ICT - Chapter 4 - Revision Notes
ICT - Chapter 4 - Revision Notes
Good (High) Bandwidth means very rapid uploads and downloads, as well as complex tasks happening much quicker.
Good (Low) Latency prevents lag from occurring, and in times of watching live events online, there would be no delay
between real-time content and presented content.
Streaming:
Remember that when streaming the content being streamed is not fully downloaded.
Rather, as you keep watching, the buffer fills up with more and more data being added.
If the buffer has no data in it, the video being watched will stop until the buffer plays again.
Example:
If you’re watching Loki as soon as you open it content will begin to fill up in the buffer.
If you reach the 7th minute and eventually it stops, that means the buffer is empty (there is no content to play) and hence
you have to wait till the buffer refills with enough data to present.
Devices can connect to each other in several ways, whether wirelessly or in a wired manner.
Network Communication
When two or more devices are connected to each other, a network is created.
4. Tethering
This is when a host device shares its mobile broadband with another device, so that the other device uses its
broadband.
Basically, enabling 4G and 5G.
Enabling tethering means that the original user has less bandwidth and so will experience slowdowns. This is
because broadband is shared equally between both devices.
Remember, when using Broadband, a device uses an Internet Service Provider to connect to the internet.
Digital devices can share and receive data with each other through several different ways detailed below:
1. Satellite Communication:
Advantages:
- They are not affected by power shortages.
- They are accessible all the time.
Disadvantages:
2. Broadcast Communication:
Analogue Broadcast
- A broadcaster transmits analogue signals that are received by antennae of houses.
- The signals are then passed through a wire which converts the analogue signals into images/audio.
3. Wired Communication:
Ethernet Networking
Ethernet – A network connectivity standard that provides a way for computers to communicate.
4. Wireless Communication:
Just like wired communications, there are several wireless communication methods:
- Wi-Fi
- Bluetooth
- 3G and 4G
- Infra-red
- NFC
WIRED WIRELESS
Faster Lower costs (No need for cables
More Stable Less Maintenance
More Secure (No tripping hazard)
Less Mess
More Portable