Shadowrun Rigger 3 Revised
Shadowrun Rigger 3 Revised
I. "
Insura~
Getting Around
Modern H<U<\rds
• Hot Pursuit: Saeder.Krupp
Rood Warriors.
The Wild Blue Yonder
"
"
2.
Wired Wheels II
Anchors Away 21
Control Systems II
Other Specialists 21
Safety Systems 12
Security Systems 12 THE RIGGER 22
Electronic Systems 12 Creating" Rigger Charader 22
LIcense Plates 03 ChOOSing Amibutes 24
Fully loaded 03 ChOOSing Skills 24
Automated Driving 03 New Skills 24
Autonav Systems 03 Optional Vehicle SpedaJiutlon Rule 25
GridGulde 05 Choosing Resources 25
GridGulde Components 05 Dice Pools 25
Grid Guide Hosts 05 Edges and flaws 25
Ttdfflc Management 05 Riggins olnd Impla nts 25
lclw-Enforcemem Uses 05 OdlafaCks 25
Coverage 05 The Vehide Control Rlg 2.
GridGuide and Eleclrooic. Warfare A5lST BacklMh 27
Hacking GrldGuide " Rigging and Other Implants 27
Gridllnk " Other Implants 2.
Remote Vehicle Access " RIgging and Cybermancy 2.
Vehicle Termination Chip "17 Riggins "nd Masic 2.
H"cklns Your Vehicle 17 M"lntenance And Overh ead 2.
Hacking Vehicle Transponders 17 Maintenance COStS 2.
Hacking License riMes 17 Lifestyle Reductions 2.
Rigser3
'"
Frédéric Milletti (Order #43513083)
SENSORS AND ELECTRONIC WARFARE 30 Ship Operati ons 52
5pecl.lJ Sensor Rules 30 Ship Crew 52
Addlng/Upgradlng Components 30 Terraln 54
Sensor ~cld Zones 32 Ship CombAt 54
Flux and Ship Sensors 32 Vehicle Points 54
EJecb"onlc Dece ption (ED) 32 Ramming Ships 54
Electronic Counter-Deception ([CD) 32 Running Aground 55
So.., 33 Boarding 55
Passive Sonar 33 Ship Weapon Systems 55
Active Sonar 33 Anti -Ship Missile and Torpedo Combat 55
Cavitation 34 E.xtended-R.l.nge Missiles and Torpedoes 56
Thermoclines 35 Anti -Missile Defense Systems 56
E1ertronlc Wuf.. re 35 Ship D.vn.lge 57
Remote-ConlTol Network Infiltration 36 Anti -Ship Weapons and Normal Damage 57
MIJI 37 Ship s and Normal Damage 57
Regenerating MIJI Degradation 40 Damage Con trol 57
Re-Connecting Losl Carriers 40 Taking on Water 58
Rebooting a Remote-Control Network 40 Sinking 58
DRONES 41 Ship RepAir 58
Ships ~d I'tU.glc 58
The Itemote-Contr~ Network 41
Sorcery 58
Subscriber lists 42
Spirits 5.
Hardwlrlng " Remote-Control Deck 42
Subm.utnes 5.
Dump Shock 42
<><pt. 60
Multiple Rigger Networks 42
Underwater Terrain 60
The ktdeTac MS System 43
Underwater Drones 60
IVIS Test 43
Torpedoes 60
IVIS Pool 43
Underwaler Vehicle Combat 60
PIlot R.ulnSS 43
Autosofts 44 SPECIAL VEHICLES RULES 61
R""""
Adaptation Pool
44
44
Spec:1AJ Vehicle Attributes
Body
6t
61
Prime Dlreoive 44 Fuel 61
Initiative 44 E.conomy 62
Drones, Robots and th e M.lt11x 44 Set-Up/ Breakdown TIme 62
SECURITY RIGGERS 45 Landlng/Takeoff (LID Profile 62
ED/ ECD 62
Oosed-Clrcult Simsense Systems 45
Adaptation Pool 62
The Secu rity Value 45
62
cess Components 46 ""~
Incurring Stress 63
Acttve 5ecurtty Rigers 46
Stress and System Failures 64
Pe rception Within a cess 46
lifting ~d Pulling Objects 64
Acdons In .. cess 48
Vehicle Pull Tests 64
Simple AClions 48
Pull-Test Side Effects 65
Complex Actions 48
Long-Distance Hauling 65
A ccessing'" Se<.urtty System 4.
TrAilers 65
Step I : Find a Hardwlre Access Point 4'
M onorails and Rail Vehicles 66
Step 2: Defe,u Encryption 4.
Mech~lc:.aI Arms ArId l egs 66
Step 3: Adjust to System Configuration 50
Step 4 , Rigger Combat
Arm Tests 66
50
Arm Skill Tests 66
De<.klnl A Killed System 50
Arm M elee Anacks 67
SHIPS AND SUBS 51 M echanical Legs 67
Ships Attributes 51 Air -Cushion Vehldes 67
Speed (cavi tation Threshold) 51 AircrAft 67
Hull 52 Flight Ceilings 67
Bul wark 52 Nape-of-Earth (NO E) Flight 68
Signature (Normal/Sonar) 52 Takeoff and landing 68
Sonar 52 Low-Altitude Vehicles (LAVs) 6.
Depth 52
Rigger 3
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Barrage Jamming 85 Sharpshooter 99
Hot Mike Jamming 85 Other Toys 99
NEW TOYS Morphlng license Plate 99
..
Vehicl e W_pons Oil-Slick Sprayer .00
Transponder Library Chip .00
AN/ E.DQ: I 2 Air-Defense Nclval Directed
Vehicle Smoke Generator .00
Energy Weapons System
Ares Arelance Vehicle l..:\ser
Spike Strip .0.
88
Vehicle Termination Chip .0.
HafJX>OO Gun 88
Proteus-\Il,Ilkan Karpen Particle-Beam
Zapper Strip .0.
Rocket System 88 VEHICLE DESIGN '02
Naval Guns 88 The Design Process .02
FN Piranha Torpedo launchers 89 Select a Chassis .04
AztedlnologyRelampago Medium Railgun 89 Select a Power Plclnt .09
Add Design OptiOns
Ares Vaporizer Heavy Rallgun
Ares Vengeance &. Vanquisher M iniguns
89
9. Add Vehicle Modifications "'
112
Ares Vigilant &. Victory Aurocannons 9' Determine Final Vehicle Cost 113
Aztedlnology Xlcoh tencatl light RdUgun 9.
202
Rev/sed Edition L1yout Ch.mges
Rob Boyle, Anton Zaleski
fIIustrdtlon
Doug Andersen. Tom Baxa. Peter Bergting. Joel
Biske,Peter Bergting. Doug Chaffee. Tom Fowler. Mike
RIG(;ER 3 CREDITS lackson. Scon james, Jeff laubenstein. John Paul l ona. Kevin
l ong. larry MacDougall. Dave Martin. Jim Nelson, Mark
Wrttlng Nelson. Zach Plucinski. Steve Prescot!. Terese Nielsen. Shane
Jon Szeto with Rich Tomasso White, Mark Zug
Addldonal Wrftlng Copyright C 2oot-2003 by W1zKlds llC. Stwdowrun. Rlgg." 3 and WI{ c....mes
ar .. nad .. marI<s and/ or ' .. gtst .. ,ed t,.m..m,uk5 of WtVllds ttC tn tt... Untted
Rob Cruz. David l yons. Michelle l yons. Richard Mulvihill. States and/or ott..., countrl .... All Rights Resoetw:d. No pan of mls worit "",y be
Kenneth Peters. John Schmidt. Michael Yates ''''P'oduc..d . stored In a r..m"",aI Sysloem. or Transmlned In any form or by any
~an •. wlthoul tt... prior "",.mlsslon In writing of tt... CopyI'lghl Own .... nor be
Product Dcvclopmcnt ott...<wls.. drculated In any form ott.... tllan mat In which It Is put>llsn..d.
Rob Boyle. Michael Mulvihill ~~ Edition flrsl Printing by Fanf"<o LLC 2003 .
Rigger 3 ::.
Frédéric Milletti (Order #43513083)
'sser 3
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Is Ih~ advanced rule and gear book for grease more and more Important as aquaspheres have become more
monkeys. gearheads and anyone else who plugs their common. New attributes. such as Hull, Bulwark and Sonar are
brain Inlo a vehicle or drone. Full of options. rules expan- Introduced and defined. with rules for ship combat and damage
sions and updates for rigging and drone use In that run Ihe gamul from ramming and boarding to laking on
Shddowrun. ThIrd Edition (SR3). Rigger 3 (R3) also offers water and slnklng.
Information on non-r1ggers and the use of vehicles, a qulck·res· Spec/dl Vehicle Rules are all of the rules that are unique to
olution vehicle-combat system for situations thaI demand fast a speclHc vehicle or cype of vehicle. This sectloo contains
results and a more realistic collision system. advanced attribute rules for fuei. Economy, Landlng/T"keoff
Along with a significant percentage of new material, ProAle and Setup/Breakdown Time. Vehicle stress-the
Risser 3 represents a compilation of material that was original- amoun! of unseen damage a rigger puts on a vehicle--ls also
ly published In various now-oUl-of-print SfMdowrun books or Is covered. Finally. rules are Included for lifting and pull1ng
based on previous editions of the Shadowrun rules. This objects. trailers. long distance hauling. mechanlc.al arms and
Includes material from Rigger 2, Risser BI<lck Book. Fields of legs. hovercraft, aircraft and suborbitai s.
fire. Street Sdmu'd' Gtfillog. Azr/dn. Cyberplr.ues and Neo- Adv.anced Rules covers the optional rules for a camp.llgn-
Afldrchis(s Guide (0 ~al Life. Any referenc6 in this book to level Shddowrun game. such as fuel ru18 fOr variable--fuc:1 con-
the Shildowrun ru les refers to SR3. Other rule books that may sumption and fuel grades, oprionaJ rules for long-rerm mainte-
be referenced In this book are 5hildowrun Compitnlon nance. edges and flaws for vehicles and vehicle subsystem dam-
(5RComp). Miln &. Milchine: Cyberwilfe (M&.M). the J\.1itrrix age. Other advan<:.ed rules cover remote cootrol decks as well as
(J\.1itrrix). and Citnnon Compitnlon (cq . electronic warfare. In addition, two alternate rules systems have
Risser J begins with Life In the filSt L.1ne. a look at vehi - been added for vehicle combat. The first Is a simple system to
cles in ordinary II~. The way " vehicle is used in 2061 is integrate vehicles Into standard combo" and the second Is a
addressed here. from license. registration and insurance to the revised ramming and collision system. Both of these systems can
electronic Interfaces and even automated driving. The uses of be mixed with standard SR3 rules.
GlidGuide (for both the legal driver and the rigger trying to New Toys Is more gear for the gearhe.-:d . Weapons Include
dodge Lone Star) are covered . along with remote vehicle rockets. missiles. torpedoes and even harpoon guns. There are
access. hacking a vehicle and even normal safecy s~tems. The accessories for remote control decks. new cyberware pack-
chapter finishes with a W who 's whoWof vehicle manufacturers. ages. cyberde<.k enhancements. and all the wild and wacky
All of the attributes. skills (including some new ones). edges. tools oflhe trade--from autosofts to oil-slick sprayers and mor-
flaws. dice pools and resources that are Important to a rigger are phlng license plates.
discussed In The Risser. The gear and Implants a rigger needs In There's nothing a rigger likes more than to build his own
order to truly rig a vehicle or a drone are also covered. as welJ as vehicle. The Vehicle Design chapter gives the player all the
rules for maintenance overhead and llfescyle reductions. tools to do iust that. from the chassis to the power plan! . This
Sensors ilnd Electronic Wdtfilfe covers the means by which chapter also Includes all the design details a player needs.
riggers can detect or hide from their friends and foes. Rules for While deSigning a vehicle Is cool. however. there are stili
adding and upgrading components. sensor dead zones. ships plenty of modific.atlons and cuslomizations that a player can
and long-range sensors and even sonar rules are Included. slap on an existing vehicle. Vehicle CusrcxnlZclt/on covers this
E.lectronlc warfare Is exp.mded to give players a choice of attacks essential topic with nearly 100 different modific.ations-from
and defenses. from i,vnming a signal to overriding a signal and ejector seats to state-of-the-art armor. 10 nitrous-Q;l(lde Injec-
laking command of someone else's drones and vehicles. tors for that last burst of speed. Rules are Included for using
A rlgger 's most unique tools are drones. The Drones sec- shcldow mechanics. finding parts and determ ining the time II
tion gives more options for using drones, induding rules for takes to Install them.
using aUlosons---dedlc.aled software that allows drones a bit of The Vehicle Lisr Is a complete listing of vehides. updated
freedom and Intelligence. It's only a small step from a drone to conform with the rules presented In Risser 3. The list
with an autosoft to a full -Hedged robot. rules for which are also Includes nOI only the stats for the vehicles. but e;l(panded
covered In this chapter. descriptions as well as the names of similar models not pre-
W
Riggers c.an wdrive" iust about anything, and that indudes sented . Rules on locating likely vehicles to "liberate from their
specially created securlcy systems. These Security RJssers are a current owners are also Included here.
strong line of defense against shadowrunners and are able to finally . the book concludes with the Chassis and Power
control a building like others do a vehicle. Rules for decking a Plant Tables for use with vehlde design. a remote-control net·
rigged security system are also covered . work/Vehlcle record sheet as well as some of the more useful
The chapter on Ships dnd Subs Introduces the really big tables for reference.
naval ships, as well as the undersea vehicles that have become
Rigger 3
U the Manix. Yet without them the world would come to a grinding hall. as no one
and nothing would be able to get to where il needs to go. If magic Is the soul of
Sixth World society and the Matrlx Is Its brains. then vehicles cUe Its blood.
this section describes the role ofvehldes in everyday Ure In the Shadowfun world.
Rigger 3 7
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Rigger 3 9
Ne:uro·Srun delivery systems or raser pads In the .5e.lts. Interior Boats.and ships have changed Ilnle over the years. though
cameras are also common . with Images either being recorded faster-model hydrofoils are Increasingly popular for ferry ser-
or transmitted elsewhere. vices. Mini and micro submerSibles are very fashionable among
AUlOm ated d rone tclXls are Increasingly common . slgnlfl · the corporate elite. though they lack the appeal and cost effec-
can tly c utting down the manpower costs for taxi companies. tiveness to become widely used.
These auto!c\.I(!s are a favorite target o f vandals and ganger5. so l ong-distance air travel has become much quicker with
cab companies tend to restrict their operations to neighbor- the advent of high speed dvil transport (HSCT) Jets. suborbital
hoods with good security ratings. planes and semibal1lstlcs. HSCTs are supersonic passenger craft
Helicopter, tilt-rowr and IIghter-than-alr taxi .services are modeled on the Coocordes 01 the previous century. traveling
more popular than ever. espeddJry amoog the corporate jet about 3 times the speed of the sound. Suborbital planes use
set. Many corp enclaves run their own air taxi operations, powerful SCRAMJet engines to dlmb to the very top of the
allOWing their workers to commute high above the unwashed atmosphere. 23 kilometers up. achieving speeds dose to Mdch
masses In rush hour traffic. 8 . Semlballistlcs are more rocket than plane. They take off and
Very few taxi services will venture Into the Barrens or sim- land like other jets. but after takeoff they angle their noses to
Ilar no-go zones with Lone Star security ratings of D. E, or l near-vertical positions and fire engines that take the craft on
(p . IOS. New Seilttle), as those that do rarely return. A few dar- parabolic arcs out of the atmosphere and Into space. Travel
Ing riggers operate specialty taxi services specifically for these from Seattle to Tokyo. d long four hours on a speedy HSCT.
areas. running under colorful names like "Combat Cab" and takes less than one hour on a semibal1lstic or suborbital craft.
offering their services In the shadows. These riggers operate
armed and armored vehicles.and certainly don' t advertise. The MOOERN HAZARDS
rales are high. but worth It when walking Isn't an option. Though modern technology has Improved the safety stan-
dards 01 many forms of trdn5pOrtatlon. the increasing disparity
RAilWAyS, WAterwAYS iUld Alrt.ul es between the underclass and the megacorps. along with the
Standard rail lines continue to oper.ne throughout the nastier pollution and developments of the Awakened world,
world . though In North America they are generally relegated to have led to an increase In the amount of travel hazards.
cargo transport duties. In [urope. It's common for passengers
to use standard rail lines for travel between dtles and countries. Go-GAngs and Highway Bandits
Monorails. which are wider trains mounted or suspended The most common threat to a driver In the sprawl arises
from a single narrow guideway, have replaced standard tralns from predatory go·gangs. At night, the highways become a
and subways In many areas. Monoralls tend to be more reliable. playground for violent gangers. Taking to the streets on the
safer. more COSt effectIve.and generally quieter. back.s of fast and cheap motorcycles. go-gangs fight over turf.
Maglev trains. which are magnetically levitated and pro- lerrorize norms for fun and play cal and mouse with Ihe cops.
pelled monoralls. can analn much higher speeds and are used Carjacking. robbery (or " toll -charglng ~) and assault are com -
to provide passenger service between d ties. mon activities. though pastimes such as ;ousting .and drag rac -
Risser 3 tl
12 Rigger 3
Rigger 3
If> Rigger 3
. .. .. . . . .. . .. . . . . . . . .. .. . . I Rigged I 17
Frédéric Milletti (Order #43513083)
DRONES
As described on p. 154. SRJ. the moSt basic def-
inition of a drone Is a vehicle designed to function
without the need of a physical operator. This broad
definition covers everything from condui t crawlers no
bigger than one's hand to automatic driverless dry
ta.xls. all the way up to massive unmanned road trains
that can drive from COOSI to coast at all hours. StOP-
ping only to refuel.
Many drones perform their functions away from
the public eye. fv\ost can be found in industrial plants
and facilities. generally performing tasks that are con -
sidered too dlfAcult o r dangerous for ordinary
metahumans. Most Industrial tasks are so routine and
automatic. they warr"nt little supervision. Controlling
Industrlal drones Is usually administered by a slave
f'IOde In the plan!"s Matrilt host system. While techni-
cally possible. 11 Is rare for a rlgger to actually "jump·
Into an Industrial drone. due to their low combat val ue
and limited mobillry.
Though some drones ply the roads. rails. water·
ways or airways like ordinary vehldes. their occurrence
Is relatively uncommon. Though they're more than
competent drivers. drones sharing the highways with
flesh·and-blood drivers makes traffic: regulatOfS (and the
• general public) nervous. In the event of serious accI·
dents. drone drivers can lead to some messy legal and
media entanglements. On the road . drones usually fill
one of two functions. The first is long-dIstance hauling.
where drivers could risk sleep cleprtvation from long
hoors. The second Is imra·dry ta.xl service. where rOlltes
are pre-programmed and can be easily marked and
Identified.
While drones may be unpopular on the road·
MESSING WITH VEH ICLE Tt.RMI NATlON C HIPS
ways. they are very popular for managing and maintaining
lV\ost runnefS deal with these chips by simply disconnecring them, Many traffic police units, including lone Star. employ
them and considering It d dosed subject . Disconnecting d chip drones as stand·ln traffle lights, thus rendering obsolete the
requires" Computer (6) Test to simply disable It via the onboord traffic cop directing traffic with only a whistle and arm signals.
computer or an E.leclronic5 B/ R (5) Test to physlc.ally remove 11. Drones are also eltcellent at constructing. maintaining and
bOlh wllh a base time of 10 minutes. Termination codes are repairlng roads. rails and waterways. and they 're certainly
hardwired into the vehicle termination chip, and 50 cannot be more productive than traditional union road crews that stand
reprogrammed ; an entirely new chip must be used instead. around during the summer in hard hats and orange vests while
However. there are those who don't like the Idea of some holding up traffic. Drones are also suitable for other munidpal
slag jacklng their rlde--and who can blame them. Thee runners services. such as fire protection and cable servldng (both elec-
instead meddle with the system so thaI the chip cannot be erlcal and Matrix).
reached through standard vehicle remote access, but can be Rescue crews use drones to check for gas or chemical
activated through a different wireless link. To do this. they sim- leaks and search inside crashed vehicles for survivors. They are
ply Isolate the termination chip. so Ihd! when input comes sent OUt to check for structural damage of bridges and sewer
through the cellphone or aUlonav to activate II. the computer tunnels. Submersible drones can check for survivors of boating
can', find It. They then set up the chip to receive Input from accidents or cars that crash 1010 waterways.
another linked device-usually a radio or cell phone of their own House·cleanlng drones have slowly begun to work them·
chooslng-so that they can stili activate it If they need to. This selves into people's homes. though they generally remain tOO
operation requires both a Comp'-l[er (programming) (6) Test and eltpensive for lower Income households. Among the elite.
an E.iectronics SI R (5) Test. each with a base time of 30 minutes. anthroform butlers and man servanrs are In vogue. as are eltot·
ically designed drone "pets. M
16 Rigger 3
Federate d Boeing
As the largest independent aircraft manufacturer.
Fede rated Boeing is best known for its various lines of com -
mercial aircraft and suborbitals. The main corporation gen-
erally focuses on the production of commercial birds and
miJi tasy support aircraft (such as cargo planes. fuel tanker.;.
and electronic warfare). Production of combat fighter.;.
bomber.;. and ground-attack aircraft falls under Its sub-
sidiary, McDonnell Douglas.
Lockh eed
This warbird maker Is actually an amalgamation of four
differe nt ae ronautical companies: lockheed , Martin
Marietta, Northrup, and Grumman. As such, Insider.; and
pundits often refer to Lockheed by its nickname of
"LockMart-North. - Lockheed is known predominantly for
its production of fixed-wing combat aircraft. but It has also
diver.;ified into the production of aerial drones (fixed .
ro tor, and vector-th rust), autogyros. and ultralights. In
combat and non-combat models.
l ockheed also has many clS$ets in avionics and pilot-
ing displays. largely leveraged off its defense business.
lockheed owns many small companies which specialize
in eve rything from heads-up displays to smart auto-pilot
systems to advanced radars.
No voltech
Al though Novatech makes very few aircraft. it still
remai ns a force to be reckoned with in the aeronautical
L-2_ 0---,_
Ri=
g =g-e_'_3---,1 ................. ............. ...
Rigger 3 2t
Rigger 3
Rigger 3
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THE. VEH ICLE CONTROL RIG What the VCR Implant harnesses the raw data-coordin<ltlng
The vehicle control rig (VCR) cyberware implant (see p. and synchronization power of the middle brain (normally dedi-
30 I . SR3) setS the rigger apart from all other Shddowrun char- cated [0 maintaining balance and body coordination) to a com -
clCters. Without this piece or cyberware. the rigger is just anoth- plex electro/ mechanical system. such as a vehide Of security
er character who can drive a car. The VCR translates the rigger's system. this Is why modil'ters for defaulting from Vehicle skills to
neural impulses Into various vehicle commandS-Slop. 'Keeler- Reaction are reduced by half when jacked into a VCR. However.
ate. turn left. fire turret gun. perform sensor sweep and so the limiting factor of a VCR Is the ~bandwidth ~ of the man ·
on-so thaI the vehicle responds almost Instantaneously to the machine link. The processing power of the brain is much. much
rigger's menial command. greater than the implant connection Is capable of handl1ng.
A vehicle control rig gives the rigger a Control Pool. as Higher-rated implants (l evel Z and 3 VCRs) are wired more
well as conferring Reaction and Initiative bonuses for vehicle extensively ro the middle brain (and thus cost more Essence).
and drone combat. Re ..'l.Clion and Inltlc1five bonuses norm<lJly so they can exploit more of the brain's processing power.
provided by other factors do not apply; the VCR Is the only Unforrunately, the cyberware required to fully elCplolt the
source of such bonuses for a rigger engaged in vehicle and parallel-processing capability of the middle brain. leaves the
drone combat. brain vulnerable to neural backlash. Of course, there are some
"noise" filters to remove ASIST spikes from background noise.
Ho w It Wol1t;s But the spike ampl1tude from vehicle destruction or dump
BasIcally. the VCR uses signals from the middle brain to shock Is much. much stronger than such filters can handle.
connol and coo rdinate the many different and complex systems
of a vehicle. When simsense was Invented during the ZOZOS. VCR Effects
scientists re -dlscovered an Interesting fact about the human To gain the full benefits of the VCR (Control Pool and
brain: the middle brain (specifically. the thalamus. pons. and Increased reflexes while driving. as detailed on p . 301 . 5R3).
cerebellum) Is an Incredible data·coordlnator and c.an automat- twO components must be present: the VCR implant and rigger
Ically route almost millions of different stimuli from different adaptation of the vehicle (p. 130). If one or both of these are
parts of the body to the proper sections of the cerebral conex. missing. then the driver does not gain Control Pool or
More imponamly. the middle brain Is responsible for maintain- increased reflexes while driving.
Ing baI.mce. which means making sure that hundreds of differ- When a rigger goes in the machine. the simsense experi -
em muscles Me working together In Sync. ence commands the rigger's artention. Both remote control
decks and rigger adaptation units include RAS override units
25 Risser 3
Rigger 3 I 27
20 Risser 3
lOgged I 29 I
Frédéric Milletti (Order #43513083)
his section provides new sensor rules that supplement the basic 5h.ldowrun sen-
1 sor rules beginning on p. 135. SRJ. The section lndud~ new rules for sonar, elec-
tronic deception. electronk wclffare and signal jamming.
ADDINGJUI'GRADING COMPONENTS
Mayers may upgrade or add specific sensor components to their characters' vehi-
cles. For example. a player may install flare-compenS<ltlon sensors to a Raring 4 or
lower sensor system or boost a sensor system's telescopic magnlflc.atiOfl,
The pans cost for such upgrades is equal to the original cost of the sensors rimes
. IO. multiplied by the number of levels the player Intends to boost the system for the
upgrade. Sensor costs appear in Vehlde Cuscomlz.ulon on p. 142,
For rules on adding/upgrading components. see p, 135. SRJ.
Rigger 3
I ~2 I Rigged I
Frédéric Milletti (Order #43513083)
~.I : n s ons RnD El~I : C'l'IlUfll( : UHIIlI - flllI :
.....
CleNa f'/utocril t. but he
would h,we picked out SONAR nsf RESULTS
enough deMils to con·
clude thilt It WdS. III f.let. Number of
Succeues
ShadowsromJ.
o No contact. The ship does not detect the target.
1 Unknown contact. The vessel detects the target but cannot identify it.
SONAR
2 Identtlkd contact. ~ ship detects the target and Identifies Its general
Reg ular sensor sys- form (biological tlfe form . surface ship. submarine or low flying alrcraft).
tems are u!.eless for 3 DetalI~ contact. ~ vessel detects the target and IdentiRes Its specific
detecting objects under- form (whale. frlga~ . nuclear aHack submarine. low altitude vehicle. etc_)
water. Water absorbs light
and electromagnetic ener-
4""n",,, The ship detects me target and ldentifl~ It by Irs unique features.
gy at relative ly shallow
depths. and It confounds
thermographic Imaging as well. Coosequemly. ships rely on Po\Sslve Son.l.r Blind Spot
sonar to detect underwater objects. Sonar uses sound waves to Every surface vessel and subr'llclrlne has a -sonar blind spot-
detect objects. located at the rear of the vessel. This blind area. called the baf-
Sonar systems are divided into two rypes: passive and lies. is a 120 ·degree arc extending from the vessel's stern. A
active. rasslve sonar systems monitor sounds made by external vessel's passive sonar system cannot detect any target located In
sources: the classillcatlon, rMge and bearing of a targel is deter- Its baflles. unless It has a towed array sonar (see p. 148),
mined by the detected sound. ActIve sonar emits high-pitched
sound slgnals and monitors their echoes to detect targets. ACTI VE SONA R
Active sonar emits a hlgh·pltched · ping- and monitors for
I'ASSlvt SONAR echoes created when the sound waves bounce off target
r asslve sonar sys tems monitor noises made by external oblects. Active sonar g reatly Improves a ves!.ers ability to
sources (such as surface vessels. low lIying aircraft. marine life, detect other oble<ts but also makes the vessel much more
or other subs). Detected noises are th en analyzed [0 determine detectable It!.elf.
the type, range, beNing and heading of the sound source. To detect a target . the player controlling rhe active sonar
Passive sonar works slightly d iffe ren tly than normal !.ensor vessel makes a Sonar Test. U!.e a number of dice equdl to the
systems. Instead of a detection range based on the power of vessel's Sonar rating. The target number Is the target' s Sonar
the system. the range of a passive sonar system depends on Signature. Any vessel within range of the active sonar may be
the sound source of the target It!.elf, A noiSy target source. detected, Consult the Sonar Test Results table to determine the
such as the diesel engine of a Large ftelgh ter, can be heard from results of the test.
dozens of kilometers away: a nuclear submarine with a ducted Active sonar operates in two modes: tactical pinging and
waterjet drive can be detected only at short ranges. yankee searches.
To determine how far the sound of a target carries. use the
following formula: 50 divided by the target's Sonar Signature. ' ''ctlul r inging
The result is the number of kilometers the sound carries. Only In tactical -pinging mode. the range of an active sonar sys-
passive sonar system s within this range can detect the target. tern Is determined with the following for m ula: Sonar rating
Make a Sonar Test to determine If a passive sonar system multiplied by 2.500. The result Is the system range expressed
detects a target. Use a number of dice equal to the sonar ves· in meters,
sel's Sonar rating. The target number is the target's Sonar Whenever a vessel employs tactical pinging. a - 2 modifi-
Signature ra ting, adjusted by the modifiers from the rdSSlve er applies to all Sonar Signatures within the tactical pinging
Sondr Modifiers table, range, Including the Signature of the sonar vessel itself. This - 2
The number of successes determines the result of the sonar modiller applies to both Sonar Tests and Gunnery Tests in
detection attempt. as shown on the 5on.tr Tes t Results table. underwater combat (see Uoderwdtcr Vehicle Comb.u. p. 60).
