
I km/ PF
"B LIT Ch""
Sedan
51
Z
Ay,ul
8/ 8 days
Cost
34.800¥
L. S. Americar 4 ld + II G (601) 12.4 km/I Sedan Z 8/ 8 days 38.500¥
Toyota [lIle 4 4d + II G (80I) 12 km/I Sedan Z B/ 8days 66.400¥
G-WNomad Z . Ib Zd D (901) 7.8 km/ I SUV I 2/ 48 hrs 34.S00¥
CMCMPUV Z . Ib 4d D (1 00 I) 6 km/ I SUV 3 13/ 13 days 70.000¥

10 0 Rigger 3

Frédéric Milletti (Order #43513083)


und Rover Model 1046
this legendary 4-wheel drtve SUV Is the li!.t~t descenddnt In Land Rover's long line of off-
road vehld~. From the desens of nonh AfrIc.1 to the streelS of Seattle. the 2046 Is as sturdy
and dependable as any vehlde on the road. The 2046 Is available as cl van or pld!;up.
SimilAr Models: Saab Auslclnder, Suzuki Spony. Celebrlan Terrain
Other r_tures: 3 Folding Bench SealS (van version); 2 Folding Bench SecltS (pickup)

NlsSAn -Holden Brumby


The Brumby is a smaller 4-wheel drive SUV. If you don' t need all that space. but stili want a
diesel engine and all-terrain suspension. II can poll you out off some very difficult sJtucltions. The
Brumby rece/v~ excellent reviews from automotive magazJn~ and other consumer reports as
an affordable performance SUV.
SimilAr Models: Land Rover Model 1067. BMW Off·Roader. Honda Safari
Other F_tures: Folding Bench Seat

ToyOLl Gopher
The Gopher is a daMlc pickup truck with great off-road suspension. superior handling and a
loyal customer base. It comes with a bullt·ln gun safe and an Impressive warranty. but the
Gopher's low price and huge cargo space are lis best featur~ .
Slmll.v Models: Ford Texan. Nlssan Rebel. (MC BI SO
Other Fe..tures: Roll Bars

SPORTS CARS
(uroc.v Wurwlnd 1000
The Westwlnd 1K Is the product of the some of most talented designers In E.urope, with a body
that says PeTSChe and a engine that screams ferrarl. Arguably the most beautiful sportS car on
the road today . It's a classk blend of form and function. The twin turbo model of~rs the
same quality with the extra speed that some customers require.
SimilAr Models: Ferrari 770 Spider. BMW 3410LS, Otron 1030
Other F_tures: APr'S on both models; Turboc.harglng 1 on the turbo model

Fe" ..rt Open- Wheel R.. lt:er


this car was d~lgned with a speciflc audience In m ind . and It was never meant for the SlTeet. The Ferrari racer was a concept
car, created for collectors and clutO eccentrics. Many owners won 't drive this open-wheeled one-seater on the open road for legal
reasons If nothing else. choosing to keep the vehlde on display or garaged. Those who do dare travel the road In this m asterpiece
leclve everything else In the dust.
Simll..r Models: Peugeot AP75. Daimler- Benz M!'6· 17, Mazda Star 303
Other F_ture,,: SmclTt Mclterlals, Nitrous Oxide Injectors 6. Datalack Pon. Rigger Adaptation . Crash Cage

Model "nd Speed Auel Body Armor SiS Aort. PIlot Sensor WS. L~d
l. R. 1046 Van 3/5 100 7 4 0 2 2 0 II 750
l. R. 1046 Pickup 3/3 100 7 4 0 2 I 0 18 700
N-H Brumby 4/3 100 7 4 0 2 2 0 12 850
Toyota Gopher 4/ 4 105 7 4 0 2 2 0 38 500
E. W -wlnd 2000 3/8 210 10 3 0 2 3 5 45
E. W -wlnd Turbo 3/8 240 14 3 0 I 3 5 45
Ferrari Racer 2/7 311 21 3 0 2 0 2 6 95
.....................................................,................................................................................- ........................................................................................................................
Model Se..ttnS Fuel En..,. (It:on 5/ B LIT C .... 51 AvAil Cost
l. R. 1046 Van 2 + 3b 1d+lh + lx D ( 120 I) 6 km/ I 5UV 2/ 48 hrs 31 ,000¥
L. R. 1046 Pickup 2 + 1b 1d + Ih +- Ix D (OO1) 6 km/ I 5UV 2/48 hrs 29.000¥
N-H Brumby 2 + Ib 2d D (SO l) 6 km/ I 5UV 2/ 48 hrs 19.000¥
Toyota Gopher 2 2d G (SO I) 6 km/ I 5UV I 2/ 48 hrs 29,5OO¥
E. W-wlnd 2000 1 + Ib 1d -+- It G (001) 6kmA Sports Car 2 3/ 72 hrs 57 .()()()¥
E. W-w\nd Turbo 2 + Ib 2d + It G {BO I) 5.4 km/ I Sports Car 2 4/96 hrs 77 ,000¥
Ferrari ker G (OO 1) 6kmA Sports Car 3 II / I I dclys 210.300V

Risser 3 U:'7

Frédéric Milletti (Order #43513083)


Ho nd.-GM 3120
Hooda-GM has cornered the marilet on lhe low -price sports cars and the 3220 has remained
popular throughoul all lIS model changes. Wllh all the after market products that are made
for the 3220s. It's no wonder lhalthere are so many dlfferem kinds on the sneets. The
thirty-Two Hundreds. a popular owners club with chapters across the UCAS. even has
a convention every year In Milwaukee to celebrate the cat Ihey have come to love.
Similar M odelst Ford Mustang. Toyota 660 Arachnid. Chrysler Menace
Other Features: None slandard, Turbocharglng I (factored In) for Ihe turbo model

lone Star Modified Ho nd. 3220 Turbo


Law enforcement needs to St:l.y competitive In every fleld In order to remain e~tlve. Vehicles are no exception. The lone Star
3220 has all the edges It needs over the average auto; more speed, quicker accelerallon . and an armored body. II's a rare crook
thai can outrun or out·gun Ihe l53210.
Simll.r Models: Knight Errant·modlfled Ford Mustang. reC·modlfled Nissan Celer. Ares-modlfled Mltsuhama Reflex 6
Other FeAtures: Turbocharglng 2 (factored In)

Sub Dyn.mlt 778 n


With ilS amazing new Mlrsuhama sensory active uactlon accelerator (SATA), the 778 n Is one
of the fastest things on the road today. It takes quick reflexes and a lot of money to pilot this
land rocket. Roll bars and a 6-polnl seat harness are standard, as Saab does liS best to help
you feel safer at speeds over 300 kph.
Similar M od els: PotsChe Winter. Mltsublshl Shadow. Peugeot Rfv'\780
Other FeAtures: API'S. Roll Bars, Turbocharglng 2 (factored In)

SUBCOMPACTS
Chrysler - NISSoUI ).1ckr.bblt
The option for either methane or eleelric engines In the Jackrabbit Is one of the mOSt popular choices on
the maritet.and the lackrabblt's ease of repair and readily available after-marilet partS make It one of the
most common cars among the masses. There are a num~r of vehicles on the market which share slm·
liar parts. making repair times remarkably short. This avaJlablilry has unfortunately also led to the
lackr"bbit ~Ing one of the most frequently stolen CMS on the streets. flooding the black market
wi th cheap sloleo parts.
SimiLAr Models: Otr,*" llana. Ford Swift. Dodge Oow
Other Fea.tures: Folding Bench Seat. available In either eleenlc Of med'\ane models

Bod, t.v,.
Model
Honda 3120
Hond" 3220 Turbo 4/8
"'nd
4/8
."...
160
190
Accel
10
14
3
3
Armor
0
0
'"
Z
Auto
I
Z
Pliol Sensor
0
0
3
3
L~d
40
40
L S. Honda 3120 4/8 190 14 3 I Z 0 3 15
Saab Dynarnir 4/8 ZSO 15 3 0 I 3 I 3 45
CoN laoo"bblc (E) 3/8 SO 5 3 0 5 0 100

__._---, -_._-_.._-_._._.. __.._-


C·N Jackrabbil (M ) 3/8 90 6 3 0 4 0 100
. ".

Model
Hond" 3210
Sea.tlng
4
En...,
Zd. I,
Fuel
G (60 I)
[con
6 km/ l
SIB LfT Chass
Sports Car
. A"aU
2/ 48 hrs
Cosl
28.ooo¥
Honda 3220 Turbo 4 Zd . G (60I) Sports Car
L S. Hooda 3210
Saab Dynarnlr
4
Z . I.
Zd .
Zd .
""
G (60I)
C (l SO !)
5.4 kml l
S.4 km/ l Sports Car Z
3171 hrs
919 days
44.ooo¥
49.000'11

C·N Jackrabbit (E) z.


I. Zd. "
EC (200 Pf)
5.4 kmfl
I km/ rF
Sports Car
Subcompacc
Z SI S days
2/ 24 hrs
92 .000'11
20.500'11
CoN lackrabblt (M ) Z . I . "
2d + 11 M (4SO b) 1.25 km/bar Subcompact 2/ 24 hrs 16.500'11

.60 Rigger 3 .. ........ "" ... ""... ""....................... " ...............--............................................................................. ,............................ ,.,." .... ,',.""." ..
""" "

Frédéric Milletti (Order #43513083)


LeylAnd . ZII TSolrt~
This Gat has an unusual sealing arrangement . with the drlve(s seat slightly above and to ~
the rear of the passenger. This cat also comes with cargo space and c\ luggage rack. both reV- ~':.....:t"'O
Itles In the subcompact class. While leyland-ZlIllas a reputdtion for putting economy above .L--"'~
quality, the Tsarina has held Its ground In the marilet nonetheless.
Similou Models: Opel R.v1a, lOa Zephyr. Volkswagen Messenger
Other f_turu: Available In either electric.- or meri'lane-powered models

Mltsublshl RunAbout
The Runabout 15 d~8ned primarily for commuting and shon dlsla~ . One of the
smallest cars 041 the market . It's always easy to park. though It's short on cargo space.
Slmll", Models: Hooda Spltl!. /'v\azda Watcher, Renraku Konlchlwa

VolksWAgen EleklTo
The [Ieklro Is an Inexpensive and exdtlng way to gel around In style. This low-slung 3·
wheeler Is a sleek and stylish commuter car, with Its high tech one-seal Interior giving the
Impression of being in a Jet cockpit. It Is not designed for transporting cargo. but it's Ideal for
the corporate figure on the go.
Slml~r Models: Toyota Orian. Aztechnology Sol. Peugeot 401

TRACTORS
Conuto!" Tr..tlbluer
1he blnh of the NAN nations saw the end of trucking in the West as the primary means of transporting
goods. but the profession still lives throughout the UCAS and CAS stales. Of those tractors that lead the
smaller truck market. the Trailblazer Is at the head of the cIclss. With a reputation for dependability com-
bined with a surpnsing amount of~ . Conestoga Is likely to remain at the forefront of the IndUStry
for some tl~ to come.
SimilAr Models: CoMC Hauler
Other f eAtures: fold ing Bench Seat

TRANSPORTs-ti[AVY
GMC 4201
This heavily bullt. box-like transpon is known for Its solid workmanship and reliability. Its very
powerful engine can haul anything that can fit inside the 4Z0 I . It Is unusually stable off-road as well.
and It has a huge cargo and load capac.lty. Not surprisingly. the 4Z01 Is popular In nations where civ-
Ilized areas are rare but the transpon of goods Is common.
Slmll", Models: Ford F5OO. Dodge Ram Industrial . VW X600

................. ........................................................................... .................................................... ..............................................................................................................


Model H"nd Speed Accel Bod, Armor SiS A... PIlot Sensor urso L~d
L-Z Tsarina (El 4/8 60 4 3 0 5 1 0 2 50
l -Z Tsarina (M ) 4/8 100 6 3 0 4 1 0 3 100
M . Runabout 4/8 75 5 3 0 5 1 0 1 50
VW Elektro 4/8 75 4 3 0 5 0 0 1 45
C. Trailblazer 4/8 90 3 5 0 2 2 0 6 18.000
GMC4Z01 3/7 85 3 6 0 2 2 0 130 6.500
......................................................................................................................................................................................................................_...._.................................. .
Model
l -Z Tsarina (E)
SCAdnS
2
'n.,.
2.
fuel [con
[ (200 f>F) 0 .75 km/ PF
SIB LIT Ch.us
Subcompact
SI Av"U
2124 hrs
C...
16.000¥
l -Z Tsarina (M ) 2 2. M (450 b) I .Z5 km/bM Subcompact 2124 hrs 12.sao¥'
E (200 J>F) 0 .5 km/ Pf Subcompact 2124 hrs 12.200¥
M . Runabout
VW Elektro "
1< E (225 PO 0 .5 km/ PF Subcompact
Tractor
2124 hrs
8/8 days
10.0CX>¥
152.0001(
C. Trallblazer 2 + Ib 2. D (750 I) 3 km~
(MC 4201 Z + Ib 2d + Ix D (500 I) 3 km/ l Hvy. Trans. 4/ 4 ddys 8O.000¥

Rigger 3 11:.9

Frédéric Milletti (Order #43513083)


TRANSroRTS-M[OIUM
Ares Cttym.ute..
The Chymaster urban riot-coono! veh1cle functloos as a mobile command post. This mod-
ern transport comes fully loaded and generdUy Is outfitted with ddditlonal weapons dnd
drmor. The CI[ymdSter Is d formidable foe and a very expensive law·enforcement toy .
Simll..... Models: VW Urbano
Other r_tures: G..u Envlrosc:al, Ufe Support (20 man-hrs), Small Turret ( I CF Ammo Bin)

Ares Mobm.uter
Ares has raised the bar agdln with its latest truck In the Master line: the Mobmastel urban- ~
:":"':t~;::~l'f::;:,;/
security vehicle. II has extended life-support and carries a hard-e.uned reputation among rab·
ble· rousels and gangs as d mean strike· bredker.
SimilAr Models: VW Oberwachen
Other Futures: Gas Envlroseal . Life Support (30 man·hrs), Small Turret ( I Cf Ammo Bin)

Ares Ro.\dm.uter
The Roadmaster is the basic model fOI the Ales Master series. Many runners modify
Roadmasters rather than seeking out the more expensive and harder-to ·obtaln Master mod·
els. This large c.ugo transport can become a security vehicle or a mobile rigger's -captain' s
chalr- with lust a few modiflcalk>ns of easily Interchangeable partS.
SimilAr Models: VW BliIllen

DocWAgon CttymASter VAriAnt


DocWagon uses the best vehicles by necessity. When they put their stamp of approval on the versatile
Ales Citymaster. It gdve the Cltymaster a significant SdJes boosl. DocWagon outfits the Citymaster wlth-~~~~~~~
enough medical equipment to make this truck Into a mobile hospital as well as outfitting It with twO light ~
machine guns to protect the patientS and crew . II carries 3 patlent/ medtech palrs (2 in full operation)
and 6 other personnel.
Slmll.v Models: None
Other Fe.uures: Antl·theft System 6. Gas Envlrosc:al, Ufe Support (20 man-hrs). Small Tunet ( I
CF Ammo Bin). Medical Clinic (Rating 4). 2 folding bench .5edts

Doc:WAgon CRT AmbulAnce


DocWagoo's staple vehicle Is the CRT ambulance, a design that has become assoddted the
world over with the DocWdgon name. It is the workhorse of DocWagon 's fleet and is Immediately
lecognlzable due to the unique reflective palm scheme used by the corp. It carries 4
patlent/medtech palrs (2 In full operation) and 2 other personnel.
SimiLAr Models: None
Other Futures: Anti -Theft System 6 . Medical Clln1c (Rating 4)

Model
Ares CitymaSter
....d
5111
Speed
IZO
Accel
3
....,
5
Armo,
10
5IS
1
Aorto
3
,.11", Sensor
0
""'so
41
L~d
530
Ares Mobmaster 6/ 12 IZO 3 5 14 1 4 0 40 575
Ares Roadmaster 4/10 90 3 5 0 2 2 0 80 2.000
OW Cltymasler 5/11 120 3 5 10 1 3 0 327 1320 I'S] 6301600 I'S]
OocWagon CRT 4/ 10 75 6 5 0 2 2 0 348(336 I'S] 1.750 (BOO I'S]
................................................................................................................................................................ ......................................................... ......................................
Model
Ares CI[ymdSter
SeAting
2 .. 5b ."'"
2d -+ Ix
Fuel
0 (2SOJ)
[con
5.2 km/ I
". LIT C .....
Med. Trans.
51
2
AYAiI
13/ 13 ddYS
Co..
136.300¥
Ares Mobmaster 2 .. Sb 2d .. Ix 0(2501) 5.2 km/ I Med. Trans. 3 19/ 19 days 173.000¥
Ares Roadmaster 2 -+ Ib 2d .. Ix o (2SO I) 5.2 km/ I Med. Trans. 3/ 3 days 45.000¥
OW CltymaSter 2 .. 2b 2d .. Ix o (2SO I) S.2 km/ I Med. Trans. 2.5 677.000¥
OocWagon CRT 2 2 -+ Ix o (2SO I) 4km~ Med. Trans. 1.5 27/ 27 days 537.000¥

170 RiggerJ

Frédéric Milletti (Order #43513083)


VANS
DocW"son SRT Ambulance
NOlhlng says ~Somelhlng has gone horribty wrong ~ like lhe appearance of Ihe
DocWagon SRT. DesIgned 10 dCcommodale one patient. this vehlde patrols a regular beat In
order 10 respond quickly to calls. ~r years of tweaking and upgrading its Reet of vehldes,
DocWagon Is emerging as the standard for medkal vans and trucks.
Slmlw Models: Ford Medlvan , Modified Chrysler-Nissan VS 780, Renraku ParclMed
Other rutures: Anti -Theft System 6 . Medical Oinlc ( I patient. I technician. RatIng 4)

GMC BulidoS Su:p-Van


The Bulldog is an updated version of the standard delivery truck. It Is the most common truck In
the delivery busIness and Its base: model comes with concealed armor. Though everyone knows that
the bulldog has ~concealed ~ armor, only the mosl discerning eye C.cln tell If II's the Standard or
Sec::urlry version. a mystery thaI has kept many packages safe that otherwise might not have been.
Simll"r Models: Dodge R.>\m , Ford F350. Chrysler-Nlssan Packer
OIher re"rures: Folding Bench Seat. also available In a securlry model

Leyland- Rover T,,,nspon


This sturdy. medlum -sl z.ed van has plenry of interior space for "ansporting people or C.clrgo.
The electric engine responds ~II to the GridUnk system. but the gasoline engine offers more
power. A good suburban vehicle to have for a very Inconspicuous look.
Simll.u Models: Nlssan Coda. Dodge Caravan, M ltsuhama Shogun
Other rulures: Folding Bench Seats on all models: available In electric or gas with
mInibus. pickup and dosed bed options

Lo ne SLlr Bluk M.ub.h USrTV


The Black Mar\ah Is the modern version of the celebrated ~ pacldywagon . ~ One pan prison
cell. one pan tank and several pans oppressive vehicle of the Man. The Black Mar1ah can be see
rounding up gang members or quelling rioting mobs. It has enough armor and security features ttJ~fi~l)~.'~
to keep suspects In and harmful elements out.
Simi .." Models: KE Sec::urlvan. Sioux Modlfled Nlssan Sheriff. Celebrlan Conscript
Other re"tures: Gas Env lr~al . Ufe Suppon ( 11 man-hrs). 1 Mini-turrets ( I CF ammo bin each)
............................................................................
...................................................... .............................................................................................................................
Model ...nd Speed Accel Body Armor SiS Auto Pliol Sensor urso L~.
OWSRT 4/ 10 80 8 4 0 2 I 0 100 [84 PSI 150 1100 PSI
G.MC Bulldog 4/ 8 85 4 4 2 2 2 0 50 1.100
G.MC Bulldog Sec. 4/6 85 4 4 5 2 2 0 50 960
L-R Trans. (f. C. B.) 4/8 90 5 4 0 5 2 0 70 430
L-R Trans. (f. M -bus) 4/8 90 5 4 0 5 2 0 64 130
L-R Trans. (f. Pickup) 4/8 90 5 4 0 5 2 0 70 430
L-R Trans. (G. C. B) 4/8 105 8 4 0 2 2 0 44 1.100
L-R Trans (G. M -bus) 4/8 105 8 4 0 2 2 0 34 800
L-R Trans. (G. Pickup) 4/8 105 8 4 0 2 2 0 50 1,350
L. S. Black Mariah 4/6 100 4 4 9 2 2 0 50 1.1SS

Model SUllns 'ntty Fuel [con 5/ B LIT C.... SI Avail Co..


DWSRT 2 2d + I, G (951J 5 km~ VM 1.5 18/18 clays 341 .10011
mCBulldog 1+ Ib Id + Ix 0 ( 100 I) 4km~ VM 2/48 hrs 31.600¥
(MC Bulldog Sec. I + Ib Id + Ix 0 ( 100 I) 4 km~ VM 2 9/9 days 51.600¥
L-R Trans. (f. C. B.) 1+ lb Id ... l s ... lx EC (500 Pf) I km/ I'f" VM 3/ 71 hrs 49,000¥
L-R Trans. (f. M -bus) 1+ 3b Id ... ls + lx EC (500 Pf) I km/ PF VM 3/ 71 hrs 51.000¥
L-R Trans. (f. Pickup) 1 ... Ib 2. EC (500 Pf) I km/ PF Von 3/ 71 hrs 49 ,000¥
L-R Trans. (G. C. B.) 1 ... Ib Id ... ls ... lx G ( II0 I) 6km~ VM 3/ 71 hrs 51 .000¥
L-R Trans. (G. M -bus) 1+ 4b Id ... l s ... lx G ( II0 I) 6 km/ I Von 3/ 71 hrs 51.000¥
L-R Trans. (G. Pickup) 1+ Ib 2d G ( I I0 I) 6 km/ I Von I 3/ 71 hrs 51 .00011
L. S. Black MarIah 1 ... Ib Id + Ix 0 (95 I) 4 km /I Von 2 Il/ I l days 115,00011

Rigger 3 171

Frédéric Milletti (Order #43513083)


Re nJIult· flAI (urOl/oIIn ~
The [urovan Introduces it revolutiOMry concept In vehicle design. While the frame and chassis
<em,lo Ihe ..me, Ihe vehlde ""'8."tloo I, ,Imply, body ,It..,tloo. Thl' ~Iow>
o.",.II-A.. I~
use one basic design to produce six different vchldes; any combln.ltlon of C<\mper. covered bed -"~
or pickup clnd gMOllne Of electric engine. n T'
Simll.u Models : Volkswagen Superkombl V. Ford Engineer. Renrclku Susman ..h
Other reAturH: folding ~1lCh ~at In t~ camper modd : available In camper. covered bed.
and pickup models

VolkswAsen Superttombl III


Taking" cue from the Eurovan , the Superkomblls available in several different variants
all b.ued on the same frame and 120-liter engine. The rainbow of styles. accessories and
modll1C<1.tlons provide you with exactly the ...chlde you want. making It more popular
every yeaf, The Superkombl comes wllh an ou~t"nding warranty "00 a three-year
money-back guarantee from Volkswagen .
SlmllJor Models: Citroen Metr,wan. Hooda IIlustra. Azt«hnology Familia
Other futu res: Folding Bench Seats 00 all models: available in standard (commUler). flatbed. c;(JIIefec:! bed. pickup. and RV models

Drones
CRA.Wl[RS
Ares Sentinel " P" Series Drone
The Sentinel " P" series Is a seml·moblle, flxec:! -drcult perimeter patrol drone. a nasty
suprise In a secured area. Able to move MI)"Nhere it monorail track leads, the Sentinel has a
mini-turret MId Is enc.asaj In heavy armor. Designed to stand on Its own and deter any poten-
tial intf1.lders. the Sentinel serves dlents who prefer to not hire hordes of security personnel.
Similar Models: Aztechnology Patroller. tireann-Tir GeatOir. Prometheus Guardian
Other features : Remote-Control Interface. RIgger Adaptatlon. Gridllnk, Micro-turret ( I Cf Ammo
Bin)

Model
R-F [urovan (camp.)
""0"
4/ 10
Speed
lOS
Accel
0
Oo"y
4
Armor
o
SiS
2
Auto
2
Mlot Sensor
0
Carso
90
Lo."
SSO
R-F EurOVMl (e. S.) 4/ 10 lOS 0 4 o 2 2 0 60 1,500
R-f Eurovan (Pickup) 4/ 10 lOS 0 4 o 2 2 0 64 1.500
V-WS-kombi 4/8 lOS 7 4 2 3 0 18 ISO
VoW S-kombl (e. B.) 4/8 lOS 7 4 2 3 0 48 540
VoW S-kombl (Flatbed) 4/8 lOS 7 4 2 3 0 48 540
VoW S-kombl (Pickup) 4/8 lOS 7 4 2 3 0 4 340
VoW S-kombl (RV) 4/8 105 7 4 I 2 3 0 24 800
Ares Sentinel " P" 4 25 2 12 7 0 3 4 25

Model
R· F EUTovan (Camp.)
SeatinS
l + 3b
'.tty
2d + Ix
fuel
0 (95 I)
[con
5 km/ I
SIB LIT Chan
V"
SI Ayall
3/ 72 hrs
Cost
53,000 If
R-F Eurovan (e. B.) 2 2d + Il( 0 {95 I) 5 km/ l V" 2/48 hrs 34,000 V
R· F EurovMl (Pickup) 2 2. G (95 I) 5 km/ I V" 2/ 48 hrs 38.000 If
VoW 5-kombi 2 + 5b 2d + l s+ ll( G ( 120!) 5 km/I V" 3/ 72 hrs 46.300 V
VoW S·kombi (e. S.) I + 2b 2 • 1s + 1x G ( 120 I) 5 km/ l V" 3172 hrs 47.700 If
Vo W S-kombi (Flatbed) 2 2. G(J201) 5 km/ l V" 3/ 72 hrs 42,700 V
VOW S·kombl (P\ck.up) 2 + Ib 2. G ( 120 I) 5 km/ l V" 3/ 72 hrs 42.200 V
VOW S-kombl (RV) 4 + 2b 2d + l( G(l201) 5 km/ l V" 3172 hrs SO.300 II
Ares Sentinel "Po E (40 PF) 0 .75 km/ PF Sm. Crawler en 2 8 /8 days 32.000V

172 Rlgser3

Frédéric Milletti (Order #43513083)


.""' ....~ P"
Aztf!c.hno logy GeR-Be CrA wler
The GCR-23C Is a. small drone designed to operate as a remote snooper In rough rural or urbdn ter -
rain. Tracks allow the ( ,,,wler to slowly bUI surely traverse rough ground, Induding stairs. allowing the
23C access to places that other drones might not be able to reach. As a note. the GeR' s !racks are some-
what noisy and may cause some problems on a mission where stealth Is required.
S.mll.v M o d els: Renraku Ninja, Ares Tracker "Q- Series, Mltsuhamd fox (,,,wler
Othe r re atu res: Remole-Con trol lnterface. Rigger Adaptation

~technol osy He d ge hog SignAl Inte rc e pto r


Need a recoo platoon the size of a breadbasket? The Hedgehog drone Identifies opposing command. canuol. communications
and Intelligence (01) transmitters. [t uses the AZledl GCR-23C Crawler as Irs base. adding cool rigger emulation and decryption gad-
gets. An Indispensable tool for flnd lng OUI everything you 're not supposed to know.
Simll.v M odels: Celebrian Audlodrone. AIT listener 700
Other f eatures: Remote -Control Interface. Rigger Adaptation , 2 [Ieclronlcs Pons (Rigger Decryption 4. Rigger Protocol
[mulation 4. 0 .2 CF total). Autosoft Interpretation System. Au tosoft: [Iectronlc Warfare 5

Cttroen Brouillard Smoke Generaror


The Brouillard drone produces a continuous, wide-area smoke screen. Whether you 're needing a Uttle extra cover or trying to
add a little mystery to your stage show. you can now create that dramatic smoke-filled effect with ease. Smoke has historically been
an Important strategic element In any confrontation and this drone makes It simple and easy to control. Bring a little confusion to
that next firefight. or a little mystique to your hidden lair.
Similar Models: Renraku Evening Mist, Ares 327RC
Other f eat ures: Remote-Control Interface. Rigger Adaptation. Special Machinery (Smoke Generator). Special Storage Area (f og
011. 5 CF). Spedal Storage Area (Graphite Smoke. I Cf)

f erret RPD *V! Perimeter Drone


The Ferret Is a reliable. low-maintenance perimeter-security drone that has considerable
storage capacity for Its size. Depending on the nature of the drone's route. it could contain
anything from medical equIpment to tools. rescue equipment to weapons. The Ferret Is a
common utility at most megacorporate buildings.
Similar Models: Transys Janus Crawler. CM-Nissan Borderpatrol
Other f eatures: Remote -Control Interface. Rigger Adaptcltion. Spotlight (white light)

fM C-Stonebrooke lADS Salamander


The TAOS (Target Acquisition and DesignatiOn System) Salamander Is a tracked drone that
uses BattleTac fDDM firmware to Identify and mark targets for other vehicles to engclge. Though
the Salam.mder Is not armed and dangerous by Itself. once you 've been spotted by It you 're
probably In Immediate danger of getting shot , blown up. or otherwise having your hoop
kIcked in short order. The additional speed of the FMC makes It a popular security choice for
discerning companies.
Similar M odels: Ares Scout, Aztec.hnology GCR-65S. £lreann-TIr Fear Falre
Other f eatures: Remote-Control Interface. Rigger Adaptation. BattleTac FOOM Receiver

Model
Aztech GCR-Z3C
"'nd
4/ 4
Speed
15
Accel
3
Body
I
Arm or
0
51.
8
....
0
Pilot
I
Sensor CM••
I
L..d
15
A . Hedgehog 4/ 4 15 3 I 0 8 0 5 4 I 16
Clrr6en Brouillard 4/ 4 50 5 2 0 4 0 I 0 250
Ferret RPO -VI 3/4 30 2 I 0 8 0 3 4 4 50
FMC-S. TAOS 4/ 4 60 6 2 0 4 0 2 3 4 125
................................... ............................ ................

M odel Seating ' n"" Fuel [ con SI B LiT Chass 51 AyAiI C. ..


Aztech GCR+23C [ (1 80 Pf) 0 .75 km/ PF Sm. Crawler m I 2/ 24 hrs 3.75011
A . Hedgehog [ (1SO PF) 0 .75 km/ PF Sm. Crawler m 2 16/16 days 200.00011
Clrr6en Brouillard G (40I) 10 km/ I Med. Crawler m 2/ 24 hrs 10,000¥
Ferret RPO-VI [ (40 r f) 2.25 km/ PF 3 min. Sm . Crawler (W) 2/24 hrs 18.5001/
FMC-S. TAOS G (60I) 15 km/ I Med. Crawler m 2 8/ 8 days 24.50011

Rigger 3 17~

Frédéric Milletti (Order #43513083)


Gu· Nlkl GNRD- 71 81S Snooper
The Snooper security dr~ can trave~ even the most difficult terrain. it has six Indepen·
Ikntly supported balloon wheels that enable It to handle off-road recon with amazing video
darity. Don' t get carried away, however, with Its amazing top speed. Even the newest rigger
knows that balloon tires at lop speed can turn a bump In the road Into a launching pad. and
while the Gaz. makes a great crawler. It also makes a poor UAV.
SlmllM Model s: YMThl.tetsu Watcher 4890. Transys Tyr
Other Fe"cures: Rfinote·Control Interface. Rigger Adaptation

(;M · NlsSN1 Dober"""n


The Doberman Is a perimeter'patrol drone eqUipped with an external fixed firmpolnt and heavy armor. .----;~='~""-JP
Simll.lr Models: YMThl.tetsu Barghest. AZlechoology FWC-12K Chimera, ATT Soldat
Other FeAtures: Remote-Control lnterface. Rigger Adaptation. uternal fixed flrmpolnt (0.4 Cf Ammo
Bin). Remote Micro-turret ( I CF Ammo Bin)

Intes r"ted We"pons System DlK MK 6 Utility M.achlne


this vers.ltlle muiti-plirpose dr~ Is used for maintenance and repair work. The MK-6 has a huge
load capacity and can be used for floor Ikllvery and other Industrial applications. It's like a mobile
garage. The armed variant comes with a fixed firmpolnt. In case anybody wants to "borrow" )'OlIr tools.
SlmJl.u M.odels: Yamatetsu Handyman. ATT Arbeiter. Ares AtI -rurpose "R" Series
Other Fe"tures: Remote-Control Interface. Rigger Adaptation. 2 Mechanical Arms (STR 6) on the standard version: Remote
Control Inlerftlce. Rigger Adaptation. Me<hanlcal Arm (STR 6). External fixed flrmpolnt ( I CF Ammo Bin) on the armed version

M CT .... chlman
The Hachlman is Mcrsstate·of-the-art security drone and Is used exduslvely In "kllling zones" and ultra-hot locales under Mcrs
control. They have not sold this drone outside their corporation. This crawlers sophisticated robotic brain allows It to use Its armor
and weapons to prot«1 Its IUrf from Intruders bul not harm authorized personnel. The Hachiman features a humanoid "head" and
torso" sculpted to resemble a samuraI.
Similar M odels: None known
Other Fe"tures: Ablative Armor I , Robot ·pllot Advanced Programming. Adaptation Pool 3. Robotic Reflexes 3. Remote·Control
Gear. Remote Mini-turret with Ultramax Medium Machine Gun. Rigger Interface, Spotlight

S-ub· Jhyssen Bloodhound


The Bloodhound Is a HAZMAT (hazardous matertals) drone designed to Identify. survey and marX areas contaminated by radl ·
ation. biological h.u.ards or chemical contamination. A 5Mb gasoline engine powers this very versatile drone. It can go Into just about
any trouble spot, Including amphibious environments.
Similar M odels: ATT Geiger, GM-Nlssan Hazard SM50
Other Futures: Remote-Control Interface. Rigger Adaptation. Amphibious Operation 1. Mechoanlcal Arm (STR 6 , Cybersquln
Implant). Special Storage Area (liquid Tank. 10 liters. 1 Cf). Special Machinery (H AZMAT sensors)

_
..................... ......................................................................................._................................................................................................................................................
Model HAnd Speed Au:el Bod, Armor SOl A uto Pilot Sensor urso load
Gaz.-Nlkl GRND-71 4/ 3 75 3 I 0 8 0 I I 2 30
GM-N Doberman 3/5 70 8 2 6 2 0 2 I 2.5 50
IWS DlK MK 6 4/ 4 35 3 2 0 7 0 2 3 350
IWS MK 6 (Armed) 4/ 4 35 3 2 4 6 0 2 3 1.5 280
Mer Hachlman 3/ 4 10 2 2 S (7) 7 0 3 5 4 125
S·T Bloodhound 3/3 90 6 2 0 4 0 2 4 2 5

Model Seatlns '"tty fuel (con SIB LIT Ch.u, SO Av,,11 Cost
Gaz.-Nikl GRND-71 [ ( 165Pf) 1.05 km/ PF Sm. Crawler (W) I 2/ 24 hrs 8.500¥
GM· N Doberman G (25 I) 10 km/ I Med. Crawler (W) 2 8/ 8 days 25,OOO¥
IWS DlKMK 6 [ ( Ioorf) 0 .75 km/ PF Med. Crawler (T) I 2/ 48 hrs 21 .000¥
IWS MK 6 (Armed) [ (100 Pf) 0 .75 km/ PF Med. Crawler m 2 8/8 days 22 .ooo¥
Mer Hachlman [ (75 Pf) 0 .7Skm/ PF Med. Crawler m 2 70.0001(
S· T Bloodhound G(401) 10 km/l Med. Crawler (W) 2 2/48 hrs 23 ,500¥

17.., Rigger 3

Frédéric Milletti (Order #43513083)


Steel l ynJl Gro und Co mbat Drone
The Steel Lynx is a hardened ground-combat machine designed to cleM out even the mOSt defensi-
ble position. Where the Doberman is used for defensive securlry duty. the LynJl Is m eant for a m ore
offensive role. II is big and fast and can be stuffed with ammunition. essentially becom ing a remo te·
control t.lnk.
SlmU"r Models: (Ireann·Tir Galsdoch. ATT Drache
Other Features: Remote-Control Interface. Rigger Adapti\tlon. ~ote MlnHurrel ( 1 CF
Ammo 61n)

MINI · BlIMr5
Aerod eslsn Systems Condor Sertes (lDSD-13 And LDSD-41 )
Aerodeslgn has all but cornered the market on mini-blimp
drones with the Condor series. An affordable line of models i\nd
Inventive advertising has pushed Aerodeslgn to the forefron t of
this niche mi\rket. The Condor mini-blimp appeals to i\ wide range lOSO· lJ
of customers who i\ppredate Its sliem performance. and the solar
option Is one of the best-seiling features.
Similar Models: Ares Cloudshlp Series. ~nraku Buuers
Other FeAtures: SunCe:1i Power. Remote Controllnterfi\ce. Rigger Adaptation

SKIMMERS
Si korsky- Bell M1crosklmmer I And II
The Mlcrosklmmer ACV drone can carry a rull suite of standard sensors In a chassis rough~Y
the size .,nd shape of an aerodynamic garbage can lid. It Is quiet. durable and capable of main- . -.er .
talnlng high speeds. Its airtight design keeps bad environmental elements from i\ffectlng Its
equipment . Including allowing the system to work on water. The Mlcrosklmmer II operates on ~ ..
methane power with an aUJllllary electric banery engine.
SimilAr Models: ATT Schiffer. (Ireann-Tir Alrgead Bee
Other Features: Remote-Conlrol Interface. Rigger Adaptation on the M icroskimmer I; Remote-Control Inlerface. Rigger
Adaptation. Ballast Tanks. Engine Envlro~a1 . Auxiliary Engine (electric banery) on the Mlcrosklmm er II

T1lA1LER
Ares A rms Senff)' II
The ~ntry 11 is an Immobile (but portable) automated weapons stand that can be used with any standard remote control net-
work. or as part of a BanleTac IVIS drone system. The Sentry Is heavily armed and dangerous. as well as having its own generator
so tMt a power outage wllloot affect It.
Similar Models: (Ireann-Tir Lei\srl. ATT 6ewaffnete
Other Features: Remote-Control Interface. Rigger Adaptation. Micro-turret (Anti-Aircraft (apab1l1ry. I CF Ammo Bin). Generator
( 12 hours of power)
.................................................................................................................................................................................................................................................................
M odel ..". Sp« . Accel Body Arm or SiS Aut. Pilot Sensor ~. Loa.
S-L Combat Drone 4/6 80 6 2 9 6 0 2 3 215
A. S. LDSD-23 4 60 3 2 0 10 0 1 50
A . S. LDSD-41 4 75 5 2 3 10 0 3 4 28
S·B M -skImmer I 3 90 6 0 7 0 5
SoB M-sklmmer II 3 90/ 4 5 5/3 0 7/1 0 5
A . A. Sentry II 2 0 7 0 4 4 145

M odel Seating Eo"" Fuel Econ Si" LIT Chou, SI Avail eo ..