Rigger 3
.....
lurkins In the depths of (he Gulf of AU/iln YANKEE stARCH LOUDNESS TABLE
In their submilrine. the upfilln M orSiln. il
Russl"n Vilneyev ·class diesel/ electric sub· Loudness ....nl SonM ~snature Modlfler
m"rine (Son"r 51snilrure 6). o 125 meters 0
Pursulns the Cilpfilin Mors"n Is "n I 500 meters -I
Azr/iln nucle"r <1trnck suMliIrlne. the BAA 2 I km -z
Zac.uec.tS (5on<Ir SISllilrure 8). Confidenr of 3 Z km -3
his own sre<llrh "00 seeking an extr" edge. 4 3km -4
the skipper of rhe ZilCatec.tS orders his S 4.5 km -S
SOfldr section to commence tncriCd/ ping· 6 6 km -{;
Ins with the bo.lt's son.v set (Rdtlns 4 ). 7 8km -7
The rdflge of the ZitCdrec<lS' pinging is 4 8 10 km -8
x 1.500. 01' 10.000 merers. \-\/hen the 9 12.5 km -9
ZdG'Itec.tS · SOfldr goes derive. the Son.v 10+ Loud ~+ 5km - 10
SiSllilrures of <11/ vessels within" 10.000-
meter r"dlus of the Z<IC<ItecdS <Ire reduced
by 1 (Including the Soo.tr 51grltUure of the
Z<IC<Itec.tS Itself. which drops ro 6). When the ZaG'ltec.tS Despite the ~St efforts of the Au/"n Ilil\/)'. the up",in
closes within 10.000 meters of the upt<lln NIorgan. the MOfgdn h.ts eluded detection. The frustr"ted skipper of the
plf<lte sub's 5on<Ir SIS'l<lrure drops from 6 ro 4 . A.u/an hunrer sub. the BAA ZelCeltecclS. decides to pull our
At thil r point. <In Aztlan anri-submitrine helicopter "II the stops dlld ull/e<lshes " yankee sedrch.
decides to loin the fight. uslns the ilctive sonar from Its The Z<lcarccas has a maximum Loudness f"ring of 5 (its
dipping sollar itrray to /oc"te the C"pfil/n Morgdfl. The Hull (MlnS) and Isn'( holding /Mck. The mclXimum (dnge of
helicopter's dipping SOIl"r itlso hdS a R.ltlng 4 (itlld thus d the Yc1nkee search Is 4.5 kilometers. The ZilCitteccl5
'elnse of 10.000 merers). "nd the helicopter is hoverIng receives 5 additional dIce on its Sensor Test to 10000te the
within 10.000 meters of both the ZacclfecdS elnd the MOfs"n ; "dditlon<llly the Morgan 's Sisnature Is been
C:lptelln MorSeln . reduced to I (6 - 5). However. the Morgan gets the SdIlle
Because the upfclln Morgan Is within ,,,nge of both the bonu~s ilSellnst the ZiKiltecdS. "nd hef crew is lining up a
ZelCd tecclS ' nctive sonar elnd the helicopter's "ctive dipping torpedo to tdke ddvelll"'ge of thclC reduced 5ignelrure.
5OfIdr. it receives d rOfill modifier of -3 to its Sonar
Slsn"rure (-1 from the ZaG'lteCdS's elctive SO/ldr "nd -/ CAVITATION
from the helicopter). Th.lt gives the NIorg"n el modified Air bubbles produced by " vessel's propeller or Impeller
Son.1f SISfklture of 3. bl"des create noise called cav/tiltiOf!. C..witation is directly pro·
LIkewise. the ZacelteGt5 (ecelves el -3 modifier to Its portional to a vessefs power OUtput and makes a vessel more
Sonclr 5lgfklrure. reducing it from 8 to S. wvlsible" to other sonar systems.
In game term s. whenever a sub or surface vessel Is tr"vel·
Yankee Searc hes Ing faster than Its C.wit"tlon Threshold Speed . Cdvitation noise
Yankee searches Me full'power sonar blasts. the S<ll11e as reduces Its Son"r Signature by 2 (norma! Signature. though. Is
those used by twentieth·century naval vessels. A y"nkee unaffected). If" vessel Is running over its normal Speed rating.
search virtually assures the searching vessel of identifying all then cavitation reduces Its Sonar Slgn"ture by 4.
vessels In a local "re" but " Iso assures that anyone else listen· A subm"rlne C<lfl reduce Its cavitation noise by diving to a
Ing with sonar will detect the searching vessel. deeper depth . as the higher water pressure counreracls bubble
Rigger 3
THERM OCLINES
Thermoclines are boundaries belWeen warm solar-healed
surface waler and cold deep waler. During World War II. when
submarine technology had developed far enough to allow subs
10 dive beyond 400 feet . submarine crews discovered Ihatlhey
could eVdde detection by ship-bdsed sonar by simply diving
below a thermal layer.
In gdme terms. thermoclines occur roughly every 100 to
200 meters of depth (Ihe InteNal varies depending on the local
underwdter lopography. prevdiling currents and other enViron-
mental facrors. dnd Is determined by the gdmemaster). Active
dnd pdSSive sonar cannol detect oblectS on the other side of a
thermal layer. On the other hane!. torpedoes or drones that
pdSs through a thermal Idyer mdY detect obiects once Ihey
pdSS through the thermal layer.
Yankee ~drches can penetrdte thermoclines. but a +8
Sonar Test modifier Is dPplled when attempting 10 derecl ves-
sels on the other side of a thermocline. This modifier dpplies to
both the user and any Incidental lisleners.
Detecllng dnd mapping thermoclines Is a relatively simple
task for submarines. In a slmsense rig. thermoclines appear as
WdVY grids of lines with differenl colors to Indiate whether Ihe
thermocline is dbove or below the sub.
ELECTRONIC WARFARE
NelWorks of remotely controlled drones are vulnerable to
electronic warfare because they use control commands broad·
cast on r<'ldlo frequencies. Electronic intruders an ~iam ~ d net-
work ' s command signals, override tr<'lnsmlsslons to and from
drones and feed the nelWork rigger false information.
Bec.:\use of the specl<'ll natufe of Ihe MSST protocol used
by rigger remote -con trol nelWOrks. the tules for electronic WClr-
fNe ag~inst remote -control nelWorks differ from the rules for
electronic countermeasures used ag~lnst sensor systems Of
ordin<'lry communication systems (see Electronic
Counterme<'l5ures. p . 138. SR3).
Electronk warfare ",tempts may succeed to a variery of
degrees. Unlike ECM. which totally disrupts a rddio sigMI.
Rigger 3
electronic warfare attempts may simply degrade the quality o f specified a channel. the gamemaster m<ly select which channel
the network and make command and control more difficult. or Is infiltr<lted. The intruding rigger an also expend successes to
they may allow an Intruder to take control of an opponent' s reduce the base time or S<lcrifice successes to increase his
drones. Complete signal disruption almost never occurs. Intrusion Factor (see Defecting Infiltration below).
Electronic warfare is a two-step process. First. the intruder Ch<lnnel infiltr<ltion allows the Intruding rigger to eaves-
must intercept the signals of the targeted network and infiltrate drop and p ick up all the information being tran smitted via that
It. Then the intruder may perform one of four more aggressive channel with <l Simple Action. Additionally. the infiltfiltor can
operations against the network-meaconing. Intrusion. ;ilm- expend a Complex Action to request speCific information
mlng or Interrerence---<ollectively known as MIJI. about the network thill is normally transmitted on the channel.
If the intruder Infiltrates the simsense channel. the intruder can
REMOTE -CONTROL NETWORK INnLTRATlON see. hear and sense Mything that the t<lrgeted network's
Network infiltration Is the first step in conducting electron- drones are monitoring with their sensors. If the intruder infil-
ic warfare. Infiltration is a subtle assault that enables the intrud- trates the system channel. he can Instantly get inform<ltion on
ing rigger to reconnoiter his inrended target's activities before the )'Xlsltion, direction of travel. ammunition and damage sta-
proceeding (0 more aggressive measures. Infiltration is not tus of any drone in the network. infiltrating the command chan-
quite the same as the simple signal interception involved with nel enables the rigger to overhear commands issued from the
scanning radio frequencies (see the description of scanner gear. network rigger 10 the network drones. Note thaI infiltrating rig-
p. 289. SR3). Whereas scanning is a passive eavesdropping gers cannot issue commands to drones in the network. they
exercise (like listening In on a telephone call). Infiltration CM merely spy on the network and requeSI d<lta.
requires that the rigger communicate and subtly Interact with
the targeted remote-control network. Defeating Deck Encryption
A rigger cannot conduct electronic warfare against a Many riggers encrypt their decks for an extra measure of
remote -control network unless he has intercepted the radio security. Encryption on a remote-control deck is defeated dif-
frequencies (and determined their frequency-hopping pat- ferently than encryption on a rigged security system (see The
terns) used by his target. This entails locating the shifting fre- Security Risser. p. 4S). If the targeted deck is fi tted with
quencies of the target network's command. simsense or sys- encryption devices. the intruder must defeat the encryption
tem channels and infiltrating them. before he can infiltr<lte the network. Use the rules for BroadcaST
Encryption on p. 289 of SRJ to resolve the test.
Ri gger Network Channels If the decryption attempt fails. the targeted rigger realizes
Every remote-control network uses three types of chan- that someone is trying to infiltrate his network Md places his net-
nels: command. simsense and system channels. work on alert. Apply a +2 target modifier to all subsequent infil-
The command channel relays messages that direct the tration tests made against the network. This modifier is cumula-
movements and actions of Ihe network's drones and relay sit- tive with each unsuccessful attempt to defeat encryption.
uational Informatio n and intelligence between the remote -con-
trol deck and the drones. Dete cting Innltratlon
The slmsense channel routes audio. visual and simsense Whenever a rigger infiltrates il remOle-control network.
data between the drones. remote-control deck and rigger. the targeted rigger may notice the intrusion.
The system channel carries data that ensures network Each infiltrating rigger has a rating called Intrusion Factor.
integrity and monilors drone stalus. The channel also routes data A rigger's Intrusion Factor is equal to his Electronics (Electronic
for auxiliary tasks such as indirect-fire attacks or smartllnk signals. Warfare) skill plus any successes allocated from his test to infil-
trate the network. These successes may not be used for any
lnnltratlng Channels other purpose.
To infiltrate any of these channels. the intruder must have As soon as a rigger infiltrates a network. or whenever he
enough power to transmit his own signills to the opposing deck. uses a Complex Action to request speCific delalls from the net-
Both the tilfgeled deck and the intruder's deck must be within work. the targeted network may detect his presence. The
range of each other (the range of an electronic device depends gamemaster makes a Success Test using the targeted nel-
o n its Flux R.:I.ting: see Flux Rdring and Range. p . 137. SRJ). work's deck rating against the intruder'S Intrusion Factor. If the
If these con ditions are met. the intruder mily attempt infil- test succeeds. the network detects the intruder. alerts the rig-
tration by rolling a number of dice equal (0 his Electronics ger operating the network <lnd goes on alert. The operating rig-
(Electronic Warfare) skill against a Target Number 6. Apply a ger may also check for infiltrators at any time by spending a
target number modIfier equal 10 the difference between the Complex Action and making an Electronics (Electronic Warfare)
target's remote-control deck rating ilnd the rating of the intrud- Test against the intruder's InTrusio n Factor. If he succeeds. he
er's protocol-emulation module (see p . 98). Infiltrating a detects the intruder.
remote-control network Is a Complex Action ilnd has a base
time of 10 Combat Turns. Defeating Infiltratio n
For each success generated on the test. the intruder infil- The only surefire method of getting rid of an infiltrating
trates one of the network's channels. If the intruder has not rigger is to switch over all of d remote-control network's fre-
Rigger 3
Rigger 3
Rigger 3
Rigger 3
'-10 Rigger 3
. . . . . . . . . . . . . . . . .. . . . . . . .... n IL-RJ-G==--
G"_3- -1_'l_ ' -.J
[ 42 Rigger 3
IVIS TEST
To use IVIS. the rigger milkes il Smilll
Unit Tactics (Vehicle TilCtic;) Test before m aking the group's IVIS Pool may be used on any action performed by any
Comprehension Test for the group of drones. The test takes a of the group's drones. including Sensor and Gunnery Tests. IVIS
Target Number S. Pool dice refresh at the end of each Combat Turn until the
A rigger mily use the successes generated by the IVIS Test drone g roup completes the assigned (<15k or receives a new
to either add dice to the drone group's Comprehension Test. task. At either point, the IVIS Pool ceases to exist and the rig-
create a temporary dice pool called the IVIS Pool or both. For ger must make a new IVIS Test to form ilnother IVIS Pool for
example. If a rigger's IVIS Test generates S successes. she milY another task. IVIS Pool dice are not available to drones that a
add S dice to the Comprehension Test or create as-dice IVIS rigger has jumped into.
Pool. She could also Split the result in various combinations--
for eXilmple. add 2 dice to the Comprehension Test and create PILOT RATINGS
a 3·dlce lVIS Pool. As described on p . 133, SR3. the Pilot rating of il drone rep -
resents its semi -autonomous dedsion-making capc.bilities. Pilot
IVIS rooL systems are advanced hardwired programs. tailored for eilch
The IVIS Pool dice are shared by all d rones within iln IVIS partiCular type of drone and built into the machines, Pilot ratings
group (the drones do not receive Individual pools). The ilre used to d etermine how well a d rone comprehends corn-
Rigger 3
AUTOSOITS INmAnVE
Autosofts are dedicated software suites that combine Because robots can learn and adapt. they need not act
advanced Intelligence systems with a drone's built-In neural simultaneously with the rigger like standard drones. To reflect
network, expanding its capab1t1 tles. [n effect. autosofts provide this capability. robors have their own Reaction ratings and gen-
a drone with new skills and abilities. similar to a skilisoft. erate their own [nitiative.
Autosofts are essentially "plug-and -play" software chips that A robot's Reaction Is equal to Its rilot rating multlplled by
may be used In any drone equipped with an autosoft-interpre- 2. Robots have base Initiative dice of 106. though this may be
tation system (~p. 142). Increased wi th the Robotic Reflexes design option (see p. I 21 ,
A drone may use only autosofts with ratings equal to or up to a. maximum of 406.
lower than its l'llot rating. Autosofts must also be loaded Into Adaptation 1'001 and IViS Pool dice may not be used for
the autosoft interpretation system's memory to be used. When Initiative TeslS.
a drone Is simultaneously using multiple autosofts. the com -
bined ratings of the autosofts may nOl exceed the drone's rilot DRONES, ROBOTS AND THE MATRIX
rating multiplied by 2. Drones and robots are rarely linked to the Matril!: . simply
Available autosoft programs are described on p . 99. because the advanced protocols and design of remote-control
networks and closed-Circuit slmsense (cesS) security systems
ROBOTS make such systems much bener suited for operating such
A robot is an advanced form of drone. like standard machines.
drones. robots possess rilot ratings that represents the com - A Matrix user with a remote-control utility (p. 73. Mdtrlx)
puter and software that gives the robot Irs limited autonomy. can manipulate drones or the components and drones of a
Unlike drones, robots contain advanced programming and rigged security system through the Matril!:. provided that a
computer technology that enables them to adjust to new situ- communiCdtions link has been established between the user
ations by changing their algorithms. In effect, robots can and the drones Of the security system. This link can be achieved
" learn" and adapt their behavior to bener fulfill their mission through a wireless link (p. 33, Mdrrix). cess or a rigger
requirements. remote -control deck hooked Into the Matrix. In some auto-
To reflect this capability In game play. robots may use a mated factories. drones are monitored and operated In this
dice pool called the Adaptation 1'001. Robo ts also generate manner. Some faclllties even employ semi-intelligent know-
their own Initiative in combat . bots (p. 147. Miltrlx) dedicated to coordinating rigged drones.
Though they can act with limited autonomy. robots do not Though robotic pilots are similar to agent programs (see p.
possess true intelligence. They have no self-awareness and 88. Matrix). robots themselves are not capable of crafting per-
cannot actually think for themselves. sonas and cruising the Matrix. Though they are rarely pro-
g rammed to do so. the compu ter and piloting systems of
ADAPTAnON POOL drones and robors are capable of accessing the Mattil!: In tor-
A robot's Adaptation Pool Is equal to lIS rilot rating. A robot toise mode (see p. 42, Mdrrix). In this case the pilot follows a
can draw dice from ilS Adaptation I'0oI to augment any 5uccess simple programmed routine to download information such as
Test that a standaEd character would augment with Combat. weather repon:s. maps and so on: pilots are Incapable of per-
Control or Task 1'001 dice, subject to Its prime directive. As with forming any other Matril!: surfing or activities beyond such sim-
ple Information retrieval.
"" I Rigged I
IQgger3
Rigger 3
1
48 Rigger 3
la-el
Blue
Number of
Successes
I
DeK_.
low vigilance. A corporate t1gger from the motor pool doubles as
a secur-ity rigger on an on·cali basis only. Orones and de~nslve
systems use non-lethal weapons and ammunition.
2 Moderate vlgllance. The company employs a dedicated seaJr1ty
rigger. but he woru on an on-call basis. Use of deadly force by
drones and automated d~se systems is authorized only during
a state of alert called by a (meta)human guard .
Orange 3 H igh vigilance. FUIl-tlme seaJri ty riggers are Jacked Into the net-
work 24 hours per day. The system is authorized to use deadly
force, even if there is no active alert. AJI network communications
are encrypted.
4 Maximum vigilance. Security system and personnel are on con·
stant, active alert. All I'IetYIOrk communications are encrypted .
ACCESSING A SECURITY SYSllM hardwire access point. The device may need to be opened up
Unless ol rigger can battle her way through legions of first , which m ay require an Electronics B/ R (4) Tesl or similar
guards to access the security room where the security rigger test--.and which may alert the security rigger. To hook an RC
operates (possible. but not very likely), she will have to wrest deck Into such a device. the Intruding rlgger will need a
control of the security system from her opponent by accessing dataJine tap (p . Z90.SRJ).
the network. The rating of the tap m ust be equal to or higher than the
Unlike remote-control networks. which relay information Intruders RC deck ratlng, Of the tap wilt not work. If the tap rat·
Vld radio transmissions, cess security networks communicate Ing Is less than the cess'
Technical Rating, sublTact the tap 's
via hdrdwired fiber-optic communlCdrion lines and under- rating from the Technical Rating. The result should be applied
ground or embedded power abies. Therefore. cess networks as a target number modiller to all actions the intruding rigger
are nol vulnerable to Mill attacks. To w rest control of a cess takes within the system.
network away from a security rigger. an Intruding rigger must Very r.uely. rigged security sys tems have open slave ports
lap Into the hard-wired network and defeat the controlling rig- scattered throughout the site to enable roving security riggers
ger In rigger combat. this process Is divIded Into fou r steps, to connect RC decks directly Into the system . Of course. Intrud ·
each a Complex Action: ers can also connect RC decks to such points without th e need
1. Tap Into a hardwlre access point for da,aUne taps. However. open slave pons are usually heavl·
2. Defeat encryption Iy disguised. placed in Inaccessible areas and protected with
3. Adjust to system configuration and protocols maglodc.s or other devices.
4 . Defeat controlling rigger In rigger combat
STIr 2: OEfIAT EN(RymON
To perform these Steps. the Intruder needs the following gear: Many rigged security systems use encryption on their hard·
· Remote-control deck wired cess transmissions. If an outside rigger runs Into encryp.
· Rigger protocol-emulation module tlon. he can use a decryption module (see p. 98) and make a
· OataJine tap (I f necessary) Decryption Test to decrypt the system's communications.
· Rigger·decryption module This test uses a number of dice equal to the decryption
module's rating. A rigger may also use Electronics (Electronic
STIr I: TA. r INTO A HARDWIRE ACCESS POINT Warfare) as a complementary skill. Task Pool dice may be used
The rigger must find some poin t In the dosed-drcuit sys- for this test. The test target number Is the system 's Enayptlon
tem Into which he an tap. Most rIgged systems are not acces- r<'ltlng (usually equal to the system's Technical Rating).
sible from outside the fadUty they protect. so the rigger will The intruder manages to decrypt the system's communlca·
likely will have 10 physially enter a protected ared of the site tions if his test successes equal Of exceed the successes listed
to find such a point. for the system's Vigilance Code in the Vigilance Code Criteria
Any fixed device connected to the cess
network (such as Table. If he fails. the security system goes on alert.
a camera. security door or gun port) CCln provide a suitable
50 Rigger 3
SHIP ATTRIBUTES
In the Shddowrun gclme system. " ship Is defined as any w.uerborne vessel with
an overall length greater than 50 meters and a displacement greater than 100 metric
tons or 100.000 kilograms. Anything smaller (In length or tonnage) is classified as a
~t . Also. wherever a rule refers to a vessel. 11 means the rule holds for both shipS and
boats. This definition holds true for both surface vessels and suIJmarlnes.
Ships. which are capable of crossing malor seas or oceans, can be very large ves-
sels. A twentieth-century Nimitz-class dlrcraft carrier. for example-more than 300
meters loog by 40 meters wide dod dlsplaciog more Ihan 9S.0Cl0 metric Ions of
waler----is capable of holding a small village Inside its hull! Consequently. standard
Shddowron vehicle rules can be somewhat unwieldy when applied to ships. A Nimitz-
class Cdnier would have an equivalent Body Ratlog of well over 1001 Rolling a hundred
dice for rhe Damage Resistance Test against an anti-ship missile (which could conceiv-
ably have a Power of 50 or greater) Is not practical for a Shddowrull game.
To better Incorporate ships In S/Mdowrun play. ships possess vehlde attributes dif-
ferent from the standard vehicle attributes listed In SR3. These new ship ratings and
modified existing vehicle ratings are defined In the following text .
Rigger 3 51
52 Rigger 3
TIght
"'- Water with cl conslderabh! amount of dangerous obstacles (such as everglades or the dock areas o f dry piers).
Water littered with numerous dangerous obstaCles, such as w hitew ater rapid s. rocky shorelines. sandbars
0( el( tr~1y congested dty harbors heavily populated with boat people such as those In Hong Kong.
Venice or Miami.
Ships
letT. Type ......pdon
Open Open sea w ith no sight of land In visual range.
Normal Waters doned w ith Islands. small islets or reefs within visual range. Wa ters within 1 nautical mile
(2 kilometers) o f shoreline.
Restricted Waters heavily congested w ith Islands and reefs. Bays leading Into ci[)' harbors. Waters wi thin 1/ 2
nautical m ile ( I kilometer) o f shore.
Tight City harbors and shore areas.
Comm Crew s These terrain tables assume the weather is fair. with light
Comm crews are responsible for operating sensor, sonar. o r no precipitation and only light winds below 25 mph.
communiCdlionsand electronic-warfare systems. On non-rigged Marginal w eather conditions (steady rain . thunder showers or
ships. a separate crew is responsible for monitoring electronic m oderate winds greater than 25 mph) reduce the terrain cate-
systems. with one operator dedic-ued to each type of system gory by one step (Open to Normal , Normal to Restricted.
(communications. sensors. E.CM/ E.CCM and so on). However. if a Restricted to TIght). Severe weather conditions (severe thun-
ship is adapted for rigger adapT.iltion. the ship pilot may operate derstorms or high winds short of gale force) reduce the terrain
all ship electronic systems through the vehicle rig. Note that an category by two steps. Major storms. such as gales. tropical
auronav cannot operate ship electronic systems. storms and hurricanes reduce <111 terrain types to Tight.
Rigger 3
Rigger 3 55
[XTtNOEO-RANG[ MISSILES AND TORPEDOES Handling Rating 4; the Inltleltive for the projectile Is determined
Typically. anti-ship mlsslles clnd torpedoes have fMges as follows: proJectile's Intelligence Radng + 206, Unless other-
greater lh.ln 10 kilometers. A5 d result. several turns may pass wise speclfled. anti-surface missiles have el flxed speed of
before such projectiles reach their targets. The extended-range 1.000 meter.> per turn. and aml·alr mlssltes have a flxed speed
missile/ torpedo rule provides an allerMte means for tracking of 5.000 meters per turn.
missile comb.u when using such missiles/torpedoes and
applies to all ami-ship missiles Mel torpedoes (see p. 93), (If ANTI -MISSIL[ DEFENSE SYSTEMS
desired. gamemasters may also use the extended-range mis- Ships are rela.tlvely slow-moving, hlgh-proflle obJecls;
sile/ torpedo rule for ordinal)' rockets and missiles with ranges consequently, they make particularly delectable targets for
greater than 1 kilometer.} anti-vehicle missiles. Consequemly. ships employ anti-missile
Under the extended-range missile/ torpedo rule. the defense systems.
8dmemMter treats such projectiles as vehicles operating with Anti -missile defense syslems come In twO varieties: Inter-
one goal: 10 close In on their designated larget (using the ceptor·mlsslle systems and gun systems. Imerceptor missiles
accelerate maneuver. p. 14Z. SRJ) and then collide with II are surface· to-air mlssHes used 10 desrroy or knock Incoming
(using the ram m,lneuver. p. 143. SRJ). If the projectile Is guid- missiles off ,argeL Gun systems consist of high-velocity mini·
ed by a NWCN. el rigger can directly comrol It as If she were guns or di rected energy weapons thell simply desrroy Incom·
directly controlling a drone. Ing missiles before they reach their Intended ,argets.
Use the proJectile's Intelligence reltlng for the Driving Tests When Conclucllng missile defense. use the procedure
required for these actions (or the controlling rigger 's Vehlde employed when attacking an aircra". Standard vehicle combat
skill If she Is "riding" the proJectile). All such projectiles have el rules (plus the Extended·Rdnse Missile rules) apply. Missile
56 lUgger 3
weapon 's ship Damage Code must be con v~ned (0 Odvdl (dllrf-shlp ) d..unase
converted to a standard Damage Code and resolved as follows, code. FIrst. the d..unas~ ~ (0 ) /s redvced by 3 St~
1. Multiply the wedPOO'S rower by the number of Levels (Hull Z ~ I) to L. Then. (~HEM 's Power ( 16) Is divided by
above Deadly and add I . (f or example. 2 ror LN. 3 for MN. 4 Z (8ulwilrk 1 ... I). So {he trilwler makes Irs D.vn.ls~
for SN and 5 for ON). kslstilllCe Test a.galnsr iI D.tnlilSe Code of BLN.
2. Anti·shlp weapons are area-effKt weapons and lose
Power al a rate of - I per meter (-3 per meter for beam Characters. cargo. and equipment below decks or Inside
weapons and railguns). the shlp's superstructure are protected by the shlp's hull. As
3. Resolve Damage Resistance Tests as normal. [very 2 soc· stated In Ritmmlng Ships on p. 54 . the Barrier rating of the ship
cesses stclge damage down I level. from ON 10 SN. SN to MN. Is determined as follows: Barrier rating _ (Hull rating ...
and so on. If lhe damage is staged below LN. It drops down to Bulwark rating) x 8 .
damage level D and Is further staged down per standard rules. Characters above decks are out In the open. The ship pro·
Navell (antl·shlp) weapons are considered anti·vehlde weapons. tects them from a"aeks originating below their positions.
so vehicles don' t get the autornarlc. Damage Level reduction. However. they do not gain protection against attaeks original-
If characters or vehldes cannot stage damage down to 0 Ing from above. unless they are telklng cover behind large
or lower. they take a number of boxes of Physical Damage. as objects (such as tied -down cargo. cargo·bay doors. and so on)
listed on the Ship Damage Table. located on the deck.
Depending on how many points of Body overflow a char-
acter has. he or she could theoretkally survive a hit from an LN DAMAGl CONTROL
damage weapon. Ordinary characters would be killed instantly During ship combat. crew members not manning
If they sustelln a higher Damage Level. but some larger critters weapons or performing combat -related support functions
(such as juggernauts and dragons) might possibly survive. (such as electronic warfare) may stand ready clS damage-<Of'l-
Unless olherwi~ specified. anti-ship weapons can target trolteams to patch hull leaks. extinguish ship fires. repair dam-
and attac.k other ships. Ordinary vehides (Uke aircraft and I'IOr- aged electrical systems and so on. To be effective. a clarnage·
mal motorboats) have too small a sensor cross section to control team must have a minimum number of team members
engage long-dIstance anti-ship weapons. and lhey are usually equal 10 the ~ip 's Hull Rating ... 2.
not worth wasting a 300.000\'+ anti-ship mlsslle. If the ship Is hit Of otherwi~ takes damage. the damage-
control team rushes into action. ~ controlling player makes a
SHIPS AND NORMAL DAMAGE Bulid/ Repalr Test. using the highest Ship Bulld/Repalr Skill of ali
In most cases. regular and standard anti·vehlde weapons the members of that team. If the damage·control team has
have no effect when IIred against ships. However. smaller- more than the minimum required members. add I additional
sized ships may be vulnerable to attacks from anti-vehlde die to the Success Test for every two extra team members. Up
weapons or even heavier firearms.
RiggerJ 57
Risser 3
SPIRrrs
Spirit attacks are treated as normal a"acks and are
JUSt as effective (or useless) as their mundane counter-
parts. The Immunity to normal weapons power applies
against naval we.lpons. but given the high rower of most
naval weapons. this may not mean aU that much.
SUBMARINES
The growth of various underwater Industries and the
steoldy rise In maritime piracy have led to the Incre<lSed
use of submarines in the Shddowrun universe. With the
fall of the Soviet and American navies. enforcement of
rTldritime law h.ls waned . and pirate flotillas and rogue
naval bailie groups have terrorized surface ships. E.ven
the resurgent japanese Imperial Navy has found Its fleet
too small to covet the vast reaches and depths where
pirates am hide.
The Importance of sul>rnarlnes lies In their ablllty to
avoid detection. When submerged. " sub is "Imost
Impossibl~ to detect from the surface. and even under-
water subs find It extremely difficult to detect one "noth·
er. Certain pirate g,lngs or rogu~ naval crews make use of
Rigger 3 59
UNDERWATER DRONES
their sub's invisibility to make raids on mercham ships wllh Because radiO communication Is difficult and unreliable
near Impunity. underwater. drones Intended for operation underwdter must
This section provides special rules dealing with sub· be connecled 10 the rigger network by a communications
marines and other underwater vehldes. cable. this limits the effective range of the drone 10 the length
of the cable.
O[l'flt Occasionally. the cable connecllng a drone to a ship may
The Depth Rating of a sub denotes the m.uclmum depth a be CUI. ellher IntenlioMlly by Ihe rigger or unlntenlloMlly by
submarine may wely dive. When underwater. submarines may sudden mov~mems of the drone or the ship. To determine If a
be detected by sonar only. cable Is CUI by sudden movements. roll ZD6 whenever twO or
more dice on a Vehicle Test come up I s. If the ZD6 result Is less
r e rtscope Depth than or eqUdlto the number of Is prcxtuced by the VehldeTest.