S-L Combat Drone E (75 I'fJ 2.25 km/ Pf 5 min. Med. Crawler (W) 2 8/ S days 14.5OO¥
A . S. LDSD-23 E (25 Pf) 5 km/ Pf 4 min. VTOL M ini-Blimp 1 2/ 24 hrs 9.000¥
A. S. LOSD-41 E (3S Pf) 5 km/ rF S min. VTOL Minl-6l1mp 1 2/48 hrs 33.6501/
5-6 M -sldmmer I E(120PF} 0 .4 km/PF Sm. Skimmer .5 2/24 hrs 7.5001/
S-B M -skImmer 11 M ( 1.000 bJ/ 0.25 km/ b/ Sm. Skimmer .5 2/24 hrs IS.300¥
E (120 PF) 0 .4 km/ Pf
A. A . Sentry II 2 min Lt. Axle Trailer 2 9/ 9 days 43.5OOV

Rigger 3 175

Frédéric Milletti (Order #43513083)


UNMANNED AERIAL vtHIClLS (UAVS)-fIXED WING
Anec:hnolo!), Llebre SUl'Velll~ce/rursult RPV
This large drone has jet engine ~r In d tigh[Wdgh t package, giving It amazing speed,
This fixed -wing drone feawres advanced sensors for superior surveillance capablilry. Unlike
most survelllance drones, however, the Uebre can cllso h.mdle pursuit duties. This dual ·func- ..;'
tIon makes the Llebre. while not cheap. one of the more popular UAVs on the market. Ij~ ''--~
SlmJl.u Models: M ltsuham.l Silent Wind , Ares Rover 9230
Other fe.tures: Remote·Control Interface. Rigger Adaptdtlon. External fued Hardpolnt.
Vindicator M lnlgun

CAS Wandllna RrV


The Wdndllna combat drone has larger and more powerful engines than the lIebre. but II Is
much slO\W:r due to the heavy amount of armor and weaponI)' It carries. Stili , lhat trade-off
makes the Wandlina one of the most formidable aerial drones you could m eel.
Slml1.u Models: Sioux Stinger, Wuxlng Wu Jin
Other futures: Remote-Control Interface. Rigger Adaptation . External f ixed
Hardpolm , External Missile Mount

fMC -Stonebrookt: lADS nreblrd


The TADS (target -acquisition and -designation system) Flreblrd Is a UAV drooe tha.t uses Banlelac fOOM firmware to ldemify
and mark targets for other vehides to engage. Twice as dangerous as its crawling cousin. the FMC-Stonebrook Salamander. the
Flreblrd 's speed and agiliry make It even harder to shake. A winner of f'opuldr Robotics' Reader' s Choke award.
Simll.lr Models: (ireann-TI, flnsdal. Ares Sniper "P" Series
Other futures: Remote-Controllmerfdce. Rigger Adaptation. BanleTac FDOM

(;M -Nlsyn Sponer


The Spoiler has been the standard among lookout drones for many years because of its afford-
able price and folding wings for easy transport. This winged stealth craft carries equip·
ment simll.u to the geM carried by more sp«iaJlzed survell~ drones, but at a frac- ~.!)=~=<1!!'::ct
flon of the cost. This feawre alone rTlcl.kes It d staple among local securlry forces.

SlmllM Models: Yamatetsu SK27S. Lockheed Optic-X
Other Futures: Remote-Control Interfdce. Rigger Adaptation

GTE- Ford Retro1.ns Unit


The mobile retrdnsmlss lon unit (more commonly known as a ~ retrdns unln extends a remote-control network' s effective area
by Intercepting and retrdnsmllling signals from d remote-control deck. This handy drone can effectively double the remOle·control
network's area, mdklng it a lifesaver when you are at the limits of your trdnsmlsslon drea, A must·hdve for any professloncll needing
to cover a lot of ground .
Similar Models: AIT Verblndung. fed· Boeing Courier
Other Futures: Remote-Con trollnterface. Rigger Adaptation. Retrans Mission Unit

Model HAnd Speed Accel Bod, Armor 5'.5 Auto PI'ot Sensor urgo
,, L~d
A . L1ebre RPV
CAS Wandjlna ,3 00/ 1,610
60/ 500
75
40
3
3
4
6 , 0
0
4
4
4
3
,
2'
32'
FMC·S nreblrd 4 40/ 105 30 Z 0 6 0 Z 3 0
CM-N Spotter 4 40/ 100 35 Z 0 6 0 Z 0 '0
GJr·f Retrans 4 4O/ IOS 30 Z 0 6 0 2 4
"'
....................................... " ......" ....." ......" .. ""....." ..,""... "",.. "".. ""... "",.""" .." ....." ....", .." ..... ", .. ",,....,,, ..,,.........." .....", ........" .........""-.."'"."_.,"".""..,,,, .. ,,"",,._""."

Model Seo1.lIng [nuy ruel <con SIB LIT Ch.u. 51 Avail Cost
A, L1ebre RPV Jet (100 I) 0 .7S km/l 10mln. STOL Lg, UAV Z 16/ 16 days 195.000¥
CAS Wdndjlna Jet (3501) O.S km/ l 8 min. STOL Lg. UAV Z 11/12 days I 19,OOO¥
FMC-S nreblrd JP (230 I) I km/l 5 min. STOL Meel. UAV Z 9/9 days S2.0001l
Gtv\-N Spotter Jet ( 1401) I km/ l Smln. VSTOL Med. UAV 3/ 72 hours 4 S,15O¥
GJr ·f RetrdnS JP ( I I0 1) I km/ I 5 min . Normal Med. UAV 2/ 48 hours 40.300¥

176 Risser 3

Frédéric Milletti (Order #43513083)


PrAtt & Whkney Sundowner AerIAJ SprAyer
The Sundowner allows chemical dlspersement over a wide area. Just like Its larger -crop duslln·· cousins. thi s unmanned air-
craft features a sprayer system that is used to release chemicals from the air. Whether for crowd control or HAZMAT duties. this
drone can be Just what you need.
Simll.u Models: Cessna Mlnl-duster. Yi\ffiiI.tetsu ChemCarrler
Other fe.tures: Remole-Control lmerface. Rigger Adaptation. Special Machinery (Sprayer)

UNMANNED AERIAL VlHIClfS (UAVS)-ROTARY WING


tireAnn -Tir Prospero
this inexpensive drone makes a great entry-level recon rotclry drone. Its low IOdd capdClry limits the amount :
01 ,""omIL"'on ,.,., an be done. bu, fo, 'he po," ,he,.
I, none be"e'. An lde.1 d,one '0 ' ..h ou' • ,pony, ~ •
security system. / "/ I
Similar Models: ATT Nacht E.ule. Lockheed Kestrel _
Other feMures: Remote Control Interface. RJgger Adaptation

lone StAr SUAto-9 SurveillAnce Drone


Surveillance with a kick. The Stra lo-9 Is a high-speed. high-altitude rOlor drone with an exceptionally
acute sensor suite. Surveillance Isn' t the whole of Its capabili ties. however. In order to give It tMt Lone Slar
kick. the drone is typkaIly eqUipped wllh a medium machine gun as we:1I as other crowd control gadgets.
SimilAr Models: Knight E.rrant Peep-a-lot . Ares Inquisitor
Other features: E.CM 2, E.xterncll fixed Hardpolnt w/ MMG (w / Gas Vent 3 Recoil Comp. and 500 rds. ammo),
Remote-Conlfol Imerface. Rigger Adclptation

MeT- NlsSAR Roto- Drone


The Rolo-drone is a simple. no-nonsense rotor-wing drone design. It Is common throughout the
UCAS In both professional and amateur circles. making It one of the most rccognlUlble designs on the
marilet. The Roto-drone Is highly customlUlble. w ith many third-part companies providing modlR·
cation kits and accessories.
Slmlw Models: Yamatetsu Wa tchdog. Renrclku E.lementcll
Other fe.tures: Remote-Control Interface. RJgger Adclplcltion

UNMANNto A(RIAl VEHIClfS {UAVS.....VECTORto·THRUST


Aeroqulp .. Redb .....1 Express" lons- RAnse Resupply Drone
this UAV's powerful Jet engines allow It to haul goods across d ifficult terrain with minimal fuss. The
Redballis cl Large drone designed for transporting supplies and equipment. With the ability to blast over t:.";t;;~~~
heavy trafflc and get the goods you need . this drone can be a lifesaver. ...
SimilAr Models: ATT Kclra .....ane. Ares Air-Supply
Other fe"tures: Remote-Control Interface. RIgger Adaptation

Model "",d Speed Accel Bod, Armor 51. '''0 1'110< xnsor urlO L_d
P&' W Sundowner 4 40/ 105 30 2 0 6 0 2 I 0 120
E-T Prospero 3 70 9 I 0 5 0 2 I 0 10
L. S. Stralo-9 3 100 9 2 0 4 0 Z 5 20
Ma·N Roto·drone 4 70 6 2 0 4 0 I I 4 I SO
A . Redb..:lll Express 4 300 35 3 0 5 0 Z 3 16 155
......................... ..................... .................................................................................................................................................................................................................

Model Su,tlnS Ent" fuel (con 5/ . LIT Ch." 51 Av..... 1 Cost


P&W Sundowner JP ( 120 I) I km/ I 5 min. Normal Med. UAV 2/48 hours 34.25O¥
E.-Trr~ro Jel (120 I) 0 .25 km{l 3 min. VTOL SM. UAV I 2/ 24 hours S. 125¥
L. S. Stral0-9 Jet (220 I) 0 .4 km/1 5 min. VIOL Med. UAV 2 8/ 8 days 34.500¥
Ma-N Roto-drone Jet (200 I) 0.4 km/l Smln. VTOL Med. UAV 2/24 hours 10.500'1
A . Redb..:lJl E.xpress Jet (5001) 0 .5 km/l VIOL Lg. V-T UAV 4/ 4 days 85.000¥

RJgger 3 177

Frédéric Milletti (Order #43513083)


Ares Guardian Drone
This vectored -thrust drone Is small enough for Indoor use, yet sturdy enough for outdoor appli-
cations, This flexlblllty Is one of the many virtues of the Ares design, turning the Guardian Into
a mainstay of rlgger·based security systems. While some critics have da.lmed that the Guardian
Is underpowered and dIfficult to control. Its ability to provide controlled small-arms fire in any
situation can 't be underestimated.
Similar Models: Renraku Sentry, ATT Wacht
Other Futures: Remote-Control Interface, Rigger Adaptation, Remote Mini-turret ( I CF
Ammo Bin)

Cyberspolce Oc:slsns Oalmati.ln


The Dalmatian is an inexpensive drone that Is widely used across the security Indus- ~
ny. II features a unique, limited hover c.apabillty that offsets Its relatlvely weak acccler- fh :.to .
allon speed. but the affordable price encourages many to Ignore any shortcomings. - - - _
- _;:::= ',\',\
Cyberspace Designs has long been a leader In providing inexpensive yet serviceable
drones to the market. and their 'True Breed ~ series promises to continue that trend .
Slmli.lr Models: Elreann·TIr Ulchabhan, Ares Sergeanl
Other Features: Remote·Control Interface. Rigger Adaptation

Cyberspace Ocslsos Wolfhound


The Wolfhound reconnaissance UAV drone employs an Improved robotic pilot system pro·
grammed with detection-avoidance maneuvers. Its Incredible speed and accelerati on allow It to get
In and out of tr ouble In a hurry. Allin all , Ihls drone has again shown that Cyberspace Is at the lop
of ilS game.
Slmli.lr Models: Yamatet5u WhIte Stag. Wuxlng Azure Cloud
Other Features: Remote -Control Interface. RIgger Adaptation. Robotic rliol. Adaptation Pool I

WALKERS
Renr""-u Arachnoid Mini - drone
This seventeen centimeter drone Is rugged and versatile enough to go anywhere. The Arachnoid
looks like a spider and can squee,e into anywhere a spider can fit. making 11 perfect for low.proflle
operations.
Similar Models: Ares Scorpion. Yamaletsu Stealth
Other Fe;ttures: Remote·Control Interface. Rigger Adaptation

Shl;twue K;tnmushl Mechanlal Crawler


The ten -centimeter Kanmushl drone Is Ideal for penetrating dosely confined areas. With a sturdy quad-leg design that can cross
the most difficult terrain. It has been de rlgeur in surveillance d rdes for years. The only d rawback to the design Is its price tag. but
the best never comes cheap.
Similar Models: ATT Splnne. Elreann·TIr luch
Other Features: Remote-Control Interface, Rigger Adaptation

............................ ............................................................................ ..................


Model Hand Speed Accel Bod, Armor SiS Auto Pilot Sensor c."o lo;td
Ares Guardian 4 60 6 2 12 7 o 3 4 I 25
C. O. Dalmatian 3 105 8 2 0 6 o 2 3 80
C. D. Wolfhound 3 2 10 12 2 0 6 o 2 3 80
R. Arachnoid 3/3 2 0 12 o o o
S. Kanmushi 3/3 2 0 12 o o o

Model Sc;tdnS Entry Fuel £(;on


"B LIT Chus ., Ayall Cost
Ares Guardian EC ( ISO Pf) lkm/ PF VfOL Med. V·l UAV 2 11/11 days 99.000¥
C. D. Dalmatian Jet (300 I) 0 .75 km/ I VfOL M ed. V·TUAV 2/ 14 hours 16,000¥
C. D. Wolfhound Jet (300 I) 0 .75 km/1 VfOL Med. V-T UAV 3/ 72 hours 60.000'11
R. Arachnoid E ( IOPf) 0.5 km/ PF Micro Walker 2/ 24 hours 12,375'11
S. Kanmushl E (4 Pf) 0.5 km/ PF Micro Walker 2/ 24 hours 9 .350'11

I 17" I '"SS",3
Frédéric Milletti (Order #43513083)
ToyotA MK -Ciuyver Search &. Rescue Robot
This large walker Is a search and rescue specialist. The MK·Guyver drone can adjust its programming to respond to new and
unexpected circumstances. a feature that has garnered much praise. Its mechanical arms and diesel engine are able to handle almost
any situation. moving Toyota to the forefront of the robotics mass market.
SimiLAr M odels: CM-Nlssan St. Bernard . Mitsuhama Cricket
Other Features: Remote·Control Imerface. Rigger Adaptation. Robotic PIlot. Adaptlon Pool Z. Z Mechanical Arms (SIR ]O),
Autosoft Interpretation System. Autosoft: Demolitions 3

fixed Win ftircraft


AIRLINERS
Hawker- R]dle y HS-89S Skytruck
The all -purpose Skyuuck has a basic aIrframe that Is often reconflgured by buyers to bener
suit their needs. Hawker-Ridley offers some basic conflguratlons. but If anything more exotic Is
desired. a third party Is generally contracted for the flnal refitting.
Similar Models: S-K flugzeug. Ares TransSky

Lockheed ( -ZOO Transport


The Lockheed C-Z60 is a heavily armored multi-purpose transport commonly seen In military
and mercenary circles. The plane's cargo space Is enormous. Cilpable of accommodating several
vehicles and several thousand kilograms of equipment. Some of these craft get turned 1010 flying
headquarters. and the cargo space Is turned Into a living space or base of operations.
Similar Models: Fed-Boeing Aerovan 8975. Aztechnology Accareo

HIGH-SPEED COMMERCIAL TRANSPORTS (HSCT)


Airbus AI570 HSCT
The A 1570 was one of the early HSCTs on the market and hcls survived despite declined use in recent years. The newer HSCTs
are more fuel efflclent and are generally larger. allowing aIrlines to make more nuyen per trip. The future of the A 1570 is uncertain.
but effons are being made to update the aging plane.
Similar Models: S-K Stern
Other reatures: Rigger Adaptation. 6 Partial Basic LIving Amenities

Lockheed · Anow· HSCT


The lockheed -Arrow" was plagued with setbacks during its development stage. Eventually the plane made It to the production
line. and the craft was well -received. The Arrow Is used for regular trans-Atlantic Hights from the UCAS to various pam of Europe.
Simll.u Models: British Airline Concorde 3000
Other f eatures: 6 Panial Basic living Amenities

........................... ........................................ .. .............................................................................................................................................


Model Hand Speed Aceel Bod, Armor S1g Auto Mlot Sensor c.ug. L~.
T. S&"R Robot 4 10 2 3 5 0 3 I 5 1.025
H-R Skytruc.k 5 I 35/3Z0 22 9 0 3 3 260 9,000
lockheed C-Z60 6 150/ 600 35 9 12 2 3 3,000 55.000
Airbus A 1570 6 ]Z5/ 3.000 80 10 0 2 4 4 360 10.000
l. Arrow HSa 6 IZ5I Z.5OO 60 10 0 2 4 3 250 15.000
.................................................................................
Model Scatlns ruel Eeon SIB LIT e .... 51 Avail Cost
T. S&'R Robot
H-R Skytruc.k 2 + 40b
'"'"
2d + I,
0 (20 I)
J (10.0001)
4 km/ l
0 .75 km/ l Normal
Med . Walker
Airliner
2 5/ 5 days 9S.37S¥
I. I 31.Z5O¥
lockheed C-Z60 5 Id + I, Jet ( 16.000 I) 0.6 km/ l Normal Airliner 5.B76.5OO¥
Airbus A 1570 124 4<1 + I, Jet ( 120.000 I) 0 .05 km/l Normal Hscr 8.040.000¥
l. Arrow HSCT 204 6<1 + I, let ( I ZO,OOO I) 0 .04 km / l Normal Hscr 8.Z7S.000¥

Rigger 3 179

Frédéric Milletti (Order #43513083)


lET nGHTIRS
Azte(.hnology Ha.I(.on (iround -Att.\(.k AlruAft
Designed as a - tank kilier-. the HalcOO generally sports [Win Vigilant Autocannons and a
grab-bag of rockets. unguided and guided missiles. The use of ground ·followlng radar and autopi-
lot allows the HalcOn to fly at a very low altitude at top speeds. The HakOn has been around a few --"E'"
years and has proven Itself In conflicts all over the globe.
SimilAr Models: Ares Penetrator XV. fed -Boeing L1ghming 4000
Other features: Gas Envlreseal. 2 External Axed Hardpolnts. 7 External Missile Mounts. Thermal Baffles 4 (factored
In). ECM 9. E(CM 9. 3 Medium Launch Control Systems

Bac-Dessault-MBB (fA Variants


The Bae·Des""it·MBB £FA I, • >tock Ie< 'gh,., [0, ,.ve..' mill"'", wo'dwide. ~
Corporate armies generally have models one generation behind those being used In the ~
millt.lry. but certainly not from lack of trying . The £FA Is the second ·oldest EuroFighter -- .
design still being produced. . -
Sim ilar Models: ATT Wespe, lockheed A -3200
Other features: Gas Envlreseal. External Axed Hardpolnt . 4 External Missile Mounts. Thermal
Baffles 2 (factored In). ECM 4 . ECCM 5. 2 Medium Launch Control Systems

SINGU- ENtilNE AIRCRAfT


n ar-f okker Cloud Nine
This t\lrboprop plane is an amphibious vehlde that seats Six and provides a bit of space
for cargo and luggage. The Cloud Nlne's ability to land In the water makes It popular on the
coasts and In remote areas without landing strip s. n at-f okker does well overseas by way of the
Cloud Nine.
Similar Models: Cessna PR370. lockheed Skylark
Other f eatures: flotation Package. 2 f olding Bucket $eats

TWIN -ENGINE AIRCRAfT •


CASA 1-229 Raven
The Raven Is among the smallest of [WIn-engine aircraft. feat\lring twin micro-turbine engines.
The body Is actually a reinforced glider airframe. w hich accounts for Its small size while allowing for
more maneuverability. That added agility Is c:rudal to the survival of the plane. conSidering Its lack of
armor.
Simll.;u M odels: lockheed Arrowflight 324. Bac-Dassault f aucon
Other f e.uures: Customized Engine (factored In). 2 External Hardpolnrs

................................... .................... .................. .................. ................ .................................. ...............................


Model
A . Halc6n
Hand
5
Speed
ISO/ I .BOO
A(.(.el
80
Bod,
7
Armor
12
SiS
6
''''0
4
Mlot Sensor
9
CMso
3
Load
2.600
B-D-M £FA 4 150/ 2,<XXl ISO 7 6 5 3 7 2 1.700
F-F Cloud Nine 4 00/ 200 21 4 0 4 2 9 325
CASA )-239 R'lVen 3 135/ 400 30 6 0 3 4 44 450
....................... ................. ................ .........................

Model
A . HaicOn
Seating
Ie
En.."
Ie
fuel
let (2.500 I)
(.on
0 .2 km/ I
". LIT
Normal
Chass
Jet Flghter
51
3
Avail Cost
4 .5OO.<XXl¥
B-D-M £FA Ie Ie Jet (2.500 I) 0 .3 km/ I STOL Jet Fighter 3 2. 137.5OO¥
f -f Cloud NIne 2 + 2b 4d JP (250 I) 2.2 km/I VSTOL Single Eng. 16/16 days 31 S.<XXl¥
CASA )-239 Raven 2 1d IP (500 I) 1 km/ l STOL Twin Eng. 17/ 17 days 331 .<XXl¥

t 60 Rigger 3

Frédéric Milletti (Order #43513083)


Cessn" C7SO
The Cessna C750 Is a regular sight In hangars across the world. This dasslc craft can be
outfined as a cargo or passenger plane and serves as both on every continent. The Cessna's easy
maintenance: and Infrequent problems make It a desirable craft commerdally and prtvately.
Similar Models: Fed-Boeing r3SQ4 . Ares Mercury
Other fe<ltures: AVoiIilable In standoilrd and passenger models

Embraer - Dusault Mistral


this mid -sized . twin -engine plane serves as a puddle-Jumper and private plane for Industries
and Individuals. The ploilne sealS 17. so feel free to brlng the co-l\.:I.bital partner on that business trip.
The Mistral bears a striking resemblance: to the discontinued Ares Daytrippe:r. from whom Embraer-
Oassault bought the design .
Slmll,u Models: Cessna C860. CASA 1-329 Kestrel

Le<lr -Cessna Platinum I and 11


The l'1atlnum Is oil luxurious transport ploilne. usually well out of the prlce range of most ordinary
citizens. It tends to carry only the corporate elite and eccentric venture c.lpitallsts. Both the
l'1atlnum I and II have satellite navigation c.lpablUtles while the l'1atlnum II Is faster. larger.
smarter. more fuel effldent and much more expensive.
SimilAr Models: Gulfstream V-Wl, Ares Galaxy VI
Other fe<ltures: 3 Folding Bench Seats (l'1atinum I); 2 Folding Bench Seats (l'1atlnum II )

UlTRAUGIfTS
Artemis Industries NlghtgJlder
Artemis Industries felt there was a void to be filled In the ultralight alrcrah category. which prompt-
ed the firm to create the Nlghtgllder. Despite other ultralights beIng on the market. the Nlghtgllder's
non-reflective mesh skin. silent elearic engine and marketing campaign made 11 a moderately pop-
ular craft. The Nlghtglider has a deceptively large cargo area for a craft Its size and Is capable of
c.arrylng lOOkg.
Similar Models: Fed ·Boelng 0<170 Ultra. Lockheed Sparrow

Moonlight A erosp.lc:e Avenger


The Avenger Is a multipurpose paramilitary aircraft featurlng enhanced STOL capabilities. This ultralight r
has been used successfully In large-scale military operations. private Infiltrations and corporate
espionage. On the other I\.:I.nd, an oiIvld fly-boy that c.an·! oiIfford a larger aircraft can still get In the
air w ith one of these planes.
Similar Models: IFMU [lnbruch. Sac-Dassault Stealth 4650
Other f_rures: 2 External flrmpolnts

Model Hand Speed Ac:cel Bod, Armor SI. Auto PIlot Sensor Cargo Load
Cessna C750
Cessna C7SO (r)
5
5
135/ 340
135/ 340
22
22
6
6
0
0
•• 2
2
I 48
36
1.100
500

••• ••
E-D Mistral 135/ 300 21 6 0 2 12 600
L-C Nallnum I 135/ 330 2. 6 0 3 2 29 400
L·C rlatlnum II
Artemis Nlghtglider 3
135/ 800
10/ 60
40

6
2
0
0
3
9
• I
2
0
35

I ,000
190
Moonlight Avenger
.................... ................
• ...........................................................................................
40/ 200 21 2
• . 6
"
2 0
................................... .................
0 58
.......................

Model Seating En.., fuel Econ SI B LIT Chan 51 Avail Cost


Cessna C750 2 ld + If jr (SOO I) 1 km/ I STOL Twin Eng. 9/9 days 177.000'11
Cessna C7 SO (r) 4 ld + If jr (500 I) I km/ I STOL Twin Eng. 9/9 days 167.000'11
E-O Mistral 17 ld + If W (2.000 I) 1 km/ I VSTOl Twin Eng. I 18/ 18 days 362.000¥
L-C Platinum I 2 + 3b 2d + If jr (SOO I) I km/ I STOL Twin Eng. 2 15/ 15 days 213.000'11
L-C l'1atlnum II 2 + 2b 2d + If Jet ( 1.500 I) 0.5 km/l STOL Twin Eng. 2 26/ 26 days 427 .000'11
Anemls Nightglider EC( I OQPF) 0 .75 km/ I STOl Ultralight I 3/ 72 hours 46.500'11
Moonlight Avenger jr (120 I) I km/ I STOL Ultralight 2 3/ 72 hours SO.OOOY

RiggerJ tOt

Frédéric Milletti (Order #43513083)


Houercraft
HOVlRCRArT-HEAVY
GMC-NlsSfUt Hovertruck
The behemoth of hovercraft. the GMC-Nlssan Hovenruck enjoys the distinction of being
the largest hovercraft on the market. lis competitors offer a few more whistles and bells than
the HovertNck. but none has irs raw size.
Similar Models: Mostr""s KVP- 14XXL, Sikorsky-Bell HP Hovercraft
Other Features: Folding Bench Seal

HOVf.RCRAFT-lIGHT
Sikorsky-Bell Red Ranser
this Speed-demon of" hovercraft Is put to good use as a reconnaissance and scouting craft. The
craft is populcU in the prtvate sector as well . getting lots of anendon from weekend sportsmen, /~"'-:;;;
Unmodified, the Red Ranger wins tournament races regularly with Its siock f ed-Boeing GS- l 000
let turbine engine.
SlmllM Models: Fed-Boeing Dragonfly, Renraku KX-55R3
Other f eatures: Amphibious Operiulon 3

HOVERCRAFT-MEDIUM
Chrysler-NlsSom (ilIA
The G 12A Is an Inexpensive m id-Il~ hovercraft for those who JUSt want to hover. Used for .... ~

'~
cargo routes that require some .spedal considera tion or passenger carriers. the Chrysler-Nlssan
craft Is considered a reliable. moderate alternative to the other highly spedallz:ed . more expen-
sive hovercraft on the market.
Sim ilAr Models: Gi'Y'\C Everglades. CelebrJan Columbia
Other f eatures: Available In both cargo and passenger models

CaMC 8eachuaft Patroller


Coast guards. harbor pollrol and Lone Star agencies all have hovercraft because pirates.
smugglers and runners have hovercraft. The Beachcraft Patroller is fast enough to keep pace with
smaller crafts and tough enough to take a beating. The Patroller model Is a souped-up version of
the Vacationer. which was produced first.
SimilAr M odels: Ford Seaguard . Mostrans KVP-27$
Other f eAtures: External fixed Hardpoint ( I CF Ammo Bin)

............................................................................................................... ..................................... ................. ................. .......................................................................


Model .....d Speed Accel Bod, Armor SiS A uto Pilot Sensor c..so Load
G.M.C-N Hovertruck 5 120 5 5 0 2 I 0 9. 1.850
5-B Red Ranger 3 270 16 3 2 2 3 10 98

••• •••
( -N GilA (Cargo) 120 5 0 2 2 0 66 I.()()()
CoN GilA (Pass.) 120 5 0 2 2 0 12 2SO
G.M.C Patroller 165 9 6 2 0 65 510
...........................................................................
M odel ..... n. ' ntry fuel [con 5' B LIT Cha.. 51 Ayall Co ..
Gi'Y'\C·N H -truck 2 + Ib 3d D (500 l) I km/ l Lg . Hover 10/10 days loo.ooo¥
5-B Red Ranger 2 2d Jet (400 I) 0.75 km /1 Lt. Hover 17/ 17 days 336,000¥
( -N GilA (Cargo) 2 3d + I , D (400 I) 0 .8 km/ I Med . Hover 4/ 96 hours 6l.ooo¥
CoN GilA (Pass.) 10 2d + I , D (4001) 0.8 km/ I Med. Hover 3/ 72 hoUrs 57,000¥
GMC Patroller 2 2d + I, D (550 I) 0 .55 km / I Med . Hover 2 15/1 5 days 176.ooo ¥

162 Rigger 3

Frédéric Milletti (Order #43513083)


GM( Beachcraft Vacationer
The Vac..nloner is the first G.o\IIC hovercraft to find commercial success. GMC marketed the
Vacationer to families and welHo·do bachelors with swinging lifestyles, and It pald off. With
space for six passengers and room to socialize. the Vacationer Is an Interesting alternative to
your everyday yacht or motorboat.
Similar Models: Mostrans KVp· 20T. Novatedl Hummingbird
Other Features: Basic living Amenities

Lone Star SWAT Hovertl'Uck


While Lone Star typically contracts modifications to pre-existing vehicles. they found most
hovercraft were not well suited to security work. With partS and an engine from various
European corporations and assembled by Aztedmology. the SWAT has the versatility and
armor that Lone SIal' desired .
Similar Models: Knight Errant Modified Mostrans KVP-27S. Yamatetsu Harbinger

MostTans KVr - 14T


Specially designed for harsh winter climates. the "Ivan " is produced by Mostrans of Moscow. Popular
throughout Europe, the KVP- 14T has caught on recently In North America. The recent addition of a
water,tight boat hull makes the craft more suited for land/ water terrain. although that isn' t Intented
to be a primary flmCllon.
Similar Models: Sikorsky-Bell Hoveround. Chrysler·Nlssan Missouri
Other Features: Available In standard and passenger models

Rotor Craft
AnACK HE.LlCOrT£RS
Aztechnology Agullar· EX
This Is the premiere vrOL weapons platform featured by Aztedlnology. The Aguilar·
EX has received nothing but rave reviews and praise from those that use It for Its spe'
clalized task of blowing things up. It has enough armor, speed. maneuverability and ord·
nance capacity for even the most discriminating buyer.
Similar M odels: Ares Avenger, Sikorsky-Bell Peacekeeper
Other Features: External Fixed Hardpolnt. 5 External Missile Mounts. ECM 6 . ECCM
7, 2 Medium Launch Control Systems

Model Hand Speed Accel Bod, Armor "8 Aoto Pilot Sensor ""'80 Lo..d
GMC VaC<ltloner 4 lOS 1 4 0 2 3 0 180 (174 psJ 1,2SO 1600 PSI
L. S. SWAT 4 120 8 4 6 2 3 0 28 810
Mostrans KVp· 14T 4 180 9 4 0 2 0 12 800
M . KVP- 14T (1',) 4 180 9 4 0 2 0 18 300
A . Aguilar-EX 4 350 21 S S 2 4 1 2 1.560
................. ........................ .. ............... .. ...............

Model Sutlng .ntry Fuel E.con 5/8 LIT Ch.s> ., Avail (ost
GMC Vacationer 2 + 2b 3d D (400 I) I km/ I Med. Hover I IS/ IS days 189.ooo¥
L. S. SWAT 2 + 5b 4d + I g D (500 I) 1 km/ I Med . Hover 2 17/17 days 214.ooo¥
Mos!rans KVP- 14T 2 3d D (450 I) 0 .75 km/ I Med. Hover I 7/ 7 days I 24.000¥
M . KVP, 14T (P) lib 3d D (4SO I) 0 .75 km/ I Med. Hover I B!8 days I 43,ooo¥
A . Agullar·EX 2 2d Jet (3.000 I) 0.2 km/ t VTOL Attack He!. 3 1.508.2SO¥

Risser 3 IH~

Frédéric Milletti (Order #43513083)


AUTOGYROS
NorthRlp Wup (PRC· 418.md PRC-42f V.u1.mts)
This small craft. WdS designed for police dfld millfdry service. It has grown In popularity
In corporate security circles. where sma.l1er corps Wdflt to flex 5Orrn!: extra musde. The 42f
version offers an Improved engine. upgraded handling and enhanced armor.
SlmllM M odels! Sikorsky-Bell Stinger. Ares GCR-ZZS
Other Fu.tures: Micro-turret . E(CM I on both varidflts

Northrup Yellow..,e.kel
(PRC· 448 .md PRC-44f V.ri.l.nts)
Nonhrup uses the WdSP chassis to create their combat helicopter. the Yellowlacket .
With night-flying instrumemdtlon. d strengthened alrframe dnd enhanced wedpon IOdd-
out. the Yeilow\dcket is d formiddble light combat aircraft. The 44F vdflam Integrates radar-
absorbing materials, armor dnd enhanced weapon capabilities Into the Yellowjackel
design. Many border patrols employ the PR( 44f.
SimilAr Models: Ydm"UetSu Elemental PR:< . ATT Rache
Other Futures: [(CM 1 on both variants. Micro-turret on the B variant . Mini-turret on the F variant

CARGO H(UComRS
Ares Dr.son
The Dr~on Is a solid. versatile cargo helkopter capable of accepting extra cargo con-
taI~ Ares still produces me Dr~on. almough few cUe made curren tly. due to early~·
productloo. Corps with shan·range delivery needs generally have a Dragon or three in melr
hangcl1S.
~mll.v Models: Slkorsky·BeIl Behemoth. Fed·Boeing CG-21OR

Hushes Aefospue AltSto\r 2050


The AlrstcU Is known dS the ~ corporate shunle- among megacorporations that spa!'e
no expense for their upper management. Between Its armored body and luxurious trap-
pings. the A lrsta, Is sure to spoil any luclty el\OlJgh to need frequent rides.
Slmlt..r Models! RoilS -Royce; Arlsto. Fed-Boeing Sen.ltor
Other FeAtures: Concealed Armor. Partial High Living Amenities

................................................................................................................................. ................. .............................................................................................................