A subm.lr1oe submerged at periscope depth Is bdrely then Ihe able has been cut during maneuvers.
bdow lhe surfac~ . When subm~rged al periscope deplh . " If a rigger Is directly cootrolling a drone when the cable is
submarln~ can use all of Its ~Ieclronlc systems. Including sen- CUI, the rigger suffers dump shock from losing the connection
sors. normally. II an also scan th~ surfac~ of th~ wale!" visual - to the drone.
ly. using a plerlscope mast .
\rVhen a submarine Is al periscope depl h. {r~al il as a SUf- TORPEOOES
fac~ ship. Howev~r. a +4 mcxtifier dPplles to dny visual
like drones. torpedoes may be guided from their launch
i"~rc~ptlon Tests or Sensor Tests made to deteel or largel Ihe vessels via flber-optk cables. Torpedoes follow the same rules for
submarine. Submarines at periscope depth can ~ detecled by ship combat as do anti-ship missiles (see p. S5). Remember thai
sonar as well. In fdO. sonar may prove more effeclive than guided torpedoes an be directed or controlled from the sub as
visual or sensor scanning when delecting cenaln subs (pan Icu- long as the cable connccllon Is Int~t . If the cable Is broken
lariy non-nuclear dlesel/ elecu'lc subs) dt periscope depth. (either intentionally or unintentionally). the torpedo Is on lIS own.
BODV
As described In SRJ, cl vehicle' s Body rating represents", rough Index of Its mass.
The Body Ratings Tablle (p. 62) lists Body Ratings for vehicles of various types and
weights. The Nominal Value Is the oi\SSumed weight value used for estimcltlon purpos-
es (for example, whenever a vehlde Is CMrylng another). ~n designing new vehl ·
cles ( ~ Vdlick Cksign. p.IOl). use this table as a guideline for estirTh'ltlng the
apprOlClmat~ mass of the vehicle.
Some very small vehicles rTkly be listed as having" Body of "0 . - Vehkles with a
Body 0 cannot Garry armor and are automatically destroyed If hit by a ~apon .
Some extremely larg~ vehldes ar~ so h~avy and structurally reinforced that their
Body ratings may be higher than 10. but these vehicles should always be considered
mlllt.vy grade and should rar~ly fall Into the hands of player characters.
rull
A v~hicle 's Fuel code descrlbes the general type of fuel the vehicle uses and the
sIze of Its fuel tank. A [WO-pan Fu~1 code thdt lists [WO fu~J types and [WO tank capac-
ities Indicates thdt a vehicle uses [WO different fuel sources. In such cases, the IIrst fuel
type listed Is the v~hide'5 primary fuel.
For mor~ Fu~1 rules. see AdvdllCed RLJles , page 72.
Rigger 3 at
ECONOMY Use Ihe Body Ratings Tdble to esl imate the weight of the
A vehicle's Economy Rating Indicates how far the vehicle drone for determining how much of a load req uirement It
an travel on a given amount of fuel. measured In terms o f kilO"- places on the c.lrrying vehicle.
meters per unit of fuel. For e!l:ample:, gclSOlI~ engines (which
consume fuel by lhe Iller) have an Economy Ratlng expressed LANDING/TAKEOrr (LfTI rROnU
clS kllomelers per Iller. (As a poim of comparison. I kilomeler A fixed -wing aircraft's ~ndlng/Takeoff Profile describes
per Iller is approximately 2.5 miles per gdllon.) For more InlOr· the minimum Nnway distance the aircraft needs to I.clke off and
matlon on Economy. see Varldble Fuel Consumption. p. 72. Idnel. ~nding/Takeoff Profiles fallinio foor c.ltegorles: NOrmal.
STOl (Short Takeoff/ l anding). VSTOl (Very Short
Idle Economy Takeoff/~ndlng). and vrOl (Vertic.ll Takeoff/ l anding). See
Idle Economy Is d sub-rdting of Economy and reflects how A frcrilfr. p. 67. for more Inforlll-'tion.
much fuel d vehicle consumes during d given period w hlle
idling In d sl.cltiOllary position. This rdting Is partkulclrly Impor· ED/ ECD
tant to drones. which may have to St.ly dewe on stdtlon while A vehicle's electronlc-deceptlon (ED) systems emit signals
acting dS spies or wdtchdogs. that fool sensors Into misjudging the poslfion. speed, heading
To ca1culdle the Idle Economy of d vehicle. multiply Its or characteristlcs of the vehicle. ED Increases the Signdture of
Economy Rating by 7.5. If the vehicle 15 dn dlrcrdft In fl lghl or d the vehicle for Sensor and Gunnery Tests made against II. but
hovercrdft In hover mode. multiply by 2 Instedd. If the vehicle detecting ED Is much m ore difficult than detecting ECM.
h.\s d Body of O. multiply If by dn dddltlOndl fdCtor of 10 (for a A vehicle's electronic counter·deceptlon (ECO) SYSlemscon-
net factor of 20 for aeridl Body 0 drones. .mel 75 for other Body slst of reallty<hecklng electronic drcultry that COUnters the subl:le
o drones). The flndl result Is the Idle Economy Rating. med· signals of ro. ECO counteracts the modifiers Imposed by ro.
sored in terms of minutes per fuel unit consumed. For more Informatlon on lhe use of ED and ECD. see p. 32.
62 Rigger 3
Rigger 3
Unfonun.1tely. Rjsser X 's f"/led Drlvlns Test produced PULL TEST TABU KEY
five /5. which cqUdls his Gtr skill of S, so the Stress Rule of 8.ld conditions: Muddy roads, moder"te roiling slopes
One dpplles. 1he Sdmem.uter rolls I D6 dnd gener.lIes d "nd slmlldf tcualn constitute bild conditions for ground vehi -
~sult of 4 . which Incre.ues the Wesnvincfs Stress rdtlns to cles. In addition, Inclement weather, such as rain or snow. may
7, The new ",tlng of 7 Is more th.1n twice the Wesl'\Nind 's cre"le bad cond itions on level glound dnd dirt roads,
Body "'tins of 3 . so the spans Cdr durclfThuiGtlly sutkrs d fOI aircraft. bild conditions Include moderdte cross w inds.
system fdllure. snow, rain or other predpltatlon. For boats pulling bilrges 01
The S.tmem<Utef decides th.tt one of rhe Westwind's flDdtlng objects. bad conditions Include rough, moder"tely
tires blows our dS the Cdr mdkes the h.lJrpin rum . .md choppy Wolters,
Rjsser X mus r now nHlke it CrdSh Tesr to keep rhe sporrs Terrlble cond itions: Mud pits. quicksand, steep cliffs,
Cdr from sktmmlns Inro the dlley willI. marshes or flooded ground constitute terrible conditions for
ground vehicles. In addition. Indement wedther can transform
Redudns Slress normally bad condltk>ns (see above) to terrible conditions.
A vehicle's Suess Riltlng may be reduced only through a Severe weather. such as bllZZMds. severe thunderstorms or
thorough maintel\dnce overhaul In "vehicle facility (see p. Z88. weather whIpped up by a great ndture spirit using Its Storm
SRJ). powel, an credte terrible conditions In any terraIn.
To perform a malnten.mce overhaul. the character makes a Terrible conditions for aircraft Include severe storms, g"le-
Build/ Repair Test against a target number equal to the vehkle's force wInds or rushing vertical aIr drdftS. for boats. terrlble con-
Stress rating plus 2, (very two successes reduce the Stress rar- ditIons consist of storm' lossed waves.
Risser 3
...
burled In the ground . The ganlemdSter setS the exact
value of the modifier. based on how deeply the object
Is buried In the ground. rOI example. a Pull Test made
ObJect Welstn
Up to I.S;I( load Rating
Speed ReductiOn
Hdif-speed
"'
+ I /hour
to free a truck tt.-u Is axle deep in mud would receive a 1.6 10 Z ;I( load Rating .... I / mlnule
+ I largel modifier. while a tesl for a tluck sunk halfwdY Quane< """"
In soh earth would receive a ... 4 modifier.
rulllng without roll ers: this modifier applies
when a ground vehicle attempts 10 drag an object clO0S5 Ihe
ground wlthoU! some SOrt of lolling support (such as PULL TtST TARaT NUMBERS/ MODlnERS TABLE
wheels) under the objecl. However. the gamemaster may
waive thiS modifier If he Judges thai Ihe ground is slick Obtea WelJltt TMlet Number
enough for frictionless pulling (such as an all-covered or Icy o
to I )( Load R..lIlng 3
surface). 1. 1 10 1.5)( load Rating 5
Vehicle br.u ed In place: This modifier applies If a 1.6 to Z )( load Rating 8
ground vehlde Is braced with POStS or some other device
that prevents II from slipping Bracing a vehicle or removing
such braces takes I (ombolt Turn. Note that a blaced vehicle
Condttlon
Bad conditions
TMld Modlner
.,
Is completely immobile
-2
,.
carry a weight gleater than thdl load rdllngs. rhe effort of
doing so reduces the vdllcle 's Speed rdting during the
action and Inflicts Stress on the vehicle. These effects are
described In the Pull -Test Side Effects Tdble. engines. to a barge pulled along by " tug. and even to a glid -
In addldon. any time d ~hlcle IIhs or pulls a weight er pulled by an dirplant'.
greater than l.s times lis load r"ting. fhe vehicle may locur an Whenever one: Of more vehicles (called tractots for r~·
e;l(fra Stress ralm. In such cases. the connolling character must ence) are puUlng a trailer. the load Ratings of all tractors are
Illdke" Body (4 ) Test for the vehicle. If the tesf f"lIs. the vehi- combined. 10 calculate the total weight the entire combination
cle Incurs I Stress ralm In addillon to "oy other Stress locurred (called a tMln for reference) can pull. This may be dlstrlbuled
during the test . howevt:r the d~r sees Ill. though In most cases cargo space
will dktate load "rrangements. "The load Rating of a traller Indi-
LONG - DISTANCE HAULING cates the amount of welghtthdt an Individual traller can hold. No
A vehicle may pull or c.my weight that exceeds its load Ifaller can have a Body greater than the highest Body of alltrac-
Rating over long dlSl<lnces ("ny dlstNlCe over hdlf a kilometer). tors Involved.
but doing so PU tS Incredible strain on the vehicle. Whenever d Whenever [We or more "aclors are Involved. one must be
vehicle c.urles more ~Ighl than Its load Rating. reduce liS deslgnaled c\S rhe ledd vehicle. whkh assumes central control of
Acceleration Rating by hdif. Additionally. for every hour or por' the entire tr"ln TIle Handling Rating for the entile trdin is equal
tion thereof that a vehicle carries weight greater than Its load. 10 the Handling of the ledd vehicle plus I . plus an additional ... I
the player mUSt make a Body (4 ) Test for the vehicle. If the test for every Irdiler In the tlaln. The Signalure for each vehicle In a
falls. the vehicle Incurs I Stress rolnt . The gamemasler must train is also reduced by Z. down to a minimum of I.
also make a Stress Test. A vehicle cannot carry more welghl Ourlng vehicle combolt. a ualler counts as a separate vehi -
than twice lis load Rating under any circumstances. de. with Its own Body. Armor and Signature Ratings. When
long·distance hauling does not normally require a Pull attacking a tractor-traller combination. d character may declare
Test . Howevel. the gamemastel has the option of requiring a which partkular vehlde he is .macklng. 01 the gamemaslel may
Pull Tesl .'1
the beginning of the drtve 10 see If the vehicle Is determine randomly which vehicle Is hit by a successful attack..
able to start moving at all (During missile and ~SOf-enhaoced gunnery. the allack will
alw"ys largel the vehicle with the lowest modified Signature.
TRAILERS unless the anacker specifies which vehicle he is targeting.)
ExCepl fo, dny Vehicle Tests thdl may be required after an attack.
In the Shddowrun vehicle system. a tralferls simply a vehi·
an aflack on a naller has no effect on the tractor. and vice versa.
cle incapable of moving IISClf. Ihus requiring anothel vehicle
When mounting weapons. trailers can mount heavier
either to push or pull II diong. This applies to aJl methods of
weapons. since rhey don't have to carry an engine. for every
""vei. encompassing everything from a trudllractOf pulling a
point of Body a trailer has. II can moum 1.5 points of firm points
cargo trailer. 10 a multiple·cal rail train pulled by one or more
and hardpolnts. rounded down. So a Body I tfaiier can only
MECHANICAL
ARMS AND LEGS
Some vehIcles and many drones
fe"ture mechanical arms and legs. The
follOWIng rules govern the use of vehl·
moun! I Arm poIn! ; " Body 2 trailer can moon! 3 fl rm poln!s or cle appendages.
" fl rmpolnt and " hardpolnt; " Body 3 !raller can mount 4 Arm -
points, 2 h"rdpoln!s. or any combilltltion of Armpoln!s and ARM TESTS
hardpolntS that "dds up 10 4; and so 011. Most vehkles do f'IOtlncorporate any sort of dIm. so learn·
However. adding too many weapon mounts on a tractor- Ing to use such dIms falls Into the realm of the Mechanical Arm
traUer combilltltion will adversely affecl Its performance. If the Operation skill (see p. 24). Performing any sort of dIticulate
tOlal number of active (firing) weapon moonts on all tractors and motkln (SUCh dS picklng up an object, turning a switch and so on)
lIalleB exceed the 10Ial Body of all tractors. l he train must make with a vehicle's mechanical arm requires a successful MechanIc.aJ
a Crash Tes! al the end of lhe Combal Turn. with an add lr10ndl Arm Operation Tesl . The tMget numbef is the vehlcle 's Handling
... 1 modifier for f!Vety "point" of weapon mounts over the sum. rating. If a riMer Is confroillng the vehicle, he may add anum·
bef of Control 1"001 dke up to lhe skill rating. If a riMer Is flOC
An Ares Cltymaster (Body 5) Is pulling dI1 experlmenrdl directly controlling a drone (see Operdtive Modes. p . 154, SRJ)
comb.u rM/irr (&xJy 4 ), Since the comb.u tMller has <I use file drone's 1'1101 Rallng in pI.lc:e of the skill.
Body of 4 , It Cdn Cdny up to 6 points worth of firmpolnts The gamemasler may decrease the base target number for
dI1d hdrdpolnts: In thiS Cdse. It's Cdrrying 3 hdrdpolnrs, simple tasks such as picking up a large oblect fhe arm can eas-
edch of which Is supportlns cl mlnl·turret. Ily grip, or he can increase It for d Ifficult tasks such as defusing
1hdt me.tns the Clrym.uter-plus· tfdller Is c.lnyins 10 " bomb with a drone's mechanical dIm.
pointS of WedponS: 3 mlnl·turrets mountt'd on h.irdpolnts
Risser 3
--
His tillSet number for ACV TtIUlAJN CLASSlJlCAnoNS TABLE
thitt test would now
be 8 (Hdndllng 4 + 4 T......
for defdultlng). RoIling Open ~l.atlvely flat areas, Including roiling plains. calm to slightly choppy water. and
5 dice, he ("I/s the normall impassable nat terrain such as swamps. bogs and marshes
tes c. 1h.tt medns his Normal Similar to open terrain. except wi th scattered moderate obstacles such as light 10
un(dmlllarlry wIth the dense brush. aeek beds, mild slope and so on
mechdnic,,1 "rms Restr1ctui Any terrain thai demands m oclerately precise m ovement. such as suburban streets,
ruined his chdnces of wining roads, hills and medlum,lheavy woods
diSdrming the bomb. TIght Any terrain that requIres exceptionally precise maneuvering, Including urban
dIId rhe bomb deto- settings. badlands, dense woods and stormy seas
nMes premarurely,
The drone is roost dOO
rhe bc1sement o( the
Needle Is klncM bedt up-bur York, who Is holed up fifry In addition . the buffering effects of an ACV's rubberized
meretS dway In an armored Vdn. Is 11m:. side skins provide protection when a hovercraft crashes. As a
result. ACV damage levels never exceed Scrious damage
ARM M[LU AITACKS when they crash (see Veh/de OdmdSe. p. 145. SR.J).
Char<lCle~ may also use- mechanical arms to make melee Because of their unique operating mode, terrain Is
attacks against other characters. In thIs circumstance, the defined differently for ACVs. as shown in the ACV Terrain
Mechanical Arm OperatIon skill Is used as a Combat skill. Classlncations Table.
A vehicle with a high Handling rating may make melee
attacks more difficult. To renect this. Increase the tdrget num-
ber by I for each point that the vehlcle's Handling rating
A IRCRAfT
exceeds 3. f or example, If the vehIcle has a Handling rating 4. The following rules apply to all alrcrah regardless of type,
add I to the target number, If the veh1cJe has a Handling rating unless OthelWtse noted.
5, add 2 and so on.
Rigger 3 57
Rigger 3
Rigser3 [:09
70 Risser 3
Rigger 3 71
I and addltiooallevels of cOI'llplexity (and math!) whf!n running their rigger Chafele-
ters. This section offers game-play options that cover both the everyday and
exnaordlnary situations chari\Ct~ may encounter when running the shadows.
Bec.luse many of these options require substantial number-crunchlng and chard< -
leI upkeep. all of the rules presented In this secdon are considered optlOfk1I rules.
Ma~rs olnd g,vnemasters should review these rules and choose: only those that will
enhance their games enough to iuStlfy the eXIra work required
This section Includes rules for fuel grade and consumption. rules for maintenance
and overhead during missions, quality factors (how well or poorly a vehicle Is buill!. vehl·
cle subsystem cIamiIge. additional gunnery rules covering a vehicle 's electronic footprint ,
more detalled remote-control rules and addltioo..,] options for electronic warfare.
72 Risser 3
AIRCRAfT MANEUVERS
The base Economy RillIng for fixed -wing aircraft
nIGHT MANEUVlJIS TABU assumes lhat tile aircraft Is making a normal tc1keofr or
.........,
STOl takeoff
Multiplier
.8
landing. When performing shonened or v enic.al Ic1nd-
Ings o r tdkeoffs (STOL. VSTOL. or vrOL operc1tions). air-
craft consume more fuel than normal. During a STOL
If CMgO exceeds load rating .7 tc1keorf. for example. c1n altcrc1h burns 20 per~ t or lIS
STOllanding .9 Initlc1l fuel supply. A plane thai lakes off carrying cargo
VSTOl takeoff .7 mat exceeds its Load Rating also consumes extra fuel.
If cargo exc~ load rating .55 To determine how much of dn alrcraft·s Initial fuel sup-
VSTOllandlng .85 ply remains after an aircraft performs one or lhese
vrOL takeoff .6 maneuvers. multiply the craft·s Inillal fuel capacity by
If Gargo exceeds Load radng (tilt-wing aircraft) .4 the ap proprIate m ultIplier gIven on the Flig ht
vrOL landing (tllt·wlng aircraft) .8 Maneuvers Table.
These fuel -consumption rules do not apply to heli -
copters. zeppelins or LAVs.
74 Rigger J
Slgnlnc<lnt Mllc"ge
Under the slgnifiCilO1-mllcage option, optempo applies
only to vchldes and drones that elO:ceed a preset mllc"8c
threshold during an adventure. The gamemMlcr 5eIS (he
mileage threshold but may use the following suggestions as a
rule of thumb: 200 kilometers per adventure for regular vehi -
cles and 50 kilometers per adventure for drones.
Vehldes lhat do not e}(c:eed the threshold c.an be maIn-
taIned by paylng thelr standard maIntenance costs.
QUALITY FACTORS
What Edges and flaws are to Sh.ldowrun charac:ters,
Quality factors are to vehldes. They represent intangible f«tors
in", vehide' s manufacture--suc:h iIS attention to detail , process
conuols and professional workmanshlp--rhat affect a vehicle's
purchase cost . performance, durability and m",intenanc:e cost.
Quality Factors lhatlmprove performance also Increase the pur-
chase price of d vehicle. Other factors reduce the purchdse: prke
but diminish the vehlcle 's performance.
rI.lyers select Quailty Factors during the vehlcle-deslgn
process (see Vehicle De5lsn, p. l 02). The Quality Factor modiller
15 applied to the vehlcle's chassis mark-up mUltiplier when Ihe
player calcula tes the IInal vehicle cost (see iJeremllne nn.ll
Vehicle Cost. p. I 13). A vehicle annot take a Quality Factor with
a negative modiller If that modiller would reduc:e the chassis
mark-up multiplier below 0. 1.
In the interest of game bdl",nce. no vehide should be
designed using more than two Quality Faclors.
The following entries descri be avalldble Quality Factors
dod their chassis mark-up modifiers.
COMPlEX CHASSIS
Modlner. -.]0
A vehicle with a Comple}( Chassis has d poorly designed
engl~ layout that makes work on the vehlde dlfflc:ult .
Characters working on a vehlde with a Complex Chassls
receIve", t 2 target number modiller 10 all Build/ Repair Tests.
CUSTOM BUILT
Modlncr: - .20
CUStom Built vehicles have very sped.ll designs and
frameworks. Consequently. modifications added Idter d5 vehi -
cle c:ustomil.atloos are more dlfflcultto Insl"'l l. Double the partS
7D Rigser3
fRAGILITY RUGGEDNESS
M odifier: -.50 pef level (m.u:lmum 2 levels) ModlRer: +.50 per level (m.u:lmum 2 l evels)
A vehicle with fraglllty Is sensitive to overuse and breaks Ruggedness Indlc.ates that the vehicle Is solidly buttt and
down eclSlly. can withstand an excessive amount of punishment from heavy
for every level of fragility. d vehicle receives a +- I target use and abuse.
number modifier on Suess Tests (see Srress. p. 6Z). f or every level of Ruggedness, a vehlde gains a -I target
number modifier on Stress Tesls (see Suess. p. 6Z ).
LEMON
Modifier: -. 15 per level (m.u:lmum 4 levels) SAFETY CERTIFIED
A lemon Is a poorly built and shoddily designed vehicle ModlRer: +. 15
that cos ts more to mdlntaln than Ifs worth. A Safety Cenlfled vehlde Incorporates additional fealures
for every level of lemon, Increase the Malntendnce COSt .md safeguardS that protect passengers In the event of a crash
of the vehlde by ZS percent. See Mcl/men.mce and Overhead. or collision.
pp.Z8-29. for more Information ()fl vehicle malntelldnc.e Any passenger or driver riding In a Safety Cenlfled vehicle
costs. receives a - I larget number modifier when making testS to
resist damage from crashes or coll1slons. This modlfler does not
MASUR WORKMANSHIP apply 10 vehldes resisting vehicle damage or passengers
Modifier: +. 10 per level Jm.tllimum ] levels) reslsllng damage from weapon attacks.
A vehlde with the Muter Workmanship factor Is pro-
duced with loving altendon to detail and uaftsmdnshlp. STREAMLINED LAYOUT
Bec.ause every pdn of the vehlde Is ellpenlyuafted and assem- Modifier: +.25
bled. the vehicle runs bener and suffers less damage from nor- A vehicle with Streamlined layout has a well ·deslgned
IThl.I wedr dnd tedr. and so has much lower malnlenance COSIS cnglne .loci chassis layout. which IThl.kes working on the vehl ·
lhan a compdrable vehicle of lis type and price range. cle easier.
f or every level of Muler Workmanship. reduce the vehl · Char"clers working on a vehicle with Streamlined layoul
cle' s IThl.lmenance COSI by ZO percent. See Mdfncerl<lnce ,md receive a - I ''''gel number modifler to all Build/ Repdlr Tests.
Overhedd, pp.Z8-29 , for more Informafion on vehicle maln·
telldnce (OSIS. VEHICLE SUBSYSTEM DAMAGE
Any time a vehicle sustains damage. one or more IThl.lor
PASSENGER TRAr subsYSlefTls may be ddmaged . The method for determining If
Modifier: -. 15 thIs occurs Is similar to determining wound effects, as
A vehicle with Ihe Passenger TrdP faclor hdS sub$landard described on p. I Z6 . M&.M .
passenger safety me"sures becduse the IThl.nufacturer has cu t To defer mine If subsystem damage occurs. compdre the
corners to reduce the manuf"clurlng COSt of the vehicle. highest die roll result of the o..,mi\ge Reslsfance Tesl to the num·
Any passenger or driver In a Passenger Trap receives a ber of boxes of damage Inflicted by the attack after staging up or
+- 1 targel modlfler on ReslSldnce Tests mdde for crashes or down. If the roll result equals or exceeds the number of ddlThl.ge
cottislons. boxes. the vehicle esc.apes subsyslem damage. If the roll resUlt
This modifier does nOI apply to vehicles resisting vehicle Is lower tho'n the damage bolles. subtract It from the number of
damage or passengers teslsllng ddmage from weapon attacks. damage boxes and divide the resull by Z (round down ). The final
figure Is the number of subsystems that arc damaged.
rROTOTYP( MODEl/ USED VEHICU for each damaged subsystem. roll 106 and consult Table
ModiRer: -.60 I of Ihe Vehicle Subsystem Damage Tables (see p. 78), or slm·
A Prototype Model vehicle Is an ellperimental design built ply choose a category from Table I . Next. consult the corre-
for evalUdtion and debugging. As such. It has a number of hid· sponding fable and roll the appropriate number of dke (or slm ·
den surptlses fhaf won ' t be discovered until fhe vehicle Is PUt ply choose) to delermlne the pdnlcular subsystem thaI Is dam·
through lIS paces. Similarly. a Used Vehicle lThl.y have hidden aged. If the damaged vehicle Is not equipped wllh the madifl·
flaws that won 't show up upon Initlallns.pectlon or trial runs. c.atlon or fe.lturc Ihalre5ults from the dice roll. consider II a "no
A Prototype Model/Used Vehkle Slans OUI with 106 hid- subsystem hit" for that pdnlcular result. or the gamemaster
den Stress Points. These Siress rolnts are nOI revealed until lThl.y roll again.
Stress comes Into play (either by the character pushing the 11m· Rnalty. roll I D6 and consult Table 8 (p. 79) to determine the
Its of the vehlde or botching a Success Test uocler the Stress extent of damage for each subsyslem. Refer 10 the Subsystem
Rule 01 One). G.\memasters may reveal all of these hidden D.tm..1Se Notes (p . 78) for explanations of specific damage resullS.
Suess Points at the flrst opponunlty or dole them out over the Systems not IIsled In the notes appear elsewhere In this book.
course of an adventure or c.ampdlgn. Once revealed. these Design options cannot take damage.
Rigger 3 77
,
ZOO Resuh c......,.
API'S system
engine. which In turn reduces the vehicle 's
Acceleration. Speed and load Riltlngs. f or
3 AmphibIous system light damage. multiply the ratings by .9 and
4 Anti-theft system round down 10 C<llcul"le the new rallngs. for
5 Communications gear Moderate damage. multiply the ratings by .7
6 Drone rack and round down to C<llculate the new r"lings.
7 EnvlroSeal For Serious damage, multiply the ratings by.4
8 External cargo mount and round down to C<llculate the new r"tings.
9 life support If the engine suffers Dead ly damage. the
10 Spotlight vehicle loses power and deceler"les "I " rate
Gamemaster's choke of ctnyvehlcle device or roll equal to twice Its Acceleration. and the driver
" again on Table I must make a Crash Test .
The base cost for engine repairs Is deter·
"
TAble 5: Weapon Systems
Roll twice on Table I
mined by Its Damage level. as follows:
7" Rigger 3
o.un.ge Level fuel -Tomk Rep.Alr 8.uc Cost 106 lesult c..qo.,.
Ught, Moderate Original vehicle cost x .1 fuel tank
Serious. Deadly Original vehicle COSt x .3 2 Passenger compartrrtenl
3 Aggravated body dNnage
H.\ndllng: The attaCk damages the prima- 4 Armor Defeating Hit
ry vehicle control mechanisms. Increase the 5 Roll agaln on Table 1
Handling of the vehicle by I for Ught dam- 6 Roll rwI« Of! Table I
age. 2 for Moderate damage and 3 for Serious
damage. If the: Handling sustalns Deadly dam ·
age. the: vehicle aUIOOlat1a11y uashes.
PASsenger CompArtment: The attack on 106 Reuit ut.ct
the: vdllcle generates shrapnel In the passen- 1-2 Ught damage. The damaged subsystem operates al
ger compartment. Passengers must make red uced efflcIency. ~uce by 1 M y bonus or extra
Damage Resistance Tes ts against Physlal dice provided by the damaged modlfiatiOf! or
damage. The damage Power Is equal to half accessory. (If vdllde h<I$ no such bonuses or extra
the Power (round down) of the attadl; against dice. apply a + 1 target modifier to Success Tests
the vehicle (mer armor reductions). and the made with the damaged device/ system.)
Camage Level Is the resul t rolled on Table 8 . Moderate damage. The damaged sUbsystem Is
Risser Control 8ox: The attack disrupts suffering a serious malfunalon. ~uce by half Its
the rigger COf!uol hardware Installed in the original value: any bonus or extra dice p rovkled by
vdllcle and triggers an ASIST backlash. The the: damaged modification or accessory. (Ifvehlde
rigger must make a Damage Resistance Test has 1'10 such bonuses or extra d ice. apply a +3 Id
against Physical damage. The Power Is equal get modifier to Success Tests made wi th the
to the Power of the vehlcle's attack (after damaged devlc.eJsystem.)
Armor reduct ions). and the Damage Level Is 5 Serious damage. Damaged vehicle acc~rles are
the result rolled on Table 8. Inoperative but repairable.
Target Acquisition System: The attack 6 Oe.1dly damage. Subsystem Is destroyed beyond
damages key senSOf or electroniC compo· repair. Accessories must be replaced completely.
nents relating to target-clcqulsltion functions.
Missiles. sensor-enhanced weapons and other
smart weapons suffer a Damage Modifier
of Table 8 . If the turret suffers Deadly damage. It is rendered
based on the results of Table 8. If the target ·acqulsltion system
Inoperative and frozen In place.
suffers Deadly damclge. the vehicle a nnot lock on to a target
and Is unable to fi re smart weapons. wOumb" weapons. such as 8d1thazdr is racing his 5.ldb Dyrwnlt (Body J ) dway from
rockets. cannons and firearms. are I'IOt affected. che sltr of d shadowrun turned sour. Before he gets clwcly.
The base: cost for repairing the target-acqulsltlon system is
a security glklrd hlrs the 5.Yb with cl twrst of gunfire from
calculated as follows: Repair cost - Original p"rts Cost of sen- .In dSSclult rifle. n.tlllng It for 40 damage. &i/thazdr rolls the
sor system x . 10 ,'( Number of damage boxes.
CN'S 3 Body dice to resist che ddmdge. rollins I . 4 and 4.
Tu"et: The: attack damages the servo-mechanism control-
Thdt's enough to stdge the lMmctge Level down to
ling the vehicle runet (If the: vehicle has more than one rurret.
Serious. but not enough co clvold subsystem d~e.
the gamemasler may select which Is damaged). Weapons fired
8d1thazdrs tdrget number to <wold subsystem d.lmdge
from that turret suffer a Damc1ge Modifier based on the results was 6 (the number of boxes of ddrndge). His hIghest roll
.............................................................................................................................................................................................................. RJggerJ 79
INTt(iRATlNG VEHiClES
IN STANDARD COMBAT
In some circumstances. Instead of resorting to vehicle
combat. it may be easier to treat vehicles as non-player char-
acters (NPCs) and resolve a conflict using standard combat
rules. This Is pdrtlcularly true In circumstances where the num-
ber of characters on foot outnumber the number of vehicles In
play. as In the case of two combat drones providing fire sup·
port for a group of shadowrunners lighting a security pdtrol.
To treat vehicles cl5 NPCs. It Is necessary to determine their
Movement Rates. A vehicle's Walking Rate is equal to Its
Acceleration Rating. lis Running Rate Is equal 10 lIS Speed
Rating divided by Its Handling (rounding down). down to a
minimum of twice Its Acceleration. A vehide Giln move fcl5ter
than its Running Rate [n a Combat Turn, up to Its Speed Rating.
If its driver succeeds in a Vehide Test . A driver expends a
Complex Action to make this lest.
During ranged combat. vehldes follow the standard vehl-
de gunnery rules. A rigger jacked [mo a vehicle or directly con·
trolling a drone rTh:ly make a Dodge Test using his or her
Control Pool. If a dlone or vehicle Is not directly controlled by
a pilot who Is jacked In or rigged. it may not rTh:lke a Dodge
Test. Robots may use their Ad.lptatlon Pools 10 dodge, if they
are programmed to avoid danger and recognlz.e thaI they are
in d.lnger.
Unless a vehicle has mechdnlcal arms or legs (see p. 66). It
Wc\5 d 4. SO his n1<lfgln of'd/lure Is 2 (6 - 4). 1Mr means may not make melee attacks (though It may ram). However.
rhe 5ddb f.lCes ddfTk1se to one (Z of Z) vehicle subsystem. characters may rTh:lke melee attclcks ag.llnst vehicles (or against
The samenlcl5cer roll5 1D6 dnd consulrs Tdble I. settlns characters riding vehicles). as long cl5 they are dose enough to
.l Z-Vehicle Controls. He rolls ilS.lfn on Tdble 3. settins .l engage. Because vehicles themselves cannot counterattack,
4-Hdndllng. Rollins I D6 Ofl Tdble 8. the samem.urer gers they suffer the full brunt of the melee attack. though standard
d 4-Moderdte d.lmilse. Consulting (he Subsysrem rules for damaging vehicles apply.
D.lnldge Notes. rhe S.lmemi/Ster sees thilt Mocierdte Under this system. vehicles do not use a f'Aaneuver Score.
H.1ndling damilSe ritlses the 5.1iIb·s Hitlldllns by Z. The They also do nOl use .my of the vehicle maneuvers described in
s.vnetncl5ter tells &l/rlkUar thilt the sunflre seems to h<l~ SRJ. with the e.Kceptlon of the ramming maneuver (p. 143.
chewed up his rigger steerins controls. m.lklns It more dlf· SRJ). if a vehicle can move imo comact wlth vehicle. character
flcult to control the Cit'S direction. or barrier. It can rTh:lke a Ramming Test . However. modifiers for
Maneuver Score and speed should be Ignored under these cir·
REPAIRING SUBSYSTEMS cumstances. Chdracters and vehicles who ate the target of the
\rVhen repairing modifications and accessories. use the stMl- ramming attempt may attempt to dodge. Calculate the damage
ddtd vehicle-repair procedure with the following e.Kceptloos. code in the same manner cl5 Impdct damage (pp. 145-46, SR3),
To determine the COSt of repdlr PclrtS. first multiply the using Its Movement Rate as the equivalent speed.
number of damage boxes by .05. Then multiply the result by All other vehicle actions (sensor tests. electronic warfare
the Pans Cost of the modification or accessory. and so on) are handled per standard vehicle rules.
60 Rigger 3
Riggel3 5t
02 Rigger 3
Rigger 3
84 Rigger 3
Rigger 3 65
I make the most laded rigger character drool . Spedlk uses for many of these toys
have been described In earlier chapters of this book. Rules for designing and mocI-
Ifylng vehldes using mls equipment appear In the Veh/ck ~gn (p . 102) and
Vehicle Customludon (p. 122) sectIons.
The toys In this ~on arc organized inlo the follOwing groups: weapons. cybc:r -
ware. remote-control accessories, aUlosofts and other IOYS. Each item enuy Indudes a
short d~plion of the toy dod Its use In the wortd of Sh.ldowrun. foUowed by specif-
ic game Information and rules for game use. The ranges for all weapons listed appear
In the: Weapons R.1nge Table. p. 95.
Some military-grade vchlde weapon s. munitions and gcar arc so tightly con -
uolled rIkll they are beyond the reach of run -of-the -mill slladowrunners. These
weapons are available only through the highest-level mlllt.\/)' contacts or exuemely
rare "00 unusUc11 black-market opponunllles. No Availability or Street Index ratings are
provided for such weapons; Individual gamemasters decide if. when and how such
powerful weapons and gear fall Into hands of their players.
VEHICLE WEAPONS
Unless otherwl~ noted . a character firing a vehlde weapon uses Gunnel)' sIotIli
(SH: p . 86. SR3). All standard vehide gunnel)' rules (p. 151 . SR3) apply.
Rigger 3
00 Rigger 3
Rigger 3 09
"
SS
SS
As rodl.et/rnlsslle
SMN
'20
770
16/ 21 days 15.000111
620,000
3 ,-'<
,-'<
Vaporizer
Vonge.vKeMMG
...."" SS
FA
15MN
9S
'.540
30 18/28 days
I ,OOO,OOO¥
50,000'1 3.5
,-'<
I-K
Vanquisher HtvlG
VlgtlNll CaMon
IIIao<y cannon
Xkohtencdtl
....""
Bel,
FA
SS/ FA
SS/ FA
55
'OS
'SO
200
6LN
45
90
'OS
I3S
18/ ZSdays
20/ 45 days
20/ 4$ days
15,ooo¥
90,000'1
125.000¥
135.000V
3.5
5
5
I-K
,-'<
,-'<
,-'<
........
Piranha
Armor-Plerdng 4 '60 -fl/ m 206 4,25 16/21 days 7.5OO¥ 3.5 ,-'<
H igh Explosive 4 '20 - 11m 206 2.75 16/2 1 days 5 .000'1 3,5 ,-'<
Ink-Dispensing 4 SpecI~ 25m 206 1.75 16/ 21 days 4 ,OOO¥ 3.5 ,-'<
C_
......
,nd«
AIUIO (per 'OJ
""'~ H.vpoon
o.m...
'20
Wei""
20
AvAIl.
1/ 6 hrs 250¥ , loS'''
As weapon
ExplosNe Head
H.vpoon '60 20 3/ 12 hrs 2,OOO¥ 2 '" weapon
"'-
"'-
Llghl Naval Shells 250 BOO¥ "'-..po"
Medium Naval Shells
)Ocotuencdd
750 1.5OO¥
"'-
Ught Rallgun
RdAmp.'lgo
"'- 20 10/ 7 days '50¥ ' " we""",
Me(t. Railgun As~apon '00 121 14 days BOO. ' " we""",
"'- "'-
Vapor\zer
Heavy R.aligun 300 14/ 21 days 2,500¥
RiggerJ 9t
Street
Missile Intel . lMm.l.ge Blu t ScAtter Weight Av",lI . Cost Index leg.11.
Saab-Saa,ker
AAM 6 140 -21m 2D6 90 2S.000¥ I-K
KIngfisher 4 140 -21m 2D6 25 15.000 ¥ I-K
M·GM Outlaw
Block I 5 140 Sec text 2D6 200 15.000¥ I- K
Block II 5 140 See text 2D6 200 2S.000¥ I- K
Block III 6 200 (AV) -<11m 2D6 200 35.000¥ I- K
Silencer AARM 5 160 - 11m 2D6 250 2S.000¥ I-K
Rockets
RASCAM See text 2D6 160 IOO.OOO¥ I-K
92
Rigger 3
Missiles
ASROC
.....d .
4
Spe.d
7SO/l15
...... ....,
16 km/ 15 km 4 '"
5/5
Intel ,
2
OO\mAse
140N
.'ut
-1 1m
"'velol 3 1.100 120 km 3 5 4 BMN -1 1m
MADCAr Torpedo 4 115 IS km 4 SI S 2 140N -1 1m
Sea Saber 3 1.000 2SO Ion 4 5 4 240N -1 1m
Sirocco 4 800 3SO Ion 3 5 3 20SN - 11m
Torpedo Decoy 4 ISO 15 km 4 5/ 3 2 None
Torpedo I'robe 4 ISO IS Ion 4 5/ 3 2 None
Street
Missiles (cont 'd ) Sutter Weight Avo\lI. Cost Index Le",l.
ASROC 206 2.Z5O 4SO.OOO¥ 1-1<
"'velol 206 495 425,000'1 1-1<
MADCAP Torpedo 206 1SO 350,000'1 I-K
Sea Saber 206 900 75O.ooo¥ I- K
Sirocco 206 1SO 600.000'1 1-1<
Torpedo Decoy 9SO 15O,000¥ 1-1<
Torpedo Probe 9SO lSO.oooV I-K
94 Rigger 3
....."..... -
MAroN RANGES TABLE
VrhkIe-Mounted
""""'"'
Piranha Launcher
VehkJe-Mounted Missiles
""""'"
20-100'
. ...../T.vSet" NlHllber
Medlula/TN 5
101 - 500
to_"
501 -3,000
""'-/TN •
3,001-5,000
-
'Stt Minimum Range!. p. 1 18. SRJ. Note: All ranges are In me!ters.
R1uerwoJ.,e
Snake-Eyes Remote
....n« C.,.. ...........
...................................................................................................................... .................... _......................................................!treer.............................. .
.....,
Interface Package 2.5 275.000 .. (Rating +21/(Ratlng) days 2 legal
(Rating ;It 15.(00)¥
Full-X Modlfk:.atlon + 150.000'11 l <ga1
Snake· E~ FDOM Module .1 70.000'11 10/ 21 days "3 61'-0
- Rigger 3 95
C)...dec:k ,,"eMeries
Sy5tem Comrot Rig Emuiaror
-""
External 6/ 72 hr.r. 25.000¥ 2 4P- S
8/12 hr.r. 20.000¥ 2 4P-S
96 Rigger 3
Stte ..
Accessory Weight AVAilAbility eo.. Index LegAlity
Audio/Vlsual Screen Display 0.5 2/ l4 hrs 100¥ 1 Legal
BattleTac roOM foAaster Unit 10/ 2J days I 25.000¥ 3 4P-W
BattleTac iVIS foAaster Unit 8/ 14 days 7S.000¥ 3 4P-W
Hltcher jacks 2/ 48 hrs 250¥ Legal
Intercom System 2/ 24 hrs 25. Legal
Remote-Control Biofeedback Filter
Remote -Control Encryption Module
0.5
0.5
(Rating II 21/7 days
(Rating)/(Ratlng) days
Rating x 10.OOO¥
Rating x 5.000¥ ,
1 Legal
4P-W
Rigger Decryption M odule 0.5 (Rating + 21/(Rating) days Rating x 7.S00¥ 3 4P-W
Rigger Protocol-E.mulatlon Module 0.5 (Rating" 21/(Rating) days Rating II S,OOO¥ 2 4P-W
Signal Amplifier Rating (Ratlng)/(Ratlng x 12) hrs Rating II 2SO¥ 1.5 Legal
Storage Memory 1 2/ 24 hrs Mp II 6¥ Legal
96 Rigger 3
A_,-
CJe.mlght, Datalink or
Perfonndoce-Profile Chip 6/ 14 days M p :size x 250¥ 2
Electronk Warfare or SIwpshoo~r Chip 6/ 14 days Mp .size x 250¥ 2
Game Effects
[<lCh "shot " of _'n oIl"slick sprayer creates a
patch approximately 5 l( 10 meters across. Any
ground vehicle thm moves across this patch
must make an Immediate Crash Test wIth a ... 2
target number modifier,
Even If the vehicle doesn' t crash. Ihe 011 still
stick!!> to Its tires for the next 3 Combat Turns
and applies a ... I target number modifier to any
maneuvers performed. CrOSSing additional oj[
slick!!> w ill add cumulative modifiers. up to a
maximum +4,
Activating an oil-slick sprayer is a Simple
ActIon, Treat the sprayer as a Single Shot
weapon. The tank!!> of an oil-slick sprayer hold
10 "charges."
Game Effects
OTHER TOYS Transponders and transponder libraries are described on pp.
15 and [7. The library creates a new transponder code on an
MORrHING LICENSE rLATE Irregular. semi-random basis. between once iI. Combat Turn and
A morphing license plate Is composed of smart materials once a minute. This prevems a vehicle from being traced by Its
thai bend and deform acc.ordlng 10 sel pallerns when charged transponder codes alone,
wilh electricity. ThIs allows the plate to be progrCl.mmed to Someone smart enough to check transponder code logs of
depict certaIn embossed letters or numbers. The plale Is also sequential transponder receivers on a GridGuide host may be
colored with pholovoltalc paint. so Ihat Its color scheme may able to determine a transponder Ilbril.ry was used--dolng so
also change according to the electric charge. allowing Ihe plate requires a Locate FIle Imerrogation operation with a number of
to mimic license plates from any slale or coum/)" successes equal to the library's rating + 4. Once It has been
established that a transponder library was used . the vehicle can
Game Effects be tracked wIth iI. Locate Sli!.ve operation that generil.tes suc-
When Installed. a morphing plate must be linked 10 the cesses equal to the lIbr""Y's rating ... 4 .
vehicle 's onboard computer. ThIs requires an electronics kit Installing a transponder library requi res an electronIcs kit
and a successful Electronics B/ R (4} Test with a base time of 2 and an Electronics B/ R (4) Test wi th a base time of 2 hours.
hours. Once Installed. the plate can be reprogrammed through Transponder Ubril.ry progril.ms have a multIplier of 3.
the vehlcle's computer. Changing the plate's color and
embossed characters takes a Complel( ACl lon. VI.HICLE SMOKE rROJECTOR
A morphlng plate Cdn also be linked to a transponder Smoke-projection canisters are designed to be externally
libraI)'. so that the plale automatically changes color and shape m ounted on a vehicle. When triggered. smoke projectors spew
10 mimic the transponder code currendy being transmitted. m assive amounts of smoke, providing fast cover and protec-
From within 5 meters, morphlng plates can be distinguished tion from lasers. Infrared smoke may il.lso be used to obscure
from a regular plate wi th a successful PerCeptiOn (8) Test. thermographic vision and sensors,
100 Rigger 3
Ris ser 3 t ot
I emirely different thing to actually create" vehlde Ilom scratch. The vehide design
process outline below allows players and gamesters to do exactly th<lt.
This chapter provides rules for designing ws1ock" vehicles In Shddowrun (vehicles
mass-produced by the gkmt industrial corps). For rules on how Individual shad-
owrunners Cdn modify, upgrade, or customize their own vehldes, see Vehicle
Customlz.u/on (p. 12Z ).
All vehldes thai have appeared In previous Stkldowrun pubUcclllons las well as
some new ones) have been fe-COnStructed according to {he vehide design system In
this chapler, and their Idllngs recalculated accordingly. These revised ,allngs appear In
the Vehicle List (p . 156).
NOII~ that modlflcatlons listed In Vehicle Custom/Zillioll may also be used during
the design process.
102 Risser 3
Rigger 3
Rigger 3 t05
106 Rigger 3
Rigger 3 t09
Met:ll.lne
A methane power plant Is a combustloo engine
that uses methane gas Instead of gasoline as Its fuel .
Methane burns deaner than gasoline. which makes It a
highly tOUted allernative In the NAN and other environ-
mentally friendly countries Methane engines prOVidc
lower overall performance and lower SIgnature ratings
than gasoline engines. but they have fa, greater ruel "'SO
capacities. The fuel consumption of melhane engines Is
expressed In rurs of atmospheric pressure.
Guollne
A gasoline power plant refer.; to any type of four·
cycle Internal combusrton engine. Even wlm the develop-
ment of alternale rucl sources. peuoIeum-dertved gas0-
line remains the primary fuel for most ground and water
vehkJes and some alrcraft. Some countries (such as the
Note tMt a ~r plan! does !lOt refer to an actual. phys_ NAN) and several metroplexes. however. may Impose
kaI unll. The term P~r Nant merely refers to a melhod of legal IImlls on the use of such vehicles within their respective
propulsion and only provides general description of the jurisdicllons for envlrOllmental reasons. The fuel consumprton of
method of generallng po~r and moving the vehicle, for gasoline engines is expressed In liter.;.
example. a gasoline engine could have two. four. six or eight
cylinders. In either an In-line or V·con flguratlon . but It 15 51111 a Diesel
gasoline engine regardless. A diesel engine Is " two-cycle Internal combustion engine.
The Power Plant Table (p. 194) lists the different power Diesel fuel has a lower nashpolnt than gasoline. which makes
plants available. the chassis that Indy ~ each type of power diesel power plants suitable for heavy vehldes (otherwise the
plant. and the starting and ITIc\Xlmum values conferred by each excess heal would mel! the engIne blodl). The fuel consump-
power plan!. If a chassis type is not listed under a partkulcu tion of diesel engines Is expressed In liters.
po~r plant. the vehicle may not U50e that power plant.
All templates begin with the vehlde's Speed and load at let PTopcller
the baS(' minimum ratings. Either rating may be Increased with Jet propeller aircraft use propellers to blow air over their
me addition of extra Design Poln!s to the vehlcle's DesIgn Polnl wings. creating aerodynamk 11ft With forward thrust on the
Value (see Add Deslsn Oprlons. p. I I I ). Designers may also side. Propeller aircraft ale slower than jets (props can'l break
reduce ratings below their starting values If desired. but doing the sound barrier, for instance). but they generally have higher
50 will not deaease the DesIgn I'oInt Value of the vehlde. Signatures. beller ruel economy and lower price tags than
planes powered by jel IUrbine engines. rlopellel engines con-
EJ«tt1c a..ttery sume Jet fuel . which Is measured in liters. Tlil-wing aircraft also
U50e Jet propeller power plants.
Dlrect-<:urrem, banery-powered electrlc.ll motors have
high Signature ratings because they generate lime heat com.
pared to Olher IypeS of engines. However. thelr low power OUt- let Turbine
putS produce low Speed and Load radngs. The fuel consump- let turbine power plaOis Include turbolels. turbofans. ram-
tion of electric battery motors is expressed .u a Power F,\ctor lets-just about anything short of a space rodlet engine.
(rF). a unit of electrical energy roughly equivalent to ISO kilo- Though more powerrul than leI propeller engines. Jct turbine
Ioules (approxllThllely 50 watt-hours). cnglnes have lower Signatures. consume more fuel and are
expensive to build and maintain.
EJectr1c Fue l Cell All 1010r craft and veclored·thrust alrcraft-except for till'
An electric ruel cell generates electrical AC power wing deslgns-tl5oe Jel turbine engines. Some ships and heavy
Ihrough the mechanic of proton exclH\nge. In the engine con - ground vehldes (such as tanks) also use jet turbine engines.
figuration. hydrogen Ions are guIded through a capillary coli These types of engines ate commooly called gas turbine
before hydrolyzing with oxygen. generating an electric current engines when installed in ground or naval vehldes.
through electromagnetic Induction. Electric ruel cells hdve
bener power performance than electric batteries. but they also Nude...,.
hdve their drawbacks. ElectrIc ruel cells provIde only half nor- Nuclear power planls are fission or rusion engines used In
larger ships. submarines. and space stcllions. In 2060 most
Rigger 3 llt
Calculating AvailabilIty
DetermIne a vehicle·s Availability as follows:
DETERMINE FINAL VEHiClE COST AVdlldbllity _ Vehicle COSt + ZO,OOO (round up result). The
After the g.vnemMter and/or player have finished design- same figure Is the base time Un days) required to manufacture
ing the vehicle. the g.vnemaster muh!plies the tabulated or acquire the vehicle The minimum Avallablilty and base time
Design roint Value by the appropriate Chassis Mdrk-Up Factor Me Z/ 24. no maner the cost. The gamemaster may change the
listed In the Chassls Table (p. 102). Ciamem.uters may add base rime If the vehkle Is actually on the show room floor. but
additional modifiers to the Mark-Up Factors for unusual. proto- rarely does that happen. Fo. non-standard vehkles, apply the
type. or e;o:perimental designs or one-off spedalty cars. The foIlowlng modifiers to both the Avallabll1ty and base time::
range of these modiliers should be: from 1 10 3.
To determine the final base cost multiply the Design ralnt luxury .. 4
Value by 100 to translate the COSt from points into nuyen. Security +6
Military ... 10
Street Index
like other geM. all vehicles In Shadowrun have a Street Any vehIcle wlth dn .wallablllty over 30 Is simply not with -
Index. While standard cars have a Street Index of I . others are In the players re.--.ch (most mllltary. large ships dnd aircraft car-
harder to obtain on the black market and will COSt more due to riers and suborbltals would fall Into this category).
what they have on or In them. Specialty. luxury. security and
military vehicles simply aren' tthat common on the streets and 5dtfSfiM with her veIIlck 's design. Steffl shows It to the
so COSt more due to their relative scarcity. This factor Is reflect- garnem.uter. Dlitne. who ch«ks It ovet. £vetyth/ns looks
ed In the Street Index fine to her, so DI.lIIe computes the filldl veil/de cost
The Street Index TAble provides base Street Index ranges The light Strike Vehlck's SMd buggy chassis hds a M.uk.
for both standard and non-standard vehicles. Calmemasters Up raCtor of .40. Multiplying the DesIgn f>oint COSt ( I69) by
should feel free to modIfy the street Index as appropriate for tIle Mlrk -Up filctor (.4) flets it result of 67.6. That result Is
the vehIcle. mUltfplled by 100 to C1k:uldte the f1uyM cost-6. 760¥.
A lUliury Vehicle is any vehIcle that uses hIgh-quality raw Dldne decides lh.1t the weapon mounts Steffl hds ilddM
materials and Is given extra care and detail during production. mtlke the vehicle either secUtlty.gr<lde or m/llMf)'-gr<lde.
A lUXUry vehicle may also be one that Is built-to-order or olh- 8ecdu~ the vehicle Is UlldfmOtM itnd h.u reldt/vely IIsht
erwiSC: customized for the owner. wedpOflS, Dfdlle decides to call It a securlty-grtlde vehlde
A S«urity-Gro\de Vehicle is any vehide that features com- itnd gIves the vehlde a Street Index of Z. Therefore. It will
ponents with a legality rating Other than legal. Many security cost Steffl 13.5Z0Y (6 , 760 x Z) to get this vehicle on the
vehicles are slmply standard vehides customized with weapon- street.
ry or .urnor for security or pollee work. Usually security vehicles
are constructed according to a set 01 specifications submined by
.....d Sp...t Au:el Body Armor Auto PU.. ~nsor c..uoo L~d
"S
3/4 90 8 2 0 3 0 0 5 45
Rigger 3 n:'.o
.....
2/7
....d
311
Accel
21
Body
3
Armor
0
SiS
2
Aorto
0
rUot Sensor
2
CM!Io
6 .5
L~d
OS
Se..dnS
I
En"" ruel
G (40 I)
leon
6 kmJI
"B LfT Ch.u...
Spans Cdr
SI
3
AvAIl
11 / 11 days
COSI
2 10,300V
'-Type
EJectric Banery/f'ud Cell
........
CopodIy
SI'f
DHtsn Poktt
eo..
Z
Cf
C _....
None
....uctIon
Ikg
and LOc\d COStS of eniarg-
ing " vehlcle ' ~ fuel t,,"k
vary according to the
Body 0 vehldes only II'f 20 0 0.2 kg type of engine used in the
Me,,,,,,,,, 5 "os 2 O.SCf None vehicle. These costs are
c.a./OI.,.; III~f 2 I a lSO IItefS None liSted in the ruel Tank
10 IIttors I Cfj50 IltefS None Capadty Table. Increasing
Ie<
the size of the fuel tank
does not reduce the vehl -
de's Lo..,d radng.
ruNCTlONAL IMPROVI.MENTS Increased fuel tank Cdpaclty does make the vehicle heavier
Functional improvements are straightforward improve- when the tanks are full. however. Incre"se the tdke-off and land·
ments wllh no strings attached. In most CdSe5 . the limits for Ing distances of non-electric aircraft by 10 percent when they
each option are dictated by the statistics set when determining are equipped with enlarged fuel tanks.
the vehlcle' s chassis and power plant.
H.lndllng Improvement
AccelerAtion I n cr~ Vehicle Handl1ng ratings can be reduced at a cost of 25
This option improves a vehlcle 's Accelerarion rating. DesIgn Points per I -point reduction. A vehlcle' s Handling ral -
Acceleration may nof be increased beyond the listed maximum Ing (&lnot be reduced 10 less than half of the chassis' original
Acceleration. Handling ratIng (rounded up) listed on the Chassis Table (p .
Design Cost : 2.5 points per ... 1 Increase: to Acceleration. 2.02.). For ground vehicles. Handling reductIons must be
M;uclmum Improvemcnt: As listed In power plant description applied separately to the Ofl-rOc\d or off-rOc\d Handling (atlng.
Deslsn COSt: 25 points per -1 to Handling rating
Depth EnhAncement Maximum Improvcment: 1/ 2 of chassis' origInal Handl1ng
Depth enhancement relnforces the structure of a subma· (rounded up)
rine, allowing it to descend to lOWer reaches underwater. The
Depth raring of the submarine may be Increased to the maxi- Improvcd Econo my
mum depth allowed by the chassis. The Economy of a vehkle may be Improved at a cost of 5
Non-sub vehicles modified to o perate underwater have Design Points for each S-percent Improvement (multiply the
starting Depth larings equal to their (Body)( 10) ... 100 meters. Initial Economy rating by 0 .05 to determine the amount gained
Unman~ vehicles (such as drones) triple that calculation for
In each Increment).
theIr slartlng Depth ratings. The maximum Depth rating of a Deslsn Cost: 5 points per 5' percent Increase:
non-sub vehicle Is calculated as follows: Maximum Depth .. Maximum Improvement: As listed In power plant description
starting Depth rating x 2.
Design COSt: 2. points per 10 meters of addltlon,,1 Depth reltlng Incrc.ued Cargo Space
M;uclmum Improvement: As listed In chassis description The cargo capacity of a vehicle may be Increased at a cos t
Lo.\d Reduction : Hull Factor x (Body Of Hull rating) )( 2 kg per of I Design Point for every 0 .2 CF Increase.
10 meters of additional Depth raring To ensure that a vehicle does not exceed Its allowed Cargo
rating during "ehlcle design. pla~rs and gamemasters are
ExtrA tnrry rolnts advised to keep a tally of the vehicle 's total Cargo rating. Add
This option adds, subtracts. or changes the type of entry the Cf consumption of aU design options and vehkle modll'ka-
points Installed on the vehicle. Although there Is no limit to the tions selected. and subtract the total CF Consumed from the
number, type and configuratIon of entry points on a "ehlcle. vehlcle 's Cargo rating to determine the final Cargo rating for
gamemasters should exercise common sense when revIewing the vehicle.
requests for extra entry points. If the arrangement Is unusual for Design Cost: I point per +0.2 CF
that type of vehlde. gamemasters should add additional points Maximum Improvcment: As listed In chassis description
10 the Chassis Multiplier as If the vehicle were a unIque proto-
type (see p. I 13). Similarly. If the design Is physically Impossi- LOAd Increase
ble Of unfeasible, giunemclSters should disallow it. A vehlcle's Load may be Increased al a COSt of I DesIgn
Deslsn Cost: 0 Point for every 10 kilograms of additional Load for "ehlcles
Maximum Improvement: The number of additional entry with a Body of I or greater. Vehicles with a Body of 0 Increase:
pointS (&lnot exceed the vehicle' s Body i- 2. (round up). For their Load at a rate of I DesIgn Point per I kg.
vehicles with hulls, additional entry points (&lnot exceed the To ensure that a "ehlcle does not exceed its maximum
Hull rating x 2. . LOc\d rating during vehicle design. players and gamemasters
Rigger 3 115
L ':..:'",O=-LRJ.o:S!I
"-C , ,_J'--.j1 ....................................... ............................................................... ..
Rigger 3 117
110 Rigger 3
Rigger 3 119
Type of Work cr L. .d
ComputerfElectronlcs I 08 CF per technician 200 kg pet person
Weapon> 512 Cf per weaponsmlth 250 kg per person
Enchanting Magic 5(X) CF +- 64 CF pet magician 250 kg per person
Medical Clinic (sec p. 153)
Full operation 64 CF per patient + 96 Cf per medtech I SO kg pet patient or medtcch
Ambulance services 36 CF per patient + 48 CF per medlech 100 kg pel patient or medlech
MIsc:ellaneous 800 Cf minimum 200 kg per person + welght 01 object being
worXed on
RItual ConlurlnglSorcery 5(X) Cf +- 64 CF per maglcJan 100 kg per person
Vehicles
Body 0 Vehicles 162 CF per mechanic 200 kg per person
GroundjWatel Vehldes (45 x Bodyl) per vchlde See Body Ratings Table. p. 62 (use fTh\X. value)
fixed WIng Aircraft ( 125 x Body)) per vehicle See Body Ratings Table. p. 62 (use fTh\X. value)
Other Alraah (64 x Bodyl) per veh~ See Body Ratings Table, p. 62 (use max, value)
A robot must possess the BanleTac. IVIS Receiver Module GAMEMASTER APPROVAL OF VEHICLES
(see p. 142) 10 take advantage of this design option. Each level The vehicle design Nles were designed to provIde players
possessed In this option adds one die to any [VIS Pool created with as much flexibility as possIble when creating vehIcles. ThIs
(see IVIS Pool, p. 2S). AI least one die from the lVIS Pool must flexibility gives players enormous freedom to exerdse their
result from successes on the IVIS Test. imaginations. but It aiso enables them to misuse the system . To
0618" Cost: Adaptation Pool x 100 points per level prevent such misuse. the gamemaster has the right to
M.ulmum Rattng: Robol's Adaptation Pool approve. modify or dIsallow any new vehicle.