Model
N. WdSP rRC-42B
......
3
Speed
130
Ae.cel
15
Bod,
3
Armor
0
SiS
3
Auto
0
Pilot Sensor
2
urso
2
L~.
n
N. Wasp PRC·42F 3 130 15 3 2 4 0 2 2 32
N. Y-l . I'1!C-44B 4 130 15 3 0 3 0 2 52
N. Y·I. PRC-44F 4 130 15 3 2 4 0 2 I 17
Ares Dr~on 5 260 10 1 0 3 3 95 3.250
Hughes Alrstar 4 200 10 1 0 3 4 no "00

Model
N. Wasp PRC·42B
SeAdnS
I
En""
Id
Fuel
let (300 I)
(e.on
0.4 kmll
"B LIT
VSTOL
Ch.u.
Autogyro
SI
2
AvAil
9/9 days
Co ..
S4.000¥
N. WdSP PRC-42F Id let (300 I) 0 .4 km/l VSTOL Autosyro 2 10/ 10 days n.ooo¥
N. Y-I. PRC·44B Id let (300 I) 0 .4 km/1 VSTOL Autogyro 2 9/9 days S2.000¥
N. Yo). rRC-44F I Id let (300 I) 0 .4 km/1 VSTOl AUlogyro 2 10/ 10 days 76.000¥
Ares Dragon 3 3d lei (3.500 I) 0 .25 km/I VTOL Cargo Hel. I 590.000¥
Hughes AlrstaJ 4d + Is lei (4 .500 I) 0 .2 km/1 VTOl Utii. He!. 2 1,33O.5OO¥
"
Risser 3

Frédéric Milletti (Order #43513083)


TILT- WING AIRPLANES
Are.s 'B -SS CI.us •
The 55 T and 55 E are seen world-wide. and with good
reason. The Traveler is a very affordable. reliable transport craft
with vrOL capabiliry. The luxurious 55 [ is an Impressive
vehide that executives and high-rollers display like an
expensive watch. Ares accepts special orders for cus-
tomlutlons to the 55 E.
Similou Models: Fed-Boeing Turbonders. Sikorsky-Bell Athena
Other Fe.ltures: Available In C. E. and T models: 3 Folding Bench Seats (C model only)

Do<W"gon CRT Air Unh


The DocWagon crlsis-response-ream air unit is capable of touch-and -go extrdctlons for Ind-
dems with multiple casualties. DocWagon purchases their alr units from Hughes. who continues
to produce cenaln models almost exduslvely for DocWagon. It carnes 4 patients with
medtedls and I other personnel.
SimilAr Models: Oaf Traumma Vaggon AeroMed
Other Fe.ltures: Anti-theft System (Rating 6). I External Hardpolnts. Medical Clinic (Rating 4)

Do<W"gon Osprey II
10 "helgh,eo"" ""um,""''''". a ,egul" DocWagoo ~, uoll will 0o, , uffl<e . 10 ho, ~f
zones and flreflghts. the DocWagon Osprey Ills an appropriate alternative. DocWagon can - - _ --= __ _
no longer have these vehicles Insured. so DocWagon contracts now have clauses for repairs
'0 an 0"",> II ;f u>ed '0 ''''eve a d;en'. II " nle, 2 palleo<> wllh med'ech, and 2 o,he, pe'"
sonne!.
~ .. •

. .
.

Slmll"r Models: Fed-Boeing RXT Unit. DafTraumma Vaggon Blitz


Other Fe"tures: Anti-theft System (Rating 6). Z External Hardpoints. Medical Clinic (Rating 4)

f ed-Boeing Commuter
This tilt-wing plane Is commonly used as a dry-airport shuttlecraft . E.xtravagant vacation resorts or corps employ Commuters for
carting around guests. dlents and ViPs. The Commuter Is also a common sight for locales with limit-
ed runway space.
Simll.u Models: Mltsuhama Jumper. IWS Aerobus

..................... ..................... ..................


Model H"". Speed A<eel Bod, Armor SI. Auto Pilot Sensor Cargo L~d
Ares TR-SS C
Ares TR-SS E
5
5
320
350
12
12
5
5
5
0
•• 3
3
I 2'
25
100
500
Ares TR-SS T
OW CRT Air Unit
5
5
350
320
12
8
5
1
0
0
•I
3
3
1 500
IS (336 PS) 350 (BOO PS)
OW Osprey II 5 380 10 5 3 2 3 IZ ( I68PS) 300 (400 PS)
F-B Commuter 5 320 10 5 0
• 3 6 850

Model Se"tlng (nt')' Fuel «on 5/ 8 LIT Ch.us 51 AV.AII Cost


Ares TR-SS C Z + 3b 2d IP ( 1.600 I) 0.6 kmfl VTOL Med. T-W I 17/ 17 days 338.000¥
Ares TR-SS [ 2d 1P ( 1.500l) 0.6 km/l VTOl Med. T-W 2 ZI/ZI days 338.000¥
Ales TR-SS T
OW CRT Air Unit
"
I.
2
2d IP ( 1.600 I)
Zd + Is 1P ( I.OOOl)
0.6 kin/ I
0.6 km/l
VTOL
VTOl
Med. T-W
Hvy. T-W
I
2.5
18/18 days 35O.000¥
I.Z66.75O¥
OW Osprey II 2 I d ... Ir JP (75O I) 0.6 kin/I VTOL Meet T-W 2.5 93S.000¥
F-B CommUler 17 2d IP (750 I) 0.6 km/ I VTOL Med. T-W 16/16 days 3IB.OOO¥

Rigger 3 to::'

Frédéric Milletti (Order #43513083)


UnllTY HELICOPTERS
Agust.l -CierYol Mutou at
The Plutocrat 15 designed to get those with the nuyen where they need to be In a hurry. - -
With leather seats. wood panelling and soundproofed walls. the Plutocrat can tran spon up
to four people and their luggage In style.
Similar M odels: Sikorsky-Bell luxura. Rolls-Royce Golden Arrow
Other f eatures: Available In standard and security models: I f olding Bucket Seats.
Reinforced Bench Seats. Partial High living Amenities. Electronics Port w/Satell1te Uplink on all
models: Small Turret on 5e<urlty version only

DocWolson SRT Helicopter .........


The standard response team (SRn helicopter Is Ooc.Wagon·s standard air ambulance. A -:::'-'~7.t"..,=,,­
common sight for runners or even average dty dwellers. the SRT Is an agile and steady craft.
Many SRT pllots are conSidered the best urban helicopter pilots In the world. It carries one patient. ~,...• •
one medtech and the pilot.
Similolr M odels: none
Other Feoltures: AntHheh System (6). Medical Clinic (Rating 4)

Hughes WK - l Stollllon
Hughes allows the WK -I 's demand to speak for Itself: It Is the most widely
produced helicopter In the world. It appears In numerous Internal configurations as
a transport or cargo craft o r something In between. Spare parts and maintenance are
never a concern. due to the sheer number of Stallions In operation.
51mlIM M odels: rws Kommando. Sikorsky-Bell Clydesdale

DocWolson WK - Z St.lIlion Volrt.mt


....-:-~~ - ___ ..:~
Doc.Wagon uses a modified version of the WK-2 Stallion for high-threat response alr- ...
:,:::~tlon'. Thl' v.ri.n. ""n., one p,"'en<. one med.ech . •he pUo. Md one o.h.. _~

SimiLAr M odels: DafTraumma Vaggon -modlfled IWS Kommando . . ~ . \ ~


Other Features: Anti -theft System (6). I External Hardpolnts and Medical Clinic ~ - ,
(Rating 4)
'-

................ ........................... ............................................................................ ............................


M od el Hantl Speed A ccel Bod, Arm or SiS Auto Pilot Senso r u rgo L. ..

•• •• ••
A·C Plutocrat 290 17 2 3 7 240
A-C Plutocrat (S1 290 17 2 3 8 140
Doc.Wagon SRT
Hughes WK-2
5
5
250
190
18
I. •• 0
0
3
3
3
3
5 (84 rs)
70
500 (200 PS)
1.250
Doc.Wagon WK-2 5 190 I. • 6 3 4 (84 1'5) 200 (200 PS)

Model SeolttnS Enby Fuel E!;:on 5/8 LIT C..... SI AVAil Co..
A ·C Plutocrat 2 + Ib 4d Jet ( 1.500 I) 0 .2 km{1 VTOL Uti!' He!. 2 26/ 26 days 421 .<XX>¥
A -C Plutocrat (S) 2 + I b 4d Jet ( 1,500 I) 0 .2 km /I VTOL Util. Hel 2 517.<XX>¥
DocWagon SRT I 2d + I s Jet ( 1.250 I) 0 .2 km/l VTOL Uti!. He!. 1.5 773.7SO¥
Hughes WK· 2 2 2d + Is Jet ( I ,ISO I) 0 ,2 km{1 VTOL Uti!. He!. I 13/ 13 days 257.5OO¥
DocWagoo WK -2 2 2d + Is Jet ( 1. 250 I) 0 .2 km{1 VTOL Uti!. He!. 2.5 828,7SO¥

16 1'1 Rigger 3

Frédéric Milletti (Order #43513083)


AIRCRArT CARRIER
MF Aklhtto -CI.us Superc..url er
There are only six Akihlros currently In commission. The nuclear aircraft carrier Is the flagship of the Japanese Imperial Navy. and a
powerful reminder of the Emplre's naval superlortty In me Padfic. These ships are Jl()Vv'ered by three reactors and can cany up to 80 planes.
Similar Models: USS Powell-Class Supercarrler. SKS SeemdCht-Ciass Supercarrier
Other Features: Aircraft Facilities ( I O facilities. 80 planes). Flight Deck (325m , Angled , Catapult/ Arrestor), E(CM 10. ECD 6 , 2
Remote large Turrets ( 12 medium Internal Missile Mounts each), 4 Medium launch Control Systems. 4 Medium Remote Turrets w/
ANDREWS System , 5,500 Basic living Amenities, 500 Improved living Ameni ties

CORVETTE
CSS Stuart-Class Corvene
This Ares-rTK\de vessel Is produced In large numbers for the CAS navy. They're used primarily for coastal patrol or defense, but
also prov ide supporting fire for surface actlon groups. Some spedal-mlsslon StthlrTS designated for anti-submarine missions carry
MADCAPS In place of their typical load of Block II Outlaw missiles,
Similar Models: USS OhIo-Class CONette. BAA Jilde Shilrk-Class (oNette
Other Features: Medium Remote Turret (Victory Autocannon w/ 5OO rds. In 2 Cr), 2 Medium Remote Turrets (8 Medium Internal
M issile Mounts), 2 Launch Control Systems. 35 Basic Living Amenities

FRIGAIT
ShlAw.ue AOMn.l -CI.us Frigate
After the establishment of corporate extraterritoriality, the Shlawase A olMn.l was one of the first corporate warships to hit the
seas. The vessel was designed as a corpor.... te escort, accompanying 5hlawase convoys across dangerous waters. Since iCs debut ,
the Aoh.:1ni1 has become a more popular vessel. with some foreign mllitary powers purchasing the ship.
Slmllar Models: Wuxlng Zhen Wu·Class Frigate
Other Features: Aircraft fadli tles (I helicopter). Medium Rem ote Turre t (lig ht Naval Gun w/ 400 rds. in 16 CF). Medium Remote
Turret (VIctory Autocannon w/ 2JX)() rds. In 13 Cr). 2 Torpedo Tubes (20 torpedoes w/ autoloader). 6 Heavy Launch Control Systems,
24 Heavy Internal Missile Mounts, 300 Basic liv ing Amenities

...................................................................................................................................................................................................................................... ..........................
M odel Speed A(.(.el Hull BulwArk Pilot Sensor/ Sonar ulgo Loo.
Mf Aklhlto
Hand
5 45 (20) 3 9 12 '1/2" Auto
4 10/2 2.984.748
[158.500 PSI
8.424 .995
[14.250.000 PSI
C55 Stuart 3 70 (30) 5 3 3 3/ 4 4 4/ 4 302 2,500
13,600 PSI 152.500 PSI
5. Aohand 4 45 (20) 4 4 3 2/ 4 4 6 /4 6,889 75.000
[2 1. 250 PSI [668,000 PSI

Model Searing (ntry Fuel (.on S/ B LiT C.... Sl Avail Co..


MF Aklhlto 4L + 6s+6d Nude~r Hvy. carrier 9 blillon¥
C55 Stuart 2h + 2d 0 (24 .000 I) 0.25 km/ I CoNen e 6O.000.000¥
5. Aohana 4d + If Jet (50.000 I) 0. 15 km/ I frigate I 16.000,000¥

Rig ger 3 1157

Frédéric Milletti (Order #43513083)


c
MERCHANTMAN
Cun.ud Princess Vlc.o rb liner
Cruise lines across the globe employ the Princess Victoria to wine and dine their passengers and dlents. WhJle no single indi-
vidual can vouch for the joys of owning one of these ships, a few of the Big Ten own them. Just in case. A skeleton crew of 30 Is the
bare minimum required to operate this vessel.
Similar Models: M1Isuhama Otlypso liner. I'rlncess Cruises fairy Princess Ocean Uner
Other Feahlres: 30 Basic living Amenities. 200 Improved LIving Amenities, 100 High living Amenities

Kvalner -Maersk Jorgensen -elMS M e r<:hantman


This smaller cargo liner Is used for every SOrt of cross-contlnental cargo: cars, ITuit. teJCtlles. raw materials Of any other Import or
export. The ship has limited sensor and SOMr capabilities for negotiating iceberg-laden waters. Wuxlng owns a fleet of these ships
for 11s expansive froimsport business.
Similar M odels: Wuxlng Zhen Lilo-Class
Oth ~r FeAtures: Crane (5.000 kg). 25 Basic LIving Amenities

Submarines
ATTACK SUBMARINES
USS New HAmpshlre-Cl-us Att.1ck Sub
The New H.lmpshire-class sub Is the latest design developed by the UCAS to replace the aging fleet of 5eawo/f 1/ and Toronto
attack subs. There are thirteen subs commiSSioned thus far. with plans to continue a regular bl 'annual procluctlon schedule.
Specifically designed for precise strike missions, the New Hilmpshfre excels at Insertion and extrad[on of SEAL divers and general
search·and-destroy asSignments.
M.u:lmum Depth: 750 meters
SlmllM Models: BAA Watersn.ake-Class, HMS INIndsor-Class
Other FeoAtures: Water and Engine EnvlroSeal. Oxygen Generator. 6 Torpedo Tubes. 12 Heavy Launch Control Systems. 36
Torpedoes, 16 Heavy Intern<ll Missile Mounts. 105 Basic Living Amenities

................ ........................................................................................... .............................. ....................... ..........................................


Model ....nd Speed Accel Hull Bulw.... rk SiS Auto Pilot Sensor/ SOn....r urso L~d
C. Prln. Victorla 4 50 ( 15) I 5 0 3/1 4 4/1 39.300 734 ,995
135,700 psJ (750.000 PSI
K·M Jorgensen 5 25 ( [0) 7 0 l/l 3 1/1 300.000 1.999,440
13.000 PSI [37.500 PSI
USS N. Hampshire 4 50/35 4 (2) 5 9 7/7 4 7/9 358 2.282,360
(22/ 15) (6/4) [11.700 PSI (236.250 PSI

Model Seatlns En.." Fuel [con 5/B LIT Ch-us SI Avail Cost
C. Prln. Vlctorla 4d+z, 0(10.000 I) 0.2 km/ I Meet Merch. I 40.000.000'11
K-M Jorgensen 2h + 2d 0 (24,000 I) 0 .1 5 km/ l Hvy. Merch. 140.000.000'11
U5S N. Hampshire lh Nudear/ -/ Attack Sub 860.000.000'11
0( 10.000 I) (0.25 km/I)

I t66 I Rigged

Frédéric Milletti (Order #43513083)


COMMERCIAL BOATS
Kvalner - M"ersk Triton -Class
The Triton Is the most common commerdal·transpon sub around. The bubble-fusion reactor provides the sub with more than
enough power whlte the oxygen generator operates when the sub Is submerged, allowing It to stay undelWater almost Indeilnltely.
The Triron requires overhaul maintenance every twelve years.
MAXimum Depth: 3.500 meters
Similar M odels: Yamatetsu Jonah. Renraku Oyster Shell
Other re ....tures: Water and Engine EnvlroSeal. Oxygen Generator. 24 Basic living Amenities

MINISUBS
So\eder- Krupp D. J. locker
Keeping Lowfyr's hand In land. air and sea transport. Saedcr-Krupp produces this two·person sub for exploration. retrieval and
rescue missions. The D. J. Locker comes with a spotllght and mechanical daw as standard reatures, typically used for undelWater
loading or the sub's isolated cargo hold. This sub looks deceptively large from the outside: the cargo holds and engine conilgura-
tlon take up an unwarranted amount of space.
MAXimum Depth: 300 meters
Similar Models: Yamalctsu Selkie. Renraku rn2
Other reatures: Water &.. Engine EnviroSeal, Lire Support ( l Oman-hours). Mechanical A rm (STR t 2), Spotlight

Vulkan Delphln RQ7


The larger version of the Electrooaut. the Delphln can hold up 10 eight people with suitable
accommodations. The RQ7 operates on electric baneries while submerged , When
surfaced, It uses " d iesel engine. While using the diesel engine, the baneries
recha rge ( at a rate of 1 rr per hour). This allows for relatively extensive travel
between refueling stops.
Maximum Depth: ISO meters on all models
Similar Models: Renraku Manta R.:I.y. Yamatetsu rathom
Ocher reatures: AVailable In standard and patrol models: Water and Engine
EnvltoSeal. life Support ( 100 man-hours) and 8 Basic living Ameni ties On all mod·
els: 4 Medium Launch ControlS~tems (rlranha mini-torpedo s~tem). 12 Internal Mlnl-
torpedo Mounts. Mlnl·turret ( I CF Ammo Bin and HMG) on panoi model.

Model Hand Speed Accel Hull Bulwark 51. Auto Nlo! Sensorl Sonar Cargo L~d
K-M Triton 5 30/ 20 1 ( 1) 7 3 5/4 3 2/l 200.000 15,000.000
( 10/ 2) (513) 12.940 PSI 136.000 PSI
Model Hand Speed Accel Bod, Armor 51. AulO Pilot So ..., Cargo L~d
S· K D. ,. Locker 3 15 (30) 3 (3) 4 0 8/8 (6/4) 2 0/1 3 410
V. Delphin RQ7 4 SO (30) 3 (4) 6 2 8/8 (6/4) 2 1/1 26 575
(198 PSI [ 1.200 PSI
V. Delphln RQ7 (P) S 50 (30) 3 (4) 6 9 7/ 7 (5/3) 2 5/ 3 3 120
(198 PSI [ 1.200 PSI
................