Ideally. vehlde design should be a cooperative process
Ro both;·Pllot Advanced Prosram mlng between the player and the gamemaster. with a IInle give-and·
Robotlc-pllol programming Is the advanced version of take on both sides. If a player has a really creative. solid and
drone-pilot programming (see p. 84), The advanced neural well -thought-out Idea. the gamemaster should respect the
nerwork structure and adaptive decision-making abilities of player's effortS and let him Nn with It. At the same time. the
robotic pilots dlstlngul$h IObots from ordinary gamemaster also has the responsibility to
drones. Robotic-pilot programming Is not keep the game balanced. entertaIning
compatible with drone-pilot program- and challenglng-and players should
mlng-il drone can have OfIe or the other respect that.
but not both. If a piayel creates a vehicle that
like drone pilots. robot pliers are threatens the balance of the game or
available In Pilol ratings from I gIves an unfair advantage (either to
through 5. While a Rating I robot the player character or the NPCs), the
pilol Is comparatively -dumb- and gamemaster has several options. For
unskJlIed. It still possesses Interpre- example. the gamemaster has the
tive abll1tles far beyond those of a final say over the final vehicle COSt. so
basic drone. Rating 5 robot pilots by sufficiently raising the cost he CdIl
are cunning expert systems that limit the vehicle's use In the game.
exhibit comprehension levels Alternatively. the gamemaster Cdn
beyond those of some change any of the vehlcle's ratings.
metahumans. fealtJre5. design options and mod -
Robotic pliot program- Ifications. or even veto proposed
ming also provides the robot design opt/ons and vehicle modl-
with an AdaptatiOn rool (see fiCdtions. And as a last resort. the
p. 44) equal to Its Pilot rating. gamemaster Cdn simply prOhibit
This Adaptation Pool repre- the player from Introducing the
sents the robot's ability to learn vehicle Into the game.
from Its environment and adapt The final price of a vehicle
Its methods to pursue its prime Is determined by ilS Street Index
directive. Robots use Adaptation Pool and Availability. Gamemasters are
dice like any other dice pool. free to raIse or lower either starlstlc.
Design Cost: rilot Ratlng 3 x 50 points In the Interest of adding v.ulety to their
Maximum Radng: Pilot 5 games and preventing their CMTlpillgns from degen~
erarlng Into vehicle -power gaming.-
Robodt. ReHexe.s Also remember thai vehides are not created
By Increasing processing power. boost- In a v,,,uum. Corporations are always on the
Ing Interpretive logic and streamlining com - prowl for prototypes. new tech breakthroughs
mand Interfaces, a robot's ability to move and o ther spedallz.ed custom or design options. if
and respond quickly Cdn be improved. This a charactel creates a Cdr that seems to work very well.
allows a robot thaI is acting under Its own don't be surprised when Nlssan, Honda. Ford or Ares
control (It Is not directly controlled by a rigger) to act comes out with a very simllar vehlde shortly thereafter.
more quickly and decisively. In effect. this design option Is a
robotic version of cybernetic wired reflexes.
Each level of robotic reflexes provides the robot with an
extra Initiative die when 11 Is operating under Its own control
(see Robots. p . 44).
Design Cost! 100 points per level
M.u:lmum RAdng: 3
L (he third millennium. And in the same way" custom spell Coln mdke a name for
it magldcln. " unique vehide can set a rigger "pan from ,,11 other loystick jock-
eys. This section covers the modlflcation, upgrade aod cUSlomiulion of existIng
proc1ucllon models.
Vehicle cU5lomization may be performed after cl vehicle has been designed .tnd
manufactured. Unlike design. cuslomiz.ation requires a skltled mechanic and pans.
During vehicle cuslomlu.tion, the following types of modlRc.adons may be performed:
engine. control systems and protective-systems modifications; Slgn':llure enhance-
ment: weapon-mount modlflatlons: electronic-systems modiflCclllons and miscella-
neous modlflc.atlons/accessories.
Note that the vehicle modiflc.ulons described here may also be Incorporated dur-
ing 1~ vehicle design process (see Vehicle Design. p. 102).
rA.RTS
Parts "re the generic term for all types of components needed to make repairs.
cuslomlzatlons or modificatIons. They Included the aClual item that will be Installed M
well as the kits to InStall them (screws. instructions. electronics and so on).
If a character Is JUSt repairing d vehlde. use the rules In Rep.t1rlnS Vehicles
(pp. 149-SO. SRJ) to determine the COSt of pans.
[ 122 [ RiSS" 3
If the character Is modifying or customizing a vehlde, the Ing social obligations (resultIng In Irate landlords. angry friends
cost for modiflcations Is listed on the I'arts Cosr line Induded in and significant others, and uncooperative contacts). In fact . If a
each modiflC<ltion c1~Ptlon (see Modilic:Uioos). character spends more than twelve hours performing cus·
Pans are obtained using the standard rules for purchasing tomlzatlon, he cuts Into his bodily sustenance time and faces
gear (see p . 272, SRJ) through fixers . shddow mechanics or the consequences of sleep deprlvculon. malnutrition. lack of
any other appropriate contact the gamemaster deems might exerdse and so on.
have access to the parts.
Unless otherwise noted In Modl"~rions, parts have Ihe WEIGHT AND SPACE RESTRICTIONS
same Street Index and Availability as Ihe vehicle they drc being Certain modifications consume Cargo space or load. this
used to repair or modify. limits the modifications a vehlde can carry, because no vehlde
The COSt for p.ilrts reflects only the components: it does nOI can exceed Its Cargo or load ratings.
Include Ihe cost for Installation. To Install parts, d character If desired. riggers and their mechanics can scrape up some
must spend the time himself or hire some one to do It. extra Cf by using up the vehlde's "passenger room." A rigger
can scrape up an extra 1.5 Cf (roonded down) for every pas-
THE MECHANIC CONTACT senger seat the vehlde has.
Besides being the supplier of parts to a r1gger. the shadow However. scraping up extra Cf In this manner means that
mechanic Installs them-for a I'ee, of course. USing a medlanlc equipment is shoved Into areas normally reserved for elbow.
means an outlay of hard earned nuyen 10 gel the job done leg or head room. This makes the vehicle less comfortable and
righi, fast and SKretty, imposes an additional + I to the power of any damage that a
The going rale for shadow mechanIcs Is tOO nuyen per character might have to resist as a result of a crash or 001l1slon.
work hour, MechanIcs wilt work elghl hours a day, five days a
week. Any overtime beyond that Is charged at time and a half INCORPORATING MODIFICATIONS DURING VEHICLE DlSlGN
( 150¥ per hour) or more. Any of the listed modifications may be Installed during the
The base rate Is for level I contacts and friends of a friend , vehlde design process. In this case. no InstaUation Tests are
to whom the character must also pay the Inltlal contact fee, as required. The character simply pays the required Design COSt
well as labor charges. (See p. 254. SRJ. for InformatIon on con - and reduces the vehicle's Cf and l oad by the amounts listed In
tact levels and pp. 59-62. SRComp. for Information on friends the modification descriptions.
of a friend.) l evel I contacts or friends of a friend rarely take
rush jobs. MODIFICATIONS
A level 2 mechanic contact will charge less (between SO¥ The following modlflcations may be installed as cus-
and 75¥ an hour) and may waive any overtime If It Is needed. A tomlzatlons or during the vehicle-design process.
rush job may mean that the mechanic will charge up to the IOO¥ Enslne modlflcatlons affect the engine or motor of a
per hour fee but will work straight through to get the job done. vehide.
A level 3 mechanic will not only waive overtime. he'lI Control -systems modlflu.t1ons affect the con trol. driving
also charge his buddy a dIscounted rate (25¥ to SO¥ an hour). or piloting of a vehicle. These modifications Indude rigger
He may not even raise the rate for a rush lob or overtime. adaptation, autonavs and drone pilots.
The opposite of a rush job Is a ~spare time" job.~ If a char- Protective-systems modlflu.t1ons affect the Armor rating
acter chooses this optIon he or she sacrifices speed for cost. of a vehicle or otherwise enhance the protection of the vehlde
The characler parks his vehlde with the medlanlc whenever or Its passengers.
he's not using It and the mechaniC will get to It when biz is SIgnAture modlHcatlons Improve the Signature rating of
slow or there is nothing else going on. A spare time job doo' a vehlde.
bles the length of time the repair or Installation will take but Weapon -mount modlHc.ulons Improve a vehlde's c.apad-
reduces the cost by half. ty for mounting weapons and weapon accessories. These modifi-
It Is up to the gamemaster to decide the vehide's condl· cations do not CO\Ier vehlde weapons. ammunition or ordnance.
tlon If the character wants to use the vehlde before the repair Electronic-systems modlflcatlons Include sensor.>, ECM.
or Installation time is up. ECCM and other Internal electronic systems that aid the vehicle.
level 2 or 3 contacts may also accept alternate means of Accessories Indude Items such as bucket seats. anti-theft
payment-favors. paydata. gear. or other b<l.rter/trade systems and other creature comforts foe the metahuman driver
goods}-at the gamemaster's discretion. of the mld·twenty·flrst century.
,---
12_ '"'---1_
Ri:::
S8 ::.e_'_3--l1 ..............................................................................................................................................................................................................
Rigger 3 ti25
121> Rigger 3
Rigger 3 127
RAting 2 Autonav: RaTing 2 autona.... Is Ci\pable of self-nav- CMCs allow the vehicle to Ignore the effects of a number of
Igation and Is equipped wilh radio uMsponders thaI can com- boxes of vehicle damage equal to the r.:ltlng of the CMe system.
municate with a trafflc-control grid system. such as GridGulde FOI example. a \/ehlde with R~uing 3 CMCs d~ not suffer any
(see p. 15), After receiving trafflc data from such systems. the damage modifiers when taking light 01 Moder.:lte vehicle dam·
aUlona... can suggest a[tern'He routes to a destination. Using a age. Once the damage pnsse5 the Moderdte level, however, all
standard map chip (avail"ble for all major urban areas. 25 damage and Initiative modifiers apply per standard rules.
nuyen each), a Rating 2 aUionav system Cd" also follow any Note that even If a vehicle has Rdtlng 9 CMu. It wlll be
roule mapped out along lerrdin not classified as rough. Rough destroyed when It suffers damage at the Deadly Ie\lel. CMu
terraIn (where off-road penalties apply) rapidly overwhelms the keep the vehicle running at peak performance Instead of slow-
system's collision-avoidance sohware and all relevant target ly degrading performance as damage accumu lates. up until the
numbers are doubled. point of destrucrlon.
RAtinS 3 Auton"....: R.:I ting 3 "ulonav can navigate rough CMCs do nor compenSc'lce for dillTlage modifiers applied to
telrillo without difficulty. following a pre-programmed roule. riggers suffering from Physical or Ment.:ll damage.
Geological-survey map chips may be used in conjunction with
this system: these chips cost 50 nuyen each and cover an area Design Sp eclflutlons
between 100,000 and 200,000 square kllometers In sl.te Design Cost: 35 points per latlng (Rolting 1-3). 75 points per
(roughly the sl.te of an aveMge UCAS or CAS state). rating (Rating 4-6): I SO points per rating (Rolling 7-9)
Rating 4 Autonav: R4ltlng 4 autOf'laV systems are the most M.u: Ratin g/Improvement: 9
sophisticated autonav systems avallable to private IndIviduals. l oad Re duction : 25 kg
These systems can operate a vehicle in urban and off·road ter-
lain. as long as the appropriate map chips are provided (see Customlutlon Speclfludons
Rilrlng 3 Auronav). A R4ltlng 4 system can p ian Its own route If rarts Cost: 2.5OO¥ per l.:Itlng (Roltlng 1-3); S.OOO¥ per ra ting
given c1estiMtlon Instructions and modify its programmed (Rating 4-6): IO.OOO¥ per rating (Rolling 7-9)
lOUie to the next most appropriate route If local conditions rarts AlIalli\blUty (SI): 6/14 days (2)
make a course modification desirable. Equipment Req ' d: Vehicle fdclilty
Bue Tlme/ Sklll Test: 80 hls/Appropri.:lte Vehicle BI R
Design SpeclflCAtlons Target Number: 10 - Handling Rolling (use on-road Handling
Design Cost: for ground vehicles)
Rating I : 5 points M.u: Rating/Improvement: 9
Rating 2: 10 points CF Consumed : 2
Rating 3: 50 points load Reduction: 30 kg
Rating 4: I SO points
DataJuk r o n
Customlutlon SpeclHutlons A datajack pon provides a rigger with direct control of .:I
ram Cost; vehicle and also enables any IndlvidUdI equipped with a data·
Rating I : 500¥ jack to plug into the vehicle and con trol 11 through the vlnual
Rating 2: I .OOO¥ dashboard (see p. I I ) with rudiment.:lry cybernetic commands.
Ratin g 3: 5.000¥ However. Increase a character's Reaction r.:lrlng by I when he
Rating 4: 15,OOO¥ concrols the vehicle without riggel .:Idapt.:lrloo 0 1 vehicle-con·
rar1s Availability (SI): trol rig cyberware.
Radng I : 2196 hrs ( I ) Vehicle-control rig cyberware cannot properly Interface with
Rating I: 3/6 days ( I ) a simple datal<Kk link. A full vehicle -control rig Is required to
Rating 3: 4/8 days ( 1.5) receive the fuJI Re.:lctloo and Initiative bonuses of the cybelWare.
Rating 4: 6/14 days (I ) Note that this option Is unnecesSc'lry If the vehicle .:Ilready
Base Tlm e/Sklll Test: has che rigger adapt.:lt1on option (see p. 130), bec.ause thai
Rating I : 16 hrs/Approprlate Vehicle B/ R oprlon Includes a datajack pon .
Rating I : 32 hrs/Approprlate Vehicle BI R
Rating 3: 40 hrs/Appropriate Vehicle B/ R Design Specifications
Ratin g 4: 48 hrs/Appropriate Vehicle B/ R Design Cost: 25 points
Target Number: 8 - Handling R4ltlng (use on·road Handling for
ground vehicles) Customlut!on SpeclflCAtlons
Equipment Req ' d: Vehicle facility r.ut:s Cost: 2.500¥ (5.000Y for motorcycles)
fiUtS AlIaJlablllty: 3172 hrs (1.5)
Contingency Maneuver Controls (CMCs) Equipment Req 'd: Vehicle f.:lcliity
Contingency maneu\/er controls (CMCs) consist of redun· Base Tlme/ Sklll Test: 56 hrs (1 12 hrs for
dant wiring. secondary circuli breakers and backup systems. motolcycles)/Appropriate Veh icle B/ R (4)
CMCs allow a vehicle 10 Igoore, to a limited extent, the effects CF Consumed: I
of \/ehlcle dal1ld8e 00 driving and control of the vehicle. load Redu ction: 15 kg
Rigger 3 129
Design SpedHutio ns
Design Cost: Chassis' Design Point cost x
0.5 per I ·polnt change to Handling rating
M Alt Ratlng/lmproyement: +2/ - 2 to
Handling
Customlutlon SpedHutlons
Parts Cost:
urs (except M edium/ Heavy
Transports and Tr"ctors): Original vehicle
COSt x 0.35 for every I ·polnt change to
Handling rating
Bikes: Original vehicle COSt x 0.2 for
eve/)' I -point change to Handling rating.
Medium/ Heavy Tran sports and Tr"'ctors: Original vehicle
cost x O.SO for eve/)' I -point change to Handling rating. Off-ROAD SUSPENSION TABLE
Parts AyallAbll1ty (51): 6/ 12 daysl2l Lc:onomy ChAnge
Equipment Req 'd : Vehicle facility Vehicle Mutdpller
8.\H nme/SkJlI Test: l evel x 40 hrs/ Approprlate Vehicle B/ R (4) Cars. Vans. SUVs, Ught Trucks 0.85
MAX Ratlns/lmproyement: +2/-2 Handling Motorcycles 0 .1
Transports 0.6
Remote-Control Interfaces
The remote-control Interface enables a vehicle to receive
and transmit data from and to a remote-control network so
that a rigger can control the vehicle vi" the network. The
remote-control Interface also gives the vehicle a rllot rating Rigger AdAptAtion
that reflects the vehlcle's level of seml-"utonomy. Vehicles The rigger adaptation consists of a ~ black box ~ th"t trans-
adapted for remote conrrol Sl"" wllh an Initial rilot rating I : lates machine code Into neuro logical stimuli and vice versa.
thi s can be Increased with the AdV,lnced Drone Pllor modlflca· The rigger adapt"tion modiflc"tion lncorpor"les " dat"Jack
tion (p . 127). port (see p. 128).
This modiflC<ltion Is not needed for drones (vehicles wllh A char<lCter with vehicle-control rig cyberware has access
a drone chassis that are not built to accommodate pilots or to a Control 1'001 and the Nil Reaction and Initiative Increases
p<lSsengers). as they are "utofThltically equipped with remote- bestowed by the cyberware when co ntrolling a vehlde v ia rig·
control gear. ger adaptation.
In addition to the remote-control Interfaces. the vehicle
must be equipped wi th sensors rated at I or higher (see p. Design SpedHutlons
148). so that the rigge r controlling the vehicle can sense Deslsn Cost: 35 points
through It remotely.
Customludon SpedHudons
Design SpecJHutlons r Arts Cost: 2.BOO¥
Design Cost : (25 x Body) points rarts Availability (51): 4/ 7 d"ys (2)
Eq ui pment Req' d: Vehicle facility
Custo mlutlon SpeclHutlons Base Time/ Skill Test: 40 hrs/ Appropriate Vehicle B/ R (4)
Pans Cost: 2.500¥ x Body CF Consumed : I
Parts AVol.U"blllty (51): 4/ 7 days (2) lOAd Reduction: 10 kg
Equipment Req ' d: Vehicle facility
Base Time/ Skill Test: 16 hIS/ Appropriate Vehicle B/ R (4),
Electronics B/ R (4)
I t~O I Rigger 3
Frédéric Milletti (Order #43513083)
Second..ry Controls Design SpecifiCAtions
S«ondary controls duplicate !he basic steering and speed- Design Cost: 30 points per seat
control functions of the primary con trols and are normally
slaved to a vehlcle's primary controls. The co-pilot controls Customlution SpecifiCAtions
common on many alrcraft are examples of secondary controls. Po\rt:s Cost: 1 ,500¥ per seat
This modification Is not available for motorcycles. P..rts A.....II..blllty (SI): 3/ 6 days ( I )
Equipment Req'd : Vehicle facility
Deslsn Speclfh;..tions BMe Time/ Skill Test: 40 hrs/ Approprlate Vehicle B/ R (4)
Deslsn Cost: 5 points cr Consumed: I
cr Consumed : I
Armor (Vehicl e)
Customlution Speclflutions Standard vehicle armor consIsts of hardened ceramIc and
r ..ns Cost: 4OO¥ metallic panels that protect bom vehicle and passengers from
rAns A.....II..blllty (51): 3/ 72 hrs ( I ) anacks. Each level of armor Increases the Armor rating of the
Equipment Req 'd : Vehicle facility vehicle by I point,
a.ue Ti me/Skill Test: 40 hrs/ Approprtate Vehicle B/ R (4) Armor adds weight, reducing !he vehicle's Load by an
cr Consumed: I amount dependent on the vehicle' s siz:e (see below). Vehicles
wi th a Body 0(0 cannot carry any form of vehicle armor,
rRorrCTlV[ SYSITM MODIFICATIONS A rmor also Increases a vehicle's Handling rating, beGause
Protectlve -s~tem modifications help protect a vehlcte maneuverlng vehicles becomes more difficult as the vehlcle's
and Its passengers. Protective s~tems Include vehicle armor, weight Increases, For every 6 jXllnts 0( Armor added , Increase
crMh cages. EnvlroSeaJ and life-support s~ tems. the Handling of me vehicle by 1.
Rigger 3 t3t
132 Risser 3
Rigger 3 t~~
t~4 RJgger3
Rigger 3 t~5
-"
DesI... Customlutton L. ._
eo.. P.uts Cost 1".ut5 AvAil. (SI)
!'btol 150¥ 4/ 36 hoors (2) Okg
Submachlne Gun 350¥ 5/ 48 hours (2) 0 .25 kg
R1f1e/Shotgun/ Grenade Launcher/ LMG 2 150¥ 6/ 72 hoors (2,5) 0 .5 kg
MMG!HMG!Assault cannon 3 I,OCX>¥ 16/ 14 days (2.5) I kg
Rigger 3
Rigger 3 1::='7
Rigger 3
Rigger 3 139
••
Silencer "ARM by half before app¥ng recoil com·
ANDftE.\IoJS pensation from any accessories.
light Naval Gun 8 Turrets cancel the double·
Medium RaJlgun 8 recoil modifier for heavy weapons.
Javdot 9 Turrets are manually operated by a
Sirocco 9 turret gunner.
ASROC 10 Though submarines may
Medium Naval Gun 10 mOUnf turrets. rurrets drastically
Heavy Rallgun 10 reduce a sub's Sonar Signarure.
5<a Sab<, 10 Reduce the sub's Sonar Signarure by
I for eYefY medium Of smaller rurret
mounted. Reduce the Sonar
Turrets Signarure by 3 for every large rurret
mounted and reduce It by 5 for eYefY extra·large turret mounted.
Turrets ale motorlLed. armored ring mounts. Turrets pro·
Antl · Alrc.r.ut Turrets: Antl·alrcraft rurrets can eleva~ to a
vide weapons with armor protection but also Increase a vehl·
maximum angle of 7S degrees. whkh allows weapons on
cle's profile . Consequently. a turret reduces a vehlcle' s
them to fire at aircraft at a height up to 9S percent of the
Signature by I . Civilian vehicles must be reinforced with roll
bars before they can mOUnf turrets. weapon 's loog·range value. Multiply the design or pans cost
for such turrets by 1.5 and Increase the standard Cf Consumed
Turrets come In six sizes: mini . small. medium. large and
by I Cf. The turret 's Load Reductloo remains the same.
extra-large. Mini turrets. which ale; found on large drones and
plckup-slLed trucks. lake up one hardpolnt and have a Weapon
rop. up Turrets: Pop·up turrets remain concealed from
plaln view until their weapons are used. While they are COfl·
Value of 2. Small turrets. round on most antl·rlot vehldes. take;
up rwo hardpolnts and have a Weapon Value of 3. Medium tur-
cealed. me
standard -I penalty to the vehlcle's Signature d«-s
not apply. To 'pop up' this kind of rurret for operation. the
rets. Installed mostly on heavy security vehicles 01 armore:d
gunner must spend a Complex Actloo. The rurret weapon Is
personnel carriers. take up three hardpolnts and have a
Weapon Value of 6. ready for use on the nexl available action.
. . . UEH1CLE CUS'l'Ol1l1Zn'T'IOn
rap-up turrets have ~apon values I point lower than remote turret (military vehldes often use two riggers, one con-
standard weapon v"I~. CF consumpllon for these: turrets is trolling the vehkle .mel the other controlling the turret ).
double the standard Cf coosumptlon. large or elcrra-large tur- Remote turrets "re available In m icro, minI. small. medi-
rets cannot be COflstructed with pop-up Cdpdbility. um. large• .vxI extra· large sizes. M k ro turrets. normally
Installed 00 smalle r drones. take up I firmpoim and have a
Desl&" SpedRufions Weapon Value of I. Mini a od larger turrets are me same size as
Desl!" Cost: their gunner-operated counterpans,
Mini -lund: 125 points 80th "ntl-alrcraft c.\pabitlty and pop·up options are avail -
Sm.\ll lund : 250 poInts able for remo te turrets, Pop-up micro-turrets have a Weapon
Medium fUrret: SOO points Value of I and take up I CF.
lArge Turret: 1,500 points Large and extra· large remote turrets exist. but they are
Extra-large Turret: 3.000 points used only on large warships. such as destroyers and cruisers,
cr Consumed : which are OUt of the price range of most shadowrunners.
Mini-turret: 6
SI'I\AII tUrTet : 7 Design Spednutlons
Medium lund: 16 Design Cost:
Large TU fret: 60 Mkro -turret: 100 points
u na. Jarae Turret! 120 Mini-turret: 175 points
lG.lld Reduction: SmAil turret: 350 points
Mini -turret: 25 kg Me dium tUlTet: 600 points
SmAll turret: 100 kg LArge turret: 2.500 points
M edium turret: 1,000 kg ExtrA- w ge tUlTet: 5 .000 points
Luge Turret: 6 .000 kg cr Consume d :
Extra· IArge TUrTef: 30.000 kg Mic ro -turret: 0
Mini-turret: 3
CustomlLltlon Spec:lRu.llons SmAJl tune t: 4
rcuu Cost: Medium tunet: 4
Mini-turret: 5 .000¥ LArge tunet: 32
SmAIl turret: 7.5OO¥ ExtrA- wge turret: 64
Medium fUnet: 15.000¥ LOAd Reduction:
wge Turret: 3OO,OOOV Mlc:rO-turrd: 10 kg
btrit· large Turret: 1.000.000'1 Mlnl -tund: 25 kg
roUtS Availability: Calculate parts availability lOr mini and small SmAil turret: 100 kg
turrets with the following formula: Turret Cost ... 400 _ Medium tunet: 1.000 kg
Availability Target Number. Turret COSt + 180 ... days required LArge tunet: 8 ,000 kg
to obtai n pans. ExtrA- lArge tunet: 35.000 kg
Street Indell: 2 for a minI. 3 for a small , medium and larger tur-
rets available to mlllta!)' only Cust o mludon Spec:lflutlo ns
Equipme nt Re q 'd: Vehlde facility PiUU Cost:
8.ue Time/ Skill Tut: 72 hrs/ Approprlate Vehicle SI R (4 ) Micro-turret: 2.500\1
cr Consumed: Mini -turret: 6 ,000\1
Mini-turret: 7 SmAil turret: 9 .000\1
SmAJl turret: 8 Medium tu rret: 17,500\1
Medium turret: 24 LArge turret: 6OO.000V
lMse Turret: 1Z ExtrA- wse turret: 2M V
ExtrA-wge Turret: 144 PoUtS AYAllablltty: Calculate parts availability for mini and small
LOAd Reduction: turrets with the following formulas:
Mini -turret: 25 kg IVehlde Cost + l5) + 6 ... Availability Target Number.
SmAJl turret: 100 kg (Vehicle COSt + 25) II: 14 .. days required to obtain pans
Medium turret: 1.000 kg Street Index: 2 (Micro and Mini). 3 (Small). - (the rest )
wge Turret: 6 ,000 kg Equipment Req'd : Vehicle facJllty
ExtrA- w ge Turret: 30,000 kg B.ue Time/ Skill Test: n hrs/ Approprlate Vehicle SI R (4 )
cr Consumed:
Re mote Turrets Mlc ro-tulTet: I
~mote turrets are weapons·only mounts that the opera· Mini-turret: 4
tor cootrols from Inside the passenger compartment via SmAll tUlTet: 5
remote sensors. A separate gunner or " rigger molY operate" Me dium turret: 8
Risser 3 I'll
1'12 Rlgger3
Design SpedRutlons
Cost: Technical rating x 5.000 points
MAX Rating/lmprO\/emcnt: 10
Customlu-tlon SpcdRutlons
Pans Cost: Technical rating x 4OO.000¥
Pans A.vallAbIlIty (SI): 6/ 21 days (4)
Equipment Req'd : Ship Facility
Bo\.se TIme/Skill Test: 120 hrs/ Computer B/ R (6).
Electronics B/ R (6)
M.u: RAting/lmprovemcnt: 10 Customlutlon Sp«lflutlons
roUtS Cost: Sonar rating ,I( 15.00011
Dipping SonJIr rans Availability (SI): 8/ 2 1 days (4.5)
Dipping sonar Is a vehicle modlfic.ltlon available for heli- Equipment Req ' d: Vehicle Facility
copters and other aircraft capable of hovering In p~ce. Dipping Base Time/ Skill Test: 16 hrs/ Appropriate Vehicle B/ R (4)
sonar consists of a sonar auay, with both active and passive MAX Rating/lmprO\lcmcnr: 6
elements. suspended from a long cable anached to the under- CF Consumed: 16 Cf
hlelly of the aircraft. lQ.Ad Reduction: 50 kg
As the aircraft Hies or hovers over water. It periodicaJty
lowel'$ or "dlpsM the sonar array Into the water. The sonar SCclns Electronic Countermeasurcs (ECM)
for underwater contacts (such as submarines) and transmits Its Elearonic countermeasures Include active devices such as
data to the aircraft via the c.lble, barrage radio jammers. Infrared jammers. chaff and flare dls-
To use dipping sonar. the helicopter must hie Hying at an pensel'$, and wave harmonic disrupters that confound sensor
altitude no higher than 30 meters and a speed no faster than 7 systems and Jam the communications of opposing remote-
meters per turn. If a helicopter Hies higher than 30 meters, then control operations. (See ECM. p. 138. SR3. for more Informa·
the sonar array will not be deep enough to be useful. Likewise. tlon on electronic countermeasures.)
If the helicopter is flying tOO fast . the sound of water rushing Though normally restricted to security and military agencies.
past the array will drown out any other noises. rendering dip. several low-level [CM systems are available on the public market.
ping sonar useless.
Rigger 3 t'4~
[CM
l evel
Cf
Consumed'
Desl,,"
Points
Custondutlon
Co..