Model
K-M Tnton
.....n. Entry
4h
Fuel
Nuclearl
E(:on SI B LfT C ....
Hvy. em. Sub
51 Avail COS!
435.000.ooo¥
0 ( 10.000 I) (0 .1 km/ll
S·K D. J. Locker 2 Ih E (250 I'f)I 0.5 km/rF Lt. Minl·sub 10/ 10 da~ I 93.ooo¥
0(100 I) (2 km/l)
V. Delphln RQ7 4 Ih E (300 r f)1 0.5 km/rF Med. Mini-sub 27127 days S46.OOO¥
D (300 I) (I km/l)
V. Delphln RQ7 (P) 4 Ih E (300 r f)1 0.5 km/rF Med. Mini-sub 2 1.262.ooo¥
D (300 I) (I km/ll

Rigger 3 109

Frédéric Milletti (Order #43513083)


VulkAn (lectToflAut
This sub was Initially built for recovery missions to the submerged cities of North
Germany and the United Netherlands. Produced by the Allied German States. the two-
person mini-sub Is available In a wide selection of utility models. making It very pop-
ular across the board. Its relatively low price tag and effective mdJ'ketlng has made the
minisub a well· received recreational craft as well.
M.ulmum Depth: SO meters
Similar M odels: Proteus AG Olver, Yamatetsu Sea Horse
OCher Features: Water &.. [nglne [nvlroSeal, life Support ( 10 man-hours)

PATROL SUBMA RINE


Krasnay.. Sorm ova Vaneyev -Cl.us
Produced in the ~Ipyards of Komsomolsk by the Krasnaya Sormova Shlpbulldlng Company. The Vilneyev was designed with
economy and practicality in mind, 11 operates with a diesel/ electric engine combination much like the Vulkan Delphln series of subs.
The sub also comes equipped with a electrolytic oxygen generator. making extended voyages possible.
M.ulmum Depth: 400 meters
SimilAr M odels: USS Columblil-Class . CSS 5.w.ulnilh-Class
OCher Features: Water and Engine EnvlroSeaI. Oxygen Generator, 4 Torpedo Tubes, 4 Heavy launch Control Systems, Z4
Torpedoes, 85 Bask living Amenities

SEA SLED
Mltsuhama Anago
Originally marketed to coastal resorts and scuba lours, the M ltsuha,ma Anago quickly found a second market In security work
as waterways were an often·overlooked security maner for corporations and wealthy waterfront property-owners, The Anago can
pull up to six - passengers- In addition to the two seats on the jet ski·style frame.
M.ulmum Depth: 500 meters
Similar M od els: Yamaletsu Tagalong, Proteus AG Porpoise
OCher Features: Available In standard and security models: 6 Handholds available on both models. External Fixed Firmpolnt ( I
CF Ammo Bin) avallable on security model only

....................... ................. ................... ................. " ..................... ...................... ........................ .......................

M od el Hand Speed Accel Bod, Armor 51, Auto Pilot Sensor/ Sonar Cargo L~d
V. Electronaul 3 15 4 4 0 8 /8 Z 0/0 4 ISO
K. S, Vaneyev 3 4S/ 3O 3 (Z) 4 9 6/4 3 4/4 8B 41.98S
(ZO/ 17) (8/ 8) [6,600 PS[ [IZ7,S00 PSI
M , Anago 3 35 4 Z 0 9/9 1/ 1 Z 4SO
M . Anago (Security) 3 35 4 Z 0 9/9 1/ 1 0.5 440

Model Seatln! En,,>, Fuel Econ S/ B LIT C . ... 51 Av .. 11 Cost


V. Elecironaul Z I. E (2SO Pf) 0 .5 km/ PF Lt. Mini-sub 3/ 3 days 4S,OOO¥
K. S. Vaneyev z. D (Z5.000 1)/ 0 .5 km/ I Patrol Sub Z 10.OOO.OOO¥
[ ( 10.000 f>F) (0.1 km/ PF)
M. Anago Z E (60 Pf) 0 .8 km/ PF Meet Sea Sled I Z/ Z4 hours 13.750¥
M . Anago (Security) 2. E (60 Pf) 0 .8 km/ PF Med, Sea Sled Z 8/ 8 days IS,OOO¥

190 Rigger 3

Frédéric Milletti (Order #43513083)


Uector Thrust Craft
JUMP-JET F1(;HJ[RS
Fed erated - Boei ng £.gle ~
Designed to play many roles. the fed -Boeing Eagle Is generally dassilled as a vrOl ...,.
mid-range tactical fighter/ bomber. The let hM enough speed and predslon to tangle with ~
most hlgh-performan<c flghlers. while retaining the carrying capadty for a respectable ~:­
bomb payload. Currently. the UCAS has the largest number of Eagles In their arsenal. - -
Slmll .... Mod e ls: Sikorsky- Bell Rapier
OIher Features: Gas Enviroseal, [CM 7 , [(CM 8 , RAM Z (factored In), 2 External FIxed HMdpolnrs ( I CF Ammo bin each).
M issile Llunch Sy stem. 6 Missile MounfS (total ordnance weight 1.800 kg)

THUNDERBIRDS
A nechnology Lo bo M edi um Scout LAY
This low altirude vehlde functions as a scout, but II's more than apabJe of taking care of Itself.
The heavily armored . well -armed craft: has taken out or evaded craft well OUI of Its class. The l obo
made Its debut In the UCAS. and models were purchased by several corps and paramilitary
organizations within a few years.
Slmll"r Models: McDonnell-Douglas Precursor LAY
Other Fe"ture.s: ECM 6. ECCM 5. Medium Turret ( I CF Ammo Bin). Gas EnvlroSeal

GMC 8."\nshee
The Sdnshee Is a light thunderbird. designed and used as a reconnaissance and courier vehlde.
Despite early liJellnJectlon problems. the line was well -received by the Industrial and military Industries.
The Banshee can outrun everything In the sky short of a tactlc.aJ fighter.
Sl mU"r M odels: Ares Flreblrd . McDonnell-Douglas Interceptor
Other FeMures: ECM 5. [CCM 5. RAM 2 (factored in). Thermal Baffles (factored In). External Flxed
Hardpolnt. Small Turret ( I CF Ammo Bin), Gas EnvlroSeal

CiMC NH.upy Scout~ l AV


The Harpy ScOUt Is somewhat misnamed as a " scout." It can certainly IiJlflll that role but Is more often used for
securIty patrol or deployed when unauthorlz.ed aircraft enter claImed "Irspace or " no-fly " z.ones. The Harpy Is par-
ti cularly popular In South America. where older alrcr"ft tend to be the status quo and the newer Harpy has a
sizable advantage.
SlmllM M odels: Ares OR-HO. USS Gtrdvan-C1ass
Other Fe.l.tures: [CM 3. [(CM 3. RAM 2 (factored In). Thermal Baffles 2 (factored In). Gas
Envlro$eal . Medium launch Control System. 2 Extern,,1 Missile Mounts. Small Turret ( I (F Ammo Bin)

.................................................... ..................... .................... ..............................................................................................................................


M odel
F-B Eagle
H~d
4
Speed
1800
Acul
75
Bod,
7
Arm or
10
SiS
2
.....
3
Mlot Sensor
8
c.....
25
.............................
L~d
500
A. Lobo LAV 6 250/ 850 35 6 21 2 3 7 24 800
GMC Banshee 6 250/ 1.000 50 6 18 5 2 7 29 805
GMC "Harpy Scout" 5 250/850 45 6 15 6 2 5 24 1.000

Model
f oB E.\gle
Se" dnS
Ie
En""
1< Jet
Fuel
(2.500 I)
[con
0.2 km/ I
"B LIT
VfOL
Ch.ass
Jump-Jet
SI
3
Av,,11 Cost
[2. 102.ooo¥
A . Lobo LAV 3e 1< Jel (7.500 I) 0 .05 km/ I VSTOL thunderbird 3 2.420,OOO¥
(MC Banshee 3. 1< Jet (7.500 I) 0.05 km/ I VSTOL thunderbird 3 2.560,OOO¥
(MC "Harpy Sco ut" 3e 1< Jel (7.500 I) 0 .05 km/ t VSTOL thunderbird 3 2.2 10.000¥

Rigger 3 IBI

Frédéric Milletti (Order #43513083)


c
ial Uehicles
UPPUINS
Airship Industries Skyswlmmc r
Airship Industries' Skyswlmmer is a jaunty IInle dirigible designed for recreational
use. The Skyswlmmer's ducted-fcVl cngines arc powered by solar cells that provide the
aaft with a virtually unlimited range. The design also features VSTOl apabilities and a
unique folding-wingtip design that enable Skyswlmmcrs to land virtually anywhere.
Similar Models: Slkorsky·BeIl Mississippi Belle
Ofhe r r_tures: SunCell

GoodyeoU Commuter-41
The Commuter·47 Is a small. let-powered d irigible designed for executive transport or personal
~
use. The Commuter features fully enclosed passenger fadlitles and a triangular lifting-body shape. The J
design's glass-enclosed control cabin, located In the nose of the Commuter-47. provides pilOfS with ....,
wide. unobstructed views of the surround ing sky. iJ@;- _~ -
Similar Models: WUJl:lng Pelican -------

Luftschlff~u Zeppelin U - Z049


The let-powered Luftschlffbau LZ-2049 zeppelin is designed for low-end commercial use. It
features a lifting-body airfoil design and an airframe constructed of reinforced carbon- fi ber com -
posites. The control section and passe:nger-C<lrgo deck5 are built directly Imo the wing section.
Simll"r Models: Ares Hellos .~~=~~§;:;~
Luftschlffbau Zeppelin U - ZOS I - C ~
Based on the same general construction principles as the LZ-2049. the 205\ -C was designed with economy In mind. The 2051 -
C weighs less. carries more fuel. and can carry more total weight than the 2049. The newer craft also J~==?-<:::~__
has lower maintenance COSts. despite being a larger craft than Its predecessor.
Slmll"r M odels: Ares Daedelus • ~
-.... ~-=4

Model Hand Speed Accel Bod, Armor SiS Auto Pilot Sensor Cargo Lo"d
A . I. Skyswlmmer 3 100 2 8 5 2 I 42 750
G. Commuter-47 3 250 15 8 3 2 50 1500
L LA-2049 3 200 10 8 4 3 2 128 2400
L. LA- lOS! -C 3 140 8 8 3 3 110 3 200
............................. ....................................................................... ................. ................................................ ................

Model Se"tlng En.,. Fuel (con SfB LIT Cha" SI Avail Cost
A . l. Skyswlmmer 2 + Ib 4d E ( 1.000 Pf) 0 .25 km/ Pr vrOL Zeppelin 12/ 12 days 240.ooo¥
G. Commuter-47 8 + Ib 3d Jet (2,000 I) I km/l vrOL Zeppelin 18/ 1S days 360.ooo¥
L. LA-2049 2 . Ib 3d. I, IP (2.500 I) Ikm/l vrOL Zeppelin 16/ 16 days 3IS.ooo¥
L. LA-20SI -C 2 + Ib Id + I s JP (4 .000 I) I km / l vrOL Zeppelin 16/ 16 days 3 10.ooo¥

192 Rigger 3

Frédéric Milletti (Order #43513083)


lOCOMOTlvt
Nordk.l.pp .Conuaop !ergen
The Nordk<lpp·COM'Stoga Bergen Is a dl6el-powered articulated vehlde designed to
serve Isolated Meas that lack rall transportation. A Bergen tractor module c.an be: connected
with up to five <lddltlonclJ trailer modules to create a modern-day - road ualn ~ for hauling
_--I
freight or the OCCd.SionaJ passenger. The Bergen has proved popular In E.utern Europe. vari-
ous Aslan nations. Nonh Ameria's MIdwest iUld the Australian OUtb.lc.k.
Si milAr Models: Amtrak Amerlualn. lGV Bullet

SEMIBAlllSTlCS
AerOSP~IIAle /s..eder - Krupp " Gf~nde Concorde Seml~lIstic
H

This joint product of the French "Ircraft manufacturer "nd Europe's Industrial powerhouse Is Indiatlve of lofwyr's newfound
interest In space. The Grande Concorde Is used Idrgely In the corporate sector. although pricey commerdal tickets are aVclll"ble to
those who eM clfford them.
ShnllAr Models: None
Other Fe"'tures: RIgger Ada.ptatlon. 8 p"rtlal Basic living Amenities

GenerAl Dyn"'mlu SV250 Semlb.l.lllstic


Semlballistic alrcrM Me a reldtlvely rKent development and are certainly new .u a commerdal flight option. like most seml-
ballistics. me Gener,,] Dynamics SV2SO looks more like a rocket than a plane and follows a parabolic-arc flight path In order to reach
Its desllnadon. The SV250 Is occaslonally augmented with booster rockets .md external fuel tanks for the trip 1n[0 outer space.
Simll'" Models: None
Other futures: RIgger Ada.ptatlon. 8 Partial Bask living Amenities

SUBORBITALS
federo\ted Boeing - Chi"", Cllpper- SuborblUl
The China Clipper Is a commonly used anier for Itans-raciflc flights between the FM East iUld North Amerla. Whlle no longer
the Idtest version of the suborbital class, the Clipper is still a mainstay of many fteets.
Simlla, Models: None
Other features: Rigger Adaptation. 8 rarttal Basic living Amenities

ilyushin IL- 159 - Molnly"'- SuborblUl


The Molnlya Is a new ship. crealed In a joint effort between Ityushln and Yamatelsu. The ship Is unusual as It aters 10 the
Awakened tr"veler. wilh comfortable and secure sleeping berths as well as an on-board physician specially trained to work. with the
maglCollly active.
Similar Models: None
Other re"lures: RIgger Ada.ptatlon. 8 Partial Basic l1v1ng Amenities

......................... ............... ...................................................................................................................................................,..................................................


Model "'nd Speed Accel Body Armor "S Auto Pilot Sensor urgo LOAd
N·( Bergen (Tractor) 3/.
N·C Bergen (TIMler)
90 Z 8
8

3 3
I 4 Z
0
5
1.008
400.000
80.000
Bulw.v1c. Auto Pilot Sensor u..o LOAd
Model
A/S-K Gr. Coocorde
G. D. SV2SO
"'nd

5

Speed
200/ 1,000
lOO/ I .500
Accel
SO
60
Hull
Z
Z
I
I
'"
Z
2
4
4
4
4
4
4
300
2SO
Il.ooo
8 .000
F-B (hlna Clipper S lSO/ I ,2SO ISO 2 2 4 4 4 400 12,500
lIY\Jshln IL- 159
• ISO/ 7SO 80 2 2 4 4 4 580 20.000

Model SudnS
N·C Bergen (Tractor) 4 + lb
(nlf)'
2.
ruel
0 (2.000 I)
(con
2 km/ I
5/B LIT Ch...
Loco .. Non-Rail
. AvAil Cost
7SO.OOO¥
N-C Bergen (Trailer) 2 ld + Ix Freight Rail Car 10/ 10 days 227,00011
A/S-K Gr. Concorde 156 6d .. Is R (SO.OOO kg) 0.0 1 km/ltg Sped.>I S' 75.000.00011
G. D. SV2SO 12. 6d + Is R (50.000 kg) 0 .01 km/kg Special S. 76.000.00011
F-B China Clipper 15. 6d + Is R (80.000 kg) 0.0 I km/kg Normal SO 3l.000.000V
ilyushin IL· 159 154 6d + Is R (80.000 kg) 0.0 I km/ kg Normal SO 3O,000.000¥

Rigger 3 tg~

Frédéric Milletti (Order #43513083)


nY
O . Body

... -,....
,-,
- ......... - .... ..........". ....'" ""'".... ......
...... ..."
Economy l..nns People:

.... Au ......AtIon
... , .... Cod<
(In LOAd)

..
CHEMICAL ROCKETS (I )
SI'lClAl VlHKUS
Se.... to.llbdc • .000 15,000 2 0.01 .02
SuborblW 10.000 20,000
200/>" ZOO".500
lsonso 150/2.000 2
" .000
80.000 , 0025
"'.000
".000

.......
DIESEL (D)
,
.........
.... ... ....
,

.... ...". .." '"


300
.......... .... .... .... ... ....". .....
'00
Acuk.iOdon

5 , ,
' ' ' ' Cod<
In 'M"n.

2.
((-..oy a.utnl

5
~"

-,. ,- - ......
""
,.-.
(... Load)

..... ""....
y",1I1
500 2.500
' .500
30
30
'00
'00
02


",

2
2
2
'00
200
200
2
2
2
5
•• .
OS
• \.500

CA'
Arc. rroK~"
Ar<.. WIIHIed
' .000
2.000 .. .., ' .500
'.000
55 80
02 •
5
5
8
,
8
2
2 ,.,
200

.... L5
2

5
...,.,,.,
c.u..rplll.... , Kf!oilW)'
'-'Ph...., llShC
GucrpU ...... M~hlln
10.000
2.000
5.000
.
25.000
5.000
10,000
5
5
5 55
••
2
2
2 ...,.,
300
• .5
,
2
0.5
5
25
,.,
,.,
c..tupU ...., Min........."
..... LlJbW Mo\I<I:r, Hu...,.
Inch•..nW Move" Lip ...,., .,.
0.000
1.200
.,".. 2.000
' .000
5
5
5
30
,
,
5
••
2
2
2 "
....
2.
,,
2.5

,
5
6

,.• ""
25

.... ,.,
'.500
IndauriaJ M~r. Med. '.000 5 6 2 30 6 30
u_....
,y
'SO
0.000
SO 8
•, ,
02 2
2
•• 8
65
l5 .300

.... '" ..,..


' .000 '00
50y
y-
0.000 2.000 '00 200
•, ,
02 2
,.,
•,• • l5
0.000 ' .000
,,
2
" 8

l5

•• ,,
T.",_ ' .500 20.000 02• 2
T' .... o.pon. Medl"'" 2.000 5.000 65 '30 2 2., 8
T..... sport, H"• .,. 12.000 02• 5 2 500 6

..
'.000

HOVUCAAn
,., ,.,. ...... ,,,
ttovu.:,Ah, He,"",
~'UUl.U&ht
Ho¥cruAh. Medl" ..
SItlm_r, Mtdl .. ..,
0.000

,.
,.,
'00

B ... ..
.. ,.
,...
,.,.
,
5.000
850
2.500
5
5
5
6
02

05
2
2
2
•5
'00

B
.5
.5
• .5
0 .25
2.5
25
2.5
2.

..
SO
02.

.,
2.,

."
Sklmme.., Sm.\ll 8 2. 25 • .5

Alru.ah CurI<t •• Hu..,. 1.500,000 30,000,000 IS ( 15) "5 IlS} 2 •5 2t2 . . . 000 .2 1,000.000 . '4.100000
Aln:nh c...m." , lJsI't1 150.000 '2,000.000 30 (IS) 45 (251 2

,.•
2t2
,,.
100,000 .2
.,•• ZOO,OOO .S,92S.000
Alnnl!; CMr\er, M.,d. 1.000.000 15.000,000 lS I IS) 45 (15) 2 2/2 200.000 0. 15

."•••••• 500.000 _8.850.000

,- .,
Conenc ro.OOO ....000 30 (30) 90(50) 5 10,000 .25 15.000 .52.500
......,.,
C.... M. ".000 1.600.000 30 !IS)
25 (20)
45425 )
,,
2 5
• '" 15.000 • .2 ISO.OOO 0I . I Z5000
.843.1SO
f ... Is!tH:.
" .000
20.000.000
45.000
1.000.000
100.000.000
"".000
15 (101
lO (20!
45 (lO)
20110}
45 (lO) ,, ,,
2 '",,.'" ".000
" .000
" .000
.2

• .2
.05
•••
75.000
500.000
" .000
.l7.500
.615.000
H.ot1tor rll.
M~ . H .....,.
10.000
2.000.000
SO.OOO
ZO.OOO.OOO
10 (5)
15(10)
15(10)
25 ( 10) , , 3{2
2/0
5.000
20.000
.2

..,
.05
.B
."
' .500
lSO.000 _)7500

. •.••,,
1.5 (IS) 50 ( 151 2 10.000 _22.500
M..m...mm..n. LIp
Mud>ul_.
".000 500.000 5
, '" 5.000

'",.
500.000 2.000.000 20(15) SO(l51 2 .2 _30.000

..,
M..dlllm ' • .000 " .000
r_oI c.r..ft 5.000 15.000 )5 ()51 90 (50) 6 02 5.000 ••
• 10.000 .30.000
' ... wk. B .OOO 15.000 10 (5) CIO ( 101 2
• '" 5.000 .2 5.000

19 4 Risser 3 ................... ........................ .....................................................................................................................................................

Frédéric Milletti (Order #43513083)


-
SUIMAIINU

.
An.ock SUb ....... ~ 150,000
....000
4.000000
2.500000
......
"'.....
3O!2S
lOIS
4S/)O
20/S
,,
,,
,,
5IS
SUonl .. s
fuel Code
I.. Ihe...

10.000
10.000
I.o:o....... y LwI"S

SUn

.., .,
.,,
02S
I.. km/l
M.u

.,,
......
'ol .. ts

120000
".000
-.
'eeple

Un l .... dl

.236,251)

........... 1,000,000
Coon ..... rc;LoI Sub, He.¥)' IS,OOO.OOO
16.000.000
40.000000
ISIIO
lOIS
3OIIO
20/S
,, ,• 10.000
10.000 •. , ."
."
,
200.000 .136.2S0
.36.000

..
".000
eom.....rd.oI Soib. UstM 500,000 4.000.000 201S 3015 •• 1.200 .ZS IS,OOO .2-4000

,,, ,,
C _ _ rd.oI Soob. M"- S.OOO.OOO 12.500.000 I SI5 lOIS 10.000 .30,000
"000
M"hub. LIp 400 L600 30 ..
••, ,,.
'CO
,,. • ".
.• , ,..
Mlftbub. Medium S50 30 ..

., """
'000
,.
MI .. hub. Hu¥)'
'_oIStr~...,
Su SHod !&HI
1.250
SO 000
SO ~ 1
,.000
""'.000
500 ••
"
lOt20 501-40
SO-!S~II80-!S~11
,
,- 12 - I
IS 000
10~ 1
• ,. )S,OOO
10 .(S~11
.127,500

Sf'[CIAl VlHlClU
,,. ,.,. ..".,. ,, ...
,... .
...... h.ofot .... WJC 600
,.
25
'"•, "•,
A .. ,hro'Of ... , Medlu ...
lo<.ornoIhe, lulk "
1.000.000
m
150.000.000

,.
21. ,. • "000
,,, , '....
JOO

,
...
loc:-","e . lullrt 100000 150.000
"•, 2S.000 ' .000
loc:OfftCldvc. Lop',,"
Loc-""', Non · RalI
loc:OIO>OIWc, SftcctCM
100,000
""'.000
500
""'.000
800.000
• 000 ..,, 90

"
•,
,,
,.,
• ,,,
20.000

"'"
" ,,
••
••
,,.
LOOO

,,.
....,.
600
loc:~ . 5 ... kdtcr
MIr........p
""'.000
20
800.000
300
,.,. 90
". • •,, "'",
..", •, "• ...,..,"..
... ,.,
W.oIlIer, un..· l..ul" JOO L500 800
W"'ke •• Lusc 'CO LOOO
, "• 50

••
W"'ke •• Medlu ... 'CO
W... ke •• 5 ...... , ZS 'ZS
" • •

...... SUonIn, konomy A.tottn, ......


.... """ .... ........ fuel Code In k../M ,.."
... ..
51, I.. " Sc.ort M.u {1ft lo.odl

~
UECTRIC BArrERY (E)

A<". 30
. ..
.. , ". 90 l
•• ,, ., ,. L.
, 30

. .An
".,
W"'e' 5c_cr
"
'"
"
30 ••
"'"
'"
.. .
. •,
,
100
30
90

••,
"
,,, ,." .,
. •• ., ",, "
"
20
..,
AIIOthen
" ~ 1 30

, . , .,
,..
C...... ,e•.Mklo • • • ,
" ""
,,,...
C ..."''''., '",ded
,. ,
CSon.olI &. Medlu""
C ......"'., W1'!o:clcd
cs-.ou L McdluIII' ,., 2SO
,
~

ISO .11
1 OJ

,co
•,
,
9-1 S.()S~11

9-1 S_,lS.11 01S


015

'"
,'SO"
15

15.1
~ 1

,, " ,
..,..,, .,."
Indut.n1.ol MOOIer. Kc.n-y '.000 5 200 010
""
InduHriol MOOIe',

.........,
.....
lJshC
Indusm.u M.... H , Mcdlu",
'CO

"'"
..
,.
30

..
,,.
,
. "
.." .-.•••
800
L600
300
zs
,co
,co
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zoo
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ZOO

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.25
.20 ,"
""
,
20

SulK_p""I
... n Othcn IS ~ 1 lOO ~ 1
,CO
90

10 _1 , 30" •• ", 5.(5~8)

nXlO . WING AI"ClAn


UAV. Sm.oll
• ,. , 20/00 20112S
• ,. ,. ., ,.
,. , JOO •• 90
• " .-. '20 •• " 10· flO. 81

1.0'01 c.u.n
llk .",'nl UAV.
Son.olI L MflIl.",
UAV. M kro
UAV, Son.oll &. Medlu.
,
•, '",
'"
""
"
90

"
90
,
,
l "•
"
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,. .".,•• ",.," "
""
....
Frédéric Milletti (Order #43513083)
SUBMAIINI.5
A"""k SIob.....nne

.....
B.uhyouoph
750.000
7SO.OOO
1.000.000
1.500.000
"""
25/20
1015
......
..... ,
JS/ 30
ISIS
••
SlI

,,,
8J8
SUnln.
r.... 1 Code
In pr

15.000
15.000
[cono ... , ..... n.

0'
0.'
In km/ Pf
SUo.. M.u

0"
025
"""
'01_

65.000
" .000
-.
People

U" [ Goodl

.216.150
"21.500
~
C..... _ d..J. Hu.,.
1.000.000
8.000.000
12.000.000
ll..000.000
15/ 10 20/1 0
, 3
3
,
8J8 ro.OOO
15.000
D.. . 0" 1OS.000 . 2]6.2SO
. 16.000
COII'IMefd..l. UsM 250.000 2.500.000
81'
ISIS "" ,
''is 2
6j6
8J8 ' .500
0."
0.'
0. '
0'
" .000
16.000 . 24 .000
c-...en..... Medl..", J.5OO.ooo
,...
7.500.000 1015 ,."
,,
• ", 10.000
,'" °, 02
,,
42.000 .30.000
MI"h."b. llsJM
MI"I~ .. b . Medl .....
MI" ..... b . HuV)'
250

''''
' .000
' .000
12.500
"
"
"
" ,60

" ,,
3
3
••
8J8
8J8
8J8
'00
500
0.'
0.'
0 .' 2 ..."
2..
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Su 5'ed . ...... ~
"'.000
'0
'"
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''''
''''
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25120

""30
.'""""
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, • 3
9

6
,
8J8
10/ 10
9,.
8J8
10.000

'"
60

"
0.',
0.8
0.'
025
,,
2.'
Z1 .5OO

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'00 '0
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A",hlolOl"', Medl .. ",
A"lhlo#orm. J...o.rse
ro
75
' 00

'"
'0
'0
.
...,'" ,. ,
6
60
0'
0'
"
2 ,,.
200
loc~. l.Jipnu
llKo""""'... SlreetlM
80.000
500
,
200.000 '00
6' ,
3 8
,
8
3
• 80
0."
,
0.20
020
0.'"
800
500

..'""•
' .000

, "
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W..II' .... Son.oJI
W.uk .... M .. dl .. ",
Wolike •• ...... ~ "
°,
'00

25

'"
500
2

'0
'0
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"8,
,
"
0.'
0'
0'
0'
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2
2
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...
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200
W.uke •• lIIu.. ·WJe
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2 ... .,
'0 60 •, '" 0' '0
Z.. ppelln ' .000
'" 9 ' .000 0.25 900

"""
,~,
......
..... """ ..... SI.
SI.utInl
r.... 1 Code
In lite...
"_"" R.. l1n l

SUon
In km/l
MAx
.,."",
Polnu
EUCTRIC ruu CUL (Eet

.....
IIKI.5
Chopper L ANs
Off· load
.....'"a Cre-Ie
x_e,
80
55
30
55
2W
'00
'00
,.'" ,'" ••
''0

'" •
.
'00
'0
9
8

",
,•
,•
60 0.25
025
025
0.25
63
60
92
60

..
'00 '00
00. .,

.........,
Skiff ,. '00 80 , , ,,, ,." ,.,
""
Spon C. .. I.....
W.. te.x_e.
Y""hl
"
500

.,.'" ." .. m
' .500
'00
3.000
60
30
"0
60
80
8
3
6
3
"
6
,
9 ,, ,.
' 00
,,.
,.,
25

,.,
2.'
"
36
'00 .. .SOC

CAU
AI'C.. T........ ed
'" " 6.000
•• ,, ,, 2

, ..
' .500 '00
Arc. Wheeled L500 ' .000 55 '00 '00 2
c;,......... hacked L
Wheeled (Mk,oj 6 • • ,
c;,.. wlf:t. Tracked
ISm.oII L Medl.....)
°
5" 8 150" I 25 3 8
" 0'
10· C20" 8 )
'00
C... w ..... Wheeled
,. , ,-,,
",, .
CSon.oJI L Medl ..",) 250. , ,so 3 5 • C1S " I ) 10 . (20" 8)
'0
'"'0 2.'
,,.
I .... u.m.u M....., •• H.....,.
Indu.\tl1.ol Move •• list"

...
Indu§ftial M...... ' . M.. d . ... ... , ,".
' .000
300
3 ....
LOOO
2.500
'0

,,

,
6
,,
6
'00
200

...,'"
°025
0 .20
, 00

, 00
00
30
36

" ,,'".
'00

.....
Umo .. ~lne '00 80
•, ", ,, "2.'2.' ,.
80

.........,
SaIK ..... p.K1
"'Yo
'so
,."
300
.,. ' .000

500
80
80
90
"0
,so ,, ..
" ,,,
'SO
'25
"2
60
25

30
'000
300 90 "0
, 6
'0
'0
'00
'00 25 '"
25
" ...... pore. Hu..,. ' .000 10.000 55 '00
,• •• '00 25 '00

,'" , ,
'r.... spore. Medl ..... ' .500 '000 60 "0 3 '00 25 ,ro
,~
300 ' .000 90 2
'0 '00
'"

19E1 Rigger 3

Frédéric Milletti (Order #43513083)


o
.... .,....
.
koftOlft)' RMlnS ~~pl"

.... ....
SW"'''S

"".
'w' "....
..... "" ..... " ,. "
Acu,.., •.oodon Tu'" Code In
.....
Iun/Pf
"""
roh.ts (I"l~l
nXED- WING AIRUII"
, ,..,..
Slnp. lnsl""
r...,,, (topn", ""
300
0.000
'.000
60/ 120 «>1"'"
1l5fl5O 135/ 400 "" '"ro , "" ' 00 0.'
0.'
, "
'00
,
UAV, All SlLH
UItr.... 1$M
", 100x II 20 x Bf80 20",8/ Z40
'", '", II - II 25 .( 25.8) 05
0,25
"',
0 '00 10, 15 10/60 9
'" '00

,, ,,, ,.,., "."


HOVlROAI'T
HoveK ... I!, """'I)'
HoveK.Ah, lIs ht
H...,.. ..uh, M"dlum
"'"
'"
600
' .000
no
'.000
"
7S
7S
''''
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''''
,•

"•
,•
,.,.,
''''
"
0.' 0.'

"
0.,
."
'""
"" ""
5Idmmt!r, Sm.oll
Sklmmt!r, Medium '''' 7S
7S '''' "'0
,ro
0.0
0 .'
"'" '''' " 'M
ROTOR eRAn
,, ,.,., .,
Attack Ht!lcopce.
A llt0lD"O
0."'"
0
'.000
'00 "
«>
"'0
'00 ",• "" ,, '"
0. '
0.'
0 .25
0.'
'.000
,.,
WSO He llcopt.,.
Rowy Wins UAV. Med, "'"'" 10.000

"",
«>
«> "'""" , "" SOO

'"•
0. '
0.'
0 .25
0.>
'"«>.,
1.0UIy Wins UAV, M k . o 0
" '" •, "" "'•, 0 .25 1.25
loury Wins UAV, Stn.>11
Tilt - wins. HuY)' "
300 "'"
' .000
«>
,.,
"'0 '''' ,,
'00
"" ,, ,.,.,
'" 0.'
0.'
0 .'
0 .' 360
Tilt- wins. Medium 300 ' .000
'''' ,, '''' O.lS 0.65 '00

,, ..,"
ro «> m
TIII . wlns U,o\V, Luae
TIlt- wins UAV, Medium ,0 ''''
l ''''
«>
«>
m
, """' '"'" 0.'
0.'
0.36
'"«>
Utility H.,lkopt.,.
"" .lOO
'''' '''' 0 . 15
'"
5U8MARINl
,, ,,
........., '
.....
Att.uk SUbm.ut .... 750,000
"".000
4 .000,000
2.500,000 3<""
ISIS """20/ 5
,, • '"'"
.,.
15.000
15,000
0. '
0. '
0.15
0 .25
144.000
100,000
.236.250

,,
1,000,000 16.000,000 15/ 10 "'120 '/8 20.000 O.OS 0, 15 215.000 _2.36.250

"" ,, ,.,.,.,
Comm",.d.,I)t".. ..,. 15.000.000 40.000.000 1015 15.000 O.OS 0. ' 15O.0CI0 .36.000
usm 4.0CI0.000 lOI S 32 .000 .24.000
ComlM.d.oI .
ComlM. d ..l . MM.
""'.000
5.000.000 12.500.000 1515 "'''
"''' , ,•
0/8
'" ,.,.,
10.000
0 .'
0.'
0.'
,,
0' 00.000 . 30.0CI0
MInisub. Hc.owy
Mlnl~ub. lIpl
1.250

"'"
10.000
' .600 "'" '" ,
«> , 0/8
''''
0 .'
0 .'
,
0."'"
,.,.,
n
Mlnhub. Medilim
'''' ' .000
.,'" '" ,,• ,• '"
'/8 '00 0.'
r .. trol Sllb ..... rlne "'.000 450.000 JO/ 20
"''''' 0/8 10 .0CI0 0 .' 0.25

,.,,•
"'.000 +127 .500

"'"
Se .. Sled. Medilim 9,. 36
'00

'''''"
' .000
,.,., " ,• "9 0.'

"'"
Se .. Sled, ...... 'e 0."'" 3S 6S '/8 0'
Se .. Sled, 5m.o.1I
" " " 10/ 10
'"
VlCTORED . 1l4I1UST
,.,.,., ,.,.,., , ,,.,.,
Thunderbl.d
UAV. Medium
"" ."
250/ 320 250112.0
«> 300
,.,
'0
6 '"
'"'" ,
8
0.000
' 00
0'
0.25
0.'
, ...
UAV. l..orze '.000 SO
• "" 0.' 0 .' '00

5I'lC •.r.L VUUCU..s


"nlhrolo.m, Medillm
,.,., ., ,, ., , m
AnltIJoform . ...... '" '"
'00
'00

""
«> '" , ,, «>
0.'
0'
, 0.,
.,
600
Mlnl · bllmp
LoumOl!ve. _1111", "
100.000
'00
200.000 ,«> '"
300
"' "" "
0.000 0." "
0 . 10 ' .000
•, ,.,.,
.,'"'" '"
WAlker. u .... · ........, 1.200 0.0 0.000
''''
""",
0.'
WAlke . . ...... Ie
'''' ''''
, , " 0.' 0.'
,,
.,'"•
300
WAlke •. Medium
'"0 '''' •
0.'
,
WAlke •. Mkro
W.. lke., s.n...Il , , "'•, 0.'
'"
Zeppelin "
0.000
'00
' .000
" "
'''' " 0.000
0.'
0.'
'00
0.000

Risser 3 197

Frédéric Milletti (Order #43513083)


...........
....." ( conomy LuI",
...... ....
.,.u
..... ,-, -
,~

~ ~ .....
"u~r.ado ..
~ ... r~c
1"III~n
......
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....6 (In Lo.adj
GASOLINE (G)
~'"
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oopp<e'
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ro ,.

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"
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§.kIlt
".. ,.. ,.,, , ,. , ,. ,.,.
,.""
600 '00 9 3
SpHdbo.ol
!.port Cru~ .
W,o.Ie. k_""
Yuhl
..
6SO

500
""
'.500
'SO
3.000 "" ..
'00
90 6
3
,.",
9 3
3
3
'00
'00

"
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,
3
•,
6

,.,• .."
36

~ I . SOO

e....
C."... I,.., , ...,ked
(5 ..... 11 &. Medium )
Cr."'I"., Wheeled
...... 350>1 8
" .."
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,
3
,.
• 6-' 10 ~ 6
,. "
,. ,.". S+(20~ 8 )

,"'".. ",, ,, ,,,


ISmAIl &. Medium) 2SO" 8 3 & 5. (20 I( 81

",.,. '" ,...