We ight
t1<g) AvAILability
"'.eI
Index
I 0/1 100 10,OOOY 5 S/7 days 2.5
2 1/2 200 20,000¥ 10 6/10 days 3
3 2/3 300 30,000¥ 15 7/ 14 days 3.5
4 2/ 3 500 50,000'11 20 B/ 21 days 4
5 3/6 750 75,000¥ 25 10/ 30 days
6 4/8 1.000 100,OOO¥ SO 12/45 days
7 6/9 2.000 200,000'1' 75 14fOO days
8 10/ 12 3.000 300,000'1' 100 16/3 months
9 12/ 16 5.000 500."""" ISO 18/6 months
10 16/20 10,000 1.000,000'1' 250 20/1 year
• The first number Is t~ cr consumed If the E.CM Is Inst.\JIed during vehlde design. The second value Is the CF consumed If
the ECM Is Insmlled as a vd'lide customlzatlon.
ECCM SYSTEMS
[CCM
Leo"
CI
Consumed'
Desl. .
Points
ClUtomlution
Co..
Welsht
(kg) AVAllAblUty
"'.eI
Index
{ 0/1 100 10,000'1' 3 4/7 days 2
2 1/2 200 20.000¥ 5 4/1 0 days 2.5
3 2/ 3 300 3O.000¥ 8 5/ 14 days 3
4 2/3 400 40.000'1' {2 6/21 days 3.5
5 3/6 500 50.000'1' {8 8/30 days
6 4/8 750 75.000'1' 25 10/45 days
7 6/9 <.000 100.000'11 SO 12/60 days
8 10/ 12 2.500 25O.000Y 75 14/ 3 months
9 12/ 16 3.000 300,000'1' {OO 16/ 6 months
10 16/ 20 5.000 500.000'1' ISO 18/ 1 year
'The firsl number Is the Cf consumed If the ECeM Is Installed dunng vehide design. The second value Is the CF consumed If
lhe [eCM Is Installed as a vehicle customlzalion,
ED SYSTEMS
'The first number is the CF consumed If ED Is Installed during vehlde design. The second number Is the CF consumed If ED is
Installed as a vehlde customlzation.
.CO
L....
Cf
eon.......
........
Points
eu _ _
Cost (koI A~allabllity
......
Index
' /2 ' 00 10.000'1' 25 8/ 30 days 3
2 2/3 300 3O.000¥ 30 8/45 days 3.5
3 3/4 500 SO.OOO¥ 35 8/60 days 4
4 4/5 7SO 7S,0Q0¥ 45 10/3 months 4.5
5 6 1.500 150,000'1' 60 12/6 months 5
6 8 3,000 3OO,OOO¥ 75 16/ 1 year
'The firs! number Is the CF consumed if ECD Is installed d uring v ehicle d esign . The second number Is the Cf consu med If ECD
15 Installed as a vehlde customlz.atlon.
These are sold primarily to celebrities c\IlCI VI ~ as " defense until the metahuman controller physlc.llly sees the target with
agalrl5t prying eyes armed with Intrusive drooes and 5enSOfS. his own eyes or video feeds. For more Information on the use of
Most design and cUSlomiUltion specifiC<ltlons are Included electronIc deception. see Electronic Decepdon (p . 32).
on the [CM Systems Table (p. 144). ED systems are generally restricted to security and mtlttary
agendes and are almost Impossible to come by on the streets.
Des1sn Specifications Most design and customization specifications are included
See [CM Systems Table. on the ED Systems Table (p. 144).
Rigger 3 145
....
Video/Trideo Display
crlequlred
0 . 15 pter 20 em of SCI~ slz.e
much Iron In them to use MADs).
MADs augment the sensor system of an "ircraft. To detect
an underw"ter subm"rlne using MADs. make a Sensor
Perception Test (p. 135. SR.3), rolling a number of dice equal to
Slmsense Player 0.1
the alrcraft·s Sensor ,atlng against a target number equal to the
ulluLv Phone 0.05
sub's norrndl (nol Sonar) Sig""ture rating.
Tabl~ Top ~rsonal Computer 0 .5
(nol Including monitor)
Deslsn SpeclflCAtlons
Computer Primer 0 .25
Cost: Sensor '''ring x 250 points
Radio 0.3 x Flux rating
Cf Consumed: 12 cr
Audlo/Yldeo/ trideo recorder 0.25
LOAd Reduction: 50 kg
Cyberdeck 0 . 15
Remote Conlrol Oed: 0.25
Customlutlon Sp eclflCAtiOnS
BattleTac Master Componen t 0 .6
PoUtS Cost: Sensor rating x 20.000¥
Tactical Communications ~ar
P...rts Av...U... blllty (51): 8 / 21 dolys (4 .5)
Master Unit 2
Equipment Req' d : Vehicle racllity
Persooal Comm Unh 0.3 x Flux rating
Base Time/ Skill Test: 16 hrs/ Electronlcs (S/ R) (8 )
Microwave/laser link 1
Cf Consumed: 16 CF
Satellite DIsh
LOAd Reduction: 50 kg
Standard rort.\ble 2
large Pona~ 6
Over-the -Ho fiz.on Sensors (OTHS)
fixed .... 20
Normc\l ship surface-scanning sensors are limited In their
range to an absolule maximum range of 35 kilometers. due to
the curvalure of the earth. Over-the· horlzon sensors (OTHS)
fcs pen allows Iht$e Jlems to dr<lw electrical power from the overcome Ihls limitation. however. by using reflective and
vehkle's power plan!. Where applicable. electronic devices refracttve optical techniques to extend the range of ship sur-
attclChed to such ports may locte~ their Flux rarings by half face sensors.
the vehicle's Body, rounded up. A ship with OTHS Ignores the 3S-kllometer limitation for
All electronics potts afe automatic.aJly linked to me vehI - detecting surface conlacts using onboard ship sensors.
cle's computer. The computer also acts as a rouler. allowlng all However. the ship also receives a +3 modifier when making
connected devices and systems ("mOllav, sensors. pilot and so Detection Tests agalnsl surface targets beyond the 35 kilome -
on) to communicate and shiite Information . ler range. ~use lhe rdy·bendlng technology of OTHS tends
WhJle ~ electronics port Itself takes up no cargo space and to degrade image quality and reliability.
does not reduce Load. the equipment anached to 11 mIght (see
the CF Requiremen ts For Common Electronic Equipm~t table). DesISn Spec1f1utlons
Note lhal lhe following design and CUSlomiution speclfI . Cost: Sensor raling x 1.(Xl() polnl.S
cations reflect the costs of electronic ports only; electronic Cf Consumed: 2 16 CF
Items and other componenls have separale nuyen costs. LO"d Reductio n: 2.500 kg
Rigger 3
Customludon
c_
5,OOO¥ - (kll
12
AvAlLablltry
4/ 7 days
......
.....,
2
2 1/ 2 75 7.5OO¥ 20 4/ 10 days 2.5
3 2/3 100 IO,OOO¥ 25 5/ 14 days 3
4 2/3 125 IZ,5QO¥ 35 6/ 21 days 3.5
5 3/6 150 IS,OOO¥ 50 8/30 days
6 4/8 200 20.000¥ 75 10/45 days
7 6/9 300 3O,QOO¥ 110 I 2/00 days
8 10/ 12 500 50.00011' 150 14/ 3 months
9 12/ 16 1,000 IOO,OQO¥ 200 16/ 6 months
10 16/ 20 5,000 500,000'11 250 18/ 1 year
• The Rrst number Is !'he Cf consumed If the sensor Is Installa:! during vehlde design, The: second value Is the Cf consumed If
the sensor Is installa:! during vehlde customlzatk>n.
Rlgger 3 1'47
......
..... Cf
Coasooned'
.......
,-
c' __..........
C- l1<li AvAkbll1ty
1 4/6 SO S,OOO¥ 120 4{7 days 2
2 6/8 500 25,OOO¥ 2SO 4/ 10 days 2.5
3 10/ 14 2,500 IIS.CJOO¥ 3SO 5/ 14 days 3
4 16/ 25 5 ,000 62S,CXX>¥ 500 6/2 1 days 3.5
5 SO/15 10,000 2.000.000¥ 7SO 8/ 30 days
6 75/100 25,000 5,OOO,OOO¥ 1.000 10/ 45 days
7 100/ 150 SO,OOO IS.000,OOOY 1.250 12/«) days
8 200/ 300 75,000 IO,OOO,CJOO¥ 1.500 14/ 3 months
9 300/500 125.000 30,OOO,OOO¥ 2,000 16/6 months
10 500/150 250,000 5O,OOO,OOO¥ 2,500 18/ 1 ~r
• The IIrs! num~r 15 th~ CF consu~ If the ~ is Instal~ during vehicle d~18n . The second value Is ~ Cf consumed If
the sensor is Installed during vehlde customlz.atlon.
Risser 3
Rigger 3 1"49
(50 Rigger 3
Deslsn Speclfladons
Design Cost: (Rating .... 4)' x 3 polms
MAXi mum RAtlns: 6
cr Consumed: 52
Lo.ld Reduction: 2SO kg
Customlutlon Specifications
Part Cost: (Rating + 4)' x 800¥
PArtS AVAil. (51): (Rating +3)/(Ratlng x 2) da~ (3)
Equipment needed : Vehicle shop. electronics shop
B.ue Time/ Skill Test: (Rating) days/ Appropriate
Vehicle B/ R (Raring) SkIll. Electronics B/ R (R.lIlng)
MAXimum RAtlns: 6
cr Consumed: 75
Lo.ld Reductio n: 400 kg
-...
Equipment Req ' d: Vehicle shop
SIDECAR TABLE BASe Time / Skill Test: 14 hrs/ Appropriate
Sh. e....,
.........
Modlfter Cos<
Customludon
Cos<
Vehicle B/ R (4)
Tires
Smail .1 10 poin ts I .OOO¥ A number of different tire types are avail·
6 CF
able. All require a standard tool kit 10 lnSldll.
Medium 8CF .1 10 points 2.000¥
.2 3S points 3.5OO¥ Spare Ilres take up a number of Cf equal to one-
large 12CF
half the Body of the vehJc.le, rounded down.
Rigger 3
Rlgger3 155
B
tJle, years. The USt also Includes some new vehldes. as well as the ones created M
examples In Vehlde Design.
Rigger 3
.......
.....
Reult . If the character manages to legally purchase a
vehicle. however. she'lI be on the mailing list for notkes Handling Rating (p o 131 , SRJ)
-
Speed Rating (p . 132, SR3)
.""
of new models. sales and spedaI features M they
become available. Acceleration Rating (p _ 132, SR3j
Body Rating (p. 132, SR3)
Armor Rating (p. 132. SR3)
....
'nno'
USING CONTACTS
The character can choose to walt II out and see If 51. Signature Rating (p. 133. SRJ)
her contact can find one of the types she' s looking for Auronav Rating (p . 133. SR3)
on the black market. Because this 15 typically a dicey
and long -term project . the character can decide to turn
those long odds a bit more in her favor by tossing
......
"tot
Cup
PIlot Rating (p. 133. SR3j
Sensor Rating (p. 133. SR3)
cargo Factor (p. 133. SR3)
nuyen at the problem . The character can red uce the
Avall<lbility per the rules for purchasing gear (p. 272-3,
SR3). except that for vehicles. the Street Index is
.......
L....
"-
Load Factor (p . 133. SR3)
Seating Code (p. 133. SR3)
Entry Code (p . 133, SR3)
Increased by only . 10 per polm of Avall<lblllty red uction. fuel Fuel Code (p. 62)
k
«oo Economy Rating (p. 62)
k&ORROWlNG A VEHICU 5/8 Set Up/Breakdown TIme (p. 62)
There are many times when a character needs a LIT landing Takeoff Profile (p . 62)
vehlcle--one that doesn 't belong to her. Securlry Chassis type (p . 104)
....
Chon
Sysr~s (p. 12) diSCUSses the W<lys one ~ borrows- such
-_...
51 Stree:t Ind6 (p . I 13)
a vehicle, but sometimes the right vehicle Is not around Availability Rating (p . I 13)
or handy. especially if he 15 looking for something rare CoM Cost of the vehicle
or unu.s.ual . Hull Rating (p. 52)
If the character 15 looking for a specific vehicle, BlIlwark Raring (p. 52)
especlally one that has an Aval1ablllty of 24 or higher. a
good rule of thumb Is to let the character see It every
_
...... _... ..__.........................._......_........... _........_. __._....-..__ _...............
..
..............................................................................................................................................................................................................
Bikes
ALL· TIRRAIN VUtICU.s
Thundercloud rlnto
The rima Is manufaaured In rueblo. and their allentlon to del']l1 and focus In creating a design that
could ftourish across the untamed wilds of their nation has paid off. Technically a rrlke, t~ vehicle's tri-wheel
base and balloon tires enable me r1ntO to handle almost any terrain II finds.
Similar Models: Jeep Rover. weVeldt, Nissan Tornado
CHOrrE.RS
BMW Blttten lOSO
The BUtzen Is a high-performance combat bike. Continuing me [radilion of state-of-the-art performance
bikes from the creators of the motorcycle. the Blltzen 15 used In combat bike competitions around the
globe. Seen as the ultimate In design. speed and handling. It is the bike of the corporate elite--and those
who want to pretend they are.
Similar Models: Yamaha Sprint. Honda Banshee, Harley-Davidson DIablo
Other Fe..tu rcs: Turbochiuglng 3 (factored In)
H.vIey-O"-vldson Electros!lde
The Elecuoglide is the vehicle of choke for lone Star bike patrols In cities <lUOSS the UCAS. In
keeping with Its reputation for being able to take overwhelming punishment and keep going. It
comes standard with Nnllat ties and off·road suspension. allowing security forces 10 take the ~)
chase to the perpetrators no mailer where they run.
SimiLAr Models: Dodge Guardian, Honda Cerebus. Nissan Stealth
OdIer Fc.uurcs: Electronics ron w/ R.\dlo (R.:lring 3. 0 .9 Cf). External Axed Firmpolnl ( I CF
Ammo Bin), Turboctwglng 3 (factored In)
Model Hand Speed Accel 8od, Armor 51. Auto Pilot Sensor urso loo\d
Thunde:rcloud !'inlo 4/Z 85 4 2 0 2 0 0 8 40
BMW 8litten 3/ 4 220 13 2 2 2 0 2 40
H-D Elecuoglide: 3/4 225 13 2 2 I 0 2 140
H-D Scorpion 4/5 120 6 2 2 2 0 4 60
Model Su.tlng Entry Fuel (can 5/B LIT Ch.u. 51 Avo\11 Co..
Thunderdoud Mnto 3m G (SO I) 10 km/1 ATV 2/ 48 hrs 35.000'11
BMW Blltzen 2m G (3Sll 8 .5 km/I Chopper 2/ 48 hrs 26.300¥
H-D EJecuoglide 1m G (4S I) 8 .5 km/1 Chopper 2 10/10 days 70.000'11
H-D Scorpion 2m G (30I) 10 km/1 Chopper 2/ 24 hrs 13.500V
156 Rlgger3
Hyundal Offroader
This ail-terrain cycle Is one: of the best In the off· road ma.rket. Vot~ ~t for Off·Road Terrain
by !.uy RJd~ ma.gc\Zlne. the Offroader has made huge Inroads Into the competJdoo. It Is surpris-
Ingly quiet for " vehld e of this type and has earned a rep('JI"rlon for rellclble off· rOcld perfor· ~
rTI<lIlU . earning mlllr"ry contrelcts In many North American COUntries.
SimilAr M odels: Opel Nachc Dodge Gauntlet. Yamaha. Growler '''l!~ _____ ~o.;';rt
RACING BIKES
Suzuki Aurora
~ Suzuki designed me, Aurora. they wanl~ a vehicle that would cement their hold on the
top-end radng ma.rket. The Aurora does all that and more. It's the definitive speed machine. with
5lIpeOor handling and maneuverability for c:hcl.Ilenging roads. Add thaI to the hIgh level of perfor-
mance me, Aurora provides. and It's little wonder that the Aurora Is the preferred model of the: rac-
Ing d rcult.
SimilAr Models: Yamaha. Kdlan.'l. BMW Victory. MltsuhafThl Blaze
Yamaha Rapier
Yelmaha creelted the Rapier to give radng perfOrmance In " real-world environment. Taking a
different lad< from Its competitors. It decided 10 bulld a bike with premium perforfl'lMce. aceel ·
er"tlon and handling for the street InSte.ld of the rac«ourse. While this does give II a slightly
lower maximum speed . Its lightweight design makes II a pleasure to ride.
Similar Models: Suzuki Mirage. Honda Zephyr and me Dodge G6000
Model Hand S..... Accel Bod, Armor "S Auto Pilot Sensor CarlO L~d
Honda Viking 3/5 120 5 2 I I 2 0 4 40
G-N While Eagle 3/3 100 4 2 0 I 0 0 2 30
Hyundal OffrO<lder 2/ 4 90 4 2 0 4 0 20
Suzuki Auroril. 2/ 4 210 11 2 0 2 0 40
Yam"h.l Rapier 3/6 195 10 2 0 2 0 40
....................... .................... ....._.........................._......_........................................................................................................................................... .
Mod!:!1 Seadnl (ntry fuel (con 5/B LIT C.... 51 AvaJl eo..
Honda Viking 2m G (35 I) 9 .5 km/ I (hoppe, 2/l4 hrs ZO.OOO¥
G-N White Eagle 2m G (35 I) 10km/ 1 Off-Road Z/ Z4 hrs 13.000V
Hyundal Offroader 2m M (200 b) 1.Z5 km/b.v Off-Road 2/ 24 hrs 13.000¥
Suzuki Aurora 1m G (15 I) 10.4 km/l Racing 2/Z4 hrs 18. IOOV
Yamaha Rapier 1m G (301) 9 .6 km/ I Racing 2/14 hrs 14.100¥
Risser 3 159
Boats
SKifFS
I\zte<hnol ogy Nightru nner
The aptly named Nlghtwnner Is a small , efficient skiff that can keep up with watercraft
rwlce Its size. The model Is also available In an ele<:ulc model for the ultimate in a quiet. peace-
ful ride. ,.
SlmllM M odels: Kawasaki Interloper. CoNIC Heron. Suzuki Skimmer
Other Features: Available in ele<:tric or methane models
Send.\ko M Artin
Whether you 're a weekend sailor or weekday smuggler. the Marlin Is a sUent , affordable and Incon-
spicuo us alternative to a traditionally powered vessel. While many of Sendako's competitors have gone
to sleeker, more modern designs, the Marlin retains a traditional, classic look. Last year, dilettante
Mortimer Profacas won the Chicago Mackinac race In a humble Marlin. Increasing its popularity among
boat enthUSiasts.
SimilAr Models: Surfstar Uberty, Celebrian Seagull and the JY Splash
M odel HAnd Speed Accel Body Arm or SI. A uto Pilot Sensor Cargo L~d
Dodge Scoot 3/ . 60 3 2 0 5 0 0 I 10
E. S. Papoose 3/6 90 3 2 0 5 0 0 5
A . Nightrunner (M )
A . Nightrunner (l )
3
3
75
'5
8
5
3
3
0
0
'/'
5/ 5
3
3
0/ 0
0/0 "
2SO
2SO
Sendako Marlin 3 30 3 3 0 6/6 0 0/0 "
12 ISO
.................................................................................................................................................... ......................
11>0 Rigger 3
SPEEDBOATS
ColorAdo CrAft Clprene Hydrofoil
Colorildo Cfiltt has surpassed Itself. coming back from a dJ)' design spell to breez.e pasl irs com -
petitors wllh the CIgarette Hydrofoil, so named because of Its distinctive slim design. The
boat Itself Is fasl becoming iI fixture on the radng d rcult . and with the Improvements that
:~:~~~=~~~~::;:::::
:-- m
have been made to the latest model It Is sure to keep Colorado Craft afloat for years to L "'\
~e .
SPORT CRUISERS
Auechnology Tlbur6n PAtrol Boil!
The Impreulve performance and success of the Aztc:ch TlburOn has resulted in the production of several
dif~rent models. Ideally a sleallh CllJlser. the TIburOn seems to enfoy a strong presence: In "II ffidrkets: mil·
Ilary. corps. private owners and c:spc:dally overseas. Proud owners otten quole the crulser 's reliability and
plethor" of options as their reasons for purchasing the boat. ~arure5 that help Increase Auc:dl ' s
markel share across the board.
Slmll.u Models: GMC Avenger, CriSCIah Patroller, Zemlya· PoIlava Mililani
Other features: 2 M lnHurrels ( I CF Ammo Bin each) on lhe: standard IT'IOdel: 3 M icro-tur-
rets ( I Cf Ammo Bin each). Mlni·turret ( 1 Cf Ammo BIn) on the combat model; Improved
Signature 3 (factored In) on combat model: Improved Signarure 1 (factored In) on standard model
Model
S. M . Seacop
C. C. Cigarette
....d
3
4 (5)
Speed
90
75 ( 105)
A(.(.el
1
10 (I 5)
Body
3
3
Armor
I
0
SiS
3/3
3 (I)
."'.
2
2
I'll .. Sensor
0/0
0
c.vs.
10
8
L~d
45
240
A . TIburOn 3 90 5 5 4 3/3 3 1/0 20 505
A . TIburon (ebt .) 3 90 5 5 4 3/3 3 1/0 18 415
B&.V Riv. Comm. 4 15 4 5 9 1/1 3 I/O 55 800
............................................................................................................................................................................................................................... _...............................
Model
S. M. Seacop
SeAdnS
I ... 2b
lntty
G
fuel
( IOOI)
E(.on
7 km/ I
./- LIT 0....
Skiff
SI
2
A""II
IS/ IS days
C...
170.000¥
C. C. Cigarette 2 G ( IOOI) 3 km/ I Spc:edboal I 2/48 hrs 35.000¥
A . TlburOn 2 . Ib D (500 I) 2 km/ I Cruiser 2 6SO.000¥
A . TlburOn (ebt.) 2 . Ib D (500 I) 2 km/ I Cruiser 3 Z.670.000¥
B&.V Rlv. Comm. 2 . Ib D (500 I) 2 km/ I Cruiser 2 19/ 19 days Z60.000¥
Rigger 3 If'll
SAmuvAAI-CriscrAh Otter
this widely copied utility vessel Is used largely for river and inshore operations. The Otter
features an open-hull Ilberglass body, making It both light and affordable. While Ilshermen
and sportsmen purchase the ITh110rity of these boats. it's not uncommon to see security offl-
cers, port authority or even smugglers using a heavily modified but stili unassuming Otter.
::::::;~~~~~~;
==-=--- d
SimilAr Models: Suzuki HannibaJ . Yamaletsu Shadowc.lt. (MC Imperator
ZemIYA-roltAY" Swords""",
The modestly priced pleasure craft is the way to go If you 're looking lOr the most boat for the nuyen.
The Swordsman comfon:ably seats eight. with two bunks located In the bow. It Is commonly
outflt1ed wilh either a more powerful Eurenav - Poseidon- motor or an Acced Marine elecllk:
drive lOr a smooth bo.ltlng experlCflce.
Slmll.1r Models: Surfstar Marine Mer-Warrior. Yarnatetsu Valkyrie, B&.V ~
Other r_tures: fold ing Bench $ealS
WAnR sc.OOnRS
Suzuki WAtersport
The Watersport offers All the maneuverability and speed of a Suzuki motorcyde on the
wlde-open sea. Suzukl has definitely aimed the Watersport at the recreational crowd . offer-
Ing several dynamic pdlnl schemes and minor body modillcalion options to personalize each
one. There Is also an electric model . which sacrifices power and acceterdtion for Cflvlron -
mental peace of mind.
Simll.v Models: SeaDoo Arrow. I<.l.wasaki AquaJlsk. Azledmology Maya
Other reAtures: AyaJlable In both gasoline and electric models
Model HAnd Speed Accel Body Armor 51. Auto rllot Sensor Carso L~.
(,f..r1C Riverine 3 90 5 5 6 2/2 2 I/O 16 175
(,f..r1C Riverine (Sec.) 3 90 5 5 6 1/ 1 2 I/O 51 1,355
(,f..r1C Riverine (Pot ) 3 90 5 5 6 2/2 2 I/O 55 1.345
SoC Oller 4 45 6 5 0 3/3 2 I/O 48 650
l -r Swordsman 4 75 5 5 0 3/3 2 I/O 30 300
l -r Swords (AMEI 4 30 3 5 0 5/ 5 2 I/O 30 300
l · r Swords (P.O .) 4 90 6 5 0 3/3 2 I/O 30 300
S. Watersport tGI 2 45 7 2 0 3/3 0 4 38
S. Watersport (E) 2 30 4 2 0 5/ 5 0 37
Model
(MC Riveri ne
SeArln!
2 + 5b
'n2."" ruel
D (200 I)
Econ
2km/ 1
SIB LIT Ch.u
Cruiser
51
I
AvAil
5/ 5 days
Co..
100.000¥
(,f..r1C Rlv. (Sec) 2 + 2b 2. D (200 I) 2km/l Cruiser 3 18/ 18 days ISO,OOO¥
(,f..r1C RJv. (r ot ) 2 + 2b 2. D (200 I) 2km~ CruIser 2 13/13 days 125.000¥
SoC Otter 2 G (200 I) 7km~ Cruiser 2/ 48 hrs 32.500¥
l · r Swordsman 2 + 3b G (200 I) 4 km~ Cruiser 2/ 48 hrs 29.000¥
l -r Swords (AME) 2 + 3b EC (200 1'0 I km/ I'f Cruiser 3/ 72 hrs 58.375¥
l · P Swords (p.O .) 2 + 3b G (200 I) 4 km/ I Cruiser 2/ 48 hrs 37.000¥
S. W.uersport (G) G (20 l) 7 km~ Scooter 2/ M hrs 10.000¥
S. Watersport (E) E (180 Pf) 0 .5 km/ Pf Scooter 2/ 24 hrs 11.000¥
162 Rigger 3
Cars
ARMORED rtRSONNEL CARRI[RS (Arcs)
f elTari ApJN!OOSA light Scout
The Appaloosa goes to prove that rerrarl can turn Its hand to anything it wishes and come out
with a superior product. Commissioned by Italy during the [uro Wars. the Appaloosa Is a light, fMt
vehicle that can carry six along with their gear through moderate to heavy Hre. While not M toogh as
some Arcs. It Is well worth Its purchase price lOr the armies lucky enough to have h.
Similar Models: Dodge Arc750. lockheed-chenowth Protector
Other Features: [CM 5. [CCM 5. Medium Turret ( 12 cr Ammo Bin). roldlng Bench Seal . Improved Signature 2 (factored In).
Radar -clbsorbent Materials 2 (factored In), Them",1 Baffles 2 (factored In)
Model
H&.W ClclMIque
HAn.
5
.....
45
Accel
4
Bod,
8
Armor
0
SI,
2/Z
Aort.
2
PUot Sensor
I/O
urgo
]20 [2]0 PSI
L~d
2.500
M. T. Dolphin II 3 45 4 8 0 2/ 2 4 I/O 912]0 PSI 1.200
Ferrari Ught ScOUt 2/3 125 10 6 9 5 2 6 5 625
LAY·98 Devil Rat 5/4 75 5 7 12 3 2 0 12 2.800
Model SeolttnS 'n", fuel «.n 5/8 LIT C..... SI AVAil Cost
H&.W Classlque 2 2 D (500 I) 2 km/ I Yacht 2 15/15 days 207.SOO¥
M . T. Dolphin II 2 D (200 I) 3km/l Yacht Z 11/11 dclYS 12S.000¥
Ferrari Ught $cout 3", Ib Ih + Id '" I , let (250 I) I kmn A PC (Whee:l) 3 77S,300¥
lAV·98 Devil R.:!t 2 + 2b 3h + Ir D (200 I) 2 kmll Arc (Track) 3 23123 days 260,100¥
INDUSTRIAL MOVERS
Mesametrtc. Kodl.u RC)jldWAY CleArAnce System
The Kodiak Is the latest In a long line of top-of-the -line construction and Industrial vehicles
from Mesametrlc. Designed speciflcaJty for the back·breaklng lob of removing old concrete and
asphalt road surfaces. it goes 10 show that Mesametrlc has no imention of relinquishing Its hold on
the industrial vehicle market any time soon.
Similar Models: CAT Heavyweight
Other Features: Remote-Control Interface, Rigger Adaptation. Off-Road Suspension 2 (fac.-
tored In). Improved Suspension 2 (factored in) Crane (Scoop . 1.000 kg) Special Equipment
(Dozer Blade)
=-
LIMOUSINES
M ltsublshl Nlghtsky
The Nlghtsky Is the favored limo among both corporate ladder·cllmbers and celebri-
ties. Its plush interior fThlde from all-natural materials along with a corn ucopia of com -
munication and entertainment gadgets make getting there more fun. Customlzarlon Is
par for the course. and a stock Nightsky screams ~ rental. ·
Similar Models: lincoln Marl!. V. Buick BrOddway. Renraku Honor
Other Feolltures: API'S, Concealed Armor. Roll Bars. Gas Envlroseal. Electronics rort w/Sat Uplink
Other FeAtures: API'S. Concealed Armor. Roll Bars. Gas Envlroseal. Electronics Port
wfSat Uplink. 3 Folding Bucket Seats
Model ....nd Speed Ac.cel Bod, Armor SIS Auto Pilot Sensor c.",o L~d
LAV- i03 Stnker 5/4 75 5 7 15 3 2 0 12 1.865
M . Kodiak 5/4 20 2 4 12 3 2 3 0 1,025
M . Nlghtsky 4/ 8 120 8 4 2 2 4 10 60
R-R Phaeton 4/4 140 8 4 4 2 4 6 30
......................................................................................... .. ..............
164 Rigger 3
SAND BUGGIES
lockheed -Chenowth light Strike Vehicle
~ Lockheed-Chenowth L5V 15 a four·person dune buggy commonly used by mercenaries. security agencies and spedaI forces
~ratlng on long·range reconnalSScVlce missions. Lockheed uses Its knowledge of lightweight aircraft materials to make a quick and
dependable buggy. TItanium alloy tubing allows for solid support with only half the weight.
SimilAr Models: VW Sandstorm, Suzuki Dune, Yamaha Sahar",
Other r_tures: Electronics Port w / Radlo (Raring 2. 0 .6 Cn. Roll Bars, RIng Mount
SEDANS
Chrysler -NlsSAn rAtrol - 1
The P- I is the most common urban patrol car In use today. II Is based 00 the Chrysler·Nls5an
Skyline GTR. one of the qukkest sedans on the road. The r · 1 package keeps the GTR's powerful
engine and adds both armor and plenty of space for locking up criminals, options which keep law·
enforcement agencies coming back.
SimilAr Models: Fo rd Marshal, Kia lustice, Mazda. XZ250
Other fe.uures: Gas Erwlroseal . Turbocharglng 2 (factored In). Electronics Port w / Radlo (Raring 4. 1.2 Cf). 2 PIntle Mounts: Available
in a cMllan mocId
ford Amertur
Though 11 has gone through many changes and modifications over the years. the Amerlcar
remains Ford's best-seiling car. The alterations h.we eliminated most of the problems and
bugs. making It Ford's most reliable car. Its price has stayed comperirive for years and con-
tinues to be the benchmark for low-priced sedans on the road today.
SimilAr Models: Chrysler-NlsScU1 Sentra XI. Mercury Comet. Honda Accord
Model
F-C Bison
""nd
4/3
S....
I3S
Acul
6
Body
4
Armor
4
SiS
2
'031. PlIO( Sensor
I
u.s.
67
L~d
1.9 18
R-R Prairie cat 3/2 120 4 4 4 2 3 36 1.008
l -C L5V 4/3 90 a 2 3 4 4S
4/8
C·N Palrol I
Ford Amer1car 4/8
180
lOS
12
a
3
3
2
0
I
2
3
2
0 II
12 ""
110
... _............................................................................................................................................................................................................................................................
Model
F-C Bison
Se.\tlns
2 ... Sb
' ntry
2d ... 15 ... I ,
fu el
0 (250 I)
Econ
6 km/ I
"B LIT C....
RV
SI
I
A"AU
8 / 8 dclys
eo"
I 45.000¥
R·R Prairie cat 2 ... 4b 4d ... lh + l x 0(100 I) 8 km/ I RV 2 10/10 days 113.400¥
L-C L5V 4 G (40 I) akm~ Sand Buggy 2 8/8 days 12.300¥
CoN Patrol- I 2 ... Ib 4d ... It G (60 I) 7. Z km/ I Sedan 2 9/9 dclys 43.700¥
Ford Americar 2 ... Ib 2d + It G (60 I) 12.4 km / I 5<dan Z/ 24 hrs 20.ooo¥
TOYOLl EJlte
The Elite Is a full -size luxul)' C<lr with a relatively average price for a power sedan. You get a
101 of bdng for your buck with thIs vehide. SurprisIngly nimble for a cal of Its size. the Olle's
vast amount of head room and comfortable Interior make It a favorite among trolls and orcs,
Similar Models: Buick Park Avenue, Saab 10-6. Citroen Xhen
Other Fe.run~s : API'S, Gas [nvlroseai
GMC M PU V
The versatile (MC multi -purpose utility vehide (MPUV) Is a very popular light-combat SUV. As
opposed to the Gaz-Wlllys, this truck has nothing to hide. Heavy armor and weapon mounts come as
standar d equipment. Its tow price for a vehlde of its dass makes It a common sight around the world.
Similar Models: Ford Workhorse, Volkswagen Wildnis. Renraku Bear
Other features: Electronics Port w/ Radlo (Rating 3. 0 .9 CF). Plnlle Mount. Spotlight
Model Hand Speed Accel Bod, Armor SIB AulO Pilot Sensor ea.BO Load
G. P. COP 4/ S 90 6 3 I 4 I 0 IS 155
l. S. Americar 4/8 105 S 3 3 Z Z 10 65
Toyola [lite 4/ S 120 IZ 3 0 Z 4 I \I 100
G-W Nomad 3/3 100 9 4 0 Z Z 0 18 850
CMCMPUV 4/3 IZO 8 4 6 Z 0 0 \I 750
.......................................................................................................................................................................................
Model
G. P. COP
SeollinS
Z
En",
I c + 11
Fuel
E (350 PF)
fco n
I km/ PF
"B LIT Ch""
Sedan
51
Z
Ay,ul
8/ 8 days
Cost
34.800¥
L. S. Americar 4 ld + II G (601) 12.4 km/I Sedan Z 8/ 8 days 38.500¥
Toyota [lIle 4 4d + II G (80I) 12 km/I Sedan Z B/ 8days 66.400¥
G-WNomad Z . Ib Zd D (901) 7.8 km/ I SUV I 2/ 48 hrs 34.S00¥
CMCMPUV Z . Ib 4d D (1 00 I) 6 km/ I SUV 3 13/ 13 days 70.000¥
10 0 Rigger 3
ToyOLl Gopher
The Gopher is a daMlc pickup truck with great off-road suspension. superior handling and a
loyal customer base. It comes with a bullt·ln gun safe and an Impressive warranty. but the
Gopher's low price and huge cargo space are lis best featur~ .
Slmll.v Models: Ford Texan. Nlssan Rebel. (MC BI SO
Other Fe..tures: Roll Bars
SPORTS CARS
(uroc.v Wurwlnd 1000
The Westwlnd 1K Is the product of the some of most talented designers In E.urope, with a body
that says PeTSChe and a engine that screams ferrarl. Arguably the most beautiful sportS car on
the road today . It's a classk blend of form and function. The twin turbo model of~rs the
same quality with the extra speed that some customers require.
SimilAr Models: Ferrari 770 Spider. BMW 3410LS, Otron 1030
Other F_tures: APr'S on both models; Turboc.harglng 1 on the turbo model
Model "nd Speed Auel Body Armor SiS Aort. PIlot Sensor WS. L~d
l. R. 1046 Van 3/5 100 7 4 0 2 2 0 II 750
l. R. 1046 Pickup 3/3 100 7 4 0 2 I 0 18 700
N-H Brumby 4/3 100 7 4 0 2 2 0 12 850
Toyota Gopher 4/ 4 105 7 4 0 2 2 0 38 500
E. W -wlnd 2000 3/8 210 10 3 0 2 3 5 45
E. W -wlnd Turbo 3/8 240 14 3 0 I 3 5 45
Ferrari Racer 2/7 311 21 3 0 2 0 2 6 95
.....................................................,................................................................................- ........................................................................................................................
Model Se..ttnS Fuel En..,. (It:on 5/ B LIT C .... 51 AvAil Cost
l. R. 1046 Van 2 + 3b 1d+lh + lx D ( 120 I) 6 km/ I 5UV 2/ 48 hrs 31 ,000¥
L. R. 1046 Pickup 2 + 1b 1d + Ih +- Ix D (OO1) 6 km/ I 5UV 2/48 hrs 29.000¥
N-H Brumby 2 + Ib 2d D (SO l) 6 km/ I 5UV 2/ 48 hrs 19.000¥
Toyota Gopher 2 2d G (SO I) 6 km/ I 5UV I 2/ 48 hrs 29,5OO¥
E. W-wlnd 2000 1 + Ib 1d -+- It G (001) 6kmA Sports Car 2 3/ 72 hrs 57 .()()()¥
E. W-w\nd Turbo 2 + Ib 2d + It G {BO I) 5.4 km/ I Sports Car 2 4/96 hrs 77 ,000¥
Ferrari ker G (OO 1) 6kmA Sports Car 3 II / I I dclys 210.300V
Risser 3 U:'7
SUBCOMPACTS
Chrysler - NISSoUI ).1ckr.bblt
The option for either methane or eleelric engines In the Jackrabbit Is one of the mOSt popular choices on
the maritet.and the lackrabblt's ease of repair and readily available after-marilet partS make It one of the
most common cars among the masses. There are a num~r of vehicles on the market which share slm·
liar parts. making repair times remarkably short. This avaJlablilry has unfortunately also led to the
lackr"bbit ~Ing one of the most frequently stolen CMS on the streets. flooding the black market
wi th cheap sloleo parts.
SimiLAr Models: Otr,*" llana. Ford Swift. Dodge Oow
Other Fea.tures: Folding Bench Seat. available In either eleenlc Of med'\ane models
Bod, t.v,.
Model
Honda 3120
Hond" 3220 Turbo 4/8
"'nd
4/8
."...
160
190
Accel
10
14
3
3
Armor
0
0
'"
Z
Auto
I
Z
Pliol Sensor
0
0
3
3
L~d
40
40
L S. Honda 3120 4/8 190 14 3 I Z 0 3 15
Saab Dynarnir 4/8 ZSO 15 3 0 I 3 I 3 45
CoN laoo"bblc (E) 3/8 SO 5 3 0 5 0 100
Model
Hond" 3210
Sea.tlng
4
En...,
Zd. I,
Fuel
G (60 I)
[con
6 km/ l
SIB LfT Chass
Sports Car
. A"aU
2/ 48 hrs
Cosl
28.ooo¥
Honda 3220 Turbo 4 Zd . G (60I) Sports Car
L S. Hooda 3210
Saab Dynarnlr
4
Z . I.
Zd .
Zd .
""
G (60I)
C (l SO !)
5.4 kml l
S.4 km/ l Sports Car Z
3171 hrs
919 days
44.ooo¥
49.000'11
.60 Rigger 3 .. ........ "" ... ""... ""....................... " ...............--............................................................................. ,............................ ,.,." .... ,',.""." ..
""" "
Mltsublshl RunAbout
The Runabout 15 d~8ned primarily for commuting and shon dlsla~ . One of the
smallest cars 041 the market . It's always easy to park. though It's short on cargo space.
Slmll", Models: Hooda Spltl!. /'v\azda Watcher, Renraku Konlchlwa
VolksWAgen EleklTo
The [Ieklro Is an Inexpensive and exdtlng way to gel around In style. This low-slung 3·
wheeler Is a sleek and stylish commuter car, with Its high tech one-seal Interior giving the
Impression of being in a Jet cockpit. It Is not designed for transporting cargo. but it's Ideal for
the corporate figure on the go.
Slml~r Models: Toyota Orian. Aztechnology Sol. Peugeot 401
TRACTORS
Conuto!" Tr..tlbluer
1he blnh of the NAN nations saw the end of trucking in the West as the primary means of transporting
goods. but the profession still lives throughout the UCAS and CAS stales. Of those tractors that lead the
smaller truck market. the Trailblazer Is at the head of the cIclss. With a reputation for dependability com-
bined with a surpnsing amount of~ . Conestoga Is likely to remain at the forefront of the IndUStry
for some tl~ to come.
SimilAr Models: CoMC Hauler
Other f eAtures: fold ing Bench Seat
TRANSPORTs-ti[AVY
GMC 4201
This heavily bullt. box-like transpon is known for Its solid workmanship and reliability. Its very
powerful engine can haul anything that can fit inside the 4Z0 I . It Is unusually stable off-road as well.
and It has a huge cargo and load capac.lty. Not surprisingly. the 4Z01 Is popular In nations where civ-
Ilized areas are rare but the transpon of goods Is common.
Slmll", Models: Ford F5OO. Dodge Ram Industrial . VW X600
Rigger 3 11:.9
Ares Mobm.uter
Ares has raised the bar agdln with its latest truck In the Master line: the Mobmastel urban- ~
:":"':t~;::~l'f::;:,;/
security vehicle. II has extended life-support and carries a hard-e.uned reputation among rab·
ble· rousels and gangs as d mean strike· bredker.
SimilAr Models: VW Oberwachen
Other Futures: Gas Envlroseal . Life Support (30 man·hrs), Small Turret ( I Cf Ammo Bin)
Ares Ro.\dm.uter
The Roadmaster is the basic model fOI the Ales Master series. Many runners modify
Roadmasters rather than seeking out the more expensive and harder-to ·obtaln Master mod·
els. This large c.ugo transport can become a security vehicle or a mobile rigger's -captain' s
chalr- with lust a few modiflcalk>ns of easily Interchangeable partS.
SimilAr Models: VW BliIllen
Model
Ares CitymaSter
....d
5111
Speed
IZO
Accel
3
....,
5
Armo,
10
5IS
1
Aorto
3
,.11", Sensor
0
""'so
41
L~d
530
Ares Mobmaster 6/ 12 IZO 3 5 14 1 4 0 40 575
Ares Roadmaster 4/10 90 3 5 0 2 2 0 80 2.000
OW Cltymasler 5/11 120 3 5 10 1 3 0 327 1320 I'S] 6301600 I'S]
OocWagon CRT 4/ 10 75 6 5 0 2 2 0 348(336 I'S] 1.750 (BOO I'S]
................................................................................................................................................................ ......................................................... ......................................
Model
Ares CI[ymdSter
SeAting
2 .. 5b ."'"
2d -+ Ix
Fuel
0 (2SOJ)
[con
5.2 km/ I
". LIT C .....
Med. Trans.
51
2
AYAiI
13/ 13 ddYS
Co..
136.300¥
Ares Mobmaster 2 .. Sb 2d .. Ix 0(2501) 5.2 km/ I Med. Trans. 3 19/ 19 days 173.000¥
Ares Roadmaster 2 -+ Ib 2d .. Ix o (2SO I) 5.2 km/ I Med. Trans. 3/ 3 days 45.000¥
OW CltymaSter 2 .. 2b 2d .. Ix o (2SO I) S.2 km/ I Med. Trans. 2.5 677.000¥
OocWagon CRT 2 2 -+ Ix o (2SO I) 4km~ Med. Trans. 1.5 27/ 27 days 537.000¥
170 RiggerJ
Rigger 3 171
Drones
CRA.Wl[RS
Ares Sentinel " P" Series Drone
The Sentinel " P" series Is a seml·moblle, flxec:! -drcult perimeter patrol drone. a nasty
suprise In a secured area. Able to move MI)"Nhere it monorail track leads, the Sentinel has a
mini-turret MId Is enc.asaj In heavy armor. Designed to stand on Its own and deter any poten-
tial intf1.lders. the Sentinel serves dlents who prefer to not hire hordes of security personnel.
Similar Models: Aztechnology Patroller. tireann-Tir GeatOir. Prometheus Guardian
Other features : Remote-Control Interface. RIgger Adaptatlon. Gridllnk, Micro-turret ( I Cf Ammo
Bin)
Model
R-F [urovan (camp.)
""0"
4/ 10
Speed
lOS
Accel
0
Oo"y
4
Armor
o
SiS
2
Auto
2
Mlot Sensor
0
Carso
90
Lo."
SSO
R-F EurOVMl (e. S.) 4/ 10 lOS 0 4 o 2 2 0 60 1,500
R-f Eurovan (Pickup) 4/ 10 lOS 0 4 o 2 2 0 64 1.500
V-WS-kombi 4/8 lOS 7 4 2 3 0 18 ISO
VoW S-kombl (e. B.) 4/8 lOS 7 4 2 3 0 48 540
VoW S-kombl (Flatbed) 4/8 lOS 7 4 2 3 0 48 540
VoW S-kombl (Pickup) 4/8 lOS 7 4 2 3 0 4 340
VoW S-kombl (RV) 4/8 105 7 4 I 2 3 0 24 800
Ares Sentinel " P" 4 25 2 12 7 0 3 4 25
Model
R· F EUTovan (Camp.)
SeatinS
l + 3b
'.tty
2d + Ix
fuel
0 (95 I)
[con
5 km/ I
SIB LIT Chan
V"
SI Ayall
3/ 72 hrs
Cost
53,000 If
R-F Eurovan (e. B.) 2 2d + Il( 0 {95 I) 5 km/ l V" 2/48 hrs 34,000 V
R· F EurovMl (Pickup) 2 2. G (95 I) 5 km/ I V" 2/ 48 hrs 38.000 If
VoW 5-kombi 2 + 5b 2d + l s+ ll( G ( 120!) 5 km/I V" 3/ 72 hrs 46.300 V
VoW S·kombi (e. S.) I + 2b 2 • 1s + 1x G ( 120 I) 5 km/ l V" 3172 hrs 47.700 If
Vo W S-kombi (Flatbed) 2 2. G(J201) 5 km/ l V" 3/ 72 hrs 42,700 V
VOW S·kombl (P\ck.up) 2 + Ib 2. G ( 120 I) 5 km/ l V" 3/ 72 hrs 42.200 V
VOW S-kombl (RV) 4 + 2b 2d + l( G(l201) 5 km/ l V" 3172 hrs SO.300 II
Ares Sentinel "Po E (40 PF) 0 .75 km/ PF Sm. Crawler en 2 8 /8 days 32.000V
172 Rlgser3
Model
Aztech GCR-Z3C
"'nd
4/ 4
Speed
15
Accel
3
Body
I
Arm or
0
51.
8
....
0
Pilot
I
Sensor CM••
I
L..d
15
A . Hedgehog 4/ 4 15 3 I 0 8 0 5 4 I 16
Clrr6en Brouillard 4/ 4 50 5 2 0 4 0 I 0 250
Ferret RPO -VI 3/4 30 2 I 0 8 0 3 4 4 50
FMC-S. TAOS 4/ 4 60 6 2 0 4 0 2 3 4 125
................................... ............................ ................
Rigger 3 17~
M CT .... chlman
The Hachlman is Mcrsstate·of-the-art security drone and Is used exduslvely In "kllling zones" and ultra-hot locales under Mcrs
control. They have not sold this drone outside their corporation. This crawlers sophisticated robotic brain allows It to use Its armor
and weapons to prot«1 Its IUrf from Intruders bul not harm authorized personnel. The Hachiman features a humanoid "head" and
torso" sculpted to resemble a samuraI.
Similar M odels: None known
Other Fe"tures: Ablative Armor I , Robot ·pllot Advanced Programming. Adaptation Pool 3. Robotic Reflexes 3. Remote·Control
Gear. Remote Mini-turret with Ultramax Medium Machine Gun. Rigger Interface, Spotlight
_
..................... ......................................................................................._................................................................................................................................................
Model HAnd Speed Au:el Bod, Armor SOl A uto Pilot Sensor urso load
Gaz.-Nlkl GRND-71 4/ 3 75 3 I 0 8 0 I I 2 30
GM-N Doberman 3/5 70 8 2 6 2 0 2 I 2.5 50
IWS DlK MK 6 4/ 4 35 3 2 0 7 0 2 3 350
IWS MK 6 (Armed) 4/ 4 35 3 2 4 6 0 2 3 1.5 280
Mer Hachlman 3/ 4 10 2 2 S (7) 7 0 3 5 4 125
S·T Bloodhound 3/3 90 6 2 0 4 0 2 4 2 5
Model Seatlns '"tty fuel (con SIB LIT Ch.u, SO Av,,11 Cost
Gaz.-Nikl GRND-71 [ ( 165Pf) 1.05 km/ PF Sm. Crawler (W) I 2/ 24 hrs 8.500¥
GM· N Doberman G (25 I) 10 km/ I Med. Crawler (W) 2 8/ 8 days 25,OOO¥
IWS DlKMK 6 [ ( Ioorf) 0 .75 km/ PF Med. Crawler (T) I 2/ 48 hrs 21 .000¥
IWS MK 6 (Armed) [ (100 Pf) 0 .75 km/ PF Med. Crawler m 2 8/8 days 22 .ooo¥
Mer Hachlman [ (75 Pf) 0 .7Skm/ PF Med. Crawler m 2 70.0001(
S· T Bloodhound G(401) 10 km/l Med. Crawler (W) 2 2/48 hrs 23 ,500¥
17.., Rigger 3
MINI · BlIMr5
Aerod eslsn Systems Condor Sertes (lDSD-13 And LDSD-41 )
Aerodeslgn has all but cornered the market on mini-blimp
drones with the Condor series. An affordable line of models i\nd
Inventive advertising has pushed Aerodeslgn to the forefron t of
this niche mi\rket. The Condor mini-blimp appeals to i\ wide range lOSO· lJ
of customers who i\ppredate Its sliem performance. and the solar
option Is one of the best-seiling features.
Similar Models: Ares Cloudshlp Series. ~nraku Buuers
Other FeAtures: SunCe:1i Power. Remote Controllnterfi\ce. Rigger Adaptation
SKIMMERS
Si korsky- Bell M1crosklmmer I And II
The Mlcrosklmmer ACV drone can carry a rull suite of standard sensors In a chassis rough~Y
the size .,nd shape of an aerodynamic garbage can lid. It Is quiet. durable and capable of main- . -.er .
talnlng high speeds. Its airtight design keeps bad environmental elements from i\ffectlng Its
equipment . Including allowing the system to work on water. The Mlcrosklmmer II operates on ~ ..
methane power with an aUJllllary electric banery engine.
SimilAr Models: ATT Schiffer. (Ireann-Tir Alrgead Bee
Other Features: Remote-Conlrol Interface. Rigger Adaptation on the M icroskimmer I; Remote-Control Inlerface. Rigger
Adaptation. Ballast Tanks. Engine Envlro~a1 . Auxiliary Engine (electric banery) on the Mlcrosklmm er II
T1lA1LER
Ares A rms Senff)' II
The ~ntry 11 is an Immobile (but portable) automated weapons stand that can be used with any standard remote control net-
work. or as part of a BanleTac IVIS drone system. The Sentry Is heavily armed and dangerous. as well as having its own generator
so tMt a power outage wllloot affect It.
Similar Models: (Ireann-Tir Lei\srl. ATT 6ewaffnete
Other Features: Remote-Control Interface. Rigger Adaptation. Micro-turret (Anti-Aircraft (apab1l1ry. I CF Ammo Bin). Generator
( 12 hours of power)
.................................................................................................................................................................................................................................................................
M odel ..". Sp« . Accel Body Arm or SiS Aut. Pilot Sensor ~. Loa.
S-L Combat Drone 4/6 80 6 2 9 6 0 2 3 215
A. S. LDSD-23 4 60 3 2 0 10 0 1 50
A . S. LDSD-41 4 75 5 2 3 10 0 3 4 28
S·B M -skImmer I 3 90 6 0 7 0 5
SoB M-sklmmer II 3 90/ 4 5 5/3 0 7/1 0 5
A . A. Sentry II 2 0 7 0 4 4 145
Rigger 3 175
Model HAnd Speed Accel Bod, Armor 5'.5 Auto PI'ot Sensor urgo
,, L~d
A . L1ebre RPV
CAS Wandjlna ,3 00/ 1,610
60/ 500
75
40
3
3
4
6 , 0
0
4
4
4
3
,
2'
32'
FMC·S nreblrd 4 40/ 105 30 Z 0 6 0 Z 3 0
CM-N Spotter 4 40/ 100 35 Z 0 6 0 Z 0 '0
GJr·f Retrans 4 4O/ IOS 30 Z 0 6 0 2 4
"'
....................................... " ......" ....." ......" .. ""....." ..,""... "",.. "".. ""... "",.""" .." ....." ....", .." ..... ", .. ",,....,,, ..,,.........." .....", ........" .........""-.."'"."_.,"".""..,,,, .. ,,"",,._""."
Model Seo1.lIng [nuy ruel <con SIB LIT Ch.u. 51 Avail Cost
A, L1ebre RPV Jet (100 I) 0 .7S km/l 10mln. STOL Lg, UAV Z 16/ 16 days 195.000¥
CAS Wdndjlna Jet (3501) O.S km/ l 8 min. STOL Lg. UAV Z 11/12 days I 19,OOO¥
FMC-S nreblrd JP (230 I) I km/l 5 min. STOL Meel. UAV Z 9/9 days S2.0001l
Gtv\-N Spotter Jet ( 1401) I km/ l Smln. VSTOL Med. UAV 3/ 72 hours 4 S,15O¥
GJr ·f RetrdnS JP ( I I0 1) I km/ I 5 min . Normal Med. UAV 2/ 48 hours 40.300¥
176 Risser 3
Model "",d Speed Accel Bod, Armor 51. '''0 1'110< xnsor urlO L_d
P&' W Sundowner 4 40/ 105 30 2 0 6 0 2 I 0 120
E-T Prospero 3 70 9 I 0 5 0 2 I 0 10
L. S. Stralo-9 3 100 9 2 0 4 0 Z 5 20
Ma·N Roto·drone 4 70 6 2 0 4 0 I I 4 I SO
A . Redb..:lll Express 4 300 35 3 0 5 0 Z 3 16 155
......................... ..................... .................................................................................................................................................................................................................
RJgger 3 177
WALKERS
Renr""-u Arachnoid Mini - drone
This seventeen centimeter drone Is rugged and versatile enough to go anywhere. The Arachnoid
looks like a spider and can squee,e into anywhere a spider can fit. making 11 perfect for low.proflle
operations.
Similar Models: Ares Scorpion. Yamaletsu Stealth
Other Fe;ttures: Remote·Control Interface. Rigger Adaptation
I 17" I '"SS",3
Frédéric Milletti (Order #43513083)
ToyotA MK -Ciuyver Search &. Rescue Robot
This large walker Is a search and rescue specialist. The MK·Guyver drone can adjust its programming to respond to new and
unexpected circumstances. a feature that has garnered much praise. Its mechanical arms and diesel engine are able to handle almost
any situation. moving Toyota to the forefront of the robotics mass market.
SimiLAr M odels: CM-Nlssan St. Bernard . Mitsuhama Cricket
Other Features: Remote·Control Imerface. Rigger Adaptation. Robotic PIlot. Adaptlon Pool Z. Z Mechanical Arms (SIR ]O),
Autosoft Interpretation System. Autosoft: Demolitions 3
Rigger 3 179
Model
A . HaicOn
Seating
Ie
En.."
Ie
fuel
let (2.500 I)
(.on
0 .2 km/ I
". LIT
Normal
Chass
Jet Flghter
51
3
Avail Cost
4 .5OO.<XXl¥
B-D-M £FA Ie Ie Jet (2.500 I) 0 .3 km/ I STOL Jet Fighter 3 2. 137.5OO¥
f -f Cloud NIne 2 + 2b 4d JP (250 I) 2.2 km/I VSTOL Single Eng. 16/16 days 31 S.<XXl¥
CASA )-239 Raven 2 1d IP (500 I) 1 km/ l STOL Twin Eng. 17/ 17 days 331 .<XXl¥
t 60 Rigger 3
UlTRAUGIfTS
Artemis Industries NlghtgJlder
Artemis Industries felt there was a void to be filled In the ultralight alrcrah category. which prompt-
ed the firm to create the Nlghtgllder. Despite other ultralights beIng on the market. the Nlghtgllder's
non-reflective mesh skin. silent elearic engine and marketing campaign made 11 a moderately pop-
ular craft. The Nlghtglider has a deceptively large cargo area for a craft Its size and Is capable of
c.arrylng lOOkg.
Similar Models: Fed ·Boelng 0<170 Ultra. Lockheed Sparrow
Model Hand Speed Ac:cel Bod, Armor SI. Auto PIlot Sensor Cargo Load
Cessna C750
Cessna C7SO (r)
5
5
135/ 340
135/ 340
22
22
6
6
0
0
•• 2
2
I 48
36
1.100
500
••• ••
E-D Mistral 135/ 300 21 6 0 2 12 600
L-C Nallnum I 135/ 330 2. 6 0 3 2 29 400
L·C rlatlnum II
Artemis Nlghtglider 3
135/ 800
10/ 60
40
•
6
2
0
0
3
9
• I
2
0
35
•
I ,000
190
Moonlight Avenger
.................... ................
• ...........................................................................................
40/ 200 21 2
• . 6
"
2 0
................................... .................
0 58
.......................
RiggerJ tOt
HOVf.RCRAFT-lIGHT
Sikorsky-Bell Red Ranser
this Speed-demon of" hovercraft Is put to good use as a reconnaissance and scouting craft. The
craft is populcU in the prtvate sector as well . getting lots of anendon from weekend sportsmen, /~"'-:;;;
Unmodified, the Red Ranger wins tournament races regularly with Its siock f ed-Boeing GS- l 000
let turbine engine.
SlmllM Models: Fed-Boeing Dragonfly, Renraku KX-55R3
Other f eatures: Amphibious Operiulon 3
HOVERCRAFT-MEDIUM
Chrysler-NlsSom (ilIA
The G 12A Is an Inexpensive m id-Il~ hovercraft for those who JUSt want to hover. Used for .... ~
'~
cargo routes that require some .spedal considera tion or passenger carriers. the Chrysler-Nlssan
craft Is considered a reliable. moderate alternative to the other highly spedallz:ed . more expen-
sive hovercraft on the market.
Sim ilAr Models: Gi'Y'\C Everglades. CelebrJan Columbia
Other f eatures: Available In both cargo and passenger models
••• •••
( -N GilA (Cargo) 120 5 0 2 2 0 66 I.()()()
CoN GilA (Pass.) 120 5 0 2 2 0 12 2SO
G.M.C Patroller 165 9 6 2 0 65 510
...........................................................................
M odel ..... n. ' ntry fuel [con 5' B LIT Cha.. 51 Ayall Co ..
Gi'Y'\C·N H -truck 2 + Ib 3d D (500 l) I km/ l Lg . Hover 10/10 days loo.ooo¥
5-B Red Ranger 2 2d Jet (400 I) 0.75 km /1 Lt. Hover 17/ 17 days 336,000¥
( -N GilA (Cargo) 2 3d + I , D (400 I) 0 .8 km/ I Med . Hover 4/ 96 hours 6l.ooo¥
CoN GilA (Pass.) 10 2d + I , D (4001) 0.8 km/ I Med. Hover 3/ 72 hoUrs 57,000¥
GMC Patroller 2 2d + I, D (550 I) 0 .55 km / I Med . Hover 2 15/1 5 days 176.ooo ¥
162 Rigger 3
Rotor Craft
AnACK HE.LlCOrT£RS
Aztechnology Agullar· EX
This Is the premiere vrOL weapons platform featured by Aztedlnology. The Aguilar·
EX has received nothing but rave reviews and praise from those that use It for Its spe'
clalized task of blowing things up. It has enough armor, speed. maneuverability and ord·
nance capacity for even the most discriminating buyer.
Similar M odels: Ares Avenger, Sikorsky-Bell Peacekeeper
Other Features: External Fixed Hardpolnt. 5 External Missile Mounts. ECM 6 . ECCM
7, 2 Medium Launch Control Systems
Model Hand Speed Accel Bod, Armor "8 Aoto Pilot Sensor ""'80 Lo..d
GMC VaC<ltloner 4 lOS 1 4 0 2 3 0 180 (174 psJ 1,2SO 1600 PSI
L. S. SWAT 4 120 8 4 6 2 3 0 28 810
Mostrans KVp· 14T 4 180 9 4 0 2 0 12 800
M . KVP- 14T (1',) 4 180 9 4 0 2 0 18 300
A . Aguilar-EX 4 350 21 S S 2 4 1 2 1.560
................. ........................ .. ............... .. ...............
Model Sutlng .ntry Fuel E.con 5/8 LIT Ch.s> ., Avail (ost
GMC Vacationer 2 + 2b 3d D (400 I) I km/ I Med. Hover I IS/ IS days 189.ooo¥
L. S. SWAT 2 + 5b 4d + I g D (500 I) 1 km/ I Med . Hover 2 17/17 days 214.ooo¥
Mos!rans KVP- 14T 2 3d D (450 I) 0 .75 km/ I Med. Hover I 7/ 7 days I 24.000¥
M . KVP, 14T (P) lib 3d D (4SO I) 0 .75 km/ I Med. Hover I B!8 days I 43,ooo¥
A . Agullar·EX 2 2d Jet (3.000 I) 0.2 km/ t VTOL Attack He!. 3 1.508.2SO¥
Risser 3 IH~
Northrup Yellow..,e.kel
(PRC· 448 .md PRC-44f V.ri.l.nts)
Nonhrup uses the WdSP chassis to create their combat helicopter. the Yellowlacket .
With night-flying instrumemdtlon. d strengthened alrframe dnd enhanced wedpon IOdd-
out. the Yeilow\dcket is d formiddble light combat aircraft. The 44F vdflam Integrates radar-
absorbing materials, armor dnd enhanced weapon capabilities Into the Yellowjackel
design. Many border patrols employ the PR( 44f.
SimilAr Models: Ydm"UetSu Elemental PR:< . ATT Rache
Other Futures: [(CM 1 on both variants. Micro-turret on the B variant . Mini-turret on the F variant
CARGO H(UComRS
Ares Dr.son
The Dr~on Is a solid. versatile cargo helkopter capable of accepting extra cargo con-
taI~ Ares still produces me Dr~on. almough few cUe made curren tly. due to early~·
productloo. Corps with shan·range delivery needs generally have a Dragon or three in melr
hangcl1S.
~mll.v Models: Slkorsky·BeIl Behemoth. Fed·Boeing CG-21OR
Model
N. Wasp PRC·42B
SeAdnS
I
En""
Id
Fuel
let (300 I)
(e.on
0.4 kmll
"B LIT
VSTOL
Ch.u.
Autogyro
SI
2
AvAil
9/9 days
Co ..
S4.000¥
N. WdSP PRC-42F Id let (300 I) 0 .4 km/l VSTOL Autosyro 2 10/ 10 days n.ooo¥
N. Y-I. PRC·44B Id let (300 I) 0 .4 km/1 VSTOL Autogyro 2 9/9 days S2.000¥
N. Yo). rRC-44F I Id let (300 I) 0 .4 km/1 VSTOl AUlogyro 2 10/ 10 days 76.000¥
Ares Dragon 3 3d lei (3.500 I) 0 .25 km/I VTOL Cargo Hel. I 590.000¥
Hughes AlrstaJ 4d + Is lei (4 .500 I) 0 .2 km/1 VTOl Utii. He!. 2 1,33O.5OO¥
"
Risser 3
Do<W"gon Osprey II
10 "helgh,eo"" ""um,""''''". a ,egul" DocWagoo ~, uoll will 0o, , uffl<e . 10 ho, ~f
zones and flreflghts. the DocWagon Osprey Ills an appropriate alternative. DocWagon can - - _ --= __ _
no longer have these vehicles Insured. so DocWagon contracts now have clauses for repairs
'0 an 0"",> II ;f u>ed '0 ''''eve a d;en'. II " nle, 2 palleo<> wllh med'ech, and 2 o,he, pe'"
sonne!.
~ .. •
. .
.
f ed-Boeing Commuter
This tilt-wing plane Is commonly used as a dry-airport shuttlecraft . E.xtravagant vacation resorts or corps employ Commuters for
carting around guests. dlents and ViPs. The Commuter Is also a common sight for locales with limit-
ed runway space.
Simll.u Models: Mltsuhama Jumper. IWS Aerobus
Rigger 3 to::'
Hughes WK - l Stollllon
Hughes allows the WK -I 's demand to speak for Itself: It Is the most widely
produced helicopter In the world. It appears In numerous Internal configurations as
a transport or cargo craft o r something In between. Spare parts and maintenance are
never a concern. due to the sheer number of Stallions In operation.
51mlIM M odels: rws Kommando. Sikorsky-Bell Clydesdale
•• •• ••
A·C Plutocrat 290 17 2 3 7 240
A-C Plutocrat (S1 290 17 2 3 8 140
Doc.Wagon SRT
Hughes WK-2
5
5
250
190
18
I. •• 0
0
3
3
3
3
5 (84 rs)
70
500 (200 PS)
1.250
Doc.Wagon WK-2 5 190 I. • 6 3 4 (84 1'5) 200 (200 PS)
Model SeolttnS Enby Fuel E!;:on 5/8 LIT C..... SI AVAil Co..
A ·C Plutocrat 2 + Ib 4d Jet ( 1.500 I) 0 .2 km{1 VTOL Uti!' He!. 2 26/ 26 days 421 .<XX>¥
A -C Plutocrat (S) 2 + I b 4d Jet ( 1,500 I) 0 .2 km /I VTOL Util. Hel 2 517.<XX>¥
DocWagon SRT I 2d + I s Jet ( 1.250 I) 0 .2 km/l VTOL Uti!. He!. 1.5 773.7SO¥
Hughes WK· 2 2 2d + Is Jet ( I ,ISO I) 0 ,2 km{1 VTOL Uti!. He!. I 13/ 13 days 257.5OO¥
DocWagoo WK -2 2 2d + Is Jet ( 1. 250 I) 0 .2 km{1 VTOL Uti!. He!. 2.5 828,7SO¥
16 1'1 Rigger 3
CORVETTE
CSS Stuart-Class Corvene
This Ares-rTK\de vessel Is produced In large numbers for the CAS navy. They're used primarily for coastal patrol or defense, but
also prov ide supporting fire for surface actlon groups. Some spedal-mlsslon StthlrTS designated for anti-submarine missions carry
MADCAPS In place of their typical load of Block II Outlaw missiles,
Similar Models: USS OhIo-Class CONette. BAA Jilde Shilrk-Class (oNette
Other Features: Medium Remote Turret (Victory Autocannon w/ 5OO rds. In 2 Cr), 2 Medium Remote Turrets (8 Medium Internal
M issile Mounts), 2 Launch Control Systems. 35 Basic Living Amenities
FRIGAIT
ShlAw.ue AOMn.l -CI.us Frigate
After the establishment of corporate extraterritoriality, the Shlawase A olMn.l was one of the first corporate warships to hit the
seas. The vessel was designed as a corpor.... te escort, accompanying 5hlawase convoys across dangerous waters. Since iCs debut ,
the Aoh.:1ni1 has become a more popular vessel. with some foreign mllitary powers purchasing the ship.
Slmllar Models: Wuxlng Zhen Wu·Class Frigate
Other Features: Aircraft fadli tles (I helicopter). Medium Rem ote Turre t (lig ht Naval Gun w/ 400 rds. in 16 CF). Medium Remote
Turret (VIctory Autocannon w/ 2JX)() rds. In 13 Cr). 2 Torpedo Tubes (20 torpedoes w/ autoloader). 6 Heavy Launch Control Systems,
24 Heavy Internal Missile Mounts, 300 Basic liv ing Amenities
...................................................................................................................................................................................................................................... ..........................
M odel Speed A(.(.el Hull BulwArk Pilot Sensor/ Sonar ulgo Loo.
Mf Aklhlto
Hand
5 45 (20) 3 9 12 '1/2" Auto
4 10/2 2.984.748
[158.500 PSI
8.424 .995
[14.250.000 PSI
C55 Stuart 3 70 (30) 5 3 3 3/ 4 4 4/ 4 302 2,500
13,600 PSI 152.500 PSI
5. Aohand 4 45 (20) 4 4 3 2/ 4 4 6 /4 6,889 75.000
[2 1. 250 PSI [668,000 PSI
Submarines
ATTACK SUBMARINES
USS New HAmpshlre-Cl-us Att.1ck Sub
The New H.lmpshire-class sub Is the latest design developed by the UCAS to replace the aging fleet of 5eawo/f 1/ and Toronto
attack subs. There are thirteen subs commiSSioned thus far. with plans to continue a regular bl 'annual procluctlon schedule.
Specifically designed for precise strike missions, the New Hilmpshfre excels at Insertion and extrad[on of SEAL divers and general
search·and-destroy asSignments.
M.u:lmum Depth: 750 meters
SlmllM Models: BAA Watersn.ake-Class, HMS INIndsor-Class
Other FeoAtures: Water and Engine EnvlroSeal. Oxygen Generator. 6 Torpedo Tubes. 12 Heavy Launch Control Systems. 36
Torpedoes, 16 Heavy Intern<ll Missile Mounts. 105 Basic Living Amenities
Model Seatlns En.." Fuel [con 5/B LIT Ch-us SI Avail Cost
C. Prln. Vlctorla 4d+z, 0(10.000 I) 0.2 km/ I Meet Merch. I 40.000.000'11
K-M Jorgensen 2h + 2d 0 (24,000 I) 0 .1 5 km/ l Hvy. Merch. 140.000.000'11
U5S N. Hampshire lh Nudear/ -/ Attack Sub 860.000.000'11
0( 10.000 I) (0.25 km/I)
I t66 I Rigged
MINISUBS
So\eder- Krupp D. J. locker
Keeping Lowfyr's hand In land. air and sea transport. Saedcr-Krupp produces this two·person sub for exploration. retrieval and
rescue missions. The D. J. Locker comes with a spotllght and mechanical daw as standard reatures, typically used for undelWater
loading or the sub's isolated cargo hold. This sub looks deceptively large from the outside: the cargo holds and engine conilgura-
tlon take up an unwarranted amount of space.
MAXimum Depth: 300 meters
Similar Models: Yamalctsu Selkie. Renraku rn2
Other reatures: Water &.. Engine EnviroSeal, Lire Support ( l Oman-hours). Mechanical A rm (STR t 2), Spotlight
Model Hand Speed Accel Hull Bulwark 51. Auto Nlo! Sensorl Sonar Cargo L~d
K-M Triton 5 30/ 20 1 ( 1) 7 3 5/4 3 2/l 200.000 15,000.000
( 10/ 2) (513) 12.940 PSI 136.000 PSI
Model Hand Speed Accel Bod, Armor 51. AulO Pilot So ..., Cargo L~d
S· K D. ,. Locker 3 15 (30) 3 (3) 4 0 8/8 (6/4) 2 0/1 3 410
V. Delphin RQ7 4 SO (30) 3 (4) 6 2 8/8 (6/4) 2 1/1 26 575
(198 PSI [ 1.200 PSI
V. Delphln RQ7 (P) S 50 (30) 3 (4) 6 9 7/ 7 (5/3) 2 5/ 3 3 120
(198 PSI [ 1.200 PSI
................
Model
K-M Tnton
.....n. Entry
4h
Fuel
Nuclearl
E(:on SI B LfT C ....
Hvy. em. Sub
51 Avail COS!
435.000.ooo¥
0 ( 10.000 I) (0 .1 km/ll
S·K D. J. Locker 2 Ih E (250 I'f)I 0.5 km/rF Lt. Minl·sub 10/ 10 da~ I 93.ooo¥
0(100 I) (2 km/l)
V. Delphln RQ7 4 Ih E (300 r f)1 0.5 km/rF Med. Mini-sub 27127 days S46.OOO¥
D (300 I) (I km/l)
V. Delphln RQ7 (P) 4 Ih E (300 r f)1 0.5 km/rF Med. Mini-sub 2 1.262.ooo¥
D (300 I) (I km/ll
Rigger 3 109
SEA SLED
Mltsuhama Anago
Originally marketed to coastal resorts and scuba lours, the M ltsuha,ma Anago quickly found a second market In security work
as waterways were an often·overlooked security maner for corporations and wealthy waterfront property-owners, The Anago can
pull up to six - passengers- In addition to the two seats on the jet ski·style frame.
M.ulmum Depth: 500 meters
Similar M od els: Yamaletsu Tagalong, Proteus AG Porpoise
OCher Features: Available In standard and security models: 6 Handholds available on both models. External Fixed Firmpolnt ( I
CF Ammo Bin) avallable on security model only
M od el Hand Speed Accel Bod, Armor 51, Auto Pilot Sensor/ Sonar Cargo L~d
V. Electronaul 3 15 4 4 0 8 /8 Z 0/0 4 ISO
K. S, Vaneyev 3 4S/ 3O 3 (Z) 4 9 6/4 3 4/4 8B 41.98S
(ZO/ 17) (8/ 8) [6,600 PS[ [IZ7,S00 PSI
M , Anago 3 35 4 Z 0 9/9 1/ 1 Z 4SO
M . Anago (Security) 3 35 4 Z 0 9/9 1/ 1 0.5 440
190 Rigger 3
THUNDERBIRDS
A nechnology Lo bo M edi um Scout LAY
This low altirude vehlde functions as a scout, but II's more than apabJe of taking care of Itself.
The heavily armored . well -armed craft: has taken out or evaded craft well OUI of Its class. The l obo
made Its debut In the UCAS. and models were purchased by several corps and paramilitary
organizations within a few years.
Slmll"r Models: McDonnell-Douglas Precursor LAY
Other Fe"ture.s: ECM 6. ECCM 5. Medium Turret ( I CF Ammo Bin). Gas EnvlroSeal
GMC 8."\nshee
The Sdnshee Is a light thunderbird. designed and used as a reconnaissance and courier vehlde.
Despite early liJellnJectlon problems. the line was well -received by the Industrial and military Industries.
The Banshee can outrun everything In the sky short of a tactlc.aJ fighter.
Sl mU"r M odels: Ares Flreblrd . McDonnell-Douglas Interceptor
Other FeMures: ECM 5. [CCM 5. RAM 2 (factored in). Thermal Baffles (factored In). External Flxed
Hardpolnt. Small Turret ( I CF Ammo Bin), Gas EnvlroSeal
Model
f oB E.\gle
Se" dnS
Ie
En""
1< Jet
Fuel
(2.500 I)
[con
0.2 km/ I
"B LIT
VfOL
Ch.ass
Jump-Jet
SI
3
Av,,11 Cost
[2. 102.ooo¥
A . Lobo LAV 3e 1< Jel (7.500 I) 0 .05 km/ I VSTOL thunderbird 3 2.420,OOO¥
(MC Banshee 3. 1< Jet (7.500 I) 0.05 km/ I VSTOL thunderbird 3 2.560,OOO¥
(MC "Harpy Sco ut" 3e 1< Jel (7.500 I) 0 .05 km/ t VSTOL thunderbird 3 2.2 10.000¥
Rigger 3 IBI
GoodyeoU Commuter-41
The Commuter·47 Is a small. let-powered d irigible designed for executive transport or personal
~
use. The Commuter features fully enclosed passenger fadlitles and a triangular lifting-body shape. The J
design's glass-enclosed control cabin, located In the nose of the Commuter-47. provides pilOfS with ....,
wide. unobstructed views of the surround ing sky. iJ@;- _~ -
Similar Models: WUJl:lng Pelican -------
Model Hand Speed Accel Bod, Armor SiS Auto Pilot Sensor Cargo Lo"d
A . I. Skyswlmmer 3 100 2 8 5 2 I 42 750
G. Commuter-47 3 250 15 8 3 2 50 1500
L LA-2049 3 200 10 8 4 3 2 128 2400
L. LA- lOS! -C 3 140 8 8 3 3 110 3 200
............................. ....................................................................... ................. ................................................ ................
Model Se"tlng En.,. Fuel (con SfB LIT Cha" SI Avail Cost
A . l. Skyswlmmer 2 + Ib 4d E ( 1.000 Pf) 0 .25 km/ Pr vrOL Zeppelin 12/ 12 days 240.ooo¥
G. Commuter-47 8 + Ib 3d Jet (2,000 I) I km/l vrOL Zeppelin 18/ 1S days 360.ooo¥
L. LA-2049 2 . Ib 3d. I, IP (2.500 I) Ikm/l vrOL Zeppelin 16/ 16 days 3IS.ooo¥
L. LA-20SI -C 2 + Ib Id + I s JP (4 .000 I) I km / l vrOL Zeppelin 16/ 16 days 3 10.ooo¥
192 Rigger 3
SEMIBAlllSTlCS
AerOSP~IIAle /s..eder - Krupp " Gf~nde Concorde Seml~lIstic
H
This joint product of the French "Ircraft manufacturer "nd Europe's Industrial powerhouse Is Indiatlve of lofwyr's newfound
interest In space. The Grande Concorde Is used Idrgely In the corporate sector. although pricey commerdal tickets are aVclll"ble to
those who eM clfford them.
ShnllAr Models: None
Other Fe"'tures: RIgger Ada.ptatlon. 8 p"rtlal Basic living Amenities
SUBORBITALS
federo\ted Boeing - Chi"", Cllpper- SuborblUl
The China Clipper Is a commonly used anier for Itans-raciflc flights between the FM East iUld North Amerla. Whlle no longer
the Idtest version of the suborbital class, the Clipper is still a mainstay of many fteets.
Simlla, Models: None
Other features: Rigger Adaptation. 8 rarttal Basic living Amenities
5
•
Speed
200/ 1,000
lOO/ I .500
Accel
SO
60
Hull
Z
Z
I
I
'"
Z
2
4
4
4
4
4
4
300
2SO
Il.ooo
8 .000
F-B (hlna Clipper S lSO/ I ,2SO ISO 2 2 4 4 4 400 12,500
lIY\Jshln IL- 159
• ISO/ 7SO 80 2 2 4 4 4 580 20.000
Model SudnS
N·C Bergen (Tractor) 4 + lb
(nlf)'
2.
ruel
0 (2.000 I)
(con
2 km/ I
5/B LIT Ch...
Loco .. Non-Rail
. AvAil Cost
7SO.OOO¥
N-C Bergen (Trailer) 2 ld + Ix Freight Rail Car 10/ 10 days 227,00011
A/S-K Gr. Concorde 156 6d .. Is R (SO.OOO kg) 0.0 1 km/ltg Sped.>I S' 75.000.00011
G. D. SV2SO 12. 6d + Is R (50.000 kg) 0 .01 km/kg Special S. 76.000.00011
F-B China Clipper 15. 6d + Is R (80.000 kg) 0.0 I km/kg Normal SO 3l.000.000V
ilyushin IL· 159 154 6d + Is R (80.000 kg) 0.0 I km/ kg Normal SO 3O,000.000¥
Rigger 3 tg~
... -,....
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Economy l..nns People:
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..
CHEMICAL ROCKETS (I )
SI'lClAl VlHKUS
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SuborblW 10.000 20,000
200/>" ZOO".500
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500.000
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10.000
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SUBMAIINI.5
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'" '''' 1.200,000
100,000
1.50
SO
8.uIc Amenities
frt~I" 1.700 10.200
,,
18
'" , '" .29.250 cr I'«IpIe Space.
300 8.uIc Amenlr\e1.
HArbor rliS
'" 200 500 08 2/-
0" Zd .. I h
",.",
2.500
3OO.<XXl
<'SO
2.0 .).000 Cf reople SJMCe. 2S
Me.d...... I........ Hc.l"l' 7" 250,000 625,000
•
08 l/-
'" 8.uIc Amenities
Mc.d""ntm.uI, U&ht
'" 2.400 3l.000 08 2/-
'" 3O.<XXl .2.400 cr I'eopIe ~e.
8.uIc Amenities
IS
,•
Me.d..." ......., Medll.m 36,000 108,000 08 l/- 2.0 .2.700 cr 1'eopIe~. 20
'" " '.<XXl
8.uIc AmeniTIes
.2.700 cr I'eopIe Space. 20
2"
2"
'"
"XlO ,
08 2/-
'" 20.000
10.000
8.uIc AmenITies
08 2/- 0/0
"
VlCfOllD· THRUST AIICI""
,
Th unMrtllrd 6
7
", .
" ,
o
o '/- >/-
"
"
Ih.ls."
Ie
3.200
24.000
2.SO
2.SO
[nvIrose.o! (gAs1. VSTOl TIL
~"'.
[nvI.ose.o! (ga$J. VTOL TIL
~"'.
.....
S/'l(JAl Vl.HICLlS
,....
• 200
,,
lives only)
loc;omotf\'e, lulk
Locomod\le. u p.~s " ••
8
200
200
o
o
Oi-
Oi-
Oi-
0/- "'" 2.500
<.00
<'00 Gr!dUnk (Uecn\c: Ioxomo-
l OKomodvc . Non · .~ 1
, "
8
'""" ,t6, o
o
,,- 0/- , ld <'so
<.00
tiva only)
LOKOmotlvt . SCrH'lu,
'''' 0/- 0/- I - LOb
" GrtdUnk (Ueculc: Iocomo-
lives onlYI. all cr Is lor
_os,-.
• o
"'""
lKomOlIY" . Switch ". 8 80 0/- 0/- 2d 1.500 1.00
bit c.u, f."lghl 8 2.<XXl o o Ig 600 1.00 LOKI 80.000 kg (Max ;
120.000 kg).5IC.)
bJl c.v, lonS ........en.... 8 1.200 o o 4d 500 1.00 Load 24 .000 kg (Max;
10.000 kgj. SIC.)
o o LOo\d 12.000 kg (.Max
"'" , 4d 400 1.00
20.000 kg). SIC.)
2"
" '" 0/-
". 6d.ls 500.000 1.00 SpecJ.tl LIT f'rollie. Rlgge<
Ad"P'a!lon . 8 ranW 8.uIc
7SO, 0/-
". 6d.1s 100.000 2.00
Ament1l1es
Standard L/T f'rollie. Rlgger
'" 20
'" Adap"'tlon. 8 rartlal 8.uIc
Amenlliles
..""
...
-/- 0/_
, "', """
1•• 11" •. Huvy Ade 0 0.15 Load: 800 kg (Max:
Id Df~n
"
60 0.2.5 ,
kg). SIC 4
I SO kg (M.u: : 400 kg) .
0/_
Id Of ()pel
OJ-l
"" ..00
..00
lo.;od: 2 .000 kg (Max : 6 .000
kg) . SIC 3
"'" OS"
T.AII .. .. 4O_loot 6 0 -1- Id Of Load: 6 .000 kg (Max ,
1•.oJIe •• 5). fooI , '.ZOO .."" 0 -/- 0/- ld .. OJ-'I '60 ..00
10,000 kg). SIC 3
load: 10,OOOkg l foW<..
DRONES
C .'"
( ,,,wle •• Mk.o 0 0 0 -/0 . /-
'"
0.' '00 0 .25
Ct.. wle •• Medlu ...
, ,
TrKkH
CrAwler, MflIlu",
, , "' ,,.
'"
0 -I ' 0/- "'0 0 .25
WlIull!d
C,,," wle r, s.r...11 "' 0 -I ' 0/- "'0 0 .25
(TrKbd &. W _ _ l
0
• 'I' 0 -/0 0/-
" 0 .25
nXEO · WI NG All.CRAfT
UAV, LUI" , , ZS , 0 - /0 Zi- 2.210 0.15 S, ~ nd.l,d L{f Profile. SetUP
-
UAV, Medium , , 0 -I' 1.200 0.25
Tlmt ( 10 min .)
S",nd.ud LIT I">'oIIle. 51e1.1P
"' ,
0/-
TIme (5 mIn.)
UAV. SnwJI 0 0 -I' 0/-
"" 0 .2S ......, UT I'rollie .
TIme (3 min..)
HOVUC:IAn
SlUm m .. , . M.... lwm , • ,
.0 ,, 0 -/0 0/- 'so .00
~I ... ,""" s.n..ll 0 0 -/0 0/- SO ' .00
10TOI Cl An
,, ,• ,,, ......
TlIt · ..·lns UAV. M.... lum
TlIt· wlns UAV. WS"
, "'
ZS
0
0
-I '
- /0
0/-
0/- 2 ,210
0.25
0 .2S
vrOL
VTOl
l IT
lIT
I'rollie
Prolll ..
UAV. M.. dlum
UAV, Mlcero 0 0
•
"
0 ,, 0
0
- /0
-I'
0/-
0/- ''"''
90
0.25
0 .2S
vral
vrOl
LIT
LIT
Proll! ..
!'rollie
UAV, Small 0 0 -/0 0/- "0 0.25 vral LIT !'rollie
,, ,,
VlCTORED · THRUST AIIUAn
UAV. Medium
UAV, 1..11'11" ,• '0
ZS "0 -I' -/0
0/-
0/- '"
.60
0.60
0.60
VTOL lIT Prollle
vrO!.. LIT rrollie
,,, ,
SKCIAl vtHlCllS
Ao>tt\,oforM. Me d ium 0 -/0 ./- /'AedwI1al A,ms (2. STR. 6 )
Anlh,oform. I..uS"
•
.~
.0
,• "0 -/0 0/-
./-
"'"
"'"
0.'"
0,"" MechanIGol A,ms (2. STR. 9 )
Mlnl· bllmp
WAlh,. Utf .. . ........
•, •
,
8 ,.
8
'I' "
0
-/0
-/0 0/ - " O.SO VTOl lJT rro/\Je
WAl ke . , w,e
, 06 0 "'"
OZ, ' .00
Ie0" I Rigged
Frédéric Milletti (Order #43513083)
o
SUBMA RINE LIST
...., ......
CO
Mu
c.r """dUns ""..or
AUlo .... v/ Sensor'
M'~ s._
...... / Mu
Deplh SudnS
,.'"
points
!>Hlgn M.llir.·Up
POints J.u :tor
om",. AU;HSOnU
&. re..tu~
Att.o.:k S<Jb"",rlnc
'"
000 ' .>00 • " 'f-
'" ""'I"'" '" 250,000 '.00 Envlro~ (wale. &. ....,gln.. ).
OMygen Gener,uOf. Torpedo
Tubes (4 ). Heavy L1unch
Control Systems (4}. • I 1,700
reople
A~nllles
SpoKe ,
'" "'''
lWbysuph
'"
OS
'" • " 'f- O!, 8 .SOC/ II.OOQ '0
'" 75,000 ' .00 EnviroSNl (wal""
Oxygen Generalor
&. engine).
,
8oome.
'" '''''' 15.000
" 'f- Of' 400/ 1.000
'" "'.000 ' .00 Envl.0$e.0J (wale' &. engine),
Oxyg.. n 8"""""10', Torpedo
'UbeS (4 ). He~vy launch
Control SyStems (4 1 ~ 11.700
reople
Amenilies
5pdce. '0' ... "
Commud• l Sub.
100,000 )10.000 , 'f-
'" EnvlroSeal (w.uer &. engine).
H.... "Y
'" " 0/' 1.500/ 3.600 150.000 '.00
Oxygen Gene.alar.• 2 ,940 CF
CommercIAl Sub
people sp.1Ce.
Amenilies " "'''
LlSt.t 3" ,."'" 16,000 3
" 'f- 01' 150/ 1.600
'" 15,000 ' .00 En vlr~aJ (wale, &. engine).
Oxygen Genet,ltor. - 2.460 cr
r~ple SpdcO! .
Commerd",' Sub.
Amenities "
"uk
M"dlllm
'" "'.000 100.000
• " 'f- 0/ ' 1.000/2,400
'" >0.000 '.00 [nvlro~ {""A'''' &. .. ngl~},
r~l~ Spi'ce . ,.
Oxygen GenerA'or. +2 .700 Cr
8.uk
,,-
'I'
'" '00
LlI\e Strpporr (10 mao-hours)
Mlnl~ub , light
• 0
" 3 0 0/0 >0/ 300
'" " '00 fnllIroSe.al (wilter &. engl~l,
Amenlti~
Spi'ce.
" ..."
SUBMA RIN E DRONES LIST
All drones Ind oo~ a rernote-controllnterface and tigg~ ,1d.lptilllon ..... pout ot their chanls.
"6, 3,3 0
M",
-I' Of '
"" ~
1.000/ 6.400
Se..tlng
'm
'm
Polnu
...
PoinU r .. clor
' .>0
II. Fe .. w.u
!--UEHICLE
Name: _ __ _ _ _ _ _ _ _ _ _ _ Model: _ _ _ _ _ __ _ _ _ _ Ty pe: _ _ __ _ _ _ __
UEHICLE STHTS
g Sonar Signature, _ __ Seating: _ __ Landing/Takeoff: _ __
Hatldlln
Speed,:===
Autonav: -=== y
Enrry rOinIS:-=== Accomodation: -===
Max. Speed: l'ilot: _ Fuel: _ Cavitation Thresho ld:_
Acceleration:===
Body/ Hull: Adaption POOI:===
[VIS Pool: Econom
Cargo::=== Depth R.atlng:
Stress: ====
Arnor/ Bulwark: fJrmpolnrs: load: Total Cost:
Slgnature: _ __ Hardpolnts: _ _ _ Selup/ 8reakdown:_ __
MaIntenance Cost ([Tolal Cost + tOO[+[Suess x 10)): Oprempo Cost (MaIntenance Cost + 100,000):
ELECTROniCS
Ratln s nux Ratlns Modified nux Mu nux
Sensors:
Sonar:
ECM:
[(CM;
ED:
rCD:
!--UEHICLE WEHPOnS
Weapon Type Mode Ammo 5hortIM~lum/long/Exlreme Damage Handling
L
2,
===
4.====
3,
S.
L====
3.===
2.
4.
S.
flUX RAnGES
0 250M 6 IZkm
Serious .w;. Serious
I Ikm 7 16km
DegrMl<'ltlon Degradation
2 2km 8 20km
3 4km 9 ZSkm
4 6km 10. (2 x flux )
Moderate
5 9km +lOkm
· 11l< ' -'II'< • Degradation
SUBSCRIBEO OROnES -~
light Current: _ _ _ __
Degradation
Maximum Active (Rating):
Maximum Subscribed (Rating x 2):_
-=====
Pilot Handling Body A rmor Signature Adapt. Pool Ivis Pool Affiliated?(")
Standing Orders
1. ====
3.==
2.
4.
5.
-
• -.
FIN