6-' 10>1

, , 00

..
l"d .. ~ Mover, He,",,), ),200
rnd ll~rrt.ol 0l0i0 ....... Llsh'

.. 800
, ,.
,"
,
..." 3.00
""
lndustn..l M_r, Med.
Limo .. .!" ..
."
500

..
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500 '00 •,
6

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30
SO

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90 >2. 6

9

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3
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'00

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190 Rigger 3

Frédéric Milletti (Order #43513083)


,-, ...... ....... 'n Leonom)' . .dnS
....... ....
....... ~.

JET PROPElLlR (J)


.... .... .... .... .... .... '" .... ....
Au;ftn".1foft f.el Code
In III"n
IImIl
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Rigger 3 199

Frédéric Milletti (Order #43513083)


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Frédéric Milletti (Order #43513083)
o
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150.000 4.000.000 40/ 35 60/'" 250.000

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40.000.000
15.000,000
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25 (25)
40 (40)
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40 (40) 8."'"

Rigger 3 201

Frédéric Milletti (Order #43513083)


VEHICLES M.u
Cf It.utdllns Armor
AulOfl,a,,' S<enwo,/
I'II~ Son.u Se.ulnS .
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f.nor
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1.25 _210 a !'«)pIe SpIoce. 10
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1202 1 Rigged

Frédéric Milletti (Order #43513083)


o
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Sp.tao. n!ghl Oed< mS
mele1S. angled. wI """,,
pult /~~) 4 .600
8.uIc Amenities. 400
Imptoved Amenll1es
"'.cuff un1" •. light 6H 800.000 1.1.50.000 5 l/- ,,0 It . 45 . 4d 500.000 5.0 .242 .250 cr ~e Sp.\Ce.
" nlghl Oed< nOO melelsl.

AI.u.. tt c.m.,., Medium 7H 1.000,000 1.750,000 5 .. 1/0 Zt • 65 • 6d 1.500.000 6 .0


1.900 8.uIc An-.l!1e1.. 100
Impt"oved AmenIties
. )59.2SO cr ~ Sp.ce.
FIlghl DKk (1 SO mel:efS.
Vlgledl . 2.800 8.uk;
Amenities . 200 Improved
Amenities
3H 375 1.000 1 l/- 'I'
'" 50,000 I.SO .3.600 cr People Sp.\Ce. )S
8.uIc Amenilles
enll""" 61-1 2.000 20.000 4
" l/-
'" '" 500,000 6 .0 .47.250 cr I'eopIe Sp.ce.

......,.. SH 1.7()() 11.000 4


" l/- 'I'
'" 200,000 6 .0
SOO 8.uIc Amenlr\e1.
.36.000 cr I'«IpIe Space.
)7S 8.uIc Amenities
.).000 cr 1'eopIe Space. 2S
l'e'gII'e' 101-1 150.000 10.000.000 5

." •
08 l/-

l/-
'" '''' 1.200,000

100,000
1.50

SO
8.uIc Amenities
frt~I" 1.700 10.200
,,
18
'" , '" .29.250 cr I'«IpIe Space.
300 8.uIc Amenlr\e1.
HArbor rliS
'" 200 500 08 2/-
0" Zd .. I h
",.",
2.500
3OO.<XXl
<'SO
2.0 .).000 Cf reople SJMCe. 2S
Me.d...... I........ Hc.l"l' 7" 250,000 625,000


08 l/-
'" 8.uIc Amenities
Mc.d""ntm.uI, U&ht
'" 2.400 3l.000 08 2/-
'" 3O.<XXl .2.400 cr I'eopIe ~e.
8.uIc Amenities
IS

,•
Me.d..." ......., Medll.m 36,000 108,000 08 l/- 2.0 .2.700 cr 1'eopIe~. 20
'" " '.<XXl
8.uIc AmeniTIes
.2.700 cr I'eopIe Space. 20
2"

2"
'"
"XlO ,
08 2/-
'" 20.000

10.000
8.uIc AmenITies
08 2/- 0/0
"
VlCfOllD· THRUST AIICI""
,
Th unMrtllrd 6

7
", .
" ,
o
o '/- >/-
"
"
Ih.ls."

Ie
3.200

24.000
2.SO

2.SO
[nvIrose.o! (gAs1. VSTOl TIL
~"'.
[nvI.ose.o! (ga$J. VTOL TIL
~"'.

.....
S/'l(JAl Vl.HICLlS

'", 2.000 4.000 o -/-


0" ld Of Open 1.000 <.00 Load ; 1.000.000 kg (M.!.><,

l OKom<Kfve, Bullet , o 2/- '1- 2 2d 4.000 <.00


10.000.CXXl kg)
Gfldllnk (Elecrnc Iocom<:>-

,....
• 200

,,
lives only)
loc;omotf\'e, lulk
Locomod\le. u p.~s " ••
8
200
200
o
o
Oi-
Oi-
Oi-
0/- "'" 2.500
<.00
<'00 Gr!dUnk (Uecn\c: Ioxomo-

l OKomodvc . Non · .~ 1
, "
8
'""" ,t6, o
o
,,- 0/- , ld <'so
<.00
tiva only)

LOKOmotlvt . SCrH'lu,
'''' 0/- 0/- I - LOb
" GrtdUnk (Ueculc: Iocomo-
lives onlYI. all cr Is lor
_os,-.
• o
"'""
lKomOlIY" . Switch ". 8 80 0/- 0/- 2d 1.500 1.00
bit c.u, f."lghl 8 2.<XXl o o Ig 600 1.00 LOKI 80.000 kg (Max ;
120.000 kg).5IC.)
bJl c.v, lonS ........en.... 8 1.200 o o 4d 500 1.00 Load 24 .000 kg (Max;
10.000 kgj. SIC.)
o o LOo\d 12.000 kg (.Max
"'" , 4d 400 1.00
20.000 kg). SIC.)
2"
" '" 0/-
". 6d.ls 500.000 1.00 SpecJ.tl LIT f'rollie. Rlgge<
Ad"P'a!lon . 8 ranW 8.uIc

7SO, 0/-
". 6d.1s 100.000 2.00
Ament1l1es
Standard L/T f'rollie. Rlgger
'" 20
'" Adap"'tlon. 8 rartlal 8.uIc
Amenlliles

Frédéric Milletti (Order #43513083)


...,, "'"
"
....
" HMldlins Armor
Aulo .... v/
".~ .. ....,. "n.,
s......../
~. 1'0lnl5
Dulsn
I'olnb
M.utc _Up
f utO'
OtnerA«H~
&. f u tu .....

..""
...
-/- 0/_
, "', """
1•• 11" •. Huvy Ade 0 0.15 Load: 800 kg (Max:

1...11"., lIShI "~le "0 0 -/- 0/-


ldOt~

Id Df~n
"
60 0.2.5 ,
kg). SIC 4
I SO kg (M.u: : 400 kg) .

10.'_ , -/- ""


T.&lI,..,
"'" ""
'.000
0 0/-

0/_
Id Of ()pel

OJ-l
"" ..00

..00
lo.;od: 2 .000 kg (Max : 6 .000
kg) . SIC 3

"'" OS"
T.AII .. .. 4O_loot 6 0 -1- Id Of Load: 6 .000 kg (Max ,

1•.oJIe •• 5). fooI , '.ZOO .."" 0 -/- 0/- ld .. OJ-'I '60 ..00
10,000 kg). SIC 3
load: 10,OOOkg l foW<..

Z .. p~tln 8 ... .SO , 0 0/- . /- ,


" '.ZOO ' .00
25,000 kg). SIC J
VTOl Ti l Profile

DRONES

..., "'". ...


All drones Include a 'emote<Onl,oIlnle,fau:.and I1gge. adapl~tlon ;u pan or ~r chauls for IT .....

Aulo .... y/ kn..or/


"'''
...... M ...... · Up
r.cto.
OIhe . AU"HOriu
r" .. ru •..,.
" IUndll"lI A.mo< ".~ ..~ Sull"s: Po ints Points &.

C .'"
( ,,,wle •• Mk.o 0 0 0 -/0 . /-
'"
0.' '00 0 .25
Ct.. wle •• Medlu ...
, ,
TrKkH
CrAwler, MflIlu",
, , "' ,,.
'"
0 -I ' 0/- "'0 0 .25

WlIull!d
C,,," wle r, s.r...11 "' 0 -I ' 0/- "'0 0 .25
(TrKbd &. W _ _ l
0
• 'I' 0 -/0 0/-
" 0 .25

nXEO · WI NG All.CRAfT
UAV, LUI" , , ZS , 0 - /0 Zi- 2.210 0.15 S, ~ nd.l,d L{f Profile. SetUP

-
UAV, Medium , , 0 -I' 1.200 0.25
Tlmt ( 10 min .)
S",nd.ud LIT I">'oIIle. 51e1.1P
"' ,
0/-
TIme (5 mIn.)
UAV. SnwJI 0 0 -I' 0/-
"" 0 .2S ......, UT I'rollie .
TIme (3 min..)

HOVUC:IAn
SlUm m .. , . M.... lwm , • ,
.0 ,, 0 -/0 0/- 'so .00
~I ... ,""" s.n..ll 0 0 -/0 0/- SO ' .00

10TOI Cl An
,, ,• ,,, ......
TlIt · ..·lns UAV. M.... lum
TlIt· wlns UAV. WS"
, "'
ZS
0
0
-I '
- /0
0/-
0/- 2 ,210
0.25
0 .2S
vrOL
VTOl
l IT
lIT
I'rollie
Prolll ..
UAV. M.. dlum
UAV, Mlcero 0 0

"
0 ,, 0
0
- /0
-I'
0/-
0/- ''"''
90
0.25
0 .2S
vral
vrOl
LIT
LIT
Proll! ..
!'rollie
UAV, Small 0 0 -/0 0/- "0 0.25 vral LIT !'rollie

,, ,,
VlCTORED · THRUST AIIUAn
UAV. Medium
UAV, 1..11'11" ,• '0
ZS "0 -I' -/0
0/-
0/- '"
.60
0.60
0.60
VTOL lIT Prollle
vrO!.. LIT rrollie

,,, ,
SKCIAl vtHlCllS
Ao>tt\,oforM. Me d ium 0 -/0 ./- /'AedwI1al A,ms (2. STR. 6 )
Anlh,oform. I..uS"

.~
.0
,• "0 -/0 0/-
./-
"'"
"'"
0.'"
0,"" MechanIGol A,ms (2. STR. 9 )
Mlnl· bllmp
WAlh,. Utf .. . ........
•, •
,
8 ,.
8
'I' "
0
-/0
-/0 0/ - " O.SO VTOl lJT rro/\Je

WAl ke . , w,e
, 06 0 "'"
OZ, ' .00

W.. lk ... . M.. dlu,",


• '0 '"
'" 0
- /0
-/0
0/ -
0/-
""
' .00
0.25
WAlke,. MI"o
W.. lk .... S..... II
0 0
0 ,
0.'
'"
."
0
0
- /0
- /0
0/-
0/-
lOS
06'
0 .2S
0.25

Ie0" I Rigged
Frédéric Milletti (Order #43513083)
o
SUBMA RINE LIST
...., ......
CO
Mu
c.r """dUns ""..or
AUlo .... v/ Sensor'
M'~ s._
...... / Mu
Deplh SudnS
,.'"
points
!>Hlgn M.llir.·Up
POints J.u :tor
om",. AU;HSOnU
&. re..tu~
Att.o.:k S<Jb"",rlnc
'"
000 ' .>00 • " 'f-
'" ""'I"'" '" 250,000 '.00 Envlro~ (wale. &. ....,gln.. ).
OMygen Gener,uOf. Torpedo
Tubes (4 ). Heavy L1unch
Control Systems (4}. • I 1,700
reople
A~nllles
SpoKe ,
'" "'''
lWbysuph
'"
OS
'" • " 'f- O!, 8 .SOC/ II.OOQ '0
'" 75,000 ' .00 EnviroSNl (wal""
Oxygen Generalor
&. engine).

,
8oome.
'" '''''' 15.000
" 'f- Of' 400/ 1.000
'" "'.000 ' .00 Envl.0$e.0J (wale' &. engine),
Oxyg.. n 8"""""10', Torpedo
'UbeS (4 ). He~vy launch
Control SyStems (4 1 ~ 11.700
reople
Amenilies
5pdce. '0' ... "
Commud• l Sub.
100,000 )10.000 , 'f-
'" EnvlroSeal (w.uer &. engine).
H.... "Y
'" " 0/' 1.500/ 3.600 150.000 '.00
Oxygen Gene.alar.• 2 ,940 CF

CommercIAl Sub
people sp.1Ce.
Amenilies " "'''
LlSt.t 3" ,."'" 16,000 3
" 'f- 01' 150/ 1.600
'" 15,000 ' .00 En vlr~aJ (wale, &. engine).
Oxygen Genet,ltor. - 2.460 cr
r~ple SpdcO! .

Commerd",' Sub.
Amenities "
"uk

M"dlllm
'" "'.000 100.000
• " 'f- 0/ ' 1.000/2,400
'" >0.000 '.00 [nvlro~ {""A'''' &. .. ngl~},

r~l~ Spi'ce . ,.
Oxygen GenerA'or. +2 .700 Cr
8.uk

Minisub, HuV)' , , 300


• • 3/- SOO!3.SOO 3 U80
Amenl,ies
f.nlllroS&>! (wiI,er ~ engl~ l,

,,-
'I'
'" '00
LlI\e Strpporr (10 mao-hours)
Mlnl~ub , light
• 0
" 3 0 0/0 >0/ 300
'" " '00 fnllIroSe.al (wilter &. engl~l,

, • , , .,. lIl\e Strpport ( 10 """,-hou~)


Minis ub. Me dium 3 '1- 150/ 1.000 ' .00 EnllIroSe.al (WiI,er &. engine).
'00 'I'
'" lIl\e Support ( 10 """"hours)
P.... ol Submarine ." "'" '.000 3
" 'f-
'" 300/ 000
'" 7Z.000 '.00 EnllIroSe.al (wa,er &. engl~1.
Oxygen Gene.drOr. Torpedo
Mo, (4 1. He,,\/), L~unch
Control Systems (4 1. _6.600
reopl~

Amenlti~
Spi'ce.
" ..."
SUBMA RIN E DRONES LIST
All drones Ind oo~ a rernote-controllnterface and tigg~ ,1d.lptilllon ..... pout ot their chanls.

"". Mu Auton.>.v/ Sensor/


s._
...... / Mu ,.'" OHlgn M .. rII - Up "'he. Auu .... rlu

Se.. Sk:d, wge


~,
,, U
0
CO tlolndllng Annor

"6, 3,3 0
M",
-I' Of '
"" ~
1.000/ 6.400
Se..tlng
'm
'm
Polnu
...
PoinU r .. clor
' .>0
II. Fe .. w.u

Se.. Sled, Medl"m


Se.l Sled . S .... II
0
0
0
0
-I'
-I' 'I'
'I'
SOO/3.100
150/1.600 'm "'0
US
' .00

Frédéric Milletti (Order #43513083)


UEHICLE RECORD SHEET---I

!--UEHICLE
Name: _ __ _ _ _ _ _ _ _ _ _ _ Model: _ _ _ _ _ __ _ _ _ _ Ty pe: _ _ __ _ _ _ __

Control System Manual : V N Daralack Port: Y N RIgger Adaption: Y N Remote Control: Y N

UEHICLE STHTS
g Sonar Signature, _ __ Seating: _ __ Landing/Takeoff: _ __
Hatldlln
Speed,:===
Autonav: -=== y
Enrry rOinIS:-=== Accomodation: -===
Max. Speed: l'ilot: _ Fuel: _ Cavitation Thresho ld:_

Acceleration:===
Body/ Hull: Adaption POOI:===
[VIS Pool: Econom
Cargo::=== Depth R.atlng:
Stress: ====
Arnor/ Bulwark: fJrmpolnrs: load: Total Cost:
Slgnature: _ __ Hardpolnts: _ _ _ Selup/ 8reakdown:_ __

MaIntenance Cost ([Tolal Cost + tOO[+[Suess x 10)): Oprempo Cost (MaIntenance Cost + 100,000):

ELECTROniCS
Ratln s nux Ratlns Modified nux Mu nux
Sensors:
Sonar:
ECM:
[(CM;
ED:
rCD:

1-- UEHICLE mODlflCHTIOnStnOTES 1-- UEHICLE COnDITIOn mOnITOR


Light Moderate Serious
,
Damage Damage , ,
Damage Destroyed

Speed R41tlng Reduction

!--UEHICLE WEHPOnS
Weapon Type Mode Ammo 5hortIM~lum/long/Exlreme Damage Handling

L
2,
===
4.====
3,

S.

Speed R.lnge Body InteJllgence Signature Blast SGlrter

L====
3.===
2.

4.
S.

Frédéric Milletti (Order #43513083)


REmOTE conTROL RECORD SHEET

~-SIGnAl conOITlon mOnITOR REmOTE conTROL DECK -~


System
-===
Command Simsense MMFlux: _ __
-===
DecryptIon Module: _ __
Channel Channel Channel Current Modified Flux: Protocol Emulation Module:
(CCM:_ Rdting:_
0""",..
Encryption Module: _ __ flux : _ _
Dlseng.tged
IVIS Master Unit: Y N FDDM fv"taster Unit: Y N

flUX RAnGES
0 250M 6 IZkm
Serious .w;. Serious
I Ikm 7 16km
DegrMl<'ltlon Degradation
2 2km 8 20km
3 4km 9 ZSkm
4 6km 10. (2 x flux )

Moderate
5 9km +lOkm
· 11l< ' -'II'< • Degradation

SUBSCRIBEO OROnES -~
light Current: _ _ _ __
Degradation
Maximum Active (Rating):
Maximum Subscribed (Rating x 2):_
-=====
Pilot Handling Body A rmor Signature Adapt. Pool Ivis Pool Affiliated?(")

Weapons. Autosofts and Accessories


REmOTE nETWORK nOTES -~

Standing Orders

1-- DROnE WEAPons


Weapon Type Mode Ammo Short/ Medlum/ Long/Extreme Damage Blast Scatter

1. ====
3.==
2.

4.
5.

Frédéric Milletti (Order #43513083)


~
~- U.

-
• -.

FIN

Frédéric Milletti (Order #43513083)

